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SilverKing

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Jul 31st, 2018
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  1.  
  2. [Log:]
  3. Using Facebook Unity SDK v7.11.1 with FBiOSSDK/4.28.0
  4. [Stacktrace:]
  5. Facebook.Unity.CompiledFacebookLoader:Start()
  6.  
  7. [Log:]
  8. [DevToDev] 2018/07/31 16:50:27 : Application keys can't be empty.
  9. [Stacktrace:]
  10. DevToDev.Core.Utils.Log:R(String, Object[])
  11. DevToDev.Logic.SDKClient:Initialize(String, String)
  12. DTDEditor.DevToDevSDK:Start()
  13.  
  14. [Log:]
  15. [DevToDev] 2018/07/31 16:50:27 : Initializing sdk with key b25efc8b-daa4-0ddc-9abc-159e9022d4df and version 2.7
  16. [Stacktrace:]
  17. DevToDev.Core.Utils.Log:R(String, Object[])
  18. DevToDev.Logic.SDKClient:Initialize(String, String)
  19. analytics.DevToDevController:Start()
  20.  
  21. [Log:]
  22. AF : registerUninstall -> token = System.Byte[]
  23. [Stacktrace:]
  24.  
  25. [Log:]
  26. [ SocialManager ] isSocialNetworkInitialized = True
  27. [Stacktrace:]
  28. Social.<socialNetworkInit>c__Iterator0:MoveNext()
  29. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  30.  
  31. [Log:]
  32. [ SocialManager ] isLoggedIn = True, isOnline = False, reachability = True
  33. [Stacktrace:]
  34. Social.<socialNetworkInit>c__Iterator0:MoveNext()
  35. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  36.  
  37. [Log:]
  38. [ SocialManager ] -> [ INIT CURRENT USER ]
  39. [Stacktrace:]
  40. Social.<socialNetworkInit>c__Iterator0:MoveNext()
  41. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  42.  
  43. [Log:]
  44. showWindow: IntroWindow
  45. [Stacktrace:]
  46. Engine.UIManager:showWindow(Type, Int32, Action`2)
  47. app.<gameProcess>c__Iterator1:MoveNext()
  48. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  49.  
  50. [Log:]
  51. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/v
  52. [Stacktrace:]
  53. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  54. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  55. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  56. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  57. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  58.  
  59. [Log:]
  60. startRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/v, _isOnline=False, sendOnline=True
  61. [Stacktrace:]
  62. Engine.Net.HTTPService:startRequest(URLRequest)
  63. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  64. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  65. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  66. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  67. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  68.  
  69. [Log:]
  70. OFFLINE https://kitchenstarfb.beargg.com/mo/v
  71. [Stacktrace:]
  72. Engine.Net.HTTPService:startRequest(URLRequest)
  73. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  74. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  75. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  76. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  77. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  78.  
  79. [Log:]
  80. onFilesConfigLoadError connection error
  81. [Stacktrace:]
  82. Engine.Net.HTTPService:processError(String, URLRequest)
  83. Engine.Net.HTTPService:startRequest(URLRequest)
  84. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  85. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  86. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  87. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  88. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  89.  
  90. [Log:]
  91. HTTP_SERVICE_ERROR: -1
  92. [Stacktrace:]
  93. app.Game:onHttpServiceError(String)
  94. Engine.Net.HTTPService:processError(String, URLRequest)
  95. Engine.Net.HTTPService:startRequest(URLRequest)
  96. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  97. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  98. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  99. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  100. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  101.  
  102. [Log:]
  103. [ DATA UPDATER ] files updateted
  104. [Stacktrace:]
  105. Engine.DataUpdater.<updateFiles>c__Iterator2:MoveNext()
  106. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  107. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  108. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  109.  
  110. [Log:]
  111. loadCurrentUser {"id":"1856923227959305","name":"Pedro Pakini","first_name":"Pedro","last_name":"Pakini","picture":{"data":{"height":100,"is_silhouette":false,"url":"https:\/\/platform-lookaside.fbsbx.com\/platform\/profilepic\/?asid=1856923227959305&height=100&width=100&ext=1535637027&hash=AeQNU_Idt4pP3XIy","width":100}}}
  112. [Stacktrace:]
  113. Social.<loadCurrentUser>c__AnonStorey4:<>m__0(IGraphResult)
  114. Facebook.Unity.<Start>d__9:MoveNext()
  115. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  116.  
  117. [Log:]
  118. [DevToDev] 2018/07/31 16:50:28 : Metric Application Info added to storage
  119. [Stacktrace:]
  120. DevToDev.Core.Utils.Log:R(String, Object[])
  121. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  122. DevToDev.Logic.User:AddEvent(Event)
  123. DevToDev.Logic.User:AddSelfInfo()
  124. DevToDev.Logic.User:OnInitialized(Boolean)
  125. DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
  126. DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
  127. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  128.  
  129. [Log:]
  130. [DevToDev] 2018/07/31 16:50:28 : Metric User Info added to storage
  131. [Stacktrace:]
  132. DevToDev.Core.Utils.Log:R(String, Object[])
  133. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  134. DevToDev.Logic.User:AddEvent(Event)
  135. DevToDev.Logic.User:AddSelfInfo()
  136. DevToDev.Logic.User:OnInitialized(Boolean)
  137. DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
  138. DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
  139. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  140.  
  141. [Log:]
  142. [DevToDev] 2018/07/31 16:50:28 : Metric Device Info added to storage
  143. [Stacktrace:]
  144. DevToDev.Core.Utils.Log:R(String, Object[])
  145. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  146. DevToDev.Logic.User:AddEvent(Event)
  147. DevToDev.Logic.User:AddSelfInfo()
  148. DevToDev.Logic.User:OnInitialized(Boolean)
  149. DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
  150. DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
  151. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  152.  
  153. [Log:]
  154. INSTALL AREADY SENT
  155. [Stacktrace:]
  156. app.<gameProcess>c__Iterator1:MoveNext()
  157. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  158.  
  159. [Log:]
  160. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/a/i
  161. [Stacktrace:]
  162. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  163. app.<authorizeClient>c__IteratorE:MoveNext()
  164. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  165. app.<gameProcess>c__Iterator1:MoveNext()
  166. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  167.  
  168. [Log:]
  169. startRequest: id=0, url=https://kitchenstarfb.beargg.com/a/i, _isOnline=False, sendOnline=False
  170. [Stacktrace:]
  171. Engine.Net.HTTPService:startRequest(URLRequest)
  172. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  173. app.<authorizeClient>c__IteratorE:MoveNext()
  174. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  175. app.<gameProcess>c__Iterator1:MoveNext()
  176. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  177.  
  178. [Log:]
  179. SUCCESS
  180. [Stacktrace:]
  181. app.Game:authorizationSucceeded(Object)
  182. app.<authorizeClient>c__AnonStorey1A:<>m__0(Object)
  183. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  184. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  185. Server.LocalServer:call(URLRequest, Action`2)
  186. Engine.Net.HTTPService:startRequest(URLRequest)
  187. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  188. app.<authorizeClient>c__IteratorE:MoveNext()
  189. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  190. app.<gameProcess>c__Iterator1:MoveNext()
  191. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  192.  
  193. [Log:]
  194. FacebookAdapter :: REPORT_GAME_LAUNCHED
  195. [Stacktrace:]
  196. Social.<initCurrentUser>c__Iterator2:MoveNext()
  197. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  198.  
  199. [Log:]
  200. [ SocialManager ] loadFriends(start) : False
  201. [Stacktrace:]
  202. Social.SocialManager:loadFriends()
  203. Social.<initCurrentUser>c__Iterator2:MoveNext()
  204. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  205.  
  206. [Log:]
  207. [DevToDev] 2018/07/31 16:50:28 : Metric Connect To Social Network added to storage
  208. [Stacktrace:]
  209. DevToDev.Core.Utils.Log:R(String, Object[])
  210. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  211. DevToDev.Logic.User:AddEvent(Event)
  212. Social.<socialNetworkInit>c__Iterator0:MoveNext()
  213. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  214.  
  215. [Log:]
  216. [ Game ::onLoginHandler ]
  217. [Stacktrace:]
  218. app.Game:onLoginHandler()
  219. app.<gameProcess>c__Iterator1:MoveNext()
  220. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  221.  
  222. [Log:]
  223. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/p
  224. [Stacktrace:]
  225. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  226. app.Game:onLoginHandler()
  227. app.<gameProcess>c__Iterator1:MoveNext()
  228. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  229.  
  230. [Log:]
  231. startRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/p, _isOnline=False, sendOnline=True
  232. [Stacktrace:]
  233. Engine.Net.HTTPService:startRequest(URLRequest)
  234. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  235. app.Game:onLoginHandler()
  236. app.<gameProcess>c__Iterator1:MoveNext()
  237. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  238.  
  239. [Log:]
  240. OFFLINE https://kitchenstarfb.beargg.com/mo/p
  241. [Stacktrace:]
  242. Engine.Net.HTTPService:startRequest(URLRequest)
  243. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  244. app.Game:onLoginHandler()
  245. app.<gameProcess>c__Iterator1:MoveNext()
  246. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  247.  
  248. [Log:]
  249. onGetFlashVarsErrorconnection error
  250. [Stacktrace:]
  251. Engine.Net.HTTPService:processError(String, URLRequest)
  252. Engine.Net.HTTPService:startRequest(URLRequest)
  253. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  254. app.Game:onLoginHandler()
  255. app.<gameProcess>c__Iterator1:MoveNext()
  256. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  257.  
  258. [Log:]
  259. HTTP_SERVICE_ERROR: -1
  260. [Stacktrace:]
  261. app.Game:onHttpServiceError(String)
  262. Engine.Net.HTTPService:processError(String, URLRequest)
  263. Engine.Net.HTTPService:startRequest(URLRequest)
  264. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  265. app.Game:onLoginHandler()
  266. app.<gameProcess>c__Iterator1:MoveNext()
  267. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  268.  
  269. [Log:]
  270. [DevToDev] 2018/07/31 16:50:28 : Metric Storage has been sent sucsessfully
  271. [Stacktrace:]
  272. DevToDev.Core.Utils.Log:R(String, Object[])
  273. DevToDev.Logic.User:OnSendCallBack(Response, Object)
  274. DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
  275. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  276.  
  277. [Log:]
  278. closeAll
  279. [Stacktrace:]
  280. Engine.UIManager:closeAll()
  281. Kitchen.MenuConfigurator:Start()
  282.  
  283. [Log:]
  284. closeWindow: IntroWindow
  285. [Stacktrace:]
  286. Engine.UIManager:closeWindow(Window, Object)
  287. Engine.UIManager:closeAll()
  288. Kitchen.MenuConfigurator:Start()
  289.  
  290. [Log:]
  291. sendWindowResult: IntroWindow
  292. [Stacktrace:]
  293. Engine.UIManager:sendWindowResult(Window, Object)
  294. Engine.UIManager:closeAll()
  295. Kitchen.MenuConfigurator:Start()
  296.  
  297. [Log:]
  298. showWindow: MainMenuWindow
  299. [Stacktrace:]
  300. Engine.UIManager:showWindow(Type, Int32, Action`2)
  301. Kitchen.MenuConfigurator:Start()
  302.  
  303. [Log:]
  304. [ TFriends ] OnFriendsLoaded
  305. [Stacktrace:]
  306. ui.TFriends:OnFriendsLoaded()
  307. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  308. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  309. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  310. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  311. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  312. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  313. Zenject.DiContainer:Resolve(InjectContext)
  314. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  315. Zenject.DiContainer:InjectExplicit(Object, List`1)
  316. Zenject.DiContainer:InjectGameObject(GameObject)
  317. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  318. Engine.ResourceManager:createInstanceAndGetComponent(String)
  319. Engine.UIBinder:createView(InjectContext)
  320. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  321. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  322. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  323. Zenject.DiContainer:Resolve(InjectContext)
  324. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  325. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  326. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  327. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  328. Zenject.DiContainer:Resolve(InjectContext)
  329. Engine.UIManager:showWindow(Type, Int32, Action`2)
  330. Kitchen.MenuConfigurator:Start()
  331.  
  332. [Log:]
  333. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/f/p
  334. [Stacktrace:]
  335. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  336. ui.TFriends:appFriendsIdLoadHandler(List`1, Boolean)
  337. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  338. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  339. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  340. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  341. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  342. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  343. Zenject.DiContainer:Resolve(InjectContext)
  344. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  345. Zenject.DiContainer:InjectExplicit(Object, List`1)
  346. Zenject.DiContainer:InjectGameObject(GameObject)
  347. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  348. Engine.ResourceManager:createInstanceAndGetComponent(String)
  349. Engine.UIBinder:createView(InjectContext)
  350. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  351. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  352. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  353. Zenject.DiContainer:Resolve(InjectContext)
  354. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  355. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  356. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  357. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  358. Zenject.DiContainer:Resolve(InjectContext)
  359. Engine.UIManager:showWindow(Type, Int32, Action`2)
  360. Kitchen.MenuConfigurator:Start()
  361.  
  362. [Log:]
  363. startRequest: id=0, url=https://kitchenstarfb.beargg.com/f/p, _isOnline=False, sendOnline=True
  364. [Stacktrace:]
  365. Engine.Net.HTTPService:startRequest(URLRequest)
  366. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  367. ui.TFriends:appFriendsIdLoadHandler(List`1, Boolean)
  368. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  369. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  370. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  371. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  372. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  373. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  374. Zenject.DiContainer:Resolve(InjectContext)
  375. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  376. Zenject.DiContainer:InjectExplicit(Object, List`1)
  377. Zenject.DiContainer:InjectGameObject(GameObject)
  378. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  379. Engine.ResourceManager:createInstanceAndGetComponent(String)
  380. Engine.UIBinder:createView(InjectContext)
  381. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  382. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  383. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  384. Zenject.DiContainer:Resolve(InjectContext)
  385. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  386. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  387. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  388. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  389. Zenject.DiContainer:Resolve(InjectContext)
  390. Engine.UIManager:showWindow(Type, Int32, Action`2)
  391. Kitchen.MenuConfigurator:Start()
  392.  
  393. [Log:]
  394. OFFLINE https://kitchenstarfb.beargg.com/f/p
  395. [Stacktrace:]
  396. Engine.Net.HTTPService:startRequest(URLRequest)
  397. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  398. ui.TFriends:appFriendsIdLoadHandler(List`1, Boolean)
  399. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  400. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  401. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  402. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  403. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  404. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  405. Zenject.DiContainer:Resolve(InjectContext)
  406. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  407. Zenject.DiContainer:InjectExplicit(Object, List`1)
  408. Zenject.DiContainer:InjectGameObject(GameObject)
  409. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  410. Engine.ResourceManager:createInstanceAndGetComponent(String)
  411. Engine.UIBinder:createView(InjectContext)
  412. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  413. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  414. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  415. Zenject.DiContainer:Resolve(InjectContext)
  416. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  417. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  418. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  419. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  420. Zenject.DiContainer:Resolve(InjectContext)
  421. Engine.UIManager:showWindow(Type, Int32, Action`2)
  422. Kitchen.MenuConfigurator:Start()
  423.  
  424. [Log:]
  425. HTTP_SERVICE_ERROR: -1
  426. [Stacktrace:]
  427. app.Game:onHttpServiceError(String)
  428. Engine.Net.HTTPService:processError(String, URLRequest)
  429. Engine.Net.HTTPService:startRequest(URLRequest)
  430. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  431. ui.TFriends:appFriendsIdLoadHandler(List`1, Boolean)
  432. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  433. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  434. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  435. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  436. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  437. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  438. Zenject.DiContainer:Resolve(InjectContext)
  439. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  440. Zenject.DiContainer:InjectExplicit(Object, List`1)
  441. Zenject.DiContainer:InjectGameObject(GameObject)
  442. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  443. Engine.ResourceManager:createInstanceAndGetComponent(String)
  444. Engine.UIBinder:createView(InjectContext)
  445. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  446. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  447. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  448. Zenject.DiContainer:Resolve(InjectContext)
  449. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  450. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  451. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  452. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  453. Zenject.DiContainer:Resolve(InjectContext)
  454. Engine.UIManager:showWindow(Type, Int32, Action`2)
  455. Kitchen.MenuConfigurator:Start()
  456.  
  457. [Log:]
  458. [ TDownPanelView ] onSocialLogin
  459. [Stacktrace:]
  460. ui.TDownPanelView:onSocialLogin()
  461. ui.TDownPanelView:Awake()
  462. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  463. Engine.ResourceManager:createInstanceAndGetComponent(String)
  464. Engine.UIBinder:createView(InjectContext)
  465. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  466. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  467. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  468. Zenject.DiContainer:Resolve(InjectContext)
  469. Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
  470. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  471. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  472. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  473. Zenject.DiContainer:Resolve(InjectContext)
  474. Engine.UIManager:showWindow(Type, Int32, Action`2)
  475. Kitchen.MenuConfigurator:Start()
  476.  
  477. [Log:]
  478. Default clip could not be found in attached animations list.
  479. [Stacktrace:]
  480. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  481. NestedPrefab:create()
  482. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  483. Engine.ResourceManager:createInstanceAndGetComponent(String)
  484. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  485. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  486. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  487. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  488. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  489. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  490. Zenject.DiContainer:Resolve(InjectContext)
  491. Engine.UIManager:showWindow(Type, Int32, Action`2)
  492. Kitchen.MenuConfigurator:Start()
  493.  
  494. [Log:]
  495. Default clip could not be found in attached animations list.
  496. [Stacktrace:]
  497. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  498. NestedPrefab:create()
  499. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  500. Engine.ResourceManager:createInstanceAndGetComponent(String)
  501. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  502. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  503. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  504. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  505. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  506. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  507. Zenject.DiContainer:Resolve(InjectContext)
  508. Engine.UIManager:showWindow(Type, Int32, Action`2)
  509. Kitchen.MenuConfigurator:Start()
  510.  
  511. [Log:]
  512. Default clip could not be found in attached animations list.
  513. [Stacktrace:]
  514. Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
  515. mapLib.ChefInMapView:Idle()
  516. ChefInMap:instanceUpdated()
  517. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  518. Engine.ResourceManager:createInstanceAndGetComponent(String)
  519. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  520. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  521. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  522. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  523. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  524. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  525. Zenject.DiContainer:Resolve(InjectContext)
  526. Engine.UIManager:showWindow(Type, Int32, Action`2)
  527. Kitchen.MenuConfigurator:Start()
  528.  
  529. [Log:]
  530. Default clip could not be found in attached animations list.
  531. [Stacktrace:]
  532. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  533. NestedPrefab:create()
  534. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  535. Engine.ResourceManager:createInstanceAndGetComponent(String)
  536. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  537. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  538. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  539. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  540. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  541. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  542. Zenject.DiContainer:Resolve(InjectContext)
  543. Engine.UIManager:showWindow(Type, Int32, Action`2)
  544. Kitchen.MenuConfigurator:Start()
  545.  
  546. [Log:]
  547. Default clip could not be found in attached animations list.
  548. [Stacktrace:]
  549. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  550. NestedPrefab:create()
  551. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  552. Engine.ResourceManager:createInstanceAndGetComponent(String)
  553. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  554. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  555. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  556. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  557. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  558. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  559. Zenject.DiContainer:Resolve(InjectContext)
  560. Engine.UIManager:showWindow(Type, Int32, Action`2)
  561. Kitchen.MenuConfigurator:Start()
  562.  
  563. [Log:]
  564. Default clip could not be found in attached animations list.
  565. [Stacktrace:]
  566. Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
  567. mapLib.ChefInMapView:Idle()
  568. ChefInMap:instanceUpdated()
  569. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  570. Engine.ResourceManager:createInstanceAndGetComponent(String)
  571. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  572. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  573. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  574. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  575. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  576. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  577. Zenject.DiContainer:Resolve(InjectContext)
  578. Engine.UIManager:showWindow(Type, Int32, Action`2)
  579. Kitchen.MenuConfigurator:Start()
  580.  
  581. [Log:]
  582. securityGuardView update
  583. [Stacktrace:]
  584. mapLib.SecurityGuardView:update()
  585. SecurityGuard:SetPostData(Post)
  586. mapLib.TMapView:connect(TMap)
  587. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  588. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  589. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  590. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  591. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  592. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  593. Zenject.DiContainer:Resolve(InjectContext)
  594. Engine.UIManager:showWindow(Type, Int32, Action`2)
  595. Kitchen.MenuConfigurator:Start()
  596.  
  597. [Log:]
  598. _presenter.scrollDirection None : -1
  599. [Stacktrace:]
  600. Kitchen.MainMenuView:onMapLoaded(String, Object, Object)
  601. mapLib.TMapView:connect(TMap)
  602. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  603. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  604. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  605. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  606. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  607. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  608. Zenject.DiContainer:Resolve(InjectContext)
  609. Engine.UIManager:showWindow(Type, Int32, Action`2)
  610. Kitchen.MenuConfigurator:Start()
  611.  
  612. [Log:]
  613. NOT IMPLEMENTED
  614. [Stacktrace:]
  615. ui.TStartOffer:initStartOffer(String)
  616. TUpPanel:startOffer()
  617. TUpPanel:Start()
  618.  
  619. [Log:]
  620. [DevToDev] 2018/07/31 16:50:29 : gender property was set successfully. Value: Male
  621. [Stacktrace:]
  622. DevToDev.Core.Utils.Log:R(String, Object[])
  623. DevToDev.Logic.PeopleLogic:set_Gender(Gender)
  624. analytics.DevToDevController:setUserData(IMUser)
  625. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  626. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  627.  
  628. [Log:]
  629. [DevToDev] 2018/07/31 16:50:29 : age property was set successfully. Value: 0
  630. [Stacktrace:]
  631. DevToDev.Core.Utils.Log:R(String, Object[])
  632. DevToDev.Logic.PeopleLogic:set_Age(Int32)
  633. analytics.DevToDevController:setUserData(IMUser)
  634. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  635. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  636.  
  637. [Log:]
  638. showWindow: TStartScreenWindow
  639. [Stacktrace:]
  640. Engine.UIManager:showWindow(Type, Int32, Action`2)
  641. app.Game:ShowStartScreenWindow(Boolean)
  642. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  643. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  644.  
  645. [Log:]
  646. versioncheck: actualAppVersion=1.1.1, currentVersion=1.1.1
  647. [Stacktrace:]
  648. VersionComparer:isCurrentVersionActual(String, String)
  649. app.Game:checkForToUpdateClient()
  650. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  651. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  652.  
  653. [Log:]
  654. [ SocialManager ] loadFriends(done) : True
  655. [Stacktrace:]
  656. Social.SocialManager:<loadFriends>m__0(FBFriendList, FBInvitableFriendList)
  657. Social.<loadFriendsImp>c__Iterator0:MoveNext()
  658. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  659.  
  660. [Log:]
  661. [ TFriends ] OnFriendsLoaded
  662. [Stacktrace:]
  663. ui.TFriends:OnFriendsLoaded()
  664. Social.SocialManagerEventHandler:Invoke()
  665. Social.SocialManager:<loadFriends>m__0(FBFriendList, FBInvitableFriendList)
  666. Social.<loadFriendsImp>c__Iterator0:MoveNext()
  667. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  668.  
  669. [Log:]
  670. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/f/p
  671. [Stacktrace:]
  672. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  673. ui.TFriends:appFriendsIdLoadHandler(List`1, Boolean)
  674. Social.SocialManagerEventHandler:Invoke()
  675. Social.SocialManager:<loadFriends>m__0(FBFriendList, FBInvitableFriendList)
  676. Social.<loadFriendsImp>c__Iterator0:MoveNext()
  677. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  678.  
  679. [Log:]
  680. startRequest: id=0, url=https://kitchenstarfb.beargg.com/f/p, _isOnline=False, sendOnline=True
  681. [Stacktrace:]
  682. Engine.Net.HTTPService:startRequest(URLRequest)
  683. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  684. ui.TFriends:appFriendsIdLoadHandler(List`1, Boolean)
  685. Social.SocialManagerEventHandler:Invoke()
  686. Social.SocialManager:<loadFriends>m__0(FBFriendList, FBInvitableFriendList)
  687. Social.<loadFriendsImp>c__Iterator0:MoveNext()
  688. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  689.  
  690. [Log:]
  691. OFFLINE https://kitchenstarfb.beargg.com/f/p
  692. [Stacktrace:]
  693. Engine.Net.HTTPService:startRequest(URLRequest)
  694. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  695. ui.TFriends:appFriendsIdLoadHandler(List`1, Boolean)
  696. Social.SocialManagerEventHandler:Invoke()
  697. Social.SocialManager:<loadFriends>m__0(FBFriendList, FBInvitableFriendList)
  698. Social.<loadFriendsImp>c__Iterator0:MoveNext()
  699. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  700.  
  701. [Log:]
  702. HTTP_SERVICE_ERROR: -1
  703. [Stacktrace:]
  704. app.Game:onHttpServiceError(String)
  705. Engine.Net.HTTPService:processError(String, URLRequest)
  706. Engine.Net.HTTPService:startRequest(URLRequest)
  707. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  708. ui.TFriends:appFriendsIdLoadHandler(List`1, Boolean)
  709. Social.SocialManagerEventHandler:Invoke()
  710. Social.SocialManager:<loadFriends>m__0(FBFriendList, FBInvitableFriendList)
  711. Social.<loadFriendsImp>c__Iterator0:MoveNext()
  712. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  713.  
  714. [Log:]
  715. [ TDownPanelView ] onSocialLogin
  716. [Stacktrace:]
  717. ui.TDownPanelView:onSocialLogin()
  718. Social.SocialManager:<loadFriends>m__0(FBFriendList, FBInvitableFriendList)
  719. Social.<loadFriendsImp>c__Iterator0:MoveNext()
  720. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  721.  
  722. [Log:]
  723. showWindow: TInviteFriends
  724. [Stacktrace:]
  725. Engine.UIManager:showWindow(Type, Int32, Action`2)
  726. utils.<showWindows>c__Iterator1:MoveNext()
  727. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  728. utils.<start>c__Iterator0:MoveNext()
  729. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  730. app.<processStartWindows>c__Iterator3:MoveNext()
  731. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  732. app.Game:showStartWindowClosed(IWindowModel)
  733. UnityEngine.EventSystems.StandaloneInputModule:Process()
  734.  
  735. [Log:]
  736. closeWindow: TStartScreenWindow
  737. [Stacktrace:]
  738. Engine.UIManager:closeWindow(Window, Object)
  739. app.Game:showStartWindowClosed(IWindowModel)
  740. UnityEngine.EventSystems.StandaloneInputModule:Process()
  741.  
  742. [Log:]
  743. sendWindowResult: TStartScreenWindow
  744. [Stacktrace:]
  745. Engine.UIManager:sendWindowResult(Window, Object)
  746. app.Game:showStartWindowClosed(IWindowModel)
  747. UnityEngine.EventSystems.StandaloneInputModule:Process()
  748.  
  749. [Log:]
  750. closeWindow: TInviteFriends
  751. [Stacktrace:]
  752. Engine.UIManager:closeWindow(Window, Object)
  753. UnityEngine.EventSystems.StandaloneInputModule:Process()
  754.  
  755. [Log:]
  756. sendWindowResult: TInviteFriends
  757. [Stacktrace:]
  758. Engine.UIManager:sendWindowResult(Window, Object)
  759. UnityEngine.EventSystems.StandaloneInputModule:Process()
  760.  
  761. [Log:]
  762. Try init products...
  763. [Stacktrace:]
  764. app.Game:initProducts()
  765. Server.CheckConnectionHelper:checkConnection(Boolean)
  766. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  767. Engine.Time.Timer:update(Int32)
  768. Engine.Time.TimersManager:update()
  769. app.<updateTimers>c__Iterator0:MoveNext()
  770. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  771.  
  772. [Log:]
  773. productsIDs :: 29
  774. [Stacktrace:]
  775. Purchases.PurchasesManager:init(String, ProductID[], String)
  776. app.Game:initProducts()
  777. Server.CheckConnectionHelper:checkConnection(Boolean)
  778. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  779. Engine.Time.Timer:update(Int32)
  780. Engine.Time.TimersManager:update()
  781. app.<updateTimers>c__Iterator0:MoveNext()
  782. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  783.  
  784. [Log:]
  785. UnityIAP Version: 1.20.0
  786. [Stacktrace:]
  787. UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)
  788. Purchases.PurchasesManager:Init()
  789. Purchases.PurchasesManager:init(String, ProductID[], String)
  790. app.Game:initProducts()
  791. Server.CheckConnectionHelper:checkConnection(Boolean)
  792. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  793. Engine.Time.Timer:update(Int32)
  794. Engine.Time.TimersManager:update()
  795. app.<updateTimers>c__Iterator0:MoveNext()
  796. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  797.  
  798. [Log:]
  799. Using configuration builder objects
  800. [Stacktrace:]
  801. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  802.  
  803. [Log:]
  804. Purchasing manager is inited
  805. [Stacktrace:]
  806. Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
  807. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  808.  
  809. [Log:]
  810. QueueProcessor: started
  811. [Stacktrace:]
  812. Purchases.Validators.ValidationQueueProcessor:start()
  813. Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
  814. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  815.  
  816. [Log:]
  817. QueueProcessor: finished
  818. [Stacktrace:]
  819. Purchases.Validators.<update>c__Iterator0:MoveNext()
  820. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  821. Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
  822. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  823.  
  824. [Log:]
  825. UnityIAP: Promo interface is available for 29 items
  826. [Stacktrace:]
  827. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  828.  
  829. [Log:]
  830. showWindow: StartLevelWindow
  831. [Stacktrace:]
  832. Engine.UIManager:showWindow(Type, Int32, Action`2)
  833. app.<processStartKitchenWindow>c__Iterator8:MoveNext()
  834. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  835. app.<gameProcess>c__Iterator1:MoveNext()
  836. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  837.  
  838. [Log:]
  839. NullReferenceException: A null value was found where an object instance was required.
  840. [Stacktrace:]
  841. UnityEngineInternal.WebRequestUtils.MakeInitialUrl (System.String targetUrl, System.String localUrl)
  842. UnityEngine.Networking.UnityWebRequest.set_url (System.String value)
  843. UnityEngine.Networking.UnityWebRequest..ctor (System.String url, System.String method, UnityEngine.Networking.DownloadHandler downloadHandler, UnityEngine.Networking.UploadHandler uploadHandler)
  844. UnityEngine.Networking.UnityWebRequest.Get (System.String uri)
  845. UnityEngine.WWW..ctor (System.String url)
  846. Kitchen.FriendItemView+<downloadAvatar>c__Iterator0.MoveNext ()
  847. UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
  848.  
  849. [Log:]
  850. showWindow: BuyItemWindow
  851. [Stacktrace:]
  852. Engine.UIManager:showWindow(Type, Int32, Action`2)
  853. buy.<processBuy>c__Iterator0:MoveNext()
  854. UnityEngine.EventSystems.StandaloneInputModule:Process()
  855.  
  856. [Log:]
  857. closeWindow: BuyItemWindow
  858. [Stacktrace:]
  859. Engine.UIManager:closeWindow(Window, Object)
  860. UnityEngine.EventSystems.StandaloneInputModule:Process()
  861.  
  862. [Log:]
  863. sendWindowResult: BuyItemWindow
  864. [Stacktrace:]
  865. Engine.UIManager:sendWindowResult(Window, Object)
  866. UnityEngine.EventSystems.StandaloneInputModule:Process()
  867.  
  868. [Log:]
  869. showWindow: TAllFriendsListWindow
  870. [Stacktrace:]
  871. Engine.UIManager:showWindow(Type, Int32, Action`2)
  872. buy.<processAskItem>c__Iterator2:MoveNext()
  873. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  874. buy.<processBuy>c__Iterator0:MoveNext()
  875. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  876.  
  877. [Log:]
  878. NullReferenceException: A null value was found where an object instance was required.
  879. [Stacktrace:]
  880. Kitchen.FriendsList.design ()
  881. Kitchen.TAllFriendsListlView.Start ()
  882.  
  883. [Log:]
  884. closeWindow: TAllFriendsListWindow
  885. [Stacktrace:]
  886. Engine.UIManager:closeWindow(Window, Object)
  887. UnityEngine.EventSystems.StandaloneInputModule:Process()
  888.  
  889. [Log:]
  890. sendWindowResult: TAllFriendsListWindow
  891. [Stacktrace:]
  892. Engine.UIManager:sendWindowResult(Window, Object)
  893. UnityEngine.EventSystems.StandaloneInputModule:Process()
  894.  
  895. [Log:]
  896. closeWindow: StartLevelWindow
  897. [Stacktrace:]
  898. Engine.UIManager:closeWindow(Window, Object)
  899. UnityEngine.EventSystems.StandaloneInputModule:Process()
  900.  
  901. [Log:]
  902. sendWindowResult: StartLevelWindow
  903. [Stacktrace:]
  904. Engine.UIManager:sendWindowResult(Window, Object)
  905. UnityEngine.EventSystems.StandaloneInputModule:Process()
  906.  
  907. [Log:]
  908. showWindow: MessageWindow
  909. [Stacktrace:]
  910. Engine.UIManager:showWindow(Type, Int32, Action`2)
  911. UnityEngine.EventSystems.StandaloneInputModule:Process()
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