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- using System.Numerics;
- using Raylib_cs;
- public class Program
- {
- private static void Main(string[] args)
- {
- const int windowWidth = 600;
- const int windowHeight = 400;
- const string title = "Raylib C#";
- // ustawienia początkowe
- Raylib.InitWindow(windowWidth, windowHeight, title);
- Raylib.SetTargetFPS(60);
- var pilka = new Pileczka(new Vector2(windowWidth / 2, 10));
- // pętla Gry
- while (!Raylib.WindowShouldClose())
- {
- Raylib.BeginDrawing();
- Raylib.ClearBackground(Raylib_cs.Color.Blue);
- // Raylib.DrawText("Witaj w raylib", windowWidth / 2, windowHeight / 2, 20,
- // Raylib_cs.Color.Yellow);
- pilka.Aktualizuj();
- Raylib.EndDrawing();
- }
- Raylib.CloseWindow();
- }
- }
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