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Jan 21st, 2018
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C# 0.77 KB | None | 0 0
  1. paper.DrawLine(pen3, (playerLocation * BoardPieceWidth + 29), 48, (playerLocation * BoardPieceWidth + 95), 48);
  2.             paper.FillEllipse(brush1, (playerLocation * BoardPieceWidth + 14), 40, 15, 15);
  3.             paper.FillRectangle(brush2, ((playerLocation * BoardPieceWidth) + 14), 40, 8, 25);
  4.             paper.FillRectangle(brush0, (playerLocation * BoardPieceWidth + 12), 46, 10, 4);
  5.  
  6. paper.DrawLine(pen3, ((compLocation + 1) * BoardPieceWidth - 29), 48, ((compLocation + 1) * BoardPieceWidth - 95), 48);
  7.             paper.FillEllipse(brush1, (compLocation * BoardPieceWidth + 5), 40, 15, 15);
  8.             paper.FillRectangle(brush2, (compLocation * BoardPieceWidth + 13), 40, 8, 25);
  9.             paper.FillRectangle(brush0, (compLocation * BoardPieceWidth + 13), 46, 10, 4);
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