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- System.NullReferenceException: Object reference not set to an instance of an object.
- at OpenNos.GameObject.Character.GenerateStatChar() in C:\Users\Administrator\Source\Repos\OpenNos-New-MS\OpenNos.GameObject\Character.cs:line 2306
- at OpenNos.Handler.InventoryPacketHandler.ChangeSP() in C:\Users\Administrator\Source\Repos\OpenNos-New-MS\OpenNos.Handler\InventoryPacketHandler.cs:line 0
- at OpenNos.Handler.InventoryPacketHandler.SpTransform(SpTransformPacket spTransformPacket) in C:\Users\Administrator\Source\Repos\OpenNos-New-MS\OpenNos.Handler\InventoryPacketHandler.cs:line 1498
- at OpenNos.GameObject.ClientSession.TriggerHandler(String packetHeader, String packet, Boolean force, Boolean ignoreAuthority) in C:\Users\Administrator\Source\Repos\OpenNos-New-MS\OpenNos.GameObject\Networking\ClientSession.cs:line 556
- at OpenNos.GameObject.ClientSession.HandlePackets() in C:\Users\Administrator\Source\Repos\OpenNos-New-MS\OpenNos.GameObject\Networking\ClientSession.cs:line 460
- at System.Reactive.AnonymousSafeObserver`1.OnNext(T value)
- at System.Reactive.Linq.ObservableImpl.Timer.Periodic._.Tick(Int64 count)
- at System.Reactive.Concurrency.DefaultScheduler.<>c__DisplayClass7_0`1.<SchedulePeriodic>b__1()
- at System.Reactive.Concurrency.AsyncLock.Wait(Action action)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.TimerQueueTimer.CallCallback()
- at System.Threading.TimerQueueTimer.Fire()
- at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- at System.Threading.ThreadPoolWorkQueue.Dispatch()
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