Advertisement
Guest User

New_Crash

a guest
Aug 23rd, 2017
81
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C# 1.83 KB | None | 0 0
  1. System.NullReferenceException: Object reference not set to an instance of an object.
  2.    at OpenNos.GameObject.Character.GenerateStatChar() in C:\Users\Administrator\Source\Repos\OpenNos-New-MS\OpenNos.GameObject\Character.cs:line 2306
  3.    at OpenNos.Handler.InventoryPacketHandler.ChangeSP() in C:\Users\Administrator\Source\Repos\OpenNos-New-MS\OpenNos.Handler\InventoryPacketHandler.cs:line 0
  4.    at OpenNos.Handler.InventoryPacketHandler.SpTransform(SpTransformPacket spTransformPacket) in C:\Users\Administrator\Source\Repos\OpenNos-New-MS\OpenNos.Handler\InventoryPacketHandler.cs:line 1498
  5.    at OpenNos.GameObject.ClientSession.TriggerHandler(String packetHeader, String packet, Boolean force, Boolean ignoreAuthority) in C:\Users\Administrator\Source\Repos\OpenNos-New-MS\OpenNos.GameObject\Networking\ClientSession.cs:line 556
  6.    at OpenNos.GameObject.ClientSession.HandlePackets() in C:\Users\Administrator\Source\Repos\OpenNos-New-MS\OpenNos.GameObject\Networking\ClientSession.cs:line 460
  7.    at System.Reactive.AnonymousSafeObserver`1.OnNext(T value)
  8.    at System.Reactive.Linq.ObservableImpl.Timer.Periodic._.Tick(Int64 count)
  9.    at System.Reactive.Concurrency.DefaultScheduler.<>c__DisplayClass7_0`1.<SchedulePeriodic>b__1()
  10.    at System.Reactive.Concurrency.AsyncLock.Wait(Action action)
  11.    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  12.    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  13.    at System.Threading.TimerQueueTimer.CallCallback()
  14.    at System.Threading.TimerQueueTimer.Fire()
  15.    at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
  16.    at System.Threading.ThreadPoolWorkQueue.Dispatch()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement