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- #region Add & Rmove - Npc
- if ((Now64.Minute == 15) && (Now64.Second == 03) || npc.UID == 1998 )
- {
- // INpc npc = new Network.GamePackets.NpcSpawn();
- npc.X = 199 ;
- npc.Y = 199;
- npc.MapID = 5000;
- AddNpc(npc);
- }
- else
- {
- npc.X = 400;
- npc.Y = 315;
- npc.MapID = 1002;
- AddNpc(npc);
- }
- #endregion
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