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- --[[
- WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
- ]]
- local p = Instance.new("Part")
- p.Position = Vector3.new(-34, 1494, -1120)
- p.Size = Vector3.new(100, 10, 100)
- p.Transparency = 0
- p.Anchored = true
- p.Parent = workspace
- local sp = 16
- local key = {}
- local monster = {}
- local trickster ={}
- local locker = {}
- local OrionLib = loadstring(game:HttpGet('https://raw.githubusercontent.com/shlexware/Orion/main/source'))()
- local Window = OrionLib:MakeWindow({
- Name = "Bery Hub by Felmo",
- HidePremium = false,
- SaveConfig = true,
- ConfigFolder = "PressureScript"
- })
- local Tab = Window:MakeTab({
- Name = "Main",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local Lobby = Window:MakeTab({
- Name = "Lobby Scripts",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Lobby:AddButton({
- Name = "Join Random Game (could be yourself or another player)",
- Callback = function()
- game:GetService("TeleportService"):Teleport(12552538292, game.Players.LocalPlayer)
- end
- })
- Tab:AddSlider({
- Name = "Set Walkspeed",
- Min = 5,
- Max = 100,
- Default = 16,
- Color = Color3.fromRGB(255,255,255),
- Increment = 1,
- ValueName = "sp",
- Callback = function(Value)
- sp = Value
- end
- })
- Tab:AddSlider({
- Name = "Set Waterspeed [soon]",
- Min = 5,
- Max = 200,
- Default = 16,
- Color = Color3.fromRGB(255,255,255),
- Increment = 1,
- ValueName = "Ws",
- Callback = function(Value)
- nothing = Value
- end
- })
- Tab:AddButton({
- Name = "Fullbright",
- Callback = function()
- local lighting = game.Lighting
- lighting.Brightness = 2
- lighting.ClockTime = 14
- lighting.FogEnd = 100000
- lighting.GlobalShadows = false
- lighting.OutdoorAmbient = Color3.fromRGB(128, 128, 128)
- end
- })
- Tab:AddButton({
- Name = "Give Permanent NormalKey (pick a normalkey first)",
- Callback = function()
- game.Players.LocalPlayer.PlayerFolder.Inventory.NormalKeyCard:Destroy()
- local d = Instance.new("NumberValue")
- d.Name = "NormalKeyCard"
- d.Parent = game.Players.LocalPlayer.PlayerFolder.Inventory
- end
- })
- Tab:AddButton({
- Name = "Give Permanent InnerKeyCard (pick a InnerKeyCard first)",
- Callback = function()
- game.Players.LocalPlayer.PlayerFolder.Inventory.InnerKeyCard:Destroy()
- local d = Instance.new("NumberValue")
- d.Name = "InnerKeyCard"
- d.Parent = game.Players.LocalPlayer.PlayerFolder.Inventory
- end
- })
- Tab:AddButton({
- Name = "Give Permanent Code Breacher (pick a code breacher key fisrt)",
- Callback = function()
- game.Players.LocalPlayer.PlayerFolder.Inventory.CodeBreacher:Destroy()
- local d = Instance.new("NumberValue")
- d.Name = "CodeBreacher"
- d.Parent = game.Players.LocalPlayer.PlayerFolder.Inventory
- end
- })
- Tab:AddButton({
- Name = "Give Permanent Medkit (pick medkit) (HEALING NOT WORK)",
- Callback = function()
- game.Players.LocalPlayer.PlayerFolder.Inventory.Medkit:Destroy()
- local d = Instance.new("NumberValue")
- d.Name = "Medkit"
- d.Parent = game.Players.LocalPlayer.PlayerFolder.Inventory
- end
- })
- Tab:AddButton({
- Name = "Give Permanent FlashLight (Soon)",
- Callback = function()
- game.Players.LocalPlayer.PlayerFolder.Inventory.k:Destroy()
- local d = Instance.new("NumberValue")
- d.Name = ""
- d.Parent = game.Players.LocalPlayer.PlayerFolder.Inventory
- end
- })
- Tab:AddToggle({
- Name = "No Proxmitiyprompt Duration",
- Default = true,
- Flag = "asdas",
- Save = true
- })
- Tab:AddToggle({
- Name = "Ultra Long Proxmitiyprompt Duration (NAHHH)",
- Default = False,
- Flag = "asdas2",
- Save = true
- })
- Tab:AddToggle({
- Name = "Notify Monster 90% Work",
- Default = true,
- Flag = "NotifyMonster",
- Save = true
- })
- Tab:AddToggle({
- Name = "Avoid any Monster (tested)",
- Default = true,
- Flag = "avoids",
- Save = true
- })
- Tab:AddToggle({
- Name = "No Eyefestation [beta]",
- Default = true,
- Flag = "noeyefestation",
- Save = true
- })
- Tab:AddToggle({
- Name = "No Searchlights [Use then be in Search game]",
- Default = false,
- Flag = "Searchlights",
- Save = true
- })
- Tab:AddToggle({
- Name = "No Steams",
- Default = true,
- Flag = "steaming",
- Save = true
- })
- Tab:AddToggle({
- Name = "Key ESP [working now]",
- Default = true,
- Flag = "keys",
- Save = true,
- Callback = function(Value)
- for _, cham in pairs(key) do
- cham.Enabled = Value
- end
- end
- })
- Tab:AddToggle({
- Name = "Monster ESP 90% work",
- Default = true,
- Flag = "monsters",
- Save = true,
- Callback = function(Value)
- for _, cham in pairs(monster) do
- cham.Enabled = Value
- end
- end
- })
- Tab:AddToggle({
- Name = "TricksterRoom ESP 100% Work",
- Default = true,
- Flag = "TricksterRoomdanger",
- Save = true,
- Callback = function(Value)
- for _, cham in pairs(trickster) do
- cham.Enabled = Value
- end
- end
- })
- Tab:AddToggle({
- Name = "Monster Locker ESP",
- Default = true,
- Flag = "monsterlocker",
- Save = true,
- Callback = function(Value)
- for _, cham in pairs(locker) do
- cham.Enabled = Value
- end
- end
- })
- local function applykey(inst)
- local text = Instance.new("BillboardGui")
- text.Name = "key"
- text.Adornee = inst
- text.Size = UDim2.new(0, 200, 0, 50)
- text.StudsOffset = Vector3.new(0, 2, 0)
- text.AlwaysOnTop = true
- text.Parent = game.CoreGui
- local label = Instance.new("TextLabel")
- label.Size = UDim2.new(1, 0, 1, 0)
- label.Text = inst.Name
- label.TextColor3 = Color3.new(1, 1, 1)
- label.BackgroundTransparency = 1
- label.TextStrokeTransparency = 0
- label.TextScaled = true
- label.Parent = text
- table.insert(key, text)
- end
- local function applymos(inst)
- local text = Instance.new("BillboardGui")
- text.Name = "mons"
- text.Adornee = inst
- text.Size = UDim2.new(0, 200, 0, 50)
- text.StudsOffset = Vector3.new(0, 2, 0)
- text.AlwaysOnTop = true
- text.Parent = game.CoreGui
- local label = Instance.new("TextLabel")
- label.Size = UDim2.new(1, 0, 1, 0)
- label.Text = inst.Name
- label.TextColor3 = Color3.new(1, 0, 0)
- label.BackgroundTransparency = 1
- label.TextStrokeTransparency = 0
- label.TextScaled = true
- label.Parent = text
- table.insert(monster, text)
- end
- local function applylocker(inst)
- local text = Instance.new("BillboardGui")
- text.Name = "locker"
- text.Adornee = inst
- text.Size = UDim2.new(0, 200, 0, 50)
- text.StudsOffset = Vector3.new(0, 2, 0)
- text.AlwaysOnTop = true
- text.Parent = game.CoreGui
- local label = Instance.new("TextLabel")
- label.Size = UDim2.new(1, 0, 1, 0)
- label.Text = "Monster Locker"
- label.TextColor3 = Color3.new(0.5, 0, 0.5)
- label.BackgroundTransparency = 1
- label.TextStrokeTransparency = 0
- label.TextScaled = true
- label.Parent = text
- table.insert(locker, text)
- end
- local function applytrickster(inst)
- local text = Instance.new("BillboardGui")
- text.Name = "locker"
- text.Adornee = inst
- text.Size = UDim2.new(0, 200, 0, 50)
- text.StudsOffset = Vector3.new(0, 2, 0)
- text.AlwaysOnTop = true
- text.Parent = game.CoreGui
- local label = Instance.new("TextLabel")
- label.Size = UDim2.new(1, 0, 1, 0)
- label.Text = "Do not enter"
- label.TextColor3 = Color3.new(1, 1, 1)
- label.BackgroundTransparency = 1
- label.TextStrokeTransparency = 0
- label.TextScaled = true
- label.Parent = text
- table.insert(trickster, text)
- end
- local keycor = coroutine.create(function()
- workspace.Rooms.DescendantAdded:Connect(function(inst)
- if inst:IsA("Model") and inst:GetAttribute("InteractionType") == "KeyCard" then
- applykey(inst)
- end
- if inst:IsA("Model") and inst:GetAttribute("InteractionType") == "InnerKeyCard" then
- applykey(inst)
- end
- end)
- end)
- coroutine.resume(keycor)
- for _, v in ipairs(workspace.Rooms:GetDescendants()) do
- if v:IsA("Model") and v:GetAttribute("InteractionType") == "KeyCard" then
- applykey(v)
- end
- if v:IsA("Model") and v:GetAttribute("InteractionType") == "InnerKeyCard" then
- applykey(v)
- end
- end
- workspace.ChildAdded:Connect(function(inst)
- local sikibid = {}
- for _, descendant in ipairs(game.ReplicatedStorage.DeathFolder:GetDescendants()) do
- table.insert(sikibid, descendant.Name)
- end
- if table.find(sikibid, inst.Name) then
- if OrionLib.Flags.NotifyMonster.Value then
- OrionLib:MakeNotification({
- Name = "MONSTER SPAWN HIDE!",
- Content = "WARNING!",
- Image = "rbxassetid://4483345998",
- Time = 5
- })
- end
- if OrionLib.Flags.monsters.Value then
- applymos(inst)
- end
- if OrionLib.Flags.avoids.Value then
- local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- local tp = game:GetService("RunService").Heartbeat:Connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(p.Position)
- end)
- inst.Destroying:Wait()
- tp:Disconnect()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(oldpos)
- end
- end
- end)
- workspace.DescendantAdded:Connect(function(inst)
- if inst.Name == "Eyefestation" and OrionLib.Flags.noeyefestation.Value then
- task.wait(0.1)
- inst:Destroy()
- end
- if inst.Name == "SearchlightsEncounter" and OrionLib.Flags.Searchlights.Value then
- wait(10)
- inst:Destroy()
- end
- if inst:IsA("ProximityPrompt") and OrionLib.Flags.asdas.Value then
- task.wait(0.1)
- inst.HoldDuration = 0
- end
- if inst:IsA("ProximityPrompt") and OrionLib.Flags.asdas2.Value then
- task.wait(0.1)
- inst.HoldDuration = 10
- end
- if inst.Name == "Steams" and OrionLib.Flags.steaming.Value then
- task.wait(0.1)
- inst:Destroy()
- end
- if inst.Name == "MonsterLocker" and OrionLib.Flags.monsterlocker.Value then
- task.wait(0.1)
- applylocker(inst)
- end
- if inst.Name == "TricksterRoom" and OrionLib.Flags.TricksterRoomdanger.Value then
- task.wait(0.1)
- applytrickster(inst)
- end
- end)
- for _, v in ipairs(workspace:GetDescendants()) do
- if v.Name == "MonsterLocker" and OrionLib.Flags.monsterlocker.Value then
- applylocker(v)
- end
- end
- game:GetService("RunService").Heartbeat:Connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = sp
- end)
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