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- -- Auto Randomize Code
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local RunService = game:GetService("RunService")
- -- متغير التحكم
- _G.AutoRandomizeEnabled = true
- -- وظيفة التعشيق
- local function randomizePets()
- local possibleNames = {
- "RandomizePets",
- "RerollPets",
- "ShufflePets",
- "RollPets"
- }
- for _, name in pairs(possibleNames) do
- local remoteEvent = ReplicatedStorage:FindFirstChild(name)
- if remoteEvent then
- remoteEvent:FireServer()
- print("🎲 تم التعشيق التلقائي")
- break
- end
- end
- end
- -- تشغيل التعشيق التلقائي
- spawn(function()
- while _G.AutoRandomizeEnabled do
- randomizePets()
- wait(5) -- انتظار 5 ثواني
- end
- end)
- print("✅ التعشيق التلقائي مفعل")
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