Advertisement
LNFan

Solo Throne Route

Mar 17th, 2023 (edited)
905
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.57 KB | None | 0 0
  1. Solo Throne Route
  2.  
  3. This is a lone traveler route for Throne solo in Octopath Traveler II. There's a lot of excess money at the end, and there's a good bit of grinding, but it's not too bad with some of her abilities and experience modifiers (she has a L34 required ambush in chapter 4). Not optimal yet but works as is.
  4.  
  5. Last updated: 3/29/2023
  6. Sample Video: https://youtu.be/2DjV4VxNMqY
  7. NOTE: This was routed under 30 FPS, which takes longer between encounters, so 60+ FPS runners will get encounters in certain sections that may be more dangerous.
  8.  
  9. ________________________
  10.  
  11. Throne Solo Speedrun Route (credit to Laxlime/Sanjan for most of the early game chapter 1 stuff)
  12.  
  13. Technical settings/suggestions (mostly taken from Dalia's notes):
  14. - Message Speed: Fastest
  15. - Text Display: Short
  16. - Screen Effects: Disable
  17. - Dynamic Battle Camera: Disable
  18. - Dynamic Boosted Attack Camera: Disable
  19. - change game cutscenes to fast forward (carried between files, plus first load-in is always slowest)
  20. - always switch to daytime if able, unless night is specified
  21. - break/flee encounters you don't need to fight
  22. - set battle speed to 2x as soon as you enter your first battle
  23.  
  24. Start Throne 1, do first battle
  25. T1: (2x battle speed) Dagger/Axe to break
  26. T2: Slice x3, Dark x3 or 4 hits total after broken
  27. Walk to cutscene, ambush guy, then do second battle
  28. T1: Pierce Through on Leader, Dark on add A, Axe on add 2
  29. T2: Dark x3 on Leader, Axe x3 on add A, Slice x3 on add 2
  30.  
  31. Go to game parlor in back, "Yes" to wait for Mother (and go back again next cutscene)
  32.  
  33. Steal from 3 NPCs first map
  34. - Shad S
  35. - Dress
  36. - Grape + Gold Ring
  37. Steal from 4 NPCs and buy earrings next map
  38. - Antique Coin
  39. - Needle Dagger
  40. - Ice S + Wind S + Light S
  41. - Buy Unerring Earring, don't equip
  42. - Silk Handkerchief
  43. [Note: Steal the Silk Handkerchief last when approaching the dungeon]
  44.  
  45. In dungeon, ambush guy and get Shad S (try to skip second encounter, can opt to walk a bit)
  46. Heal before boss if damaged
  47.  
  48. Pirro
  49. T1: Darkest Night
  50. T2: Shadow S
  51. T3: Sword x4
  52. T4: Shadow S
  53. T5: Light S
  54. T6: Defend
  55. T7: LP Sword x4, Wind S
  56. T8: Ice S
  57. T9: Attack
  58.  
  59. Run back into New Delsta
  60. Steal
  61. - Ancient Cog (mechanic outside c1 dungeon)
  62.  
  63. Enter and exit New Delsta Harbor
  64. Get Herb of Serenity, reset day/night at table for Soulstone shop lady
  65.  
  66. Shop:
  67. - sell everything except Earring/Grapes/Plums (so everything at top and bottom)
  68. - (Gold Items, Needle Dagger, Plum Basket, Olives, Herb of Serenity should be all)
  69. Buy
  70. - 1 ice s
  71. - 3 shad m
  72. - 1 light m
  73. - 4 fire m
  74.  
  75. Break/Flee encounters to Scholar Shrine (freely use Latent to help break if desired or to get better turn order)
  76. Enter Scholar Shrine (for the autosave, toss Shad M at encounter before entering)
  77. Enter Scholar Guild (toss Shad M again)
  78.  
  79. Job to Scholar
  80. - Learn Lightning Bolt + Analyze
  81. - EM on
  82.  
  83. Enter Scholar Shrine again, exit
  84. Get Ice M (toss Shad M at encounter third time)
  85.  
  86. Tag Winterbloom, "No" to starting chapter 2
  87.  
  88. TP Harbor of New Delsta
  89. Boat to Totohaha Harbor (2nd option)
  90. Steal
  91. - Bottle of White Powder
  92.  
  93. Go to top right, get on boat and enter Cavern of Waves dungeon (MUST BE DAYTIME)
  94. S+Q and walk to get JP Augmentor
  95.  
  96. TP Beasting Bay, take Boat to West Continent Canalbrine (2nd option)
  97. Steal
  98. - Fire S (80%)
  99. - Thunder S (80%)
  100. Armor Shop
  101. - buy Critical Earring, don't equip
  102. - JP Augmentor ON
  103.  
  104. Do missing item quest for 4k + Crit M
  105. Exit and go toward Conny Creek (walk part of North Canalbrine to skip enc)
  106. (break/flee weak enemies while charging latent as we need it a bit later)
  107.  
  108. In Northern Conning Creek Coast (DL14), toss Fire M
  109. Same in Western Conning Creek Coast (DL14), toss Fire M again
  110.  
  111. Enter beach and get
  112. - Wind L (65% steal)
  113. - Rainbow Glass Bottle (chest)
  114.  
  115. TP New Delsta
  116. Get inventor + two inventions
  117. Go via water to Southern Clockband Highroad to get 6300
  118.  
  119. Go back a map, then to Borderfall
  120. After bridge, get Thunder M at top of ladder (will get enc, chuck Fire M)
  121. Tag Montwise (force encounter and chuck Fire M before entering too)
  122.  
  123. TP New Delsta Harbor, take boat to Harbor of Crackridge (first option)
  124.  
  125. Go toward Merchant/Gravell and chuck Wind L on railway map + get 6400 (+menu)
  126.  
  127. Menu:
  128. - A Step Ahead
  129.  
  130. On Merchant map, get Thunder M and Merchant (for enc again, chuck Light M then any M)
  131.  
  132. MENU AFTER MERCHANT:
  133. - Job to Merchant + Learn Collect, Sidestep, and Hired Help
  134. - put on Boost Start + Grows on Trees
  135.  
  136. Enter Western Gravell Wilds
  137. Get Thunder L, swap to NIGHT
  138. Defend-> LP-HHR x1, HHG x4 the encounter (it's fixed at night)
  139.  
  140. [from here on, you have the 2 M and any other saved stones to use freely as you like]
  141.  
  142. Tag Gravell, exit and get Starsplitter
  143. TP Gravell, exit and get 23500
  144.  
  145. TP Gravell
  146. Item Shop:
  147. - buy 21 Grape M
  148. Equipment Shop/town:
  149. - buy Quick Cloak (don't equip)
  150. - sell Starsplitter
  151. - Get Quartz Shield
  152. INN for Latent
  153.  
  154. TP Gravell, exit
  155. Go toward Ivory Ravine, turn to NIGHT early partway and use Defend->HHR x1, HHG x4 again for the Gravell battle
  156. In Ivory Ravine, walk to get Lost Tribe Axe
  157.  
  158. TP Crackridge Harbor
  159.  
  160. Menu:
  161. - A Step Ahead Off
  162. - Job to Inventor
  163. - Optimize Equipment
  164.  
  165. Go toward Oresrush, getting 1600 on the way and optionally catapulting axe/fleeing
  166. Tag Oresrush, start C2, exit
  167. Go to Northern Wellgrove Trail, go to NIGHT (Catapult Axe x3 encs)
  168. Get
  169. - Wind M (near entrance, hidden cave rightward)
  170. Go to Eastern Wellgrove Trail
  171. Get
  172. - Fire M (right, broken house)
  173. - 7200 (very bottom, before torches, rightward)
  174. - Lychee L (near Wellgrove entrance but below it)
  175. Tag Wellgrove
  176.  
  177. TP Montwise, go down rightward toward Merry Hills
  178. After Montwise enc (Catapult Axe x3), menu
  179.  
  180. Menu:
  181. - Step Ahead On
  182. - Learn skills for 2 Thief skills + AC for Fleetfoot
  183. - Job to Merchant
  184. - DAY
  185.  
  186. Merry Hills Encs - HHB x4
  187.  
  188. Tag Merry Hills and get
  189. - Herb of Clamor (left chest right before back area)
  190. - Empowering Necklace (hidden behind statue in same area)
  191.  
  192. TP Montwise, exit
  193. Menu:
  194. - Evasive Maneuvers OFF, Fleetfoot ON
  195. - Job to Inventor
  196. - Lost Tribe Axe + Empowering Necklace/locked on
  197.  
  198. Go to Water Sprite Dungeon
  199. Grind to [and keep at NIGHT]:
  200. - Level 23
  201. - 4000 JP
  202. - 45,150 leaves minimum
  203. [use stones/grapes/latents for safety as needed, Defend into Catapult Axe x4 to ensure some overkill exp/ranges]
  204. [if 4000 JP first, learn Life in Shadows and put over Fleetfoot, until L23]
  205.  
  206. While grinding, loot:
  207. - Enlightening Bracelet
  208. - Pom L
  209. - Rusty Staff
  210. [don't bother going down ladder for Blessing In Disguise, it stalls enemy counter and way excess money anyway]
  211.  
  212. TP Merry Hills when done, use rightside inn for LATENT if needed, exit
  213. Menu:
  214. - DAY
  215. - Job to Merchant
  216. - Grows on Tree OFF
  217. - Evasive Maneuvers ON
  218.  
  219. Assassins:
  220. T1: LP Defend, HHM
  221. T2: HHB x4
  222. T3: LP Pom L, HHV x4
  223. T4: (M/L/HHG if needed for rare range)
  224.  
  225. Menu:
  226. - Job to Scholar + Learn until Extra Experience
  227. - Job to Inventor
  228. - Equipment + Lost Tribe Axe
  229. - Extra Experience over A Step Ahead
  230.  
  231. TP Oresrush, do C2 (middle house)
  232. Steal
  233. - Sturdy Pickaxe
  234. - horse coin
  235. Go back to middle house, then to back all and steal kid's mask
  236. Pick first option twice ("Yes", "Right")
  237.  
  238. TP Winterbloom, go to tavern and start Throne C2
  239. Do Sword Woman Quest
  240.  
  241. Get Empower Bracelet (dock before Save Point, go upward from dock to left hidden path then up ladder to get it)
  242. (Catapult x3 any encs)
  243.  
  244. MENU:
  245. - JOB TO MERCHANT
  246. - A STEP AHEAD OVER EVASIVE MANUEVERS
  247. - GO TO NIGHT
  248.  
  249. Bergomi (Winterbloom C2 boss):
  250. T1: Defend
  251. T2: HHB x4
  252. - need L30 here, grind extra if you aren't
  253.  
  254. TP Gravell, ambush guy
  255. Get Armsmaster weapons
  256.  
  257. TP Wellgrove, start Mother 3
  258.  
  259. Menu:
  260. - Job to Inventor
  261. - Axe on + Empowering Bracelet over JP Augmentor
  262.  
  263. SELL!
  264.  
  265. Sell at shop:
  266. - gold items
  267. - armsmaster sword and staff
  268. (should have 210k+)
  269.  
  270. Steal
  271. - church nun's habit clothes
  272. - (optional) top left merchant's Wind M/L
  273.  
  274. Other:
  275. - Use INN for Latent if needed
  276. - enter Road to Mother's Garden and switch to NIGHT
  277. - grind while looting (Defend -> Catapult Axe x4)
  278.  
  279. In Road To Mother's Garden, loot
  280. - Stinging Dagger (before the dock, to its right after the fourth set of torches, hidden path rightward)
  281. - Silent Bandana (take dock boat up past bridge into cave)
  282.  
  283. Menu:
  284. - items menu, Silent Bandana on
  285. - also Stinging Dagger on
  286.  
  287. [if you forgot latent, there's a Lychee L outside the orphanage btw]
  288.  
  289. Other:
  290. - grind one more battle before save point, then enter save point area for cutscene
  291. - go to top room, then switch to DAY
  292. - steal key, and go to Mother's Garden, switching to NIGHT after cutscene
  293.  
  294. In Mother's Garden, get
  295. - 13k chest (top left of hedge maze)
  296. - refreshing jam (gray chest to the right just before final path to boss)
  297.  
  298. Mother & Mother's Aide [42k HP and 21k HP]
  299. T1: LP Dagger, HP Thief (watch cursor)
  300. T2: HP Thief
  301. T3: Defend (resets cursor)
  302. T4: LP AC, HHB x4 (first hit breaks)
  303. T5: HHG x3
  304. T6: Dagger
  305. Notes:
  306. - if you do not have Latent by T4, then do
  307. T4: HHB x4
  308. T5: LP AC, HHB x3
  309.  
  310. TP Montwise, do C3
  311. - Stay at INN for latent
  312. - job to Inventor + Axe
  313. - go to NIGHT
  314. - grind on way to father, need L33 with 1603/2403 EXP
  315. - MERCHANT/NIGHT before boss
  316.  
  317. Father [58k HP]
  318. T1: AC x3
  319. T2: LP-Rev Jam, HHV x4
  320. T3: HHV x3
  321. - defend/delay last turn if he hasn't dialogued yet
  322. - if first x4 hits a lot of 7k, can defend on T3 and HHV x4 on T4 if worried for range or finish w/ HH/stones
  323. //It's possible HH Ruffians x3 is better than AC on T1, allowing some armor to be skipped, but this is untested at the moment.
  324.  
  325. TP New Delsta, do Throne C4
  326. Ambush Cemetery guy
  327. Enter sewers and menu:
  328. - Extra Experience or Life in Shadows OFF, EM ON
  329. - go to DAY and stay on it for rest of game
  330.  
  331. Go to Lostseed
  332. - HHB x4 for any encounters
  333. - Sell in Lostseed if needed (Lost Tribe Axe, Marietta, olive L, refresh jams, accessories, etc), 145k+ is safe
  334. - Use INN for latent
  335. - get Reinforcing Jam before entering last cutscene
  336. - run to final boss, using HHB x4 as needed, heal if damaged
  337.  
  338. Claude, 68,000 HP, weak to Dagger Axe staff Thunder Dark (seals primary skills, but merch is still available)
  339. T1: LP-AC x2, Reinforcing Jam
  340. T2: HHA x4
  341. T3: LP-HHA x3, Free Turn
  342. - the last turn's assassins is a range to KO, but if he survives, use your Free Turn to toss an M/L/HHG+ to KO
  343. - if you go first T2 and last T3, do T2:LP-HHA x4, Sidestep T3:Defend T4:HHA x4 to survive and KOing
  344. - if he has not done a dialogue as of T3, use your Free Turn to Defend then finish with attack/HH/M/L
  345.  
  346. Steal key, skip cutscenes. GG.
  347. ============================================================================
  348. ============================================================================
  349. ============================================================================
  350.  
  351.  
  352.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement