LNFan

Solo Throne Route

Mar 17th, 2023 (edited)
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  1. Edit: I rec my updated route https://pastebin.com/T5LRaGnV or Xazu's Firestarter route.
  2.  
  3. Solo Throne Route
  4.  
  5. This is a lone traveler route for Throne solo in Octopath Traveler II. There's a lot of excess money at the end, and there's a good bit of grinding, but it's not too bad with some of her abilities and experience modifiers (she has a L34 required ambush in chapter 4). Not optimal yet but works as is.
  6.  
  7. Last updated: 3/29/2023
  8. Sample Video: https://youtu.be/2DjV4VxNMqY
  9. NOTE: This was routed under 60 FPS, which takes longer between encounters, so 120+ FPS runners will get encounters in certain sections that may be more dangerous.
  10.  
  11. ________________________
  12.  
  13. Throne Solo Speedrun Route (credit to Laxlime/Sanjan for most of the early game chapter 1 stuff)
  14.  
  15. Technical settings/suggestions (mostly taken from Dalia's notes):
  16. - Message Speed: Fastest
  17. - Text Display: Short
  18. - Screen Effects: Disable
  19. - Dynamic Battle Camera: Disable
  20. - Dynamic Boosted Attack Camera: Disable
  21. - change game cutscenes to fast forward (carried between files, plus first load-in is always slowest)
  22. - always switch to daytime if able, unless night is specified
  23. - break/flee encounters you don't need to fight
  24. - set battle speed to 2x as soon as you enter your first battle
  25.  
  26. Start Throne 1, do first battle
  27. T1: (2x battle speed) Dagger/Axe to break
  28. T2: Slice x3, Dark x3 or 4 hits total after broken
  29. Walk to cutscene, ambush guy, then do second battle
  30. T1: Pierce Through on Leader, Dark on add A, Axe on add 2
  31. T2: Dark x3 on Leader, Axe x3 on add A, Slice x3 on add 2
  32.  
  33. Go to game parlor in back, "Yes" to wait for Mother (and go back again next cutscene)
  34.  
  35. Steal from 3 NPCs first map
  36. - Shad S
  37. - Dress
  38. - Grape + Gold Ring
  39. Steal from 4 NPCs and buy earrings next map
  40. - Antique Coin
  41. - Needle Dagger
  42. - Ice S + Wind S + Light S
  43. - Buy Unerring Earring, don't equip
  44. - Silk Handkerchief
  45. [Note: Steal the Silk Handkerchief last when approaching the dungeon]
  46.  
  47. In dungeon, ambush guy and get Shad S (try to skip second encounter, can opt to walk a bit)
  48. Heal before boss if damaged
  49.  
  50. Pirro
  51. T1: Darkest Night
  52. T2: Shadow S
  53. T3: Sword x4
  54. T4: Shadow S
  55. T5: Light S
  56. T6: Defend
  57. T7: LP Sword x4, Wind S
  58. T8: Ice S
  59. T9: Attack
  60.  
  61. Run back into New Delsta
  62. Steal
  63. - Ancient Cog (mechanic outside c1 dungeon)
  64.  
  65. Enter and exit New Delsta Harbor
  66. Get Herb of Serenity, reset day/night at table for Soulstone shop lady
  67.  
  68. Shop:
  69. - sell everything except Earring/Grapes/Plums (so everything at top and bottom)
  70. - (Gold Items, Needle Dagger, Plum Basket, Olives, Herb of Serenity should be all)
  71. Buy
  72. - 1 ice s
  73. - 3 shad m
  74. - 1 light m
  75. - 4 fire m
  76.  
  77. Break/Flee encounters to Scholar Shrine (freely use Latent to help break if desired or to get better turn order)
  78. Enter Scholar Shrine (for the autosave, toss Shad M at encounter before entering)
  79. Enter Scholar Guild (toss Shad M again)
  80.  
  81. Job to Scholar
  82. - Learn Lightning Bolt + Analyze
  83. - EM on
  84.  
  85. Enter Scholar Shrine again, exit
  86. Get Ice M (toss Shad M at encounter third time)
  87.  
  88. Tag Winterbloom, "No" to starting chapter 2
  89.  
  90. TP Harbor of New Delsta
  91. Boat to Totohaha Harbor (2nd option)
  92. Steal
  93. - Bottle of White Powder
  94.  
  95. Go to top right, get on boat and enter Cavern of Waves dungeon (MUST BE DAYTIME)
  96. S+Q and walk to get JP Augmentor
  97.  
  98. TP Beasting Bay, take Boat to West Continent Canalbrine (2nd option)
  99. Steal
  100. - Fire S (80%)
  101. - Thunder S (80%)
  102. Armor Shop
  103. - buy Critical Earring, don't equip
  104. - JP Augmentor ON
  105.  
  106. Do missing item quest for 4k + Crit M
  107. Exit and go toward Conny Creek (walk part of North Canalbrine to skip enc)
  108. (break/flee weak enemies while charging latent as we need it a bit later)
  109.  
  110. In Northern Conning Creek Coast (DL14), toss Fire M
  111. Same in Western Conning Creek Coast (DL14), toss Fire M again
  112.  
  113. Enter beach and get
  114. - Wind L (65% steal)
  115. - Rainbow Glass Bottle (chest)
  116.  
  117. TP New Delsta
  118. Get inventor + two inventions
  119. Go via water to Southern Clockband Highroad to get 6300
  120.  
  121. Go back a map, then to Borderfall
  122. After bridge, get Thunder M at top of ladder (will get enc, chuck Fire M)
  123. Tag Montwise (force encounter and chuck Fire M before entering too)
  124.  
  125. TP New Delsta Harbor, take boat to Harbor of Crackridge (first option)
  126.  
  127. Go toward Merchant/Gravell and chuck Wind L on railway map + get 6400 (+menu)
  128.  
  129. Menu:
  130. - A Step Ahead
  131.  
  132. On Merchant map, get Thunder M and Merchant (for enc again, chuck Light M then any M)
  133.  
  134. MENU AFTER MERCHANT:
  135. - Job to Merchant + Learn Collect, Sidestep, and Hired Help
  136. - put on Boost Start + Grows on Trees
  137.  
  138. Enter Western Gravell Wilds
  139. Get Thunder L, swap to NIGHT
  140. Defend-> LP-HHR x1, HHG x4 the encounter (it's fixed at night)
  141.  
  142. [from here on, you have the 2 M and any other saved stones to use freely as you like]
  143.  
  144. Tag Gravell, exit and get Starsplitter
  145. TP Gravell, exit and get 23500
  146.  
  147. TP Gravell
  148. Item Shop:
  149. - buy 21 Grape M
  150. Equipment Shop/town:
  151. - buy Quick Cloak (don't equip)
  152. - sell Starsplitter
  153. - Get Quartz Shield
  154. INN for Latent
  155.  
  156. TP Gravell, exit
  157. Go toward Ivory Ravine, turn to NIGHT early partway and use Defend->HHR x1, HHG x4 again for the Gravell battle
  158. In Ivory Ravine, walk to get Lost Tribe Axe
  159.  
  160. TP Crackridge Harbor
  161.  
  162. Menu:
  163. - A Step Ahead Off
  164. - Job to Inventor
  165. - Optimize Equipment
  166.  
  167. Go toward Oresrush, getting 1600 on the way and optionally catapulting axe/fleeing
  168. Tag Oresrush, start C2, exit
  169. Go to Northern Wellgrove Trail, go to NIGHT (Catapult Axe x3 encs)
  170. Get
  171. - Wind M (near entrance, hidden cave rightward)
  172. Go to Eastern Wellgrove Trail
  173. Get
  174. - Fire M (right, broken house)
  175. - 7200 (very bottom, before torches, rightward)
  176. - Lychee L (near Wellgrove entrance but below it)
  177. Tag Wellgrove
  178.  
  179. TP Montwise, go down rightward toward Merry Hills
  180. After Montwise enc (Catapult Axe x3), menu
  181.  
  182. Menu:
  183. - Step Ahead On
  184. - Learn skills for 2 Thief skills + AC for Fleetfoot
  185. - Job to Merchant
  186. - DAY
  187.  
  188. Merry Hills Encs - HHB x4
  189.  
  190. Tag Merry Hills and get
  191. - Herb of Clamor (left chest right before back area)
  192. - Empowering Necklace (hidden behind statue in same area)
  193.  
  194. TP Montwise, exit
  195. Menu:
  196. - Evasive Maneuvers OFF, Fleetfoot ON
  197. - Job to Inventor
  198. - Lost Tribe Axe + Empowering Necklace/locked on
  199.  
  200. Go to Water Sprite Dungeon
  201. Grind to [and keep at NIGHT]:
  202. - Level 23
  203. - 4000 JP
  204. - 45,150 leaves minimum
  205. [use stones/grapes/latents for safety as needed, Defend into Catapult Axe x4 to ensure some overkill exp/ranges]
  206. [if 4000 JP first, learn Life in Shadows and put over Fleetfoot, until L23]
  207.  
  208. While grinding, loot:
  209. - Enlightening Bracelet
  210. - Pom L
  211. - Rusty Staff
  212. [don't bother going down ladder for Blessing In Disguise, it stalls enemy counter and way excess money anyway]
  213.  
  214. TP Merry Hills when done, use rightside inn for LATENT if needed, exit
  215. Menu:
  216. - DAY
  217. - Job to Merchant
  218. - Grows on Tree OFF
  219. - Evasive Maneuvers ON
  220.  
  221. Assassins:
  222. T1: LP Defend, HHM
  223. T2: HHB x4
  224. T3: LP Pom L, HHV x4
  225. T4: (M/L/HHG if needed for rare range)
  226.  
  227. Menu:
  228. - Job to Scholar + Learn until Extra Experience
  229. - Job to Inventor
  230. - Equipment + Lost Tribe Axe
  231. - Extra Experience over A Step Ahead
  232.  
  233. TP Oresrush, do C2 (middle house)
  234. Steal
  235. - Sturdy Pickaxe
  236. - horse coin
  237. Go back to middle house, then to back all and steal kid's mask
  238. Pick first option twice ("Yes", "Right")
  239.  
  240. TP Winterbloom, go to tavern and start Throne C2
  241. Do Sword Woman Quest
  242.  
  243. Get Empower Bracelet (dock before Save Point, go upward from dock to left hidden path then up ladder to get it)
  244. (Catapult x3 any encs)
  245.  
  246. MENU:
  247. - JOB TO MERCHANT
  248. - A STEP AHEAD OVER EVASIVE MANUEVERS
  249. - GO TO NIGHT
  250.  
  251. Bergomi (Winterbloom C2 boss):
  252. T1: Defend
  253. T2: HHB x4
  254. - need L30 here, grind extra if you aren't
  255.  
  256. TP Gravell, ambush guy
  257. Get Armsmaster weapons
  258.  
  259. TP Wellgrove, start Mother 3
  260.  
  261. Menu:
  262. - Job to Inventor
  263. - Axe on + Empowering Bracelet over JP Augmentor
  264.  
  265. SELL!
  266.  
  267. Sell at shop:
  268. - gold items
  269. - armsmaster sword and staff
  270. (should have 210k+)
  271.  
  272. Steal
  273. - church nun's habit clothes
  274. - (optional) top left merchant's Wind M/L
  275.  
  276. Other:
  277. - Use INN for Latent if needed
  278. - enter Road to Mother's Garden and switch to NIGHT
  279. - grind while looting (Defend -> Catapult Axe x4)
  280.  
  281. In Road To Mother's Garden, loot
  282. - Stinging Dagger (before the dock, to its right after the fourth set of torches, hidden path rightward)
  283. - Silent Bandana (take dock boat up past bridge into cave)
  284.  
  285. Menu:
  286. - items menu, Silent Bandana on
  287. - also Stinging Dagger on
  288.  
  289. [if you forgot latent, there's a Lychee L outside the orphanage btw]
  290.  
  291. Other:
  292. - grind one more battle before save point, then enter save point area for cutscene
  293. - go to top room, then switch to DAY
  294. - steal key, and go to Mother's Garden, switching to NIGHT after cutscene
  295.  
  296. In Mother's Garden, get
  297. - 13k chest (top left of hedge maze)
  298. - refreshing jam (gray chest to the right just before final path to boss)
  299.  
  300. [I think this boss may pre heal you btw.] edit: nvm, nope
  301.  
  302. Mother & Mother's Aide [42k HP and 21k HP]
  303. T1: LP Dagger, HP Thief (watch cursor)
  304. T2: HP Thief
  305. T3: Defend (resets cursor)
  306. T4: LP AC, HHB x4 (first hit breaks)
  307. T5: HHG x3
  308. T6: Dagger
  309. Notes:
  310. - if you do not have Latent by T4, then do
  311. T4: HHB x4
  312. T5: LP AC, HHB x3
  313.  
  314. TP Montwise, do C3
  315. - Stay at INN for latent
  316. - job to Inventor + Axe
  317. - go to NIGHT
  318. - grind on way to father, need L33 with 1603/2403 EXP
  319. - MERCHANT/NIGHT before boss
  320.  
  321. Father [58k HP]
  322. T1: AC x3
  323. T2: LP-Rev Jam, HHV x4
  324. T3: HHV x3
  325. - defend/delay last turn if he hasn't dialogued yet
  326. - if first x4 hits a lot of 7k, can defend on T3 and HHV x4 on T4 if worried for range or finish w/ HH/stones
  327. //It's possible HH Ruffians x3 is better than AC on T1, allowing some armor to be skipped, but this is untested at the moment.
  328.  
  329. TP New Delsta, do Throne C4
  330. Ambush Cemetery guy
  331. Enter sewers and menu:
  332. - Extra Experience or Life in Shadows OFF, EM ON
  333. - go to DAY and stay on it for rest of game
  334.  
  335. Go to Lostseed
  336. - HHB x4 for any encounters
  337. - Sell in Lostseed if needed (Lost Tribe Axe, Marietta, olive L, refresh jams, accessories, etc), 145k+ is safe
  338. - Use INN for latent
  339. - get Reinforcing Jam before entering last cutscene
  340. - run to final boss, using HHB x4 as needed, heal if damaged
  341.  
  342. Claude, 68,000 HP, weak to Dagger Axe staff Thunder Dark (seals primary skills, but merch is still available)
  343. T1: LP-AC x2, Reinforcing Jam
  344. T2: HHA x4
  345. T3: LP-HHA x3, Free Turn
  346. - the last turn's assassins is a range to KO, but if he survives, use your Free Turn to toss an M/L/HHG+ to KO
  347. - if you go first T2 and last T3, do T2:LP-HHA x4, Sidestep T3:Defend T4:HHA x4 to survive and KOing
  348. - if he has not done a dialogue as of T3, use your Free Turn to Defend then finish with attack/HH/M/L
  349. //may be worth testing T1 HH Ruffians x3
  350.  
  351. Steal key, skip cutscenes. GG.
  352. ============================================================================
  353. ============================================================================
  354. ============================================================================
  355.  
  356.  
  357.  
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Comments
  • GeoSage
    1 year
    # text 0.12 KB | 0 0
    1. Heyo, one question. Why on line 161 does it say to take 'A Step Ahead' off? I trust the route, but... well, I'm curious why
    • LNFan
      347 days
      # text 0.30 KB | 0 0
      1. It loses 1s per battle so if you grind a bunch and don't need the extra turn, then it's better off since it add up across 20-30 battles. Btw this is my older throne route, I rec my new version linked in my latest throne vid or Xazu's Firestarter route. Good luck and feel free to ask more here or in discord.
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