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- using UnityEngine;
- public class DataFor3dTour{
- public Vector3 Position
- {
- get;
- set;
- }
- public Quaternion Rotation
- {
- get;
- set;
- }
- public float Distance
- {
- get;
- set;
- }
- public string Language
- {
- get;
- set;
- }
- }
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