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Apr 23rd, 2018
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C# 0.33 KB | None | 0 0
  1. using UnityEngine;
  2.  
  3. public class DataFor3dTour{
  4.  
  5.     public Vector3 Position
  6.     {
  7.         get;
  8.         set;
  9.     }
  10.     public Quaternion Rotation
  11.     {
  12.         get;
  13.         set;
  14.     }
  15.     public float Distance
  16.     {
  17.         get;
  18.         set;
  19.     }
  20.     public string Language
  21.     {
  22.         get;
  23.         set;
  24.     }
  25. }
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