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Genoclider

Dec 23rd, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5.  
  6.  
  7. --[[Psychopath's waifu
  8. I think ck is going to send me in hell...
  9. Genocider by grgrgry21.
  10. Credit to CKbackup's and idk..
  11. B
  12. U R
  13. N I N H
  14. E L
  15. L
  16. ]]--
  17. wait(1 / 60)
  18. Effects = { }
  19. local Player = game.Players.localPlayer
  20. local Character = Player.Character
  21. local Humanoid = Character.Humanoid
  22. local Mouse = Player:GetMouse()
  23. local LeftArm = Character["Left Arm"]
  24. local RightArm = Character["Right Arm"]
  25. local LeftLeg = Character["Left Leg"]
  26. local RightLeg = Character["Right Leg"]
  27. local Head = Character.Head
  28. local Torso = Character.Torso
  29. local Camera = game.Workspace.CurrentCamera
  30. local RootPart = Character.HumanoidRootPart
  31. local RootJoint = RootPart.RootJoint
  32. local attack = false
  33. local Anim = 'Idle'
  34. local attacktype = 1
  35. local delays = false
  36. local play = true
  37. local targetted = nil
  38. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  39. local velocity = RootPart.Velocity.y
  40. local sine = 0
  41. local change = 1
  42. local doe = 0
  43. local Create = LoadLibrary("RbxUtility").Create
  44. Humanoid.WalkSpeed = 8
  45. local m = Create("Model"){
  46. Parent = Character,
  47. Name = "WeaponModel",
  48. }
  49.  
  50. Humanoid.Animator.Parent = nil
  51. Character.Animate.Parent = nil
  52.  
  53. local newMotor = function(part0, part1, c0, c1)
  54. local w = Create('Motor'){
  55. Parent = part0,
  56. Part0 = part0,
  57. Part1 = part1,
  58. C0 = c0,
  59. C1 = c1,
  60. }
  61. return w
  62. end
  63.  
  64. function clerp(a, b, t)
  65. return a:lerp(b, t)
  66. end
  67.  
  68. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  69. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  70.  
  71. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  72. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  73. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  74. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  75. RootJoint.C1 = CFrame.new(0, 0, 0)
  76. RootJoint.C0 = CFrame.new(0, 0, 0)
  77. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  78. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  79.  
  80. local rarmc1 = RW.C1
  81. local larmc1 = LW.C1
  82. local rlegc1 = RH.C1
  83. local llegc1 = LH.C1
  84.  
  85. local resetc1 = false
  86.  
  87. function PlayAnimationFromTable(table, speed, bool)
  88. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  89. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  90. RW.C0 = clerp(RW.C0, table[3], speed)
  91. LW.C0 = clerp(LW.C0, table[4], speed)
  92. RH.C0 = clerp(RH.C0, table[5], speed)
  93. LH.C0 = clerp(LH.C0, table[6], speed)
  94. if bool == true then
  95. if resetc1 == false then
  96. resetc1 = true
  97. RootJoint.C1 = RootJoint.C1
  98. Torso.Neck.C1 = Torso.Neck.C1
  99. RW.C1 = rarmc1
  100. LW.C1 = larmc1
  101. RH.C1 = rlegc1
  102. LH.C1 = llegc1
  103. end
  104. end
  105. end
  106.  
  107. ArtificialHB = Create("BindableEvent", script){
  108. Parent = script,
  109. Name = "Heartbeat",
  110. }
  111.  
  112. script:WaitForChild("Heartbeat")
  113.  
  114. frame = 1 / 30
  115. tf = 0
  116. allowframeloss = false
  117. tossremainder = false
  118. lastframe = tick()
  119. script.Heartbeat:Fire()
  120.  
  121. game:GetService("RunService").Heartbeat:connect(function(s, p)
  122. tf = tf + s
  123. if tf >= frame then
  124. if allowframeloss then
  125. script.Heartbeat:Fire()
  126. lastframe = tick()
  127. else
  128. for i = 1, math.floor(tf / frame) do
  129. script.Heartbeat:Fire()
  130. end
  131. lastframe = tick()
  132. end
  133. if tossremainder then
  134. tf = 0
  135. else
  136. tf = tf - frame * math.floor(tf / frame)
  137. end
  138. end
  139. end)
  140.  
  141. function swait(num)
  142. if num == 0 or num == nil then
  143. ArtificialHB.Event:wait()
  144. else
  145. for i = 0, num do
  146. ArtificialHB.Event:wait()
  147. end
  148. end
  149. end
  150.  
  151. function RemoveOutlines(part)
  152. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  153. end
  154.  
  155. CFuncs = {
  156. ["Part"] = {
  157. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  158. local Part = Create("Part"){
  159. Parent = Parent,
  160. Reflectance = Reflectance,
  161. Transparency = Transparency,
  162. CanCollide = false,
  163. Locked = true,
  164. BrickColor = BrickColor.new(tostring(BColor)),
  165. Name = Name,
  166. Size = Size,
  167. Material = Material,
  168. }
  169. RemoveOutlines(Part)
  170. return Part
  171. end;
  172. };
  173.  
  174. ["Mesh"] = {
  175. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  176. local Msh = Create(Mesh){
  177. Parent = Part,
  178. Offset = OffSet,
  179. Scale = Scale,
  180. }
  181. if Mesh == "SpecialMesh" then
  182. Msh.MeshType = MeshType
  183. Msh.MeshId = MeshId
  184. end
  185. return Msh
  186. end;
  187. };
  188.  
  189. ["Mesh"] = {
  190. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  191. local Msh = Create(Mesh){
  192. Parent = Part,
  193. Offset = OffSet,
  194. Scale = Scale,
  195. }
  196. if Mesh == "SpecialMesh" then
  197. Msh.MeshType = MeshType
  198. Msh.MeshId = MeshId
  199. end
  200. return Msh
  201. end;
  202. };
  203.  
  204. ["Weld"] = {
  205. Create = function(Parent, Part0, Part1, C0, C1)
  206. local Weld = Create("Weld"){
  207. Parent = Parent,
  208. Part0 = Part0,
  209. Part1 = Part1,
  210. C0 = C0,
  211. C1 = C1,
  212. }
  213. return Weld
  214. end;
  215. };
  216.  
  217. ["Sound"] = {
  218. Create = function(id, par, vol, pit)
  219. coroutine.resume(coroutine.create(function()
  220. local S = Create("Sound"){
  221. Volume = vol,
  222. Pitch = pit or 1,
  223. SoundId = id,
  224. Parent = par or workspace,
  225. }
  226. wait()
  227. S:play()
  228. game:GetService("Debris"):AddItem(S, 6)
  229. end))
  230. end;
  231. };
  232.  
  233. ["ParticleEmitter"] = {
  234. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  235. local fp = Create("ParticleEmitter"){
  236. Parent = Parent,
  237. Color = ColorSequence.new(Color1, Color2),
  238. LightEmission = LightEmission,
  239. Size = Size,
  240. Texture = Texture,
  241. Transparency = Transparency,
  242. ZOffset = ZOffset,
  243. Acceleration = Accel,
  244. Drag = Drag,
  245. LockedToPart = LockedToPart,
  246. VelocityInheritance = VelocityInheritance,
  247. EmissionDirection = EmissionDirection,
  248. Enabled = Enabled,
  249. Lifetime = LifeTime,
  250. Rate = Rate,
  251. Rotation = Rotation,
  252. RotSpeed = RotSpeed,
  253. Speed = Speed,
  254. VelocitySpread = VelocitySpread,
  255. }
  256. return fp
  257. end;
  258. };
  259.  
  260. CreateTemplate = {
  261.  
  262. };
  263. }
  264.  
  265.  
  266.  
  267. New = function(Object, Parent, Name, Data)
  268. local Object = Instance.new(Object)
  269. for Index, Value in pairs(Data or {}) do
  270. Object[Index] = Value
  271. end
  272. Object.Parent = Parent
  273. Object.Name = Name
  274. return Object
  275. end
  276.  
  277.  
  278. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  279. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  280. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  281.  
  282. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  283. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  284. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  285. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  286. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  287. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  288. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  289. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  290. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  291. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  292. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  293. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  294. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  295. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  296. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  297. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  298. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  299. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  300. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  301. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  302. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  303. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  304. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  305. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  306. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  307. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  308. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  309. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  310. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  311. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  312. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  313. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  314. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  315. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  316. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  317. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  318. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  319. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  320. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  321. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  322. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  323. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  324. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  325. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  326. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  327. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  328. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  329. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  330. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  331. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  332. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  333. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  334. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  335. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  336. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  337. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  338. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  339. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  340. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  341. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  342. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  343. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  344. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  345.  
  346. for _,v in pairs(m:children()) do
  347. if v:IsA("Part") then
  348. v.CanCollide = false
  349. end
  350. end
  351. if Character.Name == "grgrgry21" or Character.Name == "Player1" then
  352. for _,v in pairs(Character:children()) do
  353. if v:IsA("Accessory") then
  354. v:Remove()
  355. end
  356. end
  357. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  358. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  359. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  360. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  361. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  362. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  363. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  364. end
  365.  
  366.  
  367. function rayCast(Position, Direction, Range, Ignore)
  368. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  369. end
  370.  
  371. --[[FindNearestTorso = function(pos)
  372. local list = (game.Workspace:children())
  373. local torso = nil
  374. local dist = 1000
  375. local temp, human, temp2 = nil, nil, nil
  376. for x = 1, #list do
  377. temp2 = list[x]
  378. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  379. temp = temp2:findFirstChild("Torso")
  380. human = temp2:findFirstChild("Humanoid")
  381. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  382. local dohit = true
  383. if dohit == true then
  384. torso = temp
  385. dist = (temp.Position - pos).magnitude
  386. end
  387. end
  388. end
  389. end
  390. return torso, dist
  391. end]]
  392. function FindNearestTorso(Position, Distance, SinglePlayer)
  393. if SinglePlayer then
  394. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  395. end
  396. local List = {}
  397. for i, v in pairs(workspace:GetChildren()) do
  398. if v:IsA("Model") then
  399. if v:findFirstChild("Torso") then
  400. if v ~= Character then
  401. if (v.Torso.Position - Position).magnitude <= Distance then
  402. table.insert(List, v)
  403. end
  404. end
  405. end
  406. end
  407. end
  408. return List
  409. end
  410. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  411. if hit.Parent == nil then
  412. return
  413. end
  414. local h = hit.Parent:FindFirstChild("Humanoid")
  415. for _, v in pairs(hit.Parent:children()) do
  416. if v:IsA("Humanoid") then
  417. h = v
  418. end
  419. end
  420. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  421. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  422. if hit.Parent.DebounceHit.Value == true then
  423. return
  424. end
  425. end
  426. local c = Create("ObjectValue"){
  427. Name = "creator",
  428. Value = game:service("Players").LocalPlayer,
  429. Parent = h,
  430. }
  431. game:GetService("Debris"):AddItem(c, .5)
  432. if HitSound ~= nil and HitPitch ~= nil then
  433. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  434. end
  435. local Damage = math.random(minim, maxim)
  436. local blocked = false
  437. local block = hit.Parent:findFirstChild("Block")
  438. if block ~= nil then
  439. if block.className == "IntValue" then
  440. if block.Value > 0 then
  441. blocked = true
  442. block.Value = block.Value - 1
  443. print(block.Value)
  444. end
  445. end
  446. end
  447. if blocked == false then
  448. h.Health = h.Health - Damage
  449. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  450. else
  451. h.Health = h.Health - (Damage / 2)
  452. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  453. end
  454. if Type == "Knockdown" then
  455. local hum = hit.Parent.Humanoid
  456. hum.PlatformStand = true
  457. coroutine.resume(coroutine.create(function(HHumanoid)
  458. swait(1)
  459. HHumanoid.PlatformStand = false
  460. end), hum)
  461. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  462. local bodvol = Create("BodyVelocity"){
  463. velocity = angle * knockback,
  464. P = 5000,
  465. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  466. Parent = hit,
  467. }
  468. local rl = Create("BodyAngularVelocity"){
  469. P = 3000,
  470. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  471. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  472. Parent = hit,
  473. }
  474. game:GetService("Debris"):AddItem(bodvol, .5)
  475. game:GetService("Debris"):AddItem(rl, .5)
  476. elseif Type == "Normal" then
  477. local vp = Create("BodyVelocity"){
  478. P = 500,
  479. maxForce = Vector3.new(math.huge, 0, math.huge),
  480. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  481. }
  482. if knockback > 0 then
  483. vp.Parent = hit.Parent.Torso
  484. end
  485. game:GetService("Debris"):AddItem(vp, .5)
  486. elseif Type == "Up" then
  487. local bodyVelocity = Create("BodyVelocity"){
  488. velocity = Vector3.new(0, 20, 0),
  489. P = 5000,
  490. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  491. Parent = hit,
  492. }
  493. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  494. elseif Type == "DarkUp" then
  495. coroutine.resume(coroutine.create(function()
  496. for i = 0, 1, 0.1 do
  497. swait()
  498. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  499. end
  500. end))
  501. local bodyVelocity = Create("BodyVelocity"){
  502. velocity = Vector3.new(0, 20, 0),
  503. P = 5000,
  504. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  505. Parent = hit,
  506. }
  507. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  508. elseif Type == "Snare" then
  509. local bp = Create("BodyPosition"){
  510. P = 2000,
  511. D = 100,
  512. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  513. position = hit.Parent.Torso.Position,
  514. Parent = hit.Parent.Torso,
  515. }
  516. game:GetService("Debris"):AddItem(bp, 1)
  517. elseif Type == "Freeze" then
  518. local BodPos = Create("BodyPosition"){
  519. P = 50000,
  520. D = 1000,
  521. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  522. position = hit.Parent.Torso.Position,
  523. Parent = hit.Parent.Torso,
  524. }
  525. local BodGy = Create("BodyGyro") {
  526. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  527. P = 20e+003,
  528. Parent = hit.Parent.Torso,
  529. cframe = hit.Parent.Torso.CFrame,
  530. }
  531. hit.Parent.Torso.Anchored = true
  532. coroutine.resume(coroutine.create(function(Part)
  533. swait(1.5)
  534. Part.Anchored = false
  535. end), hit.Parent.Torso)
  536. game:GetService("Debris"):AddItem(BodPos, 3)
  537. game:GetService("Debris"):AddItem(BodGy, 3)
  538. end
  539. local debounce = Create("BoolValue"){
  540. Name = "DebounceHit",
  541. Parent = hit.Parent,
  542. Value = true,
  543. }
  544. game:GetService("Debris"):AddItem(debounce, Delay)
  545. c = Create("ObjectValue"){
  546. Name = "creator",
  547. Value = Player,
  548. Parent = h,
  549. }
  550. game:GetService("Debris"):AddItem(c, .5)
  551. end
  552. end
  553.  
  554. function ShowDamage(Pos, Text, Time, Color)
  555. local Rate = (1 / 30)
  556. local Pos = (Pos or Vector3.new(0, 0, 0))
  557. local Text = (Text or "")
  558. local Time = (Time or 2)
  559. local Color = (Color or Color3.new(1, 0, 1))
  560. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  561. EffectPart.Anchored = true
  562. local BillboardGui = Create("BillboardGui"){
  563. Size = UDim2.new(3, 0, 3, 0),
  564. Adornee = EffectPart,
  565. Parent = EffectPart,
  566. }
  567. local TextLabel = Create("TextLabel"){
  568. BackgroundTransparency = 1,
  569. Size = UDim2.new(1, 0, 1, 0),
  570. Text = Text,
  571. Font = "SciFi",
  572. TextColor3 = Color,
  573. TextScaled = true,
  574. Parent = BillboardGui,
  575. }
  576. game.Debris:AddItem(EffectPart, (Time))
  577. EffectPart.Parent = game:GetService("Workspace")
  578. delay(0, function()
  579. local Frames = (Time / Rate)
  580. for Frame = 1, Frames do
  581. wait(Rate)
  582. local Percent = (Frame / Frames)
  583. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  584. TextLabel.TextTransparency = Percent
  585. end
  586. if EffectPart and EffectPart.Parent then
  587. EffectPart:Destroy()
  588. end
  589. end)
  590. end
  591.  
  592. function dmg(dude)
  593. if dude.Name ~= Character then
  594. dude.Humanoid.PlatformStand = true
  595. local bgf = Instance.new("BodyGyro",dude.Head)
  596. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  597. local val = Instance.new("BoolValue",dude)
  598. val.Name = "IsHit"
  599. for i = 1, 6 do
  600. local blo = Instance.new("Part",game.Workspace)
  601. blo.Size = Vector3.new(.6,.2,.6)
  602. blo.Material = "SmoothPlastic"
  603. blo.BrickColor = BrickColor.new("Crimson")
  604. --blo.Position = dude.Head.Position
  605. blo.CFrame = dude.Head.CFrame
  606. game:GetService("Debris"):AddItem(blo,30)
  607. end
  608. local ds = coroutine.wrap(function()
  609. wait(.2)
  610. dude.Torso:BreakJoints()
  611. end)
  612. ds()
  613. end
  614. end
  615.  
  616. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  617. --local buddy
  618. for _, c in pairs(workspace:children()) do
  619. local hum = c:findFirstChild("Humanoid")
  620. if hum ~= nil then
  621. local head = c:findFirstChild("Torso")
  622. if head ~= nil then
  623. local targ = head.Position - Part.Position
  624. local mag = targ.magnitude
  625. if mag <= Magnitude and c.Name ~= Player.Name then
  626. if c.Name ~= Character then
  627. if c.Name ~= "CKbackup" then
  628. local asd = Instance.new("ParticleEmitter",c.Torso)
  629. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  630. asd.LightEmission = .1
  631. asd.Size = NumberSequence.new(0.2)
  632. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  633. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  634. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  635. asd.Transparency = bbb
  636. asd.Size = aaa
  637. asd.ZOffset = .9
  638. asd.Acceleration = Vector3.new(0, -5, 0)
  639. asd.LockedToPart = false
  640. asd.EmissionDirection = "Back"
  641. asd.Lifetime = NumberRange.new(1, 2)
  642. asd.Rate = 1000
  643. asd.Rotation = NumberRange.new(-100, 100)
  644. asd.RotSpeed = NumberRange.new(-100, 100)
  645. asd.Speed = NumberRange.new(6)
  646. asd.VelocitySpread = 10000
  647. asd.Enabled=true
  648. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  649. dmg(c)
  650. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  651. coroutine.wrap(function()
  652. wait(.2)
  653. asd.Enabled = false
  654. wait(2)
  655. asd:Remove()
  656. end)()
  657. else
  658. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  659. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  660.  
  661. end
  662. end
  663. end
  664. end
  665. end
  666. end
  667. end
  668. EffectModel = Create("Model"){
  669. Parent = Character,
  670. Name = "Effects",
  671. }
  672.  
  673. Effects = {
  674. Block = {
  675. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  676. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  677. prt.Anchored = true
  678. prt.CFrame = cframe
  679. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  680. game:GetService("Debris"):AddItem(prt, 10)
  681. if Type == 1 or Type == nil then
  682. table.insert(Effects, {
  683. prt,
  684. "Block1",
  685. delay,
  686. x3,
  687. y3,
  688. z3,
  689. msh
  690. })
  691. elseif Type == 2 then
  692. table.insert(Effects, {
  693. prt,
  694. "Block2",
  695. delay,
  696. x3,
  697. y3,
  698. z3,
  699. msh
  700. })
  701. end
  702. end;
  703. };
  704.  
  705. Cylinder = {
  706. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  707. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  708. prt.Anchored = true
  709. prt.CFrame = cframe
  710. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  711. game:GetService("Debris"):AddItem(prt, 10)
  712. table.insert(Effects, {
  713. prt,
  714. "Cylinder",
  715. delay,
  716. x3,
  717. y3,
  718. z3,
  719. msh
  720. })
  721. end;
  722. };
  723. Head = {
  724. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  725. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  726. prt.Anchored = true
  727. prt.CFrame = cframe
  728. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  729. game:GetService("Debris"):AddItem(prt, 10)
  730. table.insert(Effects, {
  731. prt,
  732. "Cylinder",
  733. delay,
  734. x3,
  735. y3,
  736. z3,
  737. msh
  738. })
  739. end;
  740. };
  741.  
  742. Sphere = {
  743. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  744. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  745. prt.Anchored = true
  746. prt.CFrame = cframe
  747. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  748. game:GetService("Debris"):AddItem(prt, 10)
  749. table.insert(Effects, {
  750. prt,
  751. "Cylinder",
  752. delay,
  753. x3,
  754. y3,
  755. z3,
  756. msh
  757. })
  758. end;
  759. };
  760.  
  761. Elect = {
  762. Create = function(cff, x, y, z)
  763. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  764. prt.Anchored = true
  765. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  766. prt.CFrame = CFrame.new(prt.Position)
  767. game:GetService("Debris"):AddItem(prt, 2)
  768. local xval = math.random() / 2
  769. local yval = math.random() / 2
  770. local zval = math.random() / 2
  771. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  772. table.insert(Effects, {
  773. prt,
  774. "Elec",
  775. 0.1,
  776. x,
  777. y,
  778. z,
  779. xval,
  780. yval,
  781. zval
  782. })
  783. end;
  784.  
  785. };
  786.  
  787. Ring = {
  788. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  789. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  790. prt.Anchored = true
  791. prt.CFrame = cframe
  792. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  793. game:GetService("Debris"):AddItem(prt, 10)
  794. table.insert(Effects, {
  795. prt,
  796. "Cylinder",
  797. delay,
  798. x3,
  799. y3,
  800. z3,
  801. msh
  802. })
  803. end;
  804. };
  805.  
  806.  
  807. Wave = {
  808. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  809. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  810. prt.Anchored = true
  811. prt.CFrame = cframe
  812. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  813. game:GetService("Debris"):AddItem(prt, 10)
  814. table.insert(Effects, {
  815. prt,
  816. "Cylinder",
  817. delay,
  818. x3,
  819. y3,
  820. z3,
  821. msh
  822. })
  823. end;
  824. };
  825.  
  826. Break = {
  827. Create = function(brickcolor, cframe, x1, y1, z1)
  828. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  829. prt.Anchored = true
  830. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  831. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  832. local num = math.random(10, 50) / 1000
  833. game:GetService("Debris"):AddItem(prt, 10)
  834. table.insert(Effects, {
  835. prt,
  836. "Shatter",
  837. num,
  838. prt.CFrame,
  839. math.random() - math.random(),
  840. 0,
  841. math.random(50, 100) / 100
  842. })
  843. end;
  844. };
  845.  
  846. Fire = {
  847. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  848. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  849. prt.Anchored = true
  850. prt.CFrame = cframe
  851. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  852. game:GetService("Debris"):AddItem(prt, 10)
  853. table.insert(Effects, {
  854. prt,
  855. "Fire",
  856. delay,
  857. 1,
  858. 1,
  859. 1,
  860. msh
  861. })
  862. end;
  863. };
  864.  
  865. FireWave = {
  866. Create = function(brickcolor, cframe, x1, y1, z1)
  867. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  868. prt.Anchored = true
  869. prt.CFrame = cframe
  870. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  871. local d = Create("Decal"){
  872. Parent = prt,
  873. Texture = "rbxassetid://26356434",
  874. Face = "Top",
  875. }
  876. local d = Create("Decal"){
  877. Parent = prt,
  878. Texture = "rbxassetid://26356434",
  879. Face = "Bottom",
  880. }
  881. game:GetService("Debris"):AddItem(prt, 10)
  882. table.insert(Effects, {
  883. prt,
  884. "FireWave",
  885. 1,
  886. 30,
  887. math.random(400, 600) / 100,
  888. msh
  889. })
  890. end;
  891. };
  892.  
  893. Lightning = {
  894. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  895. local magz = (p0 - p1).magnitude
  896. local curpos = p0
  897. local trz = {
  898. -ofs,
  899. ofs
  900. }
  901. for i = 1, tym do
  902. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  903. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  904. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  905. li.Material = "Neon"
  906. if tym == i then
  907. local magz2 = (curpos - p1).magnitude
  908. li.Size = Vector3.new(th, th, magz2)
  909. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  910. table.insert(Effects, {
  911. li,
  912. "Disappear",
  913. last
  914. })
  915. else
  916. do
  917. do
  918. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  919. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  920. game.Debris:AddItem(li, 10)
  921. table.insert(Effects, {
  922. li,
  923. "Disappear",
  924. last
  925. })
  926. end
  927. end
  928. end
  929. end
  930. end
  931. };
  932.  
  933. EffectTemplate = {
  934.  
  935. };
  936. }
  937.  
  938. function chatfunc(text)
  939. local chat = coroutine.wrap(function()
  940. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  941. Character:FindFirstChild("TalkingBillBoard"):destroy()
  942. end
  943. local naeeym2 = Instance.new("BillboardGui",Character)
  944. naeeym2.Size = UDim2.new(0,100,0,40)
  945. naeeym2.StudsOffset = Vector3.new(0,3,0)
  946. naeeym2.Adornee = Character.Head
  947. naeeym2.Name = "TalkingBillBoard"
  948. local tecks2 = Instance.new("TextLabel",naeeym2)
  949. tecks2.BackgroundTransparency = 1
  950. tecks2.BorderSizePixel = 0
  951. tecks2.Text = ""
  952. tecks2.Font = "Fantasy"
  953. tecks2.TextSize = 30
  954. tecks2.TextStrokeTransparency = 0
  955. tecks2.TextColor3 = Color3.new(.6,0,0)
  956. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  957. tecks2.Size = UDim2.new(1,0,0.5,0)
  958. local tecks3 = Instance.new("TextLabel",naeeym2)
  959. tecks3.BackgroundTransparency = 1
  960. tecks3.BorderSizePixel = 0
  961. tecks3.Text = ""
  962. tecks3.Font = "Fantasy"
  963. tecks3.TextSize = 30
  964. tecks3.TextStrokeTransparency = 0
  965. tecks3.TextColor3 = Color3.new(.6,0,0)
  966. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  967. tecks3.Size = UDim2.new(1,0,0.5,0)
  968. for i = 1,string.len(text),1 do
  969. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  970. tecks2.Text = string.sub(text,1,i)
  971. tecks3.Text = string.sub(text,1,i)
  972. wait(0.01)
  973. end
  974. wait(2)
  975. for i = 1, 50 do
  976. swait()
  977. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  978. tecks2.Rotation = tecks2.Rotation - .8
  979. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  980. tecks2.TextTransparency = tecks2.TextTransparency + .04
  981. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  982. tecks3.Rotation = tecks2.Rotation + .8
  983. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  984. tecks3.TextTransparency = tecks2.TextTransparency + .04
  985. end
  986. naeeym2:Destroy()
  987. end)
  988. chat()
  989. end
  990. function onChatted(msg)
  991. chatfunc(msg)
  992. end
  993. Player.Chatted:connect(onChatted)
  994.  
  995. abss = Instance.new("BillboardGui",Character)
  996. abss.Size = UDim2.new(10,0,10,0)
  997. abss.Enabled = false
  998. imgl = Instance.new("ImageLabel",abss)
  999. imgl.Position = UDim2.new(0,0,0,0)
  1000. imgl.Size = UDim2.new(1,0,1,0)
  1001. imgl.Image = "rbxassetid://711463989"
  1002. imgl.BackgroundTransparency = 1
  1003. imgl.ImageColor3 = Color3.new(.9,0,0)
  1004. img2 = Instance.new("ImageLabel",abss)
  1005. img2.Position = UDim2.new(0,0,0,0)
  1006. img2.Size = UDim2.new(1,0,1,0)
  1007. img2.Image = "rbxassetid://711463989"
  1008. img2.BackgroundTransparency = 1
  1009. img2.ImageColor3 = Color3.new(.9,0,0)
  1010.  
  1011.  
  1012. function attackone()
  1013. attack = true
  1014. Humanoid.WalkSpeed = 0
  1015. if targetted.Name ~= "CKbackup" then
  1016. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1017. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1018. partasdeff.LightEmission = .1
  1019. partasdeff.Size = NumberSequence.new(0.2)
  1020. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1021. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1022. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1023. partasdeff.Transparency = bbb
  1024. partasdeff.Size = aaa
  1025. partasdeff.ZOffset = .9
  1026. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1027. partasdeff.LockedToPart = false
  1028. partasdeff.EmissionDirection = "Back"
  1029. partasdeff.Lifetime = NumberRange.new(1, 2)
  1030. partasdeff.Rate = 1000
  1031. partasdeff.Rotation = NumberRange.new(-100, 100)
  1032. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1033. partasdeff.Speed = NumberRange.new(6)
  1034. partasdeff.VelocitySpread = 10000
  1035. partasdeff.Enabled=false
  1036. for i = 0, 3, 0.1 do
  1037. swait()
  1038. PlayAnimationFromTable({
  1039. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1040. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1041. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1042. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1043. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1044. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1045. }, .1, false)
  1046. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1047. end
  1048. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1049. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1050. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1051. dmg(targetted)
  1052. partasdeff.Enabled=true
  1053. for i = 0, 1, 0.1 do
  1054. swait()
  1055. PlayAnimationFromTable({
  1056. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1057. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1058. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1059. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1060. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1061. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1062. }, .3, false)
  1063. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1064. end
  1065. partasdeff.Enabled=false
  1066. for i = 0, 2, 0.1 do
  1067. swait()
  1068. PlayAnimationFromTable({
  1069. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1070. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1071. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1072. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1073. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1074. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1075. }, .3, false)
  1076. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1077. end
  1078. coroutine.wrap(function()
  1079. wait(2)
  1080. partasdeff:Remove()
  1081. end)()
  1082. else
  1083. sel = math.random(1,3)
  1084. if sel == 1 then
  1085. chatfunc("...")
  1086. elseif sel == 2 then
  1087. chatfunc("No...")
  1088. elseif sel == 3 then
  1089. chatfunc("I can't do that...")
  1090. end
  1091. for i = 0, 5, 0.1 do
  1092. swait()
  1093. PlayAnimationFromTable({
  1094. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1095. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1096. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1097. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1098. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1099. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1100. }, .3, false)
  1101. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1102. end
  1103. end
  1104. Humanoid.WalkSpeed = 8
  1105. attack = false
  1106. end
  1107. local Grabbed = false
  1108.  
  1109. function hedshoot()
  1110. attack = true
  1111.  
  1112. --local GGyro = Instance.new("BodyPosition")
  1113. local grab = nil
  1114. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1115. if v:FindFirstChild('Torso') then
  1116. Grabbed = true
  1117. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1118. grab = v
  1119. end
  1120. end
  1121. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1122. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1123. for i = 0, 1, 0.1 do
  1124. swait()
  1125. if Grabbed == true then
  1126. grab.Humanoid.PlatformStand = true
  1127. --GGyro.position = Partss.Position
  1128. --GGyro.Parent = grab.Head
  1129. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1130. end
  1131. PlayAnimationFromTable({
  1132. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1133. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1134. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1135. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1136. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1137. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1138. }, .3, false)
  1139. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1140.  
  1141. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1142. end
  1143. if Grabbed == true then
  1144. Humanoid.WalkSpeed = 0
  1145. for i = 0, 2, 0.1 do
  1146. swait()
  1147. if Grabbed == true then
  1148. grab.Humanoid.PlatformStand = true
  1149. --GGyro.position = Partss.Position
  1150. --GGyro.Parent = grab.Head
  1151. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1152. end
  1153. PlayAnimationFromTable({
  1154. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1155. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1156. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1157. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1158. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1159. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1160. }, .3, false)
  1161. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1162. end
  1163. if grab.Name ~= "CKbackup" then
  1164. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1165. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1166. partasdeff.LightEmission = .1
  1167. partasdeff.Size = NumberSequence.new(0.2)
  1168. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1169. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1170. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1171. partasdeff.Transparency = bbb
  1172. partasdeff.Size = aaa
  1173. partasdeff.ZOffset = .9
  1174. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1175. partasdeff.LockedToPart = false
  1176. partasdeff.EmissionDirection = "Back"
  1177. partasdeff.Lifetime = NumberRange.new(1, 2)
  1178. partasdeff.Rate = 1000
  1179. partasdeff.Rotation = NumberRange.new(-100, 100)
  1180. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1181. partasdeff.Speed = NumberRange.new(10)
  1182. partasdeff.VelocitySpread = 20
  1183. partasdeff.Enabled=false
  1184. sel = math.random(1,3)
  1185. if sel == 1 then
  1186. chatfunc("Too weak.")
  1187. elseif sel == 2 then
  1188. chatfunc("Die.")
  1189. elseif sel == 3 then
  1190. chatfunc("Take this.")
  1191. end
  1192. for i = 0, 2, 0.1 do
  1193. swait()
  1194. if Grabbed == true then
  1195. grab.Humanoid.PlatformStand = true
  1196. --GGyro.position = Partss.Position
  1197. --GGyro.Parent = grab.Head
  1198. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1199. end
  1200. PlayAnimationFromTable({
  1201. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1202. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1203. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1204. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1205. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1206. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1207. }, .1, false)
  1208. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1209. end
  1210. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1211. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1212. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1213. dmg(grab)
  1214. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1215. partasdeff.Enabled=true
  1216. for i = 0, 1, 0.1 do
  1217. swait()
  1218. PlayAnimationFromTable({
  1219. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1220. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1221. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1222. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1223. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1224. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1225. }, .3, false)
  1226. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1227. end
  1228. partasdeff.Enabled=false
  1229. for i = 0, 2.5, 0.1 do
  1230. swait()
  1231. PlayAnimationFromTable({
  1232. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1233. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1234. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1235. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238. }, .2, false)
  1239. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1240. end
  1241. coroutine.wrap(function()
  1242. wait(2)
  1243. partasdeff:Remove()
  1244. end)()
  1245. else
  1246. grab.Humanoid.PlatformStand = false
  1247. for i = 0, 3, 0.1 do
  1248. swait()
  1249. PlayAnimationFromTable({
  1250. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1254. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1255. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1256. }, .1, false)
  1257. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1258. end
  1259. sel = math.random(1,3)
  1260. if sel == 1 then
  1261. chatfunc("I'm so silly...")
  1262. elseif sel == 2 then
  1263. chatfunc("What am i doing...")
  1264. elseif sel == 3 then
  1265. chatfunc("I can't...")
  1266. end
  1267. for i = 0, 5, 0.1 do
  1268. swait()
  1269. PlayAnimationFromTable({
  1270. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1271. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1272. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1273. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1274. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1275. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1276. }, .3, false)
  1277. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1278. end
  1279. end
  1280. end
  1281. --GGyro.Parent = nil
  1282. attack = false
  1283. Grabbed = false
  1284. Humanoid.WalkSpeed = 8
  1285.  
  1286. end
  1287. function moarblood()
  1288. attack = true
  1289. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1290. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1291. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1292. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1293. wait(.5)
  1294. for i = 0, 1.2, 0.1 do
  1295. swait()
  1296. PlayAnimationFromTable({
  1297. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1298. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1299. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1300. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1303. }, .2, false)
  1304. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1305. end
  1306. if targetted.Name ~= "CKbackup" then
  1307. local grab = nil
  1308. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1309. if v:FindFirstChild('Head') then
  1310. Grabbed = true
  1311. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1312. grab = v
  1313. end
  1314. end
  1315. Humanoid.WalkSpeed = 0
  1316. for i = 0, 2, 0.1 do
  1317. swait()
  1318. if Grabbed == true then
  1319. grab.Humanoid.PlatformStand = true
  1320. --GGyro.position = Partss.Position
  1321. --GGyro.Parent = grab.Head
  1322. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1323. end
  1324. PlayAnimationFromTable({
  1325. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1326. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1327. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1328. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1329. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. }, .25, false)
  1332. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1333. end
  1334. if Grabbed == true then
  1335. sel = math.random(1,3)
  1336. if sel == 1 then
  1337. chatfunc("No regret?")
  1338. elseif sel == 2 then
  1339. chatfunc("Too easy.")
  1340. elseif sel == 3 then
  1341. chatfunc("Can't struggle?")
  1342. end
  1343. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1344. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1345. partasdeff.LightEmission = .1
  1346. partasdeff.Size = NumberSequence.new(0.2)
  1347. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1348. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1349. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1350. partasdeff.Transparency = bbb
  1351. partasdeff.Size = aaa
  1352. partasdeff.ZOffset = .9
  1353. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1354. partasdeff.LockedToPart = false
  1355. partasdeff.EmissionDirection = "Back"
  1356. partasdeff.Lifetime = NumberRange.new(1, 2)
  1357. partasdeff.Rate = 1000
  1358. partasdeff.Rotation = NumberRange.new(-100, 100)
  1359. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1360. partasdeff.Speed = NumberRange.new(6)
  1361. partasdeff.VelocitySpread = 10000
  1362. partasdeff.Enabled=false
  1363. for i = 0, 3, 0.1 do
  1364. swait()
  1365. if Grabbed == true then
  1366. grab.Humanoid.PlatformStand = true
  1367. --GGyro.position = Partss.Position
  1368. --GGyro.Parent = grab.Head
  1369. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1370. end
  1371. PlayAnimationFromTable({
  1372. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1373. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1375. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. }, .1, false)
  1379. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1380. end
  1381. partasdeff.Enabled=true
  1382. grab.Torso.Transparency = 1
  1383. dmg(grab)
  1384. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", grab.Head, .8, .8)
  1385. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, .7)
  1386.  
  1387. coroutine.wrap(function()
  1388. wait(.4)
  1389. partasdeff.Enabled=false
  1390. end)()
  1391. for i = 0, 3.5, 0.1 do
  1392. swait()
  1393. PlayAnimationFromTable({
  1394. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1395. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1396. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1397. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1398. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1399. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1400. }, .3, false)
  1401. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1402. end
  1403. end
  1404. else
  1405. Humanoid.WalkSpeed = 0
  1406. for i = 0, 3, 0.1 do
  1407. swait()
  1408. PlayAnimationFromTable({
  1409. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1410. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1413. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1414. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1415. }, .2, false)
  1416. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1417. end
  1418. sel = math.random(1,3)
  1419. if sel == 1 then
  1420. chatfunc("Aahhh...")
  1421. elseif sel == 2 then
  1422. chatfunc("Oh Sugarie, I thought you're enemy...")
  1423. elseif sel == 3 then
  1424. chatfunc("Sigh...")
  1425. end
  1426. for i = 0, 5, 0.1 do
  1427. swait()
  1428. PlayAnimationFromTable({
  1429. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1430. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1431. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435. }, .3, false)
  1436. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1437. end
  1438. end
  1439. attack = false
  1440. Grabbed = false
  1441. k:Remove()
  1442. Humanoid.WalkSpeed = 8
  1443. end
  1444.  
  1445. function painlessrain()
  1446. attack = true
  1447. Humanoid.WalkSpeed = 0
  1448. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1449.  
  1450. coroutine.wrap(function()
  1451. for i = 0, 4 do
  1452. wait(.2)
  1453. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1454. end
  1455. end)()
  1456. for i = 0, 4, 0.1 do
  1457. swait()
  1458. PlayAnimationFromTable({
  1459. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. }, .07, false)
  1466. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1467. end
  1468. for i = 0, 1.5, 0.1 do
  1469. swait()
  1470. PlayAnimationFromTable({
  1471. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. }, .2, false)
  1478. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1479. end
  1480. for i = 0, 3 do
  1481. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1482. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1483. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1484. for i = 0, .5, 0.1 do
  1485. swait()
  1486. PlayAnimationFromTable({
  1487. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1489. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1490. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1491. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493. }, .3, false)
  1494. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1495. end
  1496. for i = 0, .5, 0.1 do
  1497. swait()
  1498. PlayAnimationFromTable({
  1499. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. }, .3, false)
  1506. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1507. end
  1508. end
  1509. attack = false
  1510. Humanoid.WalkSpeed = 8
  1511. wait(.4)
  1512. for i = 0, 8 do
  1513. wait(.2)
  1514. mdmg(ref1, 3)
  1515. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1516. ref1.Position = Mouse.hit.p
  1517. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1518. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1519. end
  1520. ref1:Remove()
  1521. end
  1522.  
  1523. function TargetSelect(person)
  1524. local dd=coroutine.wrap(function()
  1525. if targetted ~= person then
  1526. targetted = person
  1527. img2.Size = UDim2.new(1,0,1,0)
  1528. img2.ImageTransparency = 0
  1529. img2.Position = UDim2.new(0,0,0,0)
  1530. for i = 0, 2, 0.1 do
  1531. swait()
  1532. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1533. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1534. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1535. end
  1536. end
  1537. end)
  1538. dd()
  1539. end
  1540.  
  1541. function LockOn()
  1542. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1543. TargetSelect(Mouse.Target.Parent)
  1544. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1545. end
  1546. end
  1547.  
  1548.  
  1549. function ofmoosic() -- 2 lazi hoh
  1550. delays = true
  1551. while wait() and kkk and kkk.Volume >= 0.02 do
  1552. kkk.Volume = kkk.Volume - 0.05
  1553. end
  1554. wait(0.1)
  1555. kkk.Pitch = 0
  1556. kkk.PlaybackSpeed = 0
  1557. play = false
  1558. delays = false
  1559. end
  1560. function onmoosic()
  1561. delays = true
  1562. kkk.Pitch = .6
  1563. kkk.PlaybackSpeed = .6
  1564. while wait() and kkk and kkk.Volume <= 1.5 do
  1565. kkk.Volume = kkk.Volume + 0.05
  1566. end
  1567. wait(0.1)
  1568. play = true
  1569. delays = false
  1570. end
  1571. Mouse.Button1Down:connect(function()
  1572. if attack == false and targetted ~= nil then
  1573. attackone()
  1574. end
  1575. end)
  1576.  
  1577. Mouse.KeyDown:connect(function(k)
  1578. k = k:lower()
  1579. if attack == false and k == 'q' then
  1580. LockOn()
  1581. end
  1582. if k == 'z' and attack == false then
  1583. hedshoot()
  1584. elseif k == 'x' and attack == false and targetted ~= nil then
  1585. moarblood()
  1586. elseif k == 'c' and attack == false then
  1587. painlessrain()
  1588. elseif k == 'g' and delays == false and Character.Name == "grgrgry21" then
  1589. delays = true
  1590. chatfunc("Hey Sugarie...")
  1591. wait(2)
  1592. chatfunc("I want to tell you...")
  1593. wait(3)
  1594. chatfunc("Be my...")
  1595. wait(1)
  1596. chatfunc("Sacri-")
  1597. wait(.5)
  1598. chatfunc("I mean...")
  1599. wait(1)
  1600. chatfunc("Friend, Okay...?")
  1601. delays = false
  1602. elseif k == 'm' and play == true and delays == false then
  1603. ofmoosic()
  1604. elseif k == 'm' and play == false and delays == false then
  1605. onmoosic()
  1606. end
  1607. end)
  1608.  
  1609. kkk = Instance.new("Sound",Character)
  1610. kkk.Volume = 1.5
  1611. kkk.PlaybackSpeed = 1
  1612. kkk.Pitch = .6
  1613. kkk.SoundId = "rbxassetid://583415095"
  1614. kkk:Play()
  1615. kkk.Name = "a"
  1616. kkk.Looped = true
  1617.  
  1618.  
  1619. coroutine.wrap(function()
  1620. while true do
  1621. swait()
  1622. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1623. if v:IsA("Part") then
  1624. v.Anchored = false
  1625. end
  1626. end
  1627. for i, v in pairs(Character:GetChildren()) do
  1628. if v:IsA("Part") then
  1629. v.Anchored = false
  1630. elseif v:IsA("Accessory") then
  1631. v.Handle.Anchored = false
  1632. end
  1633. end
  1634. end
  1635. end)()
  1636. coroutine.wrap(function()
  1637. while 1 do
  1638. swait()
  1639. if doe <= 360 then
  1640. doe = doe + 2
  1641. else
  1642. doe = 0
  1643. end
  1644. end
  1645. end)()
  1646. while true do
  1647. swait()
  1648. for i, v in pairs(Character:GetChildren()) do
  1649. if v:IsA("Part") then
  1650. v.Material = "SmoothPlastic"
  1651. elseif v:IsA("Accessory") then
  1652. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1653. end
  1654. end
  1655. while true do
  1656. swait()
  1657. Character.Humanoid.MaxHealth = math.huge
  1658. Character.Humanoid.Health = math.huge
  1659. imgl.Rotation = imgl.Rotation + 3
  1660. img2.Rotation = img2.Rotation + 3
  1661. if targetted ~= nil then
  1662. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1663. abss.Enabled = true
  1664. elseif targetted == nil then
  1665. abss.Adornee = nil
  1666. abss.Enabled = false
  1667. end
  1668.  
  1669. while true and imgl.Rotation >= 360 do
  1670. imgl.Rotation = 0
  1671. img2.Rotation = 0
  1672. end
  1673. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1674. velocity = RootPart.Velocity.y
  1675. sine = sine + change
  1676. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1677. if RootPart.Velocity.y > 1 and hit == nil then
  1678. Anim = "Jump"
  1679. if attack == false then
  1680. PlayAnimationFromTable({
  1681. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1682. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1683. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1685. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1686. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1687. }, .3, false)
  1688. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1689. end
  1690. elseif RootPart.Velocity.y < -1 and hit == nil then
  1691. Anim = "Fall"
  1692. if attack == false then
  1693. PlayAnimationFromTable({
  1694. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1697. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1698. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1699. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700. }, .3, false)
  1701. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1702. end
  1703. elseif Torsovelocity < 1 and hit ~= nil then
  1704. Anim = "Idle"
  1705. if attack == false then
  1706. change = 1
  1707. PlayAnimationFromTable({
  1708. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1709. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1710. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1711. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1712. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1713. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1714. }, .3, false)
  1715. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1716. end
  1717. elseif Torsovelocity > 2 and hit ~= nil then
  1718. Anim = "Walk"
  1719. if attack == false then
  1720. PlayAnimationFromTable({
  1721. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1722. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1723. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1724. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1725. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1726. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1727. }, .3, false)
  1728. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1729. end
  1730. end
  1731. if 0 < #Effects then
  1732. for e = 1, #Effects do
  1733. if Effects[e] ~= nil then
  1734. local Thing = Effects[e]
  1735. if Thing ~= nil then
  1736. local Part = Thing[1]
  1737. local Mode = Thing[2]
  1738. local Delay = Thing[3]
  1739. local IncX = Thing[4]
  1740. local IncY = Thing[5]
  1741. local IncZ = Thing[6]
  1742. if Thing[2] == "Shoot" then
  1743. local Look = Thing[1]
  1744. local move = 30
  1745. if Thing[8] == 3 then
  1746. move = 10
  1747. end
  1748. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1749. if Thing[10] ~= nil then
  1750. da = pos
  1751. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1752. cfa = CFrame.new(Thing[4], pos)
  1753. tehCF = cfa:lerp(cf2, 0.2)
  1754. Thing[1] = tehCF.lookVector
  1755. end
  1756. local mag = (Thing[4] - pos).magnitude
  1757. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1758. if Thing[8] == 2 then
  1759. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1760. end
  1761. Thing[4] = Thing[4] + Look * move
  1762. Thing[3] = Thing[3] - 1
  1763. if 2 < Thing[5] then
  1764. Thing[5] = Thing[5] - 0.3
  1765. Thing[6] = Thing[6] - 0.3
  1766. end
  1767. if hit ~= nil then
  1768. Thing[3] = 0
  1769. if Thing[8] == 1 or Thing[8] == 3 then
  1770. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1771. else
  1772. if Thing[8] == 2 then
  1773. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1774. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1775. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1776. ref.Anchored = true
  1777. ref.CFrame = CFrame.new(pos)
  1778. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1779. game:GetService("Debris"):AddItem(ref, 0.2)
  1780. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1781. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1782. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1783. end
  1784. end
  1785. end
  1786. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1787. ref.Anchored = true
  1788. ref.CFrame = CFrame.new(pos)
  1789. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1790. game:GetService("Debris"):AddItem(ref, 1)
  1791. end
  1792. if Thing[3] <= 0 then
  1793. table.remove(Effects, e)
  1794. end
  1795. end
  1796. do
  1797. do
  1798. if Thing[2] == "FireWave" then
  1799. if Thing[3] <= Thing[4] then
  1800. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1801. Thing[3] = Thing[3] + 1
  1802. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1803. else
  1804. Part.Parent = nil
  1805. table.remove(Effects, e)
  1806. end
  1807. end
  1808. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1809. if Thing[1].Transparency <= 1 then
  1810. if Thing[2] == "Block1" then
  1811. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1812. Mesh = Thing[7]
  1813. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1814. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1815. else
  1816. if Thing[2] == "Block2" then
  1817. Thing[1].CFrame = Thing[1].CFrame
  1818. Mesh = Thing[7]
  1819. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1820. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1821. else
  1822. if Thing[2] == "Fire" then
  1823. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1824. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1825. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1826. else
  1827. if Thing[2] == "Cylinder" then
  1828. Mesh = Thing[7]
  1829. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1830. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1831. else
  1832. if Thing[2] == "Blood" then
  1833. Mesh = Thing[7]
  1834. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1835. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1836. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1837. else
  1838. if Thing[2] == "Elec" then
  1839. Mesh = Thing[10]
  1840. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1841. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1842. else
  1843. if Thing[2] == "Disappear" then
  1844. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1845. else
  1846. if Thing[2] == "Shatter" then
  1847. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1848. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1849. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1850. Thing[6] = Thing[6] + Thing[5]
  1851. end
  1852. end
  1853. end
  1854. end
  1855. end
  1856. end
  1857. end
  1858. end
  1859. else
  1860. Part.Parent = nil
  1861. table.remove(Effects, e)
  1862. end
  1863. end
  1864. end
  1865. end
  1866. end
  1867. end
  1868. end
  1869. end
  1870. end
  1871. end
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