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- Initialize engine version: 2018.4.11f1 (7098af2f11ea)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: Radeon RX Vega (ID=0x687f)
- Vendor:
- VRAM: 8119 MB
- Driver: 27.20.2001.16003
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.056 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.435900 ms
- [Message: BepInEx] BepInEx 5.3.0.0 - HoneySelect2
- [Info : BepInEx] Running under Unity v2018.4.11.7379119
- [Info : BepInEx] CLR runtime version: 4.0.30319.42000
- [Info : BepInEx] Supports SRE: True
- [Message: BepInEx] Preloader started
- [Info : BepInEx] Loaded 1 patcher methods from CultureFix, Version=14.0.0.0, Culture=neutral, PublicKeyToken=null
- [Info : BepInEx] Loaded 1 patcher methods from MagicCarrot, Version=14.0.0.0, Culture=neutral, PublicKeyToken=null
- [Info : BepInEx] 3 patcher plugin(s) loaded
- [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
- [Info : BepInEx] Patching [Sirenix.Utilities] with [IllusionFixes.Patchers.MagicCarrotPatch]
- [Info : BepInEx] Patching [Sirenix.Serialization] with [IllusionFixes.Patchers.MagicCarrotPatch]
- [Message: BepInEx] Preloader finished
- [Message: BepInEx] Chainloader ready
- [Message: BepInEx] Chainloader started
- [Info : BepInEx] 98 plugins to load
- [Warning: BepInEx] Skipping [AIHS2_StudioCharaSort 1.0.0] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [HS2PE 2.12.0] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Studio Wear Custom 0.1.5] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [HS2_QuickAccessBox 2.2.1] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [StudioCharaRefresh 1.0] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [HS2_StudioPOV 1.1.1] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Studio MultiSelect Chara 0.9.1] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Studio Scene Navigation 0.8.6] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Animation Controller 2.2] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [FK and IK 1.1] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Material Editor Studio 2.1.2] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Pose Folders 1.0] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Pose Quick Load 1.0] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Studio Custom Masking 1.0] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Image Embed 1.0] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Studio Object Move Hotkeys 1.0] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Studio Scene Loaded Sound 1.1] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [StudioSceneSettings 1.2] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Fix Shader Dropdown Menu 14.0] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Invalid Scene Protection 14.0] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Pose Load Fix 14.0] because of process filters (StudioNEOV2)
- [Warning: BepInEx] Skipping [Studio Optimizations 14.0] because of process filters (StudioNEOV2)
- [Info : BepInEx] Loading [HS2 Better Penetration 2.0.2.0]
- [Info : BepInEx] Loading [Enable Full Screen Toggle 1.0]
- [Info : BepInEx] Loading [Enable Resize 1.5]
- [Info : BepInEx] Loading [Input Hotkey Block 1.3]
- [Info : BepInEx] Loading [Mute In Background 1.1]
- [Info : BepInEx] Loading [BepisFixHS2 1.0]
- Fallback handler could not load library D:/vd.tmp/{7CBCEB34-BF35}/HoneySelect 2 R4/HoneySelect2_Data/Mono/data-000001BE27CAB850.dll
- [Info : BepInEx] Loading [Runtime Unity Editor 2.1.1]
- [Info : BepInEx] Loading [Cheat Tools 2.7.2]
- [Info : BepInEx] Loading [HS2 PoV X 1.1.1]
- [Info : BepInEx] Loading [Configuration Manager 16.0]
- [Info : BepInEx] Loading [Extended Save 15.3.2]
- Fallback handler could not load library D:/vd.tmp/{7CBCEB34-BF35}/HoneySelect 2 R4/HoneySelect2_Data/Mono/data-000001BE33B0C1E0.dll
- [Info : BepInEx] Loading [Input Length Unlocker 15.3.2]
- [Info : BepInEx] Loading [Screenshot Manager 15.3.2]
- [Info : BepInEx] Loading [XUnity Resource Redirector 1.1.2]
- [Info : BepInEx] Loading [Sideloader 15.3.2]
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromFileAsync_Internal through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromFile_Internal through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromMemoryAsync_Internal through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromMemory_Internal through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.returnMainAsset through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.Load through forced MonoMod hooks. (managed)
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadAsync through forced MonoMod hooks. (managed)
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadAll through forced MonoMod hooks. (managed)
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadAsset_Internal through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadAssetAsync_Internal through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadAssetWithSubAssets_Internal through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadAssetWithSubAssetsAsync_Internal through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundleRequest.get_asset through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundleRequest.get_allAssets through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.Resources.Load through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.Resources.LoadAll through forced MonoMod hooks. (native)
- [Warning: Harmony] AccessTools.Method: Could not find method for type UnityEngine.Resources and name GetBuiltinResource and parameters (System.String, System.Type)
- [Warning:XUnity.Common] Could not hook 'Resources_GetBuiltinResource_Hook'. Likely due differences between different versions of the engine or text framework.
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundleCreateRequest.get_assetBundle through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AssetBundleCreateRequest.SetEnableCompatibilityChecks through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.get_isDone through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.get_progress through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.get_priority through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.set_priority through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.get_allowSceneActivation through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.set_allowSceneActivation through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.Finalize through forced MonoMod hooks. (managed)
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetBundleLoading.
- [Debug :XUnity.ResourceRedirector] New callback order for AssetBundleLoading:
- [Debug :XUnity.ResourceRedirector] [-1000] <>c.<EnableRedirectMissingAssetBundlesToEmptyAssetBundle>b__37_0
- [Debug :XUnity.ResourceRedirector] Registered new callback for AsyncAssetBundleLoading.
- [Debug :XUnity.ResourceRedirector] New callback order for AsyncAssetBundleLoading:
- [Debug :XUnity.ResourceRedirector] [-1000] <>c.<EnableRedirectMissingAssetBundlesToEmptyAssetBundle>b__37_1
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetBundleLoaded.
- [Debug :XUnity.ResourceRedirector] New callback order for AssetBundleLoaded:
- [Debug :XUnity.ResourceRedirector] [-2000] <>c__DisplayClass38_0.<EnableRandomizeCabIfConflict>b__2
- [Debug :XUnity.ResourceRedirector] Registered new callback for AsyncAssetLoading.
- [Debug :XUnity.ResourceRedirector] New callback order for AsyncAssetLoading:
- [Debug :XUnity.ResourceRedirector] [0] Sideloader.RedirectHook
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetLoading.
- [Debug :XUnity.ResourceRedirector] New callback order for AssetLoading:
- [Debug :XUnity.ResourceRedirector] [0] Sideloader.RedirectHook
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetBundleLoading.
- [Debug :XUnity.ResourceRedirector] New callback order for AssetBundleLoading:
- [Debug :XUnity.ResourceRedirector] [0] Sideloader.AssetBundleLoadingHook
- [Debug :XUnity.ResourceRedirector] [-1000] <>c.<EnableRedirectMissingAssetBundlesToEmptyAssetBundle>b__37_0
- [Debug :XUnity.ResourceRedirector] Registered new callback for AsyncAssetBundleLoading.
- [Debug :XUnity.ResourceRedirector] New callback order for AsyncAssetBundleLoading:
- [Debug :XUnity.ResourceRedirector] [0] Sideloader.AssetBundleLoadingHook
- [Debug :XUnity.ResourceRedirector] [-1000] <>c.<EnableRedirectMissingAssetBundlesToEmptyAssetBundle>b__37_1
- [Info :Sideloader] Found 756 zipmods in directory: D:\vd.tmp\{7CBCEB34-BF35}\HoneySelect 2 R4\mods
- [Info :Sideloader] Skipping archive "Sideloader Modpack - Uncensor Selector\[Female][AI][ddaa33]BDSM_BODY_ARM.zipmod" because it's meant for AI Girl
- [Info :Sideloader] Skipping archive "Sideloader Modpack - Uncensor Selector\[Female][AI][ddaa33]BDSM_BODY_D1.zipmod" because it's meant for AI Girl
- [Info :Sideloader] Skipping archive "Sideloader Modpack - Uncensor Selector\[Female][AI][SAC]UncensorSelectorPack v0.31.zipmod" because it's meant for AI Girl
- [Info :Sideloader] Skipping archive "Sideloader Modpack - Uncensor Selector\[Female][ddaa33] S06.zipmod" because it's meant for AI Girl
- [Info :Sideloader] Successfully loaded 752 mods out of 756 archives in 5343ms
- [Warning:Sideloader] Could not load 4 mods, see previous warnings for more information. File names of skipped archives:
- Sideloader Modpack - Uncensor Selector\[Female][AI][ddaa33]BDSM_BODY_ARM.zipmod | Sideloader Modpack - Uncensor Selector\[Female][AI][ddaa33]BDSM_BODY_D1.zipmod | Sideloader Modpack - Uncensor Selector\[Female][AI][SAC]UncensorSelectorPack v0.31.zipmod | Sideloader Modpack - Uncensor Selector\[Female][ddaa33] S06.zipmod
- [Info : BepInEx] Loading [Slider Unlocker 15.3.2]
- [Info : BepInEx] Loading [BGM Loader 15.3.2]
- [Info : BepInEx] Loading [Message Center 1.1]
- [Info : BepInEx] Loading [Character Export 1.0]
- [Info : BepInEx] Loading [Demosaic 1.1]
- [Info : BepInEx] Loading [Input Hotkey Block 1.2]
- [Info : BepInEx] Loading [MoreAccessories 1.2.2]
- [Info : BepInEx] Loading [Modding API 1.13]
- [Debug :Modding API] Game version 1.1.4 running under ja-JP culture
- [Debug :Modding API] Installed DLC: 02 03 04 10 13 31 32 33 34 35 36 37 38 39 40 41
- [Debug :Modding API] Processor: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz (4 threads @ 3504MHz); RAM: 16344MB (45% used); OS: Windows 10 (10.0.0) 64bit
- [Debug :Modding API] Hooking System.Boolean AIChara.ChaFile.LoadFile(System.IO.BinaryReader, System.Int32, System.Boolean, System.Boolean)
- [Info : BepInEx] Loading [Invisible Body 1.3.2]
- [Info : BepInEx] Loading [Maker Defaults 1.0]
- [Info : BepInEx] Loading [Male Juice 1.2.2]
- [Info : BepInEx] Loading [Material Editor 2.1.2]
- [Info : BepInEx] Loading [Material Editor Maker 2.1.2]
- [Info : BepInEx] Loading [Subtitles 2.0]
- [Info : BepInEx] Loading [XUnity Auto Translator 4.12.0]
- OnLevelWasLoaded was found on AutoTranslationPlugin
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 356)
- [Debug :XUnity.Common] Hooked UnityEngine.UI.Text.set_text through Harmony hooks.
- [Debug :XUnity.Common] Hooked UnityEngine.UI.Text.OnEnable through Harmony hooks.
- [Debug :XUnity.Common] Hooked TMPro.TextMeshProUGUI.OnEnable through Harmony hooks.
- [Debug :XUnity.Common] Hooked TMPro.TextMeshPro.OnEnable through Harmony hooks.
- [Debug :XUnity.Common] Hooked TMPro.TMP_Text.set_text through Harmony hooks.
- [Debug :XUnity.Common] Hooked TMPro.TMP_Text.SetText through Harmony hooks.
- [Debug :XUnity.Common] Hooked TMPro.TMP_Text.SetText through Harmony hooks.
- [Debug :XUnity.Common] Hooked TMPro.TMP_Text.SetText through Harmony hooks.
- [Debug :XUnity.Common] Hooked TMPro.TMP_Text.SetCharArray through Harmony hooks.
- [Debug :XUnity.Common] Hooked TMPro.TMP_Text.SetCharArray through Harmony hooks.
- [Debug :XUnity.Common] Hooked TMPro.TMP_Text.SetCharArray through Harmony hooks.
- [Debug :XUnity.Common] Hooked UnityEngine.Events.UnityEventBase.Invoke through Harmony hooks.
- [Debug :XUnity.Common] Hooked UnityEngine.Events.UnityEventBase.PrepareInvoke through Harmony hooks.
- [Debug :XUnity.Common] Hooked UnityEngine.UI.MaskableGraphic.OnEnable through Harmony hooks.
- [Debug :XUnity.Common] Hooked UnityEngine.UI.Image.set_sprite through Harmony hooks.
- [Debug :XUnity.Common] Hooked UnityEngine.UI.Image.set_overrideSprite through Harmony hooks.
- [Debug :XUnity.Common] Hooked UnityEngine.UI.Image.set_material through Harmony hooks.
- [Debug :XUnity.Common] Hooked UnityEngine.UI.RawImage.set_texture through Harmony hooks.
- [Debug :XUnity.Common] Hooked UnityEngine.Cursor.SetCursor through Harmony hooks.
- Fallback handler could not load library D:/vd.tmp/{7CBCEB34-BF35}/HoneySelect 2 R4/HoneySelect2_Data/Mono/data-000001BE2850EF40.dll
- [Debug :XUnity.Common] Hooked UnityEngine.SpriteRenderer.set_sprite through Harmony hooks.
- [Debug :XUnity.Common] Hooked UnityEngine.Material.set_mainTexture through Harmony hooks.
- Fallback handler could not load library D:/vd.tmp/{7CBCEB34-BF35}/HoneySelect 2 R4/HoneySelect2_Data/Mono/data-000001BE34117860.dll
- [Debug :XUnity.Common] Hooked UnityEngine.Sprite.get_texture through Harmony hooks.
- [Debug :XUnity.AutoTranslator] Disabling certificate checks for endpoints because of configuration.
- [Debug :XUnity.AutoTranslator] Probing whether OnLevelWasLoaded or SceneManager is supported in this version of Unity. Any warnings related to OnLevelWasLoaded coming from Unity can safely be ignored.
- [Debug :XUnity.AutoTranslator] SceneManager is supported in this version of Unity.
- [Debug :XUnity.AutoTranslator] Loaded resize command text files.
- [Debug :XUnity.AutoTranslator] --- Loading Global Translations ---
- [Debug :XUnity.AutoTranslator] Loaded translation text files (took 4.43 seconds)
- [Debug :XUnity.AutoTranslator] Created variation translations (took 0 seconds)
- [Debug :XUnity.AutoTranslator] Created token translations (took 0 seconds)
- [Debug :XUnity.AutoTranslator] Loaded texture files (took 0.05 seconds)
- [Info :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [2018.4.11f1] game.
- [Info : BepInEx] Loading [Text Resource Redirector 1.4]
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for AssetLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] Registered new callback for ResourceLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for ResourceLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Info :Text Resource Redirector] IllusionMods.ExcelDataHandler enabled
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for AssetLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] Registered new callback for ResourceLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for ResourceLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Info :Text Resource Redirector] IllusionMods.ScenarioDataHandler enabled
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for AssetLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] Registered new callback for ResourceLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for ResourceLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.Common] Hooked UnityEngine.TextAsset.get_bytes through forced MonoMod hooks. (native)
- [Debug :XUnity.Common] Hooked UnityEngine.TextAsset.get_text through forced MonoMod hooks. (native)
- [Info :Text Resource Redirector] IllusionMods.TextAssetTableHandler enabled
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for AssetLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] Registered new callback for ResourceLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for ResourceLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Info :Text Resource Redirector] IllusionMods.ChaListDataHandler enabled
- [Fatal :Text Resource Redirector] ConfigureHandlersForHS2 fired
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for AssetLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] Registered new callback for ResourceLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for ResourceLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Info :Text Resource Redirector] IllusionMods.VoiceInfoHandler enabled
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for AssetLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] Registered new callback for ResourceLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for ResourceLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Info :Text Resource Redirector] IllusionMods.BGMNameInfoHandler enabled
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for AssetLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] Registered new callback for ResourceLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for ResourceLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Info :Text Resource Redirector] IllusionMods.EventContentInfoDataHandler enabled
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for AssetLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] Registered new callback for ResourceLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for ResourceLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Info :Text Resource Redirector] IllusionMods.MapInfoHandler enabled
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for AssetLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] Registered new callback for ResourceLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for ResourceLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Info :Text Resource Redirector] IllusionMods.ParameterNameInfoHandler enabled
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for AssetLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] Registered new callback for ResourceLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for ResourceLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleResource
- [Info :Text Resource Redirector] IllusionMods.AchievementInfoDataHandler enabled
- [Info : BepInEx] Loading [Skin Overlay Mod 5.2]
- [Info : BepInEx] Loading [Uncensor Selector 3.9.2]
- [Info : BepInEx] Loading [GeBo Modding API 1.0.1]
- [Info : BepInEx] Loading [Translation Cache Cleaner 0.5.3]
- [Info : BepInEx] Loading [Translation Helper 0.9.2]
- [Debug :Translation Helper] TranslationHelperPlugin.Translation.Configuration.Setup
- [Debug :Translation Helper] TranslationHelperPlugin.Chara.Configuration.Setup
- [Debug :Translation Helper] TranslationHelperPlugin.MainGame.Configuration.Setup
- [Debug :Translation Helper] TranslationHelperPlugin.Maker.Configuration.Setup
- [Info : BepInEx] Loading [HS2_Hooah 1.0.0]
- [Info : BepInEx] Loading [HS2_AnimationPairing 1.0.0]
- [Info : BepInEx] Loading [HS2_DependencyLoader 1.1.2]
- [Info : BepInEx] Loading [HS2Heelz 1.2.0]
- [Info : BepInEx] Loading [BonesFramework 1.4.0]
- BonesFramework: Trying to patch methods...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- BonesFramework: Patch successful!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- [Info : BepInEx] Loading [HS2US 1.9.0]
- [Warning: Harmony] Unknown patch - MethodType.Getter and MethodType.Setter should be used instead adding get_ and set_ to property names
- [Info : BepInEx] Loading [boopz 1.0.1]
- [Info : BepInEx] Loading [HeightBarX 3.3]
- [Info : BepInEx] Loading [C# Script Loader 1.2.1]
- [Info :C# Script Loader] Found 1 scripts to compile, skipping 0 scripts because of `scriptignores` or process filters
- [Info :C# Script Loader] (12,35): warning CS0618: `BepInEx.Harmony.HarmonyWrapper.PatchAll(System.Type, HarmonyLib.Harmony)' is obsolete: `Use HarmonyLib.Harmony.CreateAndPatchAll or HarmonyLib.Harmony.PatchAll'
- [Info :C# Script Loader] Running AYAYA
- [Info : BepInEx] Loading [HS2_BetterHScenes 2.5.1]
- [Info : BepInEx] Loading [HS2_ClothColliders 1.0.1]
- [Info : BepInEx] Loading [Configuration Manager wrapper for HoneySelect 2 15.3.2]
- [Info : BepInEx] Loading [HS2_ExtraGroups 1.0.1]
- [Info : BepInEx] Loading [Camera Target Fix 14.0]
- [Info : BepInEx] Loading [Adjust physics gravity to match AI-Shoujo 14.0]
- [Info : BepInEx] Loading [Studio and Maker Data Corruption Fixes 14.0]
- [Info : BepInEx] Loading [Maker Optimizations 14.0]
- [Info : BepInEx] Loading [Manifest Corrector 14.0]
- [Info : BepInEx] Loading [Null Checks 14.0]
- [Info : BepInEx] Loading [Resource Unload Optimizations 14.0]
- [Info : BepInEx] Loading [Settings Fix 14.0]
- [Info : BepInEx] Loading [HS2_FuckThe50Check 1.0.0]
- [Info : BepInEx] Loading [HS2_HCharaSwitcher 1.0.0]
- [Info : BepInEx] Loading [HS2_HLightControl 1.2.2]
- [Info : BepInEx] Loading [HS2_MakerSearch 1.1.1]
- [Info : BepInEx] Loading [HS2_UnlockPlayerHClothes 1.4.2]
- [Info : BepInEx] Loading [HS2_UnlockPlayerHeight 1.4.3]
- [Info : BepInEx] Loading [Clothes Overlay Mod 5.2]
- [Info : BepInEx] Loading [Clothes Overlay Mod GUI 5.2]
- [Info : BepInEx] Loading [Drag & Drop 1.2.1]
- [Info : BepInEx] Loading [Graphics Settings 1.2.0]
- [Info : BepInEx] Loading [HideAllUI 2.2.0]
- [Info : BepInEx] Loading [HS2ABMX (BonemodX) 4.3]
- [Info : BepInEx] Loading [HS2_ColorPanelX 1.2.0]
- [Info : BepInEx] Loading [Skin Overlay Mod GUI 5.2]
- [Info : BepInEx] Loading [FPS Counter 3.0]
- [Info : BepInEx] Loading [Maker/Studio Browser Folders 2.1]
- [Info : BepInEx] Loading [Gravure plugin 1.4.1]
- OnLevelWasLoaded was found on GravurePlugin
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 356)
- [Info : BepInEx] Loading [Graphics 0.3.3]
- [Info : BepInEx] Loading [SayNoToModChecker 1.0.0]
- [Message: BepInEx] Chainloader startup complete
- Addressables - Unable to load runtime data at location UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[[UnityEngine.AddressableAssets.Initialization.ResourceManagerRuntimeData, Unity.Addressables, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- [Debug :Modding API] SceneManager.activeSceneChanged - from to Init
- [Debug :Modding API] SceneManager.sceneLoaded - Init in 2 mode
- [Warning:Runtime Unity Editor] Vectrosity.dll is not available, drawing gizmos will be disabled
- [Debug :XUnity.ResourceRedirector] Registered new callback for AssetLoaded (OneCallbackPerResourceLoaded).
- [Debug :XUnity.ResourceRedirector] New callback order for AssetLoaded (OneCallbackPerResourceLoaded):
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] MaterialEditorPlugin.AssetLoadedHook
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Debug :XUnity.ResourceRedirector] [0] AssetLoadedHandlerBaseV2`1.HandleAsset
- [Info : HS2Heelz] [Heelz] Heels mode activated: destroy all foot
- [Warning: Harmony] AccessTools.DeclaredMethod: Could not find method for type AIChara.ChaControl and name SafeDestroy and parameters
- [Warning: Harmony] System.Void Playboop.BreastCollider.OnDestoryWearing(AIChara.ChaControl) - Could not find method SafeDestroy with 0 parameters in type AIChara.ChaControl, but it was found in base class of this type AIChara.ChaInfo
- [Info : PP] enable PlayPoop
- [Debug :HS2_ClothColliders] Loading cloth collider data for aquan.bdo.test
- [Debug :HS2_ClothColliders] Found resolved ID: 0 => 100000330
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_SiriDam01_L radius=0.9 center=(0.2, -0.2, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_L radius=1.1 center=(0.0, -0.3, 0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_L radius=1.1 center=(0.0, -0.3, 0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegKnee_dam_L radius=0.7 center=(0.0, 0.0, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegKnee_dam_L radius=0.7 center=(0.0, 0.0, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Foot01_L radius=0.7 center=(0.0, 0.0, -0.2)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_SiriDam01_R radius=0.9 center=(-0.2, -0.2, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_R radius=1.1 center=(0.0, -0.3, 0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_R radius=1.1 center=(0.0, -0.3, 0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegKnee_dam_R radius=0.7 center=(0.0, 0.0, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegKnee_dam_R radius=0.7 center=(0.0, 0.0, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Foot01_R radius=0.7 center=(0.0, 0.0, -0.2)
- [Debug :HS2_ClothColliders] Loading cloth collider data for aquan.firekeeper.acc
- [Debug :HS2_ClothColliders] Found resolved ID: 2 => 100000335
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Spine03 radius=0.8 center=(0.0, -0.3, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Mune00_d_L radius=0.6 center=(-0.1, 0.1, 0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Spine03 radius=0.8 center=(0.0, -0.3, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Mune01_R radius=0.6 center=(0.0, 0.1, 0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Spine03 radius=0.8 center=(0.0, -0.3, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Shoulder02_s_L radius=0.5 center=(0.0, -0.2, -0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Spine03 radius=0.8 center=(0.0, -0.3, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Shoulder02_s_R radius=0.5 center=(0.0, -0.2, -0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Shoulder02_s_L radius=0.5 center=(0.0, -0.2, -0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_ArmElbo_dam_01_L radius=0.4 center=(0.0, 0.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Shoulder02_s_R radius=0.5 center=(0.0, -0.2, -0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_ArmElbo_dam_01_R radius=0.4 center=(0.0, 0.0, 0.0)
- [Debug :HS2_ClothColliders] Loading cloth collider data for aquan.firekeeper.cloth
- [Debug :HS2_ClothColliders] Found resolved ID: 0 => 100000337
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_ArmUp02_dam_L radius=0.4 center=(0.0, 0.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_ArmElbo_dam_01_L radius=0.4 center=(0.0, 0.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_ArmElbo_dam_01_L radius=0.4 center=(0.0, 0.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Hand_L radius=0.3 center=(0.0, 0.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_ArmUp02_dam_R radius=0.4 center=(0.0, 0.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_ArmElbo_dam_01_R radius=0.4 center=(0.0, 0.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_ArmElbo_dam_01_R radius=0.4 center=(0.0, 0.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Hand_R radius=0.3 center=(0.0, 0.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_L radius=0.9 center=(0.0, -1.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegKnee_dam_L radius=0.7 center=(0.0, 0.0, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_R radius=0.9 center=(0.0, -1.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegKnee_dam_R radius=0.7 center=(0.0, 0.0, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_SiriDam01_L radius=0.9 center=(0.2, -0.2, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_L radius=0.9 center=(0.0, -1.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_SiriDam01_R radius=0.9 center=(-0.2, -0.2, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_R radius=0.9 center=(0.0, -1.0, 0.0)
- [Debug :HS2_ClothColliders] Loading cloth collider data for aquan.qipao.top
- [Debug :HS2_ClothColliders] Found resolved ID: 0 => 100000341
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Spine02 radius=0.8 center=(0.0, 0.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Kosi01_s radius=0.8 center=(0.0, 0.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_SiriDam_L radius=1.1 center=(0.4, -0.4, -0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_L radius=1.1 center=(0.0, -1.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_L radius=1.1 center=(0.0, -1.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegKnee_dam_L radius=0.7 center=(0.0, 0.0, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegKnee_dam_L radius=0.7 center=(0.0, 0.0, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Foot01_L radius=0.7 center=(0.0, 0.0, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_SiriDam_R radius=1.1 center=(-0.4, -0.4, -0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_R radius=1.1 center=(0.0, -1.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_R radius=1.1 center=(0.0, -1.0, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegKnee_dam_R radius=0.7 center=(0.0, 0.0, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegKnee_dam_R radius=0.7 center=(0.0, 0.0, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Foot01_R radius=0.7 center=(0.0, 0.0, -0.3)
- [Debug :HS2_ClothColliders] Loading cloth collider data for com.nyaacho.bot.chinadress_physics
- [Debug :HS2_ClothColliders] Found resolved ID: 0 => 100000737
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_Kosi02_s radius=1.1 height=3.24 center=(0.0, -0.3, -0.2) direction=0
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegLow01_s_L radius=0.62 height=6 center=(0.0, -1.7, -0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegUp01_s_L radius=0.86 height=3.22 center=(0.0, -0.5, 0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegUp02_s_L radius=0.78 height=4.94 center=(0.0, 0.0, 0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_Siri_s_L radius=1.2 height=2.24 center=(0.3, -0.2, 0.8) direction=2
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegLow01_s_R radius=0.62 height=6 center=(0.0, -1.7, -0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegUp01_s_R radius=0.86 height=3.22 center=(0.0, -0.5, 0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegUp02_s_R radius=0.78 height=4.94 center=(0.0, 0.0, 0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_Siri_s_R radius=1.11 height=2.24 center=(-0.3, -0.2, 0.8) direction=2
- [Debug :HS2_ClothColliders] Found resolved ID: 1 => 100000738
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_Kosi02_s radius=1.1 height=3.24 center=(0.0, -0.3, -0.2) direction=0
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegLow01_s_L radius=0.62 height=6 center=(0.0, -1.7, -0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegUp01_s_L radius=0.86 height=3.22 center=(0.0, -0.5, 0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegUp02_s_L radius=0.78 height=4.94 center=(0.0, 0.0, 0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_Siri_s_L radius=1.2 height=2.24 center=(0.3, -0.2, 0.8) direction=2
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegLow01_s_R radius=0.62 height=6 center=(0.0, -1.7, -0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegUp01_s_R radius=0.86 height=3.22 center=(0.0, -0.5, 0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegUp02_s_R radius=0.78 height=4.94 center=(0.0, 0.0, 0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_Siri_s_R radius=1.11 height=2.24 center=(-0.3, -0.2, 0.8) direction=2
- [Debug :HS2_ClothColliders] Loading cloth collider data for com.nyaacho.bot.pleatedskirt_physics
- [Debug :HS2_ClothColliders] Found resolved ID: 0 => 100000739
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_Kosi02_s radius=1.06 height=3.27 center=(0.0, -0.4, 0.0) direction=0
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegLow01_s_L radius=0.62 height=6 center=(0.0, -1.7, -0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegLow01_s_R radius=0.62 height=6 center=(0.0, -1.7, -0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegUp01_s_L radius=1.05 height=3.52 center=(0.1, -0.3, 0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegUp01_s_R radius=1.05 height=3.52 center=(-0.1, -0.3, 0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegUp02_s_L radius=0.78 height=4.94 center=(0.0, 0.0, 0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_LegUp02_s_R radius=0.78 height=4.94 center=(0.0, 0.0, 0.1) direction=1
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_Siri_s_L radius=1.2 height=1.65 center=(0.3, -0.2, 0.8) direction=2
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_Siri_s_R radius=1.2 height=1.65 center=(-0.3, -0.2, 0.8) direction=2
- [Debug :HS2_ClothColliders] Loading cloth collider data for DMG-Test
- [Debug :HS2_ClothColliders] Found resolved ID: 9915 => 100001215
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_s_L radius=0.87 center=(0.1, -0.3, 0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegKnee_low_s_L radius=0.85 center=(0.1, 0.0, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Siri_s_L radius=0.97 center=(0.3, 0.0, 0.7)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_s_L radius=0.87 center=(0.1, -0.3, 0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Kosi02_s radius=0.9 center=(0.0, -0.2, 0.0)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_s_R radius=0.87 center=(-0.1, -0.3, 0.1)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegKnee_low_s_R radius=0.85 center=(-0.1, 0.0, -0.3)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_Siri_s_R radius=0.97 center=(-0.3, 0.0, 0.7)
- [Debug :HS2_ClothColliders] Added SphereCollider: boneName=cf_J_LegUp01_s_R radius=0.87 center=(-0.1, -0.3, 0.1)
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_Kosi01_s radius=0.75 height=2.8 center=(0.0, -0.4, -0.3) direction=0
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_Spine01_s radius=0.9 height=2.5 center=(0.0, 0.0, 0.0) direction=0
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_Spine02_s radius=0.9 height=2.2 center=(0.0, 0.0, 0.0) direction=0
- [Debug :HS2_ClothColliders] Added CapsuleCollider: boneName=cf_J_Spine03_s radius=1 height=2.5 center=(0.0, 0.0, 0.0) direction=0
- [Info :HS2_ClothColliders] Found collider datas for 8 items
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)
- at GameSetup.Setup+<>c.<InitializeBeforeSceneLoad>b__0_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] op) [0x00007] in <aebd3b6ac6534b75930264311ce5b75d>:0
- at DelegateList`1[T].Invoke (T res) [0x0002c] in <7b2301ea7ac34622b2d8f85e212bd71e>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- DelegateList`1:Invoke(AsyncOperationHandle`1)
- UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
- UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
- UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
- UnityEngine.ResourceManagement.ResourceManager:Update(Single)
- MonoBehaviourCallbackHooks:Update()
- (Filename: <aebd3b6ac6534b75930264311ce5b75d> Line: 0)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)
- at GameSetup.Setup+<>c.<InitializeBeforeSceneLoad>b__0_1 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] op) [0x00007] in <aebd3b6ac6534b75930264311ce5b75d>:0
- at DelegateList`1[T].Invoke (T res) [0x0002c] in <7b2301ea7ac34622b2d8f85e212bd71e>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- DelegateList`1:Invoke(AsyncOperationHandle`1)
- UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
- UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
- UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
- UnityEngine.ResourceManagement.ResourceManager:Update(Single)
- MonoBehaviourCallbackHooks:Update()
- (Filename: <aebd3b6ac6534b75930264311ce5b75d> Line: 0)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)
- at GameSetup.Setup+<>c.<InitializeBeforeSceneLoad>b__0_2 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] op) [0x00007] in <aebd3b6ac6534b75930264311ce5b75d>:0
- at DelegateList`1[T].Invoke (T res) [0x0002c] in <7b2301ea7ac34622b2d8f85e212bd71e>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- DelegateList`1:Invoke(AsyncOperationHandle`1)
- UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
- UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
- UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
- UnityEngine.ResourceManagement.ResourceManager:Update(Single)
- MonoBehaviourCallbackHooks:Update()
- (Filename: <aebd3b6ac6534b75930264311ce5b75d> Line: 0)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)
- at GameSetup.Setup+<>c.<InitializeBeforeSceneLoad>b__0_3 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] op) [0x00007] in <aebd3b6ac6534b75930264311ce5b75d>:0
- at DelegateList`1[T].Invoke (T res) [0x0002c] in <7b2301ea7ac34622b2d8f85e212bd71e>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- DelegateList`1:Invoke(AsyncOperationHandle`1)
- UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
- UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
- UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
- UnityEngine.ResourceManagement.ResourceManager:Update(Single)
- MonoBehaviourCallbackHooks:Update()
- (Filename: <aebd3b6ac6534b75930264311ce5b75d> Line: 0)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)
- at GameSetup.Setup+<>c.<InitializeBeforeSceneLoad>b__0_4 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] op) [0x00007] in <aebd3b6ac6534b75930264311ce5b75d>:0
- at DelegateList`1[T].Invoke (T res) [0x0002c] in <7b2301ea7ac34622b2d8f85e212bd71e>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- DelegateList`1:Invoke(AsyncOperationHandle`1)
- UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
- UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent()
- UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks()
- UnityEngine.ResourceManagement.ResourceManager:Update(Single)
- MonoBehaviourCallbackHooks:Update()
- (Filename: <aebd3b6ac6534b75930264311ce5b75d> Line: 0)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 6da4 -> priority: 1
- Thread -> id: 1044 -> priority: 1
- [Info :XUnity.AutoTranslator] Skipping plugin scan because no plugin-specific translations has been registered.
- [Debug :IllusionFixes] Starting unused asset cleanup
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at HSUS.Features.AutomaticMemoryClean.Update () [0x0003e] in <88accbfadb8f4f1385fe893873ce5262>:0
- at HSUS.HSUS.Update () [0x00058] in <88accbfadb8f4f1385fe893873ce5262>:0
- (Filename: <88accbfadb8f4f1385fe893873ce5262> Line: 0)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3432.
- Total: 61.171000 ms (FindLiveObjects: 0.183300 ms CreateObjectMapping: 0.077800 ms MarkObjects: 60.830100 ms DeleteObjects: 0.079600 ms)
- [Debug :IllusionFixes] Starting full garbage collection
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