0B8xf7IHv94n

debug.err

Jun 8th, 2018
113
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  1. DebugMessage: Version 2.1 last updated on: 06-05-2018 18:27
  2. DebugMessage: Entering WinMain
  3. Debug Message: Command Line:
  4. DebugMessage: *********DXDiag info follows.*********
  5. System Info
  6. Time: 6/8/2018, 10:46:35
  7. DirectX Version: DirectX 12
  8. Machine Name: DESKTOP-U75NJ36
  9. Operating System: Windows 10 Pro 64-bit (6.2, Build 9200) (17134.rs4_release.180410-1804)
  10. Languages: Swedish (Regional Setting: Swedish)
  11. System Manufacturer: System manufacturer
  12. System Model: P5K Premium
  13. BIOS: BIOS Date: 12/17/08 09:25:00 Ver: 08.00.12
  14. Processor: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs), ~3.0GHz
  15. Physical Memory: 6144MB RAM
  16. Page File: 5486MB used, 4213MB available
  17. Windows Dir: C:\Windows
  18.  
  19.  
  20. Display Info
  21. Display device 1:
  22. Device Name: \\.\DISPLAY1
  23. Card Name: NVIDIA GeForce GT 730
  24. Manufacturer: NVIDIA
  25. Chip Type: GeForce GT 730
  26. DAC Type: Integrated RAMDAC
  27. Key Device: Enum\PCI\VEN_10DE&DEV_1287&SUBSYS_128710B0&REV_A1
  28. Display Memory: 4095 MB
  29. Current Display Mode: 1680 x 1050 (32 bit) (60Hz)
  30. Monitor Name: Generic PnP Monitor
  31. Monitor Max Resolution: Unknown
  32. Driver Name: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_040c7acb04cee565\nvldumdx.dll,C:\
  33. Driver Version: 24.21.0013.9811
  34. Driver Date: 2018-06-01 02:00:00
  35. DirectX Acceleration Enabled: Yes
  36.  
  37.  
  38.  
  39. Sound info
  40. Sound device 1:
  41. Description: Högtalare (Z Cinéma)
  42. Default Sound Playback: Yes
  43. Default Voice Playback: Yes
  44. Hardware ID: USB\VID_046D&PID_0A0F&REV_0070&MI_00
  45. Manufacturer ID: 65535
  46. Product ID: 65535
  47. Driver Name: USBAUDIO.sys
  48. Provider: SRS Labs, Inc.
  49. Driver Version: 6.02.17134.0001
  50. Driver Date: 2007-08-15 00:00:00
  51. Type: WDM
  52. Other Drivers:
  53. Acceleration Level: 1
  54. Cap Flags: 0
  55. Min/Max Sample Rate: 0, 0
  56.  
  57. Sound device 1:
  58. Description: Digitalt ljud (S/PDIF) (High Definition Audio Device)
  59. Default Sound Playback: No
  60. Default Voice Playback: No
  61. Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_198B&SUBSYS_1043829B&REV_1004
  62. Manufacturer ID: 1
  63. Product ID: 65535
  64. Driver Name: HdAudio.sys
  65. Provider: Microsoft
  66. Driver Version: 6.02.17134.0001
  67. Driver Date: 2018-05-20 00:00:00
  68. Type: WDM
  69. Other Drivers:
  70. Acceleration Level: 1
  71. Cap Flags: 0
  72. Min/Max Sample Rate: 0, 0
  73.  
  74.  
  75.  
  76. DebugMessage: *********END dxdiag info.*********
  77. DebugMessage: Using 2 samples for multisampling.
  78. DebugMessage: Game Resolution: 1680 x 1050 (windowed mode)
  79. DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GT 730
  80. DebugMessage: Presentation Interval: Immediate.
  81. DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
  82. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
  83. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
  84. DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
  85. DebugMessage: Bump mapping is supported.
  86. Debug Message: Device is now ready
  87. Debug Message: GFX-THREAD: DISABLED
  88. DebugMessage: Border size reported as 6 by 29
  89. DebugMessage: Shell initialization complete
  90. Debug Message: DXAtlasWin.exe /w 1024 /h 512 /OUTPUTDIR "C:\ProgramData\Stardock\Elemental - Legendary Heroes\screens\" /SCREENPATH "E:\Spel\Installerade\Steam\steamapps\common\FE Legendary Heroes\screens" /FORCEREGEN 0 /ATLASNAME atlas
  91. DebugMessage: ***** Initializing Game *****
  92. DebugMessage: Loaded font Arial-13
  93. DebugMessage: Loaded font Trajan Pro_lu-16
  94. DebugMessage: Loaded font Trajan Pro_lu-13
  95. DebugMessage: Timer Frequency is 0 2cc94a
  96. DebugMessage: Initializing sound card.
  97. DebugMessage: initailizing bink
  98. DebugMessage: Create anchor mwin
  99. DebugMessage: Load texture atlas.
  100. DebugMessage: InitializeWorld
  101. DebugMessage: Loaded font Tahoma-13Bold
  102. DebugMessage: Loaded font Trajan Pro-17Bold
  103. DebugMessage: Loaded font Trajan Pro-21Bold
  104. DebugMessage: Loaded font Trajan Pro-37Bold
  105. DebugMessage: Loaded font Tahoma-32Bold
  106. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  107. Debug Message: Allocation successful
  108. DebugMessage: Create popup manager.
  109. DebugMessage: InitializeMWinStripEngine
  110. DebugMessage: InitializeMWinDeferredTextRenderer
  111. DebugMessage: Initialize effect system.
  112. DebugMessage: InitializeSpellRepository
  113. DebugMessage: InitializeTriggerManager
  114. DebugMessage: InitializeMusicLayerGroupManager
  115. DebugMessage: Loaded font Tahoma-16Bold
  116. DebugMessage: Loaded font Trajan Pro-19Bold
  117. DebugMessage: Loaded font Trajan Pro-16Bold
  118. Debug Message: Total objects deleted: 1
  119. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  120. Debug Message: Allocation successful
  121. Debug Message: Total objects deleted: 0
  122. DebugMessage: Begin LoadCoreXMLData3
  123. DebugMessage: LoadCoreXMLData finished 3
  124. Debug Message: MapManager registered 12 files on disk
  125. Debug Message: MapManager registered 95 files on disk
  126. Debug Message: MapManager registered 0 files on disk
  127. Debug Message: MapManager registered 0 files on disk
  128. Debug Message: MapManager registered 0 files on disk
  129. Debug Message: MapManager registered 0 files on disk
  130. Debug Message: MapManager registered 0 files on disk
  131. DebugMessage: LoadCoreXMLData finished
  132. DebugMessage: Create setup screens.
  133. DebugMessage: Loaded font Segoe UI Semibold-13Bold
  134. DebugMessage: Loaded font Trajan Pro-32Bold
  135. DebugMessage: Loaded font Trajan Pro-24Bold
  136. DebugMessage: Loaded font Tahoma-11Bold
  137. DebugMessage: Loaded font Arial-11
  138. DebugMessage: Loaded font Tahoma-19Bold
  139. DebugMessage: Loaded font Segoe UI Semibold-17Bold
  140. DebugMessage: Loaded font Segoe UI Semibold-16Bold
  141. DebugMessage: Loaded font Segoe UI Semibold-11Bold
  142. DebugMessage: Loaded font Tahoma-15Bold
  143. DebugMessage: Loaded font BankGothic Md BT-12
  144. DebugMessage: No string tables in E:\Spel\Installerade\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
  145. DebugMessage: Set mouse.
  146. DebugMessage: Set update timer.
  147. Debug Message: LOADING GAME: C:\Users\Micke\Documents\My Games\LegendaryHeroes\Saves\Current.EleSav
  148. Debug Message: Attempting to allocate memory of size: 74448896 bytes
  149. Debug Message: Allocation successful
  150. Debug Message: StopAllXMLDataThreads Called
  151. Debug Message: Stopped CoreXMLDataThread1
  152. Debug Message: Stopped CoreXMLDataThread2
  153. Debug Message: Stopped CoreXMLDataThread3
  154. Debug Message: Stopped CoreXMLDataThread4
  155. Debug Message: Stopped Load Game XML Thread
  156. Debug Message: Stopped Load Game XML Thread #2
  157. Debug Message: LOAD GAME: Loading XML Data (start)
  158. Debug Message: Total objects deleted: 188428
  159. Debug Message: LOAD GAME: Loading XML Data (end)
  160. Debug Message: Loaded saved game with map file: Custom-LargeMaps-The Wildlands
  161. DebugMessage: LOAD GAME: Loading Quick Data - Complete
  162. DebugMessage: Loaded font Trajan Pro-11Bold
  163. DebugMessage: Loaded font Verdana-13
  164. DebugMessage: Loaded font Tahoma-12Bold
  165. DebugMessage: Loaded font Trajan Pro-15Bold
  166. DebugMessage: Loaded font Tahoma-9
  167. DebugMessage: Loaded font Tahoma-11
  168. Debug Message: InitializeWorld: Map File: Custom-LargeMaps-The Wildlands
  169. Debug Message: Stamp Quantity: 10
  170. Debug Message: Land Mass Size: 0
  171. Debug Message: Land Mass Min Spawns: 0
  172. Debug Message: Land Mass Max Spawns: 0
  173. Debug Message: Forest Quantity: 2
  174. Debug Message: Mountain Generation Option: 1
  175. Debug Message: Map Random Seed: 1528221866
  176. Debug Message: Map Generation Complete
  177. Debug Message: LOAD GAME: Game Save Version: 14
  178. Debug Message: LOAD GAME: Game Version (at time of save): 2.1
  179. Debug Message: Player faction Kingdom of Avidar is set to difficulty Easy
  180. Debug Message: Player faction Kingdom of Capitar is set to difficulty Easy
  181. Debug Message: Player faction Kingdom of Acecita is set to difficulty Easy
  182. Debug Message: Player faction Empire of Dastillele is set to difficulty Easy
  183. Debug Message: Player faction Empire of Magnar is set to difficulty Easy
  184. Debug Message: Player faction Empire of the Dead is set to difficulty Easy
  185. Debug Message: Player faction Monsters and Ruffians is set to difficulty Novice
  186. Debug Message: Player faction Denizens of the Wildlands is set to difficulty Novice
  187. Debug Message: Player faction Kingdom NPC Player is set to difficulty Novice
  188. Debug Message: Player faction Empire NPC Player is set to difficulty Novice
  189. DebugMessage: LOAD GAME: Loading World - Complete
  190. DebugMessage: Loaded font Verdana-13Bold
  191. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  192. Debug Message: Generating portrait: Portrait_Unit_Defender_Amarian_224029215
  193. Debug Message: Generating portrait: Portrait_Unit_Defender_Amarian_396180052
  194. Debug Message: Generating portrait: Portrait_Unit_Spearman_Amarian_1892223346
  195. Debug Message: Generating portrait: Portrait_Champion_Ralle_-735300120
  196. Debug Message: Generating portrait: Portrait_Champion_Klunni_-2011907619
  197. Debug Message: Generating portrait: Portrait_Unit_Peasant_Amarian_-751495301
  198. Debug Message: Generating portrait: Portrait_Unit_Peasant_Amarian_609530421
  199. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Amarian_-1524350967
  200. Debug Message: Generating portrait: Portrait_Champion_Ritressa_1340176987
  201. Debug Message: Generating portrait: Portrait_Unit_Scout_Amarian_1654060856
  202. Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
  203. DebugMessage: Player_List setting size 181 x 0
  204. Debug Message: InitMapGfx Started...
  205. Debug Message: InitMapGfx finished.
  206. DebugMessage: Loaded font Trajan Pro-13Bold
  207. DebugMessage: Loaded font Tahoma-13
  208. DebugMessage: Loaded font Trajan Pro-13
  209. DebugMessage: Loaded font Tahoma-19
  210. DebugMessage: Loaded font Times New Roman-21Bold
  211. Debug Message: Generating portrait: Portrait_Unit_Defender_Amarian_-1423592218
  212. Debug Message: Generating portrait: Portrait_Unit_Light_Amarian_-1510890737
  213. Debug Message: Generating portrait: Portrait_Unit_Archer_Amarian_142395336
  214. Debug Message: Generating portrait: Portrait_Unit_Medium_Amarian_-1011140568
  215. Debug Message: Generating portrait: Portrait_Unit_Horseman_Amarian_-1772184715
  216. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Amarian_-652018884
  217. Debug Message: Generating portrait: Portrait_Unit_Heavy_Amarian_1082601998
  218. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Amarian_Monk_1035351362
  219. Debug Message: Generating portrait: Portrait_Unit_Mage_Amarian_1926389187
  220. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Amarian_946156889
  221. Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Amarian_-947486186
  222. Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
  223. DebugMessage: Loaded font Segoe UI Semibold-12Bold
  224. Debug Message: Creating terrain gfx...
  225. Debug Message: FinishInitMapGfx started.
  226. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  227. Debug Message: CResourceManager::GetEffect found source file for effect: E:\Spel\Installerade\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  228. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  229. Debug Message: CResourceManager::GetEffect found source file for effect: E:\Spel\Installerade\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  230. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  231. Debug Message: FinishInitMapGfx finished.
  232. DebugMessage: Loaded font Trajan Pro72Bold
  233. Debug Message: WARNING: File does not include mesh data
  234. Debug Message: WARNING: File does not include mesh data
  235. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  236. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  237. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  238. Debug Message: WARNING: File does not include mesh data
  239. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  240. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  241. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  242. Debug Message: WARNING: File does not include mesh data
  243. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  244. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  245. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  246. Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack'
  247. Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack'
  248. Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack'
  249. Debug Message: WARNING: File does not include mesh data
  250. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  251. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  252. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  253. Debug Message: WARNING: File does not include mesh data
  254. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  255. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  256. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  257. Debug Message: WARNING: Could not find animation pack: WolfWalkingProp_AnimationPack
  258. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: Gfx\HKB\Monsters\M_Wolf_Dog_Mesh_01.hkb. Check file name spelling in animation XML data
  259. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  260. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  261. Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack'
  262. Debug Message: WARNING: File does not include mesh data
  263. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  264. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  265. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  266. Debug Message: WARNING: File does not include mesh data
  267. Debug Message: WARNING: File does not include mesh data
  268. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  269. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  270. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  271. Debug Message: WARNING: File does not include mesh data
  272. Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack'
  273. Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack'
  274. Debug Message: Generating portrait: Portrait_Skeleton_Knight_-991927282
  275. Debug Message: Generating portrait: Portrait_Unit_Peasant_Amarian_-1031731349
  276. DebugMessage: Loaded font Segoe UI-13Bold
  277. Debug Message: -------------------------
  278. Debug Message: - Ending Turn 346 -
  279. Debug Message: Current Memory Usage: 1545084 KB
  280. Debug Message: Cities in World: 63
  281. Debug Message: Units in World: 1366
  282. DebugMessage: Error. String Not Found. Table: General String Name: OutpostModule
  283. DebugMessage: AutoSaving - Begin
  284. DebugMessage: AutoSaving - Complete
  285. Debug Message: Battle: Bragni (ID:3709) is attacking Haunter (ID:632)
  286. Debug Message: Battle: Hannis (ID:1072) is attacking Ophidian (ID:413)
  287. Debug Message: Battle: Serrane (ID:3) is attacking Forest Drake (ID:595)
  288. Debug Message: Battle: Ulfnir (ID:2601) is attacking Haunter (ID:2399)
  289. Debug Message: Battle: Renge the Aphotic (ID:4) is attacking Darkling Overseer (ID:2801)
  290. Debug Message: Battle: Ogre (ID:243) is attacking Pioneer (ID:3653)
  291. Debug Message: Battle: Gravewarden (ID:3451) is attacking Darkling Overseer (ID:52)
  292. Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack'
  293. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Amarian_334889124
  294. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Amarian_455257563
  295. Debug Message: -------------------------
  296. Debug Message: - Ending Turn 347 -
  297. Debug Message: Current Memory Usage: 1568608 KB
  298. Debug Message: Cities in World: 63
  299. Debug Message: Units in World: 1373
  300. Debug Message: Warning, tile design F_Fortress_04 now has 126 objects when it used to have 100
  301. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  302. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  303. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  304. Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100
  305. Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100
  306. Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100
  307. DebugMessage: Error. String Not Found. Table: General String Name: OutpostModule
  308. Debug Message: Killing Player 5
  309. DebugMessage: WARNING: Player - Unit Spearmen is marked as destroyed but still in its list.
  310. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  311. DebugMessage: WARNING: Player - Unit Miredesi is marked as destroyed but still in its list.
  312. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  313. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  314. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  315. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  316. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  317. DebugMessage: WARNING: Player - Unit Slave Spears is marked as destroyed but still in its list.
  318. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  319. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  320. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  321. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  322. DebugMessage: WARNING: Player - Unit Slave Spears is marked as destroyed but still in its list.
  323. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  324. DebugMessage: WARNING: Player - Unit Slave Spears is marked as destroyed but still in its list.
  325. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  326. DebugMessage: WARNING: Player - Unit Slave Spears is marked as destroyed but still in its list.
  327. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  328. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  329. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  330. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  331. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  332. DebugMessage: WARNING: Player - Unit Slave Spears is marked as destroyed but still in its list.
  333. DebugMessage: WARNING: Player - Unit Slave Spears is marked as destroyed but still in its list.
  334. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  335. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list.
  336. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list.
  337. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list.
  338. DebugMessage: WARNING: Player - Unit City Archer is marked as destroyed but still in its list.
  339. DebugMessage: WARNING: Player - Unit Fodder is marked as destroyed but still in its list.
  340. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  341. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  342. DebugMessage: WARNING: Player - Unit Slave Soldier is marked as destroyed but still in its list.
  343. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list.
  344. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list.
  345. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list.
  346. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list.
  347. DebugMessage: WARNING: Player - Unit City Archer is marked as destroyed but still in its list.
  348. DebugMessage: WARNING: Player - Unit City Archer is marked as destroyed but still in its list.
  349. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  350. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  351. DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list.
  352. DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list.
  353. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  354. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list.
  355. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list.
  356. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list.
  357. DebugMessage: WARNING: Player - Unit City Archer is marked as destroyed but still in its list.
  358. DebugMessage: WARNING: Player - Unit City Archer is marked as destroyed but still in its list.
  359. DebugMessage: WARNING: Player - Unit Ice Elemental is marked as destroyed but still in its list.
  360. DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list.
  361. DebugMessage: WARNING: Player - Unit Dross Archer is marked as destroyed but still in its list.
  362. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list.
  363. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list.
  364. DebugMessage: WARNING: Player - Unit Dross Archer is marked as destroyed but still in its list.
  365. DebugMessage: WARNING: Player - Unit Dross Archer is marked as destroyed but still in its list.
  366. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list.
  367. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list.
  368. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list.
  369. DebugMessage: WARNING: Player - Unit Fodder is marked as destroyed but still in its list.
  370. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list.
  371. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list.
  372. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list.
  373. DebugMessage: WARNING: Player - Unit Dross Archer is marked as destroyed but still in its list.
  374. DebugMessage: WARNING: Player - Unit Slave Archer is marked as destroyed but still in its list.
  375. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list.
  376. DebugMessage: WARNING: Player - Unit Fodder is marked as destroyed but still in its list.
  377. DebugMessage: WARNING: Player - Unit Slave Archer is marked as destroyed but still in its list.
  378. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list.
  379. Debug Message: Player Killed Msg: 'Player who did the killing' is not valid - some text tags may not get parsed.
  380. DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full
  381. DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full
  382. DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list.
  383. DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list.
  384. DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list.
  385. Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic TALK_WE_SURRENDER_R_OK.
  386. Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic TALK_WE_SURRENDER_R_OK.
  387. Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic Goodbye._R_Goodbye.
  388. Debug Message: ConversationWnd: No response flavortext found for Goodbye./R_Goodbye - using defaults.
  389. Debug Message: Battle: Renge the Aphotic (ID:4) is attacking Darkling Overseer (ID:2801)
  390. Debug Message: Generating portrait: Portrait_Unit_Scout_Amarian_1654060856
  391. Debug Message: Generating portrait: Portrait_Skeleton_Knight_-991927282
  392. Debug Message: Generating portrait: Portrait_Unit_Archer_Dead_984575183
  393. Debug Message: Generating portrait: Portrait_Unit_Light_Dead_1580840757
  394. Debug Message: Generating portrait: Portrait_Unit_Mage_Dead_1924044845
  395. Debug Message: Battle: Hellknight (ID:798) is attacking Scout (ID:3524)
  396. Debug Message: Generating portrait: Portrait_Unit_Archer_Wraith_AI_-959380972
  397. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  398. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  399. Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100
  400. Debug Message: Warning, tile design F_Fortress_04 now has 126 objects when it used to have 100
  401. Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100
  402. Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100
  403. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  404. Debug Message: Warning, tile design F_Fortress_04 now has 126 objects when it used to have 100
  405. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Wraith_-962866476
  406. Debug Message: Generating portrait: Portrait_Champion_Skuzu_818557960
  407. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Wraith_543788365
  408. Debug Message: Generating portrait: Portrait_Unit_Scout_Wraith_-739775921
  409. Debug Message: Generating portrait: Portrait_Unit_Wraith_AI1_-1070278387
  410. Debug Message: Battle: Scout (ID:3512) is attacking City Militia (ID:3042)
  411. Debug Message: -------------------------
  412. Debug Message: - Ending Turn 348 -
  413. Debug Message: Current Memory Usage: 1575396 KB
  414. Debug Message: Cities in World: 60
  415. Debug Message: Units in World: 1284
  416. Debug Message: Battle: Morrigan the Risen (ID:6) is attacking Ophidian (ID:479)
  417. Debug Message: Generating portrait: Portrait_Unit_Heavy_Amarian_1082601998
  418. Debug Message: Battle: Ritressa (ID:3324) is attacking Garrote (ID:346)
  419. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  420. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  421. Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100
  422. Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100
  423. Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100
  424. Debug Message: -------------------------
  425. Debug Message: - Ending Turn 349 -
  426. Debug Message: Current Memory Usage: 1587452 KB
  427. Debug Message: Cities in World: 60
  428. Debug Message: Units in World: 1281
  429. Debug Message: Battle: Serrane (ID:3) is attacking Hellknight (ID:785)
  430. Debug Message: Battle: Militia (ID:1312) is attacking Defender (ID:3115)
  431. Debug Message: Battle: Renge the Aphotic (ID:4) is attacking Drake (ID:591)
  432. Debug Message: Battle: Tuatha (ID:2767) is attacking Ice Elemental (ID:3661)
  433. DebugMessage: Loaded font Trajan Pro-29Bold
  434. DebugMessage: Loaded font Arial-11Bold
  435. DebugMessage: Loaded font Tahoma-14Bold
  436. Debug Message: Generating portrait: Portrait_Unit_Scout_Amarian_1654060856
  437. Debug Message: Generating portrait: Portrait_Champion_Lith_620746421
  438. Debug Message: Warning, tile design K_Conclave_02 now has 107 objects when it used to have 100
  439. Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100
  440. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  441. Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100
  442. Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100
  443. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  444. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Amarian_-1524350967
  445. Debug Message: Generating portrait: Portrait_Unit_Defender_Amarian_-1423592218
  446. Debug Message: Generating portrait: Portrait_Unit_Peasant_Amarian_-1031731349
  447. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Amarian_334889124
  448. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Amarian_455257563
  449. Debug Message: -------------------------
  450. Debug Message: - Ending Turn 350 -
  451. Debug Message: Current Memory Usage: 1527472 KB
  452. Debug Message: Cities in World: 60
  453. Debug Message: Units in World: 1271
  454. DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full
  455. DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full
  456. DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full
  457. DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full
  458. Debug Message: Battle: Pioneer (ID:3747) is attacking Pioneer (ID:3386)
  459. Debug Message: Battle: Lith Seratta (ID:1173) is attacking Forest Drake (ID:706)
  460. DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full
  461. DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full
  462. DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full
  463. DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full
  464. DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full
  465. DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full
  466. DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full
  467. DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full
  468. DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full
  469. DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full
  470. DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full
  471. DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full
  472. Debug Message: Battle: Ice Elemental (ID:336) is attacking Pioneer (ID:3507)
  473. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  474. Debug Message: Generating portrait: Portrait_Unit_Wraith_AI1_-1070278387
  475. Debug Message: Generating portrait: Portrait_Unit_Archer_Wraith_AI_-959380972
  476. Debug Message: Generating portrait: Portrait_Champion_Klunni_-2011907619
  477. Debug Message: Generating portrait: Portrait_Unit_Peasant_Amarian_-751495301
  478. Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100
  479. Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100
  480. Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100
  481. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  482. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  483. Debug Message: Warning, tile design K_Conclave_02 now has 107 objects when it used to have 100
  484. Debug Message: -------------------------
  485. Debug Message: - Ending Turn 351 -
  486. Debug Message: Current Memory Usage: 1347136 KB
  487. Debug Message: Cities in World: 60
  488. Debug Message: Units in World: 1273
  489. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  490. Debug Message: Caravan placed back on trade route path
  491. DebugMessage: AutoSaving - Begin
  492. DebugMessage: AutoSaving - Complete
  493. Debug Message: Battle: Bragni (ID:3709) is attacking Wilding Rider (ID:221)
  494. Debug Message: Battle: Klunni (ID:2232) is attacking Needlemen (ID:3566)
  495. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  496. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  497. Debug Message: Warning, tile design K_Conclave_02 now has 107 objects when it used to have 100
  498. Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100
  499. Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100
  500. Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100
  501. Debug Message: Battle: Tuatha (ID:2767) is attacking Darkling Overseer (ID:2180)
  502. Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack'
  503. Debug Message: -------------------------
  504. Debug Message: - Ending Turn 352 -
  505. Debug Message: Current Memory Usage: 1318248 KB
  506. Debug Message: Cities in World: 60
  507. Debug Message: Units in World: 1269
  508. Debug Message: Battle: Bragni (ID:3709) is attacking Wilding Shaman (ID:1750)
  509. Debug Message: Battle: Ogre (ID:261) is attacking Pioneer (ID:3706)
  510. Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100
  511. Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100
  512. Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100
  513. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  514. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  515. Debug Message: WARNING: LeaveArmyAndSetDest called on a unit in army list, but has no leader and is not an army leader
  516. Debug Message: Battle: Magesta (ID:0) is attacking Pazuzu, Lord of Fevers (ID:2768)
  517. Debug Message: Battle: Tuatha (ID:2767) is attacking Darkling Warrior (ID:3681)
  518. Debug Message: -------------------------
  519. Debug Message: - Ending Turn 353 -
  520. Debug Message: Current Memory Usage: 1007684 KB
  521. Debug Message: Cities in World: 60
  522. Debug Message: Units in World: 1254
  523. Debug Message: Warning, tile design G_Forest_Full_07 now has 103 objects when it used to have 100
  524. Debug Message: Warning, tile design G_Forest_Full_07 now has 103 objects when it used to have 100
  525. Debug Message: Warning, tile design G_Forest_Full_09 now has 107 objects when it used to have 100
  526. Debug Message: Warning, tile design G_Forest_Full_05 now has 134 objects when it used to have 100
  527. Debug Message: Warning, tile design G_Forest_Full_01 now has 139 objects when it used to have 100
  528. Debug Message: AI Queen Procipinee: Now researching Siege Weapons
  529. Debug Message: Generating portrait: Portrait_Unit_Heavy_Amarian_1082601998
  530. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  531. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  532. Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100
  533. Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100
  534. Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100
  535. Debug Message: -------------------------
  536. Debug Message: - Ending Turn 354 -
  537. Debug Message: Current Memory Usage: 975420 KB
  538. Debug Message: Cities in World: 60
  539. Debug Message: Units in World: 1256
  540. Debug Message: Battle: Destiny's Knight (ID:3718) is attacking Pack Drake (ID:3334)
  541. Debug Message: Battle: Young Grave Elemental (ID:3785) is attacking Forsaken Martyr (ID:3352)
  542. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Amarian_Monk_1035351362
  543. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Wraith_-2055788305
  544. Debug Message: Battle: Magesta (ID:0) is attacking Pioneer (ID:3786)
  545. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Amarian_-1524350967
  546. Debug Message: Generating portrait: Portrait_Unit_Peasant_Amarian_-1031731349
  547. DebugMessage: Loaded font Tahoma-10Bold
  548. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  549. Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100
  550. Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100
  551. Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100
  552. Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100
  553. Debug Message: -------------------------
  554. Debug Message: - Ending Turn 355 -
  555. Debug Message: Current Memory Usage: 1044988 KB
  556. Debug Message: Cities in World: 60
  557. Debug Message: Units in World: 1253
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