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DebugMessage: Version 2.1 last updated on: 06-05-2018 18:27 DebugMessage: Entering WinMain Debug Message: Command Line: DebugMessage: *********DXDiag info follows.********* System Info Time: 6/8/2018, 10:46:35 DirectX Version: DirectX 12 Machine Name: DESKTOP-U75NJ36 Operating System: Windows 10 Pro 64-bit (6.2, Build 9200) (17134.rs4_release.180410-1804) Languages: Swedish (Regional Setting: Swedish) System Manufacturer: System manufacturer System Model: P5K Premium BIOS: BIOS Date: 12/17/08 09:25:00 Ver: 08.00.12 Processor: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs), ~3.0GHz Physical Memory: 6144MB RAM Page File: 5486MB used, 4213MB available Windows Dir: C:\Windows Display Info Display device 1: Device Name: \\.\DISPLAY1 Card Name: NVIDIA GeForce GT 730 Manufacturer: NVIDIA Chip Type: GeForce GT 730 DAC Type: Integrated RAMDAC Key Device: Enum\PCI\VEN_10DE&DEV_1287&SUBSYS_128710B0&REV_A1 Display Memory: 4095 MB Current Display Mode: 1680 x 1050 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Max Resolution: Unknown Driver Name: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_040c7acb04cee565\nvldumdx.dll,C:\ Driver Version: 24.21.0013.9811 Driver Date: 2018-06-01 02:00:00 DirectX Acceleration Enabled: Yes Sound info Sound device 1: Description: Högtalare (Z Cinéma) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: USB\VID_046D&PID_0A0F&REV_0070&MI_00 Manufacturer ID: 65535 Product ID: 65535 Driver Name: USBAUDIO.sys Provider: SRS Labs, Inc. Driver Version: 6.02.17134.0001 Driver Date: 2007-08-15 00:00:00 Type: WDM Other Drivers: Acceleration Level: 1 Cap Flags: 0 Min/Max Sample Rate: 0, 0 Sound device 1: Description: Digitalt ljud (S/PDIF) (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_198B&SUBSYS_1043829B&REV_1004 Manufacturer ID: 1 Product ID: 65535 Driver Name: HdAudio.sys Provider: Microsoft Driver Version: 6.02.17134.0001 Driver Date: 2018-05-20 00:00:00 Type: WDM Other Drivers: Acceleration Level: 1 Cap Flags: 0 Min/Max Sample Rate: 0, 0 DebugMessage: *********END dxdiag info.********* DebugMessage: Using 2 samples for multisampling. DebugMessage: Game Resolution: 1680 x 1050 (windowed mode) DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GT 730 DebugMessage: Presentation Interval: Immediate. DebugMessage: Back Buffer Bit Depth: X8R8G8B8. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************ DebugMessage: A full-color cursor is supported in hardware at high resolution modes. DebugMessage: Bump mapping is supported. Debug Message: Device is now ready Debug Message: GFX-THREAD: DISABLED DebugMessage: Border size reported as 6 by 29 DebugMessage: Shell initialization complete Debug Message: DXAtlasWin.exe /w 1024 /h 512 /OUTPUTDIR "C:\ProgramData\Stardock\Elemental - Legendary Heroes\screens\" /SCREENPATH "E:\Spel\Installerade\Steam\steamapps\common\FE Legendary Heroes\screens" /FORCEREGEN 0 /ATLASNAME atlas DebugMessage: ***** Initializing Game ***** DebugMessage: Loaded font Arial-13 DebugMessage: Loaded font Trajan Pro_lu-16 DebugMessage: Loaded font Trajan Pro_lu-13 DebugMessage: Timer Frequency is 0 2cc94a DebugMessage: Initializing sound card. DebugMessage: initailizing bink DebugMessage: Create anchor mwin DebugMessage: Load texture atlas. DebugMessage: InitializeWorld DebugMessage: Loaded font Tahoma-13Bold DebugMessage: Loaded font Trajan Pro-17Bold DebugMessage: Loaded font Trajan Pro-21Bold DebugMessage: Loaded font Trajan Pro-37Bold DebugMessage: Loaded font Tahoma-32Bold Debug Message: Attempting to allocate memory of size: 53477376 bytes Debug Message: Allocation successful DebugMessage: Create popup manager. DebugMessage: InitializeMWinStripEngine DebugMessage: InitializeMWinDeferredTextRenderer DebugMessage: Initialize effect system. DebugMessage: InitializeSpellRepository DebugMessage: InitializeTriggerManager DebugMessage: InitializeMusicLayerGroupManager DebugMessage: Loaded font Tahoma-16Bold DebugMessage: Loaded font Trajan Pro-19Bold DebugMessage: Loaded font Trajan Pro-16Bold Debug Message: Total objects deleted: 1 Debug Message: Attempting to allocate memory of size: 53477376 bytes Debug Message: Allocation successful Debug Message: Total objects deleted: 0 DebugMessage: Begin LoadCoreXMLData3 DebugMessage: LoadCoreXMLData finished 3 Debug Message: MapManager registered 12 files on disk Debug Message: MapManager registered 95 files on disk Debug Message: MapManager registered 0 files on disk Debug Message: MapManager registered 0 files on disk Debug Message: MapManager registered 0 files on disk Debug Message: MapManager registered 0 files on disk Debug Message: MapManager registered 0 files on disk DebugMessage: LoadCoreXMLData finished DebugMessage: Create setup screens. DebugMessage: Loaded font Segoe UI Semibold-13Bold DebugMessage: Loaded font Trajan Pro-32Bold DebugMessage: Loaded font Trajan Pro-24Bold DebugMessage: Loaded font Tahoma-11Bold DebugMessage: Loaded font Arial-11 DebugMessage: Loaded font Tahoma-19Bold DebugMessage: Loaded font Segoe UI Semibold-17Bold DebugMessage: Loaded font Segoe UI Semibold-16Bold DebugMessage: Loaded font Segoe UI Semibold-11Bold DebugMessage: Loaded font Tahoma-15Bold DebugMessage: Loaded font BankGothic Md BT-12 DebugMessage: No string tables in E:\Spel\Installerade\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips DebugMessage: Set mouse. DebugMessage: Set update timer. Debug Message: LOADING GAME: C:\Users\Micke\Documents\My Games\LegendaryHeroes\Saves\Current.EleSav Debug Message: Attempting to allocate memory of size: 74448896 bytes Debug Message: Allocation successful Debug Message: StopAllXMLDataThreads Called Debug Message: Stopped CoreXMLDataThread1 Debug Message: Stopped CoreXMLDataThread2 Debug Message: Stopped CoreXMLDataThread3 Debug Message: Stopped CoreXMLDataThread4 Debug Message: Stopped Load Game XML Thread Debug Message: Stopped Load Game XML Thread #2 Debug Message: LOAD GAME: Loading XML Data (start) Debug Message: Total objects deleted: 188428 Debug Message: LOAD GAME: Loading XML Data (end) Debug Message: Loaded saved game with map file: Custom-LargeMaps-The Wildlands DebugMessage: LOAD GAME: Loading Quick Data - Complete DebugMessage: Loaded font Trajan Pro-11Bold DebugMessage: Loaded font Verdana-13 DebugMessage: Loaded font Tahoma-12Bold DebugMessage: Loaded font Trajan Pro-15Bold DebugMessage: Loaded font Tahoma-9 DebugMessage: Loaded font Tahoma-11 Debug Message: InitializeWorld: Map File: Custom-LargeMaps-The Wildlands Debug Message: Stamp Quantity: 10 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 2 Debug Message: Mountain Generation Option: 1 Debug Message: Map Random Seed: 1528221866 Debug Message: Map Generation Complete Debug Message: LOAD GAME: Game Save Version: 14 Debug Message: LOAD GAME: Game Version (at time of save): 2.1 Debug Message: Player faction Kingdom of Avidar is set to difficulty Easy Debug Message: Player faction Kingdom of Capitar is set to difficulty Easy Debug Message: Player faction Kingdom of Acecita is set to difficulty Easy Debug Message: Player faction Empire of Dastillele is set to difficulty Easy Debug Message: Player faction Empire of Magnar is set to difficulty Easy Debug Message: Player faction Empire of the Dead is set to difficulty Easy Debug Message: Player faction Monsters and Ruffians is set to difficulty Novice Debug Message: Player faction Denizens of the Wildlands is set to difficulty Novice Debug Message: Player faction Kingdom NPC Player is set to difficulty Novice Debug Message: Player faction Empire NPC Player is set to difficulty Novice DebugMessage: LOAD GAME: Loading World - Complete DebugMessage: Loaded font Verdana-13Bold DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1 Debug Message: Generating portrait: Portrait_Unit_Defender_Amarian_224029215 Debug Message: Generating portrait: Portrait_Unit_Defender_Amarian_396180052 Debug Message: Generating portrait: Portrait_Unit_Spearman_Amarian_1892223346 Debug Message: Generating portrait: Portrait_Champion_Ralle_-735300120 Debug Message: Generating portrait: Portrait_Champion_Klunni_-2011907619 Debug Message: Generating portrait: Portrait_Unit_Peasant_Amarian_-751495301 Debug Message: Generating portrait: Portrait_Unit_Peasant_Amarian_609530421 Debug Message: Generating portrait: Portrait_Unit_Pioneer_Amarian_-1524350967 Debug Message: Generating portrait: Portrait_Champion_Ritressa_1340176987 Debug Message: Generating portrait: Portrait_Unit_Scout_Amarian_1654060856 Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized DebugMessage: Player_List setting size 181 x 0 Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Loaded font Trajan Pro-13Bold DebugMessage: Loaded font Tahoma-13 DebugMessage: Loaded font Trajan Pro-13 DebugMessage: Loaded font Tahoma-19 DebugMessage: Loaded font Times New Roman-21Bold Debug Message: Generating portrait: Portrait_Unit_Defender_Amarian_-1423592218 Debug Message: Generating portrait: Portrait_Unit_Light_Amarian_-1510890737 Debug Message: Generating portrait: Portrait_Unit_Archer_Amarian_142395336 Debug Message: Generating portrait: Portrait_Unit_Medium_Amarian_-1011140568 Debug Message: Generating portrait: Portrait_Unit_Horseman_Amarian_-1772184715 Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Amarian_-652018884 Debug Message: Generating portrait: Portrait_Unit_Heavy_Amarian_1082601998 Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Amarian_Monk_1035351362 Debug Message: Generating portrait: Portrait_Unit_Mage_Amarian_1926389187 Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Amarian_946156889 Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Amarian_-947486186 Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png DebugMessage: Loaded font Segoe UI Semibold-12Bold Debug Message: Creating terrain gfx... Debug Message: FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo Debug Message: CResourceManager::GetEffect found source file for effect: E:\Spel\Installerade\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used) Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: E:\Spel\Installerade\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect Debug Message: FinishInitMapGfx finished. DebugMessage: Loaded font Trajan Pro72Bold Debug Message: WARNING: File does not include mesh data Debug Message: WARNING: File does not include mesh data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1 Debug Message: ActivateAnimation could not find animation with type 0 and index 0 Debug Message: WARNING: File does not include mesh data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1 Debug Message: ActivateAnimation could not find animation with type 0 and index 0 Debug Message: WARNING: File does not include mesh data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1 Debug Message: ActivateAnimation could not find animation with type 0 and index 0 Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack' Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack' Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack' Debug Message: WARNING: File does not include mesh data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1 Debug Message: ActivateAnimation could not find animation with type 0 and index 0 Debug Message: WARNING: File does not include mesh data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1 Debug Message: ActivateAnimation could not find animation with type 0 and index 0 Debug Message: WARNING: Could not find animation pack: WolfWalkingProp_AnimationPack Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: Gfx\HKB\Monsters\M_Wolf_Dog_Mesh_01.hkb. Check file name spelling in animation XML data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1 Debug Message: ActivateAnimation could not find animation with type 0 and index 0 Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack' Debug Message: WARNING: File does not include mesh data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1 Debug Message: ActivateAnimation could not find animation with type 0 and index 0 Debug Message: WARNING: File does not include mesh data Debug Message: WARNING: File does not include mesh data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1 Debug Message: ActivateAnimation could not find animation with type 0 and index 0 Debug Message: WARNING: File does not include mesh data Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack' Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack' Debug Message: Generating portrait: Portrait_Skeleton_Knight_-991927282 Debug Message: Generating portrait: Portrait_Unit_Peasant_Amarian_-1031731349 DebugMessage: Loaded font Segoe UI-13Bold Debug Message: ------------------------- Debug Message: - Ending Turn 346 - Debug Message: Current Memory Usage: 1545084 KB Debug Message: Cities in World: 63 Debug Message: Units in World: 1366 DebugMessage: Error. String Not Found. Table: General String Name: OutpostModule DebugMessage: AutoSaving - Begin DebugMessage: AutoSaving - Complete Debug Message: Battle: Bragni (ID:3709) is attacking Haunter (ID:632) Debug Message: Battle: Hannis (ID:1072) is attacking Ophidian (ID:413) Debug Message: Battle: Serrane (ID:3) is attacking Forest Drake (ID:595) Debug Message: Battle: Ulfnir (ID:2601) is attacking Haunter (ID:2399) Debug Message: Battle: Renge the Aphotic (ID:4) is attacking Darkling Overseer (ID:2801) Debug Message: Battle: Ogre (ID:243) is attacking Pioneer (ID:3653) Debug Message: Battle: Gravewarden (ID:3451) is attacking Darkling Overseer (ID:52) Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack' Debug Message: Generating portrait: Portrait_Unit_CityDefender_Amarian_334889124 Debug Message: Generating portrait: Portrait_Unit_CityArcher_Amarian_455257563 Debug Message: ------------------------- Debug Message: - Ending Turn 347 - Debug Message: Current Memory Usage: 1568608 KB Debug Message: Cities in World: 63 Debug Message: Units in World: 1373 Debug Message: Warning, tile design F_Fortress_04 now has 126 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100 Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100 Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100 DebugMessage: Error. String Not Found. Table: General String Name: OutpostModule Debug Message: Killing Player 5 DebugMessage: WARNING: Player - Unit Spearmen is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Miredesi is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Spears is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Spears is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Spears is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Spears is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Spears is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Spears is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit City Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Fodder is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Soldier is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit City Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit City Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit City Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit City Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Ice Elemental is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Dross Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Dross Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Dross Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Fodder is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Dross Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Fodder is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Slave Archer is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Thrall Archer is marked as destroyed but still in its list. Debug Message: Player Killed Msg: 'Player who did the killing' is not valid - some text tags may not get parsed. DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list. DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list. Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic TALK_WE_SURRENDER_R_OK. Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic TALK_WE_SURRENDER_R_OK. Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic Goodbye._R_Goodbye. Debug Message: ConversationWnd: No response flavortext found for Goodbye./R_Goodbye - using defaults. Debug Message: Battle: Renge the Aphotic (ID:4) is attacking Darkling Overseer (ID:2801) Debug Message: Generating portrait: Portrait_Unit_Scout_Amarian_1654060856 Debug Message: Generating portrait: Portrait_Skeleton_Knight_-991927282 Debug Message: Generating portrait: Portrait_Unit_Archer_Dead_984575183 Debug Message: Generating portrait: Portrait_Unit_Light_Dead_1580840757 Debug Message: Generating portrait: Portrait_Unit_Mage_Dead_1924044845 Debug Message: Battle: Hellknight (ID:798) is attacking Scout (ID:3524) Debug Message: Generating portrait: Portrait_Unit_Archer_Wraith_AI_-959380972 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100 Debug Message: Warning, tile design F_Fortress_04 now has 126 objects when it used to have 100 Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100 Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design F_Fortress_04 now has 126 objects when it used to have 100 Debug Message: Generating portrait: Portrait_Unit_CityDefender_Wraith_-962866476 Debug Message: Generating portrait: Portrait_Champion_Skuzu_818557960 Debug Message: Generating portrait: Portrait_Unit_CityArcher_Wraith_543788365 Debug Message: Generating portrait: Portrait_Unit_Scout_Wraith_-739775921 Debug Message: Generating portrait: Portrait_Unit_Wraith_AI1_-1070278387 Debug Message: Battle: Scout (ID:3512) is attacking City Militia (ID:3042) Debug Message: ------------------------- Debug Message: - Ending Turn 348 - Debug Message: Current Memory Usage: 1575396 KB Debug Message: Cities in World: 60 Debug Message: Units in World: 1284 Debug Message: Battle: Morrigan the Risen (ID:6) is attacking Ophidian (ID:479) Debug Message: Generating portrait: Portrait_Unit_Heavy_Amarian_1082601998 Debug Message: Battle: Ritressa (ID:3324) is attacking Garrote (ID:346) Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100 Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100 Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100 Debug Message: ------------------------- Debug Message: - Ending Turn 349 - Debug Message: Current Memory Usage: 1587452 KB Debug Message: Cities in World: 60 Debug Message: Units in World: 1281 Debug Message: Battle: Serrane (ID:3) is attacking Hellknight (ID:785) Debug Message: Battle: Militia (ID:1312) is attacking Defender (ID:3115) Debug Message: Battle: Renge the Aphotic (ID:4) is attacking Drake (ID:591) Debug Message: Battle: Tuatha (ID:2767) is attacking Ice Elemental (ID:3661) DebugMessage: Loaded font Trajan Pro-29Bold DebugMessage: Loaded font Arial-11Bold DebugMessage: Loaded font Tahoma-14Bold Debug Message: Generating portrait: Portrait_Unit_Scout_Amarian_1654060856 Debug Message: Generating portrait: Portrait_Champion_Lith_620746421 Debug Message: Warning, tile design K_Conclave_02 now has 107 objects when it used to have 100 Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100 Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Generating portrait: Portrait_Unit_Pioneer_Amarian_-1524350967 Debug Message: Generating portrait: Portrait_Unit_Defender_Amarian_-1423592218 Debug Message: Generating portrait: Portrait_Unit_Peasant_Amarian_-1031731349 Debug Message: Generating portrait: Portrait_Unit_CityDefender_Amarian_334889124 Debug Message: Generating portrait: Portrait_Unit_CityArcher_Amarian_455257563 Debug Message: ------------------------- Debug Message: - Ending Turn 350 - Debug Message: Current Memory Usage: 1527472 KB Debug Message: Cities in World: 60 Debug Message: Units in World: 1271 DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full Debug Message: Battle: Pioneer (ID:3747) is attacking Pioneer (ID:3386) Debug Message: Battle: Lith Seratta (ID:1173) is attacking Forest Drake (ID:706) DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:0 in music group: Theme_EasternWardrums_Full DebugMessage: Could not find music file name for layer with index:2 in music group: Theme_EasternWardrums_Full Debug Message: Battle: Ice Elemental (ID:336) is attacking Pioneer (ID:3507) Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected. Debug Message: Generating portrait: Portrait_Unit_Wraith_AI1_-1070278387 Debug Message: Generating portrait: Portrait_Unit_Archer_Wraith_AI_-959380972 Debug Message: Generating portrait: Portrait_Champion_Klunni_-2011907619 Debug Message: Generating portrait: Portrait_Unit_Peasant_Amarian_-751495301 Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100 Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100 Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design K_Conclave_02 now has 107 objects when it used to have 100 Debug Message: ------------------------- Debug Message: - Ending Turn 351 - Debug Message: Current Memory Usage: 1347136 KB Debug Message: Cities in World: 60 Debug Message: Units in World: 1273 DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list. Debug Message: Caravan placed back on trade route path DebugMessage: AutoSaving - Begin DebugMessage: AutoSaving - Complete Debug Message: Battle: Bragni (ID:3709) is attacking Wilding Rider (ID:221) Debug Message: Battle: Klunni (ID:2232) is attacking Needlemen (ID:3566) Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design K_Conclave_02 now has 107 objects when it used to have 100 Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100 Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100 Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100 Debug Message: Battle: Tuatha (ID:2767) is attacking Darkling Overseer (ID:2180) Debug Message: WARNING: Could not find animation sub pack 'M_SpiderMount_SpellIdle_Animations' for animation pack 'SpiderMountAnimationPack' Debug Message: ------------------------- Debug Message: - Ending Turn 352 - Debug Message: Current Memory Usage: 1318248 KB Debug Message: Cities in World: 60 Debug Message: Units in World: 1269 Debug Message: Battle: Bragni (ID:3709) is attacking Wilding Shaman (ID:1750) Debug Message: Battle: Ogre (ID:261) is attacking Pioneer (ID:3706) Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100 Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100 Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: WARNING: LeaveArmyAndSetDest called on a unit in army list, but has no leader and is not an army leader Debug Message: Battle: Magesta (ID:0) is attacking Pazuzu, Lord of Fevers (ID:2768) Debug Message: Battle: Tuatha (ID:2767) is attacking Darkling Warrior (ID:3681) Debug Message: ------------------------- Debug Message: - Ending Turn 353 - Debug Message: Current Memory Usage: 1007684 KB Debug Message: Cities in World: 60 Debug Message: Units in World: 1254 Debug Message: Warning, tile design G_Forest_Full_07 now has 103 objects when it used to have 100 Debug Message: Warning, tile design G_Forest_Full_07 now has 103 objects when it used to have 100 Debug Message: Warning, tile design G_Forest_Full_09 now has 107 objects when it used to have 100 Debug Message: Warning, tile design G_Forest_Full_05 now has 134 objects when it used to have 100 Debug Message: Warning, tile design G_Forest_Full_01 now has 139 objects when it used to have 100 Debug Message: AI Queen Procipinee: Now researching Siege Weapons Debug Message: Generating portrait: Portrait_Unit_Heavy_Amarian_1082601998 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100 Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100 Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100 Debug Message: ------------------------- Debug Message: - Ending Turn 354 - Debug Message: Current Memory Usage: 975420 KB Debug Message: Cities in World: 60 Debug Message: Units in World: 1256 Debug Message: Battle: Destiny's Knight (ID:3718) is attacking Pack Drake (ID:3334) Debug Message: Battle: Young Grave Elemental (ID:3785) is attacking Forsaken Martyr (ID:3352) Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Amarian_Monk_1035351362 Debug Message: Generating portrait: Portrait_Unit_Pioneer_Wraith_-2055788305 Debug Message: Battle: Magesta (ID:0) is attacking Pioneer (ID:3786) Debug Message: Generating portrait: Portrait_Unit_Pioneer_Amarian_-1524350967 Debug Message: Generating portrait: Portrait_Unit_Peasant_Amarian_-1031731349 DebugMessage: Loaded font Tahoma-10Bold Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design F_Town_04 now has 111 objects when it used to have 100 Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100 Debug Message: Warning, tile design K_Acadamy_01 now has 133 objects when it used to have 100 Debug Message: Warning, tile design K_Bazar_02 now has 146 objects when it used to have 100 Debug Message: ------------------------- Debug Message: - Ending Turn 355 - Debug Message: Current Memory Usage: 1044988 KB Debug Message: Cities in World: 60 Debug Message: Units in World: 1253
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