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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(Enum,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- Trail1 = Instance.new("Trail")
- Part2 = Instance.new("Part")
- Trail3 = Instance.new("Trail")
- Part4 = Instance.new("Part")
- Trail5 = Instance.new("Trail")
- Part6 = Instance.new("Part")
- Trail7 = Instance.new("Trail")
- Part8 = Instance.new("Part")
- SpecialMesh9 = Instance.new("SpecialMesh")
- Script10 = Instance.new("Script")
- Part11 = Instance.new("Part")
- Trail12 = Instance.new("Trail")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Trail30 = Instance.new("Trail")
- Part31 = Instance.new("Part")
- Trail32 = Instance.new("Trail")
- Part33 = Instance.new("Part")
- Trail34 = Instance.new("Trail")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Trail47 = Instance.new("Trail")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Trail50 = Instance.new("Trail")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Trail54 = Instance.new("Trail")
- Part55 = Instance.new("Part")
- Trail56 = Instance.new("Trail")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part0.Parent = mas
- Part0.CFrame = CFrame.new(-23.0608234, 22.7695255, -101.250916, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
- Part0.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
- Part0.Position = Vector3.new(-23.0608234, 22.7695255, -101.250916)
- Part0.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
- Part0.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part0.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.BrickColor = BrickColor.new("Quill grey")
- Part0.Material = Enum.Material.Sand
- Part0.TopSurface = Enum.SurfaceType.Smooth
- Part0.brickColor = BrickColor.new("Quill grey")
- Trail1.Parent = Part0
- Trail1.LightInfluence = 1
- Trail1.Lifetime = 6
- Part2.Parent = mas
- Part2.CFrame = CFrame.new(-34.0632668, 11.8033829, -54.1602325, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
- Part2.Position = Vector3.new(-34.0632668, 11.8033829, -54.1602325)
- Part2.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part2.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Quill grey")
- Part2.Material = Enum.Material.Sand
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Quill grey")
- Trail3.Parent = Part2
- Trail3.LightInfluence = 1
- Trail3.Lifetime = 6
- Part4.Parent = mas
- Part4.CFrame = CFrame.new(-9.76797295, 24.9138966, -105.827423, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
- Part4.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
- Part4.Position = Vector3.new(-9.76797295, 24.9138966, -105.827423)
- Part4.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
- Part4.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part4.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Quill grey")
- Part4.Material = Enum.Material.Sand
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Quill grey")
- Trail5.Parent = Part4
- Trail5.LightInfluence = 1
- Trail5.Lifetime = 6
- Part6.Parent = mas
- Part6.CFrame = CFrame.new(-38.5580788, 4.8806839, -65.0778503, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
- Part6.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
- Part6.Position = Vector3.new(-38.5580788, 4.8806839, -65.0778503)
- Part6.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
- Part6.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part6.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Quill grey")
- Part6.Material = Enum.Material.Sand
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Quill grey")
- Trail7.Parent = Part6
- Trail7.LightInfluence = 1
- Trail7.Lifetime = 6
- Part8.Name = "Explosion"
- Part8.Parent = mas
- Part8.CFrame = CFrame.new(-34.0438423, 19.3130569, -73.3937607, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.Position = Vector3.new(-34.0438423, 19.3130569, -73.3937607)
- Part8.Size = Vector3.new(2.34263611, 3.2016027, 2.34263611)
- Part8.Anchored = true
- Part8.FormFactor = Enum.FormFactor.Custom
- Part8.formFactor = Enum.FormFactor.Custom
- SpecialMesh9.Parent = Part8
- SpecialMesh9.MeshId = "http://www.roblox.com/asset/?id=92588061"
- SpecialMesh9.Scale = Vector3.new(10.9322987, 10.9322987, 10.9322987)
- SpecialMesh9.TextureId = "http://www.roblox.com/asset/?id=40302087"
- SpecialMesh9.MeshType = Enum.MeshType.FileMesh
- Script10.Parent = Part8
- table.insert(cors,sandbox(Script10,function()
- local s = Instance.new("Sound")
- s.Name = "Sound"
- s.SoundId = "rbxassetid://2814354338"
- s.Volume = 10
- s.Looped = false
- s.archivable = false
- s.PlaybackSpeed = 3
- s.Parent = game.Workspace
- wait()
- s:play()
- end))
- Part11.Parent = mas
- Part11.CFrame = CFrame.new(-11.4771252, 2.39607239, -52.2838898, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
- Part11.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
- Part11.Position = Vector3.new(-11.4771252, 2.39607239, -52.2838898)
- Part11.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
- Part11.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part11.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Quill grey")
- Part11.Material = Enum.Material.Sand
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Quill grey")
- Trail12.Parent = Part11
- Trail12.LightInfluence = 1
- Trail12.Lifetime = 6
- Part13.Parent = mas
- Part13.CFrame = CFrame.new(-25.4278164, 1.09332657, -56.9127922, -0.990104854, 0.0676252916, 0.122960426, -0.0276439954, 0.765062869, -0.643361986, -0.137579992, -0.640394866, -0.755623102)
- Part13.Orientation = Vector3.new(40.0400009, 170.759995, -2.06999993)
- Part13.Position = Vector3.new(-25.4278164, 1.09332657, -56.9127922)
- Part13.Rotation = Vector3.new(139.589996, 7.05999994, -176.089996)
- Part13.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part13.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Quill grey")
- Part13.Material = Enum.Material.Sand
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Quill grey")
- Part14.Parent = mas
- Part14.CFrame = CFrame.new(-34.3954506, 0.313323975, -87.905014, 0.612344265, -0.786698937, -0.0783536881, 0.265657097, 0.298093885, -0.916824162, 0.744621217, 0.540596783, 0.391528279)
- Part14.Orientation = Vector3.new(66.4700012, -11.3199997, 41.7099991)
- Part14.Position = Vector3.new(-34.3954506, 0.313323975, -87.905014)
- Part14.Rotation = Vector3.new(66.8799973, -4.48999977, 52.0999985)
- Part14.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part14.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Quill grey")
- Part14.Material = Enum.Material.Sand
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Quill grey")
- Part15.Parent = mas
- Part15.CFrame = CFrame.new(-23.1445255, 0.493328094, -60.1641426, -0.963165224, 0.123203032, -0.239026845, 0.265657067, 0.298094064, -0.916824043, -0.0417030118, -0.946552217, -0.31984356)
- Part15.Orientation = Vector3.new(66.4700012, -143.229996, 41.7099991)
- Part15.Position = Vector3.new(-23.1445255, 0.493328094, -60.1641426)
- Part15.Rotation = Vector3.new(109.230003, -13.8299999, -172.710007)
- Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part15.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Quill grey")
- Part15.Material = Enum.Material.Sand
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Quill grey")
- Part16.Parent = mas
- Part16.CFrame = CFrame.new(-24.4541111, -0.238557816, -86.742012, -0.00735599734, -0.950341225, -0.311123133, 0.265656918, 0.298094034, -0.916824102, 0.964039624, -0.0893961713, 0.250271887)
- Part16.Orientation = Vector3.new(66.4700012, -51.1899986, 41.7099991)
- Part16.Position = Vector3.new(-24.4541111, -0.238557816, -86.742012)
- Part16.Rotation = Vector3.new(74.7300034, -18.1299992, 90.4400024)
- Part16.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part16.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Quill grey")
- Part16.Material = Enum.Material.Sand
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Quill grey")
- Part17.Parent = mas
- Part17.CFrame = CFrame.new(-35.1845894, 1.40672684, -88.0226364, 0.383082986, -0.412699044, -0.826393962, 0, 0.89464277, -0.446782321, 0.923713982, 0.171154693, 0.342722416)
- Part17.Orientation = Vector3.new(26.5400009, -67.4800034, 0)
- Part17.Position = Vector3.new(-35.1845894, 1.40672684, -88.0226364)
- Part17.Rotation = Vector3.new(52.5099983, -55.7299995, 47.1300011)
- Part17.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part17.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Quill grey")
- Part17.Material = Enum.Material.Sand
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Quill grey")
- Part18.Parent = mas
- Part18.CFrame = CFrame.new(-22.3899632, 1.29483986, -62.3213768, -0.695002913, 0.321238875, 0.643254697, 0, 0.894643247, -0.446781307, -0.719006956, -0.310514301, -0.62177968)
- Part18.Orientation = Vector3.new(26.5400009, 134.029999, 0)
- Part18.Position = Vector3.new(-22.3899632, 1.29483986, -62.3213768)
- Part18.Rotation = Vector3.new(144.300003, 40.0299988, -155.190002)
- Part18.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part18.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Quill grey")
- Part18.Material = Enum.Material.Sand
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Quill grey")
- Part19.Parent = mas
- Part19.CFrame = CFrame.new(-45.1522408, 1.38478851, -59.0491638, 0.763257027, 0.288664877, 0.578023672, 0, 0.894641876, -0.446784019, -0.646094978, 0.341011018, 0.682841778)
- Part19.Orientation = Vector3.new(26.5400009, 40.25, 0)
- Part19.Position = Vector3.new(-45.1522408, 1.38478851, -59.0491638)
- Part19.Rotation = Vector3.new(33.2000008, 35.3100014, -20.7199993)
- Part19.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part19.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Quill grey")
- Part19.Material = Enum.Material.Sand
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Quill grey")
- Part20.Parent = mas
- Part20.CFrame = CFrame.new(-46.9315376, 0.891386032, -63.4502792, 0.619217694, 0.518359363, 0.58980763, -0.027643986, 0.765062869, -0.643361986, -0.78473264, 0.382076472, 0.488069952)
- Part20.Orientation = Vector3.new(40.0400009, 50.3899994, -2.06999993)
- Part20.Position = Vector3.new(-46.9315376, 0.891386032, -63.4502792)
- Part20.Rotation = Vector3.new(52.8199997, 36.1399994, -39.9300003)
- Part20.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part20.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Quill grey")
- Part20.Material = Enum.Material.Sand
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Quill grey")
- Part21.Parent = mas
- Part21.CFrame = CFrame.new(-42.7590828, 0.716417313, -56.490509, -0.0343900025, 0.64249903, 0.765514493, -0.0276440028, 0.765062988, -0.643361926, -0.99902612, -0.0432870984, -0.00854927395)
- Part21.Orientation = Vector3.new(40.0400009, 90.6399994, -2.06999993)
- Part21.Position = Vector3.new(-42.7590828, 0.716417313, -56.490509)
- Part21.Rotation = Vector3.new(90.7600021, 49.9500008, -93.0599976)
- Part21.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part21.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Quill grey")
- Part21.Material = Enum.Material.Sand
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Quill grey")
- Part22.Parent = mas
- Part22.CFrame = CFrame.new(-42.0975685, 0.93986702, -81.5783081, 0.59042412, -0.360594332, -0.722060382, 0, 0.894643128, -0.446781576, 0.807093203, 0.263790607, 0.528218865)
- Part22.Orientation = Vector3.new(26.5400009, -53.8100014, 0)
- Part22.Position = Vector3.new(-42.0975685, 0.93986702, -81.5783081)
- Part22.Rotation = Vector3.new(40.2299995, -46.2200012, 31.4099998)
- Part22.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part22.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Quill grey")
- Part22.Material = Enum.Material.Sand
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Quill grey")
- Part23.Parent = mas
- Part23.CFrame = CFrame.new(-30.4506874, 0.913328171, -88.3777161, 0.55899018, -0.521740019, -0.644451201, -0.0276440084, 0.765061855, -0.643363178, 0.828713298, 0.377448887, 0.413239092)
- Part23.Orientation = Vector3.new(40.0400009, -57.3300018, -2.06999993)
- Part23.Position = Vector3.new(-30.4506874, 0.913328171, -88.3777161)
- Part23.Rotation = Vector3.new(57.2900009, -40.1199989, 43.0299988)
- Part23.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part23.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Quill grey")
- Part23.Material = Enum.Material.Sand
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Quill grey")
- Part24.Parent = mas
- Part24.CFrame = CFrame.new(-27.0648232, 1.58169746, -87.4777527, -0.304414839, -0.425577104, -0.852182984, 0, 0.894643128, -0.446781546, 0.952539504, -0.136006936, -0.272342652)
- Part24.Orientation = Vector3.new(26.5400009, -107.720001, 0)
- Part24.Position = Vector3.new(-27.0648232, 1.58169746, -87.4777527)
- Part24.Rotation = Vector3.new(121.370003, -58.4500008, 125.580002)
- Part24.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part24.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Quill grey")
- Part24.Material = Enum.Material.Sand
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Quill grey")
- Part25.Parent = mas
- Part25.CFrame = CFrame.new(-21.1234493, 0.361442566, -84.5760574, -0.102213055, -0.642399013, -0.759523571, -0.0276440121, 0.765061975, -0.643363118, 0.994378448, -0.0447638258, -0.0959578007)
- Part25.Orientation = Vector3.new(40.0400009, -97.1999969, -2.06999993)
- Part25.Position = Vector3.new(-21.1234493, 0.361442566, -84.5760574)
- Part25.Rotation = Vector3.new(98.4800034, -49.4199982, 99.0400009)
- Part25.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part25.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Quill grey")
- Part25.Material = Enum.Material.Sand
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Quill grey")
- Part26.Parent = mas
- Part26.CFrame = CFrame.new(-17.8903866, 0.451496124, -72.7150955, -0.694401026, -0.477665156, -0.53818512, -0.0276439991, 0.765062809, -0.643362045, 0.719057024, -0.431873649, -0.544465005)
- Part26.Orientation = Vector3.new(40.0400009, -135.330002, -2.06999993)
- Part26.Position = Vector3.new(-17.8903866, 0.451496124, -72.7150955)
- Part26.Rotation = Vector3.new(130.240005, -32.5600014, 145.479996)
- Part26.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part26.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Quill grey")
- Part26.Material = Enum.Material.Sand
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Quill grey")
- Part27.Parent = mas
- Part27.CFrame = CFrame.new(-19.1016674, 1.02981567, -81.7148666, -0.844259202, -0.239447325, -0.479469895, 0, 0.894641757, -0.446784228, 0.535935104, -0.377201676, -0.755309463)
- Part27.Orientation = Vector3.new(26.5400009, -147.589996, 0)
- Part27.Position = Vector3.new(-19.1016674, 1.02981567, -81.7148666)
- Part27.Rotation = Vector3.new(149.389999, -28.6499996, 164.169998)
- Part27.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part27.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Quill grey")
- Part27.Material = Enum.Material.Sand
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Quill grey")
- Part28.Parent = mas
- Part28.CFrame = CFrame.new(-47.9729042, 0.0965232849, -71.8955612, 0.785996974, 0.414287955, 0.458883703, -0.0276439991, 0.765062988, -0.643361807, -0.617612004, 0.492995054, 0.61278975)
- Part28.Orientation = Vector3.new(40.0400009, 36.8300018, -2.06999993)
- Part28.Position = Vector3.new(-47.9729042, 0.0965232849, -71.8955612)
- Part28.Rotation = Vector3.new(46.3899994, 27.3199997, -27.7900009)
- Part28.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part28.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Quill grey")
- Part28.Material = Enum.Material.Sand
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Quill grey")
- Part29.Parent = mas
- Part29.CFrame = CFrame.new(-48.0997658, 17.0572739, -62.0086594, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
- Part29.Position = Vector3.new(-48.0997658, 17.0572739, -62.0086594)
- Part29.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part29.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Quill grey")
- Part29.Material = Enum.Material.Sand
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Quill grey")
- Trail30.Parent = Part29
- Trail30.LightInfluence = 1
- Trail30.Lifetime = 6
- Part31.Parent = mas
- Part31.CFrame = CFrame.new(-42.6874733, 13.9379063, -93.8984451, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
- Part31.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
- Part31.Position = Vector3.new(-42.6874733, 13.9379063, -93.8984451)
- Part31.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
- Part31.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part31.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Quill grey")
- Part31.Material = Enum.Material.Sand
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Quill grey")
- Trail32.Parent = Part31
- Trail32.LightInfluence = 1
- Trail32.Lifetime = 6
- Part33.Parent = mas
- Part33.CFrame = CFrame.new(-53.6209908, 1.7579422, -71.2154541, 0.858528554, -0.512765765, 0, 0.512765765, 0.858528554, 0, 0, 0, 1)
- Part33.Orientation = Vector3.new(0, 0, 30.8500004)
- Part33.Position = Vector3.new(-53.6209908, 1.7579422, -71.2154541)
- Part33.Rotation = Vector3.new(0, 0, 30.8500004)
- Part33.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part33.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Quill grey")
- Part33.Material = Enum.Material.Sand
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Quill grey")
- Trail34.Parent = Part33
- Trail34.LightInfluence = 1
- Trail34.Lifetime = 6
- Part35.Parent = mas
- Part35.CFrame = CFrame.new(-45.2804298, 0.291387558, -59.8366356, 0.522876024, 0.754421473, 0.396798491, 0.265657008, 0.298094243, -0.916824043, -0.809955001, 0.584797561, -0.0445510112)
- Part35.Orientation = Vector3.new(66.4700012, 96.4100037, 41.7099991)
- Part35.Position = Vector3.new(-45.2804298, 0.291387558, -59.8366356)
- Part35.Rotation = Vector3.new(92.7799988, 23.3799992, -55.2700005)
- Part35.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part35.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Quill grey")
- Part35.Material = Enum.Material.Sand
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Quill grey")
- Part36.Parent = mas
- Part36.CFrame = CFrame.new(-36.4773903, 1.9366703, -54.4264069, 0.171629921, 0.440152049, 0.881367922, 0, 0.894643128, -0.446781605, -0.985161543, 0.0766810924, 0.153547525)
- Part36.Orientation = Vector3.new(26.5400009, 80.1200027, 0)
- Part36.Position = Vector3.new(-36.4773903, 1.9366703, -54.4264069)
- Part36.Rotation = Vector3.new(71.0299988, 61.8100014, -68.6999969)
- Part36.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part36.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Quill grey")
- Part36.Material = Enum.Material.Sand
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Quill grey")
- Part37.Parent = mas
- Part37.CFrame = CFrame.new(-41.0557747, 0.13835144, -83.612442, 0.9484725, -0.251174957, 0.19316107, 0.265657127, 0.298093975, -0.916824102, 0.172703087, 0.920896888, 0.349460363)
- Part37.Orientation = Vector3.new(66.4700012, 28.9300003, 41.7099991)
- Part37.Position = Vector3.new(-41.0557747, 0.13835144, -83.612442)
- Part37.Rotation = Vector3.new(69.1299973, 11.1400003, 14.8299999)
- Part37.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part37.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Quill grey")
- Part37.Material = Enum.Material.Sand
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Quill grey")
- Part38.Parent = mas
- Part38.CFrame = CFrame.new(-29.1570168, 0.668296814, -55.0031433, -0.708196998, 0.705599606, 0.0242113862, 0.265657008, 0.298094034, -0.916823983, -0.654128015, -0.642860055, -0.398556739)
- Part38.Orientation = Vector3.new(66.4700012, 176.520004, 41.7099991)
- Part38.Position = Vector3.new(-29.1570168, 0.668296814, -55.0031433)
- Part38.Rotation = Vector3.new(113.5, 1.38999999, -135.110001)
- Part38.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part38.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Quill grey")
- Part38.Material = Enum.Material.Sand
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Quill grey")
- Part39.Parent = mas
- Part39.CFrame = CFrame.new(-44.8192787, 0.271492004, -79.3723373, 0.998953462, -0.00231931172, -0.0456810594, -0.0276440121, 0.765062273, -0.643362701, 0.0364410169, 0.64395225, 0.764197409)
- Part39.Orientation = Vector3.new(40.0400009, -3.42000008, -2.06999993)
- Part39.Position = Vector3.new(-44.8192787, 0.271492004, -79.3723373)
- Part39.Rotation = Vector3.new(40.0900002, -2.61999989, 0.129999995)
- Part39.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part39.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Quill grey")
- Part39.Material = Enum.Material.Sand
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Quill grey")
- Part40.Parent = mas
- Part40.CFrame = CFrame.new(-47.2154579, -0.503479004, -67.9954453, 0.698259532, 0.59621799, 0.396178991, 0.265656829, 0.298094004, -0.916824222, -0.664725542, 0.74542886, 0.0497576073)
- Part40.Orientation = Vector3.new(66.4700012, 82.8399963, 41.7099991)
- Part40.Position = Vector3.new(-47.2154579, -0.503479004, -67.9954453)
- Part40.Rotation = Vector3.new(86.8899994, 23.3400002, -40.4900017)
- Part40.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part40.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Quill grey")
- Part40.Material = Enum.Material.Sand
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Quill grey")
- Part41.Parent = mas
- Part41.CFrame = CFrame.new(-46.7609444, -0.328510284, -75.9061508, 0.962427735, -0.0265577491, 0.270236075, 0.265656948, 0.298094064, -0.916824162, -0.0562069863, 0.954167008, 0.293949246)
- Part41.Orientation = Vector3.new(66.4700012, 42.5900002, 41.7099991)
- Part41.Position = Vector3.new(-46.7609444, -0.328510284, -75.9061508)
- Part41.Rotation = Vector3.new(72.2200012, 15.6800003, 1.58000004)
- Part41.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part41.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Quill grey")
- Part41.Material = Enum.Material.Sand
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Quill grey")
- Part42.Parent = mas
- Part42.CFrame = CFrame.new(-17.9394054, 0.5364151, -77.112175, -0.720476329, -0.461393893, -0.517715812, -0.0276440121, 0.765063107, -0.643361866, 0.692928374, -0.449215233, -0.563964605)
- Part42.Orientation = Vector3.new(40.0400009, -137.449997, -2.06999993)
- Part42.Position = Vector3.new(-17.9394054, 0.5364151, -77.112175)
- Part42.Rotation = Vector3.new(131.240005, -31.1800003, 147.360001)
- Part42.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part42.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Quill grey")
- Part42.Material = Enum.Material.Sand
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Quill grey")
- Part43.Parent = mas
- Part43.CFrame = CFrame.new(-38.3502998, 0.738353729, -86.5219421, 0.962081134, -0.154352561, -0.224889293, -0.0276440028, 0.765062988, -0.643361807, 0.271359026, 0.625183105, 0.731785715)
- Part43.Orientation = Vector3.new(40.0400009, -17.0799999, -2.06999993)
- Part43.Position = Vector3.new(-38.3502998, 0.738353729, -86.5219421)
- Part43.Rotation = Vector3.new(41.3199997, -13, 9.10999966)
- Part43.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part43.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Quill grey")
- Part43.Material = Enum.Material.Sand
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Quill grey")
- Part44.Parent = mas
- Part44.CFrame = CFrame.new(-19.1727962, -0.148506165, -76.4754257, -0.601055861, -0.692330062, -0.399263173, 0.265656948, 0.298094034, -0.916824162, 0.753762841, -0.657129467, 0.00475113746)
- Part44.Orientation = Vector3.new(66.4700012, -89.3199997, 41.7099991)
- Part44.Position = Vector3.new(-19.1727962, -0.148506165, -76.4754257)
- Part44.Rotation = Vector3.new(89.6999969, -23.5300007, 130.960007)
- Part44.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part44.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Quill grey")
- Part44.Material = Enum.Material.Sand
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Quill grey")
- Part45.Parent = mas
- Part45.CFrame = CFrame.new(-47.3208504, 0.764894485, -75.3377457, 0.972104549, -0.104792267, -0.209836364, 0, 0.894641876, -0.446784109, 0.234547883, 0.434320867, 0.869685471)
- Part45.Orientation = Vector3.new(26.5400009, -13.5600004, 0)
- Part45.Position = Vector3.new(-47.3208504, 0.764894485, -75.3377457)
- Part45.Rotation = Vector3.new(27.1900005, -12.1099997, 6.1500001)
- Part45.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part45.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Quill grey")
- Part45.Material = Enum.Material.Sand
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Quill grey")
- Part46.Parent = mas
- Part46.CFrame = CFrame.new(-51.8311958, 6.54951477, -81.9866562, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
- Part46.Position = Vector3.new(-51.8311958, 6.54951477, -81.9866562)
- Part46.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part46.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Quill grey")
- Part46.Material = Enum.Material.Sand
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Quill grey")
- Trail47.Parent = Part46
- Trail47.LightInfluence = 1
- Trail47.Lifetime = 6
- Part48.Parent = mas
- Part48.CFrame = CFrame.new(-28.3592262, 1.76170158, -54.9942741, -0.50551033, 0.385492265, 0.771916509, 0, 0.894643128, -0.446781516, -0.862820625, -0.225852653, -0.452251285)
- Part48.Orientation = Vector3.new(26.5400009, 120.370003, 0)
- Part48.Position = Vector3.new(-28.3592262, 1.76170158, -54.9942741)
- Part48.Rotation = Vector3.new(135.350006, 50.5299988, -142.669998)
- Part48.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part48.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Quill grey")
- Part48.Material = Enum.Material.Sand
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Quill grey")
- Part49.Parent = mas
- Part49.CFrame = CFrame.new(-29.9125862, -5.22704697, -71.2154617, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
- Part49.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
- Part49.Position = Vector3.new(-29.9125862, -5.22704697, -71.2154617)
- Part49.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
- Part49.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part49.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Quill grey")
- Part49.Material = Enum.Material.Sand
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Quill grey")
- Trail50.Parent = Part49
- Trail50.LightInfluence = 1
- Trail50.Lifetime = 6
- Part51.Parent = mas
- Part51.CFrame = CFrame.new(-47.1050148, 1.55975914, -66.9494095, 1, 0, 0, 0, 0.894641876, -0.44678393, 0, 0.44678393, 0.894641876)
- Part51.Orientation = Vector3.new(26.5400009, 0, 0)
- Part51.Position = Vector3.new(-47.1050148, 1.55975914, -66.9494095)
- Part51.Rotation = Vector3.new(26.5400009, 0, 0)
- Part51.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part51.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Quill grey")
- Part51.Material = Enum.Material.Sand
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Quill grey")
- Part52.Parent = mas
- Part52.CFrame = CFrame.new(-19.9946117, 0.626468658, -64.8780136, -0.99458611, -0.0855472088, -0.0589940473, -0.0276440028, 0.765062094, -0.643362939, 0.100172013, -0.63824904, -0.763284862)
- Part52.Orientation = Vector3.new(40.0400009, -175.580002, -2.06999993)
- Part52.Position = Vector3.new(-19.9946117, 0.626468658, -64.8780136)
- Part52.Rotation = Vector3.new(139.869995, -3.38000011, 175.080002)
- Part52.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part52.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Quill grey")
- Part52.Material = Enum.Material.Sand
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Quill grey")
- Part53.Parent = mas
- Part53.CFrame = CFrame.new(-24.1552525, 5.97019196, -71.3472214, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
- Part53.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
- Part53.Position = Vector3.new(-24.1552525, 5.97019196, -71.3472214)
- Part53.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
- Part53.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part53.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Quill grey")
- Part53.Material = Enum.Material.Sand
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Quill grey")
- Trail54.Parent = Part53
- Trail54.LightInfluence = 1
- Trail54.Lifetime = 6
- Part55.Parent = mas
- Part55.CFrame = CFrame.new(-44.2587624, 18.4525528, -54.4216347, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
- Part55.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
- Part55.Position = Vector3.new(-44.2587624, 18.4525528, -54.4216347)
- Part55.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
- Part55.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part55.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Quill grey")
- Part55.Material = Enum.Material.Sand
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Quill grey")
- Trail56.Parent = Part55
- Trail56.LightInfluence = 1
- Trail56.Lifetime = 6
- Part57.Parent = mas
- Part57.CFrame = CFrame.new(-39.1640968, 0.116415024, -54.7991409, -0.124221012, 0.953652263, 0.274074227, 0.265657037, 0.298094064, -0.916824043, -0.956031144, -0.0410790555, -0.290373921)
- Part57.Orientation = Vector3.new(66.4700012, 136.649994, 41.7099991)
- Part57.Position = Vector3.new(-39.1640968, 0.116415024, -54.7991409)
- Part57.Rotation = Vector3.new(107.57, 15.9099998, -97.4199982)
- Part57.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part57.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Quill grey")
- Part57.Material = Enum.Material.Sand
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Quill grey")
- Part58.Parent = mas
- Part58.CFrame = CFrame.new(-19.0821285, -0.0635852814, -80.9172592, -0.628477037, -0.66759485, -0.399166346, 0.265657037, 0.298093915, -0.916824102, 0.731056035, -0.682244241, -0.00999391172)
- Part58.Orientation = Vector3.new(66.4700012, -91.4300003, 41.7099991)
- Part58.Position = Vector3.new(-19.0821285, -0.0635852814, -80.9172592)
- Part58.Rotation = Vector3.new(90.6200027, -23.5300007, 133.270004)
- Part58.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part58.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Quill grey")
- Part58.Material = Enum.Material.Sand
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Quill grey")
- Part59.Parent = mas
- Part59.CFrame = CFrame.new(-18.2448711, 1.20479012, -73.6220856, -0.990651786, 0.0609479807, 0.122042574, 0, 0.894642115, -0.446783662, -0.136414975, -0.442607045, -0.886278749)
- Part59.Orientation = Vector3.new(26.5400009, 172.160004, 0)
- Part59.Position = Vector3.new(-18.2448711, 1.20479012, -73.6220856)
- Part59.Rotation = Vector3.new(153.25, 7.01000023, -176.479996)
- Part59.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part59.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Quill grey")
- Part59.Material = Enum.Material.Sand
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Quill grey")
- Part60.Parent = mas
- Part60.CFrame = CFrame.new(-18.5439129, 0.0264644623, -68.5766678, -0.945763528, -0.103852004, -0.307808578, 0.265656888, 0.298094064, -0.916824102, 0.186969906, -0.948870242, -0.25433749)
- Part60.Orientation = Vector3.new(66.4700012, -129.570007, 41.7099991)
- Part60.Position = Vector3.new(-18.5439129, 0.0264644623, -68.5766678)
- Part60.Rotation = Vector3.new(105.5, -17.9300003, 173.729996)
- Part60.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part60.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Quill grey")
- Part60.Material = Enum.Material.Sand
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Quill grey")
- Part61.Parent = mas
- Part61.CFrame = CFrame.new(-33.0004158, 1.2682991, -53.9967461, -0.666810989, 0.465373963, 0.58205694, -0.0276439991, 0.765062511, -0.643362403, -0.744714022, -0.445091456, -0.497287303)
- Part61.Orientation = Vector3.new(40.0400009, 130.509995, -2.06999993)
- Part61.Position = Vector3.new(-33.0004158, 1.2682991, -53.9967461)
- Part61.Rotation = Vector3.new(127.699997, 35.5999985, -145.089996)
- Part61.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part61.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Quill grey")
- Part61.Material = Enum.Material.Sand
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Quill grey")
- Part62.Parent = mas
- Part62.CFrame = CFrame.new(-18.0667934, 1.11986732, -69.2161331, -0.995012879, 0.044565171, 0.0892379209, 0, 0.894642889, -0.446782082, -0.0997469872, -0.444553912, -0.890181124)
- Part62.Orientation = Vector3.new(26.5400009, 174.279999, 0)
- Part62.Position = Vector3.new(-18.0667934, 1.11986732, -69.2161331)
- Part62.Rotation = Vector3.new(153.350006, 5.11999989, -177.440002)
- Part62.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part62.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
- Part62.Anchored = true
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Quill grey")
- Part62.Material = Enum.Material.Sand
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Quill grey")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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