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Diamond_Nicholas

tiny explodeion

Feb 2nd, 2020
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  1.  
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(Enum,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Part0 = Instance.new("Part")
  19. Trail1 = Instance.new("Trail")
  20. Part2 = Instance.new("Part")
  21. Trail3 = Instance.new("Trail")
  22. Part4 = Instance.new("Part")
  23. Trail5 = Instance.new("Trail")
  24. Part6 = Instance.new("Part")
  25. Trail7 = Instance.new("Trail")
  26. Part8 = Instance.new("Part")
  27. SpecialMesh9 = Instance.new("SpecialMesh")
  28. Script10 = Instance.new("Script")
  29. Part11 = Instance.new("Part")
  30. Trail12 = Instance.new("Trail")
  31. Part13 = Instance.new("Part")
  32. Part14 = Instance.new("Part")
  33. Part15 = Instance.new("Part")
  34. Part16 = Instance.new("Part")
  35. Part17 = Instance.new("Part")
  36. Part18 = Instance.new("Part")
  37. Part19 = Instance.new("Part")
  38. Part20 = Instance.new("Part")
  39. Part21 = Instance.new("Part")
  40. Part22 = Instance.new("Part")
  41. Part23 = Instance.new("Part")
  42. Part24 = Instance.new("Part")
  43. Part25 = Instance.new("Part")
  44. Part26 = Instance.new("Part")
  45. Part27 = Instance.new("Part")
  46. Part28 = Instance.new("Part")
  47. Part29 = Instance.new("Part")
  48. Trail30 = Instance.new("Trail")
  49. Part31 = Instance.new("Part")
  50. Trail32 = Instance.new("Trail")
  51. Part33 = Instance.new("Part")
  52. Trail34 = Instance.new("Trail")
  53. Part35 = Instance.new("Part")
  54. Part36 = Instance.new("Part")
  55. Part37 = Instance.new("Part")
  56. Part38 = Instance.new("Part")
  57. Part39 = Instance.new("Part")
  58. Part40 = Instance.new("Part")
  59. Part41 = Instance.new("Part")
  60. Part42 = Instance.new("Part")
  61. Part43 = Instance.new("Part")
  62. Part44 = Instance.new("Part")
  63. Part45 = Instance.new("Part")
  64. Part46 = Instance.new("Part")
  65. Trail47 = Instance.new("Trail")
  66. Part48 = Instance.new("Part")
  67. Part49 = Instance.new("Part")
  68. Trail50 = Instance.new("Trail")
  69. Part51 = Instance.new("Part")
  70. Part52 = Instance.new("Part")
  71. Part53 = Instance.new("Part")
  72. Trail54 = Instance.new("Trail")
  73. Part55 = Instance.new("Part")
  74. Trail56 = Instance.new("Trail")
  75. Part57 = Instance.new("Part")
  76. Part58 = Instance.new("Part")
  77. Part59 = Instance.new("Part")
  78. Part60 = Instance.new("Part")
  79. Part61 = Instance.new("Part")
  80. Part62 = Instance.new("Part")
  81. Part0.Parent = mas
  82. Part0.CFrame = CFrame.new(-23.0608234, 22.7695255, -101.250916, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
  83. Part0.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
  84. Part0.Position = Vector3.new(-23.0608234, 22.7695255, -101.250916)
  85. Part0.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
  86. Part0.Color = Color3.new(0.87451, 0.87451, 0.870588)
  87. Part0.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  88. Part0.BottomSurface = Enum.SurfaceType.Smooth
  89. Part0.BrickColor = BrickColor.new("Quill grey")
  90. Part0.Material = Enum.Material.Sand
  91. Part0.TopSurface = Enum.SurfaceType.Smooth
  92. Part0.brickColor = BrickColor.new("Quill grey")
  93. Trail1.Parent = Part0
  94. Trail1.LightInfluence = 1
  95. Trail1.Lifetime = 6
  96. Part2.Parent = mas
  97. Part2.CFrame = CFrame.new(-34.0632668, 11.8033829, -54.1602325, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
  98. Part2.Position = Vector3.new(-34.0632668, 11.8033829, -54.1602325)
  99. Part2.Color = Color3.new(0.87451, 0.87451, 0.870588)
  100. Part2.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  101. Part2.BottomSurface = Enum.SurfaceType.Smooth
  102. Part2.BrickColor = BrickColor.new("Quill grey")
  103. Part2.Material = Enum.Material.Sand
  104. Part2.TopSurface = Enum.SurfaceType.Smooth
  105. Part2.brickColor = BrickColor.new("Quill grey")
  106. Trail3.Parent = Part2
  107. Trail3.LightInfluence = 1
  108. Trail3.Lifetime = 6
  109. Part4.Parent = mas
  110. Part4.CFrame = CFrame.new(-9.76797295, 24.9138966, -105.827423, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
  111. Part4.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
  112. Part4.Position = Vector3.new(-9.76797295, 24.9138966, -105.827423)
  113. Part4.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
  114. Part4.Color = Color3.new(0.87451, 0.87451, 0.870588)
  115. Part4.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  116. Part4.BottomSurface = Enum.SurfaceType.Smooth
  117. Part4.BrickColor = BrickColor.new("Quill grey")
  118. Part4.Material = Enum.Material.Sand
  119. Part4.TopSurface = Enum.SurfaceType.Smooth
  120. Part4.brickColor = BrickColor.new("Quill grey")
  121. Trail5.Parent = Part4
  122. Trail5.LightInfluence = 1
  123. Trail5.Lifetime = 6
  124. Part6.Parent = mas
  125. Part6.CFrame = CFrame.new(-38.5580788, 4.8806839, -65.0778503, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
  126. Part6.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
  127. Part6.Position = Vector3.new(-38.5580788, 4.8806839, -65.0778503)
  128. Part6.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
  129. Part6.Color = Color3.new(0.87451, 0.87451, 0.870588)
  130. Part6.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  131. Part6.BottomSurface = Enum.SurfaceType.Smooth
  132. Part6.BrickColor = BrickColor.new("Quill grey")
  133. Part6.Material = Enum.Material.Sand
  134. Part6.TopSurface = Enum.SurfaceType.Smooth
  135. Part6.brickColor = BrickColor.new("Quill grey")
  136. Trail7.Parent = Part6
  137. Trail7.LightInfluence = 1
  138. Trail7.Lifetime = 6
  139. Part8.Name = "Explosion"
  140. Part8.Parent = mas
  141. Part8.CFrame = CFrame.new(-34.0438423, 19.3130569, -73.3937607, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  142. Part8.Position = Vector3.new(-34.0438423, 19.3130569, -73.3937607)
  143. Part8.Size = Vector3.new(2.34263611, 3.2016027, 2.34263611)
  144. Part8.Anchored = true
  145. Part8.FormFactor = Enum.FormFactor.Custom
  146. Part8.formFactor = Enum.FormFactor.Custom
  147. SpecialMesh9.Parent = Part8
  148. SpecialMesh9.MeshId = "http://www.roblox.com/asset/?id=92588061"
  149. SpecialMesh9.Scale = Vector3.new(10.9322987, 10.9322987, 10.9322987)
  150. SpecialMesh9.TextureId = "http://www.roblox.com/asset/?id=40302087"
  151. SpecialMesh9.MeshType = Enum.MeshType.FileMesh
  152. Script10.Parent = Part8
  153. table.insert(cors,sandbox(Script10,function()
  154. local s = Instance.new("Sound")
  155.  
  156. s.Name = "Sound"
  157. s.SoundId = "rbxassetid://2814354338"
  158. s.Volume = 10
  159. s.Looped = false
  160. s.archivable = false
  161. s.PlaybackSpeed = 3
  162. s.Parent = game.Workspace
  163.  
  164. wait()
  165.  
  166. s:play()
  167. end))
  168. Part11.Parent = mas
  169. Part11.CFrame = CFrame.new(-11.4771252, 2.39607239, -52.2838898, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
  170. Part11.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
  171. Part11.Position = Vector3.new(-11.4771252, 2.39607239, -52.2838898)
  172. Part11.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
  173. Part11.Color = Color3.new(0.87451, 0.87451, 0.870588)
  174. Part11.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  175. Part11.BottomSurface = Enum.SurfaceType.Smooth
  176. Part11.BrickColor = BrickColor.new("Quill grey")
  177. Part11.Material = Enum.Material.Sand
  178. Part11.TopSurface = Enum.SurfaceType.Smooth
  179. Part11.brickColor = BrickColor.new("Quill grey")
  180. Trail12.Parent = Part11
  181. Trail12.LightInfluence = 1
  182. Trail12.Lifetime = 6
  183. Part13.Parent = mas
  184. Part13.CFrame = CFrame.new(-25.4278164, 1.09332657, -56.9127922, -0.990104854, 0.0676252916, 0.122960426, -0.0276439954, 0.765062869, -0.643361986, -0.137579992, -0.640394866, -0.755623102)
  185. Part13.Orientation = Vector3.new(40.0400009, 170.759995, -2.06999993)
  186. Part13.Position = Vector3.new(-25.4278164, 1.09332657, -56.9127922)
  187. Part13.Rotation = Vector3.new(139.589996, 7.05999994, -176.089996)
  188. Part13.Color = Color3.new(0.87451, 0.87451, 0.870588)
  189. Part13.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  190. Part13.Anchored = true
  191. Part13.BottomSurface = Enum.SurfaceType.Smooth
  192. Part13.BrickColor = BrickColor.new("Quill grey")
  193. Part13.Material = Enum.Material.Sand
  194. Part13.TopSurface = Enum.SurfaceType.Smooth
  195. Part13.brickColor = BrickColor.new("Quill grey")
  196. Part14.Parent = mas
  197. Part14.CFrame = CFrame.new(-34.3954506, 0.313323975, -87.905014, 0.612344265, -0.786698937, -0.0783536881, 0.265657097, 0.298093885, -0.916824162, 0.744621217, 0.540596783, 0.391528279)
  198. Part14.Orientation = Vector3.new(66.4700012, -11.3199997, 41.7099991)
  199. Part14.Position = Vector3.new(-34.3954506, 0.313323975, -87.905014)
  200. Part14.Rotation = Vector3.new(66.8799973, -4.48999977, 52.0999985)
  201. Part14.Color = Color3.new(0.87451, 0.87451, 0.870588)
  202. Part14.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  203. Part14.Anchored = true
  204. Part14.BottomSurface = Enum.SurfaceType.Smooth
  205. Part14.BrickColor = BrickColor.new("Quill grey")
  206. Part14.Material = Enum.Material.Sand
  207. Part14.TopSurface = Enum.SurfaceType.Smooth
  208. Part14.brickColor = BrickColor.new("Quill grey")
  209. Part15.Parent = mas
  210. Part15.CFrame = CFrame.new(-23.1445255, 0.493328094, -60.1641426, -0.963165224, 0.123203032, -0.239026845, 0.265657067, 0.298094064, -0.916824043, -0.0417030118, -0.946552217, -0.31984356)
  211. Part15.Orientation = Vector3.new(66.4700012, -143.229996, 41.7099991)
  212. Part15.Position = Vector3.new(-23.1445255, 0.493328094, -60.1641426)
  213. Part15.Rotation = Vector3.new(109.230003, -13.8299999, -172.710007)
  214. Part15.Color = Color3.new(0.87451, 0.87451, 0.870588)
  215. Part15.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  216. Part15.Anchored = true
  217. Part15.BottomSurface = Enum.SurfaceType.Smooth
  218. Part15.BrickColor = BrickColor.new("Quill grey")
  219. Part15.Material = Enum.Material.Sand
  220. Part15.TopSurface = Enum.SurfaceType.Smooth
  221. Part15.brickColor = BrickColor.new("Quill grey")
  222. Part16.Parent = mas
  223. Part16.CFrame = CFrame.new(-24.4541111, -0.238557816, -86.742012, -0.00735599734, -0.950341225, -0.311123133, 0.265656918, 0.298094034, -0.916824102, 0.964039624, -0.0893961713, 0.250271887)
  224. Part16.Orientation = Vector3.new(66.4700012, -51.1899986, 41.7099991)
  225. Part16.Position = Vector3.new(-24.4541111, -0.238557816, -86.742012)
  226. Part16.Rotation = Vector3.new(74.7300034, -18.1299992, 90.4400024)
  227. Part16.Color = Color3.new(0.87451, 0.87451, 0.870588)
  228. Part16.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  229. Part16.Anchored = true
  230. Part16.BottomSurface = Enum.SurfaceType.Smooth
  231. Part16.BrickColor = BrickColor.new("Quill grey")
  232. Part16.Material = Enum.Material.Sand
  233. Part16.TopSurface = Enum.SurfaceType.Smooth
  234. Part16.brickColor = BrickColor.new("Quill grey")
  235. Part17.Parent = mas
  236. Part17.CFrame = CFrame.new(-35.1845894, 1.40672684, -88.0226364, 0.383082986, -0.412699044, -0.826393962, 0, 0.89464277, -0.446782321, 0.923713982, 0.171154693, 0.342722416)
  237. Part17.Orientation = Vector3.new(26.5400009, -67.4800034, 0)
  238. Part17.Position = Vector3.new(-35.1845894, 1.40672684, -88.0226364)
  239. Part17.Rotation = Vector3.new(52.5099983, -55.7299995, 47.1300011)
  240. Part17.Color = Color3.new(0.87451, 0.87451, 0.870588)
  241. Part17.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  242. Part17.Anchored = true
  243. Part17.BottomSurface = Enum.SurfaceType.Smooth
  244. Part17.BrickColor = BrickColor.new("Quill grey")
  245. Part17.Material = Enum.Material.Sand
  246. Part17.TopSurface = Enum.SurfaceType.Smooth
  247. Part17.brickColor = BrickColor.new("Quill grey")
  248. Part18.Parent = mas
  249. Part18.CFrame = CFrame.new(-22.3899632, 1.29483986, -62.3213768, -0.695002913, 0.321238875, 0.643254697, 0, 0.894643247, -0.446781307, -0.719006956, -0.310514301, -0.62177968)
  250. Part18.Orientation = Vector3.new(26.5400009, 134.029999, 0)
  251. Part18.Position = Vector3.new(-22.3899632, 1.29483986, -62.3213768)
  252. Part18.Rotation = Vector3.new(144.300003, 40.0299988, -155.190002)
  253. Part18.Color = Color3.new(0.87451, 0.87451, 0.870588)
  254. Part18.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  255. Part18.Anchored = true
  256. Part18.BottomSurface = Enum.SurfaceType.Smooth
  257. Part18.BrickColor = BrickColor.new("Quill grey")
  258. Part18.Material = Enum.Material.Sand
  259. Part18.TopSurface = Enum.SurfaceType.Smooth
  260. Part18.brickColor = BrickColor.new("Quill grey")
  261. Part19.Parent = mas
  262. Part19.CFrame = CFrame.new(-45.1522408, 1.38478851, -59.0491638, 0.763257027, 0.288664877, 0.578023672, 0, 0.894641876, -0.446784019, -0.646094978, 0.341011018, 0.682841778)
  263. Part19.Orientation = Vector3.new(26.5400009, 40.25, 0)
  264. Part19.Position = Vector3.new(-45.1522408, 1.38478851, -59.0491638)
  265. Part19.Rotation = Vector3.new(33.2000008, 35.3100014, -20.7199993)
  266. Part19.Color = Color3.new(0.87451, 0.87451, 0.870588)
  267. Part19.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  268. Part19.Anchored = true
  269. Part19.BottomSurface = Enum.SurfaceType.Smooth
  270. Part19.BrickColor = BrickColor.new("Quill grey")
  271. Part19.Material = Enum.Material.Sand
  272. Part19.TopSurface = Enum.SurfaceType.Smooth
  273. Part19.brickColor = BrickColor.new("Quill grey")
  274. Part20.Parent = mas
  275. Part20.CFrame = CFrame.new(-46.9315376, 0.891386032, -63.4502792, 0.619217694, 0.518359363, 0.58980763, -0.027643986, 0.765062869, -0.643361986, -0.78473264, 0.382076472, 0.488069952)
  276. Part20.Orientation = Vector3.new(40.0400009, 50.3899994, -2.06999993)
  277. Part20.Position = Vector3.new(-46.9315376, 0.891386032, -63.4502792)
  278. Part20.Rotation = Vector3.new(52.8199997, 36.1399994, -39.9300003)
  279. Part20.Color = Color3.new(0.87451, 0.87451, 0.870588)
  280. Part20.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  281. Part20.Anchored = true
  282. Part20.BottomSurface = Enum.SurfaceType.Smooth
  283. Part20.BrickColor = BrickColor.new("Quill grey")
  284. Part20.Material = Enum.Material.Sand
  285. Part20.TopSurface = Enum.SurfaceType.Smooth
  286. Part20.brickColor = BrickColor.new("Quill grey")
  287. Part21.Parent = mas
  288. Part21.CFrame = CFrame.new(-42.7590828, 0.716417313, -56.490509, -0.0343900025, 0.64249903, 0.765514493, -0.0276440028, 0.765062988, -0.643361926, -0.99902612, -0.0432870984, -0.00854927395)
  289. Part21.Orientation = Vector3.new(40.0400009, 90.6399994, -2.06999993)
  290. Part21.Position = Vector3.new(-42.7590828, 0.716417313, -56.490509)
  291. Part21.Rotation = Vector3.new(90.7600021, 49.9500008, -93.0599976)
  292. Part21.Color = Color3.new(0.87451, 0.87451, 0.870588)
  293. Part21.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  294. Part21.Anchored = true
  295. Part21.BottomSurface = Enum.SurfaceType.Smooth
  296. Part21.BrickColor = BrickColor.new("Quill grey")
  297. Part21.Material = Enum.Material.Sand
  298. Part21.TopSurface = Enum.SurfaceType.Smooth
  299. Part21.brickColor = BrickColor.new("Quill grey")
  300. Part22.Parent = mas
  301. Part22.CFrame = CFrame.new(-42.0975685, 0.93986702, -81.5783081, 0.59042412, -0.360594332, -0.722060382, 0, 0.894643128, -0.446781576, 0.807093203, 0.263790607, 0.528218865)
  302. Part22.Orientation = Vector3.new(26.5400009, -53.8100014, 0)
  303. Part22.Position = Vector3.new(-42.0975685, 0.93986702, -81.5783081)
  304. Part22.Rotation = Vector3.new(40.2299995, -46.2200012, 31.4099998)
  305. Part22.Color = Color3.new(0.87451, 0.87451, 0.870588)
  306. Part22.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  307. Part22.Anchored = true
  308. Part22.BottomSurface = Enum.SurfaceType.Smooth
  309. Part22.BrickColor = BrickColor.new("Quill grey")
  310. Part22.Material = Enum.Material.Sand
  311. Part22.TopSurface = Enum.SurfaceType.Smooth
  312. Part22.brickColor = BrickColor.new("Quill grey")
  313. Part23.Parent = mas
  314. Part23.CFrame = CFrame.new(-30.4506874, 0.913328171, -88.3777161, 0.55899018, -0.521740019, -0.644451201, -0.0276440084, 0.765061855, -0.643363178, 0.828713298, 0.377448887, 0.413239092)
  315. Part23.Orientation = Vector3.new(40.0400009, -57.3300018, -2.06999993)
  316. Part23.Position = Vector3.new(-30.4506874, 0.913328171, -88.3777161)
  317. Part23.Rotation = Vector3.new(57.2900009, -40.1199989, 43.0299988)
  318. Part23.Color = Color3.new(0.87451, 0.87451, 0.870588)
  319. Part23.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  320. Part23.Anchored = true
  321. Part23.BottomSurface = Enum.SurfaceType.Smooth
  322. Part23.BrickColor = BrickColor.new("Quill grey")
  323. Part23.Material = Enum.Material.Sand
  324. Part23.TopSurface = Enum.SurfaceType.Smooth
  325. Part23.brickColor = BrickColor.new("Quill grey")
  326. Part24.Parent = mas
  327. Part24.CFrame = CFrame.new(-27.0648232, 1.58169746, -87.4777527, -0.304414839, -0.425577104, -0.852182984, 0, 0.894643128, -0.446781546, 0.952539504, -0.136006936, -0.272342652)
  328. Part24.Orientation = Vector3.new(26.5400009, -107.720001, 0)
  329. Part24.Position = Vector3.new(-27.0648232, 1.58169746, -87.4777527)
  330. Part24.Rotation = Vector3.new(121.370003, -58.4500008, 125.580002)
  331. Part24.Color = Color3.new(0.87451, 0.87451, 0.870588)
  332. Part24.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  333. Part24.Anchored = true
  334. Part24.BottomSurface = Enum.SurfaceType.Smooth
  335. Part24.BrickColor = BrickColor.new("Quill grey")
  336. Part24.Material = Enum.Material.Sand
  337. Part24.TopSurface = Enum.SurfaceType.Smooth
  338. Part24.brickColor = BrickColor.new("Quill grey")
  339. Part25.Parent = mas
  340. Part25.CFrame = CFrame.new(-21.1234493, 0.361442566, -84.5760574, -0.102213055, -0.642399013, -0.759523571, -0.0276440121, 0.765061975, -0.643363118, 0.994378448, -0.0447638258, -0.0959578007)
  341. Part25.Orientation = Vector3.new(40.0400009, -97.1999969, -2.06999993)
  342. Part25.Position = Vector3.new(-21.1234493, 0.361442566, -84.5760574)
  343. Part25.Rotation = Vector3.new(98.4800034, -49.4199982, 99.0400009)
  344. Part25.Color = Color3.new(0.87451, 0.87451, 0.870588)
  345. Part25.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  346. Part25.Anchored = true
  347. Part25.BottomSurface = Enum.SurfaceType.Smooth
  348. Part25.BrickColor = BrickColor.new("Quill grey")
  349. Part25.Material = Enum.Material.Sand
  350. Part25.TopSurface = Enum.SurfaceType.Smooth
  351. Part25.brickColor = BrickColor.new("Quill grey")
  352. Part26.Parent = mas
  353. Part26.CFrame = CFrame.new(-17.8903866, 0.451496124, -72.7150955, -0.694401026, -0.477665156, -0.53818512, -0.0276439991, 0.765062809, -0.643362045, 0.719057024, -0.431873649, -0.544465005)
  354. Part26.Orientation = Vector3.new(40.0400009, -135.330002, -2.06999993)
  355. Part26.Position = Vector3.new(-17.8903866, 0.451496124, -72.7150955)
  356. Part26.Rotation = Vector3.new(130.240005, -32.5600014, 145.479996)
  357. Part26.Color = Color3.new(0.87451, 0.87451, 0.870588)
  358. Part26.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  359. Part26.Anchored = true
  360. Part26.BottomSurface = Enum.SurfaceType.Smooth
  361. Part26.BrickColor = BrickColor.new("Quill grey")
  362. Part26.Material = Enum.Material.Sand
  363. Part26.TopSurface = Enum.SurfaceType.Smooth
  364. Part26.brickColor = BrickColor.new("Quill grey")
  365. Part27.Parent = mas
  366. Part27.CFrame = CFrame.new(-19.1016674, 1.02981567, -81.7148666, -0.844259202, -0.239447325, -0.479469895, 0, 0.894641757, -0.446784228, 0.535935104, -0.377201676, -0.755309463)
  367. Part27.Orientation = Vector3.new(26.5400009, -147.589996, 0)
  368. Part27.Position = Vector3.new(-19.1016674, 1.02981567, -81.7148666)
  369. Part27.Rotation = Vector3.new(149.389999, -28.6499996, 164.169998)
  370. Part27.Color = Color3.new(0.87451, 0.87451, 0.870588)
  371. Part27.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  372. Part27.Anchored = true
  373. Part27.BottomSurface = Enum.SurfaceType.Smooth
  374. Part27.BrickColor = BrickColor.new("Quill grey")
  375. Part27.Material = Enum.Material.Sand
  376. Part27.TopSurface = Enum.SurfaceType.Smooth
  377. Part27.brickColor = BrickColor.new("Quill grey")
  378. Part28.Parent = mas
  379. Part28.CFrame = CFrame.new(-47.9729042, 0.0965232849, -71.8955612, 0.785996974, 0.414287955, 0.458883703, -0.0276439991, 0.765062988, -0.643361807, -0.617612004, 0.492995054, 0.61278975)
  380. Part28.Orientation = Vector3.new(40.0400009, 36.8300018, -2.06999993)
  381. Part28.Position = Vector3.new(-47.9729042, 0.0965232849, -71.8955612)
  382. Part28.Rotation = Vector3.new(46.3899994, 27.3199997, -27.7900009)
  383. Part28.Color = Color3.new(0.87451, 0.87451, 0.870588)
  384. Part28.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  385. Part28.Anchored = true
  386. Part28.BottomSurface = Enum.SurfaceType.Smooth
  387. Part28.BrickColor = BrickColor.new("Quill grey")
  388. Part28.Material = Enum.Material.Sand
  389. Part28.TopSurface = Enum.SurfaceType.Smooth
  390. Part28.brickColor = BrickColor.new("Quill grey")
  391. Part29.Parent = mas
  392. Part29.CFrame = CFrame.new(-48.0997658, 17.0572739, -62.0086594, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
  393. Part29.Position = Vector3.new(-48.0997658, 17.0572739, -62.0086594)
  394. Part29.Color = Color3.new(0.87451, 0.87451, 0.870588)
  395. Part29.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  396. Part29.BottomSurface = Enum.SurfaceType.Smooth
  397. Part29.BrickColor = BrickColor.new("Quill grey")
  398. Part29.Material = Enum.Material.Sand
  399. Part29.TopSurface = Enum.SurfaceType.Smooth
  400. Part29.brickColor = BrickColor.new("Quill grey")
  401. Trail30.Parent = Part29
  402. Trail30.LightInfluence = 1
  403. Trail30.Lifetime = 6
  404. Part31.Parent = mas
  405. Part31.CFrame = CFrame.new(-42.6874733, 13.9379063, -93.8984451, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
  406. Part31.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
  407. Part31.Position = Vector3.new(-42.6874733, 13.9379063, -93.8984451)
  408. Part31.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
  409. Part31.Color = Color3.new(0.87451, 0.87451, 0.870588)
  410. Part31.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  411. Part31.BottomSurface = Enum.SurfaceType.Smooth
  412. Part31.BrickColor = BrickColor.new("Quill grey")
  413. Part31.Material = Enum.Material.Sand
  414. Part31.TopSurface = Enum.SurfaceType.Smooth
  415. Part31.brickColor = BrickColor.new("Quill grey")
  416. Trail32.Parent = Part31
  417. Trail32.LightInfluence = 1
  418. Trail32.Lifetime = 6
  419. Part33.Parent = mas
  420. Part33.CFrame = CFrame.new(-53.6209908, 1.7579422, -71.2154541, 0.858528554, -0.512765765, 0, 0.512765765, 0.858528554, 0, 0, 0, 1)
  421. Part33.Orientation = Vector3.new(0, 0, 30.8500004)
  422. Part33.Position = Vector3.new(-53.6209908, 1.7579422, -71.2154541)
  423. Part33.Rotation = Vector3.new(0, 0, 30.8500004)
  424. Part33.Color = Color3.new(0.87451, 0.87451, 0.870588)
  425. Part33.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  426. Part33.BottomSurface = Enum.SurfaceType.Smooth
  427. Part33.BrickColor = BrickColor.new("Quill grey")
  428. Part33.Material = Enum.Material.Sand
  429. Part33.TopSurface = Enum.SurfaceType.Smooth
  430. Part33.brickColor = BrickColor.new("Quill grey")
  431. Trail34.Parent = Part33
  432. Trail34.LightInfluence = 1
  433. Trail34.Lifetime = 6
  434. Part35.Parent = mas
  435. Part35.CFrame = CFrame.new(-45.2804298, 0.291387558, -59.8366356, 0.522876024, 0.754421473, 0.396798491, 0.265657008, 0.298094243, -0.916824043, -0.809955001, 0.584797561, -0.0445510112)
  436. Part35.Orientation = Vector3.new(66.4700012, 96.4100037, 41.7099991)
  437. Part35.Position = Vector3.new(-45.2804298, 0.291387558, -59.8366356)
  438. Part35.Rotation = Vector3.new(92.7799988, 23.3799992, -55.2700005)
  439. Part35.Color = Color3.new(0.87451, 0.87451, 0.870588)
  440. Part35.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  441. Part35.Anchored = true
  442. Part35.BottomSurface = Enum.SurfaceType.Smooth
  443. Part35.BrickColor = BrickColor.new("Quill grey")
  444. Part35.Material = Enum.Material.Sand
  445. Part35.TopSurface = Enum.SurfaceType.Smooth
  446. Part35.brickColor = BrickColor.new("Quill grey")
  447. Part36.Parent = mas
  448. Part36.CFrame = CFrame.new(-36.4773903, 1.9366703, -54.4264069, 0.171629921, 0.440152049, 0.881367922, 0, 0.894643128, -0.446781605, -0.985161543, 0.0766810924, 0.153547525)
  449. Part36.Orientation = Vector3.new(26.5400009, 80.1200027, 0)
  450. Part36.Position = Vector3.new(-36.4773903, 1.9366703, -54.4264069)
  451. Part36.Rotation = Vector3.new(71.0299988, 61.8100014, -68.6999969)
  452. Part36.Color = Color3.new(0.87451, 0.87451, 0.870588)
  453. Part36.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  454. Part36.Anchored = true
  455. Part36.BottomSurface = Enum.SurfaceType.Smooth
  456. Part36.BrickColor = BrickColor.new("Quill grey")
  457. Part36.Material = Enum.Material.Sand
  458. Part36.TopSurface = Enum.SurfaceType.Smooth
  459. Part36.brickColor = BrickColor.new("Quill grey")
  460. Part37.Parent = mas
  461. Part37.CFrame = CFrame.new(-41.0557747, 0.13835144, -83.612442, 0.9484725, -0.251174957, 0.19316107, 0.265657127, 0.298093975, -0.916824102, 0.172703087, 0.920896888, 0.349460363)
  462. Part37.Orientation = Vector3.new(66.4700012, 28.9300003, 41.7099991)
  463. Part37.Position = Vector3.new(-41.0557747, 0.13835144, -83.612442)
  464. Part37.Rotation = Vector3.new(69.1299973, 11.1400003, 14.8299999)
  465. Part37.Color = Color3.new(0.87451, 0.87451, 0.870588)
  466. Part37.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  467. Part37.Anchored = true
  468. Part37.BottomSurface = Enum.SurfaceType.Smooth
  469. Part37.BrickColor = BrickColor.new("Quill grey")
  470. Part37.Material = Enum.Material.Sand
  471. Part37.TopSurface = Enum.SurfaceType.Smooth
  472. Part37.brickColor = BrickColor.new("Quill grey")
  473. Part38.Parent = mas
  474. Part38.CFrame = CFrame.new(-29.1570168, 0.668296814, -55.0031433, -0.708196998, 0.705599606, 0.0242113862, 0.265657008, 0.298094034, -0.916823983, -0.654128015, -0.642860055, -0.398556739)
  475. Part38.Orientation = Vector3.new(66.4700012, 176.520004, 41.7099991)
  476. Part38.Position = Vector3.new(-29.1570168, 0.668296814, -55.0031433)
  477. Part38.Rotation = Vector3.new(113.5, 1.38999999, -135.110001)
  478. Part38.Color = Color3.new(0.87451, 0.87451, 0.870588)
  479. Part38.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  480. Part38.Anchored = true
  481. Part38.BottomSurface = Enum.SurfaceType.Smooth
  482. Part38.BrickColor = BrickColor.new("Quill grey")
  483. Part38.Material = Enum.Material.Sand
  484. Part38.TopSurface = Enum.SurfaceType.Smooth
  485. Part38.brickColor = BrickColor.new("Quill grey")
  486. Part39.Parent = mas
  487. Part39.CFrame = CFrame.new(-44.8192787, 0.271492004, -79.3723373, 0.998953462, -0.00231931172, -0.0456810594, -0.0276440121, 0.765062273, -0.643362701, 0.0364410169, 0.64395225, 0.764197409)
  488. Part39.Orientation = Vector3.new(40.0400009, -3.42000008, -2.06999993)
  489. Part39.Position = Vector3.new(-44.8192787, 0.271492004, -79.3723373)
  490. Part39.Rotation = Vector3.new(40.0900002, -2.61999989, 0.129999995)
  491. Part39.Color = Color3.new(0.87451, 0.87451, 0.870588)
  492. Part39.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  493. Part39.Anchored = true
  494. Part39.BottomSurface = Enum.SurfaceType.Smooth
  495. Part39.BrickColor = BrickColor.new("Quill grey")
  496. Part39.Material = Enum.Material.Sand
  497. Part39.TopSurface = Enum.SurfaceType.Smooth
  498. Part39.brickColor = BrickColor.new("Quill grey")
  499. Part40.Parent = mas
  500. Part40.CFrame = CFrame.new(-47.2154579, -0.503479004, -67.9954453, 0.698259532, 0.59621799, 0.396178991, 0.265656829, 0.298094004, -0.916824222, -0.664725542, 0.74542886, 0.0497576073)
  501. Part40.Orientation = Vector3.new(66.4700012, 82.8399963, 41.7099991)
  502. Part40.Position = Vector3.new(-47.2154579, -0.503479004, -67.9954453)
  503. Part40.Rotation = Vector3.new(86.8899994, 23.3400002, -40.4900017)
  504. Part40.Color = Color3.new(0.87451, 0.87451, 0.870588)
  505. Part40.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  506. Part40.Anchored = true
  507. Part40.BottomSurface = Enum.SurfaceType.Smooth
  508. Part40.BrickColor = BrickColor.new("Quill grey")
  509. Part40.Material = Enum.Material.Sand
  510. Part40.TopSurface = Enum.SurfaceType.Smooth
  511. Part40.brickColor = BrickColor.new("Quill grey")
  512. Part41.Parent = mas
  513. Part41.CFrame = CFrame.new(-46.7609444, -0.328510284, -75.9061508, 0.962427735, -0.0265577491, 0.270236075, 0.265656948, 0.298094064, -0.916824162, -0.0562069863, 0.954167008, 0.293949246)
  514. Part41.Orientation = Vector3.new(66.4700012, 42.5900002, 41.7099991)
  515. Part41.Position = Vector3.new(-46.7609444, -0.328510284, -75.9061508)
  516. Part41.Rotation = Vector3.new(72.2200012, 15.6800003, 1.58000004)
  517. Part41.Color = Color3.new(0.87451, 0.87451, 0.870588)
  518. Part41.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  519. Part41.Anchored = true
  520. Part41.BottomSurface = Enum.SurfaceType.Smooth
  521. Part41.BrickColor = BrickColor.new("Quill grey")
  522. Part41.Material = Enum.Material.Sand
  523. Part41.TopSurface = Enum.SurfaceType.Smooth
  524. Part41.brickColor = BrickColor.new("Quill grey")
  525. Part42.Parent = mas
  526. Part42.CFrame = CFrame.new(-17.9394054, 0.5364151, -77.112175, -0.720476329, -0.461393893, -0.517715812, -0.0276440121, 0.765063107, -0.643361866, 0.692928374, -0.449215233, -0.563964605)
  527. Part42.Orientation = Vector3.new(40.0400009, -137.449997, -2.06999993)
  528. Part42.Position = Vector3.new(-17.9394054, 0.5364151, -77.112175)
  529. Part42.Rotation = Vector3.new(131.240005, -31.1800003, 147.360001)
  530. Part42.Color = Color3.new(0.87451, 0.87451, 0.870588)
  531. Part42.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  532. Part42.Anchored = true
  533. Part42.BottomSurface = Enum.SurfaceType.Smooth
  534. Part42.BrickColor = BrickColor.new("Quill grey")
  535. Part42.Material = Enum.Material.Sand
  536. Part42.TopSurface = Enum.SurfaceType.Smooth
  537. Part42.brickColor = BrickColor.new("Quill grey")
  538. Part43.Parent = mas
  539. Part43.CFrame = CFrame.new(-38.3502998, 0.738353729, -86.5219421, 0.962081134, -0.154352561, -0.224889293, -0.0276440028, 0.765062988, -0.643361807, 0.271359026, 0.625183105, 0.731785715)
  540. Part43.Orientation = Vector3.new(40.0400009, -17.0799999, -2.06999993)
  541. Part43.Position = Vector3.new(-38.3502998, 0.738353729, -86.5219421)
  542. Part43.Rotation = Vector3.new(41.3199997, -13, 9.10999966)
  543. Part43.Color = Color3.new(0.87451, 0.87451, 0.870588)
  544. Part43.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  545. Part43.Anchored = true
  546. Part43.BottomSurface = Enum.SurfaceType.Smooth
  547. Part43.BrickColor = BrickColor.new("Quill grey")
  548. Part43.Material = Enum.Material.Sand
  549. Part43.TopSurface = Enum.SurfaceType.Smooth
  550. Part43.brickColor = BrickColor.new("Quill grey")
  551. Part44.Parent = mas
  552. Part44.CFrame = CFrame.new(-19.1727962, -0.148506165, -76.4754257, -0.601055861, -0.692330062, -0.399263173, 0.265656948, 0.298094034, -0.916824162, 0.753762841, -0.657129467, 0.00475113746)
  553. Part44.Orientation = Vector3.new(66.4700012, -89.3199997, 41.7099991)
  554. Part44.Position = Vector3.new(-19.1727962, -0.148506165, -76.4754257)
  555. Part44.Rotation = Vector3.new(89.6999969, -23.5300007, 130.960007)
  556. Part44.Color = Color3.new(0.87451, 0.87451, 0.870588)
  557. Part44.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  558. Part44.Anchored = true
  559. Part44.BottomSurface = Enum.SurfaceType.Smooth
  560. Part44.BrickColor = BrickColor.new("Quill grey")
  561. Part44.Material = Enum.Material.Sand
  562. Part44.TopSurface = Enum.SurfaceType.Smooth
  563. Part44.brickColor = BrickColor.new("Quill grey")
  564. Part45.Parent = mas
  565. Part45.CFrame = CFrame.new(-47.3208504, 0.764894485, -75.3377457, 0.972104549, -0.104792267, -0.209836364, 0, 0.894641876, -0.446784109, 0.234547883, 0.434320867, 0.869685471)
  566. Part45.Orientation = Vector3.new(26.5400009, -13.5600004, 0)
  567. Part45.Position = Vector3.new(-47.3208504, 0.764894485, -75.3377457)
  568. Part45.Rotation = Vector3.new(27.1900005, -12.1099997, 6.1500001)
  569. Part45.Color = Color3.new(0.87451, 0.87451, 0.870588)
  570. Part45.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  571. Part45.Anchored = true
  572. Part45.BottomSurface = Enum.SurfaceType.Smooth
  573. Part45.BrickColor = BrickColor.new("Quill grey")
  574. Part45.Material = Enum.Material.Sand
  575. Part45.TopSurface = Enum.SurfaceType.Smooth
  576. Part45.brickColor = BrickColor.new("Quill grey")
  577. Part46.Parent = mas
  578. Part46.CFrame = CFrame.new(-51.8311958, 6.54951477, -81.9866562, 0.99999994, -2.84339325e-08, 8.94069672e-08, 4.22708304e-08, 1, 3.55271368e-15, -8.94069672e-08, -2.57805919e-08, 1)
  579. Part46.Position = Vector3.new(-51.8311958, 6.54951477, -81.9866562)
  580. Part46.Color = Color3.new(0.87451, 0.87451, 0.870588)
  581. Part46.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  582. Part46.BottomSurface = Enum.SurfaceType.Smooth
  583. Part46.BrickColor = BrickColor.new("Quill grey")
  584. Part46.Material = Enum.Material.Sand
  585. Part46.TopSurface = Enum.SurfaceType.Smooth
  586. Part46.brickColor = BrickColor.new("Quill grey")
  587. Trail47.Parent = Part46
  588. Trail47.LightInfluence = 1
  589. Trail47.Lifetime = 6
  590. Part48.Parent = mas
  591. Part48.CFrame = CFrame.new(-28.3592262, 1.76170158, -54.9942741, -0.50551033, 0.385492265, 0.771916509, 0, 0.894643128, -0.446781516, -0.862820625, -0.225852653, -0.452251285)
  592. Part48.Orientation = Vector3.new(26.5400009, 120.370003, 0)
  593. Part48.Position = Vector3.new(-28.3592262, 1.76170158, -54.9942741)
  594. Part48.Rotation = Vector3.new(135.350006, 50.5299988, -142.669998)
  595. Part48.Color = Color3.new(0.87451, 0.87451, 0.870588)
  596. Part48.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  597. Part48.Anchored = true
  598. Part48.BottomSurface = Enum.SurfaceType.Smooth
  599. Part48.BrickColor = BrickColor.new("Quill grey")
  600. Part48.Material = Enum.Material.Sand
  601. Part48.TopSurface = Enum.SurfaceType.Smooth
  602. Part48.brickColor = BrickColor.new("Quill grey")
  603. Part49.Parent = mas
  604. Part49.CFrame = CFrame.new(-29.9125862, -5.22704697, -71.2154617, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
  605. Part49.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
  606. Part49.Position = Vector3.new(-29.9125862, -5.22704697, -71.2154617)
  607. Part49.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
  608. Part49.Color = Color3.new(0.87451, 0.87451, 0.870588)
  609. Part49.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  610. Part49.BottomSurface = Enum.SurfaceType.Smooth
  611. Part49.BrickColor = BrickColor.new("Quill grey")
  612. Part49.Material = Enum.Material.Sand
  613. Part49.TopSurface = Enum.SurfaceType.Smooth
  614. Part49.brickColor = BrickColor.new("Quill grey")
  615. Trail50.Parent = Part49
  616. Trail50.LightInfluence = 1
  617. Trail50.Lifetime = 6
  618. Part51.Parent = mas
  619. Part51.CFrame = CFrame.new(-47.1050148, 1.55975914, -66.9494095, 1, 0, 0, 0, 0.894641876, -0.44678393, 0, 0.44678393, 0.894641876)
  620. Part51.Orientation = Vector3.new(26.5400009, 0, 0)
  621. Part51.Position = Vector3.new(-47.1050148, 1.55975914, -66.9494095)
  622. Part51.Rotation = Vector3.new(26.5400009, 0, 0)
  623. Part51.Color = Color3.new(0.87451, 0.87451, 0.870588)
  624. Part51.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  625. Part51.Anchored = true
  626. Part51.BottomSurface = Enum.SurfaceType.Smooth
  627. Part51.BrickColor = BrickColor.new("Quill grey")
  628. Part51.Material = Enum.Material.Sand
  629. Part51.TopSurface = Enum.SurfaceType.Smooth
  630. Part51.brickColor = BrickColor.new("Quill grey")
  631. Part52.Parent = mas
  632. Part52.CFrame = CFrame.new(-19.9946117, 0.626468658, -64.8780136, -0.99458611, -0.0855472088, -0.0589940473, -0.0276440028, 0.765062094, -0.643362939, 0.100172013, -0.63824904, -0.763284862)
  633. Part52.Orientation = Vector3.new(40.0400009, -175.580002, -2.06999993)
  634. Part52.Position = Vector3.new(-19.9946117, 0.626468658, -64.8780136)
  635. Part52.Rotation = Vector3.new(139.869995, -3.38000011, 175.080002)
  636. Part52.Color = Color3.new(0.87451, 0.87451, 0.870588)
  637. Part52.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  638. Part52.Anchored = true
  639. Part52.BottomSurface = Enum.SurfaceType.Smooth
  640. Part52.BrickColor = BrickColor.new("Quill grey")
  641. Part52.Material = Enum.Material.Sand
  642. Part52.TopSurface = Enum.SurfaceType.Smooth
  643. Part52.brickColor = BrickColor.new("Quill grey")
  644. Part53.Parent = mas
  645. Part53.CFrame = CFrame.new(-24.1552525, 5.97019196, -71.3472214, -0.727482438, -0.626952529, -0.278747112, 0.686126411, -0.664741874, -0.295548528, 0, -0.4062621, 0.913756609)
  646. Part53.Orientation = Vector3.new(17.1900005, -16.9599991, 134.089996)
  647. Part53.Position = Vector3.new(-24.1552525, 5.97019196, -71.3472214)
  648. Part53.Rotation = Vector3.new(17.9200001, -16.1900005, 139.240005)
  649. Part53.Color = Color3.new(0.87451, 0.87451, 0.870588)
  650. Part53.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  651. Part53.BottomSurface = Enum.SurfaceType.Smooth
  652. Part53.BrickColor = BrickColor.new("Quill grey")
  653. Part53.Material = Enum.Material.Sand
  654. Part53.TopSurface = Enum.SurfaceType.Smooth
  655. Part53.brickColor = BrickColor.new("Quill grey")
  656. Trail54.Parent = Part53
  657. Trail54.LightInfluence = 1
  658. Trail54.Lifetime = 6
  659. Part55.Parent = mas
  660. Part55.CFrame = CFrame.new(-44.2587624, 18.4525528, -54.4216347, 0.382549226, -0.703974843, -0.598394156, 0.881587565, 0.0842869654, 0.464434236, -0.276513189, -0.705205798, 0.65285933)
  661. Part55.Orientation = Vector3.new(-27.6700001, -42.5099983, 84.5400009)
  662. Part55.Position = Vector3.new(-44.2587624, 18.4525528, -54.4216347)
  663. Part55.Rotation = Vector3.new(-35.4300003, -36.75, 61.4799995)
  664. Part55.Color = Color3.new(0.87451, 0.87451, 0.870588)
  665. Part55.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  666. Part55.BottomSurface = Enum.SurfaceType.Smooth
  667. Part55.BrickColor = BrickColor.new("Quill grey")
  668. Part55.Material = Enum.Material.Sand
  669. Part55.TopSurface = Enum.SurfaceType.Smooth
  670. Part55.brickColor = BrickColor.new("Quill grey")
  671. Trail56.Parent = Part55
  672. Trail56.LightInfluence = 1
  673. Trail56.Lifetime = 6
  674. Part57.Parent = mas
  675. Part57.CFrame = CFrame.new(-39.1640968, 0.116415024, -54.7991409, -0.124221012, 0.953652263, 0.274074227, 0.265657037, 0.298094064, -0.916824043, -0.956031144, -0.0410790555, -0.290373921)
  676. Part57.Orientation = Vector3.new(66.4700012, 136.649994, 41.7099991)
  677. Part57.Position = Vector3.new(-39.1640968, 0.116415024, -54.7991409)
  678. Part57.Rotation = Vector3.new(107.57, 15.9099998, -97.4199982)
  679. Part57.Color = Color3.new(0.87451, 0.87451, 0.870588)
  680. Part57.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  681. Part57.Anchored = true
  682. Part57.BottomSurface = Enum.SurfaceType.Smooth
  683. Part57.BrickColor = BrickColor.new("Quill grey")
  684. Part57.Material = Enum.Material.Sand
  685. Part57.TopSurface = Enum.SurfaceType.Smooth
  686. Part57.brickColor = BrickColor.new("Quill grey")
  687. Part58.Parent = mas
  688. Part58.CFrame = CFrame.new(-19.0821285, -0.0635852814, -80.9172592, -0.628477037, -0.66759485, -0.399166346, 0.265657037, 0.298093915, -0.916824102, 0.731056035, -0.682244241, -0.00999391172)
  689. Part58.Orientation = Vector3.new(66.4700012, -91.4300003, 41.7099991)
  690. Part58.Position = Vector3.new(-19.0821285, -0.0635852814, -80.9172592)
  691. Part58.Rotation = Vector3.new(90.6200027, -23.5300007, 133.270004)
  692. Part58.Color = Color3.new(0.87451, 0.87451, 0.870588)
  693. Part58.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  694. Part58.Anchored = true
  695. Part58.BottomSurface = Enum.SurfaceType.Smooth
  696. Part58.BrickColor = BrickColor.new("Quill grey")
  697. Part58.Material = Enum.Material.Sand
  698. Part58.TopSurface = Enum.SurfaceType.Smooth
  699. Part58.brickColor = BrickColor.new("Quill grey")
  700. Part59.Parent = mas
  701. Part59.CFrame = CFrame.new(-18.2448711, 1.20479012, -73.6220856, -0.990651786, 0.0609479807, 0.122042574, 0, 0.894642115, -0.446783662, -0.136414975, -0.442607045, -0.886278749)
  702. Part59.Orientation = Vector3.new(26.5400009, 172.160004, 0)
  703. Part59.Position = Vector3.new(-18.2448711, 1.20479012, -73.6220856)
  704. Part59.Rotation = Vector3.new(153.25, 7.01000023, -176.479996)
  705. Part59.Color = Color3.new(0.87451, 0.87451, 0.870588)
  706. Part59.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  707. Part59.Anchored = true
  708. Part59.BottomSurface = Enum.SurfaceType.Smooth
  709. Part59.BrickColor = BrickColor.new("Quill grey")
  710. Part59.Material = Enum.Material.Sand
  711. Part59.TopSurface = Enum.SurfaceType.Smooth
  712. Part59.brickColor = BrickColor.new("Quill grey")
  713. Part60.Parent = mas
  714. Part60.CFrame = CFrame.new(-18.5439129, 0.0264644623, -68.5766678, -0.945763528, -0.103852004, -0.307808578, 0.265656888, 0.298094064, -0.916824102, 0.186969906, -0.948870242, -0.25433749)
  715. Part60.Orientation = Vector3.new(66.4700012, -129.570007, 41.7099991)
  716. Part60.Position = Vector3.new(-18.5439129, 0.0264644623, -68.5766678)
  717. Part60.Rotation = Vector3.new(105.5, -17.9300003, 173.729996)
  718. Part60.Color = Color3.new(0.87451, 0.87451, 0.870588)
  719. Part60.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  720. Part60.Anchored = true
  721. Part60.BottomSurface = Enum.SurfaceType.Smooth
  722. Part60.BrickColor = BrickColor.new("Quill grey")
  723. Part60.Material = Enum.Material.Sand
  724. Part60.TopSurface = Enum.SurfaceType.Smooth
  725. Part60.brickColor = BrickColor.new("Quill grey")
  726. Part61.Parent = mas
  727. Part61.CFrame = CFrame.new(-33.0004158, 1.2682991, -53.9967461, -0.666810989, 0.465373963, 0.58205694, -0.0276439991, 0.765062511, -0.643362403, -0.744714022, -0.445091456, -0.497287303)
  728. Part61.Orientation = Vector3.new(40.0400009, 130.509995, -2.06999993)
  729. Part61.Position = Vector3.new(-33.0004158, 1.2682991, -53.9967461)
  730. Part61.Rotation = Vector3.new(127.699997, 35.5999985, -145.089996)
  731. Part61.Color = Color3.new(0.87451, 0.87451, 0.870588)
  732. Part61.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  733. Part61.Anchored = true
  734. Part61.BottomSurface = Enum.SurfaceType.Smooth
  735. Part61.BrickColor = BrickColor.new("Quill grey")
  736. Part61.Material = Enum.Material.Sand
  737. Part61.TopSurface = Enum.SurfaceType.Smooth
  738. Part61.brickColor = BrickColor.new("Quill grey")
  739. Part62.Parent = mas
  740. Part62.CFrame = CFrame.new(-18.0667934, 1.11986732, -69.2161331, -0.995012879, 0.044565171, 0.0892379209, 0, 0.894642889, -0.446782082, -0.0997469872, -0.444553912, -0.890181124)
  741. Part62.Orientation = Vector3.new(26.5400009, 174.279999, 0)
  742. Part62.Position = Vector3.new(-18.0667934, 1.11986732, -69.2161331)
  743. Part62.Rotation = Vector3.new(153.350006, 5.11999989, -177.440002)
  744. Part62.Color = Color3.new(0.87451, 0.87451, 0.870588)
  745. Part62.Size = Vector3.new(3.90634418, 3.49248004, 3.97076845)
  746. Part62.Anchored = true
  747. Part62.BottomSurface = Enum.SurfaceType.Smooth
  748. Part62.BrickColor = BrickColor.new("Quill grey")
  749. Part62.Material = Enum.Material.Sand
  750. Part62.TopSurface = Enum.SurfaceType.Smooth
  751. Part62.brickColor = BrickColor.new("Quill grey")
  752. for i,v in pairs(mas:GetChildren()) do
  753. v.Parent = workspace
  754. pcall(function() v:MakeJoints() end)
  755. end
  756. for i,v in pairs(cors) do
  757. spawn(function()
  758. pcall(v)
  759. end)
  760. end
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