cwisbg

//Magnet Simple v1

Nov 19th, 2018
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C# 0.80 KB | None | 0 0
  1. //Magnet Simple v1
  2. using UnityEngine;
  3. public class MagnetSimple : MonoBehaviour {
  4.     public Transform TargetObj;
  5.     public float AttractionStrength = 1.0f;
  6.     private Vector3 TargetObjPosition;
  7.     public bool MaintainOffset = true;
  8.     private Vector3 OriginalPosition;
  9.     void Start()
  10.     {
  11.         OriginalPosition = transform.position - TargetObj.transform.position;
  12.     }
  13.     void Update () {
  14.        
  15.         if (MaintainOffset)
  16.         {
  17.             TargetObjPosition =  OriginalPosition + TargetObj.transform.position;
  18.         }
  19.         else
  20.         {
  21.             TargetObjPosition = TargetObj.transform.position;
  22.         }
  23.         TargetObjPosition -= transform.position;
  24.         transform.position += (TargetObjPosition * AttractionStrength);// * AttractionStrength;
  25.  
  26.  
  27.  
  28.     }
  29. }
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