ForbodingAngel

Needed stuff for evo tooltips

Apr 13th, 2014
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  1. Requiretech (customparam (used for power requirements)
  2. armortype (not damagetype)
  3. supply cost
  4. attacks ground, air, or both
  5. cost
  6. hp
  7. preferably damage vs each type of armor (light /armired/building) + AOE radius (if any)
  8. range
  9. reloadtime
  10. energy per shot (damage/20)
  11. Shield power
  12. shield regen rate
  13. shield regen energy
  14. shield radius
  15.  
  16.  
  17. optional stuff:
  18. salvage value (cost/2)
  19. sightdistance/radar/sonar/seismic detection range
  20. weaponvelocity
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