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- getgenv().a = false
- while a == true do
- for _,v in pairs(game:service'Players'.LocalPlayer.Backpack:GetChildren()) do
- if v.Name == "Meditate" then
- v.Parent = game:service'Players'.LocalPlayer.Character
- end
- end
- wait(0.009)
- for _,v in pairs(game:service'Players'.LocalPlayer.Character:GetChildren()) do
- if v.Name == 'Meditate' then
- v.Parent = game:service'Players'.LocalPlayer.Backpack
- end
- end
- wait()
- end
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