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ireedui.cfg

Noyoniz Apr 21st, 2019 (edited) 3,261 Never
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  1. // Ene Config fileg 2019 onii 4-r sariin 21nd BananAgaming-n
  2. // config deer nemelt oorchlolt hiin oortoo tohiruulan Domog ni Uunuudedee zoriulan buteew
  3. echo Tohirgoo Amjilttai achaalsan!!! (1/2) //This confirms that the config has been loaded
  4.  
  5. // Content
  6. // 0. IZ CONFIG
  7. // 1. Main Settings
  8. // 2. Bindings
  9. // 3. Crosshair
  10. // 4. Hud
  11. // 5. Radar
  12. // 6. Mouse
  13. // 7. Viewmodel
  14. // 8. Bob
  15. // 9. Rates
  16. // 10. Net
  17. // 11. Video
  18. // 12. Sound
  19. // 13. Other
  20. // 14. Scripts
  21.  
  22.  
  23. //0. IZ CONFIG
  24.  
  25. // Mouse 3aar hurdan ergedeg boloh
  26.  
  27. alias "+spin" "m_yaw 0.09"
  28. alias "-spin" "m_yaw 0.022"
  29. bind "mouse3" "+spin"
  30.  
  31. //Togloomiin duug shift deer darah uyed 0.5-aas 1 bolgoh bogood engiin uyed 0.5 baina//
  32.  
  33. alias "+walkvol" "incrementvar volume 0 1 0.5;+speed"
  34. alias "-walkvol" "incrementvar volume 0 1 -0.5;-speed"  
  35. bind "shift" "+walkvol; r_cleardecals"
  36. bind "ctrl" "+duck; r_cleardecals"
  37. //Bomb shuud drop hiih command
  38.  
  39. bind "t" "use weapon_c4; drop;"
  40.  
  41. //Q deer darah uyed tur  hutga bolgoh
  42.  alias "+knife" "slot3"
  43.  alias "-knife" "lastinv"
  44.  bind "q" "+knife"
  45.  
  46. //R deer darah uyed bagiin humuust chat automatic bichih
  47. bind r "+reload; say_team COVER ME, I'm Reloading!!!; -reload"
  48.  
  49. //Nemelt weapon alias
  50.  
  51.  bind "z" "keyCC" //smoke/
  52.  bind "x" "keyAA" //flash
  53.  bind "c" "keyBB" //grenade
  54.  bind "alt" "keyDD" //molov+decoy
  55.  
  56. bind "MWHEELUP" "+jump"
  57. bind "MWHEELDOWN" "+jump"
  58. bind "SPACE" "+jump"
  59.  
  60. // 1. Main Settings
  61. con_enable "1" //Enables Console
  62. gameinstructor_enable "0" //Removes in-game instructions
  63. cl_showhelp "0" //Removes on-screen help
  64. cl_autohelp "0" //Removes automatic help
  65. cl_disablefreezecam "1" //Disables Freezecam
  66. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  67. cl_autowepswitch "0" //Disable auto-weapon switch
  68. cl_forcepreload "0" //Disabled for higher FPS, and a smoother experience (thanks John McDonald)
  69. cl_join_advertise "2" //Let friends join your community servers
  70. lobby_default_privacy_bits1 "0" //Set default lobby permissions to "friends need invite"
  71.  
  72. // 2. Bindings (Personal)
  73. bind "v" "+voicerecord" //Communicate with "V" instead of "K"
  74. bind "f" "+lookatweapon" //Inspect your weapon with F
  75. bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
  76. bind "n" "-attack" //ESL workaround for jump-throw
  77.  
  78. bind "leftarrow" "+left" //Turn left with arrow key
  79. bind "rightarrow" "+right" //Turn right with arrow key
  80.  
  81. bind "home" "cl_draw_only_deathnotices 0" //Show all of hud
  82. bind "end" "cl_draw_only_deathnotices 1" //Hide parts of hud (for recording videos)
  83.  
  84. bind "PGUP" "volume 0.5" //Highest volume I play on
  85. bind "PGDN" "volume 0" //Mute volume
  86.  
  87. unbind "i" //To not accidentally enable hud fade
  88.  
  89. // 3. Crosshair (New since 2019-03-17)
  90. // Made with Crashz Crosshair Generator
  91. cl_crosshair_drawoutline "0.000000"
  92. cl_crosshair_dynamic_maxdist_splitratio "0.0"
  93. cl_crosshair_dynamic_splitalpha_innermod "1"
  94. cl_crosshair_dynamic_splitalpha_outermod "0.3"
  95. cl_crosshair_dynamic_splitdist "5"
  96. cl_crosshair_outlinethickness "0"
  97. cl_crosshair_sniper_show_normal_inaccuracy "0"
  98. cl_crosshair_sniper_width "1"
  99. cl_crosshair_t "0.000000"
  100. cl_crosshairalpha "235.000000"
  101. cl_crosshaircolor "4.000000"
  102. cl_crosshairdot "0.000000"
  103. cl_crosshairgap "-3.000000"
  104. cl_crosshairgap_useweaponvalue "0"
  105. cl_crosshairscale "0"
  106. cl_crosshairsize "2.000000"
  107. cl_crosshairstyle "4.000000"
  108. cl_crosshairthickness "1"
  109. cl_crosshairusealpha "1"
  110. cl_fixedcrosshairgap "3"
  111.  
  112. // 4. Hud
  113. hud_scaling "0.95" //Scales hud elements to maximum value
  114. hud_showtargetid "1" //Enables display of target names, important
  115. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  116. cl_hud_color "5" //Makes the hud color yellow, for banana style
  117. cl_hud_playercount_showcount "1" //Shows player avatars instead of numbers left
  118. cl_hud_playercount_pos "0" //Puts player information in the bottom instead of top
  119. cl_hud_healthammo_style "0" //Reverted hud style due to hidden burst mode
  120. cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
  121. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  122. cl_teamid_overhead_always "2" //Always show team behind walls with equiptment
  123. safezonex "1" //Screen width percentage for the hud
  124. safezoney "1" //Screen height percentage for the hud
  125.  
  126. // 5. Radar (Optimized radar settings)
  127. cl_teammate_colors_show "1" //Show teammates as separate colors without letter
  128. cl_hud_radar_scale "1" //Radar size, not too big and not too small
  129. cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
  130. cl_radar_always_centered "0" //Centers map instead of player
  131. cl_radar_icon_scale_min "1" //Minimum player icon scale
  132.  
  133. // 6. Mouse ("Raw Input" & "No Acceleration")
  134. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  135. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  136. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  137. m_customaccel "0" //Custom mouse acceleration disabled
  138. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  139. sensitivity "1.38"
  140. zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1
  141.  
  142. // 7. Viewmodel
  143. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  144. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  145. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  146. viewmodel_fov "68" //Highest viewmodel FOV
  147. viewmodel_recoil "0" //Disables viewmodel reactions to weapon recoil & aimpunch (from Update: 2018-03-01)
  148.  
  149. // 8. Bob (Less movement when you move around with weapons)
  150. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  151. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  152. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  153. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  154. cl_viewmodel_shift_left_amt "0.5" //Lowers the crouching animation of the viewmodel
  155. cl_viewmodel_shift_right_amt "0.25" //Lowers the crouching animation of the viewmodel
  156.  
  157. // 9. Rates (These network settings are optimized for high speed internet)
  158. rate "786432" // Your download rate to the server. Max rate: "786432"
  159. cl_cmdrate "128" //Max number of command packets sent to server per second
  160. cl_updaterate "128" //Number of packets per second you are requesting from the server
  161. cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
  162. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  163. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  164. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  165. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  166.  
  167. // 10. Net (Netgraph positioning)
  168. net_graph "0" //Shows my network usage data
  169. net_graphheight "10" //Changes height
  170. net_graphmsecs "400" //The latency graph represents this many milliseconds
  171. net_graphpos "2" //Positioning of Net Graph
  172. net_graphproportionalfont "1" //Makes font smaller
  173. net_graphshowinterp "1" //Shows interpolation value
  174. net_graphshowlatency "1" //Shows latency value
  175. net_graphsolid "1" //Solid Net Graph
  176. net_graphtext "1" //Shows text fields
  177. net_maxroutable "1200" //Requested max packet size before packets are split
  178. net_scale "5" //Makes font smaller
  179.  
  180. // 11. Video (Video settings and FPS Boosts)
  181. fps_max "0" //Max frames per second, setting it to 0 causes long loading times
  182. fps_max_menu "120" //Max frames per second in main-menu
  183. mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
  184. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  185. mat_powersavingsmode "0" //Disables power saving mode
  186. mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
  187. r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
  188. r_drawtracers_firstperson "0" //Remove first person tracers, does not impact gameplay, just makes it easier to spray
  189.  
  190. // 12. Sound (optimized sound settings, does not affect your volume)
  191. snd_hwcompat "0" //Enables "Advanced 3D Audio Processing"
  192. snd_musicvolume_multiplier_inoverlay "0" // Disable music volume when Steam Overlay is active
  193. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  194.  
  195. // 13. Other
  196. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  197. mm_dedicated_search_maxping "60" //Maxping Search in Matchmaking
  198. func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage)
  199.  
  200. echo Tohirgoo amjilttai achaalagdlaa!!! (2/2) //This just confirms that the config has ended successfully
  201.  
  202. // 14. Scripts
  203.  
  204. // SCRIPTS BELOW - Optional!
  205.  
  206. echo Scripts Loaded (1/2)
  207.  
  208. //Load whatever gamemode you want with the "map" command. For example "map de_dust2; competitive"
  209. alias "casual" "game_type 0; game_mode 0"
  210. alias "competitive" "game_type 0; game_mode 1"
  211. alias "wingman" "game_type 0; game_mode 2"
  212. alias "armsrace" "game_type 1; game_mode 0"
  213. alias "demolition" "game_type 1; game_mode 1"
  214. alias "deathmatch" "game_type 1; game_mode 2"
  215. alias "dangerzone" "game_type 6; game_mode 0"
  216. alias "custom" "game_type 3; game_mode 0"
  217.  
  218. // Show net graph with scoreboard
  219. alias "+net" "+score; net_graphheight 10"
  220. alias "-net" "-score; net_graphheight 9999"
  221. bind "tab" "+net"
  222.  
  223. // Shortcuts for popular commands in console (nice to use)
  224. alias "d" "disconnect"
  225. alias "q" "quit;exit"
  226. alias "r" "retry"
  227. alias "rs" "mp_restartgame 1"
  228.  
  229. // Display Advanced Damage Details
  230. alias displaydamage "displaydamage_on"
  231. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\\\\blip1 0.5; alias displaydamage "displaydamage_off""
  232. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\\\\blip2 0.5; alias displaydamage "displaydamage_on""
  233. bind "F5" "displaydamage" //Bind to whatever you prefer (Default F5)
  234.  
  235. // Jump Throw (For Smokes)
  236. alias "+jumpthrow" "+jump;-attack"
  237. alias "-jumpthrow" "-jump"
  238. bind "mouse5" "+jumpthrow" //Bind to whatever you prefer (Default Mouse5)
  239.  
  240. // Voice Toggle
  241. alias "togglevoice" "togglev"
  242. alias "togglev" "voice_1"
  243. alias "voice_1" "voice_scale 0.4; playvol buttons\\\\blip1 0.5; alias togglev voice_0"
  244. alias "voice_0" "voice_scale 0.0; playvol buttons\\\\blip2 0.5; alias togglev voice_1"
  245.  
  246. /////////////////////////////////////////////////////////////////////
  247. // Advanced Bind Script -
  248.  
  249. //Part 1
  250. //Make sure that what is inside the quotes is what you are currently using. You may also change the letters/numbers
  251. //Note: "v" is the key I use to talk with, not "k" by default
  252. alias defA "bind q lastinv"
  253. alias defB "bind e +use"
  254. alias defC "bind f +lookatweapon"
  255. alias defD "bind g drop"
  256. alias defE "bind v +voicerecord"
  257. alias defF "bind 1 slot1"
  258. alias defG "bind 2 slot2"
  259. alias defH "bind 3 slot3"
  260. alias defI "bind x slot12"
  261. alias defJ "bind space +jump; -jump" //Added -jump to turn off +jump in part 3
  262.  
  263. //Part 2
  264. //If you changed any letters/numbers in part 1 make sure you make the same changes here
  265. //Do not change the keyXX part
  266. alias keyA "bind q keyAA"
  267. alias keyB "bind e keyBB"
  268. alias keyC "bind f keyCC"
  269. alias keyD "bind g keyDD"
  270. alias keyE "bind v keyEE"
  271. alias keyF "bind 1 keyFF"
  272. alias keyG "bind 2 keyGG"
  273. alias keyH "bind 3 keyHH"
  274. alias keyI "bind x keyII"
  275. alias keyJ "bind space keyJJ"
  276.  
  277. //Part 3
  278. //Here you can change what the bindings do when you hold down your key
  279. //This is the fun part :)
  280. alias keyAA "use weapon_flashbang"
  281. alias keyBB "use weapon_hegrenade"
  282. alias keyCC "use weapon_smokegrenade"
  283. alias keyDD "use weapon_molotov; use weapon_incgrenade; use weapon_decoy"
  284. alias keyEE "togglevoice"
  285. alias keyFF "autobuy"
  286. alias keyGG "buy flashbang; buy smokegrenade"
  287. alias keyHH "buy flashbang; buy smokegrenade; buy molotov; buy flashbang; buy defuser"
  288. alias keyII "noclip"
  289. alias keyJJ "+jump;-attack" //+commands need to be turned off with -commands in part 1 to work
  290.  
  291. //Part 4 - Do not touch!
  292. alias +keybinds "keyA; keyB; keyC; keyD; keyE; keyF; keyG; keyH; keyI; keyJ"
  293. alias -keybinds "defA; defB; defC; defD; defE; defF; defG; defH; defI; defJ"
  294.  
  295. //Part 5 - Bind whatever key you want, this will be your main key
  296. bind mouse4 +keybinds
  297.  
  298. /////////////////////////////////////////////////////////////////////
  299.  
  300. echo Scripts Loaded (2/2)
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