carlosname

Untitled

Mar 30th, 2020
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152. function TakeDamage(hum, dmg)
  153. hum:TakeDamage(dmg * 50)
  154. end
  155. plr = game.Players.LocalPlayer
  156. repeat
  157. wait(0.4)
  158. until plr.Character
  159. chr = plr.Character
  160. human = chr:FindFirstChild("Humanoid")
  161. human.MaxHealth = 500
  162. human.Health = 500
  163. human.JumpPower = 40
  164. human.WalkSpeed = 18
  165. mouse = plr:GetMouse()
  166. cam = workspace.CurrentCamera
  167. selected = false
  168. equipd = false
  169. tors = chr.Torso
  170. rarm = chr["Right Arm"]
  171. larm = chr["Left Arm"]
  172. rleg = chr["Right Leg"]
  173. lleg = chr["Left Leg"]
  174. hrp = chr.HumanoidRootPart
  175. hed = chr.Head
  176. local reggface = hed.face
  177. reggface.Texture = "http://www.roblox.com/asset/?id=0"
  178. anim = human.Animator
  179. local CanDamage = true
  180. activu = false
  181. appeared = false
  182. animpose = nil
  183. POSU = false
  184. local cancarry = true
  185. local wherto = hrp
  186. local addcfr = CFrame.new(0, 0, 0)
  187. Heartbeat = Instance.new("BindableEvent")
  188. Heartbeat.Name = "Heartbeat"
  189. Heartbeat.Parent = script
  190. local frame = 0.03333333333333333
  191. tf = 0
  192. game:GetService("RunService").Heartbeat:connect(function(s, p)
  193. tf = tf + s
  194. if tf >= frame then
  195. for i = 1, math.floor(tf / frame) do
  196. Heartbeat:Fire()
  197. end
  198. tf = tf - frame * math.floor(tf / frame)
  199. end
  200. end)
  201. function swait(num)
  202. if num == 0 or num == nil then
  203. Heartbeat.Event:wait()
  204. else
  205. for i = 1, num do
  206. Heartbeat.Event:wait()
  207. end
  208. end
  209. end
  210. tool = Instance.new("Tool")
  211. tool.CanBeDropped = false
  212. tool.RequiresHandle = false
  213. tool.TextureId = "rbxassetid://291302154"
  214. tool.ToolTip = "NANI"
  215. tool.Name = "AAAAAAAAAAAAAA"
  216. tool.Parent = plr.Backpack
  217. modz = Instance.new("Model")
  218. modz.Name = "efx"
  219. modz.Parent = chr
  220. ZANOOB = Instance.new("Model")
  221. ZANOOB.Name = "THENOOB"
  222. ZANOOB.Parent = chr
  223. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  224. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  225. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  226. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  227. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  228. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  229. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  230. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  231. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  232. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  233. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  234. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  235. RS = tors:FindFirstChild("Right Shoulder")
  236. LS = tors:FindFirstChild("Left Shoulder")
  237. RH = tors:FindFirstChild("Right Hip")
  238. LH = tors:FindFirstChild("Left Hip")
  239. RJ = hrp:FindFirstChild("RootJoint")
  240. N = tors:FindFirstChild("Neck")
  241. cf = CFrame.new
  242. ang = CFrame.Angles
  243. rd = math.rad
  244. rd2 = math.random
  245. function nooutline(p)
  246. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  247. end
  248. function makepart(color, name, reflec, mater, parnt, cfram)
  249. local port = Instance.new("Part")
  250. port.BrickColor = BrickColor.new(color)
  251. port.Name = name
  252. port.Transparency = 1
  253. nooutline(port)
  254. port.Reflectance = reflec
  255. port.Material = mater
  256. port.Anchored = false
  257. port.CanCollide = false
  258. port.Locked = true
  259. port.Size = Vector3.new(0.2, 0.2, 0.2)
  260. port.Parent = parnt
  261. return port
  262. end
  263. function makemesh(meshtype, scale, meshid, parent)
  264. local mes = Instance.new("SpecialMesh")
  265. mes.MeshType = meshtype
  266. mes.Scale = scale
  267. if meshtype == "FileMesh" then
  268. mes.MeshId = meshid
  269. end
  270. mes.Parent = parent
  271. return mes
  272. end
  273. function makemotor(parent, p0, p1, c0, c1)
  274. swait()
  275. local wel = Instance.new("Motor6D")
  276. wel.Part0 = p0
  277. wel.Part1 = p1
  278. wel.C0 = c0
  279. if c1 ~= nil then
  280. wel.C1 = c1
  281. end
  282. wel.Parent = parent
  283. return wel
  284. end
  285. local zawar = Instance.new("Sound")
  286. zawar.SoundId = "rbxassetid://2404992854"
  287. zawar.Volume = 6
  288. zawar.Parent = hrp
  289. local moveagain = Instance.new("Sound")
  290. moveagain.SoundId = "rbxassetid://660684713"
  291. moveagain.Volume = 5
  292. moveagain.Parent = hrp
  293. local konodioda = Instance.new("Sound")
  294. konodioda.SoundId = "rbxassetid://921051148"
  295. konodioda.Volume = 2.5
  296. konodioda.Parent = hrp
  297. local bast = Instance.new("Sound")
  298. bast.SoundId = "rbxassetid://1300588094"
  299. bast.TimePosition = 9
  300. bast.Volume = 2.5
  301. bast.Parent = hrp
  302. local zaworld = Instance.new("Sound")
  303. zaworld.SoundId = "rbxassetid://873240542"
  304. zaworld.Volume = 5
  305. zaworld.Parent = hrp
  306. local zaworld2 = Instance.new("Sound")
  307. zaworld2.SoundId = "rbxassetid://873240410"
  308. zaworld2.Volume = 5
  309. zaworld2.Parent = hrp
  310. local zaworld3 = Instance.new("Sound")
  311. zaworld3.SoundId = "rbxassetid://1207959412"
  312. zaworld3.Volume = 5
  313. zaworld3.Parent = hrp
  314. local wry = Instance.new("Sound")
  315. wry.SoundId = "rbxassetid://933302532"
  316. wry.Volume = 7.5
  317. wry.Parent = hrp
  318. local wryy = Instance.new("Sound")
  319. wryy.SoundId = "rbxassetid://933302532"
  320. wryy.Volume = 7.5
  321. wryy.Parent = hrp
  322. local wryyy = Instance.new("Sound")
  323. wryyy.SoundId = "rbxassetid://933302532"
  324. wryyy.Volume = 7.5
  325. wryyy.Parent = hrp
  326. function animo(yep)
  327. if yep == true then
  328. anim.Parent = human
  329. chr.Animate.Disabled = false
  330. elseif yep == false then
  331. chr.Animate.Disabled = true
  332. anim.Parent = nil
  333. end
  334. end
  335. animo(false)
  336. function lerpz(joint, prop, cfrmz, alp)
  337. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  338. end
  339. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  340. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  341. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  342. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  343. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  344. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  345. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  346. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  347. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  348. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  349. function resetlerp(whoever)
  350. if whoever == nil then
  351. RJ.C0 = RJC0
  352. RJ.C1 = RJC1
  353. N.C0 = NC0
  354. N.C1 = NC1
  355. RS.C0 = RSC0
  356. RS.C1 = RSC1
  357. LS.C0 = LSC0
  358. LS.C1 = LSC1
  359. RH.C0 = RHC0
  360. RH.C1 = RHC1
  361. LH.C0 = LHC0
  362. LH.C1 = LHC1
  363. elseif whoever ~= nil then
  364. nRJ.C0 = RJC0
  365. nRJ.C1 = RJC1
  366. nN.C0 = NC0
  367. nN.C1 = NC1
  368. nRS.C0 = RSC0
  369. nRS.C1 = RSC1
  370. nLS.C0 = LSC0
  371. nLS.C1 = LSC1
  372. nRH.C0 = RHC0
  373. nRH.C1 = RHC1
  374. nLH.C0 = LHC0
  375. nLH.C1 = LHC1
  376. end
  377. end
  378. function STANDO(cfr)
  379. local rooto = Instance.new("Part")
  380. nooutline(rooto)
  381. rooto.Name = "HumanoidRootPart"
  382. rooto.Anchored = true
  383. rooto.CFrame = cfr
  384. rooto.Size = Vector3.new(2, 2, 1)
  385. rooto.CanCollide = false
  386. rooto.Locked = true
  387. rooto.Transparency = 1
  388. rooto.Parent = ZANOOB
  389. local head = Instance.new("Part")
  390. nooutline(head)
  391. head.Anchored = false
  392. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  393. head.Size = Vector3.new(2, 1, 1)
  394. head.BrickColor = BrickColor.new("White")
  395. head.CanCollide = false
  396. head.Name = "Head"
  397. head.Locked = true
  398. head.Transparency = 1
  399. head.Parent = ZANOOB
  400. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  401. local headdecal = Instance.new("Decal")
  402. headdecal.Name = "face"
  403. headdecal.Texture = "http://www.roblox.com/asset/?id=1407681247"
  404. headdecal.Face = "Front"
  405. headdecal.Transparency = 1
  406. headdecal.Parent = head
  407. local mp = Instance.new("Part",ZANOOB)
  408. mp.Name = "Mask"
  409. mp.BrickColor = BrickColor.new("Bright green")
  410. mp.Transparency = 1
  411. mp.CanCollide = false
  412. local mask = Instance.new("SpecialMesh",mp)
  413. mask.MeshId = "http://www.roblox.com/asset/?id=874044556"
  414. mask.MeshType = "FileMesh"
  415. mask.TextureId = "http://www.roblox.com/asset/?id=875114591"
  416. mask.Scale = Vector3.new(0.04,0.035,0.037)
  417. local mw = Instance.new("Weld")
  418. mw.Parent = mask
  419. mw.Part0 = head
  420. mw.Part1 = mp
  421. mw.C1 = CFrame.new(0,-.6,-.4)
  422. mw.C0 = CFrame.Angles(0,0,0)
  423. local mp2 = Instance.new("Part",ZANOOB)
  424. mp2.Name = "Mask2"
  425. mp2.BrickColor = BrickColor.new("Really black")
  426. mp2.Transparency = 1
  427. mp2.CanCollide = false
  428. local mask2 = Instance.new("SpecialMesh",mp2)
  429. mask2.MeshId = "http://www.roblox.com/asset/?id=0"
  430. mask2.MeshType = "FileMesh"
  431. mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
  432. mask2.Scale = Vector3.new(1,1,1)
  433. local mw2 = Instance.new("Weld")
  434. mw2.Parent = mask2
  435. mw2.Part0 = head
  436. mw2.Part1 = mp2
  437. mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
  438. mw2.C0 = CFrame.Angles(0,0,0)
  439. local torso = Instance.new("Part")
  440. nooutline(torso)
  441. torso.Name = "Torso"
  442. torso.Anchored = false
  443. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  444. torso.Size = Vector3.new(2, 1, 1)
  445. torso.BrickColor = BrickColor.new("Bright red")
  446. torso.CanCollide = false
  447. torso.Transparency = 1
  448. torso.Locked = true
  449. torso.Parent = ZANOOB
  450. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  451. local leftarm = Instance.new("Part")
  452. nooutline(leftarm)
  453. leftarm.Anchored = false
  454. leftarm.Name = "Left Arm"
  455. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  456. leftarm.Size = Vector3.new(1, 2, 1)
  457. leftarm.BrickColor = BrickColor.new("White")
  458. leftarm.CanCollide = false
  459. leftarm.Transparency = 1
  460. leftarm.Locked = true
  461. leftarm.Parent = ZANOOB
  462. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  463. local rightarm = Instance.new("Part")
  464. nooutline(rightarm)
  465. rightarm.Anchored = false
  466. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  467. rightarm.Name = "Right Arm"
  468. rightarm.Size = Vector3.new(1, 2, 1)
  469. rightarm.BrickColor = BrickColor.new("White")
  470. rightarm.CanCollide = false
  471. rightarm.Locked = true
  472. rightarm.Transparency = 1
  473. rightarm.Parent = ZANOOB
  474. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  475. local leftleg = Instance.new("Part")
  476. nooutline(leftleg)
  477. leftleg.Anchored = false
  478. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  479. leftleg.Name = "Left Leg"
  480. leftleg.Size = Vector3.new(1, 2, 1)
  481. leftleg.BrickColor = BrickColor.new("Really black")
  482. leftleg.CanCollide = false
  483. leftleg.Transparency = 1
  484. leftleg.Locked = true
  485. leftleg.Parent = ZANOOB
  486. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  487. local rightleg = Instance.new("Part")
  488. nooutline(rightleg)
  489. rightleg.Anchored = false
  490. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  491. rightleg.Name = "Right Leg"
  492. rightleg.Size = Vector3.new(1, 2, 1)
  493. rightleg.BrickColor = BrickColor.new("Really black")
  494. rightleg.CanCollide = false
  495. rightleg.Locked = true
  496. rightleg.Transparency = 1
  497. rightleg.Parent = ZANOOB
  498. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  499. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  500. rootweld.Name = "RootJoint"
  501. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  502. neckweld.Name = "Neck"
  503. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  504. rshoulderweld.Name = "Right Shoulder"
  505. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  506. lshoulderweld.Name = "Left Shoulder"
  507. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  508. rhipweld.Name = "Right Hip"
  509. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  510. lhipweld.Name = "Left Hip"
  511. local should1 = Instance.new("Part")
  512. nooutline(should1)
  513. should1.Anchored = false
  514. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  515. should1.Name = "should1"
  516. should1.Size = Vector3.new(1.5, 0.25, 1)
  517. should1.BrickColor = BrickColor.new("Bright yellow")
  518. should1.Material = "Metal"
  519. should1.CanCollide = false
  520. should1.Locked = true
  521. should1.Transparency = 1
  522. should1.Parent = ZANOOB
  523. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  524. local should12 = Instance.new("Part")
  525. nooutline(should12)
  526. should12.Anchored = false
  527. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  528. should12.Name = "should12"
  529. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  530. should12.BrickColor = BrickColor.new("New Yeller")
  531. should12.Material = "Neon"
  532. should12.CanCollide = false
  533. should12.Locked = true
  534. should12.Transparency = 1
  535. should12.Parent = ZANOOB
  536. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  537. local should13 = Instance.new("Part")
  538. nooutline(should13)
  539. should13.Anchored = false
  540. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  541. should13.Name = "should13"
  542. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  543. should13.BrickColor = BrickColor.new("Bright yellow")
  544. should13.Material = "Metal"
  545. should13.CanCollide = false
  546. should13.Locked = true
  547. should13.Transparency = 1
  548. should13.Parent = ZANOOB
  549. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  550. local should2 = Instance.new("Part")
  551. nooutline(should2)
  552. should2.Anchored = false
  553. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  554. should2.Name = "should2"
  555. should2.Size = Vector3.new(1.5, 0.25, 1)
  556. should2.BrickColor = BrickColor.new("Bright yellow")
  557. should2.Material = "Metal"
  558. should2.CanCollide = false
  559. should2.Locked = true
  560. should2.Transparency = 1
  561. should2.Parent = ZANOOB
  562. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  563. local should22 = Instance.new("Part")
  564. nooutline(should22)
  565. should22.Anchored = false
  566. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  567. should22.Name = "should22"
  568. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  569. should22.BrickColor = BrickColor.new("New Yeller")
  570. should22.Material = "Neon"
  571. should22.CanCollide = false
  572. should22.Locked = true
  573. should22.Transparency = 1
  574. should22.Parent = ZANOOB
  575. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  576. local should23 = Instance.new("Part")
  577. nooutline(should23)
  578. should23.Anchored = false
  579. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  580. should23.Name = "should23"
  581. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  582. should23.BrickColor = BrickColor.new("Bright yellow")
  583. should23.Material = "Metal"
  584. should23.CanCollide = false
  585. should23.Locked = true
  586. should23.Transparency = 1
  587. should23.Parent = ZANOOB
  588. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  589. local pa7 = Instance.new("Part")
  590. nooutline(pa7)
  591. pa7.Anchored = false
  592. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  593. pa7.Name = "pa7"
  594. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  595. pa7.BrickColor = BrickColor.new("Bright yellow")
  596. pa7.CanCollide = false
  597. pa7.Locked = true
  598. pa7.Transparency = 1
  599. pa7.Parent = ZANOOB
  600. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  601. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
  602. local ca = Instance.new("Part")
  603. nooutline(ca)
  604. ca.Anchored = false
  605. ca.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  606. ca.Name = "ca"
  607. ca.Size = Vector3.new(0.2, 0.2, 0.2)
  608. ca.BrickColor = BrickColor.new("Institutional white")
  609. ca.CanCollide = false
  610. ca.Locked = true
  611. ca.Transparency = 1
  612. ca.Parent = ZANOOB
  613. local cam = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca)
  614. local caw = makemotor(ca, ca, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 0, 0))
  615. local ca2 = Instance.new("Part")
  616. nooutline(ca2)
  617. ca2.Anchored = false
  618. ca2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  619. ca2.Name = "ca2"
  620. ca2.Size = Vector3.new(0.2, 0.2, 0.2)
  621. ca2.BrickColor = BrickColor.new("Institutional white")
  622. ca2.CanCollide = false
  623. ca2.Locked = true
  624. ca2.Transparency = 1
  625. ca2.Parent = ZANOOB
  626. local ca2m = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca2)
  627. local ca2w = makemotor(ca2, ca2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 135, 0))
  628. local scarf = Instance.new("Part")
  629. nooutline(scarf)
  630. scarf.Anchored = false
  631. scarf.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  632. scarf.Name = "scarf"
  633. scarf.Size = Vector3.new(0.2, 0.2, 0.2)
  634. scarf.BrickColor = BrickColor.new("Maroon")
  635. scarf.CanCollide = false
  636. scarf.Locked = true
  637. scarf.Transparency = 1
  638. scarf.Parent = ZANOOB
  639. local scarfm = makemesh("FileMesh", Vector3.new(1.125, 1.125, 1.125), "rbxassetid://62744572", scarf)
  640. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), ang(0, 135, 0))
  641. local raemblem = Instance.new("Part")
  642. local raemblem = Instance.new("Part")
  643. nooutline(raemblem)
  644. raemblem.Anchored = false
  645. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  646. raemblem.Name = "raemblem"
  647. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  648. raemblem.BrickColor = BrickColor.new("White")
  649. raemblem.CanCollide = false
  650. raemblem.Locked = true
  651. raemblem.Material = "SmoothPlastic"
  652. raemblem.Transparency = 1
  653. raemblem.Parent = ZANOOB
  654. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  655. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  656. local emmes = Instance.new("Decal")
  657. emmes.Texture = "rbxassetid://0"
  658. emmes.Transparency = 1
  659. emmes.Face = "Right"
  660. emmes.Name = "embe"
  661. emmes.Parent = raemblem
  662. local ra1 = Instance.new("Part")
  663. nooutline(ra1)
  664. ra1.Anchored = false
  665. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  666. ra1.Name = "ra1"
  667. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  668. ra1.BrickColor = BrickColor.new("Really black")
  669. ra1.CanCollide = false
  670. ra1.Locked = true
  671. ra1.Transparency = 1
  672. ra1.Parent = ZANOOB
  673. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  674. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  675. local ra2 = Instance.new("Part")
  676. nooutline(ra2)
  677. ra2.Anchored = false
  678. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  679. ra2.Name = "ra2"
  680. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  681. ra2.BrickColor = BrickColor.new("Really black")
  682. ra2.CanCollide = false
  683. ra2.Locked = true
  684. ra2.Transparency = 1
  685. ra2.Parent = ZANOOB
  686. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  687. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  688. local ra3 = Instance.new("Part")
  689. nooutline(ra3)
  690. ra3.Anchored = false
  691. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  692. ra3.Name = "ra3"
  693. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  694. ra3.BrickColor = BrickColor.new("Bright red")
  695. ra3.CanCollide = false
  696. ra3.Locked = true
  697. ra3.Transparency = 1
  698. ra3.Parent = ZANOOB
  699. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  700. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  701. local ra4 = Instance.new("Part")
  702. nooutline(ra4)
  703. ra4.Anchored = false
  704. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  705. ra4.Name = "ra4"
  706. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  707. ra4.BrickColor = BrickColor.new("Bright red")
  708. ra4.CanCollide = false
  709. ra4.Locked = true
  710. ra4.Transparency = 1
  711. ra4.Parent = ZANOOB
  712. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  713. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  714. local ra5 = Instance.new("Part")
  715. nooutline(ra5)
  716. ra5.Anchored = false
  717. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  718. ra5.Name = "ra6"
  719. ra5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  720. ra5.BrickColor = BrickColor.new("New Yeller")
  721. ra5.Shape = "Ball"
  722. ra5.Material = "Neon"
  723. ra5.CanCollide = false
  724. ra5.Locked = true
  725. ra5.Transparency = 1
  726. ra5.Parent = ZANOOB
  727. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  728. local ra6 = Instance.new("Part")
  729. nooutline(ra6)
  730. ra6.Anchored = false
  731. ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  732. ra6.Name = "ra6"
  733. ra6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  734. ra6.BrickColor = BrickColor.new("New Yeller")
  735. ra6.Shape = "Ball"
  736. ra6.Material = "Neon"
  737. ra6.CanCollide = false
  738. ra6.Locked = true
  739. ra6.Transparency = 1
  740. ra6.Parent = ZANOOB
  741. local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  742. local ra7 = Instance.new("Part")
  743. nooutline(ra7)
  744. ra7.Anchored = false
  745. ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  746. ra7.Name = "ra7"
  747. ra7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  748. ra7.BrickColor = BrickColor.new("New Yeller")
  749. ra7.Shape = "Ball"
  750. ra7.Material = "Neon"
  751. ra7.CanCollide = false
  752. ra7.Locked = true
  753. ra7.Transparency = 1
  754. ra7.Parent = ZANOOB
  755. local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  756. local ra8 = Instance.new("Part")
  757. nooutline(ra8)
  758. ra8.Anchored = false
  759. ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  760. ra8.Name = "ra8"
  761. ra8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  762. ra8.BrickColor = BrickColor.new("New Yeller")
  763. ra8.Shape = "Ball"
  764. ra8.Material = "Neon"
  765. ra8.CanCollide = false
  766. ra8.Locked = true
  767. ra8.Transparency = 1
  768. ra8.Parent = ZANOOB
  769. local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  770. local ra9 = Instance.new("Part")
  771. nooutline(ra9)
  772. ra9.Anchored = false
  773. ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  774. ra9.Name = "ra9"
  775. ra9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  776. ra9.BrickColor = BrickColor.new("New Yeller")
  777. ra9.Shape = "Ball"
  778. ra9.Material = "Neon"
  779. ra9.CanCollide = false
  780. ra9.Locked = true
  781. ra9.Transparency = 1
  782. ra9.Parent = ZANOOB
  783. local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  784. local ra10 = Instance.new("Part")
  785. nooutline(ra10)
  786. ra10.Anchored = false
  787. ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  788. ra10.Name = "ra10"
  789. ra10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  790. ra10.BrickColor = BrickColor.new("New Yeller")
  791. ra10.Shape = "Ball"
  792. ra10.Material = "Neon"
  793. ra10.CanCollide = false
  794. ra10.Locked = true
  795. ra10.Transparency = 1
  796. ra10.Parent = ZANOOB
  797. local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  798. local ra11 = Instance.new("Part")
  799. nooutline(ra11)
  800. ra11.Anchored = false
  801. ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  802. ra11.Name = "ra11"
  803. ra11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  804. ra11.BrickColor = BrickColor.new("New Yeller")
  805. ra11.Shape = "Ball"
  806. ra11.Material = "Neon"
  807. ra11.CanCollide = false
  808. ra11.Locked = true
  809. ra11.Transparency = 1
  810. ra11.Parent = ZANOOB
  811. local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  812. local ra12 = Instance.new("Part")
  813. nooutline(ra12)
  814. ra12.Anchored = false
  815. ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  816. ra12.Name = "ra12"
  817. ra12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  818. ra12.BrickColor = BrickColor.new("New Yeller")
  819. ra12.Shape = "Ball"
  820. ra12.Material = "Neon"
  821. ra12.CanCollide = false
  822. ra12.Locked = true
  823. ra12.Transparency = 1
  824. ra12.Parent = ZANOOB
  825. local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  826. local ra13 = Instance.new("Part")
  827. nooutline(ra13)
  828. ra13.Anchored = false
  829. ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  830. ra13.Name = "ra13"
  831. ra13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  832. ra13.BrickColor = BrickColor.new("New Yeller")
  833. ra13.Shape = "Ball"
  834. ra13.Material = "Neon"
  835. ra13.CanCollide = false
  836. ra13.Locked = true
  837. ra13.Transparency = 1
  838. ra13.Parent = ZANOOB
  839. local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  840. local ra14 = Instance.new("Part")
  841. nooutline(ra14)
  842. ra14.Anchored = false
  843. ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  844. ra14.Name = "ra14"
  845. ra14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  846. ra14.BrickColor = BrickColor.new("New Yeller")
  847. ra14.Shape = "Ball"
  848. ra14.Material = "Neon"
  849. ra14.CanCollide = false
  850. ra14.Locked = true
  851. ra14.Transparency = 1
  852. ra14.Parent = ZANOOB
  853. local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
  854. local ra15 = Instance.new("Part")
  855. nooutline(ra15)
  856. ra15.Anchored = false
  857. ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  858. ra15.Name = "ra15"
  859. ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  860. ra15.BrickColor = BrickColor.new("Really black")
  861. ra15.CanCollide = false
  862. ra15.Locked = true
  863. ra15.Transparency = 1
  864. ra15.Parent = ZANOOB
  865. local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  866. local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  867. local ra16 = Instance.new("Part")
  868. nooutline(ra16)
  869. ra16.Anchored = false
  870. ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  871. ra16.Name = "ra16"
  872. ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  873. ra16.BrickColor = BrickColor.new("Bright red")
  874. ra16.CanCollide = false
  875. ra16.Locked = true
  876. ra16.Transparency = 1
  877. ra16.Parent = ZANOOB
  878. local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  879. local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  880. local la1 = Instance.new("Part")
  881. nooutline(la1)
  882. la1.Anchored = false
  883. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  884. la1.Name = "la1"
  885. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  886. la1.BrickColor = BrickColor.new("Really black")
  887. la1.CanCollide = false
  888. la1.Locked = true
  889. la1.Transparency = 1
  890. la1.Parent = ZANOOB
  891. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  892. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  893. local la2 = Instance.new("Part")
  894. nooutline(la2)
  895. la2.Anchored = false
  896. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  897. la2.Name = "la2"
  898. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  899. la2.BrickColor = BrickColor.new("Really black")
  900. la2.CanCollide = false
  901. la2.Locked = true
  902. la2.Transparency = 1
  903. la2.Parent = ZANOOB
  904. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  905. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  906. local la3 = Instance.new("Part")
  907. nooutline(la3)
  908. la3.Anchored = false
  909. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  910. la3.Name = "la3"
  911. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  912. la3.BrickColor = BrickColor.new("Bright red")
  913. la3.CanCollide = false
  914. la3.Locked = true
  915. la3.Transparency = 1
  916. la3.Parent = ZANOOB
  917. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  918. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  919. local la4 = Instance.new("Part")
  920. nooutline(la4)
  921. la4.Anchored = false
  922. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  923. la4.Name = "la4"
  924. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  925. la4.BrickColor = BrickColor.new("Bright red")
  926. la4.CanCollide = false
  927. la4.Locked = true
  928. la4.Transparency = 1
  929. la4.Parent = ZANOOB
  930. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  931. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  932. local la5 = Instance.new("Part")
  933. nooutline(la5)
  934. la5.Anchored = false
  935. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  936. la5.Name = "la5"
  937. la5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  938. la5.BrickColor = BrickColor.new("New Yeller")
  939. la5.Shape = "Ball"
  940. la5.Material = "Neon"
  941. la5.CanCollide = false
  942. la5.Locked = true
  943. la5.Transparency = 1
  944. la5.Parent = ZANOOB
  945. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  946. local la6 = Instance.new("Part")
  947. nooutline(la6)
  948. la6.Anchored = false
  949. la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  950. la6.Name = "la6"
  951. la6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  952. la6.BrickColor = BrickColor.new("New Yeller")
  953. la6.Shape = "Ball"
  954. la6.Material = "Neon"
  955. la6.CanCollide = false
  956. la6.Locked = true
  957. la6.Transparency = 1
  958. la6.Parent = ZANOOB
  959. local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  960. local la7 = Instance.new("Part")
  961. nooutline(la7)
  962. la7.Anchored = false
  963. la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  964. la7.Name = "la7"
  965. la7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  966. la7.BrickColor = BrickColor.new("New Yeller")
  967. la7.Shape = "Ball"
  968. la7.Material = "Neon"
  969. la7.CanCollide = false
  970. la7.Locked = true
  971. la7.Transparency = 1
  972. la7.Parent = ZANOOB
  973. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  974. local la8 = Instance.new("Part")
  975. nooutline(la8)
  976. la8.Anchored = false
  977. la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  978. la8.Name = "la8"
  979. la8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  980. la8.BrickColor = BrickColor.new("New Yeller")
  981. la8.Shape = "Ball"
  982. la8.Material = "Neon"
  983. la8.CanCollide = false
  984. la8.Locked = true
  985. la8.Transparency = 1
  986. la8.Parent = ZANOOB
  987. local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  988. local la9 = Instance.new("Part")
  989. nooutline(la9)
  990. la9.Anchored = false
  991. la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  992. la9.Name = "la9"
  993. la9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  994. la9.BrickColor = BrickColor.new("New Yeller")
  995. la9.Shape = "Ball"
  996. la9.Material = "Neon"
  997. la9.CanCollide = false
  998. la9.Locked = true
  999. la9.Transparency = 1
  1000. la9.Parent = ZANOOB
  1001. local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  1002. local la10 = Instance.new("Part")
  1003. nooutline(la10)
  1004. la10.Anchored = false
  1005. la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1006. la10.Name = "la10"
  1007. la10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1008. la10.BrickColor = BrickColor.new("New Yeller")
  1009. la10.Shape = "Ball"
  1010. la10.Material = "Neon"
  1011. la10.CanCollide = false
  1012. la10.Locked = true
  1013. la10.Transparency = 1
  1014. la10.Parent = ZANOOB
  1015. local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  1016. local la11 = Instance.new("Part")
  1017. nooutline(la11)
  1018. la11.Anchored = false
  1019. la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1020. la11.Name = "la11"
  1021. la11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1022. la11.BrickColor = BrickColor.new("New Yeller")
  1023. la11.Shape = "Ball"
  1024. la11.Material = "Neon"
  1025. la11.CanCollide = false
  1026. la11.Locked = true
  1027. la11.Transparency = 1
  1028. la11.Parent = ZANOOB
  1029. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  1030. local la12 = Instance.new("Part")
  1031. nooutline(la12)
  1032. la12.Anchored = false
  1033. la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1034. la12.Name = "la12"
  1035. la12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1036. la12.BrickColor = BrickColor.new("New Yeller")
  1037. la12.Shape = "Ball"
  1038. la12.Material = "Neon"
  1039. la12.CanCollide = false
  1040. la12.Locked = true
  1041. la12.Transparency = 1
  1042. la12.Parent = ZANOOB
  1043. local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  1044. local la13 = Instance.new("Part")
  1045. nooutline(la13)
  1046. la13.Anchored = false
  1047. la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1048. la13.Name = "la13"
  1049. la13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1050. la13.BrickColor = BrickColor.new("New Yeller")
  1051. la13.Shape = "Ball"
  1052. la13.Material = "Neon"
  1053. la13.CanCollide = false
  1054. la13.Locked = true
  1055. la13.Transparency = 1
  1056. la13.Parent = ZANOOB
  1057. local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  1058. local la14 = Instance.new("Part")
  1059. nooutline(la14)
  1060. la14.Anchored = false
  1061. la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1062. la14.Name = "la14"
  1063. la14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
  1064. la14.BrickColor = BrickColor.new("New Yeller")
  1065. la14.Shape = "Ball"
  1066. la14.Material = "Neon"
  1067. la14.CanCollide = false
  1068. la14.Locked = true
  1069. la14.Transparency = 1
  1070. la14.Parent = ZANOOB
  1071. local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
  1072. local la15 = Instance.new("Part")
  1073. nooutline(la15)
  1074. la15.Anchored = false
  1075. la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1076. la15.Name = "la15"
  1077. la15.Size = Vector3.new(0.2, 0.2, 0.2)
  1078. la15.BrickColor = BrickColor.new("Really black")
  1079. la15.CanCollide = false
  1080. la15.Locked = true
  1081. la15.Transparency = 1
  1082. la15.Parent = ZANOOB
  1083. local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  1084. local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1085. local la16 = Instance.new("Part")
  1086. nooutline(la16)
  1087. la16.Anchored = false
  1088. la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1089. la16.Name = "la16"
  1090. la16.Size = Vector3.new(0.2, 0.2, 0.2)
  1091. la16.BrickColor = BrickColor.new("Bright red")
  1092. la16.CanCollide = false
  1093. la16.Locked = true
  1094. la16.Transparency = 1
  1095. la16.Parent = ZANOOB
  1096. local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  1097. local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  1098. return ZANOOB
  1099. end
  1100. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  1101. local followspeed = 0.75
  1102. coroutine.resume(coroutine.create(function()
  1103. local rot = thenoob.HumanoidRootPart
  1104. repeat
  1105. swait()
  1106. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, followspeed)
  1107. until rot == nil
  1108. end))
  1109. local rot = thenoob.HumanoidRootPart
  1110. local ntorso = thenoob:FindFirstChild("Torso")
  1111. local rightarm = thenoob:FindFirstChild("Right Arm")
  1112. local leftarm = thenoob:FindFirstChild("Left Arm")
  1113. local leftleg = thenoob:FindFirstChild("Left Leg")
  1114. local rightleg = thenoob:FindFirstChild("Right Leg")
  1115. local head = thenoob:FindFirstChild("Head")
  1116. local face = head:FindFirstChild("face")
  1117. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  1118. local embpart = thenoob:FindFirstChild("raemblem")
  1119. local nRJ = rot:FindFirstChild("RootJoint")
  1120. local nN = ntorso:FindFirstChild("Neck")
  1121. local nRS = ntorso:FindFirstChild("Right Shoulder")
  1122. local nLS = ntorso:FindFirstChild("Left Shoulder")
  1123. local nRH = ntorso:FindFirstChild("Right Hip")
  1124. local nLH = ntorso:FindFirstChild("Left Hip")
  1125. function standappear(nbz)
  1126. if selected == false or activu == true then
  1127. return
  1128. end
  1129. if appeared == false then
  1130. appeared = true
  1131. wherto = hrp
  1132. addcfr = cf(-2, 1, 2)
  1133. local apear = Instance.new("Sound")
  1134. apear.SoundId = "rbxassetid://463010917"
  1135. apear.Parent = rot
  1136. apear.Volume = 1.25
  1137. game.Debris:AddItem(apear, 1.5)
  1138. apear:Play()
  1139. for _, n in pairs(nbz:GetChildren()) do
  1140. coroutine.resume(coroutine.create(function()
  1141. for _ = 1, 5 do
  1142. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1143. swait()
  1144. n.Transparency = n.Transparency - 0.2
  1145. face.Transparency = face.Transparency - 0.2
  1146. emblem.Transparency = emblem.Transparency - 0.2
  1147. end
  1148. end
  1149. if n ~= rot and n ~= embpart then
  1150. n.Transparency = 0
  1151. end
  1152. face.Transparency = 0
  1153. emblem.Transparency = 0
  1154. end))
  1155. end
  1156. elseif appeared == true then
  1157. appeared = false
  1158. wherto = hrp
  1159. addcfr = cf(0, 0, 0)
  1160. for _, n in pairs(nbz:GetChildren()) do
  1161. coroutine.resume(coroutine.create(function()
  1162. for _ = 1, 5 do
  1163. if n ~= rot and n ~= embpart then
  1164. swait()
  1165. n.Transparency = n.Transparency + 0.2
  1166. face.Transparency = face.Transparency + 0.2
  1167. emblem.Transparency = emblem.Transparency + 0.2
  1168. end
  1169. end
  1170. if n ~= rot and n ~= embpart then
  1171. n.Transparency = 1
  1172. end
  1173. face.Transparency = 1
  1174. emblem.Transparency = 1
  1175. end))
  1176. end
  1177. end
  1178. end
  1179. local auraon = false
  1180. function auraappear()
  1181. if auraon == false then
  1182. auraon = true
  1183. Par1=Instance.new('ParticleEmitter', hed)
  1184. Par1.LightEmission=100
  1185. Par1.LightInfluence=5
  1186. Par1.LockedToPart=true
  1187. Par1.Texture="rbxassetid://74697410"
  1188. Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1189. Par1.Transparency=NumberSequence.new(0.825)
  1190. Par1.Lifetime=NumberRange.new(0.1)
  1191. Par1.Rate=1000
  1192. Par1.Enabled = true
  1193. Par2=Instance.new('ParticleEmitter', tors)
  1194. Par2.LightEmission=100
  1195. Par2.LightInfluence=5
  1196. Par2.LockedToPart=true
  1197. Par2.Texture="rbxassetid://74697410"
  1198. Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1199. Par2.Transparency=NumberSequence.new(0.825)
  1200. Par2.Lifetime=NumberRange.new(0.1)
  1201. Par2.Rate=1000
  1202. Par2.Enabled = true
  1203. Par3=Instance.new('ParticleEmitter', rarm)
  1204. Par3.LightEmission=100
  1205. Par3.LightInfluence=5
  1206. Par3.LockedToPart=true
  1207. Par3.Texture="rbxassetid://74697410"
  1208. Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1209. Par3.Transparency=NumberSequence.new(0.825)
  1210. Par3.Lifetime=NumberRange.new(0.1)
  1211. Par3.Rate=1000
  1212. Par3.Enabled = true
  1213. Par4=Instance.new('ParticleEmitter', larm)
  1214. Par4.LightEmission=100
  1215. Par4.LightInfluence=5
  1216. Par4.LockedToPart=true
  1217. Par4.Texture="rbxassetid://74697410"
  1218. Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1219. Par4.Transparency=NumberSequence.new(0.825)
  1220. Par4.Lifetime=NumberRange.new(0.1)
  1221. Par4.Rate=1000
  1222. Par4.Enabled = true
  1223. Par5=Instance.new('ParticleEmitter', rleg)
  1224. Par5.LightEmission=100
  1225. Par5.LightInfluence=5
  1226. Par5.LockedToPart=true
  1227. Par5.Texture="rbxassetid://74697410"
  1228. Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1229. Par5.Transparency=NumberSequence.new(0.825)
  1230. Par5.Lifetime=NumberRange.new(0.1)
  1231. Par5.Rate=1000
  1232. Par5.Enabled = true
  1233. Par6=Instance.new('ParticleEmitter', lleg)
  1234. Par6.LightEmission=100
  1235. Par6.LightInfluence=5
  1236. Par6.LockedToPart=true
  1237. Par6.Texture="rbxassetid://74697410"
  1238. Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
  1239. Par6.Transparency=NumberSequence.new(0.825)
  1240. Par6.Lifetime=NumberRange.new(0.1)
  1241. Par6.Rate=1000
  1242. Par6.Enabled = true
  1243. elseif auraon == true then
  1244. auraon = false
  1245. Par1:Remove()
  1246. Par2:Remove()
  1247. Par3:Remove()
  1248. Par4:Remove()
  1249. Par5:Remove()
  1250. Par6:Remove()
  1251. end
  1252. end
  1253. function quickhit()
  1254. if selected == false or activu == true then
  1255. return
  1256. end
  1257. if appeared == false then
  1258. standappear(thenoob)
  1259. wherto = hrp
  1260. addcfr = cf(2, 1, 2)
  1261. end
  1262. cancarry = false
  1263. activu = true
  1264. wherto = hrp
  1265. addcfr = cf(0, 0, -3.5)
  1266. local ZAWRU = Instance.new("Sound")
  1267. ZAWRU.SoundId = "rbxassetid://200632136"
  1268. ZAWRU.TimePosition = 0
  1269. ZAWRU.Volume = 3
  1270. ZAWRU.Parent = hrp
  1271. ZAWRU:Play()
  1272. local pooo = Instance.new("Sound")
  1273. pooo.SoundId = "rbxassetid://0"
  1274. pooo.Pitch = 1.25
  1275. pooo.Volume = 3
  1276. pooo.Parent = hrp
  1277. pooo:Play()
  1278. game.Debris:AddItem(pooo, 2.5)
  1279. for _ = 1, 7 do
  1280. swait()
  1281. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1282. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1283. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1284. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1285. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1286. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1287. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1288. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1289. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1290. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1291. end
  1292. for _ = 1, 8 do
  1293. swait()
  1294. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1295. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1296. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1297. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1298. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1299. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1300. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1301. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1302. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1303. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1304. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1305. end
  1306. swait(5)
  1307. wherto = hrp
  1308. addcfr = cf(-2, 1, 2)
  1309. activu = false
  1310. cancarry = true
  1311. end
  1312. function THREATENING()
  1313. if selected == false and cancarry == true then
  1314. return
  1315. end
  1316. if POSU == false then
  1317. activu = true
  1318. cancarry = false
  1319. addcfr = cf(2, 1, 2)
  1320. POSU = true
  1321. human.WalkSpeed = 0
  1322. local d = Instance.new("ParticleEmitter")
  1323. d.Name = "MENACINGU"
  1324. d.Lifetime = NumberRange.new(1)
  1325. d.Rate = 2
  1326. d.Texture = "rbxassetid://298768656"
  1327. d.VelocitySpread = 60
  1328. d.Parent = tors
  1329. human:SetStateEnabled(3, false)
  1330. local randomoth = math.random(1, 2)
  1331. if randomoth == 1 then
  1332. repeat
  1333. swait()
  1334. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1335. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1336. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1337. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1338. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1339. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1340. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1341. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1342. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1343. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1344.  
  1345. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1346. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1347. lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1348. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1349. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1350. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1351. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1352. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1353. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1354. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1355. until POSU == false
  1356. elseif randomoth == 2 then
  1357. repeat
  1358. swait()
  1359. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1360. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1361. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1362. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1363. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1364. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1365. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1366. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1367. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1368. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1369.  
  1370. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1371. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1372. lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1373. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1374. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1375. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1376. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1377. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1378. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1379. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1380. until POSU == false
  1381. end
  1382. elseif POSU == true then
  1383. POSU = false
  1384. addcfr = cf(-2, 1, 2)
  1385. human.WalkSpeed = 25
  1386. human:SetStateEnabled(3, true)
  1387. frame = 0.03333333333333333
  1388. tors.MENACINGU:Destroy()
  1389. activu = true
  1390. activu = false
  1391. cancarry = true
  1392. end
  1393. end
  1394. function CARRY()
  1395. if selected == false then
  1396. return
  1397. end
  1398. if appeared == false then
  1399. standappear(thenoob)
  1400. wherto = hrp
  1401. addcfr = cf(0, 0, -3.5)
  1402. end
  1403. if POSU == false and cancarry == true then
  1404. activu = true
  1405. addcfr = cf(0, 0, -3.5)
  1406. POSU = true
  1407. human.WalkSpeed = 37.5
  1408. cancarry = false
  1409. local mount = Instance.new("Sound")
  1410. mount.SoundId = "rbxassetid://260411131"
  1411. mount.Parent = rot
  1412. mount.Volume = 1.25
  1413. mount:Play()
  1414. human:SetStateEnabled(3, false)
  1415. frame = 0.005
  1416. local randomoth = math.random(1, 1)
  1417. if randomoth == 1 then
  1418. repeat
  1419. swait()
  1420. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
  1421. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  1422. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1423. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
  1424. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1425. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
  1426. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1427. lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
  1428. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1429. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
  1430.  
  1431. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
  1432. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
  1433. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1434. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
  1435. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1436. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
  1437. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1438. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1439. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1440. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1441. until POSU == false
  1442. elseif randomoth == 2 then
  1443. repeat
  1444. swait()
  1445. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
  1446. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  1447. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1448. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
  1449. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1450. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
  1451. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1452. lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
  1453. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1454. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
  1455.  
  1456. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
  1457. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
  1458. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1459. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
  1460. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1461. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
  1462. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1463. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1464. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1465. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1466. until POSU == false
  1467. end
  1468. elseif POSU == true then
  1469. POSU = false
  1470. addcfr = cf(-2, 1, 2)
  1471. human.WalkSpeed = 25
  1472. frame = 0.03333333333333333
  1473. human:SetStateEnabled(3, true)
  1474. activu = true
  1475. activu = false
  1476. cancarry = true
  1477. end
  1478. end
  1479. local EHMMM = 0
  1480. function block()
  1481. if EHMMM == 125 or selected == false or activu == true then
  1482. return
  1483. end
  1484. if appeared == false then
  1485. standappear(thenoob)
  1486. end
  1487. wherto = hrp
  1488. addcfr = cf(0, 0, -3)
  1489. local bep = true
  1490. local humanshealth = human.Health
  1491. activu = true
  1492. human:SetStateEnabled(15, false)
  1493. local de = mouse.KeyUp:connect(function(key)
  1494. if key == "e" then
  1495. bep = false
  1496. end
  1497. end)
  1498. local poopes = 0
  1499. repeat
  1500. swait()
  1501. poopes = poopes + 1
  1502. human.Health = humanshealth
  1503. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1504. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1505. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1506. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1507. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1508. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1509. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1510. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1511. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1512. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1513. until bep == false or poopes > 240
  1514. de:Disconnect()
  1515. human:SetStateEnabled(15, true)
  1516. activu = false
  1517. EHMMM = 125
  1518. coroutine.resume(coroutine.create(function()
  1519. wait(5)
  1520. EHMMM = 0
  1521. end))
  1522. wherto = hrp
  1523. addcfr = cf(-2, 1, 2)
  1524. end
  1525. function MUDA()
  1526. if selected == false or activu == true then
  1527. return
  1528. end
  1529. if appeared == false then
  1530. standappear(thenoob)
  1531. wherto = hrp
  1532. addcfr = cf(0, 0, -3.5)
  1533. end
  1534. wry:Stop()
  1535. local bep = true
  1536. activu = true
  1537. wherto = hrp
  1538. addcfr = cf(0, 0, -3.5)
  1539. local function blur(limb)
  1540. coroutine.resume(coroutine.create(function()
  1541. local memedon = {}
  1542. for i = 1, 6 do
  1543. local b1 = Instance.new("Part")
  1544. nooutline(b1)
  1545. b1.Size = Vector3.new(1, 2, 1)
  1546. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1547. b1.CanCollide = false
  1548. b1.BrickColor = limb.BrickColor
  1549. b1.Anchored = true
  1550. b1.Transparency = 0.85
  1551. b1.Locked = true
  1552. b1.Parent = modz
  1553. b1.Material = "Neon"
  1554. table.insert(memedon, b1)
  1555. end
  1556. local num = 0
  1557. repeat
  1558. swait()
  1559. num = num % 6 + 1
  1560. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1561. until bep == false
  1562. for i = 1, #memedon do
  1563. swait()
  1564. memedon[i]:Destroy()
  1565. end
  1566. end))
  1567. end
  1568. local de = mouse.KeyUp:connect(function(key)
  1569. if key == "r" then
  1570. bep = false
  1571. end
  1572. end)
  1573. blur(rightarm)
  1574. blur(leftarm)
  1575. local mudodo = Instance.new("Sound")
  1576. mudodo.Volume = 5
  1577. mudodo.SoundId = "rbxassetid://791374350"
  1578. mudodo.Looped = true
  1579. mudodo.Parent = hrp
  1580. mudodo:Play()
  1581. cancarry = false
  1582. repeat
  1583. for _ = 1, 2 do
  1584. swait()
  1585. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1586. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1587. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1588. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1589. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1590. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1591. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1592. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1593. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1594. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1595. end
  1596. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1597. for _ = 1, 2 do
  1598. swait()
  1599. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1600. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1601. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1602. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1603. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1604. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1605. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1606. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1607. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1608. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1609. end
  1610. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1611. for _ = 1, 2 do
  1612. swait()
  1613. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1614. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1615. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1616. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1617. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1618. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1619. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1620. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1621. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1622. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1623. end
  1624. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1625. for _ = 1, 2 do
  1626. swait()
  1627. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1628. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1629. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1630. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1631. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1632. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1633. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1634. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1635. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1636. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1637. end
  1638. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1639. until bep == false or 0 >= human.Health
  1640. de:Disconnect()
  1641. mudodo:Stop()
  1642. wry:Play()
  1643. for _ = 1, 6 do
  1644. swait()
  1645. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1646. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1647. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1648. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1649. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1650. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1651. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1652. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1653. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1654. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1655. end
  1656. for _ = 1, 7 do
  1657. swait()
  1658. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1659. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1660. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1661. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1662. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1663. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1664. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1665. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1666. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1667. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1668. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1669. end
  1670. swait(5)
  1671. wherto = hrp
  1672. mudodo:Destroy()
  1673. addcfr = cf(-2, 1, 2)
  1674. activu = false
  1675. cancarry = true
  1676. end
  1677. function MUDAAA()
  1678. if selected == false or activu == true then
  1679. return
  1680. end
  1681. if appeared == false then
  1682. standappear(thenoob)
  1683. wherto = hrp
  1684. addcfr = cf(0, 0, -3.5)
  1685. end
  1686. wryyy:Stop()
  1687. local bep = true
  1688. activu = true
  1689. wherto = hrp
  1690. addcfr = cf(0, 0, -3.5)
  1691. local function blur(limb)
  1692. coroutine.resume(coroutine.create(function()
  1693. local memedon = {}
  1694. for i = 1, 6 do
  1695. local b1 = Instance.new("Part")
  1696. nooutline(b1)
  1697. b1.Size = Vector3.new(1, 2, 1)
  1698. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1699. b1.CanCollide = false
  1700. b1.BrickColor = limb.BrickColor
  1701. b1.Anchored = true
  1702. b1.Transparency = 0.85
  1703. b1.Locked = true
  1704. b1.Parent = modz
  1705. b1.Material = "Neon"
  1706. table.insert(memedon, b1)
  1707. end
  1708. local num = 0
  1709. repeat
  1710. swait()
  1711. num = num % 6 + 1
  1712. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1713. until bep == false
  1714. for i = 1, #memedon do
  1715. swait()
  1716. memedon[i]:Destroy()
  1717. end
  1718. end))
  1719. end
  1720. local de = mouse.KeyUp:connect(function(key)
  1721. if key == "t" then
  1722. bep = false
  1723. end
  1724. end)
  1725. blur(rightleg)
  1726. blur(leftleg)
  1727. local mudodododo = Instance.new("Sound")
  1728. mudodododo.Volume = 7.5
  1729. mudodododo.SoundId = "rbxassetid://791374350"
  1730. mudodododo.Looped = true
  1731. mudodododo.Parent = hrp
  1732. mudodododo:Play()
  1733. cancarry = false
  1734. repeat
  1735. for _ = 1, 2 do
  1736. swait()
  1737. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1738. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1739. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1740. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1741. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1742. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1743. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1744. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1745. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1746. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1747. end
  1748. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1749. for _ = 1, 2 do
  1750. swait()
  1751. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1752. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1753. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1754. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1755. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1756. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1757. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1758. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1759. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1760. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1761. end
  1762. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1763. for _ = 1, 2 do
  1764. swait()
  1765. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1766. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1767. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1768. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1769. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1770. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1771. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1772. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1773. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1774. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1775. end
  1776. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1777. for _ = 1, 2 do
  1778. swait()
  1779. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1780. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1781. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1782. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1783. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1784. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1785. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1786. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1787. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1788. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1789. end
  1790. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1791. until bep == false or 0 >= human.Health
  1792. de:Disconnect()
  1793. mudodododo:Stop()
  1794. wryyy:Play()
  1795. for _ = 1, 6 do
  1796. swait()
  1797. lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
  1798. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1799. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1800. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1801. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1802. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1803. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1804. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1805. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1806. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1807. end
  1808. for _ = 1, 7 do
  1809. swait()
  1810. hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1811. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
  1812. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1813. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1814. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1815. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1816. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1817. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1818. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
  1819. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1820. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
  1821. end
  1822. swait(5)
  1823. wherto = hrp
  1824. mudodododo:Destroy()
  1825. addcfr = cf(-2, 1, 2)
  1826. activu = false
  1827. cancarry = true
  1828. end
  1829. function turnto(pos,part)
  1830. tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
  1831. end
  1832. function cability()
  1833. if selected == false or activu == true then
  1834. return
  1835. end
  1836. if appeared == false then
  1837. standappear(thenoob)
  1838. wherto = hrp
  1839. addcfr = cf(0, 0, -3.75)
  1840. end
  1841. cancarry = false
  1842. activu = true
  1843. wherto = hrp
  1844. addcfr = cf(0, 0, -3.5)
  1845. turnto(mouse.Hit.p,RootPart)
  1846. local ZAWRUA = Instance.new("Sound")
  1847. ZAWRUA.SoundId = "rbxassetid://1056668930"
  1848. ZAWRUA.Volume = 3.5
  1849. ZAWRUA.Parent = hrp
  1850. ZAWRUA:Play()
  1851. game.Debris:AddItem(ZAWRUA, 2.5)
  1852. local wate = Instance.new("Part")
  1853. nooutline(wate)
  1854. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1855. wate.Material = "Neon"
  1856. wate.Transparency = 1
  1857. wate.BrickColor = BrickColor.new("New Yeller")
  1858. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1859. wate.Anchored = true
  1860. wate.CanCollide = false
  1861. wate.Parent = modz
  1862. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1863. coroutine.resume(coroutine.create(function()
  1864. repeat
  1865. swait()
  1866. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1867. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1868. until not wate
  1869. end))
  1870. coroutine.resume(coroutine.create(function()
  1871. local pt = {}
  1872. for _ = 1, 10 do
  1873. local wp = Instance.new("Part")
  1874. nooutline(wp)
  1875. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1876. wp.Material = "Neon"
  1877. wp.Transparency = 1
  1878. wp.BrickColor = BrickColor.new("New Yeller")
  1879. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1880. wp.Anchored = true
  1881. wp.CanCollide = false
  1882. wp.Parent = modz
  1883. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1884. table.insert(pt, wp)
  1885. table.insert(pt, wmz)
  1886. end
  1887. for m = 1, 45 do
  1888. swait()
  1889. for _, hey in pairs(pt) do
  1890. if hey.ClassName == "SpecialMesh" then
  1891. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1892. elseif hey.ClassName == "Part" then
  1893. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1894. hey.Transparency = hey.Transparency - 0.015
  1895. end
  1896. end
  1897. end
  1898. for m = 45, 50 do
  1899. swait()
  1900. for _, hey in pairs(pt) do
  1901. if hey.ClassName == "SpecialMesh" then
  1902. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1903. elseif hey.ClassName == "Part" then
  1904. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1905. hey.Transparency = hey.Transparency + 0.2
  1906. end
  1907. end
  1908. end
  1909. for _, AAA in pairs(pt) do
  1910. if AAA.ClassName == "Part" then
  1911. AAA:Destroy()
  1912. end
  1913. end
  1914. end))
  1915. for _ = 1, 50 do
  1916. swait()
  1917. wmesh.Scale = Vector3.new(9, 9, 9)
  1918. wate.Transparency = wate.Transparency - 0.008
  1919. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1920. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1921. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1922. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1923. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1924. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1925. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1926. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1927. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1928. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1929. end
  1930. local pooo = Instance.new("Sound")
  1931. pooo.SoundId = "rbxassetid://463598785"
  1932. pooo.TimePosition = 0
  1933. pooo.Volume = 3
  1934. pooo.Parent = hrp
  1935. pooo:Play()
  1936. game.Debris:AddItem(pooo, 2.5)
  1937. for _ = 1, 1 do
  1938. swait()
  1939. wate.Transparency = wate.Transparency + 0.15
  1940. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1941. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1942. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1943. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1944. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1945. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1946. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1947. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1948. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1949. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1950. end
  1951. local aimpos = mouse.Hit.p
  1952. local EffectsTransparency ={
  1953. NumberSequenceKeypoint.new(0,0,0),
  1954. NumberSequenceKeypoint.new(1,1,0)
  1955. }
  1956. local EffectsSize ={
  1957. NumberSequenceKeypoint.new(0,4.5,2.25),
  1958. NumberSequenceKeypoint.new(1,1.12,0.562)
  1959. }
  1960. local swoo = Instance.new("Part")
  1961. nooutline(swoo)
  1962. swoo.Name = "Part2"
  1963. swoo.Size = Vector3.new(3, 3, 3)
  1964. swoo.Shape = "Ball"
  1965. swoo.Material = "Neon"
  1966. swoo.Transparency = 0.2
  1967. swoo.BrickColor = BrickColor.new("New Yeller")
  1968. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
  1969. swoo.Anchored = false
  1970. swoo.CanCollide = false
  1971. swoo.Parent = modz
  1972. local bv = Instance.new("BodyVelocity")
  1973. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1974. bv.velocity = cf(swoo.Position,aimpos).lookVector*100
  1975. bv.Parent = swoo
  1976. bv.Name = "MOVE"
  1977. local bvv = Instance.new("BodyAngularVelocity")
  1978. bvv.AngularVelocity = Vector3.new(2, 2, 2)
  1979. bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
  1980. bvv.Parent = swoo
  1981. Par0=Instance.new('ParticleEmitter')
  1982. Par0.Name = "woah"
  1983. Par0.Parent=swoo
  1984. Par0.LightEmission=0.8
  1985. Par0.LockedToPart=false
  1986. Par0.Texture="rbxassetid://296874871"
  1987. Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1988. Par0.Transparency=NumberSequence.new(EffectsTransparency)
  1989. Par0.Drag=2
  1990. Par0.ZOffset=0.3
  1991. Par0.Size=NumberSequence.new(EffectsSize)
  1992. Par0.Lifetime=NumberRange.new(1)
  1993. Par0.Rate=999
  1994. Par0.Enabled=true
  1995. turnto(mouse.Hit.p,RootPart)
  1996. for _ = 1, 50 do
  1997. swait()
  1998. wate.Transparency = wate.Transparency + 0.05
  1999. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  2000. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  2001. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  2002. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  2003. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2004. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2005. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2006. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2007. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2008. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2009. hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
  2010. coroutine.resume(coroutine.create(function()
  2011. local woohs = human.Parent.efx:FindFirstChild("Part2")
  2012. wait(2)
  2013. woohs:Remove()
  2014. end))
  2015. end
  2016. wate:Remove()
  2017. swait(15)
  2018. wherto = hrp
  2019. addcfr = cf(-2, 1, 2)
  2020. activu = false
  2021. cancarry = true
  2022. end
  2023. function cability2()
  2024. if selected == false or activu == true then
  2025. return
  2026. end
  2027. if appeared == false then
  2028. standappear(thenoob)
  2029. wherto = hrp
  2030. addcfr = cf(0, 0, -3.75)
  2031. end
  2032. cancarry = false
  2033. activu = true
  2034. wherto = hrp
  2035. addcfr = cf(0, 0, -3.5)
  2036. local ZAWRU = Instance.new("Sound")
  2037. ZAWRU.SoundId = "rbxassetid://1056668930"
  2038. ZAWRU.TimePosition = 0
  2039. ZAWRU.Volume = 3
  2040. ZAWRU.Parent = hrp
  2041. ZAWRU:Play()
  2042. coroutine.resume(coroutine.create(function()
  2043. wait(0.5)
  2044. local ZAWRUA = Instance.new("Sound")
  2045. ZAWRUA.SoundId = "rbxassetid://1125531635"
  2046. ZAWRUA.TimePosition = 0
  2047. ZAWRUA.Volume = 3
  2048. ZAWRUA.Parent = hrp
  2049. ZAWRUA:Play()
  2050. end))
  2051. game.Debris:AddItem(ZAWRUA, 2.5)
  2052. local wate = Instance.new("Part")
  2053. nooutline(wate)
  2054. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  2055. wate.Material = "Neon"
  2056. wate.Transparency = 1
  2057. wate.BrickColor = BrickColor.new("New Yeller")
  2058. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  2059. wate.Anchored = true
  2060. wate.CanCollide = false
  2061. wate.Parent = modz
  2062. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  2063. coroutine.resume(coroutine.create(function()
  2064. repeat
  2065. swait()
  2066. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  2067. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  2068. until not wate
  2069. end))
  2070. coroutine.resume(coroutine.create(function()
  2071. local pt = {}
  2072. for _ = 1, 10 do
  2073. local wp = Instance.new("Part")
  2074. nooutline(wp)
  2075. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  2076. wp.Material = "Neon"
  2077. wp.Transparency = 1
  2078. wp.BrickColor = BrickColor.new("New Yeller")
  2079. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  2080. wp.Anchored = true
  2081. wp.CanCollide = false
  2082. wp.Parent = modz
  2083. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  2084. table.insert(pt, wp)
  2085. table.insert(pt, wmz)
  2086. end
  2087. for m = 1, 45 do
  2088. swait()
  2089. for _, hey in pairs(pt) do
  2090. if hey.ClassName == "SpecialMesh" then
  2091. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  2092. elseif hey.ClassName == "Part" then
  2093. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2094. hey.Transparency = hey.Transparency - 0.015
  2095. end
  2096. end
  2097. end
  2098. for m = 45, 50 do
  2099. swait()
  2100. for _, hey in pairs(pt) do
  2101. if hey.ClassName == "SpecialMesh" then
  2102. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  2103. elseif hey.ClassName == "Part" then
  2104. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2105. hey.Transparency = hey.Transparency + 0.2
  2106. end
  2107. end
  2108. end
  2109. for _, AAA in pairs(pt) do
  2110. if AAA.ClassName == "Part" then
  2111. AAA:Destroy()
  2112. end
  2113. end
  2114. end))
  2115. for _ = 1, 50 do
  2116. swait()
  2117. wmesh.Scale = Vector3.new(9, 9, 9)
  2118. wate.Transparency = wate.Transparency - 0.008
  2119. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  2120. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  2121. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  2122. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2123. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  2124. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2125. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  2126. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2127. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  2128. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2129. end
  2130. local pooo = Instance.new("Sound")
  2131. pooo.SoundId = "rbxassetid://0"
  2132. pooo.Pitch = 1.25
  2133. pooo.Volume = 3
  2134. pooo.Parent = hrp
  2135. pooo:Play()
  2136. game.Debris:AddItem(pooo, 2.5)
  2137. for _ = 1, 1 do
  2138. swait()
  2139. wate.Transparency = wate.Transparency + 0.15
  2140. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  2141. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  2142. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  2143. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  2144. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2145. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2146. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2147. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2148. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2149. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2150. end
  2151. local swoo = Instance.new("Part")
  2152. nooutline(swoo)
  2153. swoo.Size = Vector3.new(1, 20, 1)
  2154. swoo.Material = "Plastic"
  2155. swoo.BrickColor = BrickColor.new("White")
  2156. swoo.Anchored = true
  2157. swoo.CanCollide = false
  2158. swoo.Parent = modz
  2159. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2160. local swoomesh = makemesh("FileMesh", Vector3.new(1, 10, 1), "rbxasset://fonts/rightarm.mesh", swoo)
  2161. local pli = Instance.new("PointLight")
  2162. pli.Brightness = 2
  2163. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  2164. pli.Range = 10
  2165. pli.Shadows = true
  2166. pli.Parent = swoo
  2167. for _ = 1, 25 do
  2168. swait()
  2169. wate.Transparency = wate.Transparency + 0.05
  2170. pli.Range = pli.Range - 1
  2171. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  2172. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  2173. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-75), rd(100)), 0.75)
  2174. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  2175. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  2176. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2177. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  2178. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2179. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  2180. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2181. hito4(swoo, 10, 50, 0.15, rot.CFrame.lookVector * 80)
  2182. hito4(rightarm, 5, 50, 0.15, rot.CFrame.lookVector * 80)
  2183. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2184. end
  2185. wate:Destroy()
  2186. pli:Destroy()
  2187. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  2188. swait()
  2189. swoo:Destroy()
  2190. wherto = hrp
  2191. addcfr = cf(-2, 1, 2)
  2192. activu = false
  2193. cancarry = true
  2194. end
  2195. function cability3()
  2196. if selected == false or activu == true then
  2197. return
  2198. end
  2199. if appeared == false then
  2200. standappear(thenoob)
  2201. wherto = hrp
  2202. addcfr = cf(0, 0, -3.75)
  2203. end
  2204. local bep = true
  2205. local de = mouse.KeyUp:connect(function(key)
  2206. if key == "c" then
  2207. bep = false
  2208. end
  2209. end)
  2210. cancarry = false
  2211. activu = true
  2212. wherto = hrp
  2213. addcfr = cf(0, 0, -3.5)
  2214. local ZAWRU = Instance.new("Sound")
  2215. ZAWRU.SoundId = "rbxassetid://1056668930"
  2216. ZAWRU.TimePosition = 0
  2217. ZAWRU.Volume = 3
  2218. ZAWRU.Parent = hrp
  2219. ZAWRU:Play()
  2220. local wate = Instance.new("Part")
  2221. nooutline(wate)
  2222. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  2223. wate.Material = "Neon"
  2224. wate.Transparency = 1
  2225. wate.BrickColor = BrickColor.new("New Yeller")
  2226. wate.CFrame = head.CFrame * cf(0, 0, -1)
  2227. wate.Anchored = true
  2228. wate.CanCollide = false
  2229. wate.Parent = modz
  2230. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  2231. coroutine.resume(coroutine.create(function()
  2232. repeat
  2233. swait()
  2234. wate.CFrame = head.CFrame * cf(0, 0, -1)
  2235. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  2236. until not wate
  2237. end))
  2238. coroutine.resume(coroutine.create(function()
  2239. local pt = {}
  2240. for _ = 1, 10 do
  2241. local wp = Instance.new("Part")
  2242. nooutline(wp)
  2243. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  2244. wp.Material = "Neon"
  2245. wp.Transparency = 1
  2246. wp.BrickColor = BrickColor.new("New Yeller")
  2247. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  2248. wp.Anchored = true
  2249. wp.CanCollide = false
  2250. wp.Parent = modz
  2251. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  2252. table.insert(pt, wp)
  2253. table.insert(pt, wmz)
  2254. end
  2255. for m = 1, 45 do
  2256. swait()
  2257. for _, hey in pairs(pt) do
  2258. if hey.ClassName == "SpecialMesh" then
  2259. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  2260. elseif hey.ClassName == "Part" then
  2261. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2262. hey.Transparency = hey.Transparency - 0.015
  2263. end
  2264. end
  2265. end
  2266. for m = 45, 50 do
  2267. swait()
  2268. for _, hey in pairs(pt) do
  2269. if hey.ClassName == "SpecialMesh" then
  2270. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  2271. elseif hey.ClassName == "Part" then
  2272. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2273. hey.Transparency = hey.Transparency + 0.2
  2274. end
  2275. end
  2276. end
  2277. for _, AAA in pairs(pt) do
  2278. if AAA.ClassName == "Part" then
  2279. AAA:Destroy()
  2280. end
  2281. end
  2282. end))
  2283. for _ = 1, 50 do
  2284. swait()
  2285. wmesh.Scale = Vector3.new(9, 9, 9)
  2286. wate.Transparency = wate.Transparency - 0.008
  2287. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.85)
  2288. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2289. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(90)), 0.85)
  2290. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2291. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(-90)), 0.85)
  2292. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2293. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2294. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2295. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2296. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2297. end
  2298. for _ = 1, 1 do
  2299. swait()
  2300. wate.Transparency = wate.Transparency + 0.15
  2301. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  2302. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  2303. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  2304. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  2305. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2306. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2307. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2308. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2309. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2310. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2311. end
  2312. local swoo = Instance.new("Part")
  2313. nooutline(swoo)
  2314. swoo.Size = Vector3.new(50, 50, 50)
  2315. swoo.Material = "Plastic"
  2316. swoo.BrickColor = BrickColor.new("Institutional white")
  2317. swoo.Transparency = 0.5
  2318. swoo.Anchored = true
  2319. swoo.CanCollide = false
  2320. swoo.Parent = modz
  2321. swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
  2322. local swoomesh = makemesh("FileMesh", Vector3.new(0.75, 0.75, 0.75), "rbxassetid://785967755", swoo)
  2323. local pooo = Instance.new("Sound")
  2324. pooo.SoundId = "rbxassetid://130839563"
  2325. pooo.Volume = 3
  2326. pooo.Looped = true
  2327. pooo.Parent = hrp
  2328. pooo:Play()
  2329. repeat
  2330. for _ = 1, 2 do
  2331. swait()
  2332. hito2(swoo, 25, 25, 0.15, rot.CFrame.lookVector * 5)
  2333. wate.Transparency = wate.Transparency + 0.05
  2334. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.85)
  2335. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2336. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(90)), 0.85)
  2337. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2338. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(-90)), 0.85)
  2339. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2340. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2341. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2342. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2343. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2344. swoo.CFrame = head.CFrame * ang(rd(75), rd(0), rd(0)) * cf(0, -20, 0)
  2345. end
  2346. until bep == false or 0 >= human.Health
  2347. wate:Destroy()
  2348. swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
  2349. swait()
  2350. swoo:Destroy()
  2351. pooo:Destroy()
  2352. wherto = hrp
  2353. addcfr = cf(-2, 1, 2)
  2354. activu = false
  2355. cancarry = true
  2356. end
  2357. function JUDGE()
  2358. if selected == false or activu == true then
  2359. return
  2360. end
  2361. if appeared == false then
  2362. wherto = hrp
  2363. addcfr = cf(2, 1, 2)
  2364. end
  2365. POSU = true
  2366. cancarry = false
  2367. activu = true
  2368. wherto = hrp
  2369. addcfr = cf(2, 1, 2)
  2370. local ZAWRU = Instance.new("Sound")
  2371. ZAWRU.SoundId = "rbxassetid://1300588094"
  2372. ZAWRU.TimePosition = 0
  2373. ZAWRU.Volume = 3
  2374. ZAWRU.Parent = hrp
  2375. ZAWRU:Play()
  2376. game.Debris:AddItem(ZAWRU, 2.35)
  2377. local pooo = Instance.new("Sound")
  2378. pooo.SoundId = "rbxassetid://0"
  2379. pooo.Pitch = 1.25
  2380. pooo.Volume = 3
  2381. pooo.Parent = hrp
  2382. pooo:Play()
  2383. game.Debris:AddItem(pooo, 2.5)
  2384. human.WalkSpeed = 0
  2385. for _ = 1, 20 do
  2386. swait()
  2387. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2388. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2389. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2390. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2391. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2392. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2393. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2394. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2395. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2396. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2397.  
  2398. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2399. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2400. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2401. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2402. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2403. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2404. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2405. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2406. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2407. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2408. end
  2409. for _ = 1, 15 do
  2410. swait()
  2411. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2412. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2413. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2414. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2415. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2416. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2417. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2418. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2419. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2420. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2421.  
  2422. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2423. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2424. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2425. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2426. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2427. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2428. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2429. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2430. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2431. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2432. end
  2433. swait(5)
  2434. human.WalkSpeed = 25
  2435. wherto = hrp
  2436. addcfr = cf(-2, 1, 2)
  2437. activu = false
  2438. cancarry = true
  2439. POSU = false
  2440. end
  2441. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  2442. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  2443. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  2444. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  2445. function THEBEST()
  2446. if selected == false or activu == true or appeared == true or POSU == true then
  2447. return
  2448. end
  2449. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  2450. local dipperrot
  2451. if dipperhat then
  2452. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  2453. end
  2454. cancarry = false
  2455. activu = true
  2456. POSU = true
  2457. cam.CameraType = "Scriptable"
  2458. chr.PrimaryPart = hrp
  2459. human.WalkSpeed = 0
  2460. human:SetStateEnabled(3, false)
  2461. local actmus1 = Instance.new("Sound")
  2462. actmus1.SoundId = "rbxassetid://188959462"
  2463. actmus1.Volume = 1.5
  2464. actmus1.RollOffMode = 1
  2465. actmus1.TimePosition = 0
  2466. actmus1.Parent = cam
  2467. local actmus2 = Instance.new("Sound")
  2468. actmus2.SoundId = "rbxassetid://188959462"
  2469. actmus2.Volume = 1.5
  2470. actmus2.RollOffMode = 1
  2471. actmus2.TimePosition = 0
  2472. actmus2.Parent = hrp
  2473. actmus1:Play()
  2474. actmus2:Play()
  2475. local mus1 = Instance.new("Sound")
  2476. mus1.SoundId = "rbxassetid://616594208"
  2477. mus1.Volume = 1.25
  2478. mus1.TimePosition = 0.45
  2479. mus1.Parent = cam
  2480. local mus2 = Instance.new("Sound")
  2481. mus2.SoundId = "rbxassetid://616594208"
  2482. mus2.Volume = 1.25
  2483. mus2.TimePosition = 0.45
  2484. mus2.Parent = hrp
  2485. local zawarudoda = Instance.new("Sound")
  2486. zawarudoda.SoundId = "rbxassetid://616576400"
  2487. zawarudoda.Volume = 2
  2488. zawarudoda.TimePosition = 0.3
  2489. zawarudoda.Parent = hrp
  2490. mus1:Play()
  2491. mus2:Play()
  2492. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  2493. local regface = hed.face.Texture
  2494. local whogothit, bodyvel
  2495. local function checkhit(partoz, magn)
  2496. for _, guy in pairs(workspace:GetChildren()) do
  2497. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  2498. whogothit = guy
  2499. guy:FindFirstChild("Humanoid").PlatformStand = true
  2500. do
  2501. local derp = Instance.new("BodyPosition")
  2502. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  2503. derp.P = 8000
  2504. derp.D = 500
  2505. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  2506. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  2507. bodyvel = derp
  2508. local derp2 = Instance.new("BodyAngularVelocity")
  2509. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  2510. derp2.P = 8000
  2511. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  2512. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  2513. delay(0.1, function()
  2514. derp2:Destroy()
  2515. end)
  2516. bodyvel = derp
  2517. end
  2518. end
  2519. end
  2520. end
  2521. coroutine.resume(coroutine.create(function()
  2522. for _ = 1, 25 do
  2523. swait()
  2524. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2525. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2526. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2527. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2528. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2529. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2530. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2531. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2532. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2533. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2534. end
  2535. for _ = 1, 20 do
  2536. swait()
  2537. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2538. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2539. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2540. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2541. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2542. if dipperhat then
  2543. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  2544. end
  2545. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2546. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2547. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2548. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2549. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2550. end
  2551. end))
  2552. repeat
  2553. swait()
  2554. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  2555. until mus1.TimePosition > 2.9
  2556. mus1:Pause()
  2557. mus2:Pause()
  2558. zawarudoda:Play()
  2559. coroutine.resume(coroutine.create(function()
  2560. for _ = 1, 7 do
  2561. swait()
  2562. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  2563. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  2564. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  2565. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2566. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  2567. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2568. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  2569. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2570. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2571. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2572. end
  2573. for _ = 1, 16 do
  2574. swait()
  2575. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  2576. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  2577. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  2578. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2579. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  2580. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2581. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  2582. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2583. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  2584. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2585. end
  2586. end))
  2587. repeat
  2588. swait()
  2589. until zawarudoda.TimePosition > 1.4
  2590. zawarudoda:Pause()
  2591. activu = false
  2592. standappear(thenoob)
  2593. wherto = hrp
  2594. addcfr = cf(3, 0.25, -1.5)
  2595. activu = true
  2596. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  2597. for _ = 1, 10 do
  2598. swait()
  2599. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  2600. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  2601. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  2602. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  2603. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2604. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2605. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2606. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2607. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2608. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2609. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2610. end
  2611. wherto = hrp
  2612. addcfr = cf(-3, 0.25, -1.5)
  2613. for _ = 1, 25 do
  2614. swait()
  2615. checkhit(rightarm, 3)
  2616. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  2617. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  2618. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  2619. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2620. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  2621. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2622. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  2623. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2624. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  2625. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2626. end
  2627. if whogothit then
  2628. print("derp")
  2629. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  2630. local laugo = Instance.new("Sound")
  2631. laugo.SoundId = "rbxassetid://291088606"
  2632. laugo.Volume = 1.5
  2633. laugo.Parent = hrp
  2634. game.Debris:AddItem(laugo, 2.5)
  2635. laugo:Play()
  2636. local sda = 0
  2637. local chn = 2
  2638. local cs = math.cos
  2639. for D = 1, 60 do
  2640. swait()
  2641. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  2642. sda = sda + chn
  2643. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  2644. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  2645. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2646. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2647. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2648. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2649. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2650. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2651. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2652. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2653. end
  2654. hed.face.Texture = "rbxassetid://176777497"
  2655. mus1.TimePosition = 2.75
  2656. mus1:Play()
  2657. for C = 1, 30 do
  2658. swait()
  2659. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2660. sda = sda + chn
  2661. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2662. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2663. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2664. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2665. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2666. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2667. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2668. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2669. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2670. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2671. end
  2672. for _ = 1, 5 do
  2673. swait()
  2674. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2675. sda = sda + chn
  2676. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2677. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2678. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2679. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2680. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2681. if dipperhat then
  2682. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2683. end
  2684. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2685. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2686. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2687. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2688. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2689. end
  2690. wait(2)
  2691. elseif whogothit == nil then
  2692. print("noderp")
  2693. end
  2694. human:SetStateEnabled(3, true)
  2695. activu = false
  2696. standappear(thenoob)
  2697. activu = true
  2698. if dipperhat then
  2699. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2700. end
  2701. actmus1:Destroy()
  2702. actmus2:Destroy()
  2703. bast:Play()
  2704. if bodyvel then
  2705. bodyvel:Destroy()
  2706. end
  2707. cam.CameraType = "Custom"
  2708. hed.face.Texture = regface
  2709. chr.PrimaryPart = head
  2710. human.WalkSpeed = 25
  2711. activu = false
  2712. POSU = false
  2713. cancarry = true
  2714. end
  2715. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2716. for _, guy in pairs(workspace:GetChildren()) do
  2717. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2718. do
  2719. local humz = guy:FindFirstChild("Humanoid")
  2720. local horp = guy:FindFirstChild("HumanoidRootPart")
  2721. TakeDamage(humz, dmg)
  2722. local db = Instance.new("StringValue")
  2723. db.Name = "alabo"
  2724. db.Parent = horp
  2725. delay(debtim, function()
  2726. db:Destroy()
  2727. end)
  2728. local b = Instance.new("Part")
  2729. nooutline(b)
  2730. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2731. b.Transparency = 0.25
  2732. b.Anchored = true
  2733. b.CanCollide = false
  2734. b.BrickColor = BrickColor.new("New Yeller")
  2735. b.Locked = true
  2736. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2737. b.Parent = modz
  2738. b.Material = "Neon"
  2739. local c = Instance.new("SpecialMesh")
  2740. c.MeshType = "Sphere"
  2741. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2742. c.Parent = b
  2743. game.Debris:AddItem(b, 1)
  2744. if bodyfdire then
  2745. local boopyve = Instance.new("BodyVelocity")
  2746. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2747. boopyve.P = math.huge
  2748. boopyve.Velocity = bodyfdire * 1.25
  2749. boopyve.Parent = horp
  2750. game.Debris:AddItem(boopyve, debtim)
  2751. end
  2752. local bet = Instance.new("Sound")
  2753. bet.Pitch = rd2(9, 11) / 10
  2754. bet.Volume = rd2(12, 14) / 10
  2755. bet.SoundId = "rbxassetid://856713718"
  2756. bet.Parent = b
  2757. bet:Play()
  2758. coroutine.resume(coroutine.create(function()
  2759. for _ = 1, 5 do
  2760. swait()
  2761. b.Transparency = b.Transparency + 0.15
  2762. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2763. end
  2764. end))
  2765. end
  2766. end
  2767. end
  2768. end
  2769. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  2770. for _, guy in pairs(workspace:GetChildren()) do
  2771. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2772. do
  2773. local humz = guy:FindFirstChild("Humanoid")
  2774. local horp = guy:FindFirstChild("HumanoidRootPart")
  2775. local db = Instance.new("StringValue")
  2776. db.Name = "alabo"
  2777. db.Parent = horp
  2778. delay(debtim, function()
  2779. db:Destroy()
  2780. end)
  2781. if bodyfdire then
  2782. local boopyve = Instance.new("BodyVelocity")
  2783. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2784. boopyve.P = math.huge
  2785. boopyve.Velocity = bodyfdire * -1.25
  2786. boopyve.Parent = horp
  2787. game.Debris:AddItem(boopyve, debtim)
  2788. end
  2789. end
  2790. end
  2791. end
  2792. end
  2793. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2794. for _, guy in pairs(workspace:GetChildren()) do
  2795. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2796. do
  2797. CanDamage = false
  2798. local humz = guy:FindFirstChild("Humanoid")
  2799. local horp = guy:FindFirstChild("HumanoidRootPart")
  2800. TakeDamage(humz, dmg)
  2801. local db = Instance.new("StringValue")
  2802. db.Name = "alabo"
  2803. db.Parent = horp
  2804. delay(debtim, function()
  2805. db:Destroy()
  2806. end)
  2807. local b = Instance.new("Part")
  2808. nooutline(b)
  2809. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2810. b.Transparency = 0.25
  2811. b.Anchored = true
  2812. b.CanCollide = false
  2813. b.BrickColor = BrickColor.new("Deep orange")
  2814. b.Locked = true
  2815. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2816. b.Parent = modz
  2817. b.Material = "Neon"
  2818. local c = Instance.new("SpecialMesh")
  2819. c.MeshType = "Sphere"
  2820. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2821. c.Parent = b
  2822. game.Debris:AddItem(b, 1)
  2823. if bodyfdire then
  2824. local boopyve = Instance.new("BodyVelocity")
  2825. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2826. boopyve.P = math.huge
  2827. boopyve.Velocity = bodyfdire * 2
  2828. boopyve.Parent = horp
  2829. game.Debris:AddItem(boopyve, debtim)
  2830. end
  2831. local d = Instance.new("Part")
  2832. nooutline(d)
  2833. d.Name = "EXPLOSION"
  2834. d.Size = Vector3.new(3, 3, 3)
  2835. d.Transparency = 1
  2836. d.Anchored = true
  2837. d.CanCollide = false
  2838. d.BrickColor = BrickColor.new("Deep orange")
  2839. d.Locked = true
  2840. d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2841. d.Parent = modz
  2842. d.Material = "Neon"
  2843. Par1=Instance.new('ParticleEmitter')
  2844. Par1.Drag = 5
  2845. Par1.Name = "fire"
  2846. Par1.Parent = d
  2847. Par1.LightEmission=0.8
  2848. Par1.LockedToPart=true
  2849. Par1.Texture="rbxassetid://296874871"
  2850. Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2851. Par1.Speed=NumberRange.new(100)
  2852. local EffectsTransparency ={
  2853. NumberSequenceKeypoint.new(0,0,0),
  2854. NumberSequenceKeypoint.new(1,1,0)
  2855. }
  2856. local EffectsSize ={
  2857. NumberSequenceKeypoint.new(0,7.5,3),
  2858. NumberSequenceKeypoint.new(1,1.5,0.75)
  2859. }
  2860. local EffectsSize2 ={
  2861. NumberSequenceKeypoint.new(0,5,3),
  2862. NumberSequenceKeypoint.new(1,1,0.75)
  2863. }
  2864. Par1.ZOffset = 0.3
  2865. Par1.Rotation = NumberRange.new(0, 360)
  2866. Par1.Transparency = NumberSequence.new(EffectsTransparency)
  2867. Par1.Size = NumberSequence.new(EffectsSize)
  2868. Par1.Lifetime=NumberRange.new(2)
  2869. Par1.SpreadAngle=Vector2.new(90000, 90000)
  2870. Par1.Rate=1000
  2871. Par1.Enabled = true
  2872. Par2=Instance.new('ParticleEmitter')
  2873. Par2.Drag = 5
  2874. Par2.Name = "fire2"
  2875. Par2.Parent = d
  2876. Par2.LightEmission=0.8
  2877. Par2.LockedToPart=true
  2878. Par2.Texture="rbxassetid://296874871"
  2879. Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2880. Par2.Speed=NumberRange.new(100)
  2881. Par2.ZOffset = 0.3
  2882. Par2.Rotation = NumberRange.new(0, 360)
  2883. Par2.Transparency = NumberSequence.new(EffectsTransparency)
  2884. Par2.Size = NumberSequence.new(EffectsSize2)
  2885. Par2.Lifetime=NumberRange.new(2)
  2886. Par2.SpreadAngle=Vector2.new(90000, 90000)
  2887. Par2.Rate=1000
  2888. Par2.Enabled = true
  2889. local bet = Instance.new("Sound")
  2890. bet.Volume = 5
  2891. bet.SoundId = "rbxassetid://416328540"
  2892. bet.Parent = b
  2893. bet:Play()
  2894. coroutine.resume(coroutine.create(function()
  2895. for _ = 1, 25 do
  2896. swait()
  2897. b.Transparency = b.Transparency + 0.04
  2898. c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
  2899. d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
  2900. end
  2901. end))
  2902. coroutine.resume(coroutine.create(function()
  2903. human.Parent.efx.Part2.Anchored = true
  2904. human.Parent.efx.Part2.Transparency = 1
  2905. human.Parent.efx.Part2.woah.Enabled = false
  2906. wait(0.5)
  2907. human.Parent.efx.EXPLOSION.fire.Enabled = false
  2908. human.Parent.efx.EXPLOSION.fire2.Enabled = false
  2909. human.Parent.efx.Part2.Anchored = true
  2910. wait(2)
  2911. human.Parent.efx.EXPLOSION:Remove()
  2912. CanDamage = true
  2913. end))
  2914. end
  2915. end
  2916. end
  2917. end
  2918. function hito4(partoz, magn, dmg, debtim, bodyfdire)
  2919. for _, guy in pairs(workspace:GetChildren()) do
  2920. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2921. do
  2922. CanDamage = false
  2923. local humz = guy:FindFirstChild("Humanoid")
  2924. local horp = guy:FindFirstChild("HumanoidRootPart")
  2925. TakeDamage(humz, dmg)
  2926. local db = Instance.new("StringValue")
  2927. db.Name = "alabo"
  2928. db.Parent = horp
  2929. delay(debtim, function()
  2930. db:Destroy()
  2931. end)
  2932. local b = Instance.new("Part")
  2933. nooutline(b)
  2934. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2935. b.Transparency = 0.25
  2936. b.Anchored = true
  2937. b.CanCollide = false
  2938. b.BrickColor = BrickColor.new("New Yeller")
  2939. b.Locked = true
  2940. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2941. b.Parent = modz
  2942. b.Material = "Neon"
  2943. local c = Instance.new("SpecialMesh")
  2944. c.MeshType = "Sphere"
  2945. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2946. c.Parent = b
  2947. game.Debris:AddItem(b, 1)
  2948. if bodyfdire then
  2949. local boopyve = Instance.new("BodyVelocity")
  2950. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2951. boopyve.P = math.huge
  2952. boopyve.Velocity = bodyfdire * 1.25
  2953. boopyve.Parent = horp
  2954. game.Debris:AddItem(boopyve, debtim)
  2955. end
  2956. local bet = Instance.new("Sound")
  2957. bet.Pitch = rd2(9, 11) / 10
  2958. bet.Volume = rd2(12, 14) / 10
  2959. bet.SoundId = "rbxassetid://856713718"
  2960. bet.Parent = b
  2961. bet:Play()
  2962. coroutine.resume(coroutine.create(function()
  2963. for _ = 1, 5 do
  2964. swait()
  2965. b.Transparency = b.Transparency + 0.15
  2966. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2967. end
  2968. end))
  2969. coroutine.resume(coroutine.create(function()
  2970. wait(1)
  2971. CanDamage = true
  2972. end))
  2973. end
  2974. end
  2975. end
  2976. end
  2977.  
  2978. if key == "x" == true then
  2979.  
  2980. game.Lighting.OutdoorAmbient=Color3.new(0,14,135)
  2981. game.Lighting.TimeOfDay="00:00:00"
  2982. wait(0.000004)
  2983. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2984. game.Lighting.TimeOfDay="15:00:00"
  2985. Torso.CFrame = CFrame.new(Vector3.new(Mouse.p.X,Mouse.H.p.Y+1.5,Mouse.p.Z),Torso.CFrame.p)
  2986. bam = CFuncs.Sound.Create("2652160115")
  2987. bam.Volume = 10
  2988. cooldown = true
  2989. wait(0.3)
  2990. bam:Destroy()
  2991. cooldown = false
  2992.  
  2993. end
  2994.  
  2995. mouse.KeyDown:connect(function(key)
  2996. if human.Health <= 0 then
  2997. return
  2998. end
  2999. if key == "f" then
  3000. standappear(thenoob)
  3001. end
  3002. if key == "n" then
  3003. auraappear()
  3004. end
  3005. if key == "r" then
  3006. MUDA()
  3007. end
  3008. if key == "t" then
  3009. MUDAAA()
  3010. end
  3011. if key == "e" then
  3012. block()
  3013. end
  3014. if key == "q" then
  3015. quickhit()
  3016. end
  3017. if key == "v" then
  3018. cability()
  3019. end
  3020. if key == "b" then
  3021. cability2()
  3022. end
  3023. if key == "c" then
  3024. cability3()
  3025. end
  3026. if key == "m" and plr.UserId then
  3027. THEBEST()
  3028. end
  3029. if key == "j" then
  3030. THREATENING()
  3031. end
  3032. if key == "z" then
  3033. CARRY()
  3034. end
  3035. if key == "k" then
  3036. JUDGE()
  3037. end
  3038. if key == "l" then
  3039. konodioda:Play()
  3040. end
  3041. if key == "g" then
  3042. zawar:Play()
  3043. else zawar:Stop()
  3044. if key == "h" then
  3045. moveagain:Play()
  3046. else moveagain:Stop()
  3047. end
  3048. end)
  3049. tool.Equipped:connect(function()
  3050. selected = true
  3051. end)
  3052. tool.Unequipped:connect(function()
  3053. selected = false
  3054. end)
  3055. sine = 0
  3056. charge = 1
  3057. cos = math.cos
  3058. game:GetService("RunService").RenderStepped:connect(function()
  3059. if POSU == false then
  3060. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  3061. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  3062. local checkstate = human:GetState()
  3063. if checkstate.Value == 13 then
  3064. animpose = "Sitting"
  3065. elseif hrp.Velocity.y > 1 and checkpart == nil then
  3066. animpose = "Jumping"
  3067. elseif hrp.Velocity.y < -1 and checkpart == nil then
  3068. animpose = "Falling"
  3069. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  3070. animpose = "Idle"
  3071. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  3072. animpose = "Walking"
  3073. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  3074. animpose = "TooFast"
  3075. end
  3076. if animpose == "Idle" then
  3077. sine = sine + charge
  3078. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  3079. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  3080. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  3081. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3082. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  3083. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3084. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  3085. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3086. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  3087. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3088. end
  3089. if animpose == "Walking" then
  3090. sine = sine + charge
  3091. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  3092. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  3093. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  3094. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3095. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  3096. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3097. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  3098. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3099. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  3100. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3101. end
  3102. if animpose == "Jumping" then
  3103. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  3104. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  3105. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  3106. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3107. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  3108. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3109. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  3110. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3111. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  3112. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3113. end
  3114. if animpose == "Falling" then
  3115. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  3116. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  3117. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  3118. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3119. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  3120. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3121. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  3122. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3123. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  3124. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3125. end
  3126. if animpose == "TooFast" then
  3127. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  3128. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  3129. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  3130. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3131. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  3132. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  3133. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  3134. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3135. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  3136. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3137. end
  3138. if animpose == "Sitting" then
  3139. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3140. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3141. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  3142. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3143. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  3144. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3145. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  3146. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3147. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  3148. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3149. end
  3150. end
  3151. if appeared == false and activu == false then
  3152. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3153. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3154. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3155. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3156. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3157. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3158. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3159. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3160. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3161. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3162. elseif appeared == true and activu == false then
  3163. sine = sine + charge
  3164. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  3165. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  3166. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  3167. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3168. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  3169. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3170. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  3171. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3172. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  3173. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  3174. end
  3175. end)
  3176. function dispose()
  3177. for i, v in pairs(getfenv(0)) do
  3178. v = nil
  3179. end
  3180. error = nil
  3181. print = nil
  3182. warn = nil
  3183. end
  3184. human.Died:connect(dispose)
  3185. chr.Changed:connect(function()
  3186. if chr.Parent == nil then
  3187. dispose()
  3188. end
  3189. end)
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