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1
--https://github.com/Mokiros/roblox-FE-compatibility
2-
  hum:TakeDamage(dmg * 125)
2+
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do
6
	print("FE Compatibility code V2 by Mokiros")
7
	local RealPlayer = RealPlayer
8
	script.Parent = RealPlayer.Character
9
10-
human.MaxHealth = 15000
10+
	--Fake event to make stuff like Mouse.KeyDown work
11-
human.Health = 15000
11+
	local Disconnect_Function = function(this)
12-
human.JumpPower = 75
12+
		this[1].Functions[this[2]] = nil
13-
human.WalkSpeed = 25
13+
14
	local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
15
	local FakeEvent_Metatable = {__index={
16
		Connect = function(this,f)
17
			local i = tostring(math.random(0,10000))
18
			while this.Functions[i] do
19
				i = tostring(math.random(0,10000))
20
			end
21
			this.Functions[i] = f
22
			return setmetatable({this,i},Disconnect_Metatable)
23
		end
24
	}}
25
	FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
26-
reggface.Texture = "http://www.roblox.com/asset/?id=7699115"
26+
	local function fakeEvent()
27
		return setmetatable({Functions={}},FakeEvent_Metatable)
28
	end
29
30
	--Creating fake input objects with fake variables
31
    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
32
    FakeMouse.keyUp = FakeMouse.KeyUp
33
    FakeMouse.keyDown = FakeMouse.KeyDown
34
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
35
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
36
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
37
	end}
38
	--Merged 2 functions into one by checking amount of arguments
39
	CAS.UnbindAction = CAS.BindAction
40
41
	--This function will trigger the events that have been :Connect()'ed
42
	local function TriggerEvent(self,ev,...)
43
		for _,f in pairs(self[ev].Functions) do
44
			f(...)
45
		end
46
	end
47
	FakeMouse.TriggerEvent = TriggerEvent
48
	UIS.TriggerEvent = TriggerEvent
49
50
	--Client communication
51
	local Event = Instance.new("RemoteEvent")
52
	Event.Name = "UserInput_Event"
53
	Event.OnServerEvent:Connect(function(plr,io)
54
	    if plr~=RealPlayer then return end
55
		FakeMouse.Target = io.Target
56
		FakeMouse.Hit = io.Hit
57
		if not io.isMouse then
58
			local b = io.UserInputState == Enum.UserInputState.Begin
59
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
60
				return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
61
			end
62
			if io.UserInputType == Enum.UserInputType.MouseButton2 then
63
				return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
64
			end
65
			for _,t in pairs(CAS.Actions) do
66
				for _,k in pairs(t.Keys) do
67
					if k==io.KeyCode then
68
						t.Function(t.Name,io.UserInputState,io)
69
					end
70
				end
71
			end
72
			FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
73
			UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
74
	    end
75
	end)
76
	Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
77
	local Mouse = owner:GetMouse()
78
	local UIS = game:GetService("UserInputService")
79
	local input = function(io,RobloxHandled)
80
		if RobloxHandled then return end
81
		--Since InputObject is a client-side instance, we create and pass table instead
82
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
83
	end
84
	UIS.InputBegan:Connect(input)
85
	UIS.InputEnded:Connect(input)
86
	local h,t
87
	--Give the server mouse data every second frame, but only if the values changed
88
	--If player is not moving their mouse, client won't fire events
89
	local HB = game:GetService("RunService").Heartbeat
90
	while true do
91
		if h~=Mouse.Hit or t~=Mouse.Target then
92
			h,t=Mouse.Hit,Mouse.Target
93
			Event:FireServer({isMouse=true,Target=t,Hit=h})
94
		end
95
		--Wait 2 frames
96
		for i=1,2 do
97
			HB:Wait()
98
		end
99
	end]==],script)
100
101
	----Sandboxed game object that allows the usage of client-side methods and services
102
	--Real game object
103
	local RealGame = game
104
105
	--Metatable for fake service
106
	local FakeService_Metatable = {
107
		__index = function(self,k)
108
			local s = rawget(self,"_RealService")
109
			if s then
110
				return typeof(s[k])=="function"
111
				and function(_,...)return s[k](s,...)end or s[k]
112
			end
113
		end,
114
		__newindex = function(self,k,v)
115
			local s = rawget(self,"_RealService")
116
			if s then s[k]=v end
117
		end
118
	}
119
	local function FakeService(t,RealService)
120
		t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
121
		return setmetatable(t,FakeService_Metatable)
122
	end
123
124
	--Fake game object
125
	local FakeGame = {
126
		GetService = function(self,s)
127
			return rawget(self,s) or RealGame:GetService(s)
128
		end,
129
		Players = FakeService({
130
			LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
131
		},"Players"),
132
		UserInputService = FakeService(UIS,"UserInputService"),
133
		ContextActionService = FakeService(CAS,"ContextActionService"),
134
		RunService = FakeService({
135
			_btrs = {},
136
			RenderStepped = RealGame:GetService("RunService").Heartbeat,
137
			BindToRenderStep = function(self,name,_,fun)
138
				self._btrs[name] = self.Heartbeat:Connect(fun)
139
			end,
140
			UnbindFromRenderStep = function(self,name)
141
				self._btrs[name]:Disconnect()
142
			end,
143
		},"RunService")
144
	}
145
	rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
146
	FakeGame.service = FakeGame.GetService
147
	FakeService(FakeGame,game)
148
	--Changing owner to fake player object to support owner:GetMouse()
149
	game,owner = FakeGame,FakeGame.Players.LocalPlayer
150
end
151
152
function TakeDamage(hum, dmg)
153
  hum:TakeDamage(dmg * 50)
154
end
155
plr = game.Players.LocalPlayer
156
repeat
157
  wait(0.4)
158
until plr.Character
159
chr = plr.Character
160
human = chr:FindFirstChild("Humanoid")
161
human.MaxHealth = 500
162
human.Health = 500
163
human.JumpPower = 40
164
human.WalkSpeed = 18
165
mouse = plr:GetMouse()
166
cam = workspace.CurrentCamera
167
selected = false
168
equipd = false
169
tors = chr.Torso
170
rarm = chr["Right Arm"]
171
larm = chr["Left Arm"]
172
rleg = chr["Right Leg"]
173
lleg = chr["Left Leg"]
174
hrp = chr.HumanoidRootPart
175
hed = chr.Head
176
local reggface = hed.face
177
reggface.Texture = "http://www.roblox.com/asset/?id=0"
178
anim = human.Animator
179
local CanDamage = true
180
activu = false
181
appeared = false
182
animpose = nil
183
POSU = false
184
local cancarry = true
185
local wherto = hrp
186
local addcfr = CFrame.new(0, 0, 0)
187
Heartbeat = Instance.new("BindableEvent")
188
Heartbeat.Name = "Heartbeat"
189
Heartbeat.Parent = script
190
local frame = 0.03333333333333333
191
tf = 0
192
game:GetService("RunService").Heartbeat:connect(function(s, p)
193
  tf = tf + s
194
  if tf >= frame then
195
    for i = 1, math.floor(tf / frame) do
196
      Heartbeat:Fire()
197
    end
198
    tf = tf - frame * math.floor(tf / frame)
199
  end
200
end)
201
function swait(num)
202
  if num == 0 or num == nil then
203
    Heartbeat.Event:wait()
204
  else
205
    for i = 1, num do
206
      Heartbeat.Event:wait()
207
    end
208
  end
209
end
210
tool = Instance.new("Tool")
211
tool.CanBeDropped = false
212
tool.RequiresHandle = false
213
tool.TextureId = "rbxassetid://291302154"
214
tool.ToolTip = "NANI"
215
tool.Name = "AAAAAAAAAAAAAA"
216
tool.Parent = plr.Backpack
217
modz = Instance.new("Model")
218
modz.Name = "efx"
219
modz.Parent = chr
220
ZANOOB = Instance.new("Model")
221
ZANOOB.Name = "THENOOB"
222
ZANOOB.Parent = chr
223
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
224
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
225
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
226
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
227
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
228
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
229
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
230
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
231
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
232
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
233
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
234
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
235
RS = tors:FindFirstChild("Right Shoulder")
236
LS = tors:FindFirstChild("Left Shoulder")
237
RH = tors:FindFirstChild("Right Hip")
238
LH = tors:FindFirstChild("Left Hip")
239
RJ = hrp:FindFirstChild("RootJoint")
240
N = tors:FindFirstChild("Neck")
241
cf = CFrame.new
242
ang = CFrame.Angles
243
rd = math.rad
244-
  headdecal.Texture = "http://www.roblox.com/asset/?id=7699115"
244+
245
function nooutline(p)
246
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
247
end
248
function makepart(color, name, reflec, mater, parnt, cfram)
249
  local port = Instance.new("Part")
250
  port.BrickColor = BrickColor.new(color)
251
  port.Name = name
252
  port.Transparency = 1
253
  nooutline(port)
254-
  mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
254+
255
  port.Material = mater
256-
  mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
256+
257-
  mask.Scale = Vector3.new(1,1,1)
257+
258
  port.Locked = true
259
  port.Size = Vector3.new(0.2, 0.2, 0.2)
260
  port.Parent = parnt
261
  return port
262-
  mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
262+
263
function makemesh(meshtype, scale, meshid, parent)
264
  local mes = Instance.new("SpecialMesh")
265
  mes.MeshType = meshtype
266
  mes.Scale = scale
267
  if meshtype == "FileMesh" then
268
    mes.MeshId = meshid
269
  end
270-
  mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
270+
271
  return mes
272
end
273
function makemotor(parent, p0, p1, c0, c1)
274
  swait()
275
  local wel = Instance.new("Motor6D")
276
  wel.Part0 = p0
277
  wel.Part1 = p1
278
  wel.C0 = c0
279
  if c1 ~= nil then
280
    wel.C1 = c1
281
  end
282
  wel.Parent = parent
283
  return wel
284
end
285
local zawar = Instance.new("Sound")
286
zawar.SoundId = "rbxassetid://2404992854"
287
zawar.Volume = 6
288
zawar.Parent = hrp
289
local moveagain = Instance.new("Sound")
290
moveagain.SoundId = "rbxassetid://660684713"
291
moveagain.Volume = 5
292
moveagain.Parent = hrp
293
local konodioda = Instance.new("Sound")
294
konodioda.SoundId = "rbxassetid://921051148"
295
konodioda.Volume = 2.5
296
konodioda.Parent = hrp
297
local bast = Instance.new("Sound")
298
bast.SoundId = "rbxassetid://1300588094"
299
bast.TimePosition = 9
300
bast.Volume = 2.5
301
bast.Parent = hrp
302
local zaworld = Instance.new("Sound")
303
zaworld.SoundId = "rbxassetid://873240542"
304
zaworld.Volume = 5
305
zaworld.Parent = hrp
306
local zaworld2 = Instance.new("Sound")
307
zaworld2.SoundId = "rbxassetid://873240410"
308
zaworld2.Volume = 5
309
zaworld2.Parent = hrp
310
local zaworld3 = Instance.new("Sound")
311
zaworld3.SoundId = "rbxassetid://1207959412"
312
zaworld3.Volume = 5
313
zaworld3.Parent = hrp
314
local wry = Instance.new("Sound")
315
wry.SoundId = "rbxassetid://933302532"
316
wry.Volume = 7.5
317
wry.Parent = hrp
318
local wryy = Instance.new("Sound")
319
wryy.SoundId = "rbxassetid://933302532"
320
wryy.Volume = 7.5
321
wryy.Parent = hrp
322
local wryyy = Instance.new("Sound")
323
wryyy.SoundId = "rbxassetid://933302532"
324
wryyy.Volume = 7.5
325
wryyy.Parent = hrp
326
function animo(yep)
327
  if yep == true then
328
    anim.Parent = human
329
    chr.Animate.Disabled = false
330
  elseif yep == false then
331
    chr.Animate.Disabled = true
332
    anim.Parent = nil
333
  end
334
end
335
animo(false)
336
function lerpz(joint, prop, cfrmz, alp)
337
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
338
end
339
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
340
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
341
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
342
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
343
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
344
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
345
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
346
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
347
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
348
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
349
function resetlerp(whoever)
350
  if whoever == nil then
351
    RJ.C0 = RJC0
352
    RJ.C1 = RJC1
353
    N.C0 = NC0
354
    N.C1 = NC1
355
    RS.C0 = RSC0
356
    RS.C1 = RSC1
357
    LS.C0 = LSC0
358
    LS.C1 = LSC1
359
    RH.C0 = RHC0
360
    RH.C1 = RHC1
361
    LH.C0 = LHC0
362
    LH.C1 = LHC1
363
  elseif whoever ~= nil then
364
    nRJ.C0 = RJC0
365
    nRJ.C1 = RJC1
366
    nN.C0 = NC0
367
    nN.C1 = NC1
368
    nRS.C0 = RSC0
369
    nRS.C1 = RSC1
370
    nLS.C0 = LSC0
371
    nLS.C1 = LSC1
372
    nRH.C0 = RHC0
373
    nRH.C1 = RHC1
374
    nLH.C0 = LHC0
375
    nLH.C1 = LHC1
376
  end
377
end
378
function STANDO(cfr)
379
  local rooto = Instance.new("Part")
380
  nooutline(rooto)
381
  rooto.Name = "HumanoidRootPart"
382
  rooto.Anchored = true
383
  rooto.CFrame = cfr
384
  rooto.Size = Vector3.new(2, 2, 1)
385
  rooto.CanCollide = false
386
  rooto.Locked = true
387
  rooto.Transparency = 1
388
  rooto.Parent = ZANOOB
389
  local head = Instance.new("Part")
390
  nooutline(head)
391
  head.Anchored = false
392
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
393
  head.Size = Vector3.new(2, 1, 1)
394
  head.BrickColor = BrickColor.new("White")
395
  head.CanCollide = false
396
  head.Name = "Head"
397
  head.Locked = true
398
  head.Transparency = 1
399
  head.Parent = ZANOOB
400
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
401
  local headdecal = Instance.new("Decal")
402
  headdecal.Name = "face"
403
  headdecal.Texture = "http://www.roblox.com/asset/?id=1407681247"
404
  headdecal.Face = "Front"
405
  headdecal.Transparency = 1
406
  headdecal.Parent = head
407
  local mp = Instance.new("Part",ZANOOB)
408
  mp.Name = "Mask"
409
  mp.BrickColor = BrickColor.new("Bright green")
410
  mp.Transparency = 1
411
  mp.CanCollide = false
412
  local mask = Instance.new("SpecialMesh",mp)
413
  mask.MeshId = "http://www.roblox.com/asset/?id=874044556"
414
  mask.MeshType = "FileMesh"
415
  mask.TextureId = "http://www.roblox.com/asset/?id=875114591"
416
  mask.Scale = Vector3.new(0.04,0.035,0.037)
417
  local mw = Instance.new("Weld")
418
  mw.Parent = mask
419
  mw.Part0 = head
420
  mw.Part1 = mp
421
  mw.C1 = CFrame.new(0,-.6,-.4)
422
  mw.C0 = CFrame.Angles(0,0,0)
423
  local mp2 = Instance.new("Part",ZANOOB)
424
  mp2.Name = "Mask2"
425
  mp2.BrickColor = BrickColor.new("Really black")
426
  mp2.Transparency = 1
427
  mp2.CanCollide = false
428
  local mask2 = Instance.new("SpecialMesh",mp2)
429
  mask2.MeshId = "http://www.roblox.com/asset/?id=0"
430
  mask2.MeshType = "FileMesh"
431
  mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
432
  mask2.Scale = Vector3.new(1,1,1)
433
  local mw2 = Instance.new("Weld")
434
  mw2.Parent = mask2
435
  mw2.Part0 = head
436
  mw2.Part1 = mp2
437
  mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
438
  mw2.C0 = CFrame.Angles(0,0,0)
439
  local torso = Instance.new("Part")
440
  nooutline(torso)
441
  torso.Name = "Torso"
442
  torso.Anchored = false
443
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
444
  torso.Size = Vector3.new(2, 1, 1)
445
  torso.BrickColor = BrickColor.new("Bright red")
446
  torso.CanCollide = false
447
  torso.Transparency = 1
448
  torso.Locked = true
449
  torso.Parent = ZANOOB
450
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
451
  local leftarm = Instance.new("Part")
452
  nooutline(leftarm)
453
  leftarm.Anchored = false
454
  leftarm.Name = "Left Arm"
455
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
456
  leftarm.Size = Vector3.new(1, 2, 1)
457
  leftarm.BrickColor = BrickColor.new("White")
458
  leftarm.CanCollide = false
459
  leftarm.Transparency = 1
460
  leftarm.Locked = true
461
  leftarm.Parent = ZANOOB
462
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
463
  local rightarm = Instance.new("Part")
464
  nooutline(rightarm)
465
  rightarm.Anchored = false
466
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
467
  rightarm.Name = "Right Arm"
468
  rightarm.Size = Vector3.new(1, 2, 1)
469
  rightarm.BrickColor = BrickColor.new("White")
470
  rightarm.CanCollide = false
471
  rightarm.Locked = true
472
  rightarm.Transparency = 1
473
  rightarm.Parent = ZANOOB
474
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
475
  local leftleg = Instance.new("Part")
476
  nooutline(leftleg)
477
  leftleg.Anchored = false
478
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
479
  leftleg.Name = "Left Leg"
480
  leftleg.Size = Vector3.new(1, 2, 1)
481
  leftleg.BrickColor = BrickColor.new("Really black")
482
  leftleg.CanCollide = false
483
  leftleg.Transparency = 1
484
  leftleg.Locked = true
485
  leftleg.Parent = ZANOOB
486
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
487
  local rightleg = Instance.new("Part")
488
  nooutline(rightleg)
489
  rightleg.Anchored = false
490
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
491
  rightleg.Name = "Right Leg"
492
  rightleg.Size = Vector3.new(1, 2, 1)
493
  rightleg.BrickColor = BrickColor.new("Really black")
494
  rightleg.CanCollide = false
495
  rightleg.Locked = true
496
  rightleg.Transparency = 1
497
  rightleg.Parent = ZANOOB
498
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
499
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
500
  rootweld.Name = "RootJoint"
501
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
502
  neckweld.Name = "Neck"
503
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
504
  rshoulderweld.Name = "Right Shoulder"
505
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
506
  lshoulderweld.Name = "Left Shoulder"
507
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
508
  rhipweld.Name = "Right Hip"
509
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
510
  lhipweld.Name = "Left Hip"
511
  local should1 = Instance.new("Part")
512
  nooutline(should1)
513
  should1.Anchored = false
514
  should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
515
  should1.Name = "should1"
516
  should1.Size = Vector3.new(1.5, 0.25, 1)
517
  should1.BrickColor = BrickColor.new("Bright yellow")
518
  should1.Material = "Metal"
519
  should1.CanCollide = false
520
  should1.Locked = true
521
  should1.Transparency = 1
522
  should1.Parent = ZANOOB
523
  local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
524
  local should12 = Instance.new("Part")
525
  nooutline(should12)
526
  should12.Anchored = false
527
  should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
528
  should12.Name = "should12"
529
  should12.Size = Vector3.new(1.4, 0.15, 0.9)
530
  should12.BrickColor = BrickColor.new("New Yeller")
531
  should12.Material = "Neon"
532
  should12.CanCollide = false
533
  should12.Locked = true
534
  should12.Transparency = 1
535
  should12.Parent = ZANOOB
536
  local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
537
  local should13 = Instance.new("Part")
538
  nooutline(should13)
539
  should13.Anchored = false
540
  should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
541
  should13.Name = "should13"
542
  should13.Size = Vector3.new(1.25, 0.15, 0.85)
543
  should13.BrickColor = BrickColor.new("Bright yellow")
544
  should13.Material = "Metal"
545
  should13.CanCollide = false
546
  should13.Locked = true
547
  should13.Transparency = 1
548
  should13.Parent = ZANOOB
549
  local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
550
  local should2 = Instance.new("Part")
551
  nooutline(should2)
552
  should2.Anchored = false
553
  should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
554
  should2.Name = "should2"
555
  should2.Size = Vector3.new(1.5, 0.25, 1)
556
  should2.BrickColor = BrickColor.new("Bright yellow")
557
  should2.Material = "Metal"
558
  should2.CanCollide = false
559
  should2.Locked = true
560
  should2.Transparency = 1
561
  should2.Parent = ZANOOB
562
  local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
563
  local should22 = Instance.new("Part")
564
  nooutline(should22)
565
  should22.Anchored = false
566
  should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
567
  should22.Name = "should22"
568
  should22.Size = Vector3.new(1.4, 0.15, 0.9)
569
  should22.BrickColor = BrickColor.new("New Yeller")
570
  should22.Material = "Neon"
571
  should22.CanCollide = false
572
  should22.Locked = true
573
  should22.Transparency = 1
574
  should22.Parent = ZANOOB
575
  local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
576
  local should23 = Instance.new("Part")
577
  nooutline(should23)
578
  should23.Anchored = false
579
  should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
580
  should23.Name = "should23"
581
  should23.Size = Vector3.new(1.25, 0.15, 0.85)
582
  should23.BrickColor = BrickColor.new("Bright yellow")
583
  should23.Material = "Metal"
584
  should23.CanCollide = false
585
  should23.Locked = true
586
  should23.Transparency = 1
587
  should23.Parent = ZANOOB
588
  local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
589
  local pa7 = Instance.new("Part")
590
  nooutline(pa7)
591
  pa7.Anchored = false
592
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
593
  pa7.Name = "pa7"
594
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
595
  pa7.BrickColor = BrickColor.new("Bright yellow")
596
  pa7.CanCollide = false
597
  pa7.Locked = true
598
  pa7.Transparency = 1
599
  pa7.Parent = ZANOOB
600
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
601
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
602
  local ca = Instance.new("Part")
603
  nooutline(ca)
604
  ca.Anchored = false
605
  ca.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
606
  ca.Name = "ca"
607
  ca.Size = Vector3.new(0.2, 0.2, 0.2)
608
  ca.BrickColor = BrickColor.new("Institutional white")
609
  ca.CanCollide = false
610
  ca.Locked = true
611
  ca.Transparency = 1
612
  ca.Parent = ZANOOB
613
  local cam = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca)
614
  local caw = makemotor(ca, ca, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 0, 0))
615
  local ca2 = Instance.new("Part")
616
  nooutline(ca2)
617
  ca2.Anchored = false
618
  ca2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
619
  ca2.Name = "ca2"
620
  ca2.Size = Vector3.new(0.2, 0.2, 0.2)
621
  ca2.BrickColor = BrickColor.new("Institutional white")
622
  ca2.CanCollide = false
623
  ca2.Locked = true
624
  ca2.Transparency = 1
625
  ca2.Parent = ZANOOB
626
  local ca2m = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca2)
627
  local ca2w = makemotor(ca2, ca2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 135, 0))
628
  local scarf = Instance.new("Part")
629
  nooutline(scarf)
630
  scarf.Anchored = false
631
  scarf.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
632
  scarf.Name = "scarf"
633
  scarf.Size = Vector3.new(0.2, 0.2, 0.2)
634
  scarf.BrickColor = BrickColor.new("Maroon")
635
  scarf.CanCollide = false
636
  scarf.Locked = true
637
  scarf.Transparency = 1
638
  scarf.Parent = ZANOOB
639
  local scarfm = makemesh("FileMesh", Vector3.new(1.125, 1.125, 1.125), "rbxassetid://62744572", scarf)
640
  local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), ang(0, 135, 0))
641
  local raemblem = Instance.new("Part")
642
  local raemblem = Instance.new("Part")
643
  nooutline(raemblem)
644
  raemblem.Anchored = false
645
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
646
  raemblem.Name = "raemblem"
647
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
648
  raemblem.BrickColor = BrickColor.new("White")
649
  raemblem.CanCollide = false
650
  raemblem.Locked = true
651
  raemblem.Material = "SmoothPlastic"
652
  raemblem.Transparency = 1
653
  raemblem.Parent = ZANOOB
654
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
655
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
656
  local emmes = Instance.new("Decal")
657
  emmes.Texture = "rbxassetid://0"
658
  emmes.Transparency = 1
659
  emmes.Face = "Right"
660
  emmes.Name = "embe"
661
  emmes.Parent = raemblem
662
  local ra1 = Instance.new("Part")
663
  nooutline(ra1)
664
  ra1.Anchored = false
665
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
666
  ra1.Name = "ra1"
667
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
668
  ra1.BrickColor = BrickColor.new("Really black")
669
  ra1.CanCollide = false
670
  ra1.Locked = true
671
  ra1.Transparency = 1
672
  ra1.Parent = ZANOOB
673
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
674
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
675
  local ra2 = Instance.new("Part")
676
  nooutline(ra2)
677
  ra2.Anchored = false
678
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
679
  ra2.Name = "ra2"
680
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
681
  ra2.BrickColor = BrickColor.new("Really black")
682
  ra2.CanCollide = false
683
  ra2.Locked = true
684
  ra2.Transparency = 1
685
  ra2.Parent = ZANOOB
686
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
687
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
688
  local ra3 = Instance.new("Part")
689
  nooutline(ra3)
690
  ra3.Anchored = false
691
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
692
  ra3.Name = "ra3"
693
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
694
  ra3.BrickColor = BrickColor.new("Bright red")
695
  ra3.CanCollide = false
696
  ra3.Locked = true
697
  ra3.Transparency = 1
698
  ra3.Parent = ZANOOB
699
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
700
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
701
  local ra4 = Instance.new("Part")
702
  nooutline(ra4)
703
  ra4.Anchored = false
704
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
705
  ra4.Name = "ra4"
706
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
707
  ra4.BrickColor = BrickColor.new("Bright red")
708
  ra4.CanCollide = false
709
  ra4.Locked = true
710
  ra4.Transparency = 1
711
  ra4.Parent = ZANOOB
712
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
713
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
714
  local ra5 = Instance.new("Part")
715
  nooutline(ra5)
716
  ra5.Anchored = false
717
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
718
  ra5.Name = "ra6"
719
  ra5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
720
  ra5.BrickColor = BrickColor.new("New Yeller")
721
  ra5.Shape = "Ball" 
722
  ra5.Material = "Neon"
723
  ra5.CanCollide = false
724
  ra5.Locked = true
725
  ra5.Transparency = 1
726
  ra5.Parent = ZANOOB
727
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0)) 
728
  local ra6 = Instance.new("Part")
729
  nooutline(ra6)
730
  ra6.Anchored = false
731
  ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
732
  ra6.Name = "ra6"
733
  ra6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
734
  ra6.BrickColor = BrickColor.new("New Yeller")
735
  ra6.Shape = "Ball" 
736
  ra6.Material = "Neon"
737
  ra6.CanCollide = false
738
  ra6.Locked = true
739
  ra6.Transparency = 1
740
  ra6.Parent = ZANOOB
741
  local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
742
  local ra7 = Instance.new("Part")
743
  nooutline(ra7)
744
  ra7.Anchored = false
745
  ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
746
  ra7.Name = "ra7"
747
  ra7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
748
  ra7.BrickColor = BrickColor.new("New Yeller")
749
  ra7.Shape = "Ball" 
750
  ra7.Material = "Neon"
751
  ra7.CanCollide = false
752
  ra7.Locked = true
753
  ra7.Transparency = 1
754
  ra7.Parent = ZANOOB
755
  local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
756
  local ra8 = Instance.new("Part")
757
  nooutline(ra8)
758
  ra8.Anchored = false
759
  ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
760
  ra8.Name = "ra8"
761
  ra8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
762
  ra8.BrickColor = BrickColor.new("New Yeller")
763
  ra8.Shape = "Ball" 
764
  ra8.Material = "Neon"
765
  ra8.CanCollide = false
766
  ra8.Locked = true
767
  ra8.Transparency = 1
768
  ra8.Parent = ZANOOB
769
  local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
770
  local ra9 = Instance.new("Part")
771
  nooutline(ra9)
772
  ra9.Anchored = false
773
  ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
774
  ra9.Name = "ra9"
775
  ra9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
776
  ra9.BrickColor = BrickColor.new("New Yeller")
777
  ra9.Shape = "Ball" 
778
  ra9.Material = "Neon"
779
  ra9.CanCollide = false
780
  ra9.Locked = true
781
  ra9.Transparency = 1
782
  ra9.Parent = ZANOOB
783
  local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
784
  local ra10 = Instance.new("Part")
785
  nooutline(ra10)
786
  ra10.Anchored = false
787
  ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
788
  ra10.Name = "ra10"
789
  ra10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
790
  ra10.BrickColor = BrickColor.new("New Yeller")
791
  ra10.Shape = "Ball" 
792
  ra10.Material = "Neon"
793
  ra10.CanCollide = false
794
  ra10.Locked = true
795
  ra10.Transparency = 1
796
  ra10.Parent = ZANOOB
797
  local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
798
  local ra11 = Instance.new("Part")
799
  nooutline(ra11)
800
  ra11.Anchored = false
801
  ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
802
  ra11.Name = "ra11"
803
  ra11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
804
  ra11.BrickColor = BrickColor.new("New Yeller")
805
  ra11.Shape = "Ball" 
806
  ra11.Material = "Neon"
807
  ra11.CanCollide = false
808
  ra11.Locked = true
809
  ra11.Transparency = 1
810
  ra11.Parent = ZANOOB
811
  local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
812
  local ra12 = Instance.new("Part")
813
  nooutline(ra12)
814
  ra12.Anchored = false
815
  ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
816
  ra12.Name = "ra12"
817
  ra12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
818
  ra12.BrickColor = BrickColor.new("New Yeller")
819
  ra12.Shape = "Ball" 
820
  ra12.Material = "Neon"
821
  ra12.CanCollide = false
822
  ra12.Locked = true
823
  ra12.Transparency = 1
824
  ra12.Parent = ZANOOB
825
  local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
826
  local ra13 = Instance.new("Part")
827
  nooutline(ra13)
828
  ra13.Anchored = false
829
  ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
830
  ra13.Name = "ra13"
831
  ra13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
832
  ra13.BrickColor = BrickColor.new("New Yeller")
833
  ra13.Shape = "Ball" 
834
  ra13.Material = "Neon"
835
  ra13.CanCollide = false
836
  ra13.Locked = true
837
  ra13.Transparency = 1
838
  ra13.Parent = ZANOOB
839
  local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
840
  local ra14 = Instance.new("Part")
841
  nooutline(ra14)
842
  ra14.Anchored = false
843
  ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
844
  ra14.Name = "ra14"
845
  ra14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
846
  ra14.BrickColor = BrickColor.new("New Yeller")
847
  ra14.Shape = "Ball" 
848
  ra14.Material = "Neon"
849
  ra14.CanCollide = false
850
  ra14.Locked = true
851
  ra14.Transparency = 1
852
  ra14.Parent = ZANOOB
853
  local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
854
  local ra15 = Instance.new("Part")
855
  nooutline(ra15)
856
  ra15.Anchored = false
857
  ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
858
  ra15.Name = "ra15"
859
  ra15.Size = Vector3.new(0.2, 0.2, 0.2)
860
  ra15.BrickColor = BrickColor.new("Really black") 
861
  ra15.CanCollide = false
862
  ra15.Locked = true
863
  ra15.Transparency = 1
864
  ra15.Parent = ZANOOB
865
  local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
866
  local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
867
  local ra16 = Instance.new("Part")
868
  nooutline(ra16)
869
  ra16.Anchored = false
870
  ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
871
  ra16.Name = "ra16"
872
  ra16.Size = Vector3.new(0.2, 0.2, 0.2)
873
  ra16.BrickColor = BrickColor.new("Bright red")
874
  ra16.CanCollide = false
875
  ra16.Locked = true
876
  ra16.Transparency = 1
877
  ra16.Parent = ZANOOB
878
  local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
879
  local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
880
  local la1 = Instance.new("Part")
881
  nooutline(la1)
882
  la1.Anchored = false
883
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
884
  la1.Name = "la1"
885
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
886
  la1.BrickColor = BrickColor.new("Really black")
887
  la1.CanCollide = false
888
  la1.Locked = true
889
  la1.Transparency = 1
890
  la1.Parent = ZANOOB
891
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
892
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
893
  local la2 = Instance.new("Part")
894
  nooutline(la2)
895
  la2.Anchored = false
896
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
897
  la2.Name = "la2"
898
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
899
  la2.BrickColor = BrickColor.new("Really black")
900
  la2.CanCollide = false
901
  la2.Locked = true
902
  la2.Transparency = 1
903
  la2.Parent = ZANOOB
904
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
905
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
906
  local la3 = Instance.new("Part")
907
  nooutline(la3)
908
  la3.Anchored = false
909
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
910
  la3.Name = "la3"
911
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
912
  la3.BrickColor = BrickColor.new("Bright red")
913
  la3.CanCollide = false
914
  la3.Locked = true
915
  la3.Transparency = 1
916
  la3.Parent = ZANOOB
917
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
918
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
919
  local la4 = Instance.new("Part")
920
  nooutline(la4)
921
  la4.Anchored = false
922
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
923
  la4.Name = "la4"
924
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
925
  la4.BrickColor = BrickColor.new("Bright red")
926
  la4.CanCollide = false
927
  la4.Locked = true
928
  la4.Transparency = 1
929
  la4.Parent = ZANOOB
930
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
931
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
932
  local la5 = Instance.new("Part")
933
  nooutline(la5)
934
  la5.Anchored = false
935
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
936
  la5.Name = "la5"
937
  la5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
938
  la5.BrickColor = BrickColor.new("New Yeller")
939
  la5.Shape = "Ball" 
940
  la5.Material = "Neon"
941
  la5.CanCollide = false
942
  la5.Locked = true
943
  la5.Transparency = 1
944
  la5.Parent = ZANOOB
945
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
946
  local la6 = Instance.new("Part")
947
  nooutline(la6)
948
  la6.Anchored = false
949
  la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
950
  la6.Name = "la6"
951
  la6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
952
  la6.BrickColor = BrickColor.new("New Yeller")
953
  la6.Shape = "Ball" 
954
  la6.Material = "Neon"
955
  la6.CanCollide = false
956
  la6.Locked = true
957
  la6.Transparency = 1
958
  la6.Parent = ZANOOB
959
  local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
960
  local la7 = Instance.new("Part")
961
  nooutline(la7)
962
  la7.Anchored = false
963
  la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
964
  la7.Name = "la7"
965
  la7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
966
  la7.BrickColor = BrickColor.new("New Yeller")
967
  la7.Shape = "Ball" 
968
  la7.Material = "Neon"
969
  la7.CanCollide = false
970
  la7.Locked = true
971
  la7.Transparency = 1
972
  la7.Parent = ZANOOB
973
  local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
974
  local la8 = Instance.new("Part")
975
  nooutline(la8)
976
  la8.Anchored = false
977
  la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
978
  la8.Name = "la8"
979
  la8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
980
  la8.BrickColor = BrickColor.new("New Yeller")
981
  la8.Shape = "Ball" 
982
  la8.Material = "Neon"
983
  la8.CanCollide = false
984
  la8.Locked = true
985
  la8.Transparency = 1
986
  la8.Parent = ZANOOB
987
  local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
988
  local la9 = Instance.new("Part")
989
  nooutline(la9)
990
  la9.Anchored = false
991
  la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
992
  la9.Name = "la9"
993
  la9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
994
  la9.BrickColor = BrickColor.new("New Yeller")
995
  la9.Shape = "Ball" 
996
  la9.Material = "Neon"
997
  la9.CanCollide = false
998
  la9.Locked = true
999
  la9.Transparency = 1
1000
  la9.Parent = ZANOOB
1001
  local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
1002
  local la10 = Instance.new("Part")
1003
  nooutline(la10)
1004
  la10.Anchored = false
1005
  la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1006
  la10.Name = "la10"
1007
  la10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
1008
  la10.BrickColor = BrickColor.new("New Yeller")
1009
  la10.Shape = "Ball" 
1010
  la10.Material = "Neon"
1011
  la10.CanCollide = false
1012
  la10.Locked = true
1013
  la10.Transparency = 1
1014
  la10.Parent = ZANOOB
1015
  local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
1016
  local la11 = Instance.new("Part")
1017
  nooutline(la11)
1018
  la11.Anchored = false
1019
  la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1020
  la11.Name = "la11"
1021
  la11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
1022
  la11.BrickColor = BrickColor.new("New Yeller")
1023
  la11.Shape = "Ball" 
1024
  la11.Material = "Neon"
1025
  la11.CanCollide = false
1026
  la11.Locked = true
1027
  la11.Transparency = 1
1028
  la11.Parent = ZANOOB
1029
  local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
1030
  local la12 = Instance.new("Part")
1031
  nooutline(la12)
1032
  la12.Anchored = false
1033
  la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1034
  la12.Name = "la12"
1035
  la12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
1036
  la12.BrickColor = BrickColor.new("New Yeller")
1037
  la12.Shape = "Ball" 
1038
  la12.Material = "Neon"
1039
  la12.CanCollide = false
1040
  la12.Locked = true
1041
  la12.Transparency = 1
1042
  la12.Parent = ZANOOB
1043
  local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
1044
  local la13 = Instance.new("Part")
1045
  nooutline(la13)
1046
  la13.Anchored = false
1047
  la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1048
  la13.Name = "la13"
1049
  la13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
1050
  la13.BrickColor = BrickColor.new("New Yeller")
1051
  la13.Shape = "Ball" 
1052
  la13.Material = "Neon"
1053
  la13.CanCollide = false
1054
  la13.Locked = true
1055
  la13.Transparency = 1
1056
  la13.Parent = ZANOOB
1057
  local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
1058
  local la14 = Instance.new("Part")
1059
  nooutline(la14)
1060
  la14.Anchored = false
1061
  la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1062
  la14.Name = "la14"
1063
  la14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
1064
  la14.BrickColor = BrickColor.new("New Yeller")
1065
  la14.Shape = "Ball" 
1066
  la14.Material = "Neon"
1067
  la14.CanCollide = false
1068
  la14.Locked = true
1069
  la14.Transparency = 1
1070
  la14.Parent = ZANOOB
1071
  local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
1072
  local la15 = Instance.new("Part")
1073
  nooutline(la15)
1074
  la15.Anchored = false
1075
  la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1076
  la15.Name = "la15"
1077
  la15.Size = Vector3.new(0.2, 0.2, 0.2)
1078
  la15.BrickColor = BrickColor.new("Really black")
1079
  la15.CanCollide = false
1080
  la15.Locked = true
1081
  la15.Transparency = 1
1082
  la15.Parent = ZANOOB
1083
  local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
1084
  local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
1085
  local la16 = Instance.new("Part")
1086
  nooutline(la16)
1087
  la16.Anchored = false
1088
  la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
1089
  la16.Name = "la16"
1090
  la16.Size = Vector3.new(0.2, 0.2, 0.2)
1091
  la16.BrickColor = BrickColor.new("Bright red")
1092
  la16.CanCollide = false
1093
  la16.Locked = true
1094
  la16.Transparency = 1
1095
  la16.Parent = ZANOOB
1096
  local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
1097
  local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
1098
  return ZANOOB
1099
end
1100
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
1101
local followspeed = 0.75
1102
coroutine.resume(coroutine.create(function()
1103
  local rot = thenoob.HumanoidRootPart
1104
  repeat
1105
    swait()
1106
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, followspeed)
1107
  until rot == nil
1108
end))
1109
local rot = thenoob.HumanoidRootPart
1110
local ntorso = thenoob:FindFirstChild("Torso")
1111
local rightarm = thenoob:FindFirstChild("Right Arm")
1112
local leftarm = thenoob:FindFirstChild("Left Arm")
1113
local leftleg = thenoob:FindFirstChild("Left Leg")
1114
local rightleg = thenoob:FindFirstChild("Right Leg")
1115
local head = thenoob:FindFirstChild("Head")
1116
local face = head:FindFirstChild("face")
1117
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
1118
local embpart = thenoob:FindFirstChild("raemblem")
1119
local nRJ = rot:FindFirstChild("RootJoint")
1120
local nN = ntorso:FindFirstChild("Neck")
1121
local nRS = ntorso:FindFirstChild("Right Shoulder")
1122
local nLS = ntorso:FindFirstChild("Left Shoulder")
1123
local nRH = ntorso:FindFirstChild("Right Hip")
1124
local nLH = ntorso:FindFirstChild("Left Hip")
1125
function standappear(nbz)
1126
  if selected == false or activu == true then
1127
    return
1128
  end
1129
  if appeared == false then
1130
    appeared = true
1131
    wherto = hrp
1132
    addcfr = cf(-2, 1, 2)
1133
    local apear = Instance.new("Sound")
1134
    apear.SoundId = "rbxassetid://463010917"
1135
    apear.Parent = rot
1136
    apear.Volume = 1.25
1137
	game.Debris:AddItem(apear, 1.5)
1138
    apear:Play()
1139
    for _, n in pairs(nbz:GetChildren()) do
1140
      coroutine.resume(coroutine.create(function()
1141
        for _ = 1, 5 do
1142
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
1143
            swait()
1144
            n.Transparency = n.Transparency - 0.2
1145
            face.Transparency = face.Transparency - 0.2
1146
            emblem.Transparency = emblem.Transparency - 0.2
1147
          end
1148
        end
1149
        if n ~= rot and n ~= embpart then
1150
          n.Transparency = 0
1151
        end
1152
        face.Transparency = 0
1153
        emblem.Transparency = 0
1154
      end))
1155
    end
1156
  elseif appeared == true then
1157
    appeared = false
1158
    wherto = hrp
1159
    addcfr = cf(0, 0, 0)
1160
    for _, n in pairs(nbz:GetChildren()) do
1161
      coroutine.resume(coroutine.create(function()
1162
        for _ = 1, 5 do
1163
          if n ~= rot and n ~= embpart then
1164
            swait()
1165
            n.Transparency = n.Transparency + 0.2
1166
            face.Transparency = face.Transparency + 0.2
1167
            emblem.Transparency = emblem.Transparency + 0.2
1168
          end
1169
        end
1170
        if n ~= rot and n ~= embpart then
1171
          n.Transparency = 1
1172
        end
1173
        face.Transparency = 1
1174
        emblem.Transparency = 1
1175
      end))
1176
    end
1177
  end
1178
end
1179
local auraon = false
1180
function auraappear()
1181
  if auraon == false then
1182
    auraon = true
1183
    Par1=Instance.new('ParticleEmitter', hed)
1184
	Par1.LightEmission=100
1185
	Par1.LightInfluence=5
1186
	Par1.LockedToPart=true
1187
	Par1.Texture="rbxassetid://74697410"
1188
	Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
1189
	Par1.Transparency=NumberSequence.new(0.825)
1190
	Par1.Lifetime=NumberRange.new(0.1)
1191
	Par1.Rate=1000
1192
	Par1.Enabled = true
1193
    Par2=Instance.new('ParticleEmitter', tors)
1194
	Par2.LightEmission=100
1195
	Par2.LightInfluence=5
1196
	Par2.LockedToPart=true
1197
	Par2.Texture="rbxassetid://74697410"
1198
	Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
1199
	Par2.Transparency=NumberSequence.new(0.825)
1200
	Par2.Lifetime=NumberRange.new(0.1)
1201
	Par2.Rate=1000
1202
	Par2.Enabled = true
1203
	Par3=Instance.new('ParticleEmitter', rarm)
1204
	Par3.LightEmission=100
1205
	Par3.LightInfluence=5
1206
	Par3.LockedToPart=true
1207
	Par3.Texture="rbxassetid://74697410"
1208
	Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
1209
	Par3.Transparency=NumberSequence.new(0.825)
1210
	Par3.Lifetime=NumberRange.new(0.1)
1211
	Par3.Rate=1000
1212
	Par3.Enabled = true
1213
	Par4=Instance.new('ParticleEmitter', larm)
1214
	Par4.LightEmission=100
1215
	Par4.LightInfluence=5
1216
	Par4.LockedToPart=true
1217
	Par4.Texture="rbxassetid://74697410"
1218
	Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
1219
	Par4.Transparency=NumberSequence.new(0.825)
1220
	Par4.Lifetime=NumberRange.new(0.1)
1221
	Par4.Rate=1000
1222
	Par4.Enabled = true
1223
	Par5=Instance.new('ParticleEmitter', rleg)
1224
	Par5.LightEmission=100
1225
	Par5.LightInfluence=5
1226
	Par5.LockedToPart=true
1227
	Par5.Texture="rbxassetid://74697410"
1228
	Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
1229
	Par5.Transparency=NumberSequence.new(0.825)
1230
	Par5.Lifetime=NumberRange.new(0.1)
1231
	Par5.Rate=1000
1232
	Par5.Enabled = true
1233
	Par6=Instance.new('ParticleEmitter', lleg)
1234
	Par6.LightEmission=100
1235
	Par6.LightInfluence=5
1236
	Par6.LockedToPart=true
1237
	Par6.Texture="rbxassetid://74697410"
1238
	Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
1239
	Par6.Transparency=NumberSequence.new(0.825)
1240
	Par6.Lifetime=NumberRange.new(0.1)
1241
	Par6.Rate=1000
1242
	Par6.Enabled = true
1243
    elseif auraon == true then
1244
    auraon = false
1245
	Par1:Remove()
1246
	Par2:Remove()
1247
	Par3:Remove()
1248
	Par4:Remove()
1249
	Par5:Remove()
1250
	Par6:Remove()
1251
  end
1252
end
1253
function quickhit()
1254
  if selected == false or activu == true then
1255
    return
1256
  end
1257
  if appeared == false then
1258
    standappear(thenoob)
1259
    wherto = hrp
1260
    addcfr = cf(2, 1, 2)
1261
  end
1262
  cancarry = false
1263
  activu = true
1264
  wherto = hrp
1265
  addcfr = cf(0, 0, -3.5)
1266
  local ZAWRU = Instance.new("Sound")
1267
  ZAWRU.SoundId = "rbxassetid://200632136"
1268
  ZAWRU.TimePosition = 0
1269
  ZAWRU.Volume = 3
1270
  ZAWRU.Parent = hrp
1271
  ZAWRU:Play()	
1272
  local pooo = Instance.new("Sound")
1273
  pooo.SoundId = "rbxassetid://0"
1274
  pooo.Pitch = 1.25
1275
  pooo.Volume = 3
1276
  pooo.Parent = hrp
1277
  pooo:Play()
1278
  game.Debris:AddItem(pooo, 2.5)
1279
  for _ = 1, 7 do
1280
    swait()
1281
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1282
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1283
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1284
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1285
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1286
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1287
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1288
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1289
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1290
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1291
  end
1292
  for _ = 1, 8 do
1293
    swait()
1294
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1295
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1296
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1297
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1298
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1299
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1300
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1301
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1302
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1303
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1304
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1305
  end
1306
  swait(5)
1307
  wherto = hrp
1308
  addcfr = cf(-2, 1, 2)
1309
  activu = false
1310
  cancarry = true
1311
end
1312
function THREATENING()
1313
  if selected == false  and cancarry == true then
1314
    return
1315
  end
1316
  if POSU == false then
1317
	activu = true
1318
	cancarry = false
1319
	addcfr = cf(2, 1, 2)
1320
    POSU = true
1321
    human.WalkSpeed = 0
1322
    local d = Instance.new("ParticleEmitter")
1323
    d.Name = "MENACINGU"
1324
    d.Lifetime = NumberRange.new(1)
1325
    d.Rate = 2
1326
    d.Texture = "rbxassetid://298768656"
1327
    d.VelocitySpread = 60
1328
    d.Parent = tors
1329
    human:SetStateEnabled(3, false)
1330
    local randomoth = math.random(1, 2)
1331
       if randomoth == 1 then
1332
      repeat
1333
        swait()
1334
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1335
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1336
        lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
1337
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1338
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
1339
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1340
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1341
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1342
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1343
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1344
1345
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1346
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1347
        lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
1348
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1349
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
1350
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1351
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1352
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1353
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1354
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1355
      until POSU == false
1356
    elseif randomoth == 2 then
1357
      repeat
1358
        swait()
1359
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1360
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1361
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1362
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1363
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1364
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1365
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1366
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1367
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1368
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1369
1370
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1371
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1372
        lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1373
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1374
        lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1375
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1376
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1377
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1378
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1379
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1380
      until POSU == false
1381
    end
1382
  elseif POSU == true then
1383
    POSU = false
1384
    addcfr = cf(-2, 1, 2)
1385
    human.WalkSpeed = 25
1386
    human:SetStateEnabled(3, true)
1387
    frame = 0.03333333333333333
1388
    tors.MENACINGU:Destroy()
1389
    activu = true
1390
    activu = false
1391
    cancarry = true
1392
  end
1393
end
1394
function CARRY()
1395
  if selected == false then
1396
    return
1397
  end
1398
  if appeared == false then
1399
    standappear(thenoob)
1400
    wherto = hrp
1401
    addcfr = cf(0, 0, -3.5)
1402
    end
1403
    if POSU == false  and cancarry == true then
1404
	activu = true
1405
	addcfr = cf(0, 0, -3.5)
1406
    POSU = true
1407
    human.WalkSpeed = 37.5
1408
	cancarry = false
1409
    local mount = Instance.new("Sound")
1410
    mount.SoundId = "rbxassetid://260411131"
1411
    mount.Parent = rot
1412
    mount.Volume = 1.25
1413
	mount:Play()
1414
    human:SetStateEnabled(3, false)
1415
	frame = 0.005
1416
    local randomoth = math.random(1, 1)
1417
       if randomoth == 1 then
1418-
  mudodo.SoundId = "rbxassetid://627578508"
1418+
1419
        swait()
1420
        lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
1421
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
1422
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1423
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
1424
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1425
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
1426
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1427
        lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
1428
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1429
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
1430
1431
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
1432
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
1433
        lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1434
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
1435
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1436
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
1437
        lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1438
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1439
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1440
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1441
      until POSU == false
1442
    elseif randomoth == 2 then
1443
      repeat
1444
        swait()
1445
        lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
1446
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
1447
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1448
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
1449
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1450
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
1451
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1452
        lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
1453
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1454
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
1455
1456
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
1457
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
1458
        lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1459
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
1460
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1461
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
1462
        lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1463
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1464
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1465
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1466
      until POSU == false
1467
    end
1468
  elseif POSU == true then
1469
    POSU = false
1470
    addcfr = cf(-2, 1, 2)
1471
    human.WalkSpeed = 25
1472
    frame = 0.03333333333333333
1473
    human:SetStateEnabled(3, true)
1474
    activu = true
1475
    activu = false
1476
	cancarry = true
1477
  end
1478
end
1479
local EHMMM = 0
1480
function block()
1481
  if EHMMM == 125 or selected == false or activu == true then
1482
    return
1483
  end
1484
  if appeared == false then
1485
    standappear(thenoob)
1486
  end
1487
  wherto = hrp
1488
  addcfr = cf(0, 0, -3)
1489
  local bep = true
1490
  local humanshealth = human.Health
1491
  activu = true
1492
  human:SetStateEnabled(15, false)
1493
  local de = mouse.KeyUp:connect(function(key)
1494
    if key == "e" then
1495
      bep = false
1496
    end
1497
  end)
1498
  local poopes = 0
1499
  repeat
1500
    swait()
1501
    poopes = poopes + 1
1502
    human.Health = humanshealth
1503
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
1504
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
1505
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
1506
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1507
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
1508
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1509
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1510
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1511
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1512
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1513
  until bep == false or poopes > 240
1514
  de:Disconnect()
1515
  human:SetStateEnabled(15, true)
1516
  activu = false
1517
  EHMMM = 125
1518
  coroutine.resume(coroutine.create(function()
1519
    wait(5)
1520
    EHMMM = 0
1521
  end))
1522
  wherto = hrp
1523
  addcfr = cf(-2, 1, 2)
1524
end
1525
function MUDA()
1526
  if selected == false or activu == true then
1527
    return
1528
  end
1529
  if appeared == false then
1530
    standappear(thenoob)
1531
    wherto = hrp
1532
    addcfr = cf(0, 0, -3.5)
1533
  end
1534
  wry:Stop()
1535
  local bep = true
1536
  activu = true
1537
  wherto = hrp
1538
  addcfr = cf(0, 0, -3.5)
1539
  local function blur(limb)
1540
    coroutine.resume(coroutine.create(function()
1541
      local memedon = {}
1542
      for i = 1, 6 do
1543
        local b1 = Instance.new("Part")
1544
        nooutline(b1)
1545
        b1.Size = Vector3.new(1, 2, 1)
1546
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1547
        b1.CanCollide = false
1548
        b1.BrickColor = limb.BrickColor
1549
        b1.Anchored = true
1550
        b1.Transparency = 0.85
1551
        b1.Locked = true
1552
        b1.Parent = modz
1553
		b1.Material = "Neon"
1554
        table.insert(memedon, b1)
1555
      end
1556
      local num = 0
1557
      repeat
1558
        swait()
1559
        num = num % 6 + 1
1560
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1561
      until bep == false
1562
      for i = 1, #memedon do
1563
        swait()
1564
        memedon[i]:Destroy()
1565
      end
1566
    end))
1567
  end
1568
  local de = mouse.KeyUp:connect(function(key)
1569
    if key == "r" then
1570-
  mudodododo.SoundId = "rbxassetid://627578508"
1570+
1571
    end
1572
  end)
1573
  blur(rightarm)
1574
  blur(leftarm)
1575
local mudodo = Instance.new("Sound")
1576
  mudodo.Volume = 5
1577
  mudodo.SoundId = "rbxassetid://791374350"
1578
mudodo.Looped = true
1579
  mudodo.Parent = hrp
1580
  mudodo:Play()
1581
  cancarry = false
1582
  repeat
1583
    for _ = 1, 2 do
1584
      swait()
1585
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1586
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1587
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1588
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1589
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1590
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1591
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1592
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1593
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1594
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1595
    end
1596
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1597
    for _ = 1, 2 do
1598
      swait()
1599
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1600
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1601
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1602
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1603
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1604
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1605
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1606
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1607
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1608
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1609
    end
1610
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1611
    for _ = 1, 2 do
1612
      swait()
1613
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1614
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1615
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1616
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1617
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1618
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1619
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1620
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1621
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1622
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1623
    end
1624
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1625
    for _ = 1, 2 do
1626
      swait()
1627
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1628
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1629
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1630
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1631
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1632
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1633
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1634
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1635
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1636
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1637
    end
1638
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1639
  until bep == false or 0 >= human.Health
1640
  de:Disconnect()
1641
mudodo:Stop()
1642
  wry:Play()
1643
  for _ = 1, 6 do
1644
    swait()
1645
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1646
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1647
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1648
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1649
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1650
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1651
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1652
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1653
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1654
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1655
  end
1656
  for _ = 1, 7 do
1657
    swait()
1658
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1659
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1660
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1661
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1662
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1663
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1664
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1665
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1666
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1667
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1668
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1669
  end
1670
  swait(5)
1671
  wherto = hrp
1672
mudodo:Destroy()
1673
  addcfr = cf(-2, 1, 2)
1674
  activu = false
1675
  cancarry = true
1676
end
1677
function MUDAAA()
1678
  if selected == false or activu == true then
1679
    return
1680
  end
1681
  if appeared == false then
1682
    standappear(thenoob)
1683
    wherto = hrp
1684
    addcfr = cf(0, 0, -3.5)
1685
  end
1686
  wryyy:Stop()
1687
  local bep = true
1688
  activu = true
1689
  wherto = hrp
1690
  addcfr = cf(0, 0, -3.5)
1691
  local function blur(limb)
1692
    coroutine.resume(coroutine.create(function()
1693
      local memedon = {}
1694
      for i = 1, 6 do
1695
        local b1 = Instance.new("Part")
1696
        nooutline(b1)
1697
        b1.Size = Vector3.new(1, 2, 1)
1698
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1699
        b1.CanCollide = false
1700
        b1.BrickColor = limb.BrickColor
1701
        b1.Anchored = true
1702
        b1.Transparency = 0.85
1703
        b1.Locked = true
1704
        b1.Parent = modz
1705
		b1.Material = "Neon"
1706
        table.insert(memedon, b1)
1707
      end
1708
      local num = 0
1709
      repeat
1710
        swait()
1711
        num = num % 6 + 1
1712
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1713
      until bep == false
1714
      for i = 1, #memedon do
1715
        swait()
1716
        memedon[i]:Destroy()
1717
      end
1718
    end))
1719
  end
1720
  local de = mouse.KeyUp:connect(function(key)
1721
    if key == "t" then
1722
      bep = false
1723
    end
1724
  end)
1725
  blur(rightleg)
1726
  blur(leftleg)
1727
local mudodododo = Instance.new("Sound")
1728
  mudodododo.Volume = 7.5
1729
  mudodododo.SoundId = "rbxassetid://791374350"
1730
  mudodododo.Looped = true
1731
  mudodododo.Parent = hrp
1732
  mudodododo:Play()
1733
  cancarry = false
1734
  repeat
1735
    for _ = 1, 2 do
1736
      swait()
1737
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1738
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1739
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1740
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1741
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1742
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1743
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1744
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1745
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1746
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1747
    end
1748
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1749
    for _ = 1, 2 do
1750
      swait()
1751
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1752
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1753
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1754
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1755
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1756
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1757
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1758
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1759
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1760
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1761
    end
1762
    hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1763
    for _ = 1, 2 do
1764
      swait()
1765
     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1766
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1767
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1768
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1769
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1770
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1771
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1772
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1773
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1774
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1775
    end
1776
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1777
    for _ = 1, 2 do
1778
      swait()
1779
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1780
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1781
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1782
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1783
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1784
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1785
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1786
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1787
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1788
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1789
    end
1790
    hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1791
  until bep == false or 0 >= human.Health
1792
  de:Disconnect()
1793
mudodododo:Stop()
1794
  wryyy:Play()
1795
  for _ = 1, 6 do
1796
      swait()
1797
      lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
1798
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1799
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1800
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1801
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1802
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1803
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1804
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1805
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1806
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1807
    end
1808
    for _ = 1, 7 do
1809
      swait()
1810
      hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1811
      lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
1812
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1813
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1814
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1815
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1816
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1817
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1818
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
1819
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1820
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
1821
    end
1822
  swait(5)
1823
  wherto = hrp
1824
mudodododo:Destroy()
1825
  addcfr = cf(-2, 1, 2)
1826
  activu = false
1827
  cancarry = true
1828
end
1829
function turnto(pos,part)
1830
	tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
1831
end
1832
function cability()
1833
  if selected == false or activu == true then
1834
    return
1835
  end
1836
  if appeared == false then
1837
    standappear(thenoob)
1838
    wherto = hrp
1839
    addcfr = cf(0, 0, -3.75)
1840
  end
1841
  cancarry = false
1842
  activu = true
1843
  wherto = hrp
1844
  addcfr = cf(0, 0, -3.5)
1845
  turnto(mouse.Hit.p,RootPart)
1846
  local ZAWRUA = Instance.new("Sound")
1847
  ZAWRUA.SoundId = "rbxassetid://1056668930"
1848
  ZAWRUA.Volume = 3.5
1849
  ZAWRUA.Parent = hrp
1850
  ZAWRUA:Play()
1851
  game.Debris:AddItem(ZAWRUA, 2.5)
1852
  local wate = Instance.new("Part")
1853
  nooutline(wate)
1854
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1855
  wate.Material = "Neon"
1856
  wate.Transparency = 1
1857
  wate.BrickColor = BrickColor.new("New Yeller")
1858
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1859
  wate.Anchored = true
1860
  wate.CanCollide = false
1861
  wate.Parent = modz
1862
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1863
  coroutine.resume(coroutine.create(function()
1864
    repeat
1865
      swait()
1866
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1867
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1868
    until not wate
1869
  end))
1870
  coroutine.resume(coroutine.create(function()
1871
    local pt = {}
1872
   for _ = 1, 10 do
1873
      local wp = Instance.new("Part")
1874
      nooutline(wp)
1875
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1876
      wp.Material = "Neon"
1877
      wp.Transparency = 1
1878
      wp.BrickColor = BrickColor.new("New Yeller")
1879
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1880
      wp.Anchored = true
1881
      wp.CanCollide = false
1882
      wp.Parent = modz
1883
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1884
      table.insert(pt, wp)
1885
      table.insert(pt, wmz)
1886
    end
1887
    for m = 1, 45 do
1888
      swait()
1889
      for _, hey in pairs(pt) do
1890
        if hey.ClassName == "SpecialMesh" then
1891
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1892
        elseif hey.ClassName == "Part" then
1893
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1894
          hey.Transparency = hey.Transparency - 0.015
1895
        end
1896
      end
1897
    end
1898
    for m = 45, 50 do
1899
      swait()
1900
      for _, hey in pairs(pt) do
1901
        if hey.ClassName == "SpecialMesh" then
1902
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1903
        elseif hey.ClassName == "Part" then
1904
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1905
          hey.Transparency = hey.Transparency + 0.2
1906
        end
1907
      end
1908
    end
1909
    for _, AAA in pairs(pt) do
1910
      if AAA.ClassName == "Part" then
1911
        AAA:Destroy()
1912
      end
1913
    end
1914
  end))
1915
  for _ = 1, 50 do
1916
    swait()
1917
    wmesh.Scale = Vector3.new(9, 9, 9)
1918
    wate.Transparency = wate.Transparency - 0.008
1919
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1920
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1921
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1922
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1923
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1924
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1925
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1926
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1927
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1928
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1929
  end
1930
  local pooo = Instance.new("Sound")
1931
  pooo.SoundId = "rbxassetid://463598785"
1932
  pooo.TimePosition = 0
1933
  pooo.Volume = 3
1934
  pooo.Parent = hrp
1935
  pooo:Play()
1936
  game.Debris:AddItem(pooo, 2.5)
1937
  for _ = 1, 1 do
1938
    swait()
1939
    wate.Transparency = wate.Transparency + 0.15
1940
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1941
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1942
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1943
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1944
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1945
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1946
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1947
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1948
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1949
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1950
  end
1951
  local aimpos = mouse.Hit.p
1952
  local EffectsTransparency ={
1953
	NumberSequenceKeypoint.new(0,0,0),
1954
   	NumberSequenceKeypoint.new(1,1,0)
1955
  }
1956
  local EffectsSize ={
1957
    NumberSequenceKeypoint.new(0,4.5,2.25),
1958
   	NumberSequenceKeypoint.new(1,1.12,0.562)
1959
  }
1960
  local swoo = Instance.new("Part")
1961
  nooutline(swoo)
1962
  swoo.Name = "Part2"
1963
  swoo.Size = Vector3.new(3, 3, 3)
1964
  swoo.Shape = "Ball"
1965
  swoo.Material = "Neon"
1966
  swoo.Transparency = 0.2
1967
  swoo.BrickColor = BrickColor.new("New Yeller")
1968
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
1969
  swoo.Anchored = false
1970
  swoo.CanCollide = false
1971
  swoo.Parent = modz
1972
  local bv = Instance.new("BodyVelocity") 
1973
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
1974
  bv.velocity = cf(swoo.Position,aimpos).lookVector*100
1975
  bv.Parent = swoo
1976
  bv.Name = "MOVE"
1977
  local bvv = Instance.new("BodyAngularVelocity")
1978
  bvv.AngularVelocity = Vector3.new(2, 2, 2)
1979
  bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
1980
  bvv.Parent = swoo
1981
  Par0=Instance.new('ParticleEmitter')
1982
  Par0.Name = "woah"
1983
  Par0.Parent=swoo
1984
  Par0.LightEmission=0.8
1985
  Par0.LockedToPart=false
1986
  Par0.Texture="rbxassetid://296874871"
1987
  Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
1988
  Par0.Transparency=NumberSequence.new(EffectsTransparency)
1989
  Par0.Drag=2 
1990
  Par0.ZOffset=0.3
1991
  Par0.Size=NumberSequence.new(EffectsSize)
1992
  Par0.Lifetime=NumberRange.new(1)
1993
  Par0.Rate=999
1994
  Par0.Enabled=true
1995
  turnto(mouse.Hit.p,RootPart)
1996
  for _ = 1, 50 do
1997
    swait()
1998
    wate.Transparency = wate.Transparency + 0.05
1999
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
2000
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
2001
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
2002
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
2003
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2004
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2005
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2006
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2007
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2008
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2009
    hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
2010
  coroutine.resume(coroutine.create(function()
2011
  local woohs = human.Parent.efx:FindFirstChild("Part2")
2012
  wait(2)
2013
  woohs:Remove()
2014
  end))
2015
  end
2016
  wate:Remove()
2017
  swait(15)
2018
  wherto = hrp
2019
  addcfr = cf(-2, 1, 2)
2020
  activu = false
2021
  cancarry = true
2022
end
2023
function cability2()
2024
  if selected == false or activu == true then
2025
    return
2026
  end
2027
  if appeared == false then
2028
    standappear(thenoob)
2029
    wherto = hrp
2030
    addcfr = cf(0, 0, -3.75)
2031
  end
2032
  cancarry = false
2033
  activu = true
2034
  wherto = hrp
2035
  addcfr = cf(0, 0, -3.5)
2036
  local ZAWRU = Instance.new("Sound")
2037
  ZAWRU.SoundId = "rbxassetid://1056668930"
2038
  ZAWRU.TimePosition = 0
2039
  ZAWRU.Volume = 3
2040
  ZAWRU.Parent = hrp
2041
  ZAWRU:Play()	
2042
  coroutine.resume(coroutine.create(function()
2043
  wait(0.5)
2044
  local ZAWRUA = Instance.new("Sound")
2045
  ZAWRUA.SoundId = "rbxassetid://1125531635"
2046
  ZAWRUA.TimePosition = 0
2047
  ZAWRUA.Volume = 3
2048
  ZAWRUA.Parent = hrp
2049
  ZAWRUA:Play()	
2050
  end))
2051
  game.Debris:AddItem(ZAWRUA, 2.5)
2052
  local wate = Instance.new("Part")
2053
  nooutline(wate)
2054
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
2055
  wate.Material = "Neon"
2056
  wate.Transparency = 1
2057
  wate.BrickColor = BrickColor.new("New Yeller")
2058
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
2059
  wate.Anchored = true
2060
  wate.CanCollide = false
2061
  wate.Parent = modz
2062
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
2063
  coroutine.resume(coroutine.create(function()
2064
    repeat
2065
      swait()
2066
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
2067
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
2068
    until not wate
2069
  end))
2070
  coroutine.resume(coroutine.create(function()
2071
    local pt = {}
2072
    for _ = 1, 10 do
2073
      local wp = Instance.new("Part")
2074
      nooutline(wp)
2075
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
2076
      wp.Material = "Neon"
2077
      wp.Transparency = 1
2078
      wp.BrickColor = BrickColor.new("New Yeller")
2079
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
2080
      wp.Anchored = true
2081
      wp.CanCollide = false
2082
      wp.Parent = modz
2083
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
2084
      table.insert(pt, wp)
2085
      table.insert(pt, wmz)
2086
    end
2087
    for m = 1, 45 do
2088
      swait()
2089
      for _, hey in pairs(pt) do
2090
        if hey.ClassName == "SpecialMesh" then
2091
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
2092
        elseif hey.ClassName == "Part" then
2093
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
2094
          hey.Transparency = hey.Transparency - 0.015
2095
        end
2096
      end
2097
    end
2098
    for m = 45, 50 do
2099
      swait()
2100
      for _, hey in pairs(pt) do
2101
        if hey.ClassName == "SpecialMesh" then
2102
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
2103
        elseif hey.ClassName == "Part" then
2104
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
2105
          hey.Transparency = hey.Transparency + 0.2
2106
        end
2107
      end
2108
    end
2109
    for _, AAA in pairs(pt) do
2110
      if AAA.ClassName == "Part" then
2111
        AAA:Destroy()
2112
      end
2113
    end
2114
  end))
2115
  for _ = 1, 50 do
2116
    swait()
2117
    wmesh.Scale = Vector3.new(9, 9, 9)
2118
    wate.Transparency = wate.Transparency - 0.008
2119
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
2120
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
2121
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
2122
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
2123
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
2124
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
2125
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
2126
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
2127
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
2128
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
2129
  end
2130
  local pooo = Instance.new("Sound")
2131
  pooo.SoundId = "rbxassetid://0"
2132
  pooo.Pitch = 1.25
2133
  pooo.Volume = 3
2134
  pooo.Parent = hrp
2135
  pooo:Play()
2136
  game.Debris:AddItem(pooo, 2.5)
2137
  for _ = 1, 1 do
2138
    swait()
2139
    wate.Transparency = wate.Transparency + 0.15
2140
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
2141
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
2142
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
2143
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
2144
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2145
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2146
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2147
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2148
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2149
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2150
  end
2151
  local swoo = Instance.new("Part")
2152
  nooutline(swoo)
2153
  swoo.Size = Vector3.new(1, 20, 1)
2154
  swoo.Material = "Plastic"
2155
  swoo.BrickColor = BrickColor.new("White")
2156
  swoo.Anchored = true
2157
  swoo.CanCollide = false
2158
  swoo.Parent = modz
2159
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2160
  local swoomesh = makemesh("FileMesh", Vector3.new(1, 10, 1), "rbxasset://fonts/rightarm.mesh", swoo)
2161
  local pli = Instance.new("PointLight")
2162
  pli.Brightness = 2
2163
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
2164
  pli.Range = 10
2165
  pli.Shadows = true
2166
  pli.Parent = swoo
2167
  for _ = 1, 25 do
2168
    swait()
2169
    wate.Transparency = wate.Transparency + 0.05
2170
    pli.Range = pli.Range - 1
2171
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
2172
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
2173
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-75), rd(100)), 0.75)
2174
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
2175
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
2176
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2177
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
2178
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2179
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
2180
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2181
    hito4(swoo, 10, 50, 0.15, rot.CFrame.lookVector * 80)
2182
    hito4(rightarm, 5, 50, 0.15, rot.CFrame.lookVector * 80)
2183
    swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2184
  end
2185
  wate:Destroy()
2186
  pli:Destroy()
2187
swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2188
  swait()
2189
  swoo:Destroy()
2190
  wherto = hrp
2191
  addcfr = cf(-2, 1, 2)
2192
  activu = false
2193
  cancarry = true
2194
end
2195
function cability3()
2196
  if selected == false or activu == true then
2197
    return
2198
  end
2199
  if appeared == false then
2200
    standappear(thenoob)
2201
    wherto = hrp
2202
    addcfr = cf(0, 0, -3.75)
2203
  end
2204
  local bep = true
2205
  local de = mouse.KeyUp:connect(function(key)
2206
    if key == "c" then
2207
      bep = false
2208
    end
2209
  end)
2210
  cancarry = false
2211
  activu = true
2212
  wherto = hrp
2213
  addcfr = cf(0, 0, -3.5)
2214
  local ZAWRU = Instance.new("Sound")
2215
  ZAWRU.SoundId = "rbxassetid://1056668930"
2216
  ZAWRU.TimePosition = 0
2217
  ZAWRU.Volume = 3
2218
  ZAWRU.Parent = hrp
2219
  ZAWRU:Play()	
2220
  local wate = Instance.new("Part")
2221
  nooutline(wate)
2222
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
2223
  wate.Material = "Neon"
2224
  wate.Transparency = 1
2225
  wate.BrickColor = BrickColor.new("New Yeller")
2226
  wate.CFrame = head.CFrame * cf(0, 0, -1)
2227
  wate.Anchored = true
2228
  wate.CanCollide = false
2229
  wate.Parent = modz
2230
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
2231
  coroutine.resume(coroutine.create(function()
2232
    repeat
2233
      swait()
2234
      wate.CFrame = head.CFrame * cf(0, 0, -1)
2235
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
2236
    until not wate
2237
  end))
2238
  coroutine.resume(coroutine.create(function()
2239
    local pt = {}
2240
    for _ = 1, 10 do
2241
      local wp = Instance.new("Part")
2242
      nooutline(wp)
2243
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
2244
      wp.Material = "Neon"
2245
      wp.Transparency = 1
2246
      wp.BrickColor = BrickColor.new("New Yeller")
2247
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
2248
      wp.Anchored = true
2249
      wp.CanCollide = false
2250
      wp.Parent = modz
2251
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
2252
      table.insert(pt, wp)
2253
      table.insert(pt, wmz)
2254
    end
2255
    for m = 1, 45 do
2256
      swait()
2257
      for _, hey in pairs(pt) do
2258
        if hey.ClassName == "SpecialMesh" then
2259
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
2260
        elseif hey.ClassName == "Part" then
2261
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
2262
          hey.Transparency = hey.Transparency - 0.015
2263
        end
2264
      end
2265
    end
2266
    for m = 45, 50 do
2267
      swait()
2268
      for _, hey in pairs(pt) do
2269
        if hey.ClassName == "SpecialMesh" then
2270
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
2271
        elseif hey.ClassName == "Part" then
2272
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
2273
          hey.Transparency = hey.Transparency + 0.2
2274
        end
2275
      end
2276
    end
2277
    for _, AAA in pairs(pt) do
2278
      if AAA.ClassName == "Part" then
2279
        AAA:Destroy()
2280
      end
2281
    end
2282
  end))
2283
  for _ = 1, 50 do
2284
    swait()
2285
    wmesh.Scale = Vector3.new(9, 9, 9)
2286
    wate.Transparency = wate.Transparency - 0.008
2287
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.85)
2288
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2289
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(90)), 0.85)
2290
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2291
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(-90)), 0.85)
2292
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2293
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2294
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2295
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2296
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2297
  end
2298
  for _ = 1, 1 do
2299
    swait()
2300
    wate.Transparency = wate.Transparency + 0.15
2301
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
2302
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
2303
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
2304
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
2305
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2306
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2307
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2308
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2309
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2310
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2311
  end
2312
  local swoo = Instance.new("Part")
2313
  nooutline(swoo)
2314
  swoo.Size = Vector3.new(50, 50, 50)
2315
  swoo.Material = "Plastic"
2316
  swoo.BrickColor = BrickColor.new("Institutional white")
2317
  swoo.Transparency = 0.5
2318
  swoo.Anchored = true
2319
  swoo.CanCollide = false
2320
  swoo.Parent = modz
2321
  swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
2322
  local swoomesh = makemesh("FileMesh", Vector3.new(0.75, 0.75, 0.75), "rbxassetid://785967755", swoo)
2323
  local pooo = Instance.new("Sound")
2324
  pooo.SoundId = "rbxassetid://130839563"
2325
  pooo.Volume = 3
2326
  pooo.Looped = true
2327
  pooo.Parent = hrp
2328
  pooo:Play()
2329
  repeat
2330
  for _ = 1, 2 do
2331
    swait()
2332
    hito2(swoo, 25, 25, 0.15, rot.CFrame.lookVector * 5)
2333
    wate.Transparency = wate.Transparency + 0.05
2334
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.85)
2335
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2336
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(90)), 0.85)
2337
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2338
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(-90)), 0.85)
2339
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2340
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2341
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2342
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2343
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2344
    swoo.CFrame = head.CFrame * ang(rd(75), rd(0), rd(0)) * cf(0, -20, 0)
2345
  end
2346
until bep == false or 0 >= human.Health
2347
  wate:Destroy()
2348
  swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
2349
  swait()
2350
  swoo:Destroy()
2351
  pooo:Destroy()
2352
  wherto = hrp
2353
  addcfr = cf(-2, 1, 2)
2354
  activu = false
2355
  cancarry = true
2356
end
2357
function JUDGE()
2358
  if selected == false or activu == true then
2359
    return
2360
  end
2361
  if appeared == false then
2362
    wherto = hrp
2363
    addcfr = cf(2, 1, 2)
2364
  end
2365
  POSU = true
2366
  cancarry = false
2367
  activu = true
2368
  wherto = hrp
2369
  addcfr = cf(2, 1, 2)
2370
  local ZAWRU = Instance.new("Sound")
2371
  ZAWRU.SoundId = "rbxassetid://1300588094"
2372
  ZAWRU.TimePosition = 0
2373
  ZAWRU.Volume = 3
2374
  ZAWRU.Parent = hrp
2375
  ZAWRU:Play()
2376
  game.Debris:AddItem(ZAWRU, 2.35)
2377
  local pooo = Instance.new("Sound")
2378
  pooo.SoundId = "rbxassetid://0"
2379
  pooo.Pitch = 1.25
2380
  pooo.Volume = 3
2381
  pooo.Parent = hrp
2382
  pooo:Play()
2383
  game.Debris:AddItem(pooo, 2.5)
2384
  human.WalkSpeed = 0
2385
  for _ = 1, 20 do
2386
    swait()
2387
    lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2388
    lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2389
    lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2390
    lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2391
    lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2392
    lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2393
    lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2394
    lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2395
    lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2396
    lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2397
	
2398
	lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2399
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2400
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2401
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2402
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2403
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2404
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2405
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2406
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2407
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2408
  end
2409
  for _ = 1, 15 do
2410
    swait()
2411
    lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2412
    lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2413
    lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2414
    lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2415
    lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2416
    lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2417
    lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2418
    lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2419
    lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2420
    lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2421
2422
	lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2423
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2424
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2425
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2426
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2427
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2428
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2429
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2430
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2431
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2432
  end
2433
  swait(5)
2434
  human.WalkSpeed = 25
2435
  wherto = hrp
2436
  addcfr = cf(-2, 1, 2)
2437
  activu = false
2438
  cancarry = true
2439
  POSU = false
2440
end
2441
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
2442
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
2443
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
2444
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
2445
function THEBEST()
2446
  if selected == false or activu == true or appeared == true or POSU == true then
2447
    return
2448
  end
2449
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
2450
  local dipperrot
2451
  if dipperhat then
2452
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
2453
  end
2454
  cancarry = false
2455
  activu = true
2456
  POSU = true
2457
  cam.CameraType = "Scriptable"
2458
  chr.PrimaryPart = hrp
2459
  human.WalkSpeed = 0
2460
  human:SetStateEnabled(3, false)
2461
  local actmus1 = Instance.new("Sound")
2462
  actmus1.SoundId = "rbxassetid://188959462"
2463
  actmus1.Volume = 1.5
2464
  actmus1.RollOffMode = 1
2465
  actmus1.TimePosition = 0
2466
  actmus1.Parent = cam
2467
  local actmus2 = Instance.new("Sound")
2468
  actmus2.SoundId = "rbxassetid://188959462"
2469
  actmus2.Volume = 1.5
2470
  actmus2.RollOffMode = 1
2471
  actmus2.TimePosition = 0
2472
  actmus2.Parent = hrp
2473
  actmus1:Play()
2474
  actmus2:Play()
2475
  local mus1 = Instance.new("Sound")
2476
  mus1.SoundId = "rbxassetid://616594208"
2477
  mus1.Volume = 1.25
2478
  mus1.TimePosition = 0.45
2479
  mus1.Parent = cam
2480
  local mus2 = Instance.new("Sound")
2481
  mus2.SoundId = "rbxassetid://616594208"
2482
  mus2.Volume = 1.25
2483
  mus2.TimePosition = 0.45
2484
  mus2.Parent = hrp
2485
  local zawarudoda = Instance.new("Sound")
2486
  zawarudoda.SoundId = "rbxassetid://616576400"
2487
  zawarudoda.Volume = 2
2488
  zawarudoda.TimePosition = 0.3
2489
  zawarudoda.Parent = hrp
2490
  mus1:Play()
2491
  mus2:Play()
2492
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
2493
  local regface = hed.face.Texture
2494
  local whogothit, bodyvel
2495
  local function checkhit(partoz, magn)
2496
    for _, guy in pairs(workspace:GetChildren()) do
2497
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
2498
        whogothit = guy
2499
        guy:FindFirstChild("Humanoid").PlatformStand = true
2500
        do
2501
          local derp = Instance.new("BodyPosition")
2502
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
2503
          derp.P = 8000
2504
          derp.D = 500
2505
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
2506
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
2507
          bodyvel = derp
2508
          local derp2 = Instance.new("BodyAngularVelocity")
2509
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
2510
          derp2.P = 8000
2511
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
2512
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
2513
          delay(0.1, function()
2514
            derp2:Destroy()
2515
          end)
2516
          bodyvel = derp
2517
        end
2518
      end
2519
    end
2520
  end
2521
  coroutine.resume(coroutine.create(function()
2522
    for _ = 1, 25 do
2523
      swait()
2524
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2525
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2526
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2527
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2528
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2529
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2530
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2531
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2532
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2533
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2534
    end
2535
    for _ = 1, 20 do
2536
      swait()
2537
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2538
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2539
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2540
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2541
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2542
      if dipperhat then
2543
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
2544
      end
2545
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2546
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2547
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2548
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2549
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2550
    end
2551
  end))
2552
  repeat
2553
    swait()
2554
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
2555
  until mus1.TimePosition > 2.9
2556
  mus1:Pause()
2557
  mus2:Pause()
2558
  zawarudoda:Play()
2559
  coroutine.resume(coroutine.create(function()
2560
    for _ = 1, 7 do
2561
      swait()
2562
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
2563
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
2564
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
2565
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2566
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
2567
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2568
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
2569
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2570
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2571
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2572
    end
2573
    for _ = 1, 16 do
2574
      swait()
2575
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
2576
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
2577
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
2578
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2579
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
2580
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2581
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
2582
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2583
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
2584
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2585
    end
2586
  end))
2587
  repeat
2588
    swait()
2589
  until zawarudoda.TimePosition > 1.4
2590
  zawarudoda:Pause()
2591
  activu = false
2592
  standappear(thenoob)
2593
  wherto = hrp
2594
  addcfr = cf(3, 0.25, -1.5)
2595
  activu = true
2596
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
2597
  for _ = 1, 10 do
2598
    swait()
2599
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
2600
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
2601
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
2602
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
2603
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2604
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2605
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2606
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2607
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2608
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2609
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2610
  end
2611
  wherto = hrp
2612
  addcfr = cf(-3, 0.25, -1.5)
2613
  for _ = 1, 25 do
2614
    swait()
2615
    checkhit(rightarm, 3)
2616
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
2617
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
2618
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
2619
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2620
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
2621
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2622
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
2623
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2624
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
2625
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2626
  end
2627
  if whogothit then
2628
    print("derp")
2629
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
2630
    local laugo = Instance.new("Sound")
2631
    laugo.SoundId = "rbxassetid://291088606"
2632
    laugo.Volume = 1.5
2633
    laugo.Parent = hrp
2634
    game.Debris:AddItem(laugo, 2.5)
2635
    laugo:Play()
2636
    local sda = 0
2637
    local chn = 2
2638
    local cs = math.cos
2639
    for D = 1, 60 do
2640
      swait()
2641
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
2642
      sda = sda + chn
2643
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
2644
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
2645
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
2646
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2647
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
2648
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2649
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
2650
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2651
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
2652
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2653
    end
2654
    hed.face.Texture = "rbxassetid://176777497"
2655
    mus1.TimePosition = 2.75
2656
    mus1:Play()
2657
    for C = 1, 30 do
2658
      swait()
2659
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
2660
      sda = sda + chn
2661
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
2662
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
2663
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
2664
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2665
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
2666
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2667
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
2668
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2669
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
2670
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2671
    end
2672
    for _ = 1, 5 do
2673
      swait()
2674
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
2675
      sda = sda + chn
2676
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
2677
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
2678
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
2679
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2680
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
2681
      if dipperhat then
2682
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
2683
      end
2684
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2685
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
2686
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2687
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
2688
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2689
    end
2690
    wait(2)
2691
  elseif whogothit == nil then
2692
    print("noderp")
2693
  end
2694
  human:SetStateEnabled(3, true)
2695
  activu = false
2696
  standappear(thenoob)
2697
  activu = true
2698
  if dipperhat then
2699
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
2700
  end
2701
  actmus1:Destroy()
2702
  actmus2:Destroy()
2703
  bast:Play()
2704
  if bodyvel then
2705
    bodyvel:Destroy()
2706
  end
2707
  cam.CameraType = "Custom"
2708
  hed.face.Texture = regface
2709
  chr.PrimaryPart = head
2710
  human.WalkSpeed = 25
2711
  activu = false
2712
  POSU = false
2713
  cancarry = true
2714
end
2715
function hito(partoz, magn, dmg, debtim, bodyfdire)
2716
  for _, guy in pairs(workspace:GetChildren()) do
2717
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2718
      do
2719
        local humz = guy:FindFirstChild("Humanoid")
2720
        local horp = guy:FindFirstChild("HumanoidRootPart")
2721
        TakeDamage(humz, dmg)
2722
        local db = Instance.new("StringValue")
2723
        db.Name = "alabo"
2724
        db.Parent = horp
2725
        delay(debtim, function()
2726
          db:Destroy()
2727
        end)
2728
        local b = Instance.new("Part")
2729
        nooutline(b)
2730
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2731
        b.Transparency = 0.25
2732
        b.Anchored = true
2733
        b.CanCollide = false
2734
        b.BrickColor = BrickColor.new("New Yeller")
2735
        b.Locked = true
2736
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2737
        b.Parent = modz
2738
        b.Material = "Neon"
2739
        local c = Instance.new("SpecialMesh")
2740
        c.MeshType = "Sphere"
2741
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2742
        c.Parent = b
2743
        game.Debris:AddItem(b, 1)
2744
        if bodyfdire then
2745
          local boopyve = Instance.new("BodyVelocity")
2746
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2747
          boopyve.P = math.huge
2748
          boopyve.Velocity = bodyfdire * 1.25
2749
          boopyve.Parent = horp
2750
          game.Debris:AddItem(boopyve, debtim)
2751
        end
2752
        local bet = Instance.new("Sound")
2753
        bet.Pitch = rd2(9, 11) / 10
2754
        bet.Volume = rd2(12, 14) / 10
2755
        bet.SoundId = "rbxassetid://856713718"
2756
        bet.Parent = b
2757
        bet:Play()
2758
        coroutine.resume(coroutine.create(function()
2759
          for _ = 1, 5 do
2760
            swait()
2761
            b.Transparency = b.Transparency + 0.15
2762
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2763
          end
2764
        end))
2765
      end
2766
    end
2767
  end
2768
end
2769
function hito2(partoz, magn, dmg, debtim, bodyfdire)
2770
  for _, guy in pairs(workspace:GetChildren()) do
2771
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2772
      do
2773
        local humz = guy:FindFirstChild("Humanoid")
2774
        local horp = guy:FindFirstChild("HumanoidRootPart")
2775
        local db = Instance.new("StringValue")
2776
        db.Name = "alabo"
2777
        db.Parent = horp
2778
        delay(debtim, function()
2779
          db:Destroy()
2780
        end)
2781
        if bodyfdire then
2782
          local boopyve = Instance.new("BodyVelocity")
2783
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2784
          boopyve.P = math.huge
2785
          boopyve.Velocity = bodyfdire * -1.25
2786
          boopyve.Parent = horp
2787
          game.Debris:AddItem(boopyve, debtim)
2788
        end
2789
      end
2790
    end
2791
  end
2792
end
2793
function hito3(partoz, magn, dmg, debtim, bodyfdire)
2794
  for _, guy in pairs(workspace:GetChildren()) do
2795
    if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2796
      do
2797
     	CanDamage = false
2798
        local humz = guy:FindFirstChild("Humanoid")
2799
        local horp = guy:FindFirstChild("HumanoidRootPart")
2800
        TakeDamage(humz, dmg)
2801
        local db = Instance.new("StringValue")
2802
        db.Name = "alabo"
2803
        db.Parent = horp
2804
        delay(debtim, function()
2805
          db:Destroy()
2806
        end)
2807
        local b = Instance.new("Part")
2808
        nooutline(b)
2809
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2810
        b.Transparency = 0.25
2811
        b.Anchored = true
2812
        b.CanCollide = false
2813
        b.BrickColor = BrickColor.new("Deep orange")
2814
        b.Locked = true
2815
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2816
        b.Parent = modz
2817
        b.Material = "Neon"
2818
        local c = Instance.new("SpecialMesh")
2819
        c.MeshType = "Sphere"
2820
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2821
        c.Parent = b
2822
        game.Debris:AddItem(b, 1)
2823
        if bodyfdire then
2824
          local boopyve = Instance.new("BodyVelocity")
2825
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2826
          boopyve.P = math.huge
2827
          boopyve.Velocity = bodyfdire * 2
2828
          boopyve.Parent = horp
2829
          game.Debris:AddItem(boopyve, debtim)
2830
        end
2831
		local d = Instance.new("Part")
2832
        nooutline(d)
2833
		d.Name = "EXPLOSION"
2834
        d.Size = Vector3.new(3, 3, 3)
2835
        d.Transparency = 1
2836
        d.Anchored = true
2837
        d.CanCollide = false
2838
        d.BrickColor = BrickColor.new("Deep orange")
2839
        d.Locked = true
2840
        d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2841
        d.Parent = modz
2842
        d.Material = "Neon"
2843
		Par1=Instance.new('ParticleEmitter')
2844
		Par1.Drag = 5
2845
		Par1.Name = "fire"
2846
		Par1.Parent = d
2847
		Par1.LightEmission=0.8
2848
		Par1.LockedToPart=true
2849
		Par1.Texture="rbxassetid://296874871"
2850
		Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
2851
		Par1.Speed=NumberRange.new(100)
2852
		local EffectsTransparency ={
2853
		 NumberSequenceKeypoint.new(0,0,0),
2854
   		 NumberSequenceKeypoint.new(1,1,0)
2855
		}
2856
		local EffectsSize ={
2857
    	 NumberSequenceKeypoint.new(0,7.5,3),
2858
   	 	 NumberSequenceKeypoint.new(1,1.5,0.75)
2859
		}
2860
		local EffectsSize2 ={
2861
    	 NumberSequenceKeypoint.new(0,5,3),
2862
   	 	 NumberSequenceKeypoint.new(1,1,0.75)
2863
		}
2864-
  if key == ";" then
2864+
2865-
    zaworld:Play()
2865+
2866-
	wait(3.5)
2866+
2867-
	zaworld2:Play()
2867+
2868-
	wait(2)
2868+
2869-
	zaworld3:Play()
2869+
2870
		Par1.Rate=1000
2871
		Par1.Enabled = true
2872
		Par2=Instance.new('ParticleEmitter')
2873
		Par2.Drag = 5
2874
		Par2.Name = "fire2"
2875
		Par2.Parent = d
2876
		Par2.LightEmission=0.8
2877
		Par2.LockedToPart=true
2878
		Par2.Texture="rbxassetid://296874871"
2879
		Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
2880
		Par2.Speed=NumberRange.new(100)
2881
		Par2.ZOffset = 0.3
2882
		Par2.Rotation = NumberRange.new(0, 360)
2883
		Par2.Transparency = NumberSequence.new(EffectsTransparency)
2884
		Par2.Size = NumberSequence.new(EffectsSize2)
2885
		Par2.Lifetime=NumberRange.new(2)
2886
		Par2.SpreadAngle=Vector2.new(90000, 90000)
2887
		Par2.Rate=1000
2888
		Par2.Enabled = true
2889
        local bet = Instance.new("Sound")
2890
        bet.Volume = 5
2891
        bet.SoundId = "rbxassetid://416328540"
2892
        bet.Parent = b
2893
        bet:Play()
2894
        coroutine.resume(coroutine.create(function()
2895
          for _ = 1, 25 do
2896
            swait()
2897
            b.Transparency = b.Transparency + 0.04
2898
            c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
2899
			d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
2900
          end
2901
        end))
2902
		coroutine.resume(coroutine.create(function()
2903
		human.Parent.efx.Part2.Anchored = true
2904
		human.Parent.efx.Part2.Transparency = 1
2905
		human.Parent.efx.Part2.woah.Enabled = false
2906
	    wait(0.5)
2907
        human.Parent.efx.EXPLOSION.fire.Enabled = false
2908
		human.Parent.efx.EXPLOSION.fire2.Enabled = false
2909
		human.Parent.efx.Part2.Anchored = true
2910
		wait(2)
2911
		human.Parent.efx.EXPLOSION:Remove()
2912
		CanDamage = true
2913
        end))
2914
      end
2915
    end
2916
  end
2917
end
2918
function hito4(partoz, magn, dmg, debtim, bodyfdire)
2919
  for _, guy in pairs(workspace:GetChildren()) do
2920
    if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2921
      do
2922
	    CanDamage = false
2923
        local humz = guy:FindFirstChild("Humanoid")
2924
        local horp = guy:FindFirstChild("HumanoidRootPart")
2925
        TakeDamage(humz, dmg)
2926
        local db = Instance.new("StringValue")
2927
        db.Name = "alabo"
2928
        db.Parent = horp
2929
        delay(debtim, function()
2930
          db:Destroy()
2931
        end)
2932
        local b = Instance.new("Part")
2933
        nooutline(b)
2934
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2935
        b.Transparency = 0.25
2936
        b.Anchored = true
2937
        b.CanCollide = false
2938
        b.BrickColor = BrickColor.new("New Yeller")
2939
        b.Locked = true
2940
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2941
        b.Parent = modz
2942
        b.Material = "Neon"
2943
        local c = Instance.new("SpecialMesh")
2944
        c.MeshType = "Sphere"
2945
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2946
        c.Parent = b
2947
        game.Debris:AddItem(b, 1)
2948
        if bodyfdire then
2949
          local boopyve = Instance.new("BodyVelocity")
2950
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2951
          boopyve.P = math.huge
2952
          boopyve.Velocity = bodyfdire * 1.25
2953
          boopyve.Parent = horp
2954
          game.Debris:AddItem(boopyve, debtim)
2955
        end
2956
        local bet = Instance.new("Sound")
2957
        bet.Pitch = rd2(9, 11) / 10
2958
        bet.Volume = rd2(12, 14) / 10
2959
        bet.SoundId = "rbxassetid://856713718"
2960
        bet.Parent = b
2961
        bet:Play()
2962
        coroutine.resume(coroutine.create(function()
2963
          for _ = 1, 5 do
2964
            swait()
2965
            b.Transparency = b.Transparency + 0.15
2966
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2967
          end
2968
        end))
2969
        coroutine.resume(coroutine.create(function()
2970
	    wait(1)
2971
        CanDamage = true
2972
 		end))
2973
      end
2974
    end
2975
  end
2976
end
2977
2978
 if key == "x"  == true then
2979
   
2980
   game.Lighting.OutdoorAmbient=Color3.new(0,14,135)
2981
        game.Lighting.TimeOfDay="00:00:00"
2982
wait(0.000004)
2983
game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
2984
        game.Lighting.TimeOfDay="15:00:00"
2985
        Torso.CFrame = CFrame.new(Vector3.new(Mouse.p.X,Mouse.H.p.Y+1.5,Mouse.p.Z),Torso.CFrame.p)
2986
   bam = CFuncs.Sound.Create("2652160115")
2987
bam.Volume = 10
2988
cooldown = true
2989
wait(0.3)
2990
bam:Destroy()
2991
cooldown = false
2992
 
2993
end
2994
2995
mouse.KeyDown:connect(function(key)
2996
  if human.Health <= 0 then
2997
    return
2998
  end
2999
  if key == "f" then
3000
    standappear(thenoob)
3001
  end
3002
  if key == "n" then
3003
    auraappear()
3004
  end
3005
  if key == "r" then
3006
    MUDA()
3007
  end
3008
  if key == "t" then
3009
	MUDAAA()
3010
  end
3011
  if key == "e" then
3012
    block()
3013-
local p = game.Players.LocalPlayer
3013+
3014-
local char = p.Character
3014+
3015-
local hed = char.Head
3015+
3016-
local LocalPlayer = p
3016+
3017
  if key == "v" then
3018-
local Player = game.Players.localPlayer
3018+
3019-
local Character = p.Character
3019+
3020-
local LeftArm2 = Character["Left Arm"]
3020+
3021-
local RightArm2 = Character["Right Arm"]
3021+
3022-
local LeftLeg2 = Character["Left Leg"]
3022+
3023-
local RightLeg2 = Character["Right Leg"]
3023+
3024-
local Head2 = Character.Head
3024+
3025-
local Torso2 = Character.Torso
3025+
3026
  if key == "m" and plr.UserId then
3027-
--created by SoldierJoao
3027+
3028-
--Credits to metabee for the knives edit
3028+
3029-
cut = Instance.new("Sound", Character)
3029+
3030-
cut.SoundId = "https://www.roblox.com/asset/?id=0"
3030+
3031-
cut.Volume = 1.5
3031+
3032-
thri = Instance.new("Sound", Character)
3032+
3033-
thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
3033+
3034-
thri.Volume = 2.5
3034+
3035-
WRY = Instance.new("Sound", Character)
3035+
3036-
WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
3036+
3037-
WRY.Volume = 5
3037+
3038
  if key == "l" then
3039-
local Players=game:service'Players'
3039+
3040-
local Player=Players.LocalPlayer
3040+
3041-
local Mouse=Player:GetMouse''
3041+
  if key == "g" then
3042-
local RenderStepped=game:service'RunService'.RenderStepped
3042+
    zawar:Play()
3043
	else zawar:Stop()
3044-
local MeshId='http://www.roblox.com/asset?id=202083123'
3044+
  if key == "h" then
3045-
local TextureId='http://www.roblox.com/asset/?id=189436355'
3045+
    moveagain:Play()
3046
	else moveagain:Stop()
3047-
mse = Player:GetMouse()
3047+
3048
end)
3049-
sound2 = Instance.new("Sound", Character)
3049+
3050-
sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
3050+
3051-
sound2.Volume = 5
3051+
3052-
sound4 = Instance.new("Sound", Character)
3052+
3053-
sound4.SoundId = "https://www.roblox.com/asset/?id=1404933085"
3053+
3054-
sound4.Volume = 5
3054+
3055-
TSTheme = Instance.new("Sound", Character)
3055+
3056-
TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
3056+
3057-
TSTheme.Volume = 10
3057+
3058-
TSTheme.Looped = true
3058+
3059-
TPsound = Instance.new("Sound", Character)
3059+
3060-
TPsound.SoundId = "https://www.roblox.com/asset/?id=872436640"
3060+
3061-
TPsound.Volume = 1
3061+
3062-
canworld = true
3062+
3063
    if checkstate.Value == 13 then
3064-
mse.KeyDown:connect(function(key)
3064+
3065-
	key = key:lower()
3065+
3066-
	if key == "g" and cooldown == false then
3066+
3067-
                sound4:Play()
3067+
3068-
				wait(1.5)
3068+
3069-
		if canworld == false then return end
3069+
3070-
		if canworld then
3070+
3071-
		canworld = false
3071+
3072-
		TSTheme:Play()
3072+
3073
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
3074-
		local function spawnpart()
3074+
3075-
		sphere = Instance.new("Part")
3075+
3076-
		local sm = Instance.new("SpecialMesh", sphere)
3076+
3077-
		sm.MeshType = "Sphere"
3077+
3078-
		sphere.Transparency = 0
3078+
3079-
		sphere.Anchored = true
3079+
3080-
		sphere.CanCollide = false
3080+
3081-
		sphere.Material = "Neon"
3081+
3082-
		sphere.BrickColor = BrickColor.new("Institutional white")
3082+
3083
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3084-
		
3084+
3085-
		local function weld(lol)
3085+
3086-
			local weld = Instance.new("Weld", Player.Character.Torso)
3086+
3087-
			weld.Part0 = Player.Character.Torso
3087+
3088-
			weld.Part1 = lol
3088+
3089-
			weld.C0 = Player.Character.Torso.CFrame:inverse()
3089+
3090-
			weld.C1 = lol.CFrame:inverse()
3090+
3091
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
3092-
		wait()
3092+
3093-
		spawnpart()
3093+
3094-
			for i, v in pairs(game.Players:GetChildren()) do
3094+
3095-
			t = v.Character:FindFirstChild("Torso")
3095+
3096-
			if t then
3096+
3097-
				t.Anchored = true
3097+
3098-
				Player.Character:FindFirstChild("Torso").Anchored = false
3098+
3099
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
3100-
			RA = v.Character:FindFirstChild("Right Arm")
3100+
3101-
			if RA then
3101+
3102-
				RA.Anchored = true
3102+
3103-
				Player.Character:FindFirstChild("Right Arm").Anchored = false
3103+
3104
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
3105-
			LA = v.Character:FindFirstChild("Left Arm")
3105+
3106-
			if LA then
3106+
3107-
				LA.Anchored = true
3107+
3108-
				Player.Character:FindFirstChild("Left Arm").Anchored = false
3108+
3109
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
3110-
			RL = v.Character:FindFirstChild("Right Leg")
3110+
3111-
			if RL then
3111+
3112-
				RL.Anchored = true
3112+
3113-
				Player.Character:FindFirstChild("Right Leg").Anchored = false
3113+
3114
    if animpose == "Falling" then
3115-
			LL = v.Character:FindFirstChild("Left Leg")
3115+
3116-
			if LL then
3116+
3117-
				LL.Anchored = true
3117+
3118-
				Player.Character:FindFirstChild("Left Leg").Anchored = false
3118+
3119
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
3120
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3121-
			
3121+
3122-
			        game.Lighting.TimeOfDay="00:00:00"
3122+
3123-
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
3123+
3124-
wait(0.1)
3124+
3125-
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
3125+
3126-
wait(0.1)
3126+
3127-
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
3127+
3128-
wait(0.1)
3128+
3129-
game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
3129+
3130-
wait(0.1)
3130+
3131-
game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
3131+
3132-
		cooldown = true
3132+
3133-
		sphere.Parent = Character.Torso
3133+
3134-
		weld(sphere)
3134+
3135
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
3136-
		for i = 1,10 do
3136+
3137-
			sphere.Size = sphere.Size + Vector3.new(20,20,20)
3137+
3138-
			sphere.Transparency = sphere.Transparency + 0.1
3138+
3139-
			wait()
3139+
3140
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3141-
			wait()
3141+
3142-
            sphere:Destroy() 
3142+
3143
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
3144-
		wait(4.6)
3144+
3145-
		cooldown = false
3145+
3146-
		canworld = true
3146+
3147-
		sound2:Play()
3147+
3148-
		wait()
3148+
3149-
		for i, v in pairs(game.Players:GetChildren()) do
3149+
3150-
		t = v.Character:FindFirstChild("Torso")
3150+
3151-
			if t then
3151+
3152-
				t.Anchored = false
3152+
3153
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3154-
			RA = v.Character:FindFirstChild("Right Arm")
3154+
3155-
			if RA then
3155+
3156-
				RA.Anchored = false
3156+
3157
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3158-
			LA = v.Character:FindFirstChild("Left Arm")
3158+
3159-
			if LA then
3159+
3160-
				LA.Anchored = false
3160+
3161
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3162-
			RL = v.Character:FindFirstChild("Right Leg")
3162+
3163-
			if RL then
3163+
3164-
				RL.Anchored = false
3164+
3165
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
3166-
			LL = v.Character:FindFirstChild("Left Leg")
3166+
3167-
			if LL then
3167+
3168-
				LL.Anchored = false
3168+
3169
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3170
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
3171-
		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
3171+
3172-
wait(0.1)
3172+
3173-
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
3173+
3174-
wait(0.1)
3174+
3175-
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
3175+
3176-
wait(0.1)
3176+
3177-
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
3177+
3178
    v = nil
3179-
        game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
3179+
3180
  error = nil
3181-
TSTheme:Stop()
3181+
3182
  warn = nil
3183
end
3184
human.Died:connect(dispose)
3185-
)
3185+
3186-
if canworld == false then
3186+
3187-
	wait(10)
3187+
3188-
	canworld = true
3188+
3189
end)