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- --Leaked by boooy
- for i = 1,50 do
- print("This was made by Filter / Filter4, I have updated and improved all of the functions from Jailbreaker/Moon; and take no credit for them (apart from Noclip.) I have only improved it and put it all together. Jailbreak remote arguments are updated weekly, and the remotes are grabbed from a pastebin that will be updated on a regular basis by me. If it ever stops working, the functions were either patched, or I've stopped updating it.")
- end
- warn(game:HttpGet("https://pastebin.com/raw/ZS9APUR9"))
- local function FindLocal(Name)
- for I,V in pairs(getgc()) do
- if type(V) == "function" and not is_synapse_function(V) then
- for I2,V2 in pairs(debug.getupvalues(V)) do
- if I2 == Name then return V2 end
- end
- end
- end
- end
- local Player = game:GetService("Players").LocalPlayer
- for i, v in pairs(getreg()) do
- if type(v) == "function" then
- for i2, v2 in pairs(getupvalues(v)) do
- if type(v2) == "table" and v2.FireServer then
- Event = v2
- end
- end
- end
- end
- local GodmodeArg = game:HttpGet("https://pastebin.com/raw/5wcg7gHX")
- local CarArg = game:HttpGet("https://pastebin.com/raw/tmaUg4G4")
- local GunArg = game:HttpGet("https://pastebin.com/raw/P8Mt8WWJ")
- local RobArg = game:HttpGet("https://pastebin.com/raw/3XnD0Y6M")
- local EjectArg = game:HttpGet("https://pastebin.com/raw/G7iFFRvC")
- local FireArg = game:HttpGet("https://pastebin.com/raw/t5iQrwXA")
- local PunchArg = game:HttpGet("https://pastebin.com/raw/nTF5AyXE")
- local ParachuteArgOff = game:HttpGet("https://pastebin.com/raw/YqbNwxUf")
- local ParachuteArgOn = game:HttpGet("https://pastebin.com/raw/gJWDQ49e")
- local GodModeOn = false
- local KillAuraOn = false
- local KillAllOn = false
- local SpeedOn = false
- local NoclipOn = false
- local PunchSpamOn = false
- local MainGui = Instance.new("ScreenGui", game.CoreGui)
- local Frame = Instance.new("Frame", MainGui)
- Frame.Size = UDim2.new(0, 550, 0, 300)
- Frame.BorderSizePixel = 0
- Frame.BackgroundColor3 = Color3.fromRGB(0,0,0)
- Frame.BackgroundTransparency = 0.5
- Frame.Draggable = true
- Frame.Active = true
- Frame.Style = Enum.FrameStyle.RobloxRound
- local TextLabel = Instance.new("TextLabel", Frame)
- TextLabel.BorderSizePixel = 0
- TextLabel.BackgroundTransparency = 1
- TextLabel.TextColor3 = Color3.fromRGB(255,255,255)
- TextLabel.TextSize = 12
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Size = UDim2.new(0, 200,0, 50)
- TextLabel.Position = UDim2.new(0.311, 0,0.734, 0)
- TextLabel.Text = "JailFail. By Filter / Filter4 for updating, improving and GUI. Moon for core functions (Jailbreaker.)"
- local TextLabel2 = Instance.new("TextLabel", Frame)
- TextLabel2.BorderSizePixel = 0
- TextLabel2.BackgroundTransparency = 1
- TextLabel2.TextColor3 = Color3.fromRGB(255,255,255)
- TextLabel2.TextSize = 13
- TextLabel2.Font = Enum.Font.SciFi
- TextLabel2.Size = UDim2.new(0, 200,0, 50)
- TextLabel2.Position = UDim2.new(0.311, 0,0.589, 0)
- TextLabel2.Text = "Download Proxo today for more functions like what's here! https://www.wearedevs.net/d/proxo"
- local CreateButton = function(ButtonClickFunction, Pos, ButtonText)
- local Button = Instance.new("TextButton", Frame)
- Button.Size = UDim2.new(0, 100, 0, 50)
- Button.BorderSizePixel = 0
- Button.BackgroundColor3 = Color3.fromRGB(0,0,0)
- Button.Style = Enum.ButtonStyle.RobloxRoundButton
- Button.Font = Enum.Font.SciFi
- Button.TextSize = 13
- Button.TextColor3 = Color3.fromRGB(0,0,0)
- Button.Position = Pos
- Button.Text = ButtonText
- Button.MouseButton1Click:Connect(function()
- ButtonClickFunction()
- end)
- end
- local GunMods = function()
- for i,v in pairs(getreg()) do
- if typeof(v) == "table" then
- if v.Pistol then
- v.Pistol.FireFreq = math.huge
- v.Pistol.CamShakeMagnitude = 0
- v.Pistol.MagSize = math.huge
- v.Pistol.FireAuto = true
- end
- end
- end
- end
- CreateButton(GunMods, UDim2.new(-0.002, 0, 0.013, 0), "Gun Mods")
- local GodMode = function()
- if GodModeOn then
- GodModeOn = false
- for i,v in pairs(Frame:GetChildren()) do
- if v:IsA'TextButton'
- and v.Text == 'God Mode: On' then
- v.Text = 'God Mode: Off'
- end
- end
- else
- GodModeOn = true
- for i,v in pairs(Frame:GetChildren()) do
- if v:IsA'TextButton'
- and v.Text == 'God Mode: Off' then
- v.Text = 'God Mode: On'
- end
- end
- spawn(function()
- while GodModeOn and wait() do
- Event:FireServer(GodmodeArg)
- end
- end)
- end
- end
- CreateButton(GodMode, UDim2.new(0.202, 0, 0.013, 0), "God Mode: Off")
- local Noclip = function()
- if NoclipOn then
- NoclipOn = false
- for i,v in pairs(Frame:GetChildren()) do
- if v:IsA'TextButton'
- and v.Text == 'Noclip: On' then
- v.Text = 'Noclip: Off'
- end
- end
- else
- NoclipOn = true
- for i,v in pairs(Frame:GetChildren()) do
- if v:IsA'TextButton'
- and v.Text == 'Noclip: Off' then
- v.Text = 'Noclip: On'
- end
- end
- spawn(function()
- while NoclipOn and game:service'RunService'.Stepped:Wait() do
- if Player.Character then
- for i,v in pairs(Player.Character:GetChildren()) do
- if v:IsA'BasePart' then
- v.CanCollide = false
- end
- end
- end
- end
- end)
- end
- end
- CreateButton(Noclip, UDim2.new(0.409, 0, 0.013, 0), "Noclip: Off")
- local RobStores = function()
- for i,v in pairs(workspace.SmallStores:GetChildren()) do
- Event:FireServer(RobArg, v)
- end
- end
- CreateButton(RobStores, UDim2.new(0.813, 0, 0.013, 0), "Rob Stores")
- local EjectCars = function()
- for i,v in pairs(workspace.Vehicles:GetChildren()) do
- Event:FireServer(EjectArg, v)
- end
- end
- CreateButton(EjectCars, UDim2.new(-0.002, 0, 0.214, 0), "Eject Cars")
- local KillAura = function()
- local new = Instance.new("Part", workspace)
- new.CanCollide = false
- new.Anchored = true
- new.TopSurface = "Smooth"
- new.BottomSurface = "Smooth"
- new.Size = Vector3.new(22.63, 0.92, 22.29)
- new.Transparency = 0.75
- new.BrickColor = BrickColor.new("Really red")
- new.Name = "Aura"
- local part = workspace:WaitForChild("Aura")
- local plr = game:service'Players'.LocalPlayer
- char = workspace:WaitForChild(plr.Name)
- if KillAuraOn then
- KillAuraOn = false
- for i,v in pairs(Frame:GetChildren()) do
- if v:IsA'TextButton'
- and v.Text == 'KillAura: On' then
- v.Text = 'KillAura: Off'
- end
- end
- if workspace:FindFirstChild'Aura' then
- workspace.Aura:Destroy()
- end
- else
- KillAuraOn = true
- for i,v in pairs(Frame:GetChildren()) do
- if v:IsA'TextButton'
- and v.Text == 'KillAura: Off' then
- v.Text = 'KillAura: On'
- end
- end
- spawn(function()
- spawn(function()
- while KillAuraOn and game:service'RunService'.RenderStepped:Wait() do
- part.Position = char.HumanoidRootPart.Position
- end
- end)
- while KillAuraOn and wait(.1) do
- for _,player in pairs(game.Players:GetChildren()) do
- if workspace:FindFirstChild(player.Name) then
- if player ~= Player then
- if (workspace[player.Name].PrimaryPart.Position - char.PrimaryPart.Position).magnitude < 11 then
- Event:FireServer(FireArg, player.Character.PrimaryPart.Position+player.Character.HumanoidRootPart.Velocity*0.7)
- end
- end
- end
- end
- end
- end)
- end
- end
- CreateButton(KillAura, UDim2.new(0.613, 0,0.013, 0), "KillAura: Off")
- local PunchSpam = function()
- if PunchSpamOn then
- PunchSpamOn = false
- for i,v in pairs(Frame:GetChildren()) do
- if v:IsA'TextButton'
- and v.Text == 'Punch Spam: On' then
- v.Text = 'Punch Spam: Off'
- end
- end
- else
- PunchSpamOn = true
- for i,v in pairs(Frame:GetChildren()) do
- if v:IsA'TextButton'
- and v.Text == 'Punch Spam: Off' then
- v.Text = 'Punch Spam: On'
- end
- end
- spawn(function()
- while PunchSpamOn and wait() do
- Event:FireServer(PunchArg)
- end
- end)
- end
- end
- CreateButton(PunchSpam, UDim2.new(0.202, 0, 0.214, 0), "Punch Spam: Off")
- local Speed = function()
- if SpeedOn then
- SpeedOn = false
- for i,v in pairs(Frame:GetChildren()) do
- if v:IsA'TextButton'
- and v.Text == 'Speed: On' then
- v.Text = 'Speed: Off'
- end
- end
- else
- SpeedOn = true
- for i,v in pairs(Frame:GetChildren()) do
- if v:IsA'TextButton'
- and v.Text == 'Speed: Off' then
- v.Text = 'Speed: On'
- end
- end
- Player.Character.Humanoid:GetPropertyChangedSignal'WalkSpeed':Connect(function()
- if SpeedOn then
- Player.Character.Humanoid.WalkSpeed = 50
- end
- end)
- Player.Character.Humanoid.WalkSpeed = 50
- end
- end
- CreateButton(Speed, UDim2.new(0.409, 0,0.214, 0), "Speed: Off")
- local KillAll = function()
- if KillAllOn then
- KillAllOn = false
- for i,v in pairs(Frame:GetChildren()) do
- if v:IsA'TextButton'
- and v.Text == 'Kill All: On' then
- v.Text = 'Kill All: Off'
- end
- end
- else
- KillAllOn = true
- for i,v in pairs(Frame:GetChildren()) do
- if v:IsA'TextButton'
- and v.Text == 'Kill All: Off' then
- v.Text = 'Kill All: On'
- end
- end
- spawn(function()
- while KillAllOn and wait(.1) do
- for i,v in pairs(game:service'Players':GetPlayers()) do
- if v ~= game:service'Players'.LocalPlayer
- and v.Character
- and v.Character:FindFirstChild'HumanoidRootPart' then
- Event:FireServer(FireArg, v.Character.HumanoidRootPart.Position)
- end
- end
- end
- end)
- end
- end
- CreateButton(KillAll, UDim2.new(0.613, 0, 0.214, 0), "Kill All: Off")
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