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--Leaked by boooy
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for i = 1,50 do
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	print("This was made by Filter / Filter4, I have updated and improved all of the functions from Jailbreaker/Moon; and take no credit for them (apart from Noclip.) I have only improved it and put it all together. Jailbreak remote arguments are updated weekly, and the remotes are grabbed from a pastebin that will be updated on a regular basis by me. If it ever stops working, the functions were either patched, or I've stopped updating it.")
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end
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warn(game:HttpGet("https://pastebin.com/raw/ZS9APUR9"))
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local function FindLocal(Name)
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   for I,V in pairs(getgc()) do
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       if type(V) == "function" and not is_synapse_function(V) then
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           for I2,V2 in pairs(debug.getupvalues(V)) do
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               if I2 == Name then return V2 end
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           end
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       end
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   end
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end
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local Player = game:GetService("Players").LocalPlayer
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for i, v in pairs(getreg()) do
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   if type(v) == "function" then
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       for i2, v2 in pairs(getupvalues(v)) do
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           if type(v2) == "table" and v2.FireServer then
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               Event = v2
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           end
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       end
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   end
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end
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local GodmodeArg = game:HttpGet("https://pastebin.com/raw/5wcg7gHX")
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local CarArg = game:HttpGet("https://pastebin.com/raw/tmaUg4G4")
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local GunArg = game:HttpGet("https://pastebin.com/raw/P8Mt8WWJ")
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local RobArg = game:HttpGet("https://pastebin.com/raw/3XnD0Y6M")
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local EjectArg = game:HttpGet("https://pastebin.com/raw/G7iFFRvC")
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local FireArg = game:HttpGet("https://pastebin.com/raw/t5iQrwXA")
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local PunchArg = game:HttpGet("https://pastebin.com/raw/nTF5AyXE")
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local ParachuteArgOff = game:HttpGet("https://pastebin.com/raw/YqbNwxUf")
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local ParachuteArgOn = game:HttpGet("https://pastebin.com/raw/gJWDQ49e")
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local GodModeOn = false
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local KillAuraOn = false
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local KillAllOn = false
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local SpeedOn = false
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local NoclipOn = false
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local PunchSpamOn = false
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local MainGui = Instance.new("ScreenGui", game.CoreGui)
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local Frame = Instance.new("Frame", MainGui)
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Frame.Size = UDim2.new(0, 550, 0, 300)
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Frame.BorderSizePixel = 0
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Frame.BackgroundColor3 = Color3.fromRGB(0,0,0)
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Frame.BackgroundTransparency = 0.5
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Frame.Draggable = true
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Frame.Active = true
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Frame.Style = Enum.FrameStyle.RobloxRound
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local TextLabel = Instance.new("TextLabel", Frame)
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TextLabel.BorderSizePixel = 0
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TextLabel.BackgroundTransparency = 1
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TextLabel.TextColor3 = Color3.fromRGB(255,255,255)
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TextLabel.TextSize = 12
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TextLabel.Font = Enum.Font.SciFi
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TextLabel.Size = UDim2.new(0, 200,0, 50)
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TextLabel.Position = UDim2.new(0.311, 0,0.734, 0)
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TextLabel.Text = "JailFail. By Filter / Filter4 for updating, improving and GUI. Moon for core functions (Jailbreaker.)"
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local TextLabel2 = Instance.new("TextLabel", Frame)
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TextLabel2.BorderSizePixel = 0
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TextLabel2.BackgroundTransparency = 1
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TextLabel2.TextColor3 = Color3.fromRGB(255,255,255)
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TextLabel2.TextSize = 13
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TextLabel2.Font = Enum.Font.SciFi
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TextLabel2.Size = UDim2.new(0, 200,0, 50)
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TextLabel2.Position = UDim2.new(0.311, 0,0.589, 0)
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TextLabel2.Text = "Download Proxo today for more functions like what's here! https://www.wearedevs.net/d/proxo"
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local CreateButton = function(ButtonClickFunction, Pos, ButtonText)
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	local Button = Instance.new("TextButton", Frame)
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	Button.Size = UDim2.new(0, 100, 0, 50)
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	Button.BorderSizePixel = 0
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	Button.BackgroundColor3 = Color3.fromRGB(0,0,0)
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	Button.Style = Enum.ButtonStyle.RobloxRoundButton
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	Button.Font = Enum.Font.SciFi
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	Button.TextSize = 13
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	Button.TextColor3 = Color3.fromRGB(0,0,0)
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	Button.Position = Pos
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	Button.Text = ButtonText
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	Button.MouseButton1Click:Connect(function()
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		ButtonClickFunction()
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	end)
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end
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local GunMods = function()
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	for i,v in pairs(getreg()) do
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		if typeof(v) == "table" then
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			if v.Pistol then
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				v.Pistol.FireFreq = math.huge
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	            v.Pistol.CamShakeMagnitude = 0
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	            v.Pistol.MagSize = math.huge
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	            v.Pistol.FireAuto = true
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			end
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		end
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	end
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end
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CreateButton(GunMods, UDim2.new(-0.002, 0, 0.013, 0), "Gun Mods")
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local GodMode = function()
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	if GodModeOn then
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		GodModeOn = false
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		for i,v in pairs(Frame:GetChildren()) do
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			if v:IsA'TextButton'
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			and v.Text == 'God Mode: On' then
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				v.Text = 'God Mode: Off'
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			end
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		end
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	else
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		GodModeOn = true
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		for i,v in pairs(Frame:GetChildren()) do
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			if v:IsA'TextButton'
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			and v.Text == 'God Mode: Off' then
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				v.Text = 'God Mode: On'
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			end
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		end
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		spawn(function()
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			while GodModeOn and wait() do
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				Event:FireServer(GodmodeArg)
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			end
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		end)
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	end
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end
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CreateButton(GodMode, UDim2.new(0.202, 0, 0.013, 0), "God Mode: Off")
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local Noclip = function()
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	if NoclipOn then
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		NoclipOn = false
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		for i,v in pairs(Frame:GetChildren()) do
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			if v:IsA'TextButton'
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			and v.Text == 'Noclip: On' then
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				v.Text = 'Noclip: Off'
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			end
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		end
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	else
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		NoclipOn = true
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		for i,v in pairs(Frame:GetChildren()) do
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			if v:IsA'TextButton'
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			and v.Text == 'Noclip: Off' then
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				v.Text = 'Noclip: On'
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			end
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		end
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		spawn(function()
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			while NoclipOn and game:service'RunService'.Stepped:Wait() do
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				if Player.Character then
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					for i,v in pairs(Player.Character:GetChildren()) do
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						if v:IsA'BasePart' then
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							v.CanCollide = false
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						end
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					end
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				end
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			end
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		end)
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	end
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end
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CreateButton(Noclip, UDim2.new(0.409, 0, 0.013, 0), "Noclip: Off")
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local RobStores = function()
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	for i,v in pairs(workspace.SmallStores:GetChildren()) do
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	   Event:FireServer(RobArg, v)
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	end
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end
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CreateButton(RobStores, UDim2.new(0.813, 0, 0.013, 0), "Rob Stores")
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local EjectCars = function()
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	for i,v in pairs(workspace.Vehicles:GetChildren()) do
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	   Event:FireServer(EjectArg, v)
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	end
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end
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CreateButton(EjectCars, UDim2.new(-0.002, 0, 0.214, 0), "Eject Cars")
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local KillAura = function()
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	local new = Instance.new("Part", workspace)
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	new.CanCollide = false
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	new.Anchored = true
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	new.TopSurface = "Smooth"
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	new.BottomSurface = "Smooth"
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	new.Size = Vector3.new(22.63, 0.92, 22.29)
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	new.Transparency = 0.75
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	new.BrickColor = BrickColor.new("Really red")
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	new.Name = "Aura"
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	local part = workspace:WaitForChild("Aura")
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	local plr = game:service'Players'.LocalPlayer
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	char = workspace:WaitForChild(plr.Name)
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	if KillAuraOn then
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		KillAuraOn = false
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		for i,v in pairs(Frame:GetChildren()) do
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			if v:IsA'TextButton'
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			and v.Text == 'KillAura: On' then
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				v.Text = 'KillAura: Off'
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			end
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		end
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		if workspace:FindFirstChild'Aura' then
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			workspace.Aura:Destroy()
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		end
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	else
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		KillAuraOn = true
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		for i,v in pairs(Frame:GetChildren()) do
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			if v:IsA'TextButton'
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			and v.Text == 'KillAura: Off' then
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				v.Text = 'KillAura: On'
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			end
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		end
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		spawn(function()
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			spawn(function()
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				while KillAuraOn and game:service'RunService'.RenderStepped:Wait() do
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					part.Position = char.HumanoidRootPart.Position
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				end
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			end)
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			while KillAuraOn and wait(.1) do
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				for _,player in pairs(game.Players:GetChildren()) do
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					if workspace:FindFirstChild(player.Name) then
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						if player ~= Player then
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							if (workspace[player.Name].PrimaryPart.Position - char.PrimaryPart.Position).magnitude < 11 then
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								Event:FireServer(FireArg, player.Character.PrimaryPart.Position+player.Character.HumanoidRootPart.Velocity*0.7)
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							end
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						end
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					end
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				end
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			end
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		end)
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	end
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end
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CreateButton(KillAura, UDim2.new(0.613, 0,0.013, 0), "KillAura: Off")
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local PunchSpam = function()
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	if PunchSpamOn then
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		PunchSpamOn = false
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		for i,v in pairs(Frame:GetChildren()) do
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			if v:IsA'TextButton'
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			and v.Text == 'Punch Spam: On' then
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				v.Text = 'Punch Spam: Off'
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			end
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		end
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	else
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		PunchSpamOn = true
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		for i,v in pairs(Frame:GetChildren()) do
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			if v:IsA'TextButton'
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			and v.Text == 'Punch Spam: Off' then
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				v.Text = 'Punch Spam: On'
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			end
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		end
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		spawn(function()
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			while PunchSpamOn and wait() do
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				Event:FireServer(PunchArg)
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			end
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		end)
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	end
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end
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CreateButton(PunchSpam, UDim2.new(0.202, 0, 0.214, 0), "Punch Spam: Off")
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local Speed = function()
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	if SpeedOn then
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		SpeedOn = false
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		for i,v in pairs(Frame:GetChildren()) do
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			if v:IsA'TextButton'
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			and v.Text == 'Speed: On' then
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				v.Text = 'Speed: Off'
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			end
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		end
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	else
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		SpeedOn = true
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		for i,v in pairs(Frame:GetChildren()) do
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			if v:IsA'TextButton'
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			and v.Text == 'Speed: Off' then
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				v.Text = 'Speed: On'
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			end
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		end
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		Player.Character.Humanoid:GetPropertyChangedSignal'WalkSpeed':Connect(function()
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			if SpeedOn then
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				Player.Character.Humanoid.WalkSpeed = 50
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			end
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		end)
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		Player.Character.Humanoid.WalkSpeed = 50
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	end
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end
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CreateButton(Speed, UDim2.new(0.409, 0,0.214, 0), "Speed: Off")
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local KillAll = function()
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	if KillAllOn then
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		KillAllOn = false
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		for i,v in pairs(Frame:GetChildren()) do
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			if v:IsA'TextButton'
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			and v.Text == 'Kill All: On' then
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				v.Text = 'Kill All: Off'
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			end
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		end
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	else
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		KillAllOn = true
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		for i,v in pairs(Frame:GetChildren()) do
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			if v:IsA'TextButton'
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			and v.Text == 'Kill All: Off' then
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				v.Text = 'Kill All: On'
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			end
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		end
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		spawn(function()
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			while KillAllOn and wait(.1) do
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				for i,v in pairs(game:service'Players':GetPlayers()) do
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					if v ~= game:service'Players'.LocalPlayer
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					and v.Character
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					and v.Character:FindFirstChild'HumanoidRootPart' then
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						Event:FireServer(FireArg, v.Character.HumanoidRootPart.Position)
316
					end
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				end
318
			end
319
		end)
320
	end
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end
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CreateButton(KillAll, UDim2.new(0.613, 0, 0.214, 0), "Kill All: Off")