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- $cd "C:\cFTP\3ds\prophet"
- $modelname "player/engineer.mdl"
- $model "engineer" "engineer_morphs_low.dmx.smd"
- $model "hat" "UnknownModelName.smd"
- $model "rightarm" "UnknownModelName.smd"
- $poseparameter body_pitch -45.00 45.00 360.00
- $poseparameter body_yaw -45.00 45.00 360.00
- $cdmaterials "models\player\engineer\"
- $cdmaterials ""
- $texturegroup skinfamilies
- {
- { "models/player/engineer/engineer_red.vmt"
- "models/player/engineer/engineer_head_red.vmt"
- "models/player/engineer/engineer_mech_hand.vmt" }
- { "engineer_blue.vmt"
- "engineer_head_blue.vmt"
- "engineer_mech_hand_blue.vmt" }
- { "engineer_red_invun.vmt"
- "engineer_head_red_invun.vmt"
- "engineer_red_invun.vmt" }
- { "engineer_blue_invun.vmt"
- "engineer_head_blue_invun.vmt"
- "engineer_blue_invun.vmt" }
- }
- $hboxset "engineer"
- $hbox 1 "bip_head" -6.000 -11.000 -8.000 6.000 4.000 6.000
- $hbox 3 "bip_spine_0" -9.000 -2.000 -10.000 9.000 4.000 4.000
- $hbox 3 "bip_spine_1" -9.000 -3.000 -10.500 9.000 3.000 4.500
- $hbox 2 "bip_spine_2" -10.000 -3.000 -9.000 10.000 3.000 5.000
- $hbox 2 "bip_spine_3" -10.000 -3.500 -10.000 10.000 1.500 4.000
- $hbox 4 "bip_upperArm_L" 0.000 -3.500 -2.750 12.000 3.500 3.250
- $hbox 4 "bip_lowerArm_L" 0.000 -2.250 -3.250 13.000 2.250 3.250
- $hbox 4 "bip_hand_L" -3.500 -10.000 -3.000 1.500 0.000 5.000
- $hbox 5 "bip_upperArm_R" 0.000 -3.500 -2.750 12.000 3.500 3.250
- $hbox 5 "bip_lowerArm_R" 0.000 -3.250 -2.750 13.000 3.250 2.750
- $hbox 5 "bip_hand_R" -2.500 0.500 -3.500 2.500 9.500 4.500
- $hbox 6 "bip_hip_L" 2.000 -4.000 -5.000 16.000 4.000 4.000
- $hbox 6 "bip_knee_L" 0.000 -2.250 -4.500 16.000 3.250 2.500
- $hbox 6 "bip_foot_L" -2.000 -10.000 -3.000 2.000 2.000 3.000
- $hbox 7 "bip_hip_R" 2.000 -4.000 -5.000 16.000 4.000 4.000
- $hbox 7 "bip_knee_R" 0.000 -3.250 -4.500 16.000 2.250 2.500
- $hbox 7 "bip_foot_R" -2.000 -2.000 -2.500 2.000 10.000 3.500
- // Model uses material "models/player/engineer/engineer_red.vmt"
- // Model uses material "models/player/engineer/engineer_head_red.vmt"
- // Model uses material "models/player/engineer/engineer_mech_hand.vmt"
- // Model uses material "models/player/engineer/duster.vmt"
- // Model uses material "engineer_blue.vmt"
- // Model uses material "engineer_head_blue.vmt"
- // Model uses material "engineer_mech_hand_blue.vmt"
- // Model uses material "engineer_red_invun.vmt"
- // Model uses material "engineer_head_red_invun.vmt"
- // Model uses material "engineer_blue_invun.vmt"
- // Model uses material "engineer_head_blue_invun.vmt"
- $attachment "head" "bip_head" 0.00 -10.66 1.23 rotate 74.70 -90.00 -0.00
- $attachment "flag" "bip_spine_2" 0.12 1.92 9.64 rotate 0.95 -6.92 -1.52
- $attachment "exhaust" "bip_hand_R" -2.86 -0.54 2.68 rotate -37.72 -175.85 -11.65
- $attachment "partyhat" "bip_head" 0.00 -9.26 -2.23 rotate 75.00 90.00 180.00
- $includemodel "player/engineer_animations.mdl"
- $surfaceprop "flesh"
- $illumposition 1.347 -0.514 38.444
- $sequence ref "ref" fps 30.00
- $sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00
- $ikchain rhand bip_hand_R knee 0.000 0.000 0.000
- $ikchain lhand bip_hand_L knee 0.000 0.000 0.000
- $ikchain rfoot bip_foot_R knee 0.000 0.000 0.000
- $ikchain lfoot bip_foot_L knee 0.000 0.000 0.000
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