Sexual_Hitler

PACYOA fluff

Feb 12th, 2015
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  1. it's kinda like Alien Vs. Predator
  2. with symbies and fae respectively
  3. the fae crash is due to an onboard symbie infestation
  4. and some of the pods that dropped have symbies on them
  5. so players who use symbiote suits found pods that were infested
  6. the symbies are kinda like the flood in that they can form basic forms from whatever, but larger/more intelligent forms require a host
  7. the commander-rank symbies (i.e. PCs) are particularly wilful hosts who can resist the overriding impulses of the symbie hivemind
  8. and the symbies require extraterrestrial trace minerals, so they gravitate towards and attack concentrations of fae tech i.e. unclaimed pods and suits
  9.  
  10. the fae are sitting in a parking orbit, almost completely silent except for a short message demanding the return of their pods (which was promptly ignored because wahey power armour)
  11. they managed to clean their ship of the symbie infestation and now want to scrape up their dropped stuff before they go back home and report in
  12. there's a whole fae interstellar empire out there that they came from
  13. the fae are pretty much just elves IN SPACE
  14. outwardly approximating human but with pointy ears, long lives and sufficiently advanced technology that is indistinguishable from magic
  15. the pods were their cargo, and were supposed to be resupply drops for fae troops elsewhere
  16.  
  17. The fae have basically mastered the art of nanofabrication
  18. They can turn a room of base elements into vehicles, medicine, weapons, even simple living tissues
  19. So all a fae soldier has to do is ask a pod to make a thing and it spits it out
  20. The 200 points represents the total raw matierials present in the pod's stores
  21. Find another pod, and you can make more things
  22. Humans can hack them, symbies eat them for nutrients
  23. That's how unclaimed pods give more suit points to characters
  24. the fae pods are 12 feet/4m tall
  25. So they can comfortably hold a built Superheavy suit inside
  26. Along with the assembly equipment and feedstock
  27. The guide fins go even higher up
  28. They kinda look like...
  29. http://img1.wikia.nocookie.net/__cb20120916153415/warhammer40k/images/e/ec/DropPod10.png
  30. But with only one door, the back 2/3 is solid
  31. So a fae soldier can walk inside and tell the onboard dumb AI to make a hundred rounds of HEAP for his rifle, a dozen medikits for his squad, a pair of replacement eyes floating in a little bag of aminotic fluid, or even a brand new suit (but something as big, complex and dense as a suit tends to strain the pod's stores)
  32.  
  33. The fae go to war against the symbiotes in suits, similar to how Reclaimers in Halo wore power armour to avoid infection
  34. The fae pretty much have dominion over their area of space, and tend to steamroll lesser civillisations for their planets, colonial-style
  35.  
  36. fae pilots!
  37. So the progentior upgrade is meant to be a supersoldier pack for frontline soldiers
  38. But when humans use it, it partially overwrites their bodies and DNA and creates a human-fae hybrid
  39. They're faster, stronger, healthier and form closer bonds than unaugmented humans or fae. Tank could probably benchpress Silver.
  40. Hence how quickly and closely EF has bonded, being a bunch of fae pilots sitting together in a tiny dropship with nothing much to do
  41.  
  42. > I just wondered, how powerful are the symbies?
  43. Same power level as suits. It was my intention that they'd be a paralell option for character creation.
  44. That's just PC symbies though
  45. There could be huge/clever symbie NPCs of varying powerlevels
  46. Fae suits are significantly more powerful than most of both, as they're more familliar with the tech and have access to facilites on their ship. They're kinda like boss-level characters.
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