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- ----------------------------------------------------------------------------
- // Binds:
- // F1 = Tap twice to move to new spawn room
- // F2 = Have all teammates nearby show their location
- // M1 = Medi gun/kritzkrieg
- // M2 = Syringe gun/blutsauger, when getting out will make all teammates call
- // out
- // M3 = Bonesaw/ubersaw
- // M4 = Charge, will switch to medi gun/kritzkrieg automatically, will drops
- // any intelligence being carried, and will also mask the "go go go"
- // voice trigger
- // C = Vocalise fake ubercharge
- //
- // Shift commands:
- // SHIFT + C = Mask
- // SHIFT + O = Kill self (to move place in spawn, etc)
- // ----------------------------------------------------------------------------
- // If you want to automatically undo this when changing to another class, put
- // this in the config for that class (obviously uncomment it first)
- // (You might want to put it in your autoexec as well, because binds are
- // retained between sessions)
- //
- // alias "resetmedcfg" "unbind "shift";bind "mouse1" "+attack";bind "mouse2" "+attack2";bind "mwheelup" "invprev";bind "mwheeldown" "invnext";unbind "mouse3";unbind "mouse4";bind "C" "voice_menu_3";-forward;echo "*** MEDIC CONFIG UNLOADED ***""
- // resetmedcfg
- //
- // OR
- //
- // bind a key to it in your autoexec only like:
- //
- // alias "resetmedcfg" "unbind "shift";bind "mouse1" "+attack";bind "mouse2" "+attack2";bind "mwheelup" "invprev";bind "mwheeldown" "invnext";unbind "mouse3";unbind "mouse4";bind "C" "voice_menu_3";-forward;echo "*** MEDIC CONFIG UNLOADED ***""
- // bind "p" "resetmedcfg"
- // resetmedcfg
- // ----------------------------------------------------------------------------
- // ----------------------------------------------------------------------------
- // Autocall changer
- // ----------------------------------------------------------------------------
- // An autocall changer is useful to get a 'radar' like effect to visualise the
- // location of players around you.
- // ----------------------------------------------------------------------------
- alias autocall_initial "hud_medicautocallersthreshold 50" // Initial autocall
- // percentage
- alias autocall_temp "hud_medicautocallersthreshold 150" // Autocall percentage
- // when getting out
- // blutsauger/syringe
- alias +autocall_temp_hit "autocall_temp"
- alias -autocall_temp_hit "autocall_initial"
- // ----------------------------------------------------------------------------
- // Weapon aliases
- // ----------------------------------------------------------------------------
- alias +heal "slot2;+attack;autocall_initial"
- alias -heal "-attack"
- alias +needles "slot1;+attack;autocall_temp"
- alias -needles "-attack"
- alias +saw "slot3;+attack;autocall_temp"
- alias -saw "-attack"
- // ----------------------------------------------------------------------------
- // Ubercharge
- // ----------------------------------------------------------------------------
- alias +charge "+attack2;slot2;dropitem;say_team "*** CHARGE USED ***";voicemenu 0 0;autocall_initial"
- alias -charge "-attack2"
- // ----------------------------------------------------------------------------
- // Fake ubercharge
- // ----------------------------------------------------------------------------
- // Useful even against experienced teams, I often use it when I am at 70% and
- // they are at 100% when they are about to push, as it usually makes teams slow
- // down, because they don't think they have an advantage any more. Often if you
- // fake an ubercharge at a realistic time, you can get the few seconds you need
- // to get it yourself, it's saved countless rounds for me.
- // ----------------------------------------------------------------------------
- alias fakeuber "voicemenu 1 7;say_team "*** FAKED CHARGE ***""
- // ----------------------------------------------------------------------------
- // Call masking
- // ----------------------------------------------------------------------------
- // Useful to make it more difficult for the enemy to tell when/if you have
- // uber. Any decent team will know anyway, though.
- // ----------------------------------------------------------------------------
- alias maskuber "voicemenu 0 0;say_team "*** CHARGE READY ***""
- // ----------------------------------------------------------------------------
- // Spawn move
- // ----------------------------------------------------------------------------
- alias forwardspawn_random "join_class "random";alias "forwardspawn_toggle" "forwardspawn_medic""
- alias forwardspawn_medic "join_class "medic";alias "forwardspawn_toggle" "forwardspawn_random";say_team "*** MOVED SPAWN ***""
- alias forwardspawn_toggle "forwardspawn_random"
- // ----------------------------------------------------------------------------
- // Binding
- // ----------------------------------------------------------------------------
- alias +shiftmask "bind c "maskuber";bind o "kill""
- alias -shiftmask "bind c "fakeuber";unbind o"
- alias slot1bind "slot1;autocall_temp"
- alias slot2bind "slot2;autocall_initial"
- bind c "fakeuber"
- bind f6 "forwardspawn_toggle"
- bind f7 "+autocall_temp_hit"
- bind mouse1 "+heal"
- bind mouse5 "+needles"
- bind mouse4 "+saw"
- bind mouse2 "+charge"
- bind shift "+shiftmask"
- // Print to console
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