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AdvancedEnchantments Config

May 14th, 2024 (edited)
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  1. # << Example configuration >>
  2. # lastchance:    <-- Enchantment name
  3. #  display: "%group-color%Last Chance"    <-- Display in item lore
  4. #  description: "Has a chance to heal when on low hearts"    <-- Enchantment Description
  5. #  applies-to: "Chestplate"    <-- What applies to (display purposes)
  6. #  type: "DEFENSE"    <-- Enchantment type (controls when enchantment activates)
  7. #  group: "COMMON"    <-- Enchantment group (For enchanter and right-click random books)
  8. #  settings:
  9. #    required-enchants:
  10. #      - "springs:1" # Can require specific level
  11. #      - "gears"
  12. #    not-applyable-with:
  13. #      - "frozen"
  14. #  applies:    <-- List of items that it applies
  15. #    - ALL_CHESTPLATE    <-- Item(s) list
  16. #  levels:    < -- All Levels are under here
  17. #    1:     <-- Level indicator
  18. #      chance: 30    <-- Chance for enchantment to activate
  19. #      conditions: "%victim health% > 5 : %stop%"    <-- Condition (read more about it at Conditions)
  20. #      description: "Has the lowest chance to heal when on low hearts"    <-- Per level description (different description for each level - optional)
  21. #      effects:    <-- All enchantment effects
  22. #        - "ADD_HEALTH:2 %victim%"    <-- Effect(s) list
  23.  
  24. #  Display (String) (No spaces or enchantment will break)
  25. #    Determines how will enchantment look in item lore
  26.  
  27. #  Applies-to (String)
  28. #    Display used in Custom Enchantment books for %description% variable
  29.  
  30. #  Group (Setting)
  31. #    INFO: Create enchantment groups in config.yml under enchanter configuration.
  32. #   Enchantment groups are used for enchanter, to sell specific type books. You can group them
  33. #   and add a group-wide color, then obtain it with variable %group-color% (shown in example enchantments below).
  34.  
  35. #  Enchantment Types List: https://ae.advancedplugins.net/enchantments/creating-enchantments/type-list
  36.  
  37. #  Applies (Material)
  38. #    Determines which items will have the effects
  39. #    The Latest Materials list: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
  40. #    NOTICE: You can use "LEATHER_ARMOR, IRON_ARMOR, CHAIN_ARMOR, GOLD_ARMOR or DIAMOND_ARMOR" to
  41. #    instantly add availability for all specific armor type pieces.
  42. #    Use "ALL_ARMOR" to add all armor pieces.
  43. #    Use "ALL_HELMET" to add all helmets.
  44. #    Use "ALL_CHESTPLATE" to add all chestplates.
  45. #    Use "ALL_BOOTS" to add all boots.
  46. #    Use "ALL_SWORD" to add all swords.
  47. #    Use "ALL_PICKAXE" to add all pickaxes.
  48. #    Use "ALL_AXE" to add all axes.
  49. #    Use "ALL_EDIBLE" to add all foods.
  50. #    And so on, but make sure to use non-plural names of items!
  51.  
  52. #  Levels (Numbers)
  53. #    Effects for each level, use as display in examples.
  54.  
  55. #  Enchantment Effect List: https://ae.advancedplugins.net/enchantments/creating-enchantments/effect-list
  56.  
  57. #        # You can use tags <random word>word1,word2,word3</random word>, it will get a random word from listed words.
  58. #        # You can use tags <random number>x-y</random number> while x < y, it will generate a random number between two given integers.
  59. #        # e.g.: "STEAL_MONEY:<random number>10000-50000</random number>"
  60. #        # Use <chance>x</chance> to set per-effect chance, x being a chance percentage.
  61. #        # e.g.: "POTION:SPEED:1:100 %attacker% <chance>25</chance>"
  62.  
  63. #        # You also may use %victim% or %attacker% flag to give effects to different players (in ATTACK, BOW, DEATH, KILL_PLAYER and DEFENSE types).
  64. #        # Example usage: - "POTION:POISON:1:50 %attacker%', this will give Level 2 POISON potion effect to the player who attacked.
  65. #        # If none is provided, effects will be given to the player who had custom enchanted item.
  66. #        # You can add %combo% instead of numbers, to use number of combo's player has (eg. to limit combo number: "%combo% > 0 && %combo% < 5 : %continue%')
  67. #        # You can add %damage% instead of numbers, to use number of damage has been done (for ATTACK and DEFENSE)
  68.  
  69. #  Area of effect: https://ae.advancedplugins.net/enchantments/radius-of-effect-enchantments
  70. #  Conditions:  https://ae.advancedplugins.net/enchantments/enchantment-conditions
  71.  
  72. # Settings for enchantments
  73. # *** This is not a required configuration section and each enchantment doesn't need to have it ***
  74. #  settings:
  75. #    required-enchants:
  76. #      - "springs"
  77. #    not-applyable-with:
  78. #      - "frozen"
  79. #    removeable: false # Makes enchantment non-removeable with blackscrolls
  80. #    disable-in-enchanter: true # Players can no longer obtain enchantment from Enchanter
  81. #    disabled-worlds: # List worlds in which enchantment will not work (cAsE sEnSiTiVe)
  82. #      - "My_World"
  83. planter:
  84.   display: '%group-color%Planter'
  85.   description: |-
  86.     Plant seeds in a 3x3 area
  87.     by shift+right-clicking.
  88.   applies-to: Hoes
  89.   type: RIGHT_CLICK
  90.   settings:
  91.     showActionBar: true
  92.   group: ULTIMATE
  93.   applies:
  94.    - ALL_HOE
  95.   levels:
  96.     '1':
  97.       conditions:
  98.        - '%player is sneaking% = true : %allow%'
  99.       cooldown: 3
  100.       effects:
  101.        - PLANT_SEEDS:1
  102.     '2':
  103.       conditions:
  104.        - '%player is sneaking% = true : %allow%'
  105.       cooldown: 2
  106.       effects:
  107.        - PLANT_SEEDS:1
  108.     '3':
  109.       conditions:
  110.        - '%player is sneaking% = true : %allow%'
  111.       effects:
  112.        - PLANT_SEEDS:1
  113. potatoplanter:
  114.   display: '%group-color%Potato Planter'
  115.   description: |-
  116.     Plant potatoes in a 3x3 area
  117.     by shift+right-clicking.
  118.   applies-to: Hoes
  119.   type: RIGHT_CLICK
  120.   settings:
  121.     showActionBar: true
  122.   group: ULTIMATE
  123.   applies:
  124.    - ALL_HOE
  125.   levels:
  126.     '1':
  127.       conditions:
  128.        - '%player is sneaking% = true : %allow%'
  129.       cooldown: 3
  130.       effects:
  131.        - PLANT_SEEDS:1:POTATO
  132.     '2':
  133.       conditions:
  134.        - '%player is sneaking% = true : %allow%'
  135.       cooldown: 2
  136.       effects:
  137.        - PLANT_SEEDS:1:POTATO
  138.     '3':
  139.       conditions:
  140.        - '%player is sneaking% = true : %allow%'
  141.       effects:
  142.        - PLANT_SEEDS:1:POTATO
  143. carrotplanter:
  144.   display: '%group-color%Carrot Planter'
  145.   description: |-
  146.     Plant carrots in a 3x3 area
  147.     by shift+right-clicking.
  148.   applies-to: Hoes
  149.   type: RIGHT_CLICK
  150.   group: ULTIMATE
  151.   settings:
  152.     showActionBar: true
  153.   applies:
  154.    - ALL_HOE
  155.   levels:
  156.     '1':
  157.       conditions:
  158.        - '%player is sneaking% = true : %allow%'
  159.       cooldown: 3
  160.       effects:
  161.        - PLANT_SEEDS:1:CARROT
  162.     '2':
  163.       conditions:
  164.        - '%player is sneaking% = true : %allow%'
  165.       cooldown: 2
  166.       effects:
  167.        - PLANT_SEEDS:1:CARROT
  168.     '3':
  169.       conditions:
  170.        - '%player is sneaking% = true : %allow%'
  171.       effects:
  172.        - PLANT_SEEDS:2:CARROT
  173. replanter:
  174.   display: '%group-color%Replanter'
  175.   description: Replants crops when you break them.
  176.   applies-to: Hoes
  177.   type: MINING
  178.   group: UNIQUE
  179.   applies:
  180.    - ALL_HOE
  181.   levels:
  182.     '1':
  183.       conditions:
  184.        - '%is crop% = false : %stop%'
  185.         - '%is fully grown% = false : %stop%'
  186.       effects:
  187.        - PLANT_SEEDS:0:%block drop type%
  188. strike:
  189.   display: '%group-color%Strike'
  190.   description: |-
  191.     Chance to strike lightning
  192.     at the opponent.
  193.   applies-to: Swords, Bow, Crossbow, Trident
  194.   type: ATTACK;ATTACK_MOB;SHOOT;SHOOT_MOB
  195.   settings:
  196.     showActionBar: true
  197.   group: SIMPLE
  198.   applies:
  199.    - TRIDENT
  200.     - BOW
  201.     - CROSSBOW
  202.     - ALL_SWORD
  203.   levels:
  204.     '1':
  205.       chance: 24
  206.       cooldown: 3
  207.       effects:
  208.        - LIGHTNING @Victim
  209.     '2':
  210.       chance: 32
  211.       cooldown: 3
  212.       effects:
  213.        - LIGHTNING @Victim
  214.     '3':
  215.       chance: 40
  216.       cooldown: 4
  217.       effects:
  218.        - LIGHTNING @Victim
  219. impact:
  220.   display: '%group-color%Impact'
  221.   description: Chance to double dealt damage.
  222.   applies-to: Trident
  223.   type: SHOOT;SHOOT_MOB
  224.   settings:
  225.     showActionBar: true
  226.   group: ELITE
  227.   applies:
  228.    - TRIDENT
  229.   levels:
  230.     '1':
  231.       chance: 5
  232.       cooldown: 3
  233.       effects:
  234.        - DOUBLE_DAMAGE @Victim
  235.     '2':
  236.       chance: 8
  237.       cooldown: 3
  238.       effects:
  239.        - DOUBLE_DAMAGE @Victim
  240.     '3':
  241.       chance: 11
  242.       cooldown: 5
  243.       effects:
  244.        - DOUBLE_DAMAGE @Victim
  245.     '4':
  246.       chance: 14
  247.       cooldown: 6
  248.       effects:
  249.        - DOUBLE_DAMAGE @Victim
  250. twinge:
  251.   display: '%group-color%Twinge'
  252.   description: |-
  253.     Make your enemy bleed, if
  254.     hit using melee attack.
  255.   applies-to: Trident
  256.   type: ATTACK
  257.   group: LEGENDARY
  258.   settings:
  259.     showActionBar: true
  260.   applies:
  261.    - TRIDENT
  262.   levels:
  263.     '1':
  264.       chance: 5
  265.       cooldown: 3
  266.       effects:
  267.        - POTION:SLOW:0:100 @Victim
  268.         - DO_HARM:<random number>1-3</random number> @Victim
  269.         - MESSAGE:§4You're bleeding! @Victim
  270.         - WAIT:20
  271.         - DO_HARM:<random number>1-3</random number> @Victim
  272.         - WAIT:20
  273.         - DO_HARM:<random number>1-3</random number> @Victim
  274.     '2':
  275.       chance: 8
  276.       cooldown: 3
  277.       effects:
  278.        - POTION:SLOW:0:100 @Victim
  279.         - DO_HARM:<random number>1-3</random number> @Victim
  280.         - MESSAGE:§4You're bleeding! @Victim
  281.         - WAIT:20
  282.         - DO_HARM:<random number>1-3</random number> @Victim
  283.         - WAIT:20
  284.         - DO_HARM:<random number>1-3</random number> @Victim
  285.     '3':
  286.       chance: 11
  287.       cooldown: 5
  288.       effects:
  289.        - POTION:SLOW:0:100 @Victim
  290.         - DO_HARM:<random number>1-3</random number> @Victim
  291.         - MESSAGE:§4You're bleeding! @Victim
  292.         - WAIT:20
  293.         - DO_HARM:<random number>1-3</random number> @Victim
  294.         - WAIT:20
  295.         - DO_HARM:<random number>1-3</random number> @Victim
  296.     '4':
  297.       chance: 14
  298.       cooldown: 6
  299.       effects:
  300.        - POTION:SLOW:0:100 @Victim
  301.         - DO_HARM:<random number>1-3</random number> @Victim
  302.         - MESSAGE:§4You're bleeding! @Victim
  303.         - WAIT:20
  304.         - DO_HARM:<random number>1-3</random number> @Victim
  305.         - WAIT:20
  306.         - DO_HARM:<random number>1-3</random number> @Victim
  307. jellylegs:
  308.   display: '%group-color%Jelly Legs'
  309.   description: Chance to negate fall damage.
  310.   applies-to: Boots
  311.   type: FALL_DAMAGE
  312.   settings:
  313.     showActionBar: true
  314.   group: ULTIMATE
  315.   applies:
  316.    - ALL_BOOTS
  317.   levels:
  318.     '1':
  319.       chance: 40
  320.       effects:
  321.        - CANCEL_EVENT
  322.     '2':
  323.       chance: 80
  324.       effects:
  325.        - CANCEL_EVENT
  326.     '3':
  327.       effects:
  328.        - CANCEL_EVENT
  329. aquatic:
  330.   display: '%group-color%Aquatic'
  331.   description: Breathe underwater.
  332.   applies-to: Helmets
  333.   type: EFFECT_STATIC
  334.   group: SIMPLE
  335.   applies:
  336.    - ALL_HELMET
  337.   levels:
  338.     '1':
  339.       effects:
  340.        - POTION:WATER_BREATHING:0
  341. smelting:
  342.   display: '%group-color%Smelting'
  343.   description: Chance to smelt mined blocks.
  344.   applies-to: Pickaxes
  345.   type: MINING
  346.   group: SIMPLE
  347.   applies:
  348.    - ALL_PICKAXE
  349.     - ALL_SHOVEL
  350.   levels:
  351.     '1':
  352.       chance: 33
  353.       effects:
  354.        - SMELT
  355.     '2':
  356.       chance: 66
  357.       effects:
  358.        - SMELT
  359.     '3':
  360.       chance: 100
  361.       effects:
  362.        - SMELT
  363. experience:
  364.   display: '%group-color%Experience'
  365.   description: Chance to get more experience from ores.
  366.   applies-to: Tools
  367.   type: MINING
  368.   group: SIMPLE
  369.   applies:
  370.    - ALL_PICKAXE
  371.     - ALL_SPADE
  372.     - ALL_AXE
  373.   levels:
  374.     '1':
  375.       chance: 15
  376.       cooldown: 1
  377.       conditions:
  378.        - '%block type% contains ORE : %allow%'
  379.       effects:
  380.        - EXP:<random number>2-5</random number> @Block
  381.     '2':
  382.       chance: 30
  383.       cooldown: 2
  384.       conditions:
  385.        - '%block type% contains ORE : %allow%'
  386.       effects:
  387.        - EXP:<random number>2-5</random number>
  388.     '3':
  389.       chance: 45
  390.       cooldown: 3
  391.       conditions:
  392.        - '%block type% contains ORE : %allow%'
  393.       effects:
  394.        - EXP:<random number>2-5</random number> @Block
  395.     '4':
  396.       chance: 60
  397.       cooldown: 4
  398.       conditions:
  399.        - '%block type% contains ORE : %allow%'
  400.       effects:
  401.        - EXP:<random number>2-5</random number> @Block
  402.     '5':
  403.       chance: 75
  404.       cooldown: 5
  405.       conditions:
  406.        - '%block type% contains ORE : %allow%'
  407.       effects:
  408.        - EXP:<random number>2-5</random number> @Block
  409. hasten:
  410.   display: '%group-color%Hasten'
  411.   description: Chance to gain Haste after breaking blocks.
  412.   applies-to: Tools
  413.   type: MINING
  414.   group: SIMPLE
  415.   applies:
  416.    - ALL_PICKAXE
  417.     - ALL_SPADE
  418.     - ALL_AXE
  419.   levels:
  420.     '1':
  421.       chance: 15
  422.       cooldown: 3
  423.       effects:
  424.        - POTION:FAST_DIGGING:0:40
  425.     '2':
  426.       chance: 25
  427.       cooldown: 3
  428.       effects:
  429.        - POTION:FAST_DIGGING:1:60
  430.     '3':
  431.       chance: 45
  432.       cooldown: 3
  433.       effects:
  434.        - POTION:FAST_DIGGING:2:80
  435. haste:
  436.   display: '%group-color%Haste'
  437.   description: Allows you to swing your tools faster.
  438.   applies-to: Tools
  439.   type: HELD
  440.   group: HEROIC
  441.   applies:
  442.    - ALL_PICKAXE
  443.     - ALL_SPADE
  444.     - ALL_AXE
  445.   levels:
  446.     '1':
  447.       effects:
  448.        - POTION:FAST_DIGGING:0
  449.     '2':
  450.       effects:
  451.        - POTION:FAST_DIGGING:1
  452.     '3':
  453.       effects:
  454.        - POTION:FAST_DIGGING:2
  455. rebreather:
  456.   display: '%group-color%Rebreather'
  457.   description: |-
  458.     Chance to regain air
  459.     when mining under water.
  460.   applies-to: Pickaxe
  461.   type: MINING
  462.   group: SIMPLE
  463.   applies:
  464.    - ALL_PICKAXE
  465.   levels:
  466.     '1':
  467.       cooldown: 3
  468.       chance: 30
  469.       effects:
  470.        - AIR
  471.     '2':
  472.       cooldown: 3
  473.       chance: 60
  474.       effects:
  475.        - AIR
  476. glowing:
  477.   display: '%group-color%Glowing'
  478.   description: Gives permanent night vision.
  479.   applies-to: Helmet
  480.   type: EFFECT_STATIC
  481.   group: SIMPLE
  482.   applies:
  483.    - ALL_HELMET
  484.   levels:
  485.     '1':
  486.       effects:
  487.        - POTION:NIGHT_VISION:0
  488. decapitation:
  489.   display: '%group-color%Decapitation'
  490.   description: |-
  491.     Chance to have opponents
  492.     head drop on death.
  493.   applies-to: Swords, Axes
  494.   type: KILL_PLAYER
  495.   settings:
  496.     showActionBar: true
  497.   group: SIMPLE
  498.   applies:
  499.    - ALL_SWORD
  500.     - ALL_AXE
  501.   levels:
  502.     '1':
  503.       chance: 5
  504.       cooldown: 10
  505.       effects:
  506.        - DROP_HEAD @Victim
  507.     '2':
  508.       chance: 10
  509.       cooldown: 10
  510.       effects:
  511.        - DROP_HEAD @Victim
  512.     '3':
  513.       chance: 15
  514.       cooldown: 10
  515.       effects:
  516.        - DROP_HEAD @Victim
  517. forcefield:
  518.   display: '%group-color%Forcefield'
  519.   description: Chance to push away your opponent.
  520.   applies-to: Swords
  521.   type: ATTACK;ATTACK_MOB
  522.   settings:
  523.     showActionBar: true
  524.   group: SIMPLE
  525.   applies:
  526.    - ALL_SWORD
  527.   levels:
  528.     '1':
  529.       chance: 30
  530.       cooldown: 12
  531.       effects:
  532.        - PULL_AWAY:1.0 @Victim
  533.     '2':
  534.       chance: 36
  535.       cooldown: 12
  536.       effects:
  537.        - PULL_AWAY:1.5 @Victim
  538.     '3':
  539.       chance: 42
  540.       cooldown: 12
  541.       effects:
  542.        - PULL_AWAY:2.0 @Victim
  543.     '4':
  544.       chance: 48
  545.       cooldown: 13
  546.       effects:
  547.        - PULL_AWAY:2.5 @Victim
  548.     '5':
  549.       chance: 54
  550.       cooldown: 13
  551.       effects:
  552.        - PULL_AWAY:3.0 @Victim
  553. epicness:
  554.   display: '%group-color%Epicness'
  555.   description: Gives particles and sound effects.
  556.   applies-to: Swords
  557.   type: ATTACK;ATTACK_MOB
  558.   group: SIMPLE
  559.   applies:
  560.    - ALL_SWORD
  561.   levels:
  562.     '1':
  563.       chance: 20
  564.       cooldown: 3
  565.       effects:
  566.        - PARTICLE:SMOKE_LARGE:50:1 @Victim
  567.         - PLAY_SOUND:ENTITY_GHAST_SCREAM
  568.     '2':
  569.       chance: 40
  570.       cooldown: 3
  571.       effects:
  572.        - PARTICLE:SMOKE_LARGE:50:1 @Victim
  573.         - PLAY_SOUND:ENTITY_GHAST_SCREAM
  574.     '3':
  575.       chance: 60
  576.       cooldown: 3
  577.       effects:
  578.        - PARTICLE:SMOKE_LARGE:50:1 @Victim
  579.         - PLAY_SOUND:ENTITY_GHAST_SCREAM
  580. famine:
  581.   display: '%group-color%Famine'
  582.   description: A chance to give your opponent the hunger effect.
  583.   applies-to: Weapons
  584.   type: ATTACK
  585.   group: UNIQUE
  586.   applies:
  587.    - ALL_SWORD
  588.     - ALL_AXE
  589.   levels:
  590.     '1':
  591.       chance: 12
  592.       cooldown: 8
  593.       effects:
  594.        - POTION:HUNGER:0:80 @Victim
  595.     '2':
  596.       chance: 15
  597.       cooldown: 8
  598.       effects:
  599.        - POTION:HUNGER:0:120 @Victim
  600.     '3':
  601.       chance: 18
  602.       cooldown: 8
  603.       effects:
  604.        - POTION:HUNGER:1:80 @Victim
  605.     '4':
  606.       chance: 22
  607.       cooldown: 8
  608.       effects:
  609.        - POTION:HUNGER:1:120 @Victim
  610. berserk:
  611.   display: '%group-color%Berserk'
  612.   description: |-
  613.     Chance of strength
  614.     and mining fatigue.
  615.   applies-to: Swords, Axes
  616.   type: ATTACK;ATTACK_MOB
  617.   group: UNIQUE
  618.   applies:
  619.    - ALL_SWORD
  620.     - ALL_AXE
  621.   levels:
  622.     '1':
  623.       chance: 4
  624.       cooldown: 8
  625.       effects:
  626.        - POTION:SLOW_DIGGING:0:60 @Attacker
  627.         - POTION:INCREASE_DAMAGE:0:60 @Attacker
  628.     '2':
  629.       chance: 8
  630.       cooldown: 7
  631.       effects:
  632.        - POTION:SLOW_DIGGING:0:80 @Attacker
  633.         - POTION:INCREASE_DAMAGE:0:80 @Attacker
  634.     '3':
  635.       chance: 12
  636.       cooldown: 6
  637.       effects:
  638.        - POTION:SLOW_DIGGING:0:100 @Attacker
  639.         - POTION:INCREASE_DAMAGE:0:100 @Attacker
  640.     '4':
  641.       chance: 16
  642.       cooldown: 5
  643.       effects:
  644.        - POTION:SLOW_DIGGING:1:80 @Attacker
  645.         - POTION:INCREASE_DAMAGE:1:80 @Attacker
  646.     '5':
  647.       chance: 20
  648.       cooldown: 4
  649.       effects:
  650.        - POTION:SLOW_DIGGING:1:100 @Attacker
  651.         - POTION:INCREASE_DAMAGE:1:100 @Attacker
  652. reflect:
  653.   display: '%group-color%Reflect'
  654.   description: |-
  655.     Absorb enemy damage and
  656.     reflect it back.
  657.   applies-to: Armor
  658.   type: DEFENSE;DEFENSE_MOB
  659.   group: UNIQUE
  660.   applies:
  661.    - ALL_ARMOR
  662.   levels:
  663.     '1':
  664.       chance: 3
  665.       cooldown: 5
  666.       effects:
  667.        - CANCEL_EVENT
  668.         - DO_HARM:%damage% @Attacker
  669.         - CACTUS @Victim
  670.     '2':
  671.       chance: 4
  672.       cooldown: 5
  673.       effects:
  674.        - CANCEL_EVENT
  675.         - DO_HARM:%damage% @Attacker
  676.         - CACTUS @Victim
  677.     '3':
  678.       chance: 5
  679.       cooldown: 5
  680.       effects:
  681.        - CANCEL_EVENT
  682.         - DO_HARM:%damage% @Attacker
  683.         - CACTUS @Victim
  684.     '4':
  685.       chance: 6
  686.       cooldown: 5
  687.       effects:
  688.        - CANCEL_EVENT
  689.         - DO_HARM:%damage% @Attacker
  690.         - CACTUS @Victim
  691.     '5':
  692.       chance: 7
  693.       cooldown: 5
  694.       effects:
  695.        - CANCEL_EVENT
  696.         - DO_HARM:%damage% @Attacker
  697.         - CACTUS @Victim
  698. ward:
  699.   display: '%group-color%Ward'
  700.   description: A chance to absorb enemy damage
  701.   applies-to: Armor
  702.   type: DEFENSE;DEFENSE_MOB
  703.   group: UNIQUE
  704.   applies:
  705.    - ALL_ARMOR
  706.   levels:
  707.     '1':
  708.       chance: 3
  709.       cooldown: 5
  710.       effects:
  711.        - CANCEL_EVENT
  712.     '2':
  713.       chance: 7
  714.       cooldown: 5
  715.       effects:
  716.        - CANCEL_EVENT
  717.     '3':
  718.       chance: 11
  719.       cooldown: 5
  720.       effects:
  721.        - CANCEL_EVENT
  722.     '4':
  723.       chance: 15
  724.       cooldown: 5
  725.       effects:
  726.        - CANCEL_EVENT
  727. explosive:
  728.   display: '%group-color%Explosive'
  729.   description: Chance for arrows to explode.
  730.   applies-to: Bow
  731.   type: SHOOT;SHOOT_MOB
  732.   settings:
  733.     showActionBar: true
  734.   group: UNIQUE
  735.   applies:
  736.    - BOW
  737.   levels:
  738.     '1':
  739.       chance: 20
  740.       cooldown: 7
  741.       effects:
  742.        - TNT @Victim
  743.     '2':
  744.       chance: 30
  745.       cooldown: 8
  746.       effects:
  747.        - TNT @Victim
  748.     '3':
  749.       chance: 40
  750.       cooldown: 8
  751.       effects:
  752.        - TNT @Victim
  753.     '4':
  754.       chance: 50
  755.       cooldown: 8
  756.       effects:
  757.        - TNT @Victim
  758.     '5':
  759.       chance: 60
  760.       cooldown: 9
  761.       effects:
  762.        - TNT @Victim
  763. frenzy:
  764.   display: '%group-color%Frenzy'
  765.   description: Chance for arrows to explode.
  766.   applies-to: Crossbow
  767.   type: SHOOT;SHOOT_MOB
  768.   settings:
  769.     showActionBar: true
  770.   group: UNIQUE
  771.   applies:
  772.    - CROSSBOW
  773.   levels:
  774.     '1':
  775.       chance: 20
  776.       cooldown: 7
  777.       effects:
  778.        - TNT @Victim
  779.     '2':
  780.       chance: 30
  781.       cooldown: 8
  782.       effects:
  783.        - TNT @Victim
  784.     '3':
  785.       chance: 40
  786.       cooldown: 8
  787.       effects:
  788.        - TNT @Victim
  789.     '4':
  790.       chance: 50
  791.       cooldown: 8
  792.       effects:
  793.        - TNT @Victim
  794.     '5':
  795.       chance: 60
  796.       cooldown: 9
  797.       effects:
  798.        - TNT @Victim
  799. featherweight:
  800.   display: '%group-color%Featherweight'
  801.   description: Chance to get a burst of haste.
  802.   applies-to: Swords, Axes
  803.   type: ATTACK;ATTACK_MOB
  804.   group: UNIQUE
  805.   applies:
  806.    - ALL_SWORD
  807.     - ALL_AXE
  808.   levels:
  809.     '1':
  810.       chance: 35
  811.       cooldown: 2
  812.       effects:
  813.        - POTION:FAST_DIGGING:0:60
  814.     '2':
  815.       chance: 55
  816.       cooldown: 2
  817.       effects:
  818.        - POTION:FAST_DIGGING:1:80
  819.     '3':
  820.       chance: 75
  821.       cooldown: 2
  822.       effects:
  823.        - POTION:FAST_DIGGING:2:100
  824. molten:
  825.   display: '%group-color%Molten'
  826.   description: Chance of setting your attacker ablaze.
  827.   applies-to: Armor
  828.   type: DEFENSE;DEFENSE_MOB
  829.   group: UNIQUE
  830.   applies:
  831.    - ALL_ARMOR
  832.   levels:
  833.     '1':
  834.       chance: 21
  835.       cooldown: 2
  836.       effects:
  837.        - BURN:2 @Attacker
  838.     '2':
  839.       chance: 32
  840.       cooldown: 2
  841.       effects:
  842.        - BURN:4 @Attacker
  843.     '3':
  844.       chance: 49
  845.       cooldown: 2
  846.       effects:
  847.        - BURN:6 @Attacker
  848.     '4':
  849.       chance: 63
  850.       cooldown: 2
  851.       effects:
  852.        - BURN:8 @Attacker
  853. ravenous:
  854.   display: '%group-color%Ravenous'
  855.   description: |-
  856.     Chance to regain hunger
  857.     while fighting.
  858.   applies-to: Swords, Axes
  859.   type: ATTACK;ATTACK_MOB
  860.   group: UNIQUE
  861.   applies:
  862.    - ALL_SWORD
  863.     - ALL_AXE
  864.   levels:
  865.     '1':
  866.       chance: 14
  867.       cooldown: 2
  868.       effects:
  869.        - ADD_FOOD:<random number>1-4</random number> @Attacker
  870.     '2':
  871.       chance: 18
  872.       cooldown: 2
  873.       effects:
  874.        - ADD_FOOD:<random number>1-4</random number> @Attacker
  875.     '3':
  876.       chance: 22
  877.       cooldown: 2
  878.       effects:
  879.        - ADD_FOOD:<random number>1-4</random number> @Attacker
  880.     '4':
  881.       chance: 26
  882.       cooldown: 2
  883.       effects:
  884.        - ADD_FOOD:<random number>1-4</random number> @Attacker
  885. veinminer:
  886.   display: '%group-color%Vein Miner'
  887.   description: Mine entire vein of ores
  888.   applies-to: Pickaxes
  889.   group: ELITE
  890.   type: MINING
  891.   applies:
  892.    - ALL_PICKAXE
  893.   levels:
  894.     '1':
  895.       chance: 15
  896.       cooldown: 4
  897.       settings:
  898.         whitelist:
  899.          - "COAL_ORE"
  900.           - "COPPER_ORE"
  901.           - "IRON_ORE"
  902.           - "GOLD_ORE"
  903.           - "LAPIS_ORE"
  904.           - "REDSTONE_ORE"
  905.           - "DIAMOND_ORE"
  906.           - "EMERALD_ORE"
  907.           - "NETHER_QUARTZ_ORE"
  908.           - "NETHER_GOLD_ORE"
  909.           - "ANCIENT_DEBRIS"
  910.           - "DEEPSLATE_COAL_ORE"
  911.           - "DEEPSLATE_COPPER_ORE"
  912.           - "DEEPSLATE_IRON_ORE"
  913.           - "DEEPSLATE_GOLD_ORE"
  914.           - "DEEPSLATE_LAPIS_ORE"
  915.           - "DEEPSLATE_REDSTONE_ORE"
  916.           - "DEEPSLATE_DIAMOND_ORE"
  917.           - "DEEPSLATE_EMERALD_ORE"
  918.       effects:
  919.        - BREAK_BLOCK @Veinmine
  920.     '2':
  921.       chance: 35
  922.       cooldown: 3
  923.       settings:
  924.         whitelist:
  925.          - "COAL_ORE"
  926.           - "COPPER_ORE"
  927.           - "IRON_ORE"
  928.           - "GOLD_ORE"
  929.           - "LAPIS_ORE"
  930.           - "REDSTONE_ORE"
  931.           - "DIAMOND_ORE"
  932.           - "EMERALD_ORE"
  933.           - "NETHER_QUARTZ_ORE"
  934.           - "NETHER_GOLD_ORE"
  935.           - "ANCIENT_DEBRIS"
  936.           - "DEEPSLATE_COAL_ORE"
  937.           - "DEEPSLATE_COPPER_ORE"
  938.           - "DEEPSLATE_IRON_ORE"
  939.           - "DEEPSLATE_GOLD_ORE"
  940.           - "DEEPSLATE_LAPIS_ORE"
  941.           - "DEEPSLATE_REDSTONE_ORE"
  942.           - "DEEPSLATE_DIAMOND_ORE"
  943.           - "DEEPSLATE_EMERALD_ORE"
  944.       effects:
  945.        - BREAK_BLOCK @Veinmine
  946.     '3':
  947.       settings:
  948.         whitelist:
  949.          - "COAL_ORE"
  950.           - "COPPER_ORE"
  951.           - "IRON_ORE"
  952.           - "GOLD_ORE"
  953.           - "LAPIS_ORE"
  954.           - "REDSTONE_ORE"
  955.           - "DIAMOND_ORE"
  956.           - "EMERALD_ORE"
  957.           - "NETHER_QUARTZ_ORE"
  958.           - "NETHER_GOLD_ORE"
  959.           - "ANCIENT_DEBRIS"
  960.           - "DEEPSLATE_COAL_ORE"
  961.           - "DEEPSLATE_COPPER_ORE"
  962.           - "DEEPSLATE_IRON_ORE"
  963.           - "DEEPSLATE_GOLD_ORE"
  964.           - "DEEPSLATE_LAPIS_ORE"
  965.           - "DEEPSLATE_REDSTONE_ORE"
  966.           - "DEEPSLATE_DIAMOND_ORE"
  967.           - "DEEPSLATE_EMERALD_ORE"
  968.       effects:
  969.        - BREAK_BLOCK @Veinmine
  970. telepathy:
  971.   display: '%group-color%Telepathy'
  972.   description: |-
  973.     Automatically places blocks broken
  974.     by tools in your inventory.
  975.   applies-to: Tools
  976.   type: MINING
  977.   group: UNIQUE
  978.   applies:
  979.    - ALL_TOOLS
  980.   levels:
  981.     '1':
  982.       chance: 40
  983.       effects:
  984.        - TP_DROPS @Block
  985.     '2':
  986.       chance: 60
  987.       effects:
  988.        - TP_DROPS @Block
  989.     '3':
  990.       chance: 80
  991.       effects:
  992.        - TP_DROPS @Block
  993.     '4':
  994.       effects:
  995.        - TP_DROPS @Block
  996. explosivedemise:
  997.   display: '%group-color%Explosive Demise'
  998.   description: |-
  999.     Summon creepers as your guards
  1000.     when near death.
  1001.   applies-to: Leggings
  1002.   type: DEFENSE;DEFENSE_MOB
  1003.   settings:
  1004.     showActionBar: true
  1005.   group: UNIQUE
  1006.   applies:
  1007.    - ALL_LEGGINGS
  1008.   levels:
  1009.     '1':
  1010.       chance: 13
  1011.       cooldown: 3
  1012.       conditions:
  1013.        - '%victim health% > 6 : %stop%'
  1014.       effects:
  1015.        - GUARD:CREEPER:8:1:@Victim
  1016.         - POTION:BLINDNESS:0:40 @Attacker
  1017.     '2':
  1018.       chance: 17
  1019.       cooldown: 3
  1020.       conditions:
  1021.        - '%victim health% > 6 : %stop%'
  1022.       effects:
  1023.        - GUARD:CREEPER:8:1:@Victim
  1024.         - POTION:BLINDNESS:0:60 @Attacker
  1025.     '3':
  1026.       chance: 24
  1027.       cooldown: 3
  1028.       conditions:
  1029.        - '%victim health% > 7 : %stop%'
  1030.       effects:
  1031.        - GUARD:CREEPER:8:1:@Victim
  1032.         - POTION:BLINDNESS:0:100 @Attacker
  1033.     '4':
  1034.       chance: 30
  1035.       cooldown: 3
  1036.       conditions:
  1037.        - '%victim health% > 7 : %stop%'
  1038.       effects:
  1039.        - GUARD:CREEPER:8:1:@Victim
  1040.         - POTION:BLINDNESS:1:40 @Attacker
  1041.     '5':
  1042.       chance: 38
  1043.       cooldown: 3
  1044.       conditions:
  1045.        - '%victim health% > 8 : %stop%'
  1046.       effects:
  1047.        - GUARD:CREEPER:8:2:@Victim
  1048.         - POTION:BLINDNESS:1:80 @Attacker
  1049.     '6':
  1050.       chance: 46
  1051.       cooldown: 3
  1052.       conditions:
  1053.        - '%victim health% > 8 : %stop%'
  1054.       effects:
  1055.        - GUARD:CREEPER:8:2:@Victim
  1056.         - POTION:BLINDNESS:1:120 @Attacker
  1057.     '7':
  1058.       chance: 55
  1059.       cooldown: 3
  1060.       conditions:
  1061.        - '%victim health% > 8 : %stop%'
  1062.       effects:
  1063.        - GUARD:CREEPER:8:2:@Victim
  1064.         - POTION:BLINDNESS:2:60 @Attacker
  1065.     '8':
  1066.       chance: 69
  1067.       cooldown: 3
  1068.       conditions:
  1069.        - '%victim health% > 8 : %stop%'
  1070.       effects:
  1071.        - GUARD:CREEPER:8:3:@Victim
  1072.         - POTION:BLINDNESS:2:100 @Attacker
  1073. enderslayer:
  1074.   display: '%group-color%Ender Slayer'
  1075.   description: Increases damage dealt to Enderman and Ender dragons.
  1076.   applies-to: Weapons
  1077.   type: ATTACK_MOB
  1078.   group: ELITE
  1079.   applies:
  1080.    - ALL_SWORD
  1081.     - ALL_AXE
  1082.   levels:
  1083.     '1':
  1084.       chance: 16
  1085.       cooldown: 2
  1086.       conditions:
  1087.        - '%mob type% = ENDERMAN or %mob type% = ENDER_DRAGON or %mob type% = ENDERDRAGON
  1088.         : %allow%'
  1089.       effects:
  1090.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1091.     '2':
  1092.       chance: 21
  1093.       cooldown: 2
  1094.       conditions:
  1095.        - '%mob type% = ENDERMAN or %mob type% = ENDER_DRAGON or %mob type% = ENDERDRAGON
  1096.         : %allow%'
  1097.       effects:
  1098.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1099.     '3':
  1100.       chance: 29
  1101.       cooldown: 2
  1102.       conditions:
  1103.        - '%mob type% = ENDERMAN or %mob type% = ENDER_DRAGON or %mob type% = ENDERDRAGON
  1104.         : %allow%'
  1105.       effects:
  1106.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1107.     '4':
  1108.       chance: 34
  1109.       cooldown: 2
  1110.       conditions:
  1111.        - '%mob type% = ENDERMAN or %mob type% = ENDER_DRAGON or %mob type% = ENDERDRAGON
  1112.         : %allow%'
  1113.       effects:
  1114.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1115.     '5':
  1116.       chance: 41
  1117.       cooldown: 2
  1118.       conditions:
  1119.        - '%mob type% = ENDERMAN or %mob type% = ENDER_DRAGON or %mob type% = ENDERDRAGON
  1120.         : %allow%'
  1121.       effects:
  1122.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1123. deathpunch:
  1124.   display: '%group-color%Death Punch'
  1125.   description: Increases damage dealt to Zombies.
  1126.   applies-to: Swords, Axes
  1127.   type: ATTACK_MOB
  1128.   group: SIMPLE
  1129.   applies:
  1130.    - ALL_SWORD
  1131.     - ALL_AXE
  1132.   levels:
  1133.     '1':
  1134.       chance: 16
  1135.       cooldown: 2
  1136.       conditions:
  1137.        - '%mob type% = ZOMBIE : %allow%'
  1138.       effects:
  1139.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1140.     '2':
  1141.       chance: 20
  1142.       cooldown: 2
  1143.       conditions:
  1144.        - '%mob type% = ZOMBIE : %allow%'
  1145.       effects:
  1146.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1147.     '3':
  1148.       chance: 40
  1149.       cooldown: 2
  1150.       conditions:
  1151.        - '%mob type% = ZOMBIE : %allow%'
  1152.       effects:
  1153.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1154.     '4':
  1155.       chance: 60
  1156.       cooldown: 1
  1157.       conditions:
  1158.        - '%mob type% = ZOMBIE : %allow%'
  1159.       effects:
  1160.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1161.     '5':
  1162.       chance: 80
  1163.       conditions:
  1164.        - '%mob type% = ZOMBIE : %allow%'
  1165.       effects:
  1166.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1167. bonecrusher:
  1168.   display: '%group-color%Bone Crusher'
  1169.   description: Increases damage dealt to Skeletons.
  1170.   applies-to: Swords, Axes
  1171.   type: ATTACK_MOB
  1172.   group: SIMPLE
  1173.   applies:
  1174.    - ALL_SWORD
  1175.     - ALL_AXE
  1176.   levels:
  1177.     '1':
  1178.       chance: 25
  1179.       cooldown: 2
  1180.       conditions:
  1181.        - '%mob type% = SKELETON : %allow%'
  1182.       effects:
  1183.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1184.     '2':
  1185.       chance: 50
  1186.       cooldown: 2
  1187.       conditions:
  1188.        - '%mob type% = SKELETON : %allow%'
  1189.       effects:
  1190.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1191.     '3':
  1192.       chance: 75
  1193.       cooldown: 1
  1194.       conditions:
  1195.        - '%mob type% = SKELETON : %allow%'
  1196.       effects:
  1197.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1198. immolate:
  1199.   display: '%group-color%Immolate'
  1200.   description: Increases damage dealt to Spiders.
  1201.   applies-to: Swords, Axes
  1202.   type: ATTACK_MOB
  1203.   group: ELITE
  1204.   applies:
  1205.    - ALL_SWORD
  1206.     - ALL_AXE
  1207.   levels:
  1208.     '1':
  1209.       chance: 25
  1210.       cooldown: 2
  1211.       conditions:
  1212.        - '%mob type% = SPIDER : %allow%'
  1213.       effects:
  1214.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1215.     '2':
  1216.       chance: 50
  1217.       cooldown: 2
  1218.       conditions:
  1219.        - '%mob type% = SPIDER : %allow%'
  1220.       effects:
  1221.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1222.     '3':
  1223.       chance: 75
  1224.       conditions:
  1225.        - '%mob type% = SPIDER : %allow%'
  1226.       effects:
  1227.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1228. slayer:
  1229.   display: '%group-color%Slayer'
  1230.   description: Increases damage dealt to Passive Mobs.
  1231.   applies-to: Swords, Axes
  1232.   type: ATTACK_MOB
  1233.   group: UNIQUE
  1234.   applies:
  1235.    - ALL_SWORD
  1236.     - ALL_AXE
  1237.   levels:
  1238.     '1':
  1239.       chance: 25
  1240.       cooldown: 2
  1241.       conditions:
  1242.        - '%is hostile% = false : %allow%'
  1243.       effects:
  1244.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1245.     '2':
  1246.       chance: 50
  1247.       cooldown: 2
  1248.       conditions:
  1249.        - '%is hostile% = false : %allow%'
  1250.       effects:
  1251.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1252.     '3':
  1253.       chance: 75
  1254.       conditions:
  1255.        - '%is hostile% = false : %allow%'
  1256.       effects:
  1257.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1258.     '4':
  1259.       conditions:
  1260.        - '%is hostile% = false : %allow%'
  1261.       effects:
  1262.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1263. hunter:
  1264.   display: '%group-color%Hunter'
  1265.   description: Increases damage dealt to Passive Mobs.
  1266.   applies-to: Bow, Crossbow, Trident
  1267.   type: SHOOT_MOB
  1268.   group: UNIQUE
  1269.   applies:
  1270.    - TRIDENT
  1271.     - BOW
  1272.     - CROSSBOW
  1273.   levels:
  1274.     '1':
  1275.       chance: 25
  1276.       cooldown: 2
  1277.       conditions:
  1278.        - '%is hostile% = false : %allow%'
  1279.       effects:
  1280.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1281.     '2':
  1282.       chance: 50
  1283.       cooldown: 2
  1284.       conditions:
  1285.        - '%is hostile% = false : %allow%'
  1286.       effects:
  1287.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1288.     '3':
  1289.       chance: 75
  1290.       conditions:
  1291.        - '%is hostile% = false : %allow%'
  1292.       effects:
  1293.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1294.     '4':
  1295.       conditions:
  1296.        - '%is hostile% = false : %allow%'
  1297.       effects:
  1298.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1299. beastslayer:
  1300.   display: '%group-color%Beastslayer'
  1301.   description: Increases damage dealt to Hostile Mobs.
  1302.   applies-to: Swords, Axes
  1303.   type: ATTACK_MOB
  1304.   group: LEGENDARY
  1305.   applies:
  1306.    - ALL_SWORD
  1307.     - ALL_AXE
  1308.   levels:
  1309.     '1':
  1310.       chance: 25
  1311.       cooldown: 2
  1312.       conditions:
  1313.        - '%is hostile% = true : %allow%'
  1314.       effects:
  1315.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1316.     '2':
  1317.       chance: 50
  1318.       cooldown: 2
  1319.       conditions:
  1320.        - '%is hostile% = true : %allow%'
  1321.       effects:
  1322.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1323.     '3':
  1324.       chance: 75
  1325.       conditions:
  1326.        - '%is hostile% = true : %allow%'
  1327.       effects:
  1328.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1329.     '4':
  1330.       conditions:
  1331.        - '%is hostile% = true : %allow%'
  1332.       effects:
  1333.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1334. hook:
  1335.   display: '%group-color%Hook'
  1336.   description: Get more exp from fishing.
  1337.   applies-to: Fishing Rod
  1338.   type: CATCH_FISH
  1339.   group: ELITE
  1340.   applies:
  1341.    - FISHING_ROD
  1342.   levels:
  1343.     '1':
  1344.       chance: 15
  1345.       cooldown: 12
  1346.       effects:
  1347.        - EXP:%exp%
  1348.     '2':
  1349.       chance: 25
  1350.       cooldown: 12
  1351.       effects:
  1352.        - EXP:%exp%
  1353.     '3':
  1354.       chance: 35
  1355.       cooldown: 12
  1356.       effects:
  1357.        - EXP:%exp%
  1358. bait:
  1359.   display: '%group-color%Bait'
  1360.   description: Chance to receive double fishing drops.
  1361.   applies-to: Fishing Rod
  1362.   type: CATCH_FISH
  1363.   settings:
  1364.     showActionBar: true
  1365.   group: LEGENDARY
  1366.   applies:
  1367.    - FISHING_ROD
  1368.   levels:
  1369.     '1':
  1370.       chance: 15
  1371.       cooldown: 10
  1372.       effects:
  1373.        - MORE_DROPS:1
  1374.     '2':
  1375.       chance: 18
  1376.       cooldown: 15
  1377.       effects:
  1378.        - MORE_DROPS:1
  1379.     '3':
  1380.       chance: 26
  1381.       cooldown: 20
  1382.       effects:
  1383.        - MORE_DROPS:1
  1384. snap:
  1385.   display: '%group-color%Snap'
  1386.   description: Pull hit entity towards you.
  1387.   applies-to: Fishing Rod
  1388.   type: CATCH_FISH
  1389.   group: ELITE
  1390.   applies:
  1391.    - FISHING_ROD
  1392.   levels:
  1393.     '1':
  1394.       chance: 15
  1395.       cooldown: 4
  1396.       conditions:
  1397.        - '%caught% = PLAYER : %allow%'
  1398.       effects:
  1399.        - PULL_CLOSER:1 @Victim
  1400.     '2':
  1401.       chance: 25
  1402.       cooldown: 6
  1403.       conditions:
  1404.        - '%caught% = PLAYER : %allow%'
  1405.       effects:
  1406.        - PULL_CLOSER:1.5 @Victim
  1407.     '3':
  1408.       conditions:
  1409.        - '%caught% = PLAYER : %allow%'
  1410.       effects:
  1411.        - PULL_CLOSER:2 @Victim
  1412. lucky:
  1413.   display: '%group-color%Lucky'
  1414.   description: Chance to increase luck while fishing.
  1415.   applies-to: Fishing Rod
  1416.   type: RIGHT_CLICK
  1417.   group: ULTIMATE
  1418.   applies:
  1419.    - FISHING_ROD
  1420.   levels:
  1421.     '1':
  1422.       chance: 75
  1423.       cooldown: 12
  1424.       effects:
  1425.        - POTION:LUCK:1:1000
  1426.     '2':
  1427.       chance: 85
  1428.       cooldown: 12
  1429.       effects:
  1430.        - POTION:LUCK:2:1000
  1431.     '3':
  1432.       chance: 95
  1433.       cooldown: 12
  1434.       effects:
  1435.        - POTION:LUCK:3:1000
  1436. permafrost:
  1437.   display: '%group-color%Permafrost'
  1438.   description: Chance slow and bleed opponents.
  1439.   applies-to: Swords
  1440.   type: ATTACK;ATTACK_MOB
  1441.   group: ULTIMATE
  1442.   applies:
  1443.    - ALL_SWORD
  1444.   levels:
  1445.     '1':
  1446.       chance: 15
  1447.       cooldown: 12
  1448.       effects:
  1449.        - DO_HARM:1 @Victim
  1450.         - BLOOD @Victim
  1451.         - POTION:SLOW:0:20 @Victim
  1452.         - WAIT:20
  1453.         - DO_HARM:1 @Victim
  1454.         - BLOOD @Victim
  1455.         - WAIT:20
  1456.         - DO_HARM:1 @Victim
  1457.         - BLOOD @Victim
  1458.     '2':
  1459.       chance: 18
  1460.       cooldown: 12
  1461.       effects:
  1462.        - DO_HARM:2 @Victim
  1463.         - BLOOD @Victim
  1464.         - POTION:SLOW:0:40 @Victim
  1465.         - WAIT:20
  1466.         - DO_HARM:2 @Victim
  1467.         - BLOOD @Victim
  1468.         - WAIT:20
  1469.         - DO_HARM:1 @Victim
  1470.         - BLOOD @Victim
  1471.     '3':
  1472.       chance: 19
  1473.       cooldown: 12
  1474.       effects:
  1475.        - DO_HARM:3 @Victim
  1476.         - BLOOD @Victim
  1477.         - POTION:SLOW:0:50 @Victim
  1478.         - WAIT:20
  1479.         - DO_HARM:2 @Victim
  1480.         - BLOOD @Victim
  1481.         - WAIT:20
  1482.         - DO_HARM:1 @Victim
  1483.         - BLOOD @Victim
  1484.     '4':
  1485.       chance: 21
  1486.       cooldown: 13
  1487.       effects:
  1488.        - DO_HARM:3 @Victim
  1489.         - BLOOD @Victim
  1490.         - POTION:SLOW:0:60 @Victim
  1491.         - WAIT:20
  1492.         - DO_HARM:2 @Victim
  1493.         - BLOOD @Victim
  1494.         - WAIT:20
  1495.         - DO_HARM:2 @Victim
  1496.         - BLOOD @Victim
  1497.     '5':
  1498.       chance: 25
  1499.       cooldown: 13
  1500.       effects:
  1501.        - DO_HARM:3 @Victim
  1502.         - BLOOD @Victim
  1503.         - POTION:SLOW:1:60 @Victim
  1504.         - WAIT:20
  1505.         - DO_HARM:3 @Victim
  1506.         - BLOOD @Victim
  1507.         - WAIT:20
  1508.         - DO_HARM:2 @Victim
  1509.         - BLOOD @Victim
  1510. soulless:
  1511.   display: '%group-color%Soulless'
  1512.   description: Increases damage dealt to Hostile Mobs.
  1513.   applies-to: Bow, Crossbow, Trident
  1514.   type: SHOOT_MOB
  1515.   group: UNIQUE
  1516.   applies:
  1517.    - TRIDENT
  1518.     - BOW
  1519.     - CROSSBOW
  1520.   levels:
  1521.     '1':
  1522.       chance: 25
  1523.       cooldown: 2
  1524.       conditions:
  1525.        - '%is hostile% = true : %allow%'
  1526.       effects:
  1527.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1528.     '2':
  1529.       chance: 50
  1530.       cooldown: 2
  1531.       conditions:
  1532.        - '%is hostile% = true : %allow%'
  1533.       effects:
  1534.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1535.     '3':
  1536.       chance: 75
  1537.       conditions:
  1538.        - '%is hostile% = true : %allow%'
  1539.       effects:
  1540.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1541.     '4':
  1542.       conditions:
  1543.        - '%is hostile% = true : %allow%'
  1544.       effects:
  1545.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1546. reaper:
  1547.   display: '%group-color%Reaper'
  1548.   description: |-
  1549.     A chance to give your opponent the
  1550.     Wither and Blindness effects
  1551.     while dealing damage
  1552.   applies-to: Axe
  1553.   settings:
  1554.     showActionBar: true
  1555.   type: ATTACK
  1556.   group: ELITE
  1557.   applies:
  1558.    - ALL_AXE
  1559.   levels:
  1560.     '1':
  1561.       chance: 8
  1562.       cooldown: 16
  1563.       effects:
  1564.        - POTION:WITHER:0:35 @Victim
  1565.         - POTION:BLINDNESS:0:35 @Victim
  1566.     '2':
  1567.       chance: 10
  1568.       cooldown: 14
  1569.       effects:
  1570.        - POTION:WITHER:0:40 @Victim
  1571.         - POTION:BLINDNESS:0:40 @Victim
  1572.     '3':
  1573.       chance: 12
  1574.       cooldown: 12
  1575.       effects:
  1576.        - POTION:WITHER:0:50 @Victim
  1577.         - POTION:BLINDNESS:0:50 @Victim
  1578.     '4':
  1579.       chance: 14
  1580.       cooldown: 10
  1581.       effects:
  1582.        - POTION:WITHER:0:60 @Victim
  1583.         - POTION:BLINDNESS:0:60 @Victim
  1584. netherslayer:
  1585.   display: '%group-color%Nether Slayer'
  1586.   description: Increases damage dealt to nether mobs.
  1587.   applies-to: Weapons
  1588.   type: ATTACK_MOB
  1589.   group: ELITE
  1590.   applies:
  1591.    - ALL_SWORD
  1592.     - ALL_AXE
  1593.   levels:
  1594.     '1':
  1595.       chance: 16
  1596.       cooldown: 2
  1597.       conditions:
  1598.        - '%mob type% = BLAZE or %mob type% = ZOMBIE_PIGMAN or %mob type% = PIG_ZOMBIE
  1599.         or %mob type% = GHAST : %allow%'
  1600.       effects:
  1601.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1602.     '2':
  1603.       chance: 21
  1604.       cooldown: 2
  1605.       conditions:
  1606.        - '%mob type% = BLAZE or %mob type% = ZOMBIE_PIGMAN or %mob type% = PIG_ZOMBIE
  1607.         or %mob type% = GHAST : %allow%'
  1608.       effects:
  1609.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1610.     '3':
  1611.       chance: 29
  1612.       cooldown: 2
  1613.       conditions:
  1614.        - '%mob type% = BLAZE or %mob type% = ZOMBIE_PIGMAN or %mob type% = PIG_ZOMBIE
  1615.         or %mob type% = GHAST : %allow%'
  1616.       effects:
  1617.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1618.     '4':
  1619.       chance: 34
  1620.       cooldown: 2
  1621.       conditions:
  1622.        - '%mob type% = BLAZE or %mob type% = ZOMBIE_PIGMAN or %mob type% = PIG_ZOMBIE
  1623.         or %mob type% = GHAST : %allow%'
  1624.       effects:
  1625.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1626.     '5':
  1627.       chance: 41
  1628.       cooldown: 2
  1629.       conditions:
  1630.        - '%mob type% = BLAZE or %mob type% = ZOMBIE_PIGMAN or %mob type% = PIG_ZOMBIE
  1631.         or %mob type% = GHAST : %allow%'
  1632.       effects:
  1633.        - INCREASE_DAMAGE:<random number>10-40</random number> @Attacker
  1634. blind:
  1635.   display: '%group-color%Blind'
  1636.   description: |-
  1637.     A chance of causing blindness
  1638.     when attacking.
  1639.   applies-to: Swords
  1640.   type: ATTACK
  1641.   group: ELITE
  1642.   applies:
  1643.    - ALL_SWORD
  1644.   levels:
  1645.     '1':
  1646.       chance: 17
  1647.       cooldown: 5
  1648.       effects:
  1649.        - POTION:BLINDNESS:0:60 @Victim
  1650.     '2':
  1651.       chance: 25
  1652.       cooldown: 5
  1653.       effects:
  1654.        - POTION:BLINDNESS:1:80 @Victim
  1655.     '3':
  1656.       chance: 33
  1657.       cooldown: 5
  1658.       effects:
  1659.        - POTION:BLINDNESS:2:100 @Victim
  1660. allure:
  1661.   display: '%group-color%Allure'
  1662.   description: Your attack pulls mobs towards you.
  1663.   applies-to: Swords
  1664.   type: ATTACK_MOB
  1665.   group: ELITE
  1666.   applies:
  1667.    - ALL_SWORD
  1668.   levels:
  1669.     '1':
  1670.       chance: 30
  1671.       effects:
  1672.        - PULL_CLOSER:1 @Victim
  1673.     '2':
  1674.       chance: 60
  1675.       effects:
  1676.        - PULL_CLOSER:1.5 @Victim
  1677.     '3':
  1678.       effects:
  1679.        - PULL_CLOSER:2 @Victim
  1680. frozen:
  1681.   display: '%group-color%Frozen'
  1682.   description: |-
  1683.     Can cause slowness to attacker
  1684.     when defending.
  1685.   applies-to: Armor
  1686.   type: DEFENSE;DEFENSE_MOB
  1687.   group: ELITE
  1688.   applies:
  1689.    - ALL_ARMOR
  1690.   levels:
  1691.     '1':
  1692.       chance: 19
  1693.       cooldown: 6
  1694.       effects:
  1695.        - POTION:SLOW:0:40 @Attacker
  1696.     '2':
  1697.       chance: 19
  1698.       cooldown: 6
  1699.       effects:
  1700.        - POTION:SLOW:1:50 @Attacker
  1701.     '3':
  1702.       chance: 26
  1703.       cooldown: 6
  1704.       effects:
  1705.        - POTION:SLOW:2:60 @Attacker
  1706. paralyze:
  1707.   display: '%group-color%Paralyze'
  1708.   description: |-
  1709.     Gives lightning effect and a chance
  1710.     for slowness and slow swinging.
  1711.   applies-to: Swords, Axes
  1712.   type: ATTACK;ATTACK_MOB
  1713.   group: ELITE
  1714.   applies:
  1715.    - ALL_SWORD
  1716.     - ALL_AXE
  1717.   levels:
  1718.     '1':
  1719.       chance: 7
  1720.       cooldown: 3
  1721.       effects:
  1722.        - LIGHTNING @Victim
  1723.         - EXTINGUISH @Victim
  1724.         - POTION:SLOW:0:60 @Victim
  1725.         - POTION:SLOW_DIGGING:0:60 @Victim
  1726.     '2':
  1727.       chance: 10
  1728.       cooldown: 3
  1729.       effects:
  1730.        - LIGHTNING @Victim
  1731.         - EXTINGUISH @Victim
  1732.         - POTION:SLOW:0:100 @Victim
  1733.         - POTION:SLOW_DIGGING:0:100 @Victim
  1734.     '3':
  1735.       chance: 13
  1736.       cooldown: 3
  1737.       effects:
  1738.        - LIGHTNING @Victim
  1739.         - EXTINGUISH @Victim
  1740.         - POTION:SLOW:1:60 @Victim
  1741.         - POTION:SLOW_DIGGING:1:60 @Victim
  1742.     '4':
  1743.       chance: 16
  1744.       cooldown: 3
  1745.       effects:
  1746.        - LIGHTNING @Victim
  1747.         - EXTINGUISH @Victim
  1748.         - POTION:SLOW:1:100 @Victim
  1749.         - POTION:SLOW_DIGGING:1:100 @Victim
  1750. poison:
  1751.   display: '%group-color%Poison'
  1752.   description: A chance of giving poison effect.
  1753.   applies-to: Swords, Axes
  1754.   type: ATTACK;ATTACK_MOB
  1755.   group: ELITE
  1756.   applies:
  1757.    - ALL_SWORD
  1758.     - ALL_AXE
  1759.   levels:
  1760.     '1':
  1761.       chance: 6
  1762.       cooldown: 2
  1763.       effects:
  1764.        - POTION:POISON:0:80 @Victim
  1765.     '2':
  1766.       chance: 22
  1767.       cooldown: 2
  1768.       effects:
  1769.        - POTION:POISON:0:120 @Victim
  1770.     '3':
  1771.       chance: 35
  1772.       cooldown: 2
  1773.       effects:
  1774.        - POTION:POISON:1:80 @Victim
  1775. virus:
  1776.   display: '%group-color%Virus'
  1777.   description: A chance of giving poison effect.
  1778.   applies-to: Bow, Crossbow, Trident
  1779.   type: SHOOT_MOB;SHOOT
  1780.   settings:
  1781.     showActionBar: true
  1782.   group: UNIQUE
  1783.   applies:
  1784.    - TRIDENT
  1785.     - BOW
  1786.     - CROSSBOW
  1787.   levels:
  1788.     '1':
  1789.       chance: 6
  1790.       cooldown: 2
  1791.       effects:
  1792.        - POTION:POISON:0:80 @Victim
  1793.     '2':
  1794.       chance: 22
  1795.       cooldown: 2
  1796.       effects:
  1797.        - POTION:POISON:0:120 @Victim
  1798.     '3':
  1799.       chance: 35
  1800.       cooldown: 2
  1801.       effects:
  1802.        - POTION:POISON:1:80 @Victim
  1803. poisoned:
  1804.   display: '%group-color%Poisoned'
  1805.   description: Chance to give poison to your attacker.
  1806.   applies-to: Armor
  1807.   type: DEFENSE;DEFENSE_MOB;DEFENSE_PROJECTILE
  1808.   group: ELITE
  1809.   applies:
  1810.    - ALL_ARMOR
  1811.   levels:
  1812.     '1':
  1813.       chance: 8
  1814.       cooldown: 6
  1815.       effects:
  1816.        - POTION:POISON:0:60 @Attacker
  1817.     '2':
  1818.       chance: 12
  1819.       cooldown: 6
  1820.       effects:
  1821.        - POTION:POISON:0:120 @Attacker
  1822.     '3':
  1823.       chance: 17
  1824.       cooldown: 6
  1825.       effects:
  1826.        - POTION:POISON:1:60 @Attacker
  1827.     '4':
  1828.       chance: 23
  1829.       cooldown: 6
  1830.       effects:
  1831.        - POTION:POISON:1:120 @Attacker
  1832. reforged:
  1833.   display: '%group-color%Reforged'
  1834.   description: |-
  1835.     Protects weapons and tools durability, items will be take
  1836.     longer to break.
  1837.   applies-to: Weapons and tools
  1838.   type: ATTACK_MOB;MINING
  1839.   group: ELITE
  1840.   applies:
  1841.    - ALL_AXE
  1842.     - ALL_SWORD
  1843.     - ALL_PICKAXE
  1844.     - ALL_SPADE
  1845.   levels:
  1846.     '1':
  1847.       chance: 10
  1848.       effects:
  1849.        - ADD_DURABILITY_ITEM:-1
  1850.     '2':
  1851.       chance: 20
  1852.       effects:
  1853.        - ADD_DURABILITY_ITEM:-1
  1854.     '3':
  1855.       chance: 30
  1856.       effects:
  1857.        - ADD_DURABILITY_ITEM:-1
  1858.     '4':
  1859.       chance: 40
  1860.       effects:
  1861.        - ADD_DURABILITY_ITEM:-1
  1862.     '5':
  1863.       chance: 50
  1864.       effects:
  1865.        - ADD_DURABILITY_ITEM:-1
  1866.     '6':
  1867.       chance: 60
  1868.       effects:
  1869.        - ADD_DURABILITY_ITEM:-1
  1870.     '7':
  1871.       chance: 70
  1872.       effects:
  1873.        - ADD_DURABILITY_ITEM:-1
  1874.     '8':
  1875.       chance: 80
  1876.       effects:
  1877.        - ADD_DURABILITY_ITEM:-1
  1878.     '9':
  1879.       chance: 90
  1880.       effects:
  1881.        - ADD_DURABILITY_ITEM:-1
  1882.     '10':
  1883.       effects:
  1884.        - ADD_DURABILITY_ITEM:-1
  1885. snare:
  1886.   display: '%group-color%Snare'
  1887.   description: |-
  1888.     Chance to slow and fatigue
  1889.     enemies with projectiles.
  1890.   applies-to: Bows
  1891.   type: SHOOT;SHOOT_MOB
  1892.   settings:
  1893.     showActionBar: true
  1894.   group: ELITE
  1895.   applies:
  1896.    - BOW
  1897.     - CROSSBOW
  1898.   levels:
  1899.     '1':
  1900.       chance: 12
  1901.       cooldown: 3
  1902.       effects:
  1903.        - POTION:SLOW:0:80 @Victim
  1904.         - POTION:SLOW_DIGGING:0:80 @Victim
  1905.     '2':
  1906.       chance: 19
  1907.       cooldown: 3
  1908.       effects:
  1909.        - POTION:SLOW:0:120 @Victim
  1910.         - POTION:SLOW_DIGGING:0:120 @Victim
  1911.     '3':
  1912.       chance: 24
  1913.       cooldown: 3
  1914.       effects:
  1915.        - POTION:SLOW:1:80 @Victim
  1916.         - POTION:SLOW_DIGGING:1:80 @Victim
  1917.     '4':
  1918.       chance: 29
  1919.       cooldown: 3
  1920.       effects:
  1921.        - POTION:SLOW:1:120 @Victim
  1922.         - POTION:SLOW_DIGGING:1:120 @Victim
  1923. springs:
  1924.   display: '%group-color%Springs'
  1925.   description: Gives jump boost.
  1926.   applies-to: Boots
  1927.   type: EFFECT_STATIC
  1928.   group: ELITE
  1929.   applies:
  1930.    - ALL_BOOTS
  1931.   levels:
  1932.     '1':
  1933.       effects:
  1934.        - POTION:JUMP:0
  1935.     '2':
  1936.       effects:
  1937.        - POTION:JUMP:1
  1938.     '3':
  1939.       effects:
  1940.        - POTION:JUMP:2
  1941. undeadruse:
  1942.   display: '%group-color%Undead Ruse'
  1943.   description: |-
  1944.     When hit you have a chance to spawn zombie
  1945.     hordes to distract and disorient your opponents.
  1946.   applies-to: Boots
  1947.   type: DEFENSE;DEFENSE_MOB
  1948.   settings:
  1949.     showActionBar: true
  1950.   group: ELITE
  1951.   applies:
  1952.    - ALL_BOOTS
  1953.   levels:
  1954.     '1':
  1955.       chance: 3
  1956.       cooldown: 6
  1957.       effects:
  1958.        - GUARD:ZOMBIE:8:2:@Victim
  1959.     '2':
  1960.       chance: 4
  1961.       cooldown: 6
  1962.       effects:
  1963.        - GUARD:ZOMBIE:8:2:@Victim
  1964.     '3':
  1965.       chance: 5
  1966.       cooldown: 6
  1967.       effects:
  1968.        - GUARD:ZOMBIE:8:2:@Victim
  1969.     '4':
  1970.       chance: 6
  1971.       cooldown: 6
  1972.       effects:
  1973.        - GUARD:ZOMBIE:8:2:@Victim
  1974.     '5':
  1975.       chance: 7
  1976.       cooldown: 6
  1977.       effects:
  1978.        - GUARD:ZOMBIE:8:2:@Victim
  1979.     '6':
  1980.       chance: 8
  1981.       cooldown: 6
  1982.       effects:
  1983.        - GUARD:ZOMBIE:8:3:@Victim
  1984.     '7':
  1985.       chance: 10
  1986.       cooldown: 6
  1987.       effects:
  1988.        - GUARD:ZOMBIE:8:3:@Victim
  1989.     '8':
  1990.       chance: 14
  1991.       cooldown: 6
  1992.       effects:
  1993.        - GUARD:ZOMBIE:8:4:@Victim
  1994.     '9':
  1995.       chance: 18
  1996.       cooldown: 6
  1997.       effects:
  1998.        - GUARD:ZOMBIE:8:4:@Victim
  1999.     '10':
  2000.       chance: 22
  2001.       cooldown: 6
  2002.       effects:
  2003.        - GUARD:ZOMBIE:8:5:@Victim
  2004. voodoo:
  2005.   display: '%group-color%Voodoo'
  2006.   description: Gives a chance to deal weakness.
  2007.   applies-to: Armor
  2008.   type: DEFENSE;DEFENSE_MOB
  2009.   group: ELITE
  2010.   applies:
  2011.    - ALL_ARMOR
  2012.   levels:
  2013.     '1':
  2014.       chance: 5
  2015.       cooldown: 2
  2016.       effects:
  2017.        - POTION:WEAKNESS:0:60 @Attacker
  2018.     '2':
  2019.       chance: 7
  2020.       cooldown: 2
  2021.       effects:
  2022.        - POTION:WEAKNESS:0:100 @Attacker
  2023.     '3':
  2024.       chance: 9
  2025.       cooldown: 2
  2026.       effects:
  2027.        - POTION:WEAKNESS:0:140 @Attacker
  2028.     '4':
  2029.       chance: 13
  2030.       cooldown: 2
  2031.       effects:
  2032.        - POTION:WEAKNESS:0:60 @Attacker
  2033.     '5':
  2034.       chance: 16
  2035.       cooldown: 2
  2036.       effects:
  2037.        - POTION:WEAKNESS:0:100 @Attacker
  2038.     '6':
  2039.       chance: 21
  2040.       cooldown: 2
  2041.       effects:
  2042.        - POTION:WEAKNESS:0:120 @Attacker
  2043. wither:
  2044.   display: '%group-color%Wither'
  2045.   description: A chance to give the wither effect.
  2046.   applies-to: Armor
  2047.   type: DEFENSE;DEFENSE_MOB
  2048.   group: ELITE
  2049.   applies:
  2050.    - ALL_ARMOR
  2051.   levels:
  2052.     '1':
  2053.       chance: 9
  2054.       cooldown: 3
  2055.       effects:
  2056.        - POTION:WITHER:0:60 @Attacker
  2057.     '2':
  2058.       chance: 11
  2059.       cooldown: 3
  2060.       effects:
  2061.        - POTION:WITHER:0:100 @Attacker
  2062.     '3':
  2063.       chance: 14
  2064.       cooldown: 3
  2065.       effects:
  2066.        - POTION:WITHER:0:140 @Attacker
  2067.     '4':
  2068.       chance: 17
  2069.       cooldown: 3
  2070.       effects:
  2071.        - POTION:WITHER:1:60 @Attacker
  2072.     '5':
  2073.       chance: 21
  2074.       cooldown: 3
  2075.       effects:
  2076.        - POTION:WITHER:1:100 @Attacker
  2077. perish:
  2078.   display: '%group-color%Perish'
  2079.   description: A chance to give the wither effect.
  2080.   applies-to: Bow, Crossbow, Trident
  2081.   type: SHOOT;SHOOT_MOB
  2082.   settings:
  2083.     showActionBar: true
  2084.   group: UNIQUE
  2085.   applies:
  2086.    - TRIDENT
  2087.     - BOW
  2088.     - CROSSBOW
  2089.   levels:
  2090.     '1':
  2091.       chance: 9
  2092.       cooldown: 3
  2093.       effects:
  2094.        - POTION:WITHER:0:60 @Victim
  2095.     '2':
  2096.       chance: 11
  2097.       cooldown: 3
  2098.       effects:
  2099.        - POTION:WITHER:0:100 @Victim
  2100.     '3':
  2101.       chance: 14
  2102.       cooldown: 3
  2103.       effects:
  2104.        - POTION:WITHER:0:140 @Victim
  2105.     '4':
  2106.       chance: 17
  2107.       cooldown: 3
  2108.       effects:
  2109.        - POTION:WITHER:1:60 @Victim
  2110.     '5':
  2111.       chance: 21
  2112.       cooldown: 3
  2113.       effects:
  2114.        - POTION:WITHER:1:100 @Victim
  2115. smokebomb:
  2116.   display: '%group-color%Smoke Bomb'
  2117.   description: |-
  2118.     When you are near death, you
  2119.     will spawn a smoke bomb to
  2120.     distract your enemies.
  2121.   applies-to: Helmet
  2122.   type: DEFENSE;DEFENSE_MOB
  2123.   settings:
  2124.     showActionBar: true
  2125.   group: ELITE
  2126.   applies:
  2127.    - ALL_HELMET
  2128.   levels:
  2129.     '1':
  2130.       chance: 9
  2131.       cooldown: 2
  2132.       conditions:
  2133.        - '%victim health% > 4 : %stop%'
  2134.       effects:
  2135.        - PARTICLE:CLOUD:200:3 @Victim
  2136.         - POTION:BLINDNESS:0:60 @Attacker
  2137.     '2':
  2138.       chance: 15
  2139.       cooldown: 2
  2140.       conditions:
  2141.        - '%victim health% > 4 : %stop%'
  2142.       effects:
  2143.        - PARTICLE:CLOUD:200:3 @Victim
  2144.         - POTION:BLINDNESS:0:60 @Attacker
  2145.     '3':
  2146.       chance: 23
  2147.       cooldown: 2
  2148.       conditions:
  2149.        - '%victim health% > 4 : %stop%'
  2150.       effects:
  2151.        - PARTICLE:CLOUD:200:3 @Victim
  2152.         - POTION:BLINDNESS:0:100 @Attacker
  2153.     '4':
  2154.       chance: 28
  2155.       cooldown: 2
  2156.       conditions:
  2157.        - '%victim health% > 5 : %stop%'
  2158.       effects:
  2159.        - PARTICLE:CLOUD:200:3 @Victim
  2160.         - POTION:BLINDNESS:0:100 @Attacker
  2161.     '5':
  2162.       chance: 30
  2163.       cooldown: 2
  2164.       conditions:
  2165.        - '%victim health% > 5 : %stop%'
  2166.       effects:
  2167.        - PARTICLE:CLOUD:200:3 @Victim
  2168.         - POTION:BLINDNESS:1:60 @Attacker
  2169.     '6':
  2170.       chance: 34
  2171.       cooldown: 2
  2172.       conditions:
  2173.        - '%victim health% > 5 : %stop%'
  2174.       effects:
  2175.        - PARTICLE:CLOUD:200:3 @Victim
  2176.         - POTION:BLINDNESS:1:100 @Attacker
  2177.     '7':
  2178.       chance: 36
  2179.       cooldown: 2
  2180.       conditions:
  2181.        - '%victim health% > 6 : %stop%'
  2182.       effects:
  2183.        - PARTICLE:CLOUD:200:3 @Victim
  2184.         - POTION:BLINDNESS:1:140 @Attacker
  2185.     '8':
  2186.       chance: 38
  2187.       cooldown: 2
  2188.       conditions:
  2189.        - '%victim health% > 6 : %stop%'
  2190.       effects:
  2191.        - PARTICLE:CLOUD:200:3 @Victim
  2192.         - POTION:BLINDNESS:2:120 @Attacker
  2193. infernal:
  2194.   display: '%group-color%Infernal'
  2195.   description: Explosive fire effect.
  2196.   applies-to: Swords, Axes
  2197.   type: ATTACK;ATTACK_MOB
  2198.   group: ELITE
  2199.   applies:
  2200.    - ALL_SWORD
  2201.     - ALL_AXE
  2202.   levels:
  2203.     '1':
  2204.       chance: 15
  2205.       cooldown: 2
  2206.       effects:
  2207.        - PARTICLE:BURN:2:20
  2208.         - BURN:2 @Victim
  2209.     '2':
  2210.       chance: 30
  2211.       cooldown: 2
  2212.       effects:
  2213.        - PARTICLE:BURN:2:40
  2214.         - BURN:4 @Victim
  2215.     '3':
  2216.       chance: 50
  2217.       cooldown: 2
  2218.       effects:
  2219.        - PARTICLE:BURN:3:20
  2220.         - BURN:6 @Victim
  2221. extinguish:
  2222.   display: '%group-color%Extinguish'
  2223.   description: |-
  2224.     Chance to extinguish yourself
  2225.     when on fire.
  2226.   applies-to: Leggings
  2227.   type: DEFENSE;DEFENSE_MOB;FIRE
  2228.   group: ELITE
  2229.   applies:
  2230.    - ALL_LEGGINGS
  2231.   levels:
  2232.     '1':
  2233.       chance: 20
  2234.       effects:
  2235.        - WAIT:1
  2236.         - EXTINGUISH @Victim
  2237.     '2':
  2238.       chance: 60
  2239.       effects:
  2240.        - WAIT:1
  2241.         - EXTINGUISH @Victim
  2242.     '3':
  2243.       chance: 80
  2244.       effects:
  2245.        - WAIT:1
  2246.         - EXTINGUISH @Victim
  2247. shockwave:
  2248.   display: '%group-color%Shockwave'
  2249.   description: |-
  2250.     Chance to push back your attacker
  2251.     when your health is low.
  2252.   applies-to: Chestplates
  2253.   type: DEFENSE;DEFENSE_MOB
  2254.   settings:
  2255.     showActionBar: true
  2256.   group: ELITE
  2257.   applies:
  2258.    - ALL_CHESTPLATE
  2259.   levels:
  2260.     '1':
  2261.       chance: 10
  2262.       cooldown: 4
  2263.       conditions:
  2264.        - '%victim health% > 5 : %stop%'
  2265.       effects:
  2266.        - PULL_AWAY:0.5 @Attacker
  2267.     '2':
  2268.       chance: 20
  2269.       cooldown: 4
  2270.       conditions:
  2271.        - '%victim health% > 5 : %stop%'
  2272.       effects:
  2273.        - PULL_AWAY:1.0 @Attacker
  2274.     '3':
  2275.       chance: 30
  2276.       cooldown: 4
  2277.       conditions:
  2278.        - '%victim health% > 5 : %stop%'
  2279.       effects:
  2280.        - PULL_AWAY:1.5 @Attacker
  2281.     '4':
  2282.       chance: 40
  2283.       cooldown: 4
  2284.       conditions:
  2285.        - '%victim health% > 5 : %stop%'
  2286.       effects:
  2287.        - PULL_AWAY:2.0 @Attacker
  2288.     '5':
  2289.       chance: 50
  2290.       cooldown: 4
  2291.       conditions:
  2292.        - '%victim health% > 5 : %stop%'
  2293.       effects:
  2294.        - PULL_AWAY:2.5 @Attacker
  2295. vampire:
  2296.   display: '%group-color%Vampire'
  2297.   description: |-
  2298.     A chance to heal you for up to
  2299.     3hp a few seconds after you strike.
  2300.   applies-to: Swords
  2301.   type: ATTACK;ATTACK_MOB
  2302.   group: ELITE
  2303.   applies:
  2304.    - ALL_SWORD
  2305.   levels:
  2306.     '1':
  2307.       chance: 7
  2308.       cooldown: 4
  2309.       effects:
  2310.        - WAIT:40
  2311.         - ADD_HEALTH:<random number>1-6</random number>
  2312.     '2':
  2313.       chance: 12
  2314.       cooldown: 4
  2315.       effects:
  2316.        - WAIT:40
  2317.         - ADD_HEALTH:<random number>1-6</random number>
  2318.     '3':
  2319.       chance: 15
  2320.       cooldown: 4
  2321.       effects:
  2322.        - WAIT:40
  2323.         - ADD_HEALTH:<random number>1-6</random number>
  2324. greatsword:
  2325.   display: '%group-color%Greatsword'
  2326.   description: |-
  2327.     Multiplies damage against players who are
  2328.     wielding a Bow at the time they are hit.
  2329.   applies-to: Sword
  2330.   type: ATTACK
  2331.   group: ELITE
  2332.   settings:
  2333.     showActionBar: true
  2334.   applies:
  2335.    - ALL_SWORD
  2336.   levels:
  2337.     '1':
  2338.       chance: 15
  2339.       cooldown: 2
  2340.       conditions:
  2341.        - '%victim is holding% contains BOW : %allow%'
  2342.       effects:
  2343.        - INCREASE_DAMAGE:<random number>45-70</random number> @Attacker
  2344.     '2':
  2345.       chance: 25
  2346.       cooldown: 2
  2347.       conditions:
  2348.        - '%victim is holding% contains BOW : %allow%'
  2349.       effects:
  2350.        - INCREASE_DAMAGE:<random number>75-90</random number> @Attacker
  2351.     '3':
  2352.       chance: 35
  2353.       cooldown: 2
  2354.       conditions:
  2355.        - '%victim is holding% contains BOW : %allow%'
  2356.       effects:
  2357.        - INCREASE_DAMAGE:<random number>85-165</random number> @Attacker
  2358.     '4':
  2359.       chance: 45
  2360.       cooldown: 2
  2361.       conditions:
  2362.        - '%victim is holding% contains BOW : %allow%'
  2363.       effects:
  2364.        - INCREASE_DAMAGE:<random number>105-205</random number>
  2365.     '5':
  2366.       chance: 55
  2367.       cooldown: 2
  2368.       conditions:
  2369.        - '%victim is holding% contains BOW : %allow%'
  2370.       effects:
  2371.        - INCREASE_DAMAGE:<random number>105-205</random number>
  2372. bowmaster:
  2373.   display: '%group-color%Bowmaster'
  2374.   description: |-
  2375.     Multiplies damage against players who are
  2376.     wielding a Sword at the time they are hit.
  2377.   applies-to: Bow, Crossbow, Trident
  2378.   type: SHOOT
  2379.   group: ELITE
  2380.   applies:
  2381.    - TRIDENT
  2382.     - BOW
  2383.     - CROSSBOW
  2384.   levels:
  2385.     '1':
  2386.       chance: 15
  2387.       cooldown: 2
  2388.       conditions:
  2389.        - '%victim is holding% contains SWORD : %allow%'
  2390.       effects:
  2391.        - INCREASE_DAMAGE:<random number>45-70</random number> @Attacker
  2392.     '2':
  2393.       chance: 25
  2394.       cooldown: 2
  2395.       conditions:
  2396.        - '%victim is holding% contains SWORD : %allow%'
  2397.       effects:
  2398.        - INCREASE_DAMAGE:<random number>75-90</random number> @Attacker
  2399.     '3':
  2400.       chance: 35
  2401.       cooldown: 2
  2402.       conditions:
  2403.        - '%victim is holding% contains SWORD : %allow%'
  2404.       effects:
  2405.        - INCREASE_DAMAGE:<random number>85-165</random number> @Attacker
  2406.     '4':
  2407.       chance: 45
  2408.       cooldown: 2
  2409.       conditions:
  2410.        - '%victim is holding% contains SWORD : %allow%'
  2411.       effects:
  2412.        - INCREASE_DAMAGE:<random number>105-205</random number>
  2413.     '5':
  2414.       chance: 55
  2415.       cooldown: 2
  2416.       conditions:
  2417.        - '%victim is holding% contains SWORD : %allow%'
  2418.       effects:
  2419.        - INCREASE_DAMAGE:<random number>105-205</random number>
  2420. hardened:
  2421.   display: '%group-color%Hardened'
  2422.   description: Chance to recover durability when damaged by players.
  2423.   applies-to: Armor
  2424.   type: DEFENSE
  2425.   group: LEGENDARY
  2426.   applies:
  2427.    - ALL_ARMOR
  2428.   levels:
  2429.     '1':
  2430.       chance: 25
  2431.       cooldown: 7
  2432.       effects:
  2433.        - ADD_DURABILITY_CURRENT_ITEM:-1 @Victim
  2434.     '2':
  2435.       chance: 35
  2436.       cooldown: 7
  2437.       effects:
  2438.        - ADD_DURABILITY_CURRENT_ITEM:-1 @Victim
  2439.     '3':
  2440.       chance: 45
  2441.       cooldown: 7
  2442.       effects:
  2443.        - ADD_DURABILITY_CURRENT_ITEM:-2 @Victim
  2444. patch:
  2445.   display: '%group-color%Patch'
  2446.   description: Chance to recover durability when damaged by mobs.
  2447.   applies-to: Armor
  2448.   type: DEFENSE_MOB
  2449.   group: LEGENDARY
  2450.   applies:
  2451.    - ALL_ARMOR
  2452.   levels:
  2453.     '1':
  2454.       chance: 25
  2455.       cooldown: 7
  2456.       effects:
  2457.        - ADD_DURABILITY_CURRENT_ITEM:-1 @Victim
  2458.     '2':
  2459.       chance: 35
  2460.       cooldown: 7
  2461.       effects:
  2462.        - ADD_DURABILITY_CURRENT_ITEM:-1 @Victim
  2463.     '3':
  2464.       chance: 45
  2465.       cooldown: 7
  2466.       effects:
  2467.        - ADD_DURABILITY_CURRENT_ITEM:-2 @Victim
  2468. rocketescape:
  2469.   display: '%group-color%Rocket Escape'
  2470.   description: Blast off into the air at low HP.
  2471.   applies-to: Boots
  2472.   type: DEFENSE;DEFENSE_MOB
  2473.   settings:
  2474.     showActionBar: true
  2475.   group: ELITE
  2476.   applies:
  2477.    - ALL_BOOTS
  2478.   levels:
  2479.     '1':
  2480.       chance: 20
  2481.       cooldown: 8
  2482.       conditions:
  2483.        - '%victim health% > 6 : %stop%'
  2484.       effects:
  2485.        - BOOST:UP:20 @Victim
  2486.     '2':
  2487.       chance: 34
  2488.       cooldown: 8
  2489.       conditions:
  2490.        - '%victim health% > 6 : %stop%'
  2491.       effects:
  2492.        - BOOST:UP:25 @Victim
  2493.     '3':
  2494.       chance: 40
  2495.       cooldown: 8
  2496.       conditions:
  2497.        - '%victim health% > 6 : %stop%'
  2498.       effects:
  2499.        - BOOST:UP:30 @Victim
  2500. trickster:
  2501.   display: '%group-color%Trickster'
  2502.   description: |-
  2503.     When hit you have a
  2504.     chance to teleport directly
  2505.     behind you opponent.
  2506.   applies-to: Armor
  2507.   type: DEFENSE;DEFENSE_MOB
  2508.   settings:
  2509.     showActionBar: true
  2510.   group: ELITE
  2511.   applies:
  2512.    - ALL_ARMOR
  2513.   levels:
  2514.     '1':
  2515.       chance: 8
  2516.       cooldown: 5
  2517.       effects:
  2518.        - TELEPORT_BEHIND @Victim
  2519.     '2':
  2520.       chance: 14
  2521.       cooldown: 5
  2522.       effects:
  2523.        - TELEPORT_BEHIND @Victim
  2524.     '3':
  2525.       chance: 17
  2526.       cooldown: 5
  2527.       effects:
  2528.        - TELEPORT_BEHIND @Victim
  2529.     '4':
  2530.       chance: 21
  2531.       cooldown: 5
  2532.       effects:
  2533.        - TELEPORT_BEHIND @Victim
  2534.     '5':
  2535.       chance: 29
  2536.       cooldown: 5
  2537.       effects:
  2538.        - TELEPORT_BEHIND @Victim
  2539.     '6':
  2540.       chance: 37
  2541.       cooldown: 5
  2542.       effects:
  2543.        - TELEPORT_BEHIND @Victim
  2544.     '7':
  2545.       chance: 46
  2546.       cooldown: 5
  2547.       effects:
  2548.        - TELEPORT_BEHIND @Victim
  2549.     '8':
  2550.       chance: 51
  2551.       cooldown: 5
  2552.       effects:
  2553.        - TELEPORT_BEHIND @Victim
  2554. timber:
  2555.   display: '%group-color%Timber'
  2556.   description: Chance to break a tree in one hit
  2557.   applies-to: Axes
  2558.   group: ULTIMATE
  2559.   type: MINING
  2560.   settings:
  2561.     showActionBar: true
  2562.   applies:
  2563.    - ALL_AXE
  2564.   levels:
  2565.     '1':
  2566.       chance: 15
  2567.       cooldown: 5
  2568.       effects:
  2569.        - BREAK_TREE @Block
  2570.     '2':
  2571.       chance: 35
  2572.       cooldown: 5
  2573.       effects:
  2574.        - BREAK_TREE @Block
  2575.     '3':
  2576.       chance: 55
  2577.       cooldown: 6
  2578.       effects:
  2579.        - BREAK_TREE @Block
  2580. distance:
  2581.   display: '%group-color%Distance'
  2582.   description: |-
  2583.     Chance to distance yourself from your enemies
  2584.     and gain regeneration.
  2585.   applies-to: Weapons
  2586.   type: ATTACK
  2587.   group: ULTIMATE
  2588.   applies:
  2589.    - ALL_SWORD
  2590.     - ALL_AXE
  2591.   levels:
  2592.     '1':
  2593.       chance: 16
  2594.       cooldown: 6
  2595.       effects:
  2596.        - PULL_AWAY:3.0 @Victim
  2597.         - POTION:REGENERATION:0:20 @Attacker
  2598.     '2':
  2599.       chance: 20
  2600.       cooldown: 6
  2601.       effects:
  2602.        - PULL_AWAY:4.5 @Victim
  2603.         - POTION:REGENERATION:0:20 @Attacker
  2604.     '3':
  2605.       chance: 24
  2606.       cooldown: 6
  2607.       effects:
  2608.        - PULL_AWAY:5.0 @Victim
  2609.         - POTION:REGENERATION:1:20 @Attacker
  2610.     '4':
  2611.       chance: 28
  2612.       cooldown: 6
  2613.       effects:
  2614.        - PULL_AWAY:6.5 @Victim
  2615.         - POTION:REGENERATION:1:40 @Attacker
  2616. cleave:
  2617.   display: '%group-color%Cleave'
  2618.   description: |-
  2619.     Damages players within a radius
  2620.     that increases with the level of enchant.
  2621.   applies-to: Axes
  2622.   type: ATTACK
  2623.   settings:
  2624.     showActionBar: true
  2625.   group: ULTIMATE
  2626.   applies:
  2627.    - ALL_AXE
  2628.   levels:
  2629.     '1':
  2630.       chance: 4
  2631.       cooldown: 8
  2632.       effects:
  2633.        - DO_HARM:<random number>1-2</random number> @Aoe{radius=2,target=damageable}
  2634.     '2':
  2635.       chance: 5
  2636.       cooldown: 8
  2637.       effects:
  2638.        - DO_HARM:<random number>1-2</random number> @Aoe{radius=2,target=damageable}
  2639.     '3':
  2640.       chance: 6
  2641.       cooldown: 9
  2642.       effects:
  2643.        - DO_HARM:<random number>1-3</random number> @Aoe{radius=3,target=damageable}
  2644.     '4':
  2645.       chance: 7
  2646.       cooldown: 9
  2647.       effects:
  2648.        - DO_HARM:<random number>1-3</random number> @Aoe{radius=4,target=damageable}
  2649.     '5':
  2650.       chance: 9
  2651.       cooldown: 10
  2652.       effects:
  2653.        - DO_HARM:<random number>2-3</random number> @Aoe{radius=5,target=damageable}
  2654.     '6':
  2655.       chance: 12
  2656.       cooldown: 12
  2657.       effects:
  2658.        - DO_HARM:<random number>2-3</random number> @Aoe{radius=6,target=damageable}
  2659.     '7':
  2660.       chance: 15
  2661.       cooldown: 14
  2662.       effects:
  2663.        - DO_HARM:<random number>2-3</random number> @Aoe{radius=7,target=damageable}
  2664. ambit:
  2665.   display: '%group-color%Ambit'
  2666.   description: "Damages mobs within a radius\nthat increases with the level of enchant."
  2667.   applies-to: Swords, Axes
  2668.   type: ATTACK_MOB
  2669.   settings:
  2670.     showActionBar: true
  2671.   group: ULTIMATE
  2672.   applies:
  2673.    - ALL_SWORD
  2674.     - ALL_AXE
  2675.   levels:
  2676.     '1':
  2677.       chance: 4
  2678.       cooldown: 8
  2679.       effects:
  2680.        - DO_HARM:<random number>1-2</random number> @Aoe{radius=7,target=mobs}
  2681.     '2':
  2682.       chance: 5
  2683.       cooldown: 8
  2684.       effects:
  2685.        - DO_HARM:<random number>1-2</random number> @Aoe{radius=2,target=mobs}
  2686.     '3':
  2687.       chance: 6
  2688.       cooldown: 9
  2689.       effects:
  2690.        - DO_HARM:<random number>1-3</random number> @Aoe{radius=3,target=mobs}
  2691.     '4':
  2692.       chance: 7
  2693.       cooldown: 9
  2694.       effects:
  2695.        - DO_HARM:<random number>1-3</random number> @Aoe{radius=4,target=mobs}
  2696.     '5':
  2697.       chance: 9
  2698.       cooldown: 10
  2699.       effects:
  2700.        - DO_HARM:<random number>2-3</random number> @Aoe{radius=5,target=mobs}
  2701.     '6':
  2702.       chance: 12
  2703.       cooldown: 12
  2704.       effects:
  2705.        - DO_HARM:<random number>2-3</random number> @Aoe{radius=6,target=mobs}
  2706.     '7':
  2707.       chance: 15
  2708.       cooldown: 14
  2709.       effects:
  2710.        - DO_HARM:<random number>2-3</random number> @Aoe{radius=7,target=mobs}
  2711. angelic:
  2712.   display: '%group-color%Angelic'
  2713.   description: Heals when damaged.
  2714.   applies-to: Armor
  2715.   type: DEFENSE;DEFENSE_MOB
  2716.   group: ULTIMATE
  2717.   applies:
  2718.    - ALL_CHESTPLATE
  2719.   levels:
  2720.     '1':
  2721.       chance: 9
  2722.       cooldown: 7
  2723.       effects:
  2724.        - ADD_HEALTH:<random number>1-3</random number> @Victim
  2725.     '2':
  2726.       chance: 14
  2727.       cooldown: 9
  2728.       effects:
  2729.        - ADD_HEALTH:<random number>1-3</random number> @Victim
  2730.     '3':
  2731.       chance: 17
  2732.       cooldown: 11
  2733.       effects:
  2734.        - ADD_HEALTH:<random number>1-3</random number> @Victim
  2735.     '4':
  2736.       chance: 26
  2737.       cooldown: 13
  2738.       effects:
  2739.        - ADD_HEALTH:<random number>1-4</random number> @Victim
  2740.     '5':
  2741.       chance: 34
  2742.       cooldown: 15
  2743.       effects:
  2744.        - ADD_HEALTH:<random number>1-4</random number> @Victim
  2745. arrowdeflect:
  2746.   display: '%group-color%Arrow Deflect'
  2747.   description: Chance to prevent enemy arrow from dealing damage.
  2748.   applies-to: Armor
  2749.   type: DEFENSE_PROJECTILE
  2750.   group: ULTIMATE
  2751.   applies:
  2752.    - ALL_ARMOR
  2753.   levels:
  2754.     '1':
  2755.       chance: 15
  2756.       cooldown: 6
  2757.       effects:
  2758.        - CANCEL_EVENT
  2759.     '2':
  2760.       chance: 25
  2761.       cooldown: 6
  2762.       effects:
  2763.        - CANCEL_EVENT
  2764.     '3':
  2765.       chance: 35
  2766.       cooldown: 6
  2767.       effects:
  2768.        - CANCEL_EVENT
  2769.     '4':
  2770.       chance: 45
  2771.       cooldown: 6
  2772.       effects:
  2773.        - CANCEL_EVENT
  2774. arrowbreak:
  2775.   display: '%group-color%Arrow Break'
  2776.   description: "Chance for arrows to bounce off you\nwhile holding item with this enchant."
  2777.   applies-to: Axe
  2778.   type: DEFENSE_PROJECTILE
  2779.   group: ULTIMATE
  2780.   applies:
  2781.    - ALL_AXE
  2782.   levels:
  2783.     '1':
  2784.       chance: 15
  2785.       cooldown: 8
  2786.       effects:
  2787.        - CANCEL_EVENT
  2788.         - PLAY_SOUND:ENTITY_ITEM_BREAK:2 @Victim
  2789.     '2':
  2790.       chance: 25
  2791.       cooldown: 8
  2792.       effects:
  2793.        - CANCEL_EVENT
  2794.         - PLAY_SOUND:ENTITY_ITEM_BREAK:2 @Victim
  2795.     '3':
  2796.       chance: 35
  2797.       cooldown: 8
  2798.       effects:
  2799.        - CANCEL_EVENT
  2800.         - PLAY_SOUND:ENTITY_ITEM_BREAK:2 @Victim
  2801.     '4':
  2802.       chance: 45
  2803.       cooldown: 9
  2804.       effects:
  2805.        - CANCEL_EVENT
  2806.         - PLAY_SOUND:ENTITY_ITEM_BREAK:2 @Victim
  2807.     '5':
  2808.       chance: 55
  2809.       cooldown: 9
  2810.       effects:
  2811.        - CANCEL_EVENT
  2812.         - PLAY_SOUND:ENTITY_ITEM_BREAK:2 @Victim
  2813.     '6':
  2814.       chance: 65
  2815.       cooldown: 10
  2816.       effects:
  2817.        - CANCEL_EVENT
  2818.         - PLAY_SOUND:ENTITY_ITEM_BREAK:2 @Victim
  2819. curse:
  2820.   display: '%group-color%Curse'
  2821.   description: Chance to give your enemy mining fatigue.
  2822.   applies-to: Armor
  2823.   type: DEFENSE;DEFENSE_MOB
  2824.   group: ELITE
  2825.   applies:
  2826.    - ALL_ARMOR
  2827.   levels:
  2828.     '1':
  2829.       chance: 13
  2830.       effects:
  2831.        - POTION:SLOW_DIGGING:0:100 @Attacker
  2832.     '2':
  2833.       chance: 17
  2834.       cooldown: 15
  2835.       effects:
  2836.        - POTION:SLOW_DIGGING:1:100 @Attacker
  2837. diminish:
  2838.   display: '%group-color%Diminish'
  2839.   description: Chance to give your enemy mining fatigue.
  2840.   applies-to: Axes
  2841.   type: ATTACK;ATTACK_MOB
  2842.   group: ULTIMATE
  2843.   applies:
  2844.    - ALL_AXE
  2845.   levels:
  2846.     '1':
  2847.       chance: 13
  2848.       effects:
  2849.        - POTION:SLOW_DIGGING:0:100 @Victim
  2850. interrupt:
  2851.   display: '%group-color%Interrupt'
  2852.   description: Chance to give your enemy mining fatigue.
  2853.   applies-to: Swords
  2854.   type: ATTACK;ATTACK_MOB
  2855.   group: ULTIMATE
  2856.   applies:
  2857.    - ALL_SWORD
  2858.   levels:
  2859.     '1':
  2860.       chance: 13
  2861.       effects:
  2862.        - POTION:SLOW_DIGGING:0:100 @Victim
  2863.     '2':
  2864.       chance: 17
  2865.       cooldown: 15
  2866.       effects:
  2867.        - POTION:SLOW_DIGGING:1:100 @Victim
  2868. exalted:
  2869.   display: '%group-color%Exalted'
  2870.   description: |-
  2871.     A chance of removing
  2872.     bad potion effects.
  2873.   applies-to: Swords
  2874.   type: ATTACK
  2875.   group: ULTIMATE
  2876.   applies:
  2877.    - ALL_SWORD
  2878.   levels:
  2879.     '1':
  2880.       chance: 12
  2881.       cooldown: 8
  2882.       effects:
  2883.        - CURE:SLOW @Attacker
  2884.         - CURE:CONFUSION @Attacker
  2885.         - CURE:BLINDNESS @Attacker
  2886.         - CURE:POISON @Attacker
  2887.         - CURE:WITHER @Attacker
  2888.         - CURE:HUNGER @Attacker
  2889.         - CURE:WEAKNESS @Attacker
  2890.         - CURE:SLOW_DIGGING @Attacker
  2891.     '2':
  2892.       chance: 16
  2893.       cooldown: 8
  2894.       effects:
  2895.        - CURE:SLOW @Attacker
  2896.         - CURE:CONFUSION @Attacker
  2897.         - CURE:BLINDNESS @Attacker
  2898.         - CURE:POISON @Attacker
  2899.         - CURE:WITHER @Attacker
  2900.         - CURE:HUNGER @Attacker
  2901.         - CURE:WEAKNESS @Attacker
  2902.         - CURE:SLOW_DIGGING @Attacker
  2903.     '3':
  2904.       chance: 22
  2905.       cooldown: 8
  2906.       effects:
  2907.        - CURE:SLOW @Attacker
  2908.         - CURE:CONFUSION @Attacker
  2909.         - CURE:BLINDNESS @Attacker
  2910.         - CURE:POISON @Attacker
  2911.         - CURE:WITHER @Attacker
  2912.         - CURE:HUNGER @Attacker
  2913.         - CURE:WEAKNESS @Attacker
  2914.         - CURE:SLOW_DIGGING @Attacker
  2915.     '4':
  2916.       chance: 36
  2917.       cooldown: 8
  2918.       effects:
  2919.        - CURE:SLOW @Attacker
  2920.         - CURE:CONFUSION @Attacker
  2921.         - CURE:BLINDNESS @Attacker
  2922.         - CURE:POISON @Attacker
  2923.         - CURE:WITHER @Attacker
  2924.         - CURE:HUNGER @Attacker
  2925.         - CURE:WEAKNESS @Attacker
  2926.         - CURE:SLOW_DIGGING @Attacker
  2927. ragdoll:
  2928.   display: '%group-color%Ragdoll'
  2929.   description: |-
  2930.     Chance to be pushed
  2931.     back when getting hit.
  2932.   applies-to: Armor
  2933.   type: DEFENSE;DEFENSE_MOB
  2934.   group: ULTIMATE
  2935.   applies:
  2936.    - ALL_ARMOR
  2937.   levels:
  2938.     '1':
  2939.       chance: 10
  2940.       cooldown: 4
  2941.       effects:
  2942.        - PULL_AWAY:0.1 @Victim
  2943.     '2':
  2944.       chance: 20
  2945.       cooldown: 4
  2946.       effects:
  2947.        - PULL_AWAY:0.2 @Victim
  2948.     '3':
  2949.       chance: 30
  2950.       cooldown: 4
  2951.       effects:
  2952.        - PULL_AWAY:0.3 @Victim
  2953.     '4':
  2954.       chance: 50
  2955.       cooldown: 4
  2956.       effects:
  2957.        - PULL_AWAY:0.4 @Victim
  2958. block:
  2959.   display: '%group-color%Block'
  2960.   description: |-
  2961.     A chance to negate an attack
  2962.     and deal up to 4 damage back.
  2963.   applies-to: Swords
  2964.   type: DEFENSE;DEFENSE_MOB
  2965.   group: ULTIMATE
  2966.   applies:
  2967.    - ALL_SWORD
  2968.   levels:
  2969.     '1':
  2970.       chance: 16
  2971.       cooldown: 4
  2972.       effects:
  2973.        - NEGATE_DAMAGE:50 @Victim
  2974.         - DO_HARM:<random number>1-4</random number> @Attacker
  2975.     '2':
  2976.       chance: 22
  2977.       cooldown: 4
  2978.       effects:
  2979.        - NEGATE_DAMAGE:50 @Victim
  2980.         - DO_HARM:<random number>1-4</random number> @Attacker
  2981.     '3':
  2982.       chance: 30
  2983.       cooldown: 4
  2984.       effects:
  2985.        - NEGATE_DAMAGE:50 @Victim
  2986.         - DO_HARM:<random number>1-4</random number> @Attacker
  2987. trench:
  2988.   display: '%group-color%Trench'
  2989.   description: Chance to break in 3x3 area.
  2990.   applies-to: Pickaxes, Shovels
  2991.   type: MINING
  2992.   group: ULTIMATE
  2993.   applies:
  2994.    - ALL_PICKAXE
  2995.     - ALL_SPADE
  2996.   levels:
  2997.     '1':
  2998.       chance: 13
  2999.       effects:
  3000.        - BREAK_BLOCK @Trench{r=3}
  3001.     '2':
  3002.       chance: 26
  3003.       effects:
  3004.        - BREAK_BLOCK @Trench{r=3}
  3005.     '3':
  3006.       chance: 36
  3007.       effects:
  3008.        - BREAK_BLOCK @Trench{r=3}
  3009.     '4':
  3010.       chance: 49
  3011.       effects:
  3012.        - BREAK_BLOCK @Trench{r=3}
  3013.     '5':
  3014.       chance: 59
  3015.       effects:
  3016.        - BREAK_BLOCK @Trench{r=3}
  3017.     '6':
  3018.       chance: 72
  3019.       effects:
  3020.        - BREAK_BLOCK @Trench{r=3}
  3021.     '7':
  3022.       chance: 85
  3023.       effects:
  3024.        - BREAK_BLOCK @Trench{r=3}
  3025.     '8':
  3026.       chance: 90
  3027.       effects:
  3028.        - BREAK_BLOCK @Trench{r=3}
  3029.     '9':
  3030.       chance: 100
  3031.       effects:
  3032.        - BREAK_BLOCK @Trench{r=3}
  3033. dodge:
  3034.   display: '%group-color%Dodge'
  3035.   description: |-
  3036.     Chance to dodge physical enemy,
  3037.     chance increases when sneaking.
  3038.   applies-to: Armor
  3039.   type: DEFENSE
  3040.   group: ULTIMATE
  3041.   applies:
  3042.    - ALL_ARMOR
  3043.   levels:
  3044.     '1':
  3045.       chance: 7
  3046.       cooldown: 8
  3047.       conditions:
  3048.        - '%victim is sneaking% = true : %chance%+7'
  3049.       effects:
  3050.        - CANCEL_EVENT
  3051.         - PLAY_SOUND:ENTITY_BAT_TAKEOFF:0.7 @Victim
  3052.     '2':
  3053.       chance: 12
  3054.       cooldown: 8
  3055.       conditions:
  3056.        - '%victim is sneaking% = true : %chance%+7'
  3057.       effects:
  3058.        - CANCEL_EVENT
  3059.         - PLAY_SOUND:ENTITY_BAT_TAKEOFF:0.7 @Victim
  3060.     '3':
  3061.       chance: 16
  3062.       cooldown: 8
  3063.       conditions:
  3064.        - '%victim is sneaking% = true : %chance%+7'
  3065.       effects:
  3066.        - CANCEL_EVENT
  3067.         - PLAY_SOUND:ENTITY_BAT_TAKEOFF:0.7 @Victim
  3068.     '4':
  3069.       chance: 22
  3070.       cooldown: 8
  3071.       conditions:
  3072.        - '%victim is sneaking% = true : %chance%+7'
  3073.       effects:
  3074.        - CANCEL_EVENT
  3075.         - PLAY_SOUND:ENTITY_BAT_TAKEOFF:0.7 @Victim
  3076.     '5':
  3077.       chance: 27
  3078.       cooldown: 8
  3079.       conditions:
  3080.        - '%victim is sneaking% = true : %chance%+7'
  3081.       effects:
  3082.        - CANCEL_EVENT
  3083.         - PLAY_SOUND:ENTITY_BAT_TAKEOFF:0.7 @Victim
  3084. fumble:
  3085.   display: '%group-color%Fumble'
  3086.   description: |-
  3087.     Chance to explode enemy
  3088.     when hit by their arrows.
  3089.   applies-to: Chestplate
  3090.   type: DEFENSE_PROJECTILE
  3091.   group: LEGENDARY
  3092.   applies:
  3093.    - ALL_CHESTPLATE
  3094.   levels:
  3095.     '1':
  3096.       chance: 10
  3097.       cooldown: 8
  3098.       effects:
  3099.        - TNT:1 @Attacker
  3100.         - PLAY_SOUND:ENCHANT_THORNS_HIT:1:1 @Victim
  3101.     '2':
  3102.       chance: 15
  3103.       cooldown: 8
  3104.       effects:
  3105.        - TNT:1 @Attacker
  3106.         - PLAY_SOUND:ENCHANT_THORNS_HIT:1:1 @Victim
  3107.     '3':
  3108.       chance: 25
  3109.       cooldown: 8
  3110.       effects:
  3111.        - TNT:1 @Attacker
  3112.         - PLAY_SOUND:ENCHANT_THORNS_HIT:1:1 @Victim
  3113. exterminator:
  3114.   display: '%group-color%Exterminator'
  3115.   description: |-
  3116.     Chance to prevent opponents
  3117.     guards from spawning.
  3118.   applies-to: Armor
  3119.   type: DEFENSE
  3120.   group: LEGENDARY
  3121.   applies:
  3122.    - ALL_ARMOR
  3123.   levels:
  3124.     '1':
  3125.       chance: 10
  3126.       cooldown: 8
  3127.       effects:
  3128.        - DISABLE_ACTIVATION:guardians:4
  3129.         - DISABLE_ACTIVATION:spirits:4
  3130.         - DISABLE_ACTIVATION:explosivedemise:4
  3131.         - DISABLE_ACTIVATION:undeadruse:4
  3132.     '2':
  3133.       chance: 14
  3134.       cooldown: 8
  3135.       effects:
  3136.        - DISABLE_ACTIVATION:guardians:4
  3137.         - DISABLE_ACTIVATION:spirits:4
  3138.         - DISABLE_ACTIVATION:explosivedemise:4
  3139.         - DISABLE_ACTIVATION:undeadruse:4
  3140.     '3':
  3141.       chance: 18
  3142.       cooldown: 8
  3143.       effects:
  3144.        - DISABLE_ACTIVATION:guardians:4
  3145.         - DISABLE_ACTIVATION:spirits:4
  3146.         - DISABLE_ACTIVATION:explosivedemise:4
  3147.         - DISABLE_ACTIVATION:undeadruse:4
  3148. guardians:
  3149.   display: '%group-color%Guardians'
  3150.   description: |-
  3151.     A chance to spawn iron golems to
  3152.     assist you and watch over you.
  3153.   applies-to: Armor
  3154.   type: DEFENSE
  3155.   settings:
  3156.     showActionBar: true
  3157.   group: ULTIMATE
  3158.   applies:
  3159.    - ALL_ARMOR
  3160.   levels:
  3161.     '1':
  3162.       chance: 6
  3163.       cooldown: 8
  3164.       effects:
  3165.        - GUARD:IRON_GOLEM:8:1 @Victim
  3166.     '2':
  3167.       chance: 9
  3168.       cooldown: 8
  3169.       effects:
  3170.        - GUARD:IRON_GOLEM:8:1 @Victim
  3171.     '3':
  3172.       chance: 13
  3173.       cooldown: 8
  3174.       effects:
  3175.        - GUARD:IRON_GOLEM:8:1 @Victim
  3176.     '4':
  3177.       chance: 14
  3178.       cooldown: 8
  3179.       effects:
  3180.        - GUARD:IRON_GOLEM:8:1 @Victim
  3181.     '5':
  3182.       chance: 16
  3183.       cooldown: 9
  3184.       effects:
  3185.        - GUARD:IRON_GOLEM:8:1 @Victim
  3186.     '6':
  3187.       chance: 17
  3188.       cooldown: 10
  3189.       effects:
  3190.        - GUARD:IRON_GOLEM:8:2 @Victim
  3191.     '7':
  3192.       chance: 18
  3193.       cooldown: 12
  3194.       effects:
  3195.        - GUARD:IRON_GOLEM:8:2 @Victim
  3196.     '8':
  3197.       chance: 20
  3198.       cooldown: 12
  3199.       effects:
  3200.        - GUARD:IRON_GOLEM:8:3 @Victim
  3201.     '9':
  3202.       chance: 22
  3203.       cooldown: 15
  3204.       effects:
  3205.        - GUARD:IRON_GOLEM:8:3 @Victim
  3206.     '10':
  3207.       chance: 24
  3208.       cooldown: 15
  3209.       effects:
  3210.        - GUARD:IRON_GOLEM:8:4 @Victim
  3211. iceaspect:
  3212.   display: '%group-color%Ice Aspect'
  3213.   description: |-
  3214.     A chance of causing the slowness
  3215.     effect on your enemy.
  3216.   applies-to: Swords
  3217.   type: ATTACK;ATTACK_MOB
  3218.   group: ULTIMATE
  3219.   applies:
  3220.    - ALL_SWORD
  3221.   levels:
  3222.     '1':
  3223.       chance: 15
  3224.       cooldown: 2
  3225.       effects:
  3226.        - POTION:SLOW:1:100 @Victim
  3227.     '2':
  3228.       chance: 23
  3229.       cooldown: 2
  3230.       effects:
  3231.        - POTION:SLOW:1:100 @Victim
  3232.     '3':
  3233.       chance: 31
  3234.       cooldown: 2
  3235.       effects:
  3236.        - POTION:SLOW:1:100 @Victim
  3237. momentum:
  3238.   display: '%group-color%Momentum'
  3239.   description: |-
  3240.     Chance to gain speed boost
  3241.     with fireworks.
  3242.   applies-to: Elytra
  3243.   type: RIGHT_CLICK
  3244.   group: ELITE
  3245.   applies:
  3246.    - ELYTRA
  3247.   levels:
  3248.     '1':
  3249.       chance: 10
  3250.       cooldown: 5
  3251.       conditions:
  3252.        - '%player is holding% = FIREWORK_ROCKET : %allow%'
  3253.       effects:
  3254.        - POTION:SPEED:0:40
  3255.     '2':
  3256.       chance: 25
  3257.       cooldown: 5
  3258.       conditions:
  3259.        - '%player is holding% = FIREWORK_ROCKET : %allow%'
  3260.       effects:
  3261.        - POTION:SPEED:1:60
  3262.     '3':
  3263.       chance: 45
  3264.       cooldown: 5
  3265.       conditions:
  3266.        - '%player is holding% = FIREWORK_ROCKET : %allow%'
  3267.       effects:
  3268.        - POTION:SPEED:2:80
  3269. reinforced:
  3270.   display: '%group-color%Reinforced'
  3271.   description: Reduces damage dealt to you.
  3272.   applies-to: Elytra
  3273.   type: DEFENSE;DEFENSE_MOB;DEFENSE_PROJECTILE
  3274.   group: ULTIMATE
  3275.   applies:
  3276.    - ELYTRA
  3277.   levels:
  3278.     '1':
  3279.       chance: 15
  3280.       cooldown: 1
  3281.       effects:
  3282.        - DECREASE_DAMAGE:15
  3283.     '2':
  3284.       chance: 45
  3285.       cooldown: 1
  3286.       effects:
  3287.        - DECREASE_DAMAGE:25
  3288.     '3':
  3289.       chance: 60
  3290.       cooldown: 1
  3291.       effects:
  3292.        - DECREASE_DAMAGE:35
  3293.     '4':
  3294.       chance: 75
  3295.       cooldown: 1
  3296.       effects:
  3297.        - DECREASE_DAMAGE:45
  3298. restore:
  3299.   display: '%group-color%Restore'
  3300.   description: |-
  3301.     Upon breaking, item has a chance
  3302.     to lose this enchantment and repair
  3303.     half of its durability.
  3304.   applies-to: Tools
  3305.   type: ITEM_BREAK
  3306.   group: ULTIMATE
  3307.   settings:
  3308.     showActionBar: true
  3309.   applies:
  3310.    - ALL_PICKAXE
  3311.     - ALL_SPADE
  3312.     - ALL_AXE
  3313.   levels:
  3314.     '1':
  3315.       chance: 40
  3316.       effects:
  3317.        - ADD_DURABILITY_CURRENT_ITEM:<round><math>-1 * (%maximum durability%/2)</math></round>
  3318.         - REMOVE_ENCHANT:restore
  3319.         - PLAY_SOUND:ITEM_TOTEM_USE
  3320.     '2':
  3321.       chance: 60
  3322.       effects:
  3323.        - ADD_DURABILITY_CURRENT_ITEM:<round><math>-1 * (%maximum durability%/2)</math></round>
  3324.         - REMOVE_ENCHANT:restore
  3325.         - PLAY_SOUND:ITEM_TOTEM_USE
  3326.     '3':
  3327.       chance: 80
  3328.       effects:
  3329.        - ADD_DURABILITY_CURRENT_ITEM:<round><math>-1 * (%maximum durability%/2)</math></round>
  3330.         - REMOVE_ENCHANT:restore
  3331.         - PLAY_SOUND:ITEM_TOTEM_USE
  3332.     '4':
  3333.       chance: 100
  3334.       effects:
  3335.        - ADD_DURABILITY_CURRENT_ITEM:<round><math>-1 * (%maximum durability%/2)</math></round>
  3336.         - REMOVE_ENCHANT:restore
  3337.         - PLAY_SOUND:ITEM_TOTEM_USE
  3338. implants:
  3339.   display: '%group-color%Implants'
  3340.   description: Chance to restore food every few seconds.
  3341.   applies-to: Helmets
  3342.   type: REPEATING
  3343.   group: ULTIMATE
  3344.   applies:
  3345.    - ALL_HELMET
  3346.   levels:
  3347.     '1':
  3348.       chance: 30
  3349.       time: 5
  3350.       effects:
  3351.        - ADD_FOOD:1
  3352.     '2':
  3353.       chance: 50
  3354.       time: 5
  3355.       effects:
  3356.        - ADD_FOOD:1
  3357.     '3':
  3358.       chance: 70
  3359.       time: 5
  3360.       effects:
  3361.        - ADD_FOOD:1
  3362. obsidianshield:
  3363.   display: '%group-color%Obsidianshield'
  3364.   description: Gives permanent fire resistance.
  3365.   applies-to: Armor
  3366.   type: EFFECT_STATIC
  3367.   group: ULTIMATE
  3368.   applies:
  3369.    - ALL_ARMOR
  3370.   levels:
  3371.     '1':
  3372.       effects:
  3373.        - POTION:FIRE_RESISTANCE:0
  3374. piercing:
  3375.   display: '%group-color%Piercing'
  3376.   description: Inflicts more damage.
  3377.   applies-to: Bows
  3378.   type: SHOOT;SHOOT_MOB
  3379.   group: ULTIMATE
  3380.   applies:
  3381.    - BOW
  3382.     - CROSSBOW
  3383.   levels:
  3384.     '1':
  3385.       chance: 13
  3386.       cooldown: 3
  3387.       effects:
  3388.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3389.     '2':
  3390.       chance: 19
  3391.       cooldown: 3
  3392.       effects:
  3393.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3394.     '3':
  3395.       chance: 25
  3396.       cooldown: 3
  3397.       effects:
  3398.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3399.     '4':
  3400.       chance: 32
  3401.       cooldown: 3
  3402.       effects:
  3403.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3404.     '5':
  3405.       chance: 37
  3406.       cooldown: 3
  3407.       effects:
  3408.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3409. archer:
  3410.   display: '%group-color%Archer'
  3411.   description: Increases damage dealt with bows.
  3412.   applies-to: Bow
  3413.   type: SHOOT;SHOOT_MOB
  3414.   group: ULTIMATE
  3415.   applies:
  3416.    - BOW
  3417.   levels:
  3418.     '1':
  3419.       chance: 13
  3420.       cooldown: 3
  3421.       conditions:
  3422.        - '%attacker is holding% = BOW : %allow%'
  3423.       effects:
  3424.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3425.     '2':
  3426.       chance: 19
  3427.       cooldown: 3
  3428.       conditions:
  3429.        - '%attacker is holding% = BOW : %allow%'
  3430.       effects:
  3431.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3432.     '3':
  3433.       chance: 25
  3434.       cooldown: 3
  3435.       conditions:
  3436.        - '%attacker is holding% = BOW : %allow%'
  3437.       effects:
  3438.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3439.     '4':
  3440.       chance: 32
  3441.       cooldown: 3
  3442.       conditions:
  3443.        - '%attacker is holding% = BOW : %allow%'
  3444.       effects:
  3445.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3446. marksman:
  3447.   display: '%group-color%Marksman'
  3448.   description: Increases damage dealt with Crossbows.
  3449.   applies-to: Crossbow
  3450.   type: SHOOT;SHOOT_MOB
  3451.   group: ELITE
  3452.   applies:
  3453.    - CROSSBOW
  3454.   levels:
  3455.     '1':
  3456.       chance: 13
  3457.       cooldown: 3
  3458.       conditions:
  3459.        - '%attacker is holding% = CROSSBOW : %allow%'
  3460.       effects:
  3461.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3462.     '2':
  3463.       chance: 19
  3464.       cooldown: 3
  3465.       conditions:
  3466.        - '%attacker is holding% = CROSSBOW : %allow%'
  3467.       effects:
  3468.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3469.     '3':
  3470.       chance: 25
  3471.       cooldown: 3
  3472.       conditions:
  3473.        - '%attacker is holding% = CROSSBOW : %allow%'
  3474.       effects:
  3475.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3476.     '4':
  3477.       chance: 32
  3478.       cooldown: 3
  3479.       conditions:
  3480.        - '%attacker is holding% = CROSSBOW : %allow%'
  3481.       effects:
  3482.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3483. poseidon:
  3484.   display: '%group-color%Poseidon'
  3485.   description: Increases damage dealt with Tridents.
  3486.   applies-to: Trident
  3487.   type: SHOOT;SHOOT_MOB
  3488.   group: ELITE
  3489.   applies:
  3490.    - TRIDENT
  3491.   levels:
  3492.     '1':
  3493.       chance: 13
  3494.       cooldown: 3
  3495.       conditions:
  3496.        - '%item type% = TRIDENT : %allow%'
  3497.       effects:
  3498.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3499.     '2':
  3500.       chance: 19
  3501.       cooldown: 3
  3502.       conditions:
  3503.        - '%item type% = TRIDENT : %allow%'
  3504.       effects:
  3505.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3506.     '3':
  3507.       chance: 25
  3508.       cooldown: 3
  3509.       conditions:
  3510.        - '%item type% = TRIDENT : %allow%'
  3511.       effects:
  3512.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3513.     '4':
  3514.       chance: 32
  3515.       cooldown: 3
  3516.       conditions:
  3517.        - '%item type% = TRIDENT : %allow%'
  3518.       effects:
  3519.        - INCREASE_DAMAGE:<random number>50-150</random number> @Victim
  3520. safeguard:
  3521.   display: '%group-color%Safeguard'
  3522.   description: |-
  3523.     Chance to gain Damage Resistance
  3524.     when defending.
  3525.   applies-to: Armor
  3526.   type: DEFENSE;DEFENSE_MOB
  3527.   group: ULTIMATE
  3528.   applies:
  3529.    - ALL_ARMOR
  3530.   levels:
  3531.     '1':
  3532.       chance: 5
  3533.       cooldown: 5
  3534.       effects:
  3535.        - POTION:DAMAGE_RESISTANCE:0:60 @Victim
  3536.     '2':
  3537.       chance: 9
  3538.       cooldown: 5
  3539.       effects:
  3540.        - POTION:DAMAGE_RESISTANCE:1:60 @Victim
  3541. disappear:
  3542.   display: '%group-color%Disappear'
  3543.   description: |-
  3544.     Chance to become invisible when
  3545.     low on health.
  3546.   applies-to: Armor
  3547.   type: DEFENSE;DEFENSE_MOB
  3548.   settings:
  3549.     showActionBar: true
  3550.   group: ULTIMATE
  3551.   applies:
  3552.    - ALL_ARMOR
  3553.   levels:
  3554.     '1':
  3555.       chance: 20
  3556.       cooldown: 20
  3557.       conditions:
  3558.        - '%victim health% > 5 : %stop%'
  3559.       effects:
  3560.        - POTION:INVISIBILITY:2:60 @Victim
  3561.     '2':
  3562.       chance: 23
  3563.       cooldown: 20
  3564.       conditions:
  3565.        - '%victim health% > 6 : %stop%'
  3566.       effects:
  3567.        - POTION:INVISIBILITY:2:80 @Victim
  3568.     '3':
  3569.       chance: 26
  3570.       cooldown: 20
  3571.       conditions:
  3572.        - '%victim health% > 7 : %stop%'
  3573.       effects:
  3574.        - POTION:INVISIBILITY:2:100 @Victim
  3575.     '4':
  3576.       chance: 30
  3577.       cooldown: 20
  3578.       conditions:
  3579.        - '%victim health% > 8 : %stop%'
  3580.       effects:
  3581.        - POTION:INVISIBILITY:2:120 @Victim
  3582. confuse:
  3583.   display: '%group-color%Confuse'
  3584.   description: Chance to give nausea effect.
  3585.   applies-to: Swords
  3586.   type: ATTACK
  3587.   group: ULTIMATE
  3588.   applies:
  3589.    - ALL_SWORD
  3590.   levels:
  3591.     '1':
  3592.       chance: 12
  3593.       cooldown: 6
  3594.       effects:
  3595.        - POTION:CONFUSION:0:60 @Victim
  3596.     '2':
  3597.       chance: 14
  3598.       cooldown: 7
  3599.       effects:
  3600.        - POTION:CONFUSION:1:60 @Victim
  3601.     '3':
  3602.       chance: 16
  3603.       cooldown: 8
  3604.       effects:
  3605.        - POTION:CONFUSION:2:60 @Victim
  3606.     '4':
  3607.       chance: 18
  3608.       cooldown: 8
  3609.       effects:
  3610.        - POTION:CONFUSION:3:60 @Victim
  3611. disintegrate:
  3612.   display: '%group-color%Disintegrate'
  3613.   description: |-
  3614.     Chance to deal extra durability damage to
  3615.     all enemy armor with every attack.
  3616.   applies-to: Swords
  3617.   type: ATTACK
  3618.   group: ULTIMATE
  3619.   applies:
  3620.    - ALL_SWORD
  3621.   levels:
  3622.     '1':
  3623.       chance: 12
  3624.       cooldown: 2
  3625.       effects:
  3626.        - ADD_DURABILITY_ARMOR:-2 @Victim
  3627.     '2':
  3628.       chance: 25
  3629.       cooldown: 2
  3630.       effects:
  3631.        - ADD_DURABILITY_ARMOR:-2 @Victim
  3632.     '3':
  3633.       chance: 39
  3634.       cooldown: 2
  3635.       effects:
  3636.        - ADD_DURABILITY_ARMOR:-2 @Victim
  3637.     '4':
  3638.       chance: 46
  3639.       cooldown: 2
  3640.       effects:
  3641.        - ADD_DURABILITY_ARMOR:-2 @Victim
  3642. shatter:
  3643.   display: '%group-color%Shatter'
  3644.   description: |-
  3645.     Chance to deal extra durability damage to
  3646.     all enemy armor with every attack.
  3647.   applies-to: Axes
  3648.   type: ATTACK
  3649.   group: ULTIMATE
  3650.   applies:
  3651.    - ALL_AXE
  3652.   levels:
  3653.     '1':
  3654.       chance: 12
  3655.       cooldown: 2
  3656.       effects:
  3657.        - ADD_DURABILITY_ARMOR:-2 @Victim
  3658.     '2':
  3659.       chance: 25
  3660.       cooldown: 2
  3661.       effects:
  3662.        - ADD_DURABILITY_ARMOR:-2 @Victim
  3663.     '3':
  3664.       chance: 39
  3665.       cooldown: 2
  3666.       effects:
  3667.        - ADD_DURABILITY_ARMOR:-2 @Victim
  3668.     '4':
  3669.       chance: 46
  3670.       cooldown: 2
  3671.       effects:
  3672.        - ADD_DURABILITY_ARMOR:-2 @Victim
  3673. heavy:
  3674.   display: '%group-color%Heavy'
  3675.   description: |-
  3676.     Decreases damage from enemy bows
  3677.     by 2% per level.
  3678.   applies-to: Armor
  3679.   type: DEFENSE;DEFENSE_PROJECTILE
  3680.   group: ULTIMATE
  3681.   applies:
  3682.    - ALL_ARMOR
  3683.   levels:
  3684.     '1':
  3685.       chance: 4
  3686.       cooldown: 4
  3687.       conditions:
  3688.        - '%attacker is holding% = BOW : %allow%'
  3689.       effects:
  3690.        - DECREASE_DAMAGE:2 @Victim
  3691.     '2':
  3692.       chance: 9
  3693.       cooldown: 4
  3694.       conditions:
  3695.        - '%attacker is holding% = BOW : %allow%'
  3696.       effects:
  3697.        - DECREASE_DAMAGE:4 @Victim
  3698.     '3':
  3699.       chance: 12
  3700.       cooldown: 4
  3701.       conditions:
  3702.        - '%attacker is holding% = BOW : %allow%'
  3703.       effects:
  3704.        - DECREASE_DAMAGE:6 @Victim
  3705.     '4':
  3706.       chance: 16
  3707.       cooldown: 4
  3708.       conditions:
  3709.        - '%attacker is holding% = BOW : %allow%'
  3710.       effects:
  3711.        - DECREASE_DAMAGE:8 @Victim
  3712.     '5':
  3713.       chance: 21
  3714.       cooldown: 4
  3715.       conditions:
  3716.        - '%attacker is holding% = BOW : %allow%'
  3717.       effects:
  3718.        - DECREASE_DAMAGE:10 @Victim
  3719. devour:
  3720.   display: '%group-color%Devour'
  3721.   description: Chance to restore food while killing mobs.
  3722.   applies-to: Weapons
  3723.   type: KILL_MOB
  3724.   group: UNIQUE
  3725.   applies:
  3726.    - ALL_SWORD
  3727.     - ALL_AXE
  3728.   levels:
  3729.     '1':
  3730.       chance: 10
  3731.       effects:
  3732.        - ADD_FOOD:1
  3733.     '2':
  3734.       chance: 15
  3735.       effects:
  3736.        - ADD_FOOD:1
  3737.     '3':
  3738.       chance: 20
  3739.       effects:
  3740.        - ADD_FOOD:1
  3741. replenish:
  3742.   display: '%group-color%Replenish'
  3743.   description: Chance to restore food while mining.
  3744.   applies-to: Pickaxes
  3745.   type: MINING
  3746.   group: ELITE
  3747.   applies:
  3748.    - ALL_PICKAXE
  3749.   levels:
  3750.     '1':
  3751.       chance: 30
  3752.       effects:
  3753.        - ADD_FOOD:1
  3754.     '2':
  3755.       chance: 40
  3756.       effects:
  3757.        - ADD_FOOD:2
  3758.     '3':
  3759.       chance: 60
  3760.       effects:
  3761.        - ADD_FOOD:3
  3762. hellfire:
  3763.   display: '%group-color%Hellfire'
  3764.   description: Arrows turn into fireballs.
  3765.   applies-to: Bow
  3766.   type: SHOOT;SHOOT_MOB
  3767.   settings:
  3768.     showActionBar: true
  3769.   group: ULTIMATE
  3770.   applies:
  3771.    - BOW
  3772.   levels:
  3773.     '1':
  3774.       chance: 10
  3775.       cooldown: 3
  3776.       effects:
  3777.        - FIREBALL @Victim
  3778.     '2':
  3779.       chance: 25
  3780.       cooldown: 3
  3781.       effects:
  3782.        - FIREBALL @Victim
  3783.     '3':
  3784.       chance: 35
  3785.       cooldown: 3
  3786.       effects:
  3787.        - FIREBALL @Victim
  3788.     '4':
  3789.       chance: 50
  3790.       cooldown: 3
  3791.       effects:
  3792.        - FIREBALL @Victim
  3793.     '5':
  3794.       chance: 70
  3795.       cooldown: 3
  3796.       effects:
  3797.        - FIREBALL @Victim
  3798. missile:
  3799.   display: '%group-color%Missile'
  3800.   description: Arrows turn into fireballs.
  3801.   applies-to: Crossbow
  3802.   settings:
  3803.     showActionBar: true
  3804.   type: SHOOT;SHOOT_MOB
  3805.   group: ELITE
  3806.   applies:
  3807.    - CROSSBOW
  3808.   levels:
  3809.     '1':
  3810.       chance: 10
  3811.       cooldown: 3
  3812.       effects:
  3813.        - FIREBALL @Victim
  3814.     '2':
  3815.       chance: 25
  3816.       cooldown: 3
  3817.       effects:
  3818.        - FIREBALL @Victim
  3819.     '3':
  3820.       chance: 35
  3821.       cooldown: 3
  3822.       effects:
  3823.        - FIREBALL @Victim
  3824.     '4':
  3825.       chance: 50
  3826.       cooldown: 3
  3827.       effects:
  3828.        - FIREBALL @Victim
  3829.     '5':
  3830.       chance: 70
  3831.       cooldown: 3
  3832.       effects:
  3833.        - FIREBALL @Victim
  3834. longbow:
  3835.   display: '%group-color%Longbow'
  3836.   description: |-
  3837.     Greatly increases damage dealt
  3838.     to enemy players that have
  3839.     a bow in their hands.
  3840.   applies-to: Bow
  3841.   settings:
  3842.     showActionBar: true
  3843.   type: SHOOT
  3844.   group: ULTIMATE
  3845.   applies:
  3846.    - BOW
  3847.     - CROSSBOW
  3848.   levels:
  3849.     '1':
  3850.       chance: 12
  3851.       cooldown: 4
  3852.       conditions:
  3853.        - '%victim is holding% = BOW : %allow%'
  3854.       effects:
  3855.        - INCREASE_DAMAGE:<random number>25-50</random number> @Attacker
  3856.     '2':
  3857.       chance: 17
  3858.       cooldown: 4
  3859.       conditions:
  3860.        - '%victim is holding% = BOW : %allow%'
  3861.       effects:
  3862.        - INCREASE_DAMAGE:<random number>25-50</random number> @Attacker
  3863.     '3':
  3864.       chance: 25
  3865.       cooldown: 4
  3866.       conditions:
  3867.        - '%victim is holding% = BOW : %allow%'
  3868.       effects:
  3869.        - INCREASE_DAMAGE:<random number>50-100</random number> @Attacker
  3870.     '4':
  3871.       chance: 33
  3872.       cooldown: 4
  3873.       conditions:
  3874.        - '%victim is holding% = BOW : %allow%'
  3875.       effects:
  3876.        - INCREASE_DAMAGE:<random number>50-100</random number> @Attacker
  3877. tank:
  3878.   display: '%group-color%Tank'
  3879.   description: |-
  3880.     Chance to decreases damage from enemy
  3881.     axes by 2% per level.
  3882.   applies-to: Armor
  3883.   type: DEFENSE;DEFENSE_MOB
  3884.   group: ULTIMATE
  3885.   applies:
  3886.    - ALL_ARMOR
  3887.   levels:
  3888.     '1':
  3889.       chance: 5
  3890.       cooldown: 3
  3891.       conditions:
  3892.        - '%attacker is holding% contains AXE : %allow%'
  3893.       effects:
  3894.        - DECREASE_DAMAGE:2 @Victim
  3895.     '2':
  3896.       chance: 8
  3897.       cooldown: 3
  3898.       conditions:
  3899.        - '%attacker is holding% contains AXE : %allow%'
  3900.       effects:
  3901.        - DECREASE_DAMAGE:4 @Victim
  3902.     '3':
  3903.       chance: 12
  3904.       cooldown: 3
  3905.       conditions:
  3906.        - '%attacker is holding% contains AXE : %allow%'
  3907.       effects:
  3908.        - DECREASE_DAMAGE:6 @Victim
  3909.     '4':
  3910.       chance: 16
  3911.       cooldown: 3
  3912.       conditions:
  3913.        - '%attacker is holding% contains AXE : %allow%'
  3914.       effects:
  3915.        - DECREASE_DAMAGE:8 @Victim
  3916. swordsman:
  3917.   display: '%group-color%Swordsman'
  3918.   description: |-
  3919.     Chance to reduces incoming damage while
  3920.     wielding a sword by up to 22% at max level.
  3921.   applies-to: Armor
  3922.   type: DEFENSE;DEFENSE_MOB
  3923.   group: ULTIMATE
  3924.   applies:
  3925.    - ALL_ARMOR
  3926.   levels:
  3927.     '1':
  3928.       chance: 4
  3929.       cooldown: 4
  3930.       conditions:
  3931.        - '%victim is holding% contains SWORD : %allow%'
  3932.       effects:
  3933.        - DECREASE_DAMAGE:<random number>1-4</random number> @Victim
  3934.     '2':
  3935.       chance: 9
  3936.       cooldown: 4
  3937.       conditions:
  3938.        - '%attacker is holding% contains SWORD : %allow%'
  3939.       effects:
  3940.        - DECREASE_DAMAGE:<random number>8-12</random number> @Victim
  3941.     '3':
  3942.       chance: 13
  3943.       cooldown: 4
  3944.       conditions:
  3945.        - '%attacker is holding% contains SWORD : %allow%'
  3946.       effects:
  3947.        - DECREASE_DAMAGE:<random number>12-15</random number> @Victim
  3948.     '4':
  3949.       chance: 16
  3950.       cooldown: 4
  3951.       conditions:
  3952.        - '%attacker is holding% contains SWORD : %allow%'
  3953.       effects:
  3954.        - DECREASE_DAMAGE:<random number>15-18</random number> @Victim
  3955.     '5':
  3956.       chance: 21
  3957.       cooldown: 4
  3958.       conditions:
  3959.        - '%attacker is holding% contains SWORD : %allow%'
  3960.       effects:
  3961.        - DECREASE_DAMAGE:<random number>18-22</random number> @Victim
  3962. critical:
  3963.   display: '%group-color%Critical'
  3964.   description: Increase damage done with critical hit.
  3965.   applies-to: Swords
  3966.   type: ATTACK_MOB;ATTACK
  3967.   group: ELITE
  3968.   applies:
  3969.    - ALL_SWORD
  3970.   levels:
  3971.     '1':
  3972.       chance: 7
  3973.       cooldown: 5
  3974.       conditions:
  3975.        - '%is critical% = true : %allow%'
  3976.       effects:
  3977.        - INCREASE_DAMAGE:10
  3978.     '2':
  3979.       chance: 8
  3980.       cooldown: 5
  3981.       conditions:
  3982.        - '%is critical% = true : %allow%'
  3983.       effects:
  3984.        - INCREASE_DAMAGE:15
  3985.     '3':
  3986.       chance: 12
  3987.       cooldown: 5
  3988.       conditions:
  3989.        - '%is critical% = true : %allow%'
  3990.       effects:
  3991.        - INCREASE_DAMAGE:20
  3992. rebound:
  3993.   display: '%group-color%Rebound'
  3994.   description: Gain some health back after kills.
  3995.   applies-to: Weapons
  3996.   type: KILL_PLAYER;KILL_MOB
  3997.   settings:
  3998.     showActionBar: true
  3999.   group: LEGENDARY
  4000.   applies:
  4001.    - ALL_AXE
  4002.     - ALL_SWORD
  4003.   levels:
  4004.     '1':
  4005.       chance: 25
  4006.       cooldown: 5
  4007.       effects:
  4008.        - ADD_HEALTH:2 @Attacker
  4009.     '2':
  4010.       chance: 35
  4011.       cooldown: 5
  4012.       effects:
  4013.        - ADD_HEALTH:4 @Attacker
  4014.     '3':
  4015.       chance: 45
  4016.       cooldown: 5
  4017.       effects:
  4018.        - ADD_HEALTH:6 @Attacker
  4019. thunderlord:
  4020.   display: '%group-color%Thunderlord'
  4021.   description: |-
  4022.     Strike monsters with lightning
  4023.     every 3 consecutive hits.
  4024.   applies-to: Weapons
  4025.   type: ATTACK_MOB
  4026.   group: LEGENDARY
  4027.   applies:
  4028.    - ALL_AXE
  4029.     - ALL_SWORD
  4030.   levels:
  4031.     '1':
  4032.       chance: 25
  4033.       cooldown: 2
  4034.       conditions:
  4035.        - '%attacker combo% > 2 : %allow%'
  4036.       effects:
  4037.        - LIGHTNING @Victim
  4038.         - RESET_COMBO @Attacker
  4039.     '2':
  4040.       chance: 45
  4041.       cooldown: 2
  4042.       conditions:
  4043.        - '%attacker combo% > 2 : %allow%'
  4044.       effects:
  4045.        - LIGHTNING @Victim
  4046.         - RESET_COMBO @Attacker
  4047.     '3':
  4048.       chance: 75
  4049.       cooldown: 2
  4050.       conditions:
  4051.        - '%attacker combo% > 2 : %allow%'
  4052.       effects:
  4053.        - LIGHTNING @Victim
  4054.         - RESET_COMBO @Attacker
  4055. netherling:
  4056.   display: '%group-color%Netherling'
  4057.   description: Double damage to mobs in Nether.
  4058.   applies-to: Swords
  4059.   type: ATTACK_MOB
  4060.   group: ULTIMATE
  4061.   applies:
  4062.    - ALL_SWORD
  4063.   levels:
  4064.     '1':
  4065.       chance: 25
  4066.       conditions:
  4067.        - '%player world% contains NETHER : %allow%'
  4068.       effects:
  4069.        - INCREASE_DAMAGE:50
  4070.     '2':
  4071.       chance: 50
  4072.       conditions:
  4073.        - '%player world% contains NETHER : %allow%'
  4074.       effects:
  4075.        - INCREASE_DAMAGE:50
  4076.     '3':
  4077.       chance: 75
  4078.       conditions:
  4079.        - '%player world% contains NETHER : %allow%'
  4080.       effects:
  4081.        - INCREASE_DAMAGE:50
  4082. endmaster:
  4083.   display: '%group-color%Endmaster'
  4084.   description: Double damage to mobs in End.
  4085.   applies-to: Swords
  4086.   type: ATTACK_MOB
  4087.   group: ULTIMATE
  4088.   applies:
  4089.    - ALL_SWORD
  4090.   levels:
  4091.     '1':
  4092.       chance: 25
  4093.       conditions:
  4094.        - '%player world% contains _END : %allow%'
  4095.       effects:
  4096.        - INCREASE_DAMAGE:50
  4097.     '2':
  4098.       chance: 50
  4099.       conditions:
  4100.        - '%player world% contains _END : %allow%'
  4101.       effects:
  4102.        - INCREASE_DAMAGE:50
  4103.     '3':
  4104.       chance: 75
  4105.       conditions:
  4106.        - '%player world% contains _END : %allow%'
  4107.       effects:
  4108.        - INCREASE_DAMAGE:50
  4109. creeperarmor:
  4110.   display: '%group-color%Creeper Armor'
  4111.   description: |-
  4112.     Chance to be immune to explosive damage, at
  4113.     higher levels you have a chance to heal.
  4114.   applies-to: Armor
  4115.   type: EXPLOSION
  4116.   group: ULTIMATE
  4117.   applies:
  4118.    - ALL_ARMOR
  4119.   levels:
  4120.     '1':
  4121.       chance: 25
  4122.       effects:
  4123.        - CANCEL_EVENT
  4124.     '2':
  4125.       chance: 50
  4126.       effects:
  4127.        - CANCEL_EVENT
  4128.     '3':
  4129.       chance: 75
  4130.       effects:
  4131.        - CANCEL_EVENT
  4132.         - ADD_HEALTH:<random number>1-2</random number>
  4133. spirits:
  4134.   display: '%group-color%Spirits'
  4135.   description: Chance to spawn guard blazes.
  4136.   applies-to: Armor
  4137.   type: DEFENSE
  4138.   settings:
  4139.     showActionBar: true
  4140.   group: ULTIMATE
  4141.   applies:
  4142.    - ALL_ARMOR
  4143.   levels:
  4144.     '1':
  4145.       chance: 2
  4146.       cooldown: 8
  4147.       effects:
  4148.        - GUARD:BLAZE:8:3:@Victim
  4149.     '2':
  4150.       chance: 2
  4151.       cooldown: 8
  4152.       effects:
  4153.        - GUARD:BLAZE:8:4:@Victim
  4154.     '3':
  4155.       chance: 3
  4156.       cooldown: 8
  4157.       effects:
  4158.        - GUARD:BLAZE:8:4:@Victim
  4159.     '4':
  4160.       chance: 5
  4161.       cooldown: 8
  4162.       effects:
  4163.        - GUARD:BLAZE:8:4:@Victim
  4164.     '5':
  4165.       chance: 8
  4166.       cooldown: 8
  4167.       effects:
  4168.        - GUARD:BLAZE:8:4:@Victim
  4169.     '6':
  4170.       chance: 12
  4171.       cooldown: 8
  4172.       effects:
  4173.        - GUARD:BLAZE:8:4:@Victim
  4174.     '7':
  4175.       chance: 15
  4176.       cooldown: 8
  4177.       effects:
  4178.        - GUARD:BLAZE:8:4:@Victim
  4179.     '8':
  4180.       chance: 19
  4181.       cooldown: 8
  4182.       effects:
  4183.        - GUARD:BLAZE:8:4:@Victim
  4184.     '9':
  4185.       chance: 22
  4186.       cooldown: 8
  4187.       effects:
  4188.        - GUARD:BLAZE:8:4:@Victim
  4189.     '10':
  4190.       chance: 27
  4191.       cooldown: 8
  4192.       effects:
  4193.        - GUARD:BLAZE:8:5:@Victim
  4194. bleed:
  4195.   display: '%group-color%Bleed'
  4196.   description: Make your opponent bleed.
  4197.   applies-to: Axes
  4198.   type: ATTACK;ATTACK_MOB
  4199.   settings:
  4200.     showActionBar: true
  4201.   group: ULTIMATE
  4202.   applies:
  4203.    - ALL_AXE
  4204.   levels:
  4205.     '1':
  4206.       chance: 8
  4207.       effects:
  4208.        - POTION:SLOW:0:100 @Victim
  4209.         - DO_HARM:<random number>1-3</random number> @Victim
  4210.         - WAIT:20
  4211.         - DO_HARM:<random number>1-3</random number> @Victim
  4212.         - WAIT:20
  4213.         - DO_HARM:<random number>1-3</random number> @Victim
  4214.     '2':
  4215.       chance: 15
  4216.       effects:
  4217.        - POTION:SLOW:0:100 @Victim
  4218.         - DO_HARM:<random number>1-3</random number> @Victim
  4219.         - WAIT:20
  4220.         - DO_HARM:<random number>1-3</random number> @Victim
  4221.         - WAIT:20
  4222.         - DO_HARM:<random number>1-3</random number> @Victim
  4223.     '3':
  4224.       chance: 23
  4225.       effects:
  4226.        - POTION:SLOW:0:100 @Victim
  4227.         - DO_HARM:<random number>1-3</random number> @Victim
  4228.         - WAIT:20
  4229.         - DO_HARM:<random number>1-3</random number> @Victim
  4230.         - WAIT:20
  4231.         - DO_HARM:<random number>1-3</random number> @Victim
  4232.     '4':
  4233.       chance: 30
  4234.       effects:
  4235.        - POTION:SLOW:0:100 @Victim
  4236.         - DO_HARM:<random number>1-3</random number> @Victim
  4237.         - WAIT:20
  4238.         - DO_HARM:<random number>1-3</random number> @Victim
  4239.         - WAIT:20
  4240.         - DO_HARM:<random number>1-3</random number> @Victim
  4241.     '5':
  4242.       chance: 44
  4243.       effects:
  4244.        - POTION:SLOW:0:100 @Victim
  4245.         - DO_HARM:<random number>1-3</random number> @Victim
  4246.         - WAIT:20
  4247.         - DO_HARM:<random number>1-3</random number> @Victim
  4248.         - WAIT:20
  4249.         - DO_HARM:<random number>1-3</random number> @Victim
  4250.     '6':
  4251.       chance: 60
  4252.       effects:
  4253.        - POTION:SLOW:0:100 @Victim
  4254.         - DO_HARM:<random number>1-3</random number> @Victim
  4255.         - WAIT:20
  4256.         - DO_HARM:<random number>1-3</random number> @Victim
  4257.         - WAIT:20
  4258.         - DO_HARM:<random number>1-3</random number> @Victim
  4259. lavawalker:
  4260.   display: '%group-color%Lava Walker'
  4261.   description: Walk on Lava.
  4262.   applies-to: Boots
  4263.   type: EFFECT_STATIC
  4264.   group: LEGENDARY
  4265.   applies:
  4266.    - ALL_BOOTS
  4267.   levels:
  4268.     '1':
  4269.       effects:
  4270.        - LAVA_WALKER
  4271. waterwalker:
  4272.   display: '%group-color%Water Walker'
  4273.   description: Walk on Water.
  4274.   applies-to: Boots
  4275.   type: EFFECT_STATIC
  4276.   group: LEGENDARY
  4277.   applies:
  4278.    - ALL_BOOTS
  4279.   levels:
  4280.     '1':
  4281.       effects:
  4282.        - WATER_WALKER
  4283. aqua:
  4284.   display: '%group-color%Aqua'
  4285.   description: Deal double damage while in water.
  4286.   applies-to: Boots
  4287.   type: ATTACK;ATTACK_MOB
  4288.   group: LEGENDARY
  4289.   applies:
  4290.    - ALL_BOOTS
  4291.   levels:
  4292.     '1':
  4293.       chance: 8
  4294.       cooldown: 3
  4295.       conditions:
  4296.        - '%is under water% = TRUE : %allow%'
  4297.       effects:
  4298.        - DOUBLE_DAMAGE
  4299.     '2':
  4300.       chance: 13
  4301.       cooldown: 3
  4302.       conditions:
  4303.        - '%is under water% = TRUE : %allow%'
  4304.       effects:
  4305.        - DOUBLE_DAMAGE
  4306.     '3':
  4307.       chance: 19
  4308.       cooldown: 5
  4309.       conditions:
  4310.        - '%is under water% = TRUE : %allow%'
  4311.       effects:
  4312.        - DOUBLE_DAMAGE
  4313.     '4':
  4314.       chance: 23
  4315.       cooldown: 5
  4316.       conditions:
  4317.        - '%is under water% = TRUE : %allow%'
  4318.       effects:
  4319.        - DOUBLE_DAMAGE
  4320. judgement:
  4321.   display: '%group-color%Judgement'
  4322.   description: |-
  4323.     Chance of poisoning opponent and
  4324.     gaining regeneration.
  4325.   applies-to: Elytra
  4326.   type: DEFENSE;DEFENSE_MOB
  4327.   group: LEGENDARY
  4328.   applies:
  4329.    - ELYTRA
  4330.   levels:
  4331.     '1':
  4332.       chance: 6
  4333.       cooldown: 20
  4334.       effects:
  4335.        - POTION:POISON:0:100 @Attacker
  4336.         - POTION:REGENERATION:0:100 @Victim
  4337.     '2':
  4338.       chance: 8
  4339.       cooldown: 20
  4340.       effects:
  4341.        - POTION:POISON:0:100 @Attacker
  4342.         - POTION:REGENERATION:0:100 @Victim
  4343.     '3':
  4344.       chance: 10
  4345.       cooldown: 20
  4346.       effects:
  4347.        - POTION:POISON:0:100 @Attacker
  4348.         - POTION:REGENERATION:0:100 @Victim
  4349.     '4':
  4350.       chance: 12
  4351.       cooldown: 20
  4352.       effects:
  4353.        - POTION:POISON:0:100 @Attacker
  4354.         - POTION:REGENERATION:1:60 @Victim
  4355.     '5':
  4356.       chance: 16
  4357.       cooldown: 25
  4358.       effects:
  4359.        - POTION:POISON:0:100 @Attacker
  4360.         - POTION:REGENERATION:1:100 @Victim
  4361. divert:
  4362.   display: '%group-color%Divert'
  4363.   description: |-
  4364.     Chance of poisoning opponent and
  4365.     gaining regeneration.
  4366.   applies-to: Armor
  4367.   type: DEFENSE;DEFENSE_MOB
  4368.   group: LEGENDARY
  4369.   applies:
  4370.    - ALL_ARMOR
  4371.   levels:
  4372.     '1':
  4373.       chance: 6
  4374.       cooldown: 20
  4375.       effects:
  4376.        - POTION:POISON:0:100 @Attacker
  4377.         - POTION:REGENERATION:0:100 @Victim
  4378.     '2':
  4379.       chance: 8
  4380.       cooldown: 20
  4381.       effects:
  4382.        - POTION:POISON:0:100 @Attacker
  4383.         - POTION:REGENERATION:0:100 @Victim
  4384.     '3':
  4385.       chance: 10
  4386.       cooldown: 20
  4387.       effects:
  4388.        - POTION:POISON:0:100 @Attacker
  4389.         - POTION:REGENERATION:0:100 @Victim
  4390.     '4':
  4391.       chance: 12
  4392.       cooldown: 20
  4393.       effects:
  4394.        - POTION:POISON:0:100 @Attacker
  4395.         - POTION:REGENERATION:1:60 @Victim
  4396.     '5':
  4397.       chance: 16
  4398.       cooldown: 25
  4399.       effects:
  4400.        - POTION:POISON:0:100 @Attacker
  4401.         - POTION:REGENERATION:1:100 @Victim
  4402. unholy:
  4403.   display: '%group-color%Unholy'
  4404.   description: Defend with weakness and wither effects.
  4405.   applies-to: Armor
  4406.   type: DEFENSE
  4407.   group: LEGENDARY
  4408.   applies:
  4409.    - ALL_ARMOR
  4410.   levels:
  4411.     '1':
  4412.       chance: 2
  4413.       cooldown: 40
  4414.       effects:
  4415.        - POTION:WITHER:0:60 @Attacker
  4416.         - POTION:WEAKNESS:0:100 @Attacker
  4417.     '2':
  4418.       chance: 4
  4419.       cooldown: 40
  4420.       effects:
  4421.        - POTION:WITHER:1:60 @Attacker
  4422.         - POTION:WEAKNESS:0:5 @Attacker
  4423.     '3':
  4424.       chance: 6
  4425.       cooldown: 40
  4426.       effects:
  4427.        - POTION:WITHER:1:60 @Attacker
  4428.         - POTION:WEAKNESS:0:100 @Attacker
  4429.     '4':
  4430.       chance: 8
  4431.       cooldown: 40
  4432.       effects:
  4433.        - POTION:WITHER:1:60 @Attacker
  4434.         - POTION:WEAKNESS:0:100 @Attacker
  4435.     '5':
  4436.       chance: 10
  4437.       cooldown: 40
  4438.       effects:
  4439.        - POTION:WITHER:1:60 @Attacker
  4440.         - POTION:WEAKNESS:0:100 @Attacker
  4441. chaos:
  4442.   display: '%group-color%Chaos'
  4443.   description: Deal weakness and wither effects.
  4444.   applies-to: Trident
  4445.   type: SHOOT;SHOOT_MOB
  4446.   settings:
  4447.     showActionBar: true
  4448.   group: LEGENDARY
  4449.   applies:
  4450.    - TRIDENT
  4451.   levels:
  4452.     '1':
  4453.       chance: 2
  4454.       cooldown: 40
  4455.       effects:
  4456.        - POTION:WITHER:0:60 @Victim
  4457.         - POTION:WEAKNESS:0:100 @Victim
  4458.     '2':
  4459.       chance: 4
  4460.       cooldown: 40
  4461.       effects:
  4462.        - POTION:WITHER:1:60 @Victim
  4463.         - POTION:WEAKNESS:0:5 @Victim
  4464.     '3':
  4465.       chance: 6
  4466.       cooldown: 40
  4467.       effects:
  4468.        - POTION:WITHER:1:60 @Victim
  4469.         - POTION:WEAKNESS:0:100 @Victim
  4470.     '4':
  4471.       chance: 8
  4472.       cooldown: 40
  4473.       effects:
  4474.        - POTION:WITHER:1:60 @Victim
  4475.         - POTION:WEAKNESS:0:100 @Victim
  4476.     '5':
  4477.       chance: 10
  4478.       cooldown: 40
  4479.       effects:
  4480.        - POTION:WITHER:1:60 @Victim
  4481.         - POTION:WEAKNESS:0:100 @Victim
  4482. convulse:
  4483.   display: '%group-color%Convulse'
  4484.   description: |-
  4485.     Chance to throw your
  4486.     attackers into the air.
  4487.   applies-to: Boots
  4488.   type: DEFENSE;DEFENSE_MOB
  4489.   group: LEGENDARY
  4490.   applies:
  4491.    - ALL_BOOTS
  4492.   levels:
  4493.     '1':
  4494.       chance: 8
  4495.       cooldown: 10
  4496.       effects:
  4497.        - BOOST:UP:5 @Attacker
  4498.     '2':
  4499.       chance: 10
  4500.       cooldown: 10
  4501.       effects:
  4502.        - BOOST:UP:6 @Attacker
  4503.     '3':
  4504.       chance: 12
  4505.       cooldown: 10
  4506.       effects:
  4507.        - BOOST:UP:7 @Attacker
  4508.     '4':
  4509.       chance: 14
  4510.       cooldown: 10
  4511.       effects:
  4512.        - BOOST:UP:8 @Attacker
  4513.     '5':
  4514.       chance: 16
  4515.       cooldown: 10
  4516.       effects:
  4517.        - BOOST:UP:9 @Attacker
  4518.     '6':
  4519.       chance: 18
  4520.       cooldown: 10
  4521.       effects:
  4522.        - BOOST:UP:10 @Attacker
  4523. chunky:
  4524.   display: '%group-color%Chunky'
  4525.   description: Chance to receive less damage.
  4526.   applies-to: Chestplates
  4527.   type: DEFENSE;DEFENSE_MOB
  4528.   group: LEGENDARY
  4529.   applies:
  4530.    - ALL_CHESTPLATE
  4531.   levels:
  4532.     '1':
  4533.       chance: 5
  4534.       cooldown: 10
  4535.       effects:
  4536.        - NEGATE_DAMAGE:10 @Victim
  4537.     '2':
  4538.       chance: 10
  4539.       cooldown: 10
  4540.       effects:
  4541.        - NEGATE_DAMAGE:20 @Victim
  4542.     '3':
  4543.       chance: 12
  4544.       cooldown: 10
  4545.       effects:
  4546.        - NEGATE_DAMAGE:30 @Victim
  4547.     '4':
  4548.       chance: 15
  4549.       cooldown: 10
  4550.       effects:
  4551.        - NEGATE_DAMAGE:40 @Victim
  4552.     '5':
  4553.       chance: 18
  4554.       cooldown: 10
  4555.       effects:
  4556.        - NEGATE_DAMAGE:50 @Victim
  4557.     '6':
  4558.       chance: 20
  4559.       cooldown: 10
  4560.       effects:
  4561.        - NEGATE_DAMAGE:60 @Victim
  4562. barbarian:
  4563.   display: '%group-color%Barbarian'
  4564.   description: Chance to inflicts more axe damage.
  4565.   applies-to: Axes
  4566.   type: ATTACK;ATTACK_MOB
  4567.   settings:
  4568.     showActionBar: true
  4569.   group: LEGENDARY
  4570.   applies:
  4571.    - ALL_AXE
  4572.   levels:
  4573.     '1':
  4574.       chance: 8
  4575.       cooldown: 8
  4576.       conditions:
  4577.        - '%attacker is holding% contains AXE : %allow%'
  4578.       effects:
  4579.        - INCREASE_DAMAGE:<random number>25-100</random number> @Victim
  4580.     '2':
  4581.       chance: 15
  4582.       cooldown: 8
  4583.       conditions:
  4584.        - '%attacker is holding% contains AXE : %allow%'
  4585.       effects:
  4586.        - INCREASE_DAMAGE:<random number>25-100</random number> @Victim
  4587.     '3':
  4588.       chance: 19
  4589.       cooldown: 8
  4590.       conditions:
  4591.        - '%attacker is holding% contains AXE : %allow%'
  4592.       effects:
  4593.        - INCREASE_DAMAGE:<random number>25-100</random number> @Victim
  4594.     '4':
  4595.       chance: 25
  4596.       cooldown: 8
  4597.       conditions:
  4598.        - '%attacker is holding% contains AXE : %allow%'
  4599.       effects:
  4600.        - INCREASE_DAMAGE:<random number>25-100</random number> @Victim
  4601. lucid:
  4602.   display: '%group-color%Lucid'
  4603.   description: |-
  4604.     Chance to cure blindness and
  4605.     gain night vision when hit.
  4606.   applies-to: Armor
  4607.   type: DEFENSE;DEFENSE_MOB
  4608.   group: LEGENDARY
  4609.   applies:
  4610.    - ALL_ARMOR
  4611.   levels:
  4612.     '1':
  4613.       chance: 22
  4614.       cooldown: 5
  4615.       effects:
  4616.        - CURE:BLINDNESS @Victim
  4617.         - POTION:NIGHT_VISION:0:40 @Victim
  4618.     '2':
  4619.       chance: 32
  4620.       cooldown: 5
  4621.       effects:
  4622.        - CURE:BLINDNESS @Victim
  4623.         - POTION:NIGHT_VISION:0:60 @Victim
  4624.     '3':
  4625.       chance: 42
  4626.       cooldown: 5
  4627.       effects:
  4628.        - CURE:BLINDNESS @Victim
  4629.         - POTION:NIGHT_VISION:0:80 @Victim
  4630. doublestrike:
  4631.   display: '%group-color%Double Strike'
  4632.   description: A chance to strike twice.
  4633.   applies-to: Swords
  4634.   type: ATTACK;ATTACK_MOB
  4635.   settings:
  4636.     showActionBar: true
  4637.   group: LEGENDARY
  4638.   applies:
  4639.    - ALL_SWORD
  4640.   levels:
  4641.     '1':
  4642.       chance: 8
  4643.       cooldown: 15
  4644.       effects:
  4645.        - WAIT:20
  4646.         - DO_HARM:%damage% @Victim
  4647.         - BLOOD @Victim
  4648.     '2':
  4649.       chance: 13
  4650.       cooldown: 15
  4651.       effects:
  4652.        - WAIT:20
  4653.         - DO_HARM:%damage% @Victim
  4654.         - BLOOD @Victim
  4655.     '3':
  4656.       chance: 19
  4657.       cooldown: 15
  4658.       effects:
  4659.        - WAIT:20
  4660.         - DO_HARM:%damage% @Victim
  4661.         - BLOOD @Victim
  4662. gears:
  4663.   display: '%group-color%Gears'
  4664.   description: Added speed when equipped.
  4665.   applies-to: Boots
  4666.   type: EFFECT_STATIC
  4667.   group: LEGENDARY
  4668.   applies:
  4669.    - ALL_BOOTS
  4670.   levels:
  4671.     '1':
  4672.       effects:
  4673.        - POTION:SPEED:0
  4674.     '2':
  4675.       effects:
  4676.        - POTION:SPEED:1
  4677.     '3':
  4678.       effects:
  4679.        - POTION:SPEED:2
  4680. inflame:
  4681.   display: '%group-color%Inflame'
  4682.   description: Set all players in radius on fire.
  4683.   applies-to: Axes
  4684.   group: LEGENDARY
  4685.   type: ATTACK
  4686.   settings:
  4687.     showActionBar: true
  4688.   applies:
  4689.    - ALL_AXE
  4690.   levels:
  4691.     '1':
  4692.       chance: 10
  4693.       cooldown: 4
  4694.       effects:
  4695.        - PARTICLE:FALLING_LAVA:5:0 <aoe> radius=2 target=damageable </aoe>
  4696.        - BURN:40 <aoe> radius=2 target=damageable </aoe>
  4697.     '2':
  4698.       chance: 12
  4699.       cooldown: 5
  4700.       effects:
  4701.        - PARTICLE:FALLING_LAVA:5:0 <aoe> radius=4 target=damageable </aoe>
  4702.        - BURN:50 <aoe> radius=6 target=damageable </aoe>
  4703.     '3':
  4704.       chance: 16
  4705.       cooldown: 5
  4706.       effects:
  4707.        - PARTICLE:FALLING_LAVA:5:0 <aoe> radius=4 target=damageable </aoe>
  4708.        - BURN:60 <aoe> radius=4 target=damageable </aoe>
  4709. immolation:
  4710.   display: '%group-color%Immolation'
  4711.   description: Set all mobs in radius on fire.
  4712.   applies-to: Swords
  4713.   group: ULTIMATE
  4714.   type: ATTACK_MOB
  4715.   settings:
  4716.     showActionBar: true
  4717.   applies:
  4718.    - ALL_SWORD
  4719.   levels:
  4720.     '1':
  4721.       chance: 10
  4722.       cooldown: 4
  4723.       effects:
  4724.        - PARTICLE:FALLING_LAVA:5:0 @Aoe{radius=2,target=mobs}
  4725.         - BURN:40 @Aoe{radius=2,target=mobs}
  4726.     '2':
  4727.       chance: 12
  4728.       cooldown: 5
  4729.       effects:
  4730.        - PARTICLE:FALLING_LAVA:5:0@Aoe{radius=4,target=mobs}
  4731.         - BURN:50 @Aoe{radius=4,target=mobs}
  4732.     '3':
  4733.       chance: 16
  4734.       cooldown: 5
  4735.       effects:
  4736.        - PARTICLE:FALLING_LAVA:5:0 @Aoe{radius=6,target=mobs}
  4737.         - BURN:60 @Aoe{radius=6,target=mobs}
  4738. killaura:
  4739.   display: '%group-color%Kill Aura'
  4740.   description: |-
  4741.     Chance to kill multiple
  4742.     monsters in radius.
  4743.   applies-to: Swords
  4744.   group: LEGENDARY
  4745.   type: ATTACK_MOB
  4746.   settings:
  4747.     showActionBar: true
  4748.   applies:
  4749.    - ALL_SWORD
  4750.   levels:
  4751.     '1':
  4752.       chance: 5
  4753.       cooldown: 3
  4754.       effects:
  4755.        - PARTICLE:SPELL_MOB:5:0 @Aoe{radius=2,target=mobs}
  4756.         - KILL:1 @Aoe{radius=2,target=mobs}
  4757.     '2':
  4758.       chance: 8
  4759.       cooldown: 4
  4760.       effects:
  4761.        - PARTICLE:SPELL_MOB:5:0 @Aoe{radius=2,target=mobs}
  4762.         - KILL:1 @Aoe{radius=2,target=mobs}
  4763.     '3':
  4764.       chance: 12
  4765.       cooldown: 5
  4766.       effects:
  4767.        - PARTICLE:SPELL_MOB:5:0 @Aoe{radius=3,target=mobs}
  4768.         - KILL:1 @Aoe{radius=3,target=mobs}
  4769.     '4':
  4770.       chance: 15
  4771.       cooldown: 5
  4772.       effects:
  4773.        - PARTICLE:SPELL_MOB:5:0 @Aoe{radius=3,target=mobs}
  4774.         - KILL:1 @Aoe{radius=3,target=mobs}
  4775.     '5':
  4776.       chance: 18
  4777.       cooldown: 6
  4778.       effects:
  4779.        - PARTICLE:SPELL_MOB:5:0 @Aoe{radius=4,target=mobs}
  4780.         - KILL:1 @Aoe{radius=4,target=mobs}
  4781. inquisitive:
  4782.   display: '%group-color%Inquisitive'
  4783.   description: Chance to increase EXP drops from mobs.
  4784.   applies-to: Swords
  4785.   type: KILL_MOB
  4786.   group: LEGENDARY
  4787.   applies:
  4788.    - ALL_SWORD
  4789.   levels:
  4790.     '1':
  4791.       chance: 30
  4792.       cooldown: 4
  4793.       effects:
  4794.        - EXP:<math>%exp% * (1.0 + 0.25 * %level%)</math> @Victim
  4795.     '2':
  4796.       chance: 35
  4797.       cooldown: 4
  4798.       effects:
  4799.        - EXP:<math>%exp% * (1.0 + 0.25 * %level%)</math> @Victim
  4800.     '3':
  4801.       chance: 40
  4802.       cooldown: 4
  4803.       effects:
  4804.        - EXP:<math>%exp% * (1.0 + 0.25 * %level%)</math> @Victim
  4805.     '4':
  4806.       chance: 45
  4807.       cooldown: 4
  4808.       effects:
  4809.        - EXP:<math>%exp% * (1.0 + 0.25 * %level%)</math> @Victim
  4810. lifesteal:
  4811.   display: '%group-color%Lifesteal'
  4812.   description: |-
  4813.     A chance to steal health
  4814.     when attacking.
  4815.   applies-to: Swords
  4816.   type: ATTACK;ATTACK_MOB
  4817.   group: LEGENDARY
  4818.   applies:
  4819.    - ALL_SWORD
  4820.   levels:
  4821.     '1':
  4822.       chance: 9
  4823.       cooldown: 15
  4824.       effects:
  4825.        - STEAL_HEALTH:<random number>1-3</random number> @Attacker
  4826.     '2':
  4827.       chance: 13
  4828.       cooldown: 15
  4829.       effects:
  4830.        - STEAL_HEALTH:<random number>1-3</random number> @Attacker
  4831.     '3':
  4832.       chance: 17
  4833.       cooldown: 15
  4834.       effects:
  4835.        - STEAL_HEALTH:<random number>1-4</random number> @Attacker
  4836.     '4':
  4837.       chance: 21
  4838.       cooldown: 15
  4839.       effects:
  4840.        - STEAL_HEALTH:<random number>1-5</random number> @Attacker
  4841.     '5':
  4842.       chance: 25
  4843.       cooldown: 15
  4844.       effects:
  4845.        - STEAL_HEALTH:<random number>1-5</random number> @Attacker
  4846. overload:
  4847.   display: '%group-color%Overload'
  4848.   description: Unlocks additional hearts.
  4849.   applies-to: Armor
  4850.   type: EFFECT_STATIC
  4851.   group: LEGENDARY
  4852.   applies:
  4853.    - ALL_ARMOR
  4854.   levels:
  4855.     '1':
  4856.       effects:
  4857.        - POTION:HEALTH_BOOST:0
  4858.     '2':
  4859.       effects:
  4860.        - POTION:HEALTH_BOOST:1
  4861.     '3':
  4862.       effects:
  4863.        - POTION:HEALTH_BOOST:2
  4864. armored:
  4865.   display: '%group-color%Armored'
  4866.   description: "Decreases damage from enemy\nswords by 2% per level."
  4867.   applies-to: Armor
  4868.   type: DEFENSE
  4869.   group: LEGENDARY
  4870.   applies:
  4871.    - ALL_ARMOR
  4872.   levels:
  4873.     '1':
  4874.       chance: 6
  4875.       cooldown: 8
  4876.       conditions:
  4877.        - '%attacker is holding% contains SWORD : %allow%'
  4878.       effects:
  4879.        - DECREASE_DAMAGE:2 @Attacker
  4880.     '2':
  4881.       chance: 12
  4882.       cooldown: 8
  4883.       conditions:
  4884.        - '%attacker is holding% contains SWORD : %allow%'
  4885.       effects:
  4886.        - DECREASE_DAMAGE:4 @Attacker
  4887.     '3':
  4888.       chance: 16
  4889.       cooldown: 8
  4890.       conditions:
  4891.        - '%attacker is holding% contains SWORD : %allow%'
  4892.       effects:
  4893.        - DECREASE_DAMAGE:6 @Attacker
  4894.     '4':
  4895.       chance: 20
  4896.       cooldown: 8
  4897.       conditions:
  4898.        - '%attacker is holding% contains SWORD : %allow%'
  4899.       effects:
  4900.        - DECREASE_DAMAGE:8 @Attacker
  4901. blacksmith:
  4902.   display: '%group-color%Blacksmith'
  4903.   description: |-
  4904.     Repair your weapon in exchange
  4905.     for dealing less damage.
  4906.   applies-to: Axe
  4907.   type: ATTACK;ATTACK_MOB
  4908.   group: LEGENDARY
  4909.   applies:
  4910.    - ALL_AXE
  4911.   levels:
  4912.     '1':
  4913.       chance: 9
  4914.       cooldown: 3
  4915.       effects:
  4916.        - ADD_DURABILITY_CURRENT_ITEM:-3
  4917.         - HALF_DAMAGE
  4918.         - PARTICLE:BLOCK_DUST:20:1
  4919.     '2':
  4920.       chance: 15
  4921.       cooldown: 3
  4922.       effects:
  4923.        - ADD_DURABILITY_CURRENT_ITEM:-3
  4924.         - HALF_DAMAGE
  4925.         - PARTICLE:BLOCK_DUST:20:1
  4926.     '3':
  4927.       chance: 23
  4928.       cooldown: 3
  4929.       effects:
  4930.        - ADD_DURABILITY_CURRENT_ITEM:-3
  4931.         - HALF_DAMAGE
  4932.         - PARTICLE:BLOCK_DUST:20:1
  4933.     '4':
  4934.       chance: 31
  4935.       cooldown: 3
  4936.       effects:
  4937.        - ADD_DURABILITY_CURRENT_ITEM:-4
  4938.         - HALF_DAMAGE
  4939.         - PARTICLE:BLOCK_DUST:20:1
  4940.     '5':
  4941.       chance: 39
  4942.       cooldown: 3
  4943.       effects:
  4944.        - ADD_DURABILITY_CURRENT_ITEM:-4
  4945.         - HALF_DAMAGE
  4946.         - PARTICLE:BLOCK_DUST:20:1
  4947. immortal:
  4948.   display: '%group-color%Immortal'
  4949.   description: |-
  4950.     Chance to prevents your armor
  4951.     from taking durability damage.
  4952.   applies-to: Armor
  4953.   type: DEFENSE;DEFENSE_MOB
  4954.   group: SOUL
  4955.   applies:
  4956.    - ALL_ARMOR
  4957.   levels:
  4958.     '1':
  4959.       chance: 12
  4960.       cooldown: 40
  4961.       effects:
  4962.        - ADD_DURABILITY_ARMOR:-10 @Victim
  4963.     '2':
  4964.       chance: 18
  4965.       cooldown: 40
  4966.       effects:
  4967.        - ADD_DURABILITY_ARMOR:-10 @Victim
  4968.     '3':
  4969.       chance: 25
  4970.       cooldown: 40
  4971.       effects:
  4972.        - ADD_DURABILITY_ARMOR:-10 @Victim
  4973.     '4':
  4974.       chance: 31
  4975.       cooldown: 40
  4976.       effects:
  4977.        - ADD_DURABILITY_ARMOR:-10 @Victim
  4978. unbreakable:
  4979.   display: '%group-color%Unbreakable'
  4980.   description: Tools with this enchant become unbreakable
  4981.   applies-to: Tools
  4982.   type: MINING;ATTACK;ATTACK_MOB
  4983.   group: LEGENDARY
  4984.   applies:
  4985.    - ALL_TOOLS
  4986.   levels:
  4987.     '1':
  4988.       effects:
  4989.        - REPAIR
  4990. abiding:
  4991.   display: '%group-color%Abiding'
  4992.   description: Weapons with this enchant become unbreakable
  4993.   applies-to: Weapons
  4994.   type: ATTACK;ATTACK_MOB;SHOOT;SHOOT_MOB
  4995.   group: LEGENDARY
  4996.   applies:
  4997.    - ALL_SWORD
  4998.     - BOW
  4999.   levels:
  5000.     '1':
  5001.       effects:
  5002.        - REPAIR @Attacker
  5003. disarmor:
  5004.   display: '%group-color%Disarmor'
  5005.   description: |-
  5006.     Chance of unequipping random
  5007.     armor piece from your opponent.
  5008.   applies-to: Sword
  5009.   type: ATTACK
  5010.   settings:
  5011.     showActionBar: true
  5012.   group: LEGENDARY
  5013.   applies:
  5014.    - ALL_SWORD
  5015.   levels:
  5016.     '1':
  5017.       chance: 0.4
  5018.       cooldown: 6
  5019.       effects:
  5020.        - REMOVE_RANDOM_ARMOR @Victim
  5021.         - MESSAGE:§6§l** YOU HAVE BEEN DISARMORED ** @Victim
  5022.     '2':
  5023.       chance: 0.8
  5024.       cooldown: 6
  5025.       effects:
  5026.        - REMOVE_RANDOM_ARMOR @Victim
  5027.         - MESSAGE:§6§l** YOU HAVE BEEN DISARMORED ** @Victim
  5028.     '3':
  5029.       chance: 1.0
  5030.       cooldown: 6
  5031.       effects:
  5032.        - REMOVE_RANDOM_ARMOR @Victim
  5033.         - MESSAGE:§6§l** YOU HAVE BEEN DISARMORED ** @Victim
  5034.     '4':
  5035.       chance: 1.2
  5036.       cooldown: 6
  5037.       effects:
  5038.        - REMOVE_RANDOM_ARMOR @Victim
  5039.         - MESSAGE:§6§l** YOU HAVE BEEN DISARMORED ** @Victim
  5040.     '5':
  5041.       chance: 1.4
  5042.       cooldown: 6
  5043.       effects:
  5044.        - REMOVE_RANDOM_ARMOR @Victim
  5045.         - MESSAGE:§6§l** YOU HAVE BEEN DISARMORED ** @Victim
  5046.     '6':
  5047.       chance: 1.6
  5048.       cooldown: 6
  5049.       effects:
  5050.        - REMOVE_RANDOM_ARMOR @Victim
  5051.         - MESSAGE:§6§l** YOU HAVE BEEN DISARMORED ** @Victim
  5052.     '7':
  5053.       chance: 1.8
  5054.       cooldown: 6
  5055.       effects:
  5056.        - REMOVE_RANDOM_ARMOR @Victim
  5057.         - MESSAGE:§6§l** YOU HAVE BEEN DISARMORED ** @Victim
  5058.     '8':
  5059.       chance: 2
  5060.       cooldown: 6
  5061.       effects:
  5062.        - REMOVE_RANDOM_ARMOR @Victim
  5063.         - MESSAGE:§6§l** YOU HAVE BEEN DISARMORED ** @Victim
  5064. striker:
  5065.   display: '%group-color%Striker'
  5066.   description: Rain arrows over opponent.
  5067.   applies-to: Bow
  5068.   type: SHOOT;SHOOT_MOB
  5069.   settings:
  5070.     showActionBar: true
  5071.   group: ULTIMATE
  5072.   applies:
  5073.    - BOW
  5074.   levels:
  5075.     '1':
  5076.       chance: 15
  5077.       cooldown: 8
  5078.       effects:
  5079.        - SPAWN_ARROWS @Victim
  5080.     '2':
  5081.       chance: 18
  5082.       cooldown: 8
  5083.       effects:
  5084.        - SPAWN_ARROWS @Victim
  5085.     '3':
  5086.       chance: 22
  5087.       cooldown: 8
  5088.       effects:
  5089.        - SPAWN_ARROWS @Victim
  5090. sniper:
  5091.   display: '%group-color%Sniper'
  5092.   description: |-
  5093.     Headshots with bows
  5094.     deal double damage.
  5095.   applies-to: Bow
  5096.   type: SHOOT;SHOOT_MOB
  5097.   settings:
  5098.     showActionBar: true
  5099.   group: ULTIMATE
  5100.   applies:
  5101.    - BOW
  5102.   levels:
  5103.     '1':
  5104.       chance: 15
  5105.       cooldown: 5
  5106.       conditions:
  5107.        - '%is headshot% = true : %allow%'
  5108.       effects:
  5109.        - INCREASE_DAMAGE:100 @Attacker
  5110.     '2':
  5111.       chance: 20
  5112.       cooldown: 5
  5113.       conditions:
  5114.        - '%is headshot% = true : %allow%'
  5115.       effects:
  5116.        - INCREASE_DAMAGE:100 @Attacker
  5117.     '3':
  5118.       chance: 25
  5119.       cooldown: 5
  5120.       conditions:
  5121.        - '%is headshot% = false : %stop%'
  5122.       effects:
  5123.        - INCREASE_DAMAGE:100 @Attacker
  5124.     '4':
  5125.       chance: 30
  5126.       cooldown: 5
  5127.       conditions:
  5128.        - '%is headshot% = false : %stop%'
  5129.       effects:
  5130.        - INCREASE_DAMAGE:100 @Attacker
  5131.     '5':
  5132.       chance: 35
  5133.       cooldown: 5
  5134.       conditions:
  5135.        - '%is headshot% = false : %stop%'
  5136.       effects:
  5137.        - INCREASE_DAMAGE:100 @Attacker
  5138. deadshot:
  5139.   display: '%group-color%Deadshot'
  5140.   description: |-
  5141.     Headshots with tridents
  5142.     deal double damage.
  5143.   applies-to: Trident
  5144.   type: SHOOT;SHOOT_MOB
  5145.   settings:
  5146.     showActionBar: true
  5147.   group: LEGENDARY
  5148.   applies:
  5149.    - TRIDENT
  5150.   levels:
  5151.     '1':
  5152.       chance: 15
  5153.       cooldown: 5
  5154.       conditions:
  5155.        - '%is headshot% = true : %allow%'
  5156.       effects:
  5157.        - INCREASE_DAMAGE:100 @Attacker
  5158.     '2':
  5159.       chance: 20
  5160.       cooldown: 5
  5161.       conditions:
  5162.        - '%is headshot% = true : %allow%'
  5163.       effects:
  5164.        - INCREASE_DAMAGE:100 @Attacker
  5165.     '3':
  5166.       chance: 25
  5167.       cooldown: 5
  5168.       conditions:
  5169.        - '%is headshot% = false : %stop%'
  5170.       effects:
  5171.        - INCREASE_DAMAGE:100 @Attacker
  5172.     '4':
  5173.       chance: 30
  5174.       cooldown: 5
  5175.       conditions:
  5176.        - '%is headshot% = false : %stop%'
  5177.       effects:
  5178.        - INCREASE_DAMAGE:100 @Attacker
  5179.     '5':
  5180.       chance: 35
  5181.       cooldown: 5
  5182.       conditions:
  5183.        - '%is headshot% = false : %stop%'
  5184.       effects:
  5185.        - INCREASE_DAMAGE:100 @Attacker
  5186. soulbound:
  5187.   display: '%group-color%Soulbound'
  5188.   description: A chance to keep item on death.
  5189.   applies-to: Weapons + Tools + Bows
  5190.   type: DEATH;PASSIVE_DEATH
  5191.   group: HEROIC
  5192.   applies:
  5193.    - ALL_TOOLS
  5194.     - ALL_SWORD
  5195.     - BOW
  5196.     - CROSSBOW
  5197.   levels:
  5198.     '1':
  5199.       chance: 4
  5200.       cooldown: 300
  5201.       effects:
  5202.        - KEEP_ON_DEATH
  5203.     '2':
  5204.       chance: 6
  5205.       cooldown: 300
  5206.       effects:
  5207.        - KEEP_ON_DEATH
  5208.     '3':
  5209.       chance: 8
  5210.       cooldown: 300
  5211.       effects:
  5212.        - KEEP_ON_DEATH
  5213. neutralize:
  5214.   display: '%group-color%Neutralize'
  5215.   description: Chance to disarm opponent.
  5216.   applies-to: Bow, Crossbow
  5217.   settings:
  5218.     showActionBar: true
  5219.   type: SHOOT
  5220.   group: MASTERY
  5221.   applies:
  5222.    - BOW
  5223.     - CROSSBOW
  5224.   levels:
  5225.     '1':
  5226.       chance: 5
  5227.       cooldown: 20
  5228.       effects:
  5229.        - DISARM @Victim
  5230.     '2':
  5231.       chance: 10
  5232.       cooldown: 20
  5233.       effects:
  5234.        - DISARM @Victim
  5235. disarm:
  5236.   display: '%group-color%Disarm'
  5237.   description: Chance to disarm opponent.
  5238.   applies-to: Swords
  5239.   type: ATTACK
  5240.   settings:
  5241.     showActionBar: true
  5242.   group: LEGENDARY
  5243.   applies:
  5244.    - ALL_SWORD
  5245.   levels:
  5246.     '1':
  5247.       chance: 2
  5248.       cooldown: 20
  5249.       effects:
  5250.        - DISARM @Victim
  5251.     '2':
  5252.       chance: 4
  5253.       cooldown: 20
  5254.       effects:
  5255.        - DISARM @Victim
  5256.     '3':
  5257.       chance: 5
  5258.       cooldown: 20
  5259.       effects:
  5260.        - DISARM @Victim
  5261. phoenix:
  5262.   display: '%group-color%Phoenix'
  5263.   description: Chance to revive yourself when killed.
  5264.   applies-to: Chestplates
  5265.   type: DEATH
  5266.   group: SOUL
  5267.   applies:
  5268.    - ALL_CHESTPLATE
  5269.   levels:
  5270.     '1':
  5271.       chance: 5
  5272.       cooldown: 20
  5273.       effects:
  5274.        - REVIVE @Victim
  5275.     '2':
  5276.       chance: 7
  5277.       cooldown: 20
  5278.       effects:
  5279.        - REVIVE @Victim
  5280.     '3':
  5281.       chance: 9
  5282.       cooldown: 20
  5283.       effects:
  5284.        - REVIVE @Victim
  5285. scare:
  5286.   display: '%group-color%Scare'
  5287.   description: |-
  5288.     Chance to replace your opponents helmet
  5289.     to a pumpkin for a short time.
  5290.   applies-to: Weapons
  5291.   type: ATTACK
  5292.   group: ULTIMATE
  5293.   applies:
  5294.    - ALL_SWORD
  5295.     - ALL_AXE
  5296.   levels:
  5297.     '1':
  5298.       chance: 1.8
  5299.       cooldown: 20
  5300.       effects:
  5301.        - PUMPKIN:40 @Victim
  5302.         - PLAY_SOUND_OUTLOUD:BLOCK_ANVIL_LAND
  5303.     '2':
  5304.       chance: 3.6
  5305.       cooldown: 20
  5306.       effects:
  5307.        - PUMPKIN:40 @Victim
  5308.         - PLAY_SOUND_OUTLOUD:BLOCK_ANVIL_LAND
  5309.     '3':
  5310.       chance: 4.4
  5311.       cooldown: 20
  5312.       effects:
  5313.        - PUMPKIN:60 @Victim
  5314.         - PLAY_SOUND_OUTLOUD:BLOCK_ANVIL_LAND
  5315.     '4':
  5316.       chance: 5.2
  5317.       cooldown: 20
  5318.       effects:
  5319.        - PUMPKIN:60 @Victim
  5320.         - PLAY_SOUND_OUTLOUD:BLOCK_ANVIL_LAND
  5321.     '5':
  5322.       chance: 6
  5323.       cooldown: 20
  5324.       effects:
  5325.        - PUMPKIN:80 @Victim
  5326.         - PLAY_SOUND_OUTLOUD:BLOCK_ANVIL_LAND
  5327. strife:
  5328.   display: '%group-color%Strife'
  5329.   description: Increases Trident melee damage.
  5330.   applies-to: Trident
  5331.   type: ATTACK;ATTACK_MOB
  5332.   group: LEGENDARY
  5333.   applies:
  5334.    - TRIDENT
  5335.   levels:
  5336.     '1':
  5337.       chance: 5
  5338.       cooldown: 3
  5339.       effects:
  5340.        - INCREASE_DAMAGE:15
  5341.     '2':
  5342.       chance: 10
  5343.       cooldown: 6
  5344.       effects:
  5345.        - INCREASE_DAMAGE:25
  5346.     '3':
  5347.       chance: 15
  5348.       cooldown: 8
  5349.       effects:
  5350.        - INCREASE_DAMAGE:30
  5351. spark:
  5352.   display: '%group-color%Spark'
  5353.   description: Light opponents on fire.
  5354.   applies-to: Trident
  5355.   type: ATTACK;ATTACK_MOB;SHOOT;SHOOT_MOB
  5356.   group: ELITE
  5357.   applies:
  5358.    - TRIDENT
  5359.   levels:
  5360.     '1':
  5361.       chance: 25
  5362.       cooldown: 3
  5363.       effects:
  5364.        - BURN:40 @Victim
  5365.     '2':
  5366.       chance: 35
  5367.       cooldown: 6
  5368.       effects:
  5369.        - BURN:40 @Victim
  5370.     '3':
  5371.       chance: 15
  5372.       cooldown: 8
  5373.       effects:
  5374.        - BURN:40 @Victim
  5375. bluntforce:
  5376.   display: '%group-color%Blunt Force'
  5377.   description: Chance to strike with great force.
  5378.   applies-to: Axes
  5379.   group: ELITE
  5380.   type: ATTACK
  5381.   settings:
  5382.     showActionBar: true
  5383.   applies:
  5384.    - ALL_AXE
  5385.   levels:
  5386.     '1':
  5387.       chance: 5
  5388.       cooldown: 5
  5389.       effects:
  5390.        - DO_HARM:1 @Attacker
  5391.     '2':
  5392.       chance: 8
  5393.       cooldown: 5
  5394.       effects:
  5395.        - DO_HARM:2 @Attacker
  5396.     '3':
  5397.       chance: 10
  5398.       cooldown: 5
  5399.       effects:
  5400.        - DO_HARM:3 @Attacker
  5401.     '4':
  5402.       chance: 12
  5403.       cooldown: 5
  5404.       effects:
  5405.        - DO_HARM:4 @Attacker
  5406. aegis:
  5407.   display: '%group-color%Aegis'
  5408.   description: Chance to gain speed when taking fall damage.
  5409.   applies-to: Boots
  5410.   type: FALL_DAMAGE
  5411.   group: ULTIMATE
  5412.   applies:
  5413.    - ALL_BOOTS
  5414.   levels:
  5415.     '1':
  5416.       chance: 40
  5417.       cooldown: 3
  5418.       effects:
  5419.        - POTION:SPEED:0:60
  5420.     '2':
  5421.       chance: 60
  5422.       cooldown: 3
  5423.       effects:
  5424.        - POTION:SPEED:1:60
  5425.     '3':
  5426.       chance: 70
  5427.       cooldown: 3
  5428.       effects:
  5429.        - POTION:SPEED:2:60
  5430. plummet:
  5431.   display: '%group-color%Plummet'
  5432.   description: |-
  5433.     Deal damage to nearby mobs
  5434.     when taking fall damage.
  5435.   applies-to: Boots
  5436.   type: FALL_DAMAGE
  5437.   settings:
  5438.     showActionBar: true
  5439.   group: ULTIMATE
  5440.   applies:
  5441.    - ALL_BOOTS
  5442.   levels:
  5443.     '1':
  5444.       chance: 40
  5445.       effects:
  5446.        - DO_HARM:2 @Aoe{radius=3,target=mobs}
  5447.     '2':
  5448.       chance: 80
  5449.       effects:
  5450.        - DO_HARM:3 @Aoe{radius=5,target=mobs}
  5451.     '3':
  5452.       effects:
  5453.        - DO_HARM:5 @Aoe{radius=8,target=mobs}
  5454. suspend:
  5455.   display: '%group-color%Suspend'
  5456.   description: Chance to cause no knockback to mobs.
  5457.   applies-to: Swords
  5458.   type: ATTACK_MOB
  5459.   group: ELITE
  5460.   applies:
  5461.    - ALL_SWORD
  5462.   levels:
  5463.     '1':
  5464.       chance: 40
  5465.       effects:
  5466.        - STOP_KNOCKBACK @Victim
  5467.     '2':
  5468.       chance: 80
  5469.       effects:
  5470.        - STOP_KNOCKBACK @Victim
  5471.     '3':
  5472.       effects:
  5473.        - STOP_KNOCKBACK @Victim
  5474. nightowl:
  5475.   display: '%group-color%Night Owl'
  5476.   description: Deal more damage to mobs at night.
  5477.   applies-to: Swords
  5478.   type: ATTACK_MOB
  5479.   group: ULTIMATE
  5480.   applies:
  5481.    - ALL_SWORD
  5482.   levels:
  5483.     '1':
  5484.       chance: 40
  5485.       conditions:
  5486.        - '%is night% = true : %allow%'
  5487.       effects:
  5488.        - INCREASE_DAMAGE:25
  5489.     '2':
  5490.       chance: 60
  5491.       conditions:
  5492.        - '%is night% = true : %allow%'
  5493.       effects:
  5494.        - INCREASE_DAMAGE:35
  5495.     '3':
  5496.       chance: 80
  5497.       conditions:
  5498.        - '%is night% = true : %allow%'
  5499.       effects:
  5500.        - INCREASE_DAMAGE:45
  5501. nightwalker:
  5502.   display: '%group-color%Nightwalker'
  5503.   description: Freeze mobs at night.
  5504.   applies-to: Swords
  5505.   type: ATTACK_MOB
  5506.   group: ELITE
  5507.   applies:
  5508.    - ALL_SWORD
  5509.   levels:
  5510.     '1':
  5511.       chance: 40
  5512.       conditions:
  5513.        - '%is night% = true : %allow%'
  5514.       effects:
  5515.        - POTION:SLOW:10:400 @Victim
  5516.     '2':
  5517.       chance: 70
  5518.       conditions:
  5519.        - '%is night% = true : %allow%'
  5520.       effects:
  5521.        - POTION:SLOW:10:400 @Victim
  5522.     '3':
  5523.       chance: 100
  5524.       conditions:
  5525.        - '%is night% = true : %allow%'
  5526.       effects:
  5527.        - POTION:SLOW:10:400 @Victim
  5528. launch:
  5529.   display: '%group-color%Launch'
  5530.   description: Launch yourself by right-clicking.
  5531.   applies-to: Swords
  5532.   type: RIGHT_CLICK
  5533.   settings:
  5534.     showActionBar: true
  5535.   group: LEGENDARY
  5536.   applies:
  5537.    - ALL_SWORD
  5538.   levels:
  5539.     '1':
  5540.       chance: 20
  5541.       cooldown: 15
  5542.       effects:
  5543.        - BOOST:UP:8
  5544.         - PARTICLE:CLOUD:20:2
  5545.     '2':
  5546.       chance: 27
  5547.       cooldown: 15
  5548.       effects:
  5549.        - BOOST:UP:9
  5550.         - PARTICLE:CLOUD:20:2
  5551.     '3':
  5552.       chance: 35
  5553.       cooldown: 10
  5554.       effects:
  5555.        - BOOST:UP:10
  5556.         - PARTICLE:CLOUD:20:2
  5557. slingshot:
  5558.   display: '%group-color%Slingshot'
  5559.   description: Boost yourself into flight by right-clicking.
  5560.   applies-to: Elytra
  5561.   type: RIGHT_CLICK
  5562.   group: LEGENDARY
  5563.   applies:
  5564.    - ELYTRA
  5565.   levels:
  5566.     '1':
  5567.       chance: 20
  5568.       cooldown: 15
  5569.       conditions:
  5570.        - '%is holding% contains FIREWORK : %stop%'
  5571.       effects:
  5572.        - BOOST:UP:10
  5573.     '2':
  5574.       chance: 40
  5575.       cooldown: 10
  5576.       conditions:
  5577.        - '%is holding% contains FIREWORK : %stop%'
  5578.       effects:
  5579.        - BOOST:UP:12
  5580.     '3':
  5581.       chance: 50
  5582.       cooldown: 5
  5583.       conditions:
  5584.        - '%is holding% contains FIREWORK : %stop%'
  5585.       effects:
  5586.        - BOOST:UP:16
  5587. nulify:
  5588.   display: '%group-color%Nulify'
  5589.   description: |-
  5590.     Chance to deal double damage
  5591.     while leaving enemy blind.
  5592.     Costs 40 souls / activation.
  5593.   applies-to: Weapons
  5594.   type: ATTACK
  5595.   group: SOUL
  5596.   applies:
  5597.    - ALL_SWORD
  5598.     - ALL_AXE
  5599.   levels:
  5600.     '1':
  5601.       chance: 8
  5602.       cooldown: 10
  5603.       conditions:
  5604.        - '%souls on item% < 40 : %stop%'
  5605.       effects:
  5606.        - REMOVE_SOULS:40 @Attacker
  5607.         - INCREASE_DAMAGE:100
  5608.         - POTION:BLINDNESS:0:80 @Victim
  5609.         - PARTICLE:FLASH:1:0 @Victim
  5610.     '2':
  5611.       chance: 10
  5612.       cooldown: 10
  5613.       conditions:
  5614.        - '%souls on item% < 40 : %stop%'
  5615.       effects:
  5616.        - REMOVE_SOULS:40 @Attacker
  5617.         - POTION:BLINDNESS:1:80 @Victim
  5618.         - PARTICLE:FLASH:2:0 @Victim
  5619.     '3':
  5620.       chance: 12
  5621.       cooldown: 10
  5622.       souls: 40
  5623.       effects:
  5624.        - INCREASE_DAMAGE:100
  5625.         - POTION:BLINDNESS:2:80 @Victim
  5626.         - PARTICLE:FLASH:3:0 @Victim
  5627.     '4':
  5628.       chance: 14
  5629.       cooldown: 10
  5630.       conditions:
  5631.        - '%souls on item% < 40 : %stop%'
  5632.       effects:
  5633.        - REMOVE_SOULS:40 @Attacker
  5634.         - POTION:BLINDNESS:3:80 @Victim
  5635.         - PARTICLE:FLASH:4:0 @Victim
  5636. rush:
  5637.   display: '%group-color%Rush'
  5638.   description: |-
  5639.     Chance of speed boost when
  5640.     taking off with elytra.
  5641.     Costs 10 souls / activation.
  5642.   applies-to: Elytra
  5643.   type: ELYTRA_FLY
  5644.   group: SOUL
  5645.   applies:
  5646.    - ELYTRA
  5647.   levels:
  5648.     '1':
  5649.       chance: 15
  5650.       cooldown: 5
  5651.       conditions:
  5652.        - '%souls on item% < 10 : %stop%'
  5653.       effects:
  5654.        - REMOVE_SOULS:10
  5655.         - POTION:SPEED:3:60
  5656.     '2':
  5657.       chance: 25
  5658.       cooldown: 5
  5659.       conditions:
  5660.        - '%souls on item% < 10 : %stop%'
  5661.       effects:
  5662.        - REMOVE_SOULS:10
  5663.         - POTION:SPEED:4:60
  5664.     '3':
  5665.       chance: 26
  5666.       cooldown: 5
  5667.       conditions:
  5668.        - '%souls on item% < 10 : %stop%'
  5669.       effects:
  5670.        - REMOVE_SOULS:10
  5671.         - POTION:SPEED:5:60
  5672. diploid:
  5673.   display: '%group-color%Diploid'
  5674.   description: |-
  5675.     Chance to multiply mob drops.
  5676.     Costs 5 souls / activation.
  5677.   applies-to: Swords
  5678.   type: KILL_MOB
  5679.   group: SOUL
  5680.   applies:
  5681.    - ALL_SWORD
  5682.   levels:
  5683.     '1':
  5684.       chance: 15
  5685.       cooldown: 5
  5686.       souls: 5
  5687.       effects:
  5688.        - MORE_DROPS:1
  5689.     '2':
  5690.       chance: 20
  5691.       cooldown: 5
  5692.       souls: 5
  5693.       effects:
  5694.        - MORE_DROPS:1
  5695.     '3':
  5696.       chance: 25
  5697.       cooldown: 6
  5698.       souls: 5
  5699.       effects:
  5700.        - MORE_DROPS:1
  5701.     '4':
  5702.       chance: 28
  5703.       cooldown: 7
  5704.       souls: 5
  5705.       effects:
  5706.        - MORE_DROPS:1
  5707.     '5':
  5708.       chance: 30
  5709.       cooldown: 8
  5710.       souls: 5
  5711.       effects:
  5712.        - MORE_DROPS:1
  5713. multiplication:
  5714.   display: '%group-color%Multiplication'
  5715.   description: |-
  5716.     Chance to multiply ore drops.
  5717.     Costs 5 souls / activation.
  5718.   applies-to: Pickaxe
  5719.   type: MINING
  5720.   group: SOUL
  5721.   applies:
  5722.    - ALL_PICKAXE
  5723.   levels:
  5724.     '1':
  5725.       chance: 15
  5726.       cooldown: 5
  5727.       settings:
  5728.         whitelist:
  5729.          - "COAL_ORE"
  5730.           - "COPPER_ORE"
  5731.           - "IRON_ORE"
  5732.           - "GOLD_ORE"
  5733.           - "LAPIS_ORE"
  5734.           - "REDSTONE_ORE"
  5735.           - "DIAMOND_ORE"
  5736.           - "EMERALD_ORE"
  5737.           - "NETHER_QUARTZ_ORE"
  5738.           - "NETHER_GOLD_ORE"
  5739.           - "ANCIENT_DEBRIS"
  5740.           - "DEEPSLATE_COAL_ORE"
  5741.           - "DEEPSLATE_COPPER_ORE"
  5742.           - "DEEPSLATE_IRON_ORE"
  5743.           - "DEEPSLATE_GOLD_ORE"
  5744.           - "DEEPSLATE_LAPIS_ORE"
  5745.           - "DEEPSLATE_REDSTONE_ORE"
  5746.           - "DEEPSLATE_DIAMOND_ORE"
  5747.           - "DEEPSLATE_EMERALD_ORE"
  5748.       conditions:
  5749.        - '%block type% contains ORE : %allow%'
  5750.         - '%souls on item% > 4: %allow%'
  5751.       effects:
  5752.        - MORE_DROPS:1
  5753.         - 'REMOVE_SOULS:5'
  5754.     '2':
  5755.       chance: 20
  5756.       cooldown: 5
  5757.       settings:
  5758.         whitelist:
  5759.          - "COAL_ORE"
  5760.           - "COPPER_ORE"
  5761.           - "IRON_ORE"
  5762.           - "GOLD_ORE"
  5763.           - "LAPIS_ORE"
  5764.           - "REDSTONE_ORE"
  5765.           - "DIAMOND_ORE"
  5766.           - "EMERALD_ORE"
  5767.           - "NETHER_QUARTZ_ORE"
  5768.           - "NETHER_GOLD_ORE"
  5769.           - "ANCIENT_DEBRIS"
  5770.           - "DEEPSLATE_COAL_ORE"
  5771.           - "DEEPSLATE_COPPER_ORE"
  5772.           - "DEEPSLATE_IRON_ORE"
  5773.           - "DEEPSLATE_GOLD_ORE"
  5774.           - "DEEPSLATE_LAPIS_ORE"
  5775.           - "DEEPSLATE_REDSTONE_ORE"
  5776.           - "DEEPSLATE_DIAMOND_ORE"
  5777.           - "DEEPSLATE_EMERALD_ORE"
  5778.       conditions:
  5779.        - '%block type% contains ORE : %allow%'
  5780.         - '%souls on item% > 4: %allow%'
  5781.       effects:
  5782.        - MORE_DROPS:1
  5783.         - 'REMOVE_SOULS:5'
  5784.     '3':
  5785.       chance: 25
  5786.       cooldown: 6
  5787.       settings:
  5788.         whitelist:
  5789.          - "COAL_ORE"
  5790.           - "COPPER_ORE"
  5791.           - "IRON_ORE"
  5792.           - "GOLD_ORE"
  5793.           - "LAPIS_ORE"
  5794.           - "REDSTONE_ORE"
  5795.           - "DIAMOND_ORE"
  5796.           - "EMERALD_ORE"
  5797.           - "NETHER_QUARTZ_ORE"
  5798.           - "NETHER_GOLD_ORE"
  5799.           - "ANCIENT_DEBRIS"
  5800.           - "DEEPSLATE_COAL_ORE"
  5801.           - "DEEPSLATE_COPPER_ORE"
  5802.           - "DEEPSLATE_IRON_ORE"
  5803.           - "DEEPSLATE_GOLD_ORE"
  5804.           - "DEEPSLATE_LAPIS_ORE"
  5805.           - "DEEPSLATE_REDSTONE_ORE"
  5806.           - "DEEPSLATE_DIAMOND_ORE"
  5807.           - "DEEPSLATE_EMERALD_ORE"
  5808.       conditions:
  5809.        - '%block type% contains ORE : %allow%'
  5810.         - '%souls on item% > 4: %allow%'
  5811.       effects:
  5812.        - MORE_DROPS:1
  5813.         - 'REMOVE_SOULS:5'
  5814.     '4':
  5815.       chance: 28
  5816.       cooldown: 7
  5817.       settings:
  5818.         whitelist:
  5819.          - "COAL_ORE"
  5820.           - "COPPER_ORE"
  5821.           - "IRON_ORE"
  5822.           - "GOLD_ORE"
  5823.           - "LAPIS_ORE"
  5824.           - "REDSTONE_ORE"
  5825.           - "DIAMOND_ORE"
  5826.           - "EMERALD_ORE"
  5827.           - "NETHER_QUARTZ_ORE"
  5828.           - "NETHER_GOLD_ORE"
  5829.           - "ANCIENT_DEBRIS"
  5830.           - "DEEPSLATE_COAL_ORE"
  5831.           - "DEEPSLATE_COPPER_ORE"
  5832.           - "DEEPSLATE_IRON_ORE"
  5833.           - "DEEPSLATE_GOLD_ORE"
  5834.           - "DEEPSLATE_LAPIS_ORE"
  5835.           - "DEEPSLATE_REDSTONE_ORE"
  5836.           - "DEEPSLATE_DIAMOND_ORE"
  5837.           - "DEEPSLATE_EMERALD_ORE"
  5838.       conditions:
  5839.        - '%block type% contains ORE : %allow%'
  5840.         - '%souls on item% > 4: %allow%'
  5841.       effects:
  5842.        - MORE_DROPS:1
  5843.         - 'REMOVE_SOULS:5'
  5844.     '5':
  5845.       chance: 30
  5846.       cooldown: 8
  5847.       settings:
  5848.         whitelist:
  5849.          - "COAL_ORE"
  5850.           - "COPPER_ORE"
  5851.           - "IRON_ORE"
  5852.           - "GOLD_ORE"
  5853.           - "LAPIS_ORE"
  5854.           - "REDSTONE_ORE"
  5855.           - "DIAMOND_ORE"
  5856.           - "EMERALD_ORE"
  5857.           - "NETHER_QUARTZ_ORE"
  5858.           - "NETHER_GOLD_ORE"
  5859.           - "ANCIENT_DEBRIS"
  5860.           - "DEEPSLATE_COAL_ORE"
  5861.           - "DEEPSLATE_COPPER_ORE"
  5862.           - "DEEPSLATE_IRON_ORE"
  5863.           - "DEEPSLATE_GOLD_ORE"
  5864.           - "DEEPSLATE_LAPIS_ORE"
  5865.           - "DEEPSLATE_REDSTONE_ORE"
  5866.           - "DEEPSLATE_DIAMOND_ORE"
  5867.           - "DEEPSLATE_EMERALD_ORE"
  5868.       conditions:
  5869.        - '%block type% contains ORE : %allow%'
  5870.         - '%souls on item% > 4: %allow%'
  5871.       effects:
  5872.        - MORE_DROPS:1
  5873.         - 'REMOVE_SOULS:5'
  5874. fuddle:
  5875.   display: '%group-color%Fuddle'
  5876.   description: Disorganize opponent's hotbar.
  5877.   applies-to: Swords
  5878.   type: ATTACK
  5879.   settings:
  5880.     showActionBar: true
  5881.   group: ULTIMATE
  5882.   applies:
  5883.    - ALL_SWORD
  5884.   levels:
  5885.     '1':
  5886.       chance: 5
  5887.       cooldown: 15
  5888.       effects:
  5889.        - SHUFFLE_HOTBAR @Victim
  5890.     '2':
  5891.       chance: 7
  5892.       cooldown: 15
  5893.       effects:
  5894.        - SHUFFLE_HOTBAR @Victim
  5895.     '3':
  5896.       chance: 9
  5897.       cooldown: 15
  5898.       effects:
  5899.        - SHUFFLE_HOTBAR @Victim
  5900. spiritmaster:
  5901.   display: '%group-color%Spiritmaster'
  5902.   description: |-
  5903.     Chance to get more souls
  5904.     from killing players.
  5905.   applies-to: Swords
  5906.   type: KILL_PLAYER
  5907.   group: SIMPLE
  5908.   applies:
  5909.    - ALL_SWORD
  5910.   levels:
  5911.     '1':
  5912.       chance: 35
  5913.       effects:
  5914.        - ADD_SOULS:1
  5915.         - PARTICLE:HEART:1:0
  5916.     '2':
  5917.       chance: 45
  5918.       effects:
  5919.        - ADD_SOULS:1
  5920.         - PARTICLE:HEART:1:0
  5921.     '3':
  5922.       chance: 55
  5923.       effects:
  5924.        - ADD_SOULS:1
  5925.         - PARTICLE:HEART:1:0
  5926. axeofspirits:
  5927.   display: '%group-color%Axe of Spirits'
  5928.   description: |-
  5929.     Chance to get more souls
  5930.     from killing players.
  5931.   applies-to: Axes
  5932.   type: KILL_PLAYER
  5933.   group: SIMPLE
  5934.   applies:
  5935.    - ALL_AXE
  5936.   levels:
  5937.     '1':
  5938.       chance: 45
  5939.       effects:
  5940.        - ADD_SOULS:1
  5941.         - PARTICLE:HEART:1:0
  5942.     '2':
  5943.       chance: 65
  5944.       effects:
  5945.        - ADD_SOULS:1
  5946.         - PARTICLE:HEART:1:0
  5947.     '3':
  5948.       chance: 75
  5949.       effects:
  5950.        - ADD_SOULS:1
  5951.         - PARTICLE:HEART:1:0
  5952. soulminer:
  5953.   display: '%group-color%Soulminer'
  5954.   description: Chance to get souls by mining.
  5955.   applies-to: Pickaxe
  5956.   type: MINING
  5957.   group: SIMPLE
  5958.   applies:
  5959.    - ALL_PICKAXE
  5960.   levels:
  5961.     '1':
  5962.       chance: 5
  5963.       effects:
  5964.        - ADD_SOULS:1
  5965.         - PARTICLE:HEART:1:0
  5966.     '2':
  5967.       chance: 10
  5968.       effects:
  5969.        - ADD_SOULS:1
  5970.         - PARTICLE:HEART:1:0
  5971.     '3':
  5972.       chance: 15
  5973.       effects:
  5974.        - ADD_SOULS:1
  5975.         - PARTICLE:HEART:1:0
  5976. soulgrind:
  5977.   display: '%group-color%Soulgrind'
  5978.   description: Chance to get souls by killing mobs.
  5979.   applies-to: Swords
  5980.   type: KILL_MOB
  5981.   group: MASTERY
  5982.   applies:
  5983.    - ALL_SWORD
  5984.   levels:
  5985.     '1':
  5986.       chance: 30
  5987.       effects:
  5988.        - ADD_SOULS:1
  5989.         - PARTICLE:HEART:1:0
  5990.     '2':
  5991.       chance: 60
  5992.       effects:
  5993.        - ADD_SOULS:1
  5994.         - PARTICLE:HEART:1:0
  5995.     '3':
  5996.       chance: 90
  5997.       effects:
  5998.        - ADD_SOULS:1
  5999.         - PARTICLE:HEART:1:0
  6000. deranged:
  6001.   display: '%group-color%Deranged'
  6002.   description: Strike lightning at nearby players.
  6003.   applies-to: Swords
  6004.   type: ATTACK
  6005.   settings:
  6006.     showActionBar: true
  6007.   group: LEGENDARY
  6008.   applies:
  6009.    - ALL_SWORD
  6010.   levels:
  6011.     '1':
  6012.       chance: 5
  6013.       cooldown: 10
  6014.       effects:
  6015.        - LIGHTNING @Aoe{radius=5,target=damageable}
  6016.     '2':
  6017.       chance: 8
  6018.       cooldown: 12
  6019.       effects:
  6020.        - LIGHTNING @Aoe{radius=6,target=damageable}
  6021.     '3':
  6022.       chance: 12
  6023.       cooldown: 14
  6024.       effects:
  6025.        - LIGHTNING @Aoe{radius=7,target=damageable}
  6026. magnet:
  6027.   display: '%group-color%Magnet'
  6028.   description: Your attack pulls players towards you.
  6029.   applies-to: Swords
  6030.   type: ATTACK
  6031.   group: ELITE
  6032.   applies:
  6033.    - ALL_SWORD
  6034.   levels:
  6035.     '1':
  6036.       chance: 30
  6037.       cooldown: 5
  6038.       effects:
  6039.        - PULL_CLOSER:1 @Victim
  6040.     '2':
  6041.       chance: 60
  6042.       cooldown: 5
  6043.       effects:
  6044.        - PULL_CLOSER:2 @Victim
  6045.     '3':
  6046.       cooldown: 5
  6047.       effects:
  6048.        - PULL_CLOSER:3 @Victim
  6049. mjolnir:
  6050.   display: '%group-color%Mjolnir'
  6051.   description: Chance to call down extremely\npowerful lightning on your target.
  6052.   applies-to: Axe
  6053.   type: ATTACK
  6054.   group: MASTERY
  6055.   applies:
  6056.  - ALL_AXE
  6057.   levels:
  6058.     '1':
  6059.       chance: 6
  6060.       cooldown: 30
  6061.       effects:
  6062.      - MESSAGE:&4&l** MJOLNIR I ** %victim%
  6063.       - WAIT:10
  6064.       - LIGHTNING %victim%
  6065.       - DAMAGE_ARMOR:4 %victim%
  6066.       - STEAL_HEALTH:<random number>1-2</random number>
  6067.      - WAIT:10
  6068.       - LIGHTNING %victim%
  6069.       - DAMAGE_ARMOR:4 %victim%
  6070.       - WAIT:10
  6071.       - LIGHTNING %victim%
  6072.       - DAMAGE_ARMOR:4 %victim%
  6073.     '2':
  6074.       chance: 8
  6075.       cooldown: 30
  6076.       effects:
  6077.      - MESSAGE:&4&l** MJOLNIR II ** %victim%
  6078.       - WAIT:10
  6079.       - LIGHTNING %victim%
  6080.       - DAMAGE_ARMOR:4 %victim%
  6081.       - STEAL_HEALTH:<random number>1-2</random number>
  6082.      - WAIT:10
  6083.       - LIGHTNING %victim%
  6084.       - DAMAGE_ARMOR:4 %victim%
  6085.       - WAIT:10
  6086.       - LIGHTNING %victim%
  6087.       - DAMAGE_ARMOR:4 %victim%
  6088.     '3':
  6089.       chance: 10
  6090.       cooldown: 30
  6091.       effects:
  6092.      - MESSAGE:&4&l** MJOLNIR III ** %victim%
  6093.       - WAIT:10
  6094.       - LIGHTNING %victim%
  6095.       - DAMAGE_ARMOR:4 %victim%
  6096.       - STEAL_HEALTH:<random number>1-2</random number>
  6097.      - WAIT:10
  6098.       - LIGHTNING %victim%
  6099.       - DAMAGE_ARMOR:4 %victim%
  6100.       - WAIT:10
  6101.       - LIGHTNING %victim%
  6102.       - DAMAGE_ARMOR:4 %victim%
  6103.     '4':
  6104.       chance: 12
  6105.       cooldown: 30
  6106.       effects:
  6107.      - MESSAGE:&4&l** MJOLNIR IV ** %victim%
  6108.       - WAIT:10
  6109.       - LIGHTNING %victim%
  6110.       - DAMAGE_ARMOR:4 %victim%
  6111.       - STEAL_HEALTH:<random number>1-3</random number>
  6112.      - WAIT:10
  6113.       - LIGHTNING %victim%
  6114.       - DAMAGE_ARMOR:4 %victim%
  6115.       - WAIT:10
  6116.       - LIGHTNING %victim%
  6117.       - DAMAGE_ARMOR:4 %victim%
  6118. wolves:
  6119.   display: '%group-color%Wolves'
  6120.   description: Chance to summon wolves to defend you in fight.
  6121.   applies-to: Chestplate
  6122.   type: DEFENSE
  6123.   group: MASTERY
  6124.   applies:
  6125.  - ALL_CHESTPLATE
  6126.   levels:
  6127.     '1':
  6128.       chance: 6
  6129.       cooldown: 10
  6130.       effects:
  6131.      - GUARD:WOLF:%player name%
  6132.     '2':
  6133.       chance: 8
  6134.       cooldown: 10
  6135.       effects:
  6136.      - GUARD:WOLF:%player name%
  6137.     '3':
  6138.       chance: 9
  6139.       cooldown: 10
  6140.       effects:
  6141.      - GUARD:WOLF:%player name%
  6142.     '4':
  6143.       chance: 12
  6144.       cooldown: 10
  6145.       effects:
  6146.      - GUARD:WOLF:%player name%
  6147.     '5':
  6148.       chance: 14
  6149.       cooldown: 10
  6150.       effects:
  6151.      - GUARD:WOLF:%player name%
  6152.     '6':
  6153.       chance: 16
  6154.       cooldown: 10
  6155.       effects:
  6156.      - GUARD:WOLF:%player name%
  6157.       - GUARD:WOLF:%player name%
  6158.     '7':
  6159.       chance: 18
  6160.       cooldown: 10
  6161.       effects:
  6162.      - GUARD:WOLF:%player name%
  6163.       - GUARD:WOLF:%player name%
  6164.     '8':
  6165.       chance: 22
  6166.       cooldown: 10
  6167.       effects:
  6168.      - GUARD:WOLF:%player name%
  6169.       - GUARD:WOLF:%player name%
  6170.     '9':
  6171.       chance: 24
  6172.       cooldown: 10
  6173.       effects:
  6174.      - GUARD:WOLF:%player name%
  6175.       - GUARD:WOLF:%player name%
  6176.       - GUARD:WOLF:%player name%
  6177.     '10':
  6178.       chance: 30
  6179.       cooldown: 20
  6180.       effects:
  6181.      - GUARD:WOLF:%player name%
  6182.       - GUARD:WOLF:%player name%
  6183.       - GUARD:WOLF:%player name%
  6184. escapist:
  6185.   display: '%group-color%Escapist'
  6186.   description: Chance to gain a burst of Speed IV on low HP.
  6187.   applies-to: Boots
  6188.   type: DEFENSE
  6189.   group: LEGENDARY
  6190.   applies:
  6191.  - ALL_BOOTS
  6192.   levels:
  6193.     '1':
  6194.       chance: 30
  6195.       effects:
  6196.      - POTION:SPEED:3:5
  6197.       condition: '%victim health% > 5 : %stop%'
  6198. soulharvest:
  6199.   display: '%group-color%Soul Harvest'
  6200.   description: Every PvP kill, your health\nand food is healed to full.
  6201.   applies-to: Sword
  6202.   type: KILL_PLAYER
  6203.   group: ELITE
  6204.   applies:
  6205.  - ALL_SWORD
  6206.   levels:
  6207.     '1':
  6208.       cooldown: 60
  6209.       effects:
  6210.      - ADD_HEALTH:40
  6211.       - ADD_FOOD:20
  6212.     '2':
  6213.       cooldown: 60
  6214.       effects:
  6215.      - ADD_HEALTH:40
  6216.       - ADD_FOOD:20
  6217.     '3':
  6218.       cooldown: 60
  6219.       effects:
  6220.      - ADD_HEALTH:40
  6221.       - ADD_FOOD:20
  6222.     '4':
  6223.       cooldown: 60
  6224.       effects:
  6225.      - ADD_HEALTH:40
  6226.       - ADD_FOOD:20
  6227.     '5':
  6228.       cooldown: 60
  6229.       effects:
  6230.      - ADD_HEALTH:40
  6231.       - ADD_FOOD:20
  6232. healing:
  6233.   display: '%group-color%Healing'
  6234.   description: Chance to give you regenration\nwhen most needed.
  6235.   applies-to: Helmet
  6236.   type: DEFENSE
  6237.   group: LEGENDARY
  6238.   applies:
  6239.  - ALL_HELMET
  6240.   levels:
  6241.     '1':
  6242.       chance: 8
  6243.       cooldown: 6
  6244.       effects:
  6245.      - POTION:REGENERATION:2:60 %victim%
  6246.       - MESSAGE:&6&l** HEALING ** %victim%
  6247.     '2':
  6248.       chance: 13
  6249.       cooldown: 6
  6250.       effects:
  6251.      - POTION:REGENERATION:3:60 %victim%
  6252.       - MESSAGE:&6&l** HEALING ** %victim%
  6253.     '3':
  6254.       chance: 19
  6255.       cooldown: 6
  6256.       effects:
  6257.      - POTION:REGENERATION:4:60 %victim%
  6258.       - MESSAGE:&6&l** HEALING ** %victim%
  6259. arrowrain:
  6260.   display: '%group-color%Arrow Rain'
  6261.   description: 'Rain arrows apon your enemys '
  6262.   applies-to: bow
  6263.   group: ELITE
  6264.   type: BOW
  6265.   applies:
  6266.  - BOW
  6267.   levels:
  6268.     '1':
  6269.       chance: 10
  6270.       cooldown: 5
  6271.       effects:
  6272.      - SPAWN_ARROWS %victim%
  6273.       - DOUBLE_DAMAGE %victim%
  6274.       - ' %victim%'
  6275.     '2':
  6276.       chance: 15
  6277.       cooldown: 5
  6278.       effects:
  6279.      - SPAWN_ARROWS %victim%
  6280.       - DOUBLE_DAMAGE %victim%
  6281.       - ' %victim%'
  6282.     '3':
  6283.       chance: 20
  6284.       cooldown: 5
  6285.       effects:
  6286.      - SPAWN_ARROWS %victim%
  6287.       - DOUBLE_DAMAGE %victim%
  6288.       - SPAWN_ARROWS %victim%
  6289.     '4':
  6290.       chance: 25
  6291.       cooldown: 3
  6292.       effects:
  6293.      - SPAWN_ARROWS %victim%
  6294.       - DOUBLE_DAMAGE %victim%
  6295.       - SPAWN_ARROWS %victim%
  6296.       - ' %victim%'
  6297.       - ' %victim%'
  6298.     '5':
  6299.       chance: 30
  6300.       cooldown: 3
  6301.       effects:
  6302.      - SPAWN_ARROWS %victim%
  6303.       - DOUBLE_DAMAGE %victim%
  6304.       - SPAWN_ARROWS %victim%
  6305. wildmark:
  6306.   display: '%group-color%Wild Mark'
  6307.   description: Increases arrow damage.
  6308.   applies-to: Armor
  6309.   type: EFFECT_STATIC
  6310.   group: ELITE
  6311.   applies:
  6312.  - ALL_ARMOR
  6313.   levels:
  6314.     '1':
  6315.       chance: 5
  6316.       cooldown: 12
  6317.       effects:
  6318.      - ADD_HEALTH:-1 %victim%
  6319.     '2':
  6320.       chance: 8
  6321.       cooldown: 12
  6322.       effects:
  6323.      - ADD_HEALTH:-1 %victim%
  6324.     '3':
  6325.       chance: 9
  6326.       cooldown: 12
  6327.       effects:
  6328.      - ADD_HEALTH:-1 %victim%
  6329. dualwield:
  6330.   display: '%group-color%Dual Wield'
  6331.   description: Chance to proc two damage events.
  6332.   applies-to: Weapon
  6333.   type: ATTACK
  6334.   group: ULTIMATE
  6335.   applies:
  6336.  - ALL_SWORD
  6337.   - ALL_AXE
  6338.   levels:
  6339.     '1':
  6340.       chance: 6
  6341.       cooldown: 20
  6342.       effects:
  6343.      - ADD_HARM:<random number>2-5</random number> %victim%
  6344.     '2':
  6345.       chance: 8
  6346.       cooldown: 20
  6347.       effects:
  6348.      - ADD_HARM:<random number>2-5</random number> %victim%
  6349.     '3':
  6350.       chance: 10
  6351.       cooldown: 20
  6352.       effects:
  6353.      - ADD_HARM:<random number>2-5</random number> %victim%
  6354. entangle:
  6355.   display: '%group-color%Entangle'
  6356.   description: Chance to immobilize your target when they are hit.
  6357.   applies-to: Bow
  6358.   type: SHOOT;SHOOT_MOB
  6359.   group: ULTIMATE
  6360.   applies:
  6361.  - BOW
  6362.   levels:
  6363.     '1':
  6364.       chance: 3
  6365.       cooldown: 12
  6366.       effects:
  6367.      - POTION:JUMP:149:200 %victim%
  6368.       - POTION:SLOW:250:200 %victim%
  6369.     '2':
  6370.       chance: 5
  6371.       cooldown: 15
  6372.       effects:
  6373.      - POTION:JUMP:149:200 %victim%
  6374.       - POTION:SLOW:250:200 %victim%
  6375.     '3':
  6376.       chance: 6
  6377.       cooldown: 30
  6378.       effects:
  6379.      - POTION:JUMP:149:200 %victim%
  6380.       - POTION:SLOW:250:200 %victim%
  6381.     '4':
  6382.       chance: 10
  6383.       cooldown: 30
  6384.       effects:
  6385.      - POTION:JUMP:149:200 %victim%
  6386.       - POTION:SLOW:250:200 %victim%
  6387. lifeessence:
  6388.   display: '%group-color%Life Essence'
  6389.   description: Chance to regain half a heart when you recieve damage.
  6390.   applies-to: Armor
  6391.   type: DEFENSE
  6392.   group: ULTIMATE
  6393.   applies:
  6394.  - ALL_ARMOR
  6395.   levels:
  6396.     '1':
  6397.       chance: 3
  6398.       cooldown: 15
  6399.       effects:
  6400.      - ADD_HEALTH:1 %victim%
  6401.     '2':
  6402.       chance: 6
  6403.       cooldown: 15
  6404.       effects:
  6405.      - ADD_HEALTH:1 %victim%
  6406.     '3':
  6407.       chance: 10
  6408.       cooldown: 15
  6409.       effects:
  6410.      - ADD_HEALTH:2 %victim%
  6411. chainlifesteal:
  6412.   display: '%group-color%Chain Lifesteal'
  6413.   description: Steals HP from your enemy at a faster rate than Demonic Lifesteal.
  6414.     \nRequires Demonic Lifesteal V.
  6415.   applies-to: Sword
  6416.   type: ATTACK
  6417.   group: MASTERY
  6418.   applies:
  6419.  - ALL_SWORD
  6420.   levels:
  6421.     '1':
  6422.       chance: 5
  6423.       cooldown: 18
  6424.       effects:
  6425.      - STEAL_HEALTH:<random number>1-2</random number>
  6426.      - MESSAGE:&4&l** CHAIN LIFESTEAL ** %victim%
  6427.     '2':
  6428.       chance: 10
  6429.       cooldown: 16
  6430.       effects:
  6431.      - STEAL_HEALTH:<random number>1-3</random number>
  6432.      - MESSAGE:&4&l** CHAIN LIFESTEAL ** %victim%
  6433.     '3':
  6434.       chance: 15
  6435.       cooldown: 14
  6436.       effects:
  6437.      - STEAL_HEALTH:<random number>1-4</random number>
  6438.      - MESSAGE:&4&l** CHAIN LIFESTEAL ** %victim%
  6439.     '4':
  6440.       chance: 20
  6441.       cooldown: 12
  6442.       effects:
  6443.      - STEAL_HEALTH:<random number>1-5</random number>
  6444.      - MESSAGE:&4&l** CHAIN LIFESTEAL ** %victim%
  6445.     '5':
  6446.       chance: 25
  6447.       cooldown: 10
  6448.       effects:
  6449.      - STEAL_HEALTH:<random number>1-6</random number>
  6450.      - MESSAGE:&4&l** CHAIN LIFESTEAL ** %victim%
  6451. titantrap:
  6452.   display: '%group-color%Titan Trap'
  6453.   description: Heroic Enchantment. A chance to\ngive a longer lasting buffed\nslowness
  6454.     effect.
  6455.   applies-to: Sword
  6456.   type: ATTACK
  6457.   group: HEROIC
  6458.   settings:
  6459.     required-enchants:
  6460.    - trap
  6461.     removed-enchants:
  6462.    - trap
  6463.     removeable: false
  6464.   applies:
  6465.  - ALL_SWORD
  6466.   levels:
  6467.     '1':
  6468.       chance: 4
  6469.       cooldown: 3
  6470.       effects:
  6471.      - POTION:SLOW:40:80 %victim%
  6472.       - MESSAGE:&d&l** TITAN TRAP ** &7(SLOWNESS) %victim%
  6473.       - PLAY_SOUND_OUTLOUD:GHAST_SCREAM %victim%
  6474.     '2':
  6475.       chance: 6
  6476.       cooldown: 3
  6477.       effects:
  6478.      - POTION:SLOW:48:120 %victim%
  6479.       - MESSAGE:&d&l** TITAN TRAP ** &7(SLOWNESS) %victim%
  6480.       - PLAY_SOUND_OUTLOUD:GHAST_SCREAM %victim%
  6481.     '3':
  6482.       chance: 8
  6483.       cooldown: 3
  6484.       effects:
  6485.      - POTION:SLOW:68:160 %victim%
  6486.       - MESSAGE:&d&l** TITAN TRAP ** &7(SLOWNESS) %victim%
  6487.       - PLAY_SOUND_OUTLOUD:GHAST_SCREAM %victim%
  6488. horrify:
  6489.   display: '%group-color%Horrify'
  6490.   description: Enemies obtain great nausea.
  6491.   applies-to: Armor
  6492.   type: DEFENSE
  6493.   group: MASTERY
  6494.   applies:
  6495.  - ALL_ARMOR
  6496.   levels:
  6497.     '1':
  6498.       chance: 3
  6499.       cooldown: 5
  6500.       souls: 0
  6501.       effects:
  6502.      - MESSAGE:&4&l** HORRIFY ** %attacker%
  6503.       - POTION:CONFUSION:5:5 %attacker%
  6504.     '2':
  6505.       chance: 5
  6506.       cooldown: 5
  6507.       souls: 0
  6508.       effects:
  6509.      - MESSAGE:&4&l** HORRIFY ** %attacker%
  6510.       - POTION:CONFUSION:5:5 %attacker%
  6511.     '3':
  6512.       chance: 7
  6513.       cooldown: 5
  6514.       souls: 0
  6515.       effects:
  6516.      - MESSAGE:&4&l** HORRIFY ** %attacker%
  6517.       - POTION:CONFUSION:5:5 %attacker%
  6518.     '4':
  6519.       chance: 9
  6520.       cooldown: 5
  6521.       souls: 0
  6522.       effects:
  6523.      - MESSAGE:&4&l** HORRIFY ** %attacker%
  6524.       - POTION:CONFUSION:5:5 %attacker%
  6525. fat:
  6526.   display: '%group-color%Fat'
  6527.   description: Wearer recieves increased damage negation\nAs well as absorption at
  6528.     higher levels.    .
  6529.   applies-to: Chestplate
  6530.   type: DEFENSE
  6531.   group: LEGENDARY
  6532.   applies:
  6533.  - ALL_CHESTPLATE
  6534.   levels:
  6535.     '1':
  6536.       chance: 5
  6537.       cooldown: 3
  6538.       effects:
  6539.      - NEGATE_DAMAGE:10 %victim%
  6540.       - POTION:ABSORPTION:2:20 %victim%
  6541.     '2':
  6542.       chance: 10
  6543.       cooldown: 3
  6544.       effects:
  6545.      - NEGATE_DAMAGE:20 %victim%
  6546.       - POTION:ABSORPTION:2:30 %victim%
  6547.     '3':
  6548.       chance: 12
  6549.       cooldown: 3
  6550.       effects:
  6551.      - NEGATE_DAMAGE:30 %victim%
  6552.       - POTION:ABSORPTION:3:40 %victim%
  6553.     '4':
  6554.       chance: 15
  6555.       cooldown: 6
  6556.       effects:
  6557.      - NEGATE_DAMAGE:40 %victim%
  6558.       - POTION:ABSORPTION:4:50 %victim%
  6559.     '5':
  6560.       chance: 18
  6561.       cooldown: 6
  6562.       effects:
  6563.      - NEGATE_DAMAGE:50 %victim%
  6564.       - POTION:ABSORPTION:4:50 %victim%
  6565.     '6':
  6566.       chance: 20
  6567.       cooldown: 6
  6568.       effects:
  6569.      - NEGATE_DAMAGE:60 %victim%
  6570.       - POTION:ABSORPTION:5:50 %victim%
  6571. polymorphicmetaphysical:
  6572.   display: '%group-color%Polymorphic Metaphysical'
  6573.   description: A chance to resist the slowness given\nby enemy Trap, Snare, Pummel,
  6574.     and Ice Aspect enchantments.\nAt max level, you will only\nbe affected approx.
  6575.     10% of the time.
  6576.   applies-to: Boots
  6577.   type: DEFENSE
  6578.   group: HEROIC
  6579.   settings:
  6580.     required-enchants:
  6581.    - metaphysical
  6582.     removed-enchants:
  6583.    - metaphysical
  6584.   applies:
  6585.  - ALL_BOOTS
  6586.   levels:
  6587.     '1':
  6588.       chance: 35
  6589.       effects:
  6590.      - CURE:SLOW %victim%
  6591.     '2':
  6592.       chance: 65
  6593.       effects:
  6594.      - CURE:SLOW %victim%
  6595.     '3':
  6596.       chance: 80
  6597.       effects:
  6598.      - CURE:SLOW %victim%
  6599.     '4':
  6600.       chance: 95
  6601.       effects:
  6602.      - CURE:SLOW %victim%
  6603. markofthebeast:
  6604.   display: '%group-color%Mark of The Beast'
  6605.   description: Deal 2x damage for up to 5 seconds.
  6606.   applies-to: Armors
  6607.   group: MASTERY
  6608.   type: DEFENSE
  6609.   applies:
  6610.  - ALL_ARMOR
  6611.   settings:
  6612.     disable-in-enchanter: true
  6613.   levels:
  6614.     '1':
  6615.       chance: 15
  6616.       cooldown: 15
  6617.       effects:
  6618.      - DOUBLE_DAMAGE  %attacker%
  6619.       - MESSAGE:(&e&l*** Mark of The Beast  5  ***) %victim%
  6620.     '2':
  6621.       chance: 20
  6622.       cooldown: 13
  6623.       effects:
  6624.      - DOUBLE_DAMAGE %attacker%
  6625.       - MESSAGE:(&e&l*** Mark of The Beast  5  ***) %victim%
  6626.     '3':
  6627.       chance: '23.5'
  6628.       cooldown: 11
  6629.       effects:
  6630.      - DOUBLE_DAMAGE %attacker%
  6631.       - MESSAGE:(&e&l*** Mark of The Beast  5  ***) %victim%
  6632.     '4':
  6633.       chance: 25
  6634.       cooldown: 10
  6635.       effects:
  6636.      - DOUBLE_DAMAGE %attacker%
  6637.       - MESSAGE:(&e&l*** Mark of The Beast  5  ***) %victim%
  6638.     '5':
  6639.       chance: 30
  6640.       cooldown: 10
  6641.       effects:
  6642.      - DOUBLE_DAMAGE %attacker%
  6643.       - MESSAGE:(&e&l*** Mark of The Beast  5  ***) %victim%
  6644.     '6':
  6645.       chance: 35
  6646.       cooldown: 10
  6647.       effects:
  6648.      - DOUBLE_DAMAGE %attacker%
  6649.       - MESSAGE:(&e&l*** Mark of The Beast  5  ***) %victim%
  6650. paradox:
  6651.   display: '%group-color%Paradox'
  6652.   description: Passive soul enchantment.\nHeals all nearby allies in a massive\narea
  6653.     around you for a portion of\nall damage dealt to you.
  6654.   applies-to: Sword
  6655.   type: DEFENSE
  6656.   group: SOUL
  6657.   applies:
  6658.  - ALL_ARMOR
  6659.   levels:
  6660.     '1':
  6661.       chance: 13
  6662.       cooldown: 5
  6663.       souls: 5
  6664.       effects:
  6665.      - PARTICLE:HEART:20:2<aoe> radius=5 target=undamageable </aoe>
  6666.      - ADD_HEALTH:<math>%damage%/4</math> <aoe> radius=5 target=undamageable </aoe>
  6667.       - MESSAGE:&c&l** PARADOX ** <aoe> radius=5 target=undamageable </aoe>
  6668.     '2':
  6669.       chance: 15
  6670.       cooldown: 5
  6671.       souls: 5
  6672.       effects:
  6673.      - PARTICLE:HEART:20:2<aoe> radius=6 target=undamageable </aoe>
  6674.      - ADD_HEALTH:<math>%damage%/4</math> <aoe> radius=6 target=undamageable </aoe>
  6675.       - MESSAGE:&c&l** PARADOX ** <aoe> radius=6 target=undamageable </aoe>
  6676.     '3':
  6677.       chance: 17
  6678.       cooldown: 5
  6679.       souls: 5
  6680.       effects:
  6681.      - PARTICLE:HEART:20:2<aoe> radius=6 target=undamageable </aoe>
  6682.      - ADD_HEALTH:<math>%damage%/3</math> <aoe> radius=6 target=undamageable </aoe>
  6683.       - MESSAGE:&c&l** PARADOX ** <aoe> radius=6 target=undamageable </aoe>
  6684.     '4':
  6685.       chance: 19
  6686.       cooldown: 5
  6687.       souls: 5
  6688.       effects:
  6689.      - PARTICLE:HEART:20:2<aoe> radius=7 target=undamageable </aoe>
  6690.      - ADD_HEALTH:<math>%damage%/3</math> <aoe> radius=7 target=undamageable </aoe>
  6691.       - MESSAGE:&c&l** PARADOX ** <aoe> radius=7 target=undamageable </aoe>
  6692.     '5':
  6693.       chance: 12
  6694.       cooldown: 5
  6695.       souls: 5
  6696.       effects:
  6697.      - PARTICLE:HEART:20:2<aoe> radius=7 target=undamageable </aoe>
  6698.      - ADD_HEALTH:<math>%damage%/2</math> <aoe> radius=7 target=undamageable </aoe>
  6699.       - MESSAGE:&c&l** PARADOX ** <aoe> radius=7 target=undamageable </aoe>
  6700. omegaannihilate:
  6701.   display: '%group-color%Omega Annihilate'
  6702.   description: An armor breaker. Requires Annihilate VI to apply.
  6703.   applies-to: Axes
  6704.   group: HEROIC
  6705.   type: ATTACK
  6706.   applies:
  6707.  - ALL_AXE
  6708.   settings:
  6709.     removeable: false
  6710.     required-enchants:
  6711.    - annihilate:6
  6712.     removed-enchants:
  6713.    - annihilate
  6714.   levels:
  6715.     '1':
  6716.       chance: 12
  6717.       cooldown: 7
  6718.       effects:
  6719.      - MESSAGE:&d&l** OMEGA ANNIHILATE ** %victim%
  6720.       - DAMAGE_ARMOR:3 %victim%
  6721.       - WAIT:20 %victim%
  6722.       - DAMAGE_ARMOR:3 %victim%
  6723.     '2':
  6724.       chance: 18
  6725.       cooldown: 7
  6726.       effects:
  6727.      - MESSAGE:&e&l** OMEGA ANNIHILATE ** %victim%
  6728.       - DAMAGE_ARMOR:3 %victim%
  6729.       - WAIT:20 %victim%
  6730.       - DAMAGE_ARMOR:3 %victim%
  6731.     '3':
  6732.       chance: 26
  6733.       cooldown: 9
  6734.       effects:
  6735.      - MESSAGE:&d&l** OMEGA ANNIHILATE ** %victim%
  6736.       - DAMAGE_ARMOR:4 %victim%
  6737.       - WAIT:20 %victim%
  6738.       - DAMAGE_ARMOR:3 %victim%
  6739.     '4':
  6740.       chance: 31
  6741.       cooldown: 10
  6742.       effects:
  6743.      - MESSAGE:&d&l** OMEGA ANNIHILATE ** %victim%
  6744.       - DAMAGE_ARMOR:4 %victim%
  6745.       - WAIT:20 %victim%
  6746.       - DAMAGE_ARMOR:4 %victim%
  6747.     '5':
  6748.       chance: 39
  6749.       cooldown: 10
  6750.       effects:
  6751.      - MESSAGE:&d&l** OMEGA ANNIHILATE ** %victim%
  6752.       - DAMAGE_ARMOR:5 %victim%
  6753.       - WAIT:20 %victim%
  6754.       - DAMAGE_ARMOR:4 %victim%
  6755.     '6':
  6756.       chance: 45
  6757.       cooldown: 13
  6758.       effects:
  6759.      - MESSAGE:&d&l** OMEGA ANNIHILATE ** %victim%
  6760.       - DAMAGE_ARMOR:5 %victim%
  6761.       - WAIT:20 %victim%
  6762.       - DAMAGE_ARMOR:5 %victim%
  6763. destruction:
  6764.   display: '%group-color%Destruction'
  6765.   description: Automatically damages and debuffs\nall nearby enemies.
  6766.   applies-to: HELMET
  6767.   type: DEFENSE
  6768.   group: LEGENDARY
  6769.   applies:
  6770.  - ALL_HELMET
  6771.   levels:
  6772.     '1':
  6773.       chance: 13
  6774.       cooldown: 10
  6775.       effects:
  6776.      - ADD_HARM:1 <aoe> radius=5 target=damageable </aoe>
  6777.      - POTION:POISON:0:60 <aoe> radius=5 target=damageable </aoe>
  6778.      - POTION:WEAKNESS:0:60 <aoe> radius=5 target=damageable </aoe>
  6779.      - MESSAGE:&6&l** PARADOX &7(%victim name%) ** <aoe> radius=5 target=damageable
  6780.         </aoe>
  6781.     '2':
  6782.       chance: 15
  6783.       cooldown: 10
  6784.       effects:
  6785.      - ADD_HARM:2 <aoe> radius=5 target=damageable </aoe>
  6786.      - POTION:POISON:0:60 <aoe> radius=5 target=damageable </aoe>
  6787.      - POTION:WEAKNESS:0:60 <aoe> radius=5 target=damageable </aoe>
  6788.      - MESSAGE:&6&l** PARADOX &7(%victim name%) ** <aoe> radius=5 target=damageable
  6789.         </aoe>
  6790.     '3':
  6791.       chance: 17
  6792.       cooldown: 10
  6793.       effects:
  6794.      - ADD_HARM:2 <aoe> radius=5 target=damageable </aoe>
  6795.      - POTION:POISON:0:60 <aoe> radius=5 target=damageable </aoe>
  6796.      - POTION:WEAKNESS:0:60 <aoe> radius=5 target=damageable </aoe>
  6797.      - MESSAGE:&6&l** PARADOX &7(%victim name%) ** <aoe> radius=5 target=damageable
  6798.         </aoe>
  6799.     '4':
  6800.       chance: 12
  6801.       cooldown: 10
  6802.       effects:
  6803.      - ADD_HARM:3 <aoe> radius=5 target=damageable </aoe>
  6804.      - POTION:POISON:0:60 <aoe> radius=5 target=damageable </aoe>
  6805.      - POTION:WEAKNESS:0:60 <aoe> radius=5 target=damageable </aoe>
  6806.      - MESSAGE:&6&l** PARADOX &7(%victim name%) ** <aoe> radius=5 target=damageable
  6807.         </aoe>
  6808.     '5':
  6809.       chance: 25
  6810.       cooldown: 15
  6811.       effects:
  6812.      - ADD_HARM:3 <aoe> radius=5 target=damageable </aoe>
  6813.      - POTION:POISON:0:60 <aoe> radius=5 target=damageable </aoe>
  6814.      - POTION:WEAKNESS:0:60 <aoe> radius=5 target=damageable </aoe>
  6815.      - MESSAGE:&6&l** PARADOX &7(%victim name%) ** <aoe> radius=5 target=damageable
  6816.         </aoe>
  6817. feed:
  6818.   display: '%group-color%Feed'
  6819.   description: Restores part of your hunger bar \nCosts 5 souls / activation.
  6820.   applies-to: Pickaxes
  6821.   group: UNIQUE
  6822.   type: MINING
  6823.   applies:
  6824.  - ALL_PICKAXE
  6825.   levels:
  6826.     '1':
  6827.       chance: 20
  6828.       cooldown: 15
  6829.       souls: 5
  6830.       effects:
  6831.      - ADD_FOOD:<random number>1-4</random number>
  6832.     '2':
  6833.       chance: 40
  6834.       cooldown: 15
  6835.       souls: 5
  6836.       effects:
  6837.      - ADD_FOOD:<random number>2-6</random number>
  6838.     '3':
  6839.       chance: 60
  6840.       cooldown: 40
  6841.       souls: 5
  6842.       effects:
  6843.      - ADD_FOOD:<random number>4-8</random number>
  6844. arsonist:
  6845.   display: '%group-color%Arsonist'
  6846.   description: Gives user fire resistance
  6847.   applies-to: Armor
  6848.   group: ULTIMATE
  6849.   type: EFFECT_STATIC
  6850.   applies:
  6851.  - ALL_HELMET
  6852.   - ALL_BOOTS
  6853.   levels:
  6854.     '1':
  6855.       chance: 100
  6856.       effects:
  6857.      - POTION:fire_resistance:0:500 %attacker%
  6858.  
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