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- I cleared the Void Fields already this run, this is my second bazaar visit. I don't know the details, I don't actually know what that error is specifically saying, only that is mentions "Cloudburst" and "Void" directly. BiggerBazaar is off. BazaarExpand was on initially, but I turned it off and reloaded without it using ProperSave (which also could have broken something). The mod profile code is krTCawOEUT if it helps.
- [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
- Stack trace:
- RoR2.SceneDirector.GenerateInteractableCardSelection () (at <b2a8f28d2811419eafa07a88f8c3d4bf>:0)
- RoR2.SceneDirector.PopulateScene () (at <b2a8f28d2811419eafa07a88f8c3d4bf>:0)
- DMD<Start>?-16198912._RoR2_SceneDirector::Start (RoR2.SceneDirector this) (at <1ca1c435b0c24e4585d368a35a321323>:0)
- DMD<>?-16198912.Trampoline<RoR2.SceneDirector::Start>?1065667584 (RoR2.SceneDirector ) (at <444455d99a37480ead61eed176e47f6f>:0)
- Cloudburst.Cores.VoidCore.SceneDirector_Start (On.RoR2.SceneDirector+orig_Start orig, RoR2.SceneDirector self) (at <f8ed519c78564f778d06bed45361ccf7>:0)
- DMD<>?-16198912.Hook<RoR2.SceneDirector::Start>?656918400 (RoR2.SceneDirector ) (at <6de04edc69054f7c88b114e57b41d045>:0)
- FULL THING:
- [Message: BepInEx] Chainloader ready
- [Message: BepInEx] Chainloader started
- [Info : BepInEx] 73 plugins to load
- [Info : BepInEx] Loading [R2API 2.5.14]
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.UnitySystemConsoleRedirector.Redirect
- [Info : R2API] Enabling R2API Submodule: BuffAPI
- [Info : R2API] Enabling R2API Submodule: DifficultyAPI
- [Info : R2API] Enabling R2API Submodule: DirectorAPI
- [Info : R2API] Enabling R2API Submodule: DotAPI
- [Info : R2API] Enabling R2API Submodule: EffectAPI
- [Info : R2API] Enabling R2API Submodule: EliteAPI
- [Info : R2API] Enabling R2API Submodule: EntityAPI
- [Info : R2API] Enabling R2API Submodule: ItemAPI
- [Info : R2API] Enabling R2API Submodule: ItemDropAPI
- [Info : R2API] Enabling R2API Submodule: LanguageAPI
- [Info : R2API] Enabling R2API Submodule: LoadoutAPI
- [Info : R2API] Enabling R2API Submodule: OrbAPI
- [Info : R2API] Enabling R2API Submodule: PrefabAPI
- [Info : R2API] Enabling R2API Submodule: ResourcesAPI
- [Info : R2API] Enabling R2API Submodule: SoundAPI
- [Info : R2API] Enabling R2API Submodule: SurvivorAPI
- [Info : R2API] Enabling R2API Submodule: UnlockablesAPI
- [Info : R2API] Enabling R2API Submodule: CommandHelper
- [Info : R2API] Enabling R2API Submodule: NetworkingAPI
- [Info : R2API] Enabling R2API Submodule: AssetPlus
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.BuffCatalog.Init
- [Debug : R2API] Hook added by assembly: for: RoR2.BuffCatalog.Init
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DifficultyCatalog.GetDifficultyDef
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.RuleDef.FromDifficulty
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.ClassicStageInfo.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.Awake
- [Debug : R2API] Hook added by assembly: for: RoR2.DotController.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.OnDestroy
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.GetDotDef
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.FixedUpdate
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.AddDot
- [Debug : R2API] Hook added by assembly: for: RoR2.DotController.AddDot
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DotController.HasDotActive
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.EffectCatalog.GetDefaultEffectDefs
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.EliteCatalog.Init
- [Debug : R2API] Hook added by assembly: for: RoR2.EliteCatalog.Init
- [Debug : R2API] Hook added by assembly: R2API.dll for: EntityStates.SerializableEntityStateType.set_stateType
- [Debug : R2API] Hook added by assembly: R2API.dll for: EntityStates.SerializableEntityStateType.set_typeName
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.ItemCatalog.DefineItems
- [Debug : R2API] Hook added by assembly: for: RoR2.ItemCatalog.DefineItems
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.EquipmentCatalog.Init
- [Debug : R2API] Hook added by assembly: for: RoR2.EquipmentCatalog.Init
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.CharacterModel.UpdateMaterials
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterModel.UpdateMaterials
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.BossGroup.DropRewards
- [Debug : R2API] Hook added by assembly: for: RoR2.BossGroup.DropRewards
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.ShrineChanceBehavior.AddShrineStack
- [Debug : R2API] Hook added by assembly: for: RoR2.ShrineChanceBehavior.AddShrineStack
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Run.BuildDropTable
- [Debug : R2API] Hook added by assembly: R2API.dll for: EntityStates.SerializableEntityStateType.set_stateType
- [Debug : R2API] Hook added by assembly: R2API.dll for: EntityStates.SerializableEntityStateType.set_typeName
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Orbs.OrbCatalog.GenerateCatalog
- [Debug : R2API] Hook added by assembly: R2API.dll for: UnityEngine.Resources.Load
- [Debug : R2API] Hook added by assembly: R2API.dll for: UnityEngine.Resources.LoadAsyncInternal
- [Debug : R2API] Hook added by assembly: R2API.dll for: UnityEngine.Resources.LoadAll
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.RoR2Application.OnLoad
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SurvivorCatalog.Init
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.CharacterSelectBarController.Build
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterSelectBarController.Build
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.AchievementManager.CollectAchievementDefs
- [Debug : R2API] Hook added by assembly: for: RoR2.AchievementManager.CollectAchievementDefs
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.UnlockableCatalog.Init
- [Debug : R2API] Hook added by assembly: for: RoR2.UnlockableCatalog.Init
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.EclipseRun.GetEclipseBaseUnlockableString
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.UI.EclipseRunScreenController.SelectSurvivor
- [Debug : R2API] Hook added by assembly: for: RoR2.UI.EclipseRunScreenController.SelectSurvivor
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Console.InitConVars
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.UI.HGTextMeshProUGUI.OnCurrentLanguageChanged
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Language.SetCurrentLanguage
- [Debug : R2API] BuffAPI has no static method registered for Load
- [Debug : R2API] DifficultyAPI has no static method registered for Load
- [Debug : R2API] DirectorAPI has no static method registered for Load
- [Debug : R2API] DotAPI has no static method registered for Load
- [Debug : R2API] EffectAPI has no static method registered for Load
- [Debug : R2API] EliteAPI has no static method registered for Load
- [Debug : R2API] EntityAPI has no static method registered for Load
- [Debug : R2API] ItemAPI has no static method registered for Load
- [Debug : R2API] ItemDropAPI has no static method registered for Load
- [Debug : R2API] LanguageAPI has no static method registered for Load
- [Debug : R2API] LoadoutAPI has no static method registered for Load
- [Debug : R2API] OrbAPI has no static method registered for Load
- [Debug : R2API] PrefabAPI has no static method registered for Load
- [Debug : R2API] ResourcesAPI has no static method registered for Load
- [Debug : R2API] SoundAPI has no static method registered for Load
- [Debug : R2API] SurvivorAPI has no static method registered for Load
- [Debug : R2API] UnlockablesAPI has no static method registered for Load
- [Debug : R2API] CommandHelper has no static method registered for Load
- [Debug : R2API] NetworkingAPI has no static method registered for Load
- [Debug : R2API] AssetPlus has no static method registered for Load
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DisableIfGameModded.OnEnable
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SteamworksLobbyDataGenerator.RebuildLobbyData
- [Debug : R2API] Hook added by assembly: for: RoR2.SteamworksLobbyDataGenerator.RebuildLobbyData
- [Info : BepInEx] Loading [Academic Artificer 1.0.0]
- [Debug : R2API] Hook added by assembly: AcademicArtificer.dll for: RoR2.BodyCatalog.Init
- [Info : BepInEx] Loading [SFW_Alt_Huntress 1.0.0]
- [Debug : R2API] Hook added by assembly: SFW_Alt_Huntress.dll for: RoR2.BodyCatalog.Init
- [Info : BepInEx] Loading [DronesInheritItems 2.5.1]
- [Debug : R2API] Hook added by assembly: DronesInheritItems.dll for: RoR2.CharacterMaster.RespawnExtraLife
- [Debug : R2API] Hook added by assembly: DronesInheritItems.dll for: RoR2.TeleporterInteraction+ChargingState.TrySpawnTitanGoldServer
- [Debug : R2API] Hook added by assembly: DronesInheritItems.dll for: RoR2.EquipmentSlot.SummonMaster
- [Debug : R2API] Hook added by assembly: DronesInheritItems.dll for: RoR2.SummonMasterBehavior.OpenSummonReturnMaster
- [Debug : R2API] Hook added by assembly: DronesInheritItems.dll for: RoR2.Run.AdvanceStage
- [Info : Unity Log] DronesInheritItems v2.5.1 Loaded!
- [Info : BepInEx] Loading [RemoveAllyCap 1.0.4]
- [Debug : R2API] Hook added by assembly: 0Harmony.dll for: RoR2.MasterSummon.Perform
- [Debug : R2API] Hook added by assembly: for: RoR2.MasterSummon.Perform
- [Info : BepInEx] Loading [AcridRegenFix 1.0.0]
- [Debug : R2API] Hook added by assembly: AcridRegenFix.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Info : BepInEx] Loading [RespawnPlz 1.0.1]
- [Message:RespawnPlz] Loaded RespawnPlz!
- [Debug : R2API] Hook added by assembly: RespawnPlz.dll for: RoR2.Console.RunCmd
- [Info : BepInEx] Loading [ArtificerExtended 2.3.4]
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Util.IsPrefab
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: EntityStates.Mage.JetpackOn.OnEnter
- [Info : Unity Log] 66
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: RoR2.CharacterBody.RemoveBuff
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: EntityStates.Mage.Weapon.FireFireBolt.FireGauntlet
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: EntityStates.Mage.Weapon.BaseChargeBombState.OnEnter
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: EntityStates.Mage.Weapon.BaseChargeBombState.FixedUpdate
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: EntityStates.Mage.Weapon.BaseChargeBombState.OnExit
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: EntityStates.Mage.Weapon.PrepWall.OnEnter
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: EntityStates.Mage.Weapon.PrepWall.OnExit
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: EntityStates.Mage.Weapon.Flamethrower.OnEnter
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: EntityStates.Mage.Weapon.Flamethrower.FixedUpdate
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: EntityStates.Mage.Weapon.Flamethrower.OnExit
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: RoR2.Loadout+BodyLoadoutManager+BodyLoadout.ToXml
- [Debug : R2API] Hook added by assembly: ArtificerExtended.dll for: RoR2.UI.CharacterSelectController.OnNetworkUserLoadoutChanged
- [Debug : R2API] Hook added by assembly: for: RoR2.UI.CharacterSelectController.OnNetworkUserLoadoutChanged
- [Info : BepInEx] Loading [BalanceOverhaulRBO 0.1.1]
- [Info : Unity Log] ------BORBO------ State of Defense: False, State of Health: False, State of Interaction: True
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.CharacterBody.FixedUpdate
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.CharacterBody.OnSkillActivated
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.GlobalEventManager.OnCharacterDeath
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.CharacterMotor.ApplyForce
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.CharacterBody+SprintWispBehavior.Fire
- [Info : Unity Log] // ILContext: System.Void DMD<RoR2.CharacterBody+SprintWispBehavior::Fire>?666825472::RoR2.CharacterBody+SprintWispBehavior::Fire(RoR2.CharacterBody/SprintWispBehavior)
- IL_0000: newobj System.Void RoR2.Orbs.DevilOrb::.ctor()
- IL_0005: dup
- IL_0006: ldarg.0
- IL_0007: ldfld RoR2.CharacterBody RoR2.CharacterBody/ItemBehavior::body
- IL_000c: callvirt UnityEngine.Vector3 RoR2.CharacterBody::get_corePosition()
- IL_0011: stfld UnityEngine.Vector3 RoR2.Orbs.Orb::origin
- IL_0016: dup
- IL_0017: ldarg.0
- IL_0018: ldfld RoR2.CharacterBody RoR2.CharacterBody/ItemBehavior::body
- IL_001d: callvirt System.Single RoR2.CharacterBody::get_damage()
- IL_0022: ldsfld System.Single RoR2.CharacterBody/SprintWispBehavior::damageCoefficient
- IL_0027: mul
- IL_0028: ldarg.0
- IL_0029: ldfld System.Int32 RoR2.CharacterBody/ItemBehavior::stack
- IL_002e: conv.r4
- IL_002f: mul
- IL_0030: stfld System.Single RoR2.Orbs.DevilOrb::damageValue
- IL_0035: dup
- IL_0036: ldarg.0
- IL_0037: ldfld RoR2.CharacterBody RoR2.CharacterBody/ItemBehavior::body
- IL_003c: callvirt RoR2.TeamComponent RoR2.CharacterBody::get_teamComponent()
- IL_0041: callvirt RoR2.TeamIndex RoR2.TeamComponent::get_teamIndex()
- IL_0046: stfld RoR2.TeamIndex RoR2.Orbs.DevilOrb::teamIndex
- IL_004b: dup
- IL_004c: ldarg.0
- IL_004d: call UnityEngine.GameObject UnityEngine.Component::get_gameObject()
- IL_0052: stfld UnityEngine.GameObject RoR2.Orbs.DevilOrb::attacker
- IL_0057: dup
- IL_0058: ldc.i4.3
- IL_0059: stfld RoR2.DamageColorIndex RoR2.Orbs.DevilOrb::damageColorIndex
- IL_005e: dup
- IL_005f: ldc.r4 1
- IL_0064: stfld System.Single RoR2.Orbs.DevilOrb::scale
- IL_0069: dup
- IL_006a: ldc.i4.1
- IL_006b: stfld RoR2.Orbs.DevilOrb/EffectType RoR2.Orbs.DevilOrb::effectType
- IL_0070: dup
- IL_0000: ldc.r4 0.2
- IL_0076: stfld System.Single RoR2.Orbs.DevilOrb::procCoefficient
- IL_007b: stloc.0
- IL_007c: ldloc.0
- IL_007d: ldloc.0
- IL_007e: ldloc.0
- IL_007f: ldfld UnityEngine.Vector3 RoR2.Orbs.Orb::origin
- IL_0084: ldsfld System.Single RoR2.CharacterBody/SprintWispBehavior::searchRadius
- IL_0089: callvirt RoR2.HurtBox RoR2.Orbs.DevilOrb::PickNextTarget(UnityEngine.Vector3,System.Single)
- IL_008e: dup
- IL_008f: stloc.1
- IL_0090: stfld RoR2.HurtBox RoR2.Orbs.Orb::target
- IL_0095: ldloc.1
- IL_0096: call System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
- IL_009b: brfalse.s IL_00c9
- IL_009d: ldloc.0
- IL_009e: ldarg.0
- IL_009f: ldfld RoR2.CharacterBody RoR2.CharacterBody/ItemBehavior::body
- IL_00a4: callvirt System.Single RoR2.CharacterBody::get_crit()
- IL_00a9: ldarg.0
- IL_00aa: ldfld RoR2.CharacterBody RoR2.CharacterBody/ItemBehavior::body
- IL_00af: callvirt RoR2.CharacterMaster RoR2.CharacterBody::get_master()
- IL_00b4: call System.Boolean RoR2.Util::CheckRoll(System.Single,RoR2.CharacterMaster)
- IL_00b9: stfld System.Boolean RoR2.Orbs.DevilOrb::isCrit
- IL_00be: call RoR2.Orbs.OrbManager RoR2.Orbs.OrbManager::get_instance()
- IL_00c3: ldloc.0
- IL_00c4: callvirt System.Void RoR2.Orbs.OrbManager::AddOrb(RoR2.Orbs.Orb)
- IL_00c9: ret
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody+SprintWispBehavior.Fire
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.HealthComponent.TakeDamage
- [Info : Unity Log] 0
- [Debug : R2API] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.GlobalEventManager.OnCharacterDeath
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterDeath
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.GlobalEventManager.OnCharacterDeath
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterDeath
- [Debug : R2API] Hook added by assembly: BalanceOverhaulRBO.dll for: RoR2.ItemCatalog.RegisterItem
- [Info : BepInEx] Loading [Alien Head Is A Green Item Now 1.1.0]
- [Debug : R2API] Hook added by assembly: GreenAlienHead.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: GreenAlienHead.dll for: RoR2.ItemCatalog.RegisterItem
- [Info : BepInEx] Loading [LazyBastardEngineer 1.1.1]
- [Debug : R2API] Hook added by assembly: LasyBastardEngineer.dll for: RoR2.BodyCatalog.Init
- [Info : BepInEx] Loading [ChensHelpers 1.0.6]
- [Info : BepInEx] Loading [ChensMinionRetarget 1.0.6]
- [Debug : R2API] Hook added by assembly: ChensMinionRetarget.dll for: RoR2.UI.PingIndicator.RebuildPing
- [Debug : R2API] Hook added by assembly: ChensMinionRetarget.dll for: RoR2.CharacterAI.BaseAI.EvaluateSkillDrivers
- [Debug : R2API] Hook added by assembly: ChensMinionRetarget.dll for: RoR2.CharacterAI.BaseAI.OnBodyDamaged
- [Info : BepInEx] Loading [ComfyQoL 1.5.6]
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: RoR2.UI.AllyCardController.UpdateInfo
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: RoR2.Stage.Start
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: EntityStates.Duplicator.Duplicating.DropDroplet
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: EntityStates.Duplicator.Duplicating.BeginCooking
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: RoR2.Run.OnServerBossDefeated
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: RoR2.ShrineChanceBehavior.AddShrineStack
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: RoR2.UI.PingIndicator.RebuildPing
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: RoR2.HuntressTracker.SearchForTarget
- [Debug : R2API] Hook added by assembly: for: RoR2.HuntressTracker.SearchForTarget
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: RoR2.HuntressTracker.SearchForTarget
- [Debug : R2API] Hook added by assembly: for: RoR2.HuntressTracker.SearchForTarget
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: RoR2.HuntressTracker.Awake
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: RoR2.GlobalEventManager.OnTeamLevelUp
- [Info : BepInEx] Loading [PauseInMultiplayer 1.0.4]
- [Debug : R2API] Hook added by assembly: PauseInMultiplayer.dll for: RoR2.Run.BeginStage
- [Debug : R2API] Hook added by assembly: PauseInMultiplayer.dll for: RoR2.TeleporterInteraction.OnInteractionBegin
- [Debug : R2API] Hook added by assembly: PauseInMultiplayer.dll for: RoR2.Run.SetRunStopwatchPaused
- [Debug : R2API] Hook added by assembly: PauseInMultiplayer.dll for: RoR2.CombatDirector.FixedUpdate
- [Info : BepInEx] Loading [LunarCoinShareOnPickup 3.6.1]
- [Debug : R2API] Hook added by assembly: LunarCoinShareOnPickup.dll for: RoR2.GenericPickupController.OnInteractionBegin
- [Info : BepInEx] Loading [RestackShrineBehaviour 2.0.1]
- [Info : BepInEx] Loading [ArtiSkin 1.0.1]
- [Debug : R2API] Hook added by assembly: Arti.dll for: RoR2.SurvivorCatalog.Init
- [Info : BepInEx] Loading [Increasing Chance Shrine Returns 1.0.0]
- [Debug : R2API] Hook added by assembly: IncreasingChanceShrineReturns.dll for: RoR2.Console.Awake
- [Debug : R2API] Hook added by assembly: IncreasingChanceShrineReturns.dll for: RoR2.ShrineChanceBehavior.AddShrineStack
- [Debug : R2API] Hook added by assembly: IncreasingChanceShrineReturns.dll for: RoR2.Stage.Start
- [Info : BepInEx] Loading [Escape From Menus 1.0.1]
- [Debug : R2API] Hook added by assembly: EscapeFromMenus.dll for: RoR2.UI.MPEventSystem.Update
- [Info : BepInEx] Loading [FMCommando 0.9.6.1]
- [Debug : R2API] Hook added by assembly: FMCommando.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: FMCommando.dll for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: FMCommando.dll for: RoR2.BulletAttack.Fire
- [Debug : R2API] Hook added by assembly: FMCommando.dll for: EntityStates.Commando.CommandoWeapon.FirePistol2.OnEnter
- [Debug : R2API] Hook added by assembly: FMCommando.dll for: EntityStates.Commando.CommandoWeapon.FirePistol2.OnEnter
- [Debug : R2API] Hook added by assembly: FMCommando.dll for: EntityStates.Commando.CommandoWeapon.FireShotgunBlast.OnEnter
- [Debug : R2API] Hook added by assembly: FMCommando.dll for: EntityStates.Commando.DodgeState.OnEnter
- [Debug : R2API] Hook added by assembly: for: EntityStates.Commando.DodgeState.OnEnter
- [Debug : R2API] Hook added by assembly: FMCommando.dll for: EntityStates.Commando.CommandoWeapon.FireBarrage.OnEnter
- [Debug : R2API] Hook added by assembly: FMCommando.dll for: RoR2.CharacterMaster.Awake
- [Info : Unity Log] commando gaming
- [Info : BepInEx] Loading [Item Counters 1.0.0]
- [Info : BepInEx] Loading [CustomizableMithrixStats 1.0.0]
- [Info : BepInEx] Loading [EliteSpawningOverhaul 1.2.2]
- [Debug : R2API] Hook added by assembly: EliteSpawningOverhaul.dll for: RoR2.CombatDirector.PrepareNewMonsterWave
- [Debug : R2API] Hook added by assembly: EliteSpawningOverhaul.dll for: RoR2.CombatDirector.AttemptSpawnOnTarget
- [Debug : R2API] Hook added by assembly: for: RoR2.CombatDirector.AttemptSpawnOnTarget
- [Debug : R2API] Hook added by assembly: EliteSpawningOverhaul.dll for: RoR2.CombatDirector.get_highestEliteCostMultiplier
- [Debug : R2API] Hook added by assembly: for: RoR2.CombatDirector.get_highestEliteCostMultiplier
- [Debug : R2API] Hook added by assembly: EliteSpawningOverhaul.dll for: RoR2.CombatDirector+<>c__DisplayClass72_0.<AttemptSpawnOnTarget>g__OnCardSpawned|0
- [Debug : R2API] Hook added by assembly: for: RoR2.CombatDirector+<>c__DisplayClass72_0.<AttemptSpawnOnTarget>g__OnCardSpawned|0
- [Debug : R2API] Hook added by assembly: EliteSpawningOverhaul.dll for: RoR2.CharacterModel.UpdateMaterials
- [Info : BepInEx] Loading [Diluvian 2.0.6]
- [Warning: Diluvian] Using ESO's elite cards!
- [Debug : R2API] Hook added by assembly: Diluvian.dll for: RoR2.RuleDef.FromDifficulty
- [Debug : R2API] Hook added by assembly: Diluvian.dll for: RoR2.UI.RuleCategoryController.SetData
- [Info : BepInEx] Loading [ItemStats 2.1.0]
- [Debug : R2API] Hook added by assembly: ItemStats.dll for: RoR2.UI.HUD.Update
- [Debug : R2API] Hook added by assembly: ItemStats.dll for: RoR2.UI.ScoreboardStrip.SetMaster
- [Debug : R2API] Hook added by assembly: ItemStats.dll for: RoR2.UI.GenericNotification.SetItem
- [Debug : R2API] Hook added by assembly: ItemStats.dll for: RoR2.UI.ItemInventoryDisplay.AllocateIcons
- [Debug : R2API] Hook added by assembly: ItemStats.dll for: RoR2.UI.ItemIcon.SetItemIndex
- [Info : BepInEx] Loading [Item Tweaks 1.4.2]
- [Debug : R2API] Hook added by assembly: ItemTweaks.dll for: RoR2.HealthComponent.TakeDamage
- [Info : Unity Log] 0
- [Debug : R2API] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: ItemTweaks.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ItemTweaks.dll for: RoR2.GlobalEventManager.OnCharacterDeath
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterDeath
- [Debug : R2API] Hook added by assembly: ItemTweaks.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ItemTweaks.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: ItemTweaks.dll for: RoR2.IcicleAuraController.Awake
- [Debug : R2API] Hook added by assembly: ItemTweaks.dll for: RoR2.IcicleAuraController.OnIciclesActivated
- [Debug : R2API] Hook added by assembly: for: RoR2.IcicleAuraController.OnIciclesActivated
- [Debug : R2API] Hook added by assembly: ItemTweaks.dll for: RoR2.TeleporterInteraction+ChargingState.TrySpawnTitanGoldServer
- [Debug : R2API] Hook added by assembly: for: RoR2.TeleporterInteraction+ChargingState.TrySpawnTitanGoldServer
- [Debug : R2API] Hook added by assembly: ItemTweaks.dll for: RoR2.SiphonNearbyController.SearchForTargets
- [Debug : R2API] Hook added by assembly: ItemTweaks.dll for: RoR2.SiphonNearbyController.Awake
- [Debug : R2API] Hook added by assembly: ItemTweaks.dll for: RoR2.CharacterBody.UpdateBeetleGuardAllies
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.UpdateBeetleGuardAllies
- [Debug : R2API] Hook added by assembly: ItemTweaks.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Info : BepInEx] Loading [MiniRpcLib 1.1]
- [Info :MiniRpcLib] Initializing Logger
- [Info :MiniRpcLib] Initializing MiniRpc
- [Debug : R2API] Hook added by assembly: MiniRpcLib.dll for: RoR2.Networking.NetworkMessageHandlerAttribute.CollectHandlers
- [Warning: Unity Log] Network message MsgType.Highest + 22 is unregistered.
- [Info : BepInEx] Loading [Raincoat 1.1.0]
- [Debug : R2API] Hook added by assembly: JarlykMods.Raincoat.dll for: RoR2.GenericPickupController.GrantItem
- [Debug : R2API] Hook added by assembly: JarlykMods.Raincoat.dll for: RoR2.Projectile.ProjectileController.Awake
- [Debug : R2API] Hook added by assembly: JarlykMods.Raincoat.dll for: RoR2.EquipmentSlot.ExecuteIfReady
- [Debug : R2API] Hook added by assembly: JarlykMods.Raincoat.dll for: RoR2.UI.ChatBox.FocusInputField
- [Debug : R2API] Hook added by assembly: JarlykMods.Raincoat.dll for: RoR2.UI.ChatBox.UnfocusInputField
- [Info : BepInEx] Loading [RTAutoSprintEx 1.1.2]
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Mage.Weapon.Flamethrower.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Mage.Weapon.Flamethrower.OnExit
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Mage.Weapon.PrepWall.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Mage.Weapon.PrepWall.OnExit
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Mage.Weapon.FireFireBolt.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Mage.Weapon.FireLaserbolt.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Engi.EngiWeapon.FireMines.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Engi.EngiWeapon.FireSeekerGrenades.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Engi.EngiMissilePainter.Paint.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Engi.EngiMissilePainter.Paint.OnExit
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.FireNailgun.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.FireNailgun.OnExit
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Toolbot.FireGrenadeLauncher.PlayAnimation
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Toolbot.AimGrenade.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Toolbot.RecoverAimStunDrone.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Toolbot.StartToolbotStanceSwap.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Treebot.Weapon.FireSyringe.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Treebot.Weapon.AimMortar.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Treebot.Weapon.AimMortar.OnExit
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Treebot.Weapon.AimMortar2.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Treebot.Weapon.AimMortar2.OnProjectileFiredLocal
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Croco.Slash.PlayAnimation
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Commando.CommandoWeapon.FirePistol2.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Loader.SwingComboFist.PlayAnimation
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Captain.Weapon.SetupAirstrike.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Captain.Weapon.SetupAirstrike.OnExit
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Captain.Weapon.SetupSupplyDrop.OnEnter
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: EntityStates.Captain.Weapon.SetupSupplyDrop.OnExit
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: RoR2.PlayerCharacterMasterController.OnEnable
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: RoR2.PlayerCharacterMasterController.FixedUpdate
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: RoR2.CameraRigController.Update
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: RoR2.UI.CrosshairManager.UpdateCrosshair
- [Info : Unity Log] RtAutoSprintEx: Disabling sprinting crosshair:
- [Debug : R2API] Hook added by assembly: for: RoR2.UI.CrosshairManager.UpdateCrosshair
- [Debug : R2API] Hook added by assembly: RTAutoSprintEx.dll for: RoR2.CameraRigController.Update
- [Info : Unity Log] RtAutoSprintEx: Modifying Sprint FOV Multiplier:
- [Info : Unity Log] RtAutoSprintEx: CameraRigController.Update IL edits done.
- [Debug : R2API] Hook added by assembly: for: RoR2.CameraRigController.Update
- [Info : BepInEx] Loading [Scrollable lobby UI 1.5.0]
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.CharacterSelectController.RebuildLocal
- [Debug : R2API] Hook added by assembly: for: RoR2.UI.CharacterSelectController.RebuildLocal
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.CharacterSelectController.Awake
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.LoadoutPanelController.Awake
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.LoadoutPanelController+Row..ctor
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.LoadoutPanelController+Row.FinishSetup
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.LoadoutPanelController.OnDestroy
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.CharacterSelectBarController.Start
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.CharacterSelectBarController.Update
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.RuleBookViewer.Awake
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.RuleCategoryController.SetData
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.RuleBookViewerStrip.Update
- [Debug : R2API] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.RuleBookViewerStrip.SetData
- [Info : BepInEx] Loading [Extra Skill Slots 1.2.2]
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: Rewired.Data.UserData.KFIfLMJhIpfzcbhqEXHpaKpGsgeZ
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: RoR2.UI.SettingsPanelController.Start
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: RoR2.UI.HUD.Awake
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: RoR2.SkillLocator.GetSkill
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: RoR2.SkillLocator.FindSkillSlot
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: RoR2.SkillLocator.ApplyAmmoPack
- [Debug : R2API] Hook added by assembly: for: RoR2.SkillLocator.ApplyAmmoPack
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: RoR2.InputBankTest.Awake
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: RoR2.InputBankTest.CheckAnyButtonDown
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: EntityStates.GenericCharacterMain.OnEnter
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: EntityStates.GenericCharacterMain.OnExit
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: EntityStates.GenericCharacterMain.PerformInputs
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: EntityStates.GenericCharacterMain.GatherInputs
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: EntityStates.BaseSkillState.IsKeyDownAuthority
- [Debug : R2API] Hook added by assembly: for: EntityStates.BaseSkillState.IsKeyDownAuthority
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: EntityStates.BaseState.OnEnter
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: EntityStates.EntityState.OnExit
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: RoR2.PlayerCharacterMasterController.Awake
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: RoR2.PlayerCharacterMasterController.SetBody
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ExtraSkillSlots.dll for: RoR2.UI.LoadoutPanelController+Row.FromSkillSlot
- [Debug : R2API] Hook added by assembly: for: RoR2.UI.LoadoutPanelController+Row.FromSkillSlot
- [Info : BepInEx] Loading [Extended Loadout 2.0.2]
- [Debug : R2API] Hook added by assembly: ExtendedLoadout.dll for: RoR2.SurvivorCatalog.Init
- [Debug : R2API] Hook added by assembly: ExtendedLoadout.dll for: EntityStates.Treebot.Weapon.AimMortar2.KeyIsDown
- [Debug : R2API] Hook added by assembly: ExtendedLoadout.dll for: RoR2.Projectile.ProjectileGrappleController+FlyState.DeductOwnerStock
- [Info : BepInEx] Loading [In Lobby Config 1.2.0]
- [Debug : R2API] Hook added by assembly: InLobbyConfig.dll for: RoR2.UI.CharacterSelectController.Awake
- [Info : BepInEx] Loading [Lobby skin fix 1.0.0]
- [Debug : R2API] Hook added by assembly: LobbySkinsFix.dll for: RoR2.UI.CharacterSelectController.OnNetworkUserLoadoutChanged
- [Debug : R2API] Hook added by assembly: for: RoR2.UI.CharacterSelectController.OnNetworkUserLoadoutChanged
- [Info : BepInEx] Loading [Partial Item Display 1.0.3]
- [Debug : R2API] Hook added by assembly: PartialItemDisplay.dll for: RoR2.CharacterModel.UpdateItemDisplay
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterModel.UpdateItemDisplay
- [Debug : R2API] Hook added by assembly: PartialItemDisplay.dll for: RoR2.CharacterModel.SetEquipmentDisplay
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterModel.SetEquipmentDisplay
- [Info : BepInEx] Loading [Proper Save 2.6.1]
- [Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.Run.GenerateStageRNG
- [Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.QuitConfirmationHelper.IssueQuitCommand
- [Debug : R2API] Hook added by assembly: for: RoR2.QuitConfirmationHelper.IssueQuitCommand
- [Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.Run.Start
- [Debug : R2API] Hook added by assembly: for: RoR2.Run.Start
- [Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.TeamManager.Start
- [Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.UI.CharacterSelectController.Awake
- [Info : BepInEx] Loading [AutoSkipIntroCutscene 1.0.1]
- [Debug : R2API] Hook added by assembly: AutoSkipIntroCutscene.dll for: RoR2.SplashScreenController.Start
- [Info : BepInEx] Loading [AurelioniteStuck 1.0.0]
- [Debug : R2API] Hook added by assembly: AurelioniteStuck.dll for: RoR2.Run.Start
- [Debug : R2API] Hook added by assembly: AurelioniteStuck.dll for: RoR2.Run.FixedUpdate
- [Debug : R2API] Hook added by assembly: AurelioniteStuck.dll for: EntityStates.Missions.BrotherEncounter.Phase1.OnEnter
- [Debug : R2API] Hook added by assembly: AurelioniteStuck.dll for: EntityStates.Missions.BrotherEncounter.Phase2.OnEnter
- [Debug : R2API] Hook added by assembly: AurelioniteStuck.dll for: EntityStates.Missions.BrotherEncounter.Phase3.OnEnter
- [Debug : R2API] Hook added by assembly: AurelioniteStuck.dll for: EntityStates.Missions.BrotherEncounter.Phase4.OnEnter
- [Debug : R2API] Hook added by assembly: AurelioniteStuck.dll for: EntityStates.Missions.BrotherEncounter.EncounterFinished.OnEnter
- [Info : BepInEx] Loading [ItemExchangeNotifier 1.3.1]
- [Debug : R2API] Hook added by assembly: ItemExchangeNotifier.dll for: RoR2.PurchaseInteraction.OnInteractionBegin
- [Info : BepInEx] Loading [ScannerPlusOne 2.6.1]
- [Debug : R2API] Hook added by assembly: ScannerPlusOne.dll for: RoR2.ChestRevealer.FixedUpdate
- [Debug : R2API] Hook added by assembly: ScannerPlusOne.dll for: RoR2.ChestRevealer.StaticFixedUpdate
- [Info : BepInEx] Loading [BalancedObliterate 1.1.7]
- [Info : BepInEx] Loading [SlicingWindBuff 1.0.0]
- [Debug : R2API] Hook added by assembly: SlicingWindBuff.dll for: EntityStates.Commando.CommandoWeapon.FireFMJ.Fire
- [Debug : R2API] Hook added by assembly: for: EntityStates.Commando.CommandoWeapon.FireFMJ.Fire
- [Info : BepInEx] Loading [FixRoboballSpawnrate 1.0.1]
- [Info : BepInEx] Loading [MercRegenBuff 1.0.0]
- [Info : BepInEx] Loading [MobileTurretBuff 1.1.2]
- [Info : BepInEx] Loading [Drop In Multiplayer 1.0.9]
- [Debug : R2API] Hook added by assembly: DropInMultiplayer.dll for: RoR2.Console.RunCmd
- [Debug : R2API] Hook added by assembly: DropInMultiplayer.dll for: RoR2.NetworkUser.Start
- [Debug : R2API] Hook added by assembly: DropInMultiplayer.dll for: RoR2.Run.SetupUserCharacterMaster
- [Debug : R2API] Hook added by assembly: DropInMultiplayer.dll for: RoR2.Run.OnServerSceneChanged
- [Message:Drop In Multiplayer] Drop-In Multiplayer Loaded!
- [Info : BepInEx] Loading [RyanSkinAPI 3.4.4]
- [Debug : R2API] Hook added by assembly: RyanSkinAPI2.dll for: RoR2.Loadout+BodyLoadoutManager.Init
- [Debug : R2API] Hook added by assembly: RyanSkinAPI2.dll for: RoR2.Util.BuildPrefabTransformPath
- [Info : BepInEx] Loading [WickedRing 0.1.0]
- [Debug : R2API] Hook added by assembly: WickedRing.dll for: RoR2.ItemCatalog.RegisterItem
- [Info : BepInEx] Loading [Pingprovements 1.7.0]
- [Debug : R2API] Hook added by assembly: Pingprovements.dll for: RoR2.PingerController.SetCurrentPing
- [Debug : R2API] Hook added by assembly: Pingprovements.dll for: RoR2.UI.PingIndicator.Update
- [Info : BepInEx] Loading [Always Allow Supply Drops 1.0.0]
- [Debug : R2API] Hook added by assembly: AlwaysAllowSupplyDrops.dll for: RoR2.Skills.CaptainOrbitalSkillDef.get_isAvailable
- [Info : BepInEx] Loading [GiganticAmethyst 1.2.0]
- [Debug : R2API] Hook added by assembly: GiganticAmethyst.dll for: RoR2.EquipmentSlot.PerformEquipmentAction
- [Info : BepInEx] Loading [BetterUI 1.6.16.4]
- [Debug : R2API] Hook added by assembly: 0Harmony.dll for: BepInEx.Configuration.ConfigFile.Reload
- [Debug : R2API] Hook added by assembly: for: BepInEx.Configuration.ConfigFile.Reload
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.HUD.Awake
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.ItemInventoryDisplay.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.PickupPickerPanel.SetPickupOptions
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.PickupPickerPanel.Awake
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.PickupPickerPanel.OnCreateButton
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.BuffIcon.Awake
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.BuffIcon.UpdateIcon
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.LoadoutPanelController+Row.AddButton
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.SkillIcon.Update
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.CharacterMaster.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.ItemIcon.SetItemIndex
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.EquipmentIcon.Update
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.ScoreboardStrip.SetMaster
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.ScoreboardStrip.Update
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.GenericNotification.SetItem
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.UI.ContextManager.Awake
- [Debug : R2API] Hook added by assembly: BetterUI.dll for: RoR2.GenericPickupController.GetContextString
- [Info : BepInEx] Loading [TILER2 3.0.4]
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Run.Start
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Inventory.GetItemCount
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CostTypeCatalog+LunarItemOrEquipmentCostTypeHelper.IsAffordable
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CostTypeCatalog+LunarItemOrEquipmentCostTypeHelper.PayCost
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CostTypeCatalog+LunarItemOrEquipmentCostTypeHelper.PayOne
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Inventory.HasAtLeastXTotalItemsOfTier
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Inventory.GetTotalItemCountOfTier
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ItemStealController+StolenInventoryInfo.StealItem
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.RunReport.Generate
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ScrapperController.BeginScrapping
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ShrineCleanseBehavior.CleanseInventoryServer
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.ShrineCleanseBehavior.InventoryIsCleansable
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Util.GetItemCountForTeam
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.PickupPickerController.SetOptionsFromInteractor
- [Debug : R2API] Hook added by assembly: for: RoR2.PickupPickerController.SetOptionsFromInteractor
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.UI.ItemInventoryDisplay.UpdateDisplay
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.UI.ItemInventoryDisplay.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CostTypeCatalog+<>c.<Init>g__PayCostItems|5_1
- [Debug : R2API] Hook added by assembly: for: RoR2.CostTypeCatalog+<>c.<Init>g__PayCostItems|5_1
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.RoR2Application.Update
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Networking.GameNetworkManager.Disconnect
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.PickupCatalog.Init
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.UI.LogBook.LogBookController.BuildPickupEntries
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Run.BuildDropTable
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Networking.GameNetworkManager.OnServerAddPlayerInternal
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.RoR2Application.Update
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Networking.GameNetworkManager.Disconnect
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.PickupCatalog.Init
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.UI.LogBook.LogBookController.BuildPickupEntries
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Run.Start
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.Run.BuildDropTable
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.DirectorCore.TrySpawnObject
- [Debug : R2API] Hook added by assembly: for: RoR2.DirectorCore.TrySpawnObject
- [Debug : R2API] Hook added by assembly: TILER2.dll for: RoR2.OccupyNearbyNodes.OnSceneDirectorPrePopulateSceneServer
- [Info : BepInEx] Loading [ClassicItems 4.6.4]
- [Debug :ClassicItems] Performing plugin setup:
- [Debug :ClassicItems] Loading assets...
- [Debug :ClassicItems] Loading global configs...
- [Debug :ClassicItems] Instantiating item classes...
- [Debug :ClassicItems] Loading item configs...
- [Debug :ClassicItems] Registering item attributes...
- [Debug :ClassicItems] Tweaking vanilla stuff...
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: RoR2.PickupCatalog.Init
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: RoR2.UI.LogBook.LogBookController.BuildPickupEntries
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: RoR2.PickupDisplay.Update
- [Debug : R2API] Hook added by assembly: for: RoR2.PickupDisplay.Update
- [Debug :ClassicItems] Registering shared buffs...
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.AI.Walker.Combat.UpdateAI
- [Debug : R2API] Hook added by assembly: for: EntityStates.AI.Walker.Combat.UpdateAI
- [Debug :ClassicItems] Registering item behaviors...
- [Debug :ClassicItems] Initial setup done!
- [Info : BepInEx] Loading [Paladin 1.2.6]
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: PaladinMod.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: PaladinMod.dll for: RoR2.CharacterModel.UpdateOverlays
- [Debug : R2API] Hook added by assembly: PaladinMod.dll for: RoR2.CharacterMaster.OnInventoryChanged
- [Info : BepInEx] Loading [NIPUOC 0.1.0]
- [Debug : R2API] Hook added by assembly: NIPUOC.dll for: RoR2.GenericPickupController.OnTriggerStay
- [Info : BepInEx] Loading [This mod stops Mithrix using your items when he steals them 1.0.2]
- [Info : BepInEx] Loading [Fade Empty Chests 1.0.0]
- [Debug : R2API] Hook added by assembly: FadeEmptyChests.dll for: EntityStates.Barrel.Opened.OnEnter
- [Debug : R2API] Hook added by assembly: FadeEmptyChests.dll for: RoR2.MultiShopController.DisableAllTerminals
- [Info : BepInEx] Loading [commandogal 1.0.1]
- [Debug : R2API] Hook added by assembly: femmandoCmod.dll for: RoR2.SurvivorCatalog.Init
- [Info : BepInEx] Loading [Cloudburst 0.1.3]
- [Info :Cloudburst] Cloudburst :: Initializing Core: Cloudburst.Cores.AssetsCore :: Line: 52, Method .ctor
- [Info :Cloudburst] Cloudburst :: Loading common assets... :: Line: 30, Method Load
- [Info :Cloudburst] Cloudburst :: Common assets loading finished! :: Line: 48, Method Load
- [Warning: Unity Log] The referenced script on this Behaviour (Game Object '<null>') is missing!
- [Warning: Unity Log] The referenced script on this Behaviour (Game Object '<null>') is missing!
- [Info :Cloudburst] Cloudburst :: Initializing Core: Cloudburst.Cores.DamageTypeCore :: Line: 20, Method .ctor
- [Info :Cloudburst] Cloudburst :: Added DamageType:33554432 :: Line: 123, Method AddDamageType
- [Info :Cloudburst] Cloudburst :: Added DamageType:67108864 :: Line: 123, Method AddDamageType
- [Info :Cloudburst] Cloudburst :: Added DamageType:134217728 :: Line: 123, Method AddDamageType
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.HealthComponent.TakeDamage
- [Info :Cloudburst] Cloudburst :: Initializing Core: Cloudburst.Cores.OrbCore :: Line: 19, Method RegisterOrbs
- [Info :Cloudburst] Cloudburst :: Added DroneAttackOrb to the OrbCatalog :: Line: 25, Method RegisterNewOrb
- [Info :Cloudburst] Cloudburst :: Initializing Core: Cloudburst.Cores.BuffCore :: Line: 35, Method RegisterBuffs
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.CharacterBody.OnBuffFirstStackGained
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.CharacterBody.OnBuffFinalStackLost
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.CharacterMotor.OnDeathStart
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.CharacterMotor.OnHitGround
- [Info :Cloudburst] Cloudburst :: Initializing Core: Cloudburst.Cores.EffectCore :: Line: 27, Method Effects
- [Info :Cloudburst] Cloudburst :: Initializing Core: Cloudburst.Cores.DoTCore :: Line: 27, Method RegisterDoTs
- [Info : R2API] Custom Dot that uses Buff Index: 98 added
- [Info :Cloudburst] Cloudburst :: Initializing Core: Cloudburst.Cores.PrefabCore :: Line: 19, Method CreatePrefabs
- [Info :Cloudburst] Cloudburst :: Initializing Core: Cloudburst.Cores.ProjectileCore :: Line: 54, Method CreateProjectiles
- [Debug :Cloudburst] Cloudburst :: Registered projectile BombardierRocketProjectile to the projectile catalog! :: Line: 28, Method RegisterNewProjectile
- [Debug :Cloudburst] Cloudburst :: Registered projectile BombardierFireRocketProjectile to the projectile catalog! :: Line: 28, Method RegisterNewProjectile
- [Debug :Cloudburst] Cloudburst :: Registered projectile BombardierFireRocketProjectile to the projectile catalog! :: Line: 28, Method RegisterNewProjectile
- [Debug :Cloudburst] Cloudburst :: Registered projectile MIRVEquipmentProjectile to the projectile catalog! :: Line: 28, Method RegisterNewProjectile
- [Debug :Cloudburst] Cloudburst :: Registered projectile Attempt4 to the projectile catalog! :: Line: 28, Method RegisterNewProjectile
- [Debug :Cloudburst] Cloudburst :: Registered projectile Attempt4 to the projectile catalog! :: Line: 28, Method RegisterNewProjectile
- [Info :Cloudburst] Cloudburst :: -Infinity :: Line: 276, Method CreateOrbitalOrbs
- [Debug :Cloudburst] Cloudburst :: Registered projectile OrbitalOrb to the projectile catalog! :: Line: 28, Method RegisterNewProjectile
- [Debug :Cloudburst] Cloudburst :: Registered projectile WyattWinch to the projectile catalog! :: Line: 28, Method RegisterNewProjectile
- [Info :Cloudburst] Cloudburst :: -Infinity :: Line: 337, Method OrbitalOrbPlayer
- [Debug :Cloudburst] Cloudburst :: Registered projectile EnigmaticOrb to the projectile catalog! :: Line: 28, Method RegisterNewProjectile
- [Info :Cloudburst] Cloudburst :: Initializing Core: Cloudburst.Cores.AchievementCore :: Line: 23, Method AddAchivements
- [Info :Cloudburst] Cloudburst :: Initializing Core: Cloudburst.Cores.ItemCore :: Line: 178, Method RegisterItems
- [Info :Cloudburst] Cloudburst :: Item model found! IMDLBrokenBodyArmor :: Line: 219, Method RegisterItems
- [Info :Cloudburst] Cloudburst :: Item model found! IMDLCarePackageRequester :: Line: 219, Method RegisterItems
- [Info :Cloudburst] Cloudburst :: Item model found! IMDLCloak :: Line: 219, Method RegisterItems
- [Info :Cloudburst] Cloudburst :: Item model found! IMDLEarrings :: Line: 219, Method RegisterItems
- [Info :Cloudburst] Cloudburst :: Item model found! IMDLDagger :: Line: 219, Method RegisterItems
- [Info :Cloudburst] Cloudburst :: Item model found! IMDLGrinder :: Line: 219, Method RegisterItems
- [Info :Cloudburst] Cloudburst :: Item model found! IMDLHarvester :: Line: 219, Method RegisterItems
- [Info :Cloudburst] Cloudburst :: Item model found! IMDLLemDog :: Line: 219, Method RegisterItems
- [Info :Cloudburst] Cloudburst :: Item model found! IMDLMechanicalTrinket :: Line: 219, Method RegisterItems
- [Info :Cloudburst] Cloudburst :: Item model found! IMDLRabbitFoot :: Line: 219, Method RegisterItems
- [Info :Cloudburst] Cloudburst :: Item model found! IMDLKeycard :: Line: 219, Method RegisterItems
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.GlobalEventManager.OnCrit
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.GenericPickupController.GrantItem
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.CharacterBody.AddTimedBuff
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Info :Cloudburst] Cloudburst :: Initializing Core: Cloudburst.Cores.SipSipCore :: Line: 20, Method BuildSipsip
- [Debug :Cloudburst] Cloudburst :: Registered body ScavLunar5Body to the body catalog! :: Line: 46, Method RegisterNewBody
- [Debug :Cloudburst] Cloudburst :: Registered master ScavLunar5Master to the master catalog! :: Line: 64, Method RegisterNewMaster
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.CharacterBody.Start
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.SceneDirector.Start
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: EntityStates.BrotherMonster.WeaponSlam.OnEnter
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: EntityStates.BrotherMonster.HoldSkyLeap.OnEnter
- [Debug :Cloudburst] Cloudburst :: Registered body VoidGolemBody to the body catalog! :: Line: 46, Method RegisterNewBody
- [Debug :Cloudburst] Cloudburst :: Registered master VoidGolemMaster to the master catalog! :: Line: 64, Method RegisterNewMaster
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.CharacterSpawnCard.Awake
- [Debug : R2API] Hook removed by assembly: Cloudburst.dll for: RoR2.CharacterSpawnCard.Awake
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: EntityStates.NewtMonster.KickFromShop.OnExit
- [Debug : R2API] Hook added by assembly: Cloudburst.dll for: RoR2.BazaarController.CommentOnAnnoy
- [Message:Cloudburst] Cloudburst :: Cloudburst loaded! :: Line: 145, Method .ctor
- [Info :Cloudburst] Cloudburst :: Cloudburst instance assigned. :: Line: 353, Method OnEnable
- [Info : BepInEx] Loading [Starstorm 2 0.3.10]
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.CharacterBody.OnClientBuffsChanged
- [Info : R2API] Custom Dot that uses Buff Index: 103 added
- [Info : R2API] Custom Dot that uses Buff Index: 105 added
- [Info : R2API] Custom Dot that uses Buff Index: 109 added
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.DotController.AddDot
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.BodyCatalog.Init
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: EntityStates.AI.Walker.Combat.UpdateAI
- [Debug : R2API] Hook added by assembly: for: EntityStates.AI.Walker.Combat.UpdateAI
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: EntityStates.AI.Walker.Combat.UpdateSkillButtonInputs
- [Debug : R2API] Hook added by assembly: for: EntityStates.AI.Walker.Combat.UpdateSkillButtonInputs
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.CharacterMaster.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.CharacterSelectBarController.Start
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.UI.SurvivorIconController.Rebuild
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.MapZone.TryZoneStart
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.HealthComponent.Suicide
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.EquipmentSlot.PerformEquipmentAction
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.EquipmentSlot.PerformEquipmentAction
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.EquipmentSlot.PerformEquipmentAction
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.Run.Start
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.Run.OnDestroy
- [Debug : R2API] Hook added by assembly: Starstorm2.dll for: RoR2.SceneCatalog.OnActiveSceneChanged
- [Info : BepInEx] Loading [Acrid Slash Hitbox Buff 1.0.0]
- [Debug : R2API] Hook added by assembly: AcridHitboxBuff.dll for: RoR2.CharacterBody.Start
- [Info : BepInEx] Loading [StealthySpawn 1.0.0]
- [Info : Unity Log] Stealthy Spawn duration: 4s
- [Debug : R2API] Hook added by assembly: StealthySpawn.dll for: RoR2.CharacterMaster.OnBodyStart
- [Info : BepInEx] Loading [CommandDropletFix 1.0.0]
- [Debug : R2API] Hook added by assembly: CommandDropletFix.dll for: RoR2.Artifacts.CommandArtifactManager.OnDropletHitGroundServer
- [Debug : R2API] Hook added by assembly: for: RoR2.Artifacts.CommandArtifactManager.OnDropletHitGroundServer
- [Info : BepInEx] Loading [ZetAspects 1.3.0]
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.SetStateOnHurt.OnTakeDamageServer
- [Debug : R2API] Hook added by assembly: for: RoR2.SetStateOnHurt.OnTakeDamageServer
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitAll
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitAll
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.UpdateFireTrail
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.UpdateFireTrail
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.DotController.AddDot
- [Debug : R2API] Hook added by assembly: for: RoR2.DotController.AddDot
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.HealthComponent.TakeDamage
- [Info : Unity Log] 0
- [Debug : R2API] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.UpdateAffixPoison
- [Debug : R2API] Hook added by assembly: for: RoR2.CharacterBody.UpdateAffixPoison
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnCharacterDeath
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterDeath
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.UpdateBuffs
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnCharacterDeath
- [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterDeath
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.PickupDropletController.CreatePickupDroplet
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitEnemy
- [Debug : R2API] Hook added by assembly: ZetAspects.dll for: RoR2.GenericPickupController.AttemptGrant
- [Debug : R2API] Hook added by assembly: for: RoR2.GenericPickupController.AttemptGrant
- [Info : BepInEx] Loading [NoEnigmaRecycler 2.0.0]
- [Debug : R2API] Hook added by assembly: NoEnigmaRecycler.dll for: RoR2.EquipmentCatalog.Init
- [Debug : R2API] Hook added by assembly: for: RoR2.EquipmentCatalog.Init
- [Info : BepInEx] Loading [LunarScrap 1.1.0]
- [Debug : R2API] Hook added by assembly: LunarScrap.dll for: RoR2.PickupPickerController.SetOptionsFromInteractor
- [Debug : R2API] Hook added by assembly: for: RoR2.PickupPickerController.SetOptionsFromInteractor
- [Debug : R2API] Hook added by assembly: LunarScrap.dll for: EntityStates.Scrapper.ScrappingToIdle.OnEnter
- [Debug : R2API] Hook added by assembly: for: EntityStates.Scrapper.ScrappingToIdle.OnEnter
- [Debug : R2API] Hook added by assembly: LunarScrap.dll for: RoR2.CostTypeCatalog+LunarItemOrEquipmentCostTypeHelper.PayCost
- [Info : BepInEx] Loading [EnemyHitLog 0.3.0]
- [Debug : R2API] Hook added by assembly: EnemyHitLog.dll for: RoR2.GlobalEventManager.ServerDamageDealt
- [Info : BepInEx] Loading [BetterGameplay 1.0.0]
- [Debug : R2API] Hook added by assembly: BetterGameplay.dll for: RoR2.PickupDropletController.Start
- [Debug : R2API] Hook added by assembly: BetterGameplay.dll for: RoR2.MapZone.TryZoneStart
- [Debug : R2API] Hook added by assembly: BetterGameplay.dll for: RoR2.EquipmentSlot.ExecuteIfReady
- [Debug : R2API] Hook added by assembly: BetterGameplay.dll for: RoR2.Inventory.UpdateEquipment
- [Info : BepInEx] Loading [DynamicBarrierDecay 1.0.0]
- [Debug : R2API] Hook added by assembly: DynamicBarrierDecay.dll for: RoR2.CharacterBody.FixedUpdate
- [Info : BepInEx] Loading [ShowDeathCause 1.0.4]
- [Debug : R2API] Hook added by assembly: ShowDeathCause.dll for: RoR2.GlobalEventManager.OnPlayerCharacterDeath
- [Info : BepInEx] Loading [AI Blacklister 1.0.2]
- [Debug : R2API] Hook added by assembly: AIBlacklister.dll for: RoR2.ItemCatalog.Init
- [Debug : R2API] Hook added by assembly: AIBlacklister.dll for: RoR2.ScavengerItemGranter.Start
- [Debug : R2API] Hook added by assembly: for: RoR2.ScavengerItemGranter.Start
- [Message: BepInEx] Chainloader startup complete
- [Warning: Unity Log] Network message MsgType.Highest + 22 is unregistered.
- [Info : Console] Facepunch.Steamworks Unity: WindowsPlayer
- [Info : Console] Facepunch.Steamworks Os: Windows
- [Info : Console] Facepunch.Steamworks Arch: x64
- [Warning: R2API] This version of R2API was built for build id "5440050", you are running "5951378".
- [Warning: R2API] Should any problems arise, please check for a new version before reporting issues.
- [Info : Console] Searching for compatible XInput library...
- [Info : Console] Found Xinput1_4.dll.
- [Info : Unity Log] WwiseUnity: Sound engine initialized successfully.
- [Info : Unity Log] Bloom: True
- [Info : Unity Log] Setting current language to "en"
- [Info : Unity Log] 0
- [Info : Unity Log] arg[0]="C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2.exe"
- [Info : Unity Log] arg[1]="--doorstop-enable"
- [Info : Unity Log] arg[2]="true"
- [Info : Unity Log] arg[3]="--doorstop-target"
- [Info : Unity Log] arg[4]="C:\Users\leafb\AppData\Roaming\r2modmanPlus-local\mods\profiles\New\BepInEx\core\BepInEx.Preloader.dll"
- [Info : Unity Log] Initializing system: ArtifactCatalog
- [Info : Unity Log] Initializing system: BadClientEntityStateMachineFix
- [Info : Unity Log] Initializing system: BodyCatalog
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Info : Unity Log] LAZYBASTARDSKIN: NEW MESH APPLIED TO EngiTurretBody
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Info : Unity Log] LAZYBASTARDSKIN: NEW MESH APPLIED TO EngiWalkerTurretBody
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Info : Unity Log] Initializing system: BuffCatalog
- [Warning: Unity Log] Unregistered buff CrocoRegen!
- [Warning: Unity Log] Unregistered buff MercExpose!
- [Warning: Unity Log] Unregistered buff BodyArmor!
- [Info : R2API] Custom Buff: AltArtiFireBuff added
- [Info : R2API] Custom Buff: AltArtiColdDebuff added
- [Info : R2API] Custom Buff: AltArtiColdBuff added
- [Info : R2API] Custom Buff: artiIceShield added
- [Info : R2API] Custom Buff: cobaltShieldArmor added
- [Info : R2API] Custom Buff: IceBarrier added
- [Info : R2API] Custom Buff: birdBandCooldown added
- [Info : R2API] Custom Buff: birdBandCooldown added
- [Info : R2API] Custom Buff: UtilityBeltCooldown added
- [Info : R2API] Custom Buff: KineticEmpowerment added
- [Info : R2API] Custom Buff: FuseCooldown added
- [Info : R2API] Custom Buff: GlassEyeCritBonus added
- [Info : R2API] Custom Buff: CommandoShatteredDebuff added
- [Info : R2API] Custom Buff: CommandoShatteredDebuff added
- [Info : R2API] Custom Buff: CIPillagedGold added
- [Info : R2API] Custom Buff: CIPrescriptions added
- [Info : R2API] Custom Buff: CISnakeEyes added
- [Info : R2API] Custom Buff: CIGoldenGun added
- [Info : R2API] Custom Buff: CIImprintAttack added
- [Info : R2API] Custom Buff: CIImprintSpeed added
- [Info : R2API] Custom Buff: CIImprintHeal added
- [Info : R2API] Custom Buff: CIHitListDebuff added
- [Info : R2API] Custom Buff: CIHitListBuff added
- [Info : R2API] Custom Buff: CIPhotonFuel added
- [Info : R2API] Custom Buff: CIFreeze added
- [Info : R2API] Custom Buff: CIFear added
- [Info : R2API] Custom Buff: Divine Blessing added
- [Info : R2API] Custom Buff: Divine Blessing (Scepter) added
- [Info : R2API] Custom Buff: Torpor added
- [Info : R2API] Custom Buff: Torpor (Scepter) added
- [Info : R2API] Custom Buff: SkinStack added
- [Info : R2API] Custom Buff: AntiGrav added
- [Info : R2API] Custom Buff: WyattCombat added
- [Info : R2API] Custom Buff: AntiGravFriendly added
- [Info : R2API] Custom Buff: JapesCloak added
- [Info : R2API] Custom Buff: REDACTED added
- [Info : R2API] Custom Buff: UnbrokenGlass added
- [Info : R2API] Custom Buff: MagicianBuffRegen added
- [Info : R2API] Custom Buff: MagicianBuffAttackspeed added
- [Info : R2API] Custom Buff: MagicianBuffArmor added
- [Info : R2API] Custom Buff: Infested added
- [Info : R2API] Custom Buff: GreaterWarbanner added
- [Info : R2API] Custom Buff: StrangeCanPoison added
- [Info : R2API] Custom Buff: SigilCritDefBoost added
- [Info : R2API] Custom Buff: GreenChocAttackBoost added
- [Info : R2API] Custom Buff: WatchMetronome added
- [Info : R2API] Custom Buff: Gouge added
- [Info : R2API] Custom Buff: Awareness added
- [Info : R2API] Custom Buff: FearDebuff added
- [Info : R2API] Custom Buff: ZetHeadHunter added
- [Info : R2API] Custom Buff: ZetSapped added
- [Info : R2API] Custom Buff: ZetShredded added
- [Info : Unity Log] Initializing system: CostTypeCatalog
- [Info : Unity Log] Initializing system: GameEndingCatalog
- [Info : Unity Log] Initializing system: EffectCatalog
- [Error : Unity Log] Error registering effect "DroneFlamethrowerEffect (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
- [Error : Unity Log] Error registering effect "FireMeatBallPool (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
- [Error : Unity Log] Error registering effect "LunarWispTrackingBombExp_Prf (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
- [Error : Unity Log] Error registering effect "LunarWispMinigunChargeUp (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
- [Error : Unity Log] Error registering effect "SiphonTetherHealing (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
- [Info : Unity Log] Initializing system: EliteCatalog
- [Info : Unity Log] Initializing system: EquipmentCatalog
- [Info : R2API] Custom Equipment: AMETHYST_NAME_TOKEN added
- [Info : R2API] Custom Equipment: ClassicItems_LANTERN_NAME added
- [Info : R2API] Custom Equipment: ClassicItems_LOSTDOLL_NAME added
- [Info : R2API] Custom Equipment: ClassicItems_AMETHYST_NAME added
- [Info : R2API] Custom Equipment: ClassicItems_BROOCH_NAME added
- [Info : R2API] Custom Equipment: ClassicItems_PILLAGE_NAME added
- [Info : R2API] Custom Equipment: ClassicItems_PRESCRIPTIONS_NAME added
- [Info : R2API] Custom Equipment: ClassicItems_SKELETONKEY_NAME added
- [Info : R2API] Custom Equipment: ClassicItems_SNOWGLOBE_NAME added
- [Info : R2API] Custom Equipment: EQUIPMENT_GREATERWARBANNER_NAME added
- [Info : R2API] Custom Equipment: EQUIPMENT_CLOAK_NAME added
- [Info : R2API] Custom Equipment: EQUIPMENT_CANISTER_NAME added
- [Info : Unity Log] Initializing system: FileIoIndicatorManager
- [Info : Unity Log] Initializing system: DebugOverlay
- [Info : Unity Log] Initializing system: GenericPickupController
- [Info : Unity Log] Initializing system: NetworkUIPromptController
- [Info : Unity Log] Initializing system: PickupDropletController
- [Info : Unity Log] Initializing system: RunArtifactManager
- [Info : Unity Log] Initializing system: ItemCatalog
- [Info : R2API] Custom Item: MANAFLOWER_NAME added
- [Info : R2API] Custom Item: STATIONARYARMOR_NAME added
- [Info : R2API] Custom Item: BIRDBAND_NAME added
- [Info : R2API] Custom Item: BIGBATTERY_NAME added
- [Info : R2API] Custom Item: BARRIERBELT_NAME added
- [Info : R2API] Custom Item: SHIELDENGINE_NAME added
- [Info : R2API] Custom Item: FROZENSHELL_NAME added
- [Info : R2API] Custom Item: FLOWERCROWN_NAME added
- [Info : R2API] Custom Item: SHIELDFUSE_NAME added
- [Info : R2API] Custom Item: GLASSEYE_NAME added
- [Info : R2API] Custom Item: ClassicItems_BARBEDWIRE_NAME added
- [Info : R2API] Custom Item: ClassicItems_BITTERROOT_NAME added
- [Info : R2API] Custom Item: ClassicItems_FIRESHIELD_NAME added
- [Info : R2API] Custom Item: ClassicItems_HEADSTOMPERS_NAME added
- [Info : R2API] Custom Item: ClassicItems_LIFESAVINGS_NAME added
- [Info : R2API] Custom Item: ClassicItems_SNAKEEYES_NAME added
- [Info : R2API] Custom Item: ClassicItems_SPIKESTRIP_NAME added
- [Info : R2API] Custom Item: ClassicItems_TASER_NAME added
- [Info : R2API] Custom Item: ClassicItems_VIAL_NAME added
- [Info : R2API] Custom Item: ClassicItems_BOXINGGLOVES_NAME added
- [Info : R2API] Custom Item: ClassicItems_CLOVER_NAME added
- [Info : R2API] Custom Item: ClassicItems_GOLDENGUN_NAME added
- [Info : R2API] Custom Item: ClassicItems_IMPRINT_NAME added
- [Info : R2API] Custom Item: ClassicItems_RUSTYJETPACK_NAME added
- [Info : R2API] Custom Item: ClassicItems_SMARTSHOPPER_NAME added
- [Info : R2API] Custom Item: ClassicItems_EMBRYO_V2_NAME added
- [Info : R2API] Custom Item: ClassicItems_HITLIST_NAME added
- [Info : R2API] Custom Item: added
- [Info : R2API] Custom Item: ClassicItems_PERMAFROST_NAME added
- [Info : R2API] Custom Item: ClassicItems_PHOTONJETPACK_NAME added
- [Info : R2API] Custom Item: ClassicItems_SCEPTER_V2_NAME added
- [Info : R2API] Custom Item: ClassicItems_TELESIGHT_NAME added
- [Info : R2API] Custom Item: ClassicItems_OLDBOX_NAME added
- [Info : R2API] Custom Item: ITEM_ITEMONCHAMPIONKILL_NAME added
- [Info : R2API] Custom Item: ITEM_LARGERTELEPORTERRADIUS_NAME added
- [Info : R2API] Custom Item: ITEM_CRIPPLEONHIT_NAME added
- [Info : R2API] Custom Item: ITEM_CLOAKBUFFONINTERACTION_NAME added
- [Info : R2API] Custom Item: ITEM_EXPLOSIONGROUND_NAME added
- [Info : R2API] Custom Item: ITEM_RANDOMDEBUFFONHIT_NAME added
- [Info : R2API] Custom Item: ITEM_MONEYONINTERACTION_NAME added
- [Info : R2API] Custom Item: ITEM_BARRIERONCRIT_NAME added
- [Info : R2API] Custom Item: ITEM_BARRIERONLEVEL_NAME added
- [Info : R2API] Custom Item: ITEM_EXPERIENCEONHIT_NAME added
- [Info : R2API] Custom Item: ITEM_LEMDOG_NAME added
- [Info : R2API] Custom Item: ITEM_EXTENDEDENEMYBUFFDURATIOM_NAME added
- [Info : R2API] Custom Item: ITEM_SPRINTHEAL_NAME added
- [Info : R2API] Custom Item: ITEM_AOEONHIT_NAME added
- [Info : R2API] Custom Item: ITEM_FORK_NAME added
- [Info : R2API] Custom Item: ITEM_COFFEE_NAME added
- [Info : R2API] Custom Item: ITEM_POISONONHIT_NAME added
- [Info : R2API] Custom Item: ITEM_ERRATICGADGET_NAME added
- [Info : R2API] Custom Item: ITEM_GREENCHOC_NAME added
- [Info : R2API] Custom Item: ITEM_DRONEONELITEKILL_NAME added
- [Info : R2API] Custom Item: ITEM_RELICMASS_NAME added
- [Info : R2API] Custom Item: ITEM_SOULONKILL_NAME added
- [Info : R2API] Custom Item: ITEM_ZETASPECTICE_NAME added
- [Info : R2API] Custom Item: ITEM_ZETASPECTLIGHTNING_NAME added
- [Info : R2API] Custom Item: ITEM_ZETASPECTFIRE_NAME added
- [Info : R2API] Custom Item: ITEM_ZETASPECTCELESTIAL_NAME added
- [Info : R2API] Custom Item: ITEM_ZETASPECTMALACHITE_NAME added
- [Info : R2API] Custom Item: ITEM_SCRAPLUNAR_NAME added
- [Message:AI Blacklister] Adding items to AI blacklist. Any blacklisted equipment will not be listed.
- [Message:AI Blacklister] Added item 'Bear' to AI blacklist.
- [Message:AI Blacklister] Added item 'ShockNearby' to AI blacklist.
- [Message:AI Blacklister] Added item 'ExtraLife' to AI blacklist.
- [Info : Unity Log] Initializing system: Language
- [Info : Unity Log] Found icon.png
- [Info : Unity Log] Found icon.png
- [Info : Unity Log] Found icon.png
- [Info : Unity Log] Found icon.png
- [Info : Unity Log] Found icon.png
- [Info : Unity Log] Found icon.png
- [Info : Unity Log] Found icon.png
- [Info : Unity Log] Found icon.png
- [Info : Unity Log] Found icon.png
- [Info : Unity Log] Found icon.png
- [Info : Unity Log] Found icon.png
- [Info : Unity Log] Setting current language to "en"
- [Info : Unity Log] Initializing system: MasterCatalog
- [Info : Unity Log] Initializing system: MusicTrackCatalog
- [Info : Unity Log] Initializing system: PickupCatalog
- [Debug :ClassicItems] Processing pickup models...
- [Debug :ClassicItems] Inserted 30 pickup model descriptions.
- [Info : Unity Log] Initializing system: PickupTransmutationManager
- [Info : Unity Log] Initializing system: ProjectileCatalog
- [Info : Unity Log] Initializing system: RuleCatalog
- [Info : Unity Log] Initializing system: SceneCatalog
- [Info : Unity Log] Initializing system: SkinCatalog
- [Info : Unity Log] Initializing system: SurvivorCatalog
- [Warning: Unity Log] Unregistered survivor Bandit!
- [Info : R2API] Survivor: PALADIN_NAME added
- [Info : R2API] Survivor: EXECUTIONER_NAME added
- [Info : R2API] Survivor: NEMMANDO_NAME added
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Debug : R2API] Hook removed by assembly: R2API.dll for: RoR2.SkinDef.Awake
- [Info : Unity Log] Initializing system: UnlockableCatalog
- [Info : Unity Log] Initializing system: UserProfile
- [Info : Unity Log] Initializing system: StatDef
- [Info : Unity Log] Initializing system: StatManager
- [Info : Unity Log] Initializing system: StatSheet
- [Info : Unity Log] Initializing system: SkillCatalog
- [Info : Unity Log] Initializing system: EnemyInfoPanel
- [Info : Unity Log] Initializing system: UILayerKey
- [Info : Unity Log] Initializing system: NetworkSoundEventCatalog
- [Info : Unity Log] Initializing system: BombArtifactManager
- [Info : Unity Log] Initializing system: CommandArtifactManager
- [Info : Unity Log] Initializing system: DoppelgangerInvasionManager
- [Info : Unity Log] Initializing system: EnigmaArtifactManager
- [Info : Unity Log] Initializing system: FriendlyFireArtifactManager
- [Info : Unity Log] Initializing system: MonsterTeamGainsItemsArtifactManager
- [Info : Unity Log] Initializing system: SacrificeArtifactManager
- [Info : Unity Log] Initializing system: SwarmsArtifactManager
- [Info : Unity Log] Initializing system: TeamDeathArtifactManager
- [Info : Unity Log] Initializing system: NetworkExtensions
- [Info : Unity Log] Initializing system: AchievementManager
- [Info : Unity Log] Initializing system: ArtifactMask
- [Info : Unity Log] Initializing system: LunarItemOrEquipmentCostTypeHelper
- [Info : Unity Log] Initializing system: ItemDisplayRuleSet
- [Info : Unity Log] Initializing system: PreGameRuleVoteController
- [Info : Unity Log] Initializing system: ShrineCleanseBehavior
- [Info : Unity Log] Initializing system: GameModeCatalog
- [Info : Unity Log] Registered gamemode BaseDefenseRun True
- [Info : Unity Log] Registered gamemode ClassicRun True
- [Info : Unity Log] Registered gamemode EclipseRun True
- [Info : Unity Log] Registered gamemode WeeklyRun True
- [Info : Unity Log] Initializing system: Loadout
- [Info : Unity Log] Initializing system: BodyLoadoutManager
- [Info : Unity Log] Tried to add duplicate node /Loadout/Bodies/CommandoBody/CommandoBodyPrimaryFamily.
- [Info : Unity Log] Tried to add duplicate node /Loadout/Bodies/CommandoBody/CommandoExtraFirstFamily.
- [Info : Unity Log] Tried to add duplicate node /Loadout/Bodies/RobPaladinBody/.
- [Info : Unity Log] Tried to add duplicate node /Loadout/Bodies/RobPaladinBody/.
- [Info : Unity Log] Initializing system: ProjectileGhostReplacementManager
- [Info : Unity Log] Initializing system: RuleBook
- [Info : Unity Log] Initializing system: SerializableLoadout
- [Info : Unity Log] Initializing system: SteamworksLobbyDataGenerator
- [Info : Unity Log] Initializing system: LogBookController
- [Debug :ClassicItems] Processing logbook models...
- [Debug :ClassicItems] Modified 30 logbook models.
- [Error : R2API] Modded resource paths must be of the form '@ModName:Path/To/Asset.ext'; provided path was '@FMCommando:skillicons:Assets/BeamTap.png'
- [Info : Unity Log] Tried to add duplicate node /Logbook/LOGBOOK_CATEGORY_MONSTER/LUNARGOLEM_BODY_NAME
- [Info : Unity Log] Initializing system: CharacterSpawnCard
- [Info : Unity Log] Attempting to load user profile /UserProfiles/a7210c0f-786b-42e0-98a3-f6c520232c39.xml
- [Info : Unity Log] stream.Length=169931
- [Info : Unity Log] Could not find skill slot index for elementSkillFamilyName= elementSkillName=
- [Info : Unity Log] Could not find skill slot index for elementSkillFamilyName= elementSkillName=
- [Info : Unity Log] Could not find skill slot index for elementSkillFamilyName= elementSkillName=
- [Info : Unity Log] Could not find skill slot index for elementSkillFamilyName= elementSkillName=
- [Info : Unity Log] Could not find skill slot index for elementSkillFamilyName=ENFORCER_NAMEExtraFirstFamily elementSkillName=
- [Info : Unity Log] Could not find skill slot index for elementSkillFamilyName=ENFORCER_NAMEExtraThirdFamily elementSkillName=
- [Info : Unity Log] Setting current language to "en"
- [Debug : R2API] Hook added by assembly: LasyBastardEngineer.dll for: RoR2.CharacterBody.OnSkillActivated
- [Debug : R2API] Hook added by assembly: PaladinMod.dll for: RoR2.HealingFollowerController.AssignNewTarget
- [Debug : R2API] Hook added by assembly: PaladinMod.dll for: RoR2.CharacterMaster.OnInventoryChanged
- [Info : Unity Log] 8
- [Info : Unity Log] Loaded archived convars.
- [Info : Unity Log] Could not load config /Config/autoexec.cfg: Could not find file "C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\autoexec.cfg"
- [Info : Unity Log] Active scene changed from to splash
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Info : Unity Log] Loaded scene splash loadSceneMode=2
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Info : Unity Log] Loaded scene arena loadSceneMode=Additive
- [Info :Cloudburst] Cloudburst :: Sphere (UnityEngine.GameObject) :: Line: 540, Method FindAssets
- [Info : Unity Log] Unloaded scene arena
- [Info : R2API] [NetworkCompatibility] Adding to the networkModList :
- [Info : R2API] com.Basil.DronesInheritItems;2.5.1
- [Info : R2API] com.Basil.RemoveAllyCap;1.0.4
- [Info : R2API] com.bepis.r2api;2.5.14
- [Info : R2API] com.Blobface.AcridRegenFix;1.0.0
- [Info : R2API] com.bmino.RespawnPlz;1.0.1
- [Info : R2API] com.Borbo.ArtificerExtended;2.3.4
- [Info : R2API] com.Borbo.BalanceOverhaulRBO;0.1.1
- [Info : R2API] com.Borbo.GreenAlienHead;1.1.0
- [Info : R2API] com.Chen.ChensHelpers;1.0.6
- [Info : R2API] com.Chen.ChensMinionRetarget;1.0.6
- [Info : R2API] com.constant-ine.ComfyQoL;1.5.6
- [Info : R2API] com.constant-ine.PauseInMultiplayer;1.0.4
- [Info : R2API] com.dan8991iel.LunarCoinShareOnPickup;3.6.1
- [Info : R2API] com.dan8991iel.RestackShrineBehaviour;2.0.1
- [Info : R2API] com.DarkLordLui.ArtiSkin;1.0.1
- [Info : R2API] com.Elysium.IncChanceShrineReturns;1.0.0
- [Info : R2API] com.evaisa.escapemenus;1.0.1
- [Info : R2API] com.FMRadio11.FMCommando;0.9.6.1
- [Info : R2API] com.github.mcmrarm.itemcounters;1.0.0
- [Info : R2API] com.groovesalad.CustomizableMithrixStats;1.0.0
- [Info : R2API] com.harbingerofme.Diluvian;2.0.6
- [Info : R2API] com.Horseyboi.ItemTweaks;1.4.2
- [Info : R2API] com.jarlyk.raincoat;1.1.0
- [Info : R2API] com.KingEnderBrine.ExtendedLoadout;2.0.2
- [Info : R2API] com.KingEnderBrine.ExtraSkillSlots;1.2.2
- [Info : R2API] com.kking117.AurelioniteStuck;1.0.0
- [Info : R2API] com.mistername.BalancedObliterate;1.1.7
- [Info : R2API] com.mnnaz05.SlicingWindBuff;1.0.0
- [Info : R2API] com.Moffein.MercRegenBuff;1.0.0
- [Info : R2API] com.Moffein.MobileTurretBuff;1.1.2
- [Info : R2API] com.PallesenProductions.RyanSkinAPI;3.4.4
- [Info : R2API] com.pixeldesu.pingprovements;1.7.0
- [Info : R2API] com.PlasmaCore.AlwaysAllowSupplyDrops;1.0.0
- [Info : R2API] com.RicoValdezio.GiganticAmethyst;1.2.0
- [Info : R2API] com.rob.Paladin;1.2.6
- [Info : R2API] com.rune580.NIPUOC;0.1.0
- [Info : R2API] com.SnowFire.MakeMithrixNotBS;1.0.2
- [Info : R2API] com.SSM24.FadeEmptyChests;1.0.0
- [Info : R2API] com.TeamCloudburst.Cloudburst;0.1.3
- [Info : R2API] com.TeamMoonstorm.Starstorm2;0.3.10
- [Info : R2API] com.TheTimeSweeper.AcridHitboxBuff;1.0.0
- [Info : R2API] com.ThinkInvisible.ClassicItems;4.6.4
- [Info : R2API] com.ThinkInvisible.TILER2;3.0.4
- [Info : R2API] com.Timmeh42.StealthySpawn;1.0.0
- [Info : R2API] com.TPDespair.CommandDropletFix;1.0.0
- [Info : R2API] com.TPDespair.ZetAspects;1.3.0
- [Info : R2API] com.uGuardian.NoEnigmaRecycler;2.0.0
- [Info : R2API] com.Windows10CE.LunarScrap;1.1.0
- [Info : R2API] com.Xay.EnemyHitLog;0.3.0
- [Info : R2API] com.xoxfaby.BetterGameplay;1.0.0
- [Info : R2API] com.zombieseatflesh7.dynamicbarrierdecay;1.0.0
- [Info : R2API] dev.wildbook.libminirpc;1.1
- [Debug : R2API] Hook added by assembly: RestackShrineBehaviour.dll for: RoR2.ShrineRestackBehavior.AddShrineStack
- [Debug : R2API] Hook added by assembly: RestackShrineBehaviour.dll for: RoR2.ShrineRestackBehavior.Start
- [Debug : R2API] Hook added by assembly: RestackShrineBehaviour.dll for: RoR2.ShrineRestackBehavior.FixedUpdate
- [Debug : R2API] Hook added by assembly: ItemCounters.dll for: RoR2.UI.ScoreboardStrip.SetMaster
- [Debug : R2API] Hook added by assembly: ItemCounters.dll for: RoR2.UI.ScoreboardStrip.UpdateMoneyText
- [Debug :ClassicItems] Performing late setup:
- [Debug :ClassicItems] Late setup for individual items...
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: RoR2.CharacterBody.OnInventoryChanged
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: RoR2.CharacterMaster.GetDeployableSameSlotLimit
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: RoR2.GenericSkill.SetSkillOverride
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Mage.Weapon.Flamethrower.FireGauntlet
- [Debug : R2API] Hook added by assembly: for: EntityStates.Mage.Weapon.Flamethrower.FireGauntlet
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Mage.FlyUpState.OnEnter
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Captain.Weapon.SetupAirstrike.OnEnter
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Captain.Weapon.SetupAirstrike.OnExit
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Captain.Weapon.CallAirstrikeBase.OnEnter
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: RoR2.GenericSkill.RestockSteplike
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Captain.Weapon.CallAirstrikeEnter.OnEnter
- [Debug : R2API] Hook added by assembly: for: EntityStates.Captain.Weapon.CallAirstrikeEnter.OnEnter
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Captain.Weapon.CallAirstrikeBase.KeyIsDown
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Commando.CommandoWeapon.FireBarrage.OnEnter
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Commando.CommandoWeapon.FireBarrage.FireBullet
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Commando.CommandoWeapon.FireFMJ.Fire
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: RoR2.Orbs.LightningOrb.OnArrival
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Huntress.AimArrowSnipe.OnEnter
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Huntress.AimArrowSnipe.OnExit
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Huntress.Weapon.FireArrowSnipe.FireBullet
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Huntress.ArrowRain.DoFireArrowRain
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Loader.BaseSwingChargedFist.OnEnter
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Loader.BaseSwingChargedFist.OnMeleeHitAuthority
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Loader.SwingZapFist.OnMeleeHitAuthority
- [Debug : R2API] Hook added by assembly: for: EntityStates.Loader.SwingZapFist.OnMeleeHitAuthority
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Loader.BaseChargeFist.OnEnter
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Merc.Evis.FixedUpdate
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Commando.CommandoWeapon.FireFMJ.OnEnter
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Toolbot.ToolbotDash.OnEnter
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Toolbot.ToolbotDash.OnExit
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: RoR2.HealthComponent.TakeDamage
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Treebot.TreebotFlower.TreebotFlower2Projectile.RootPulse
- [Debug : R2API] Hook added by assembly: ClassicItems.dll for: EntityStates.Treebot.TreebotFlower.TreebotFlower2Projectile.OnEnter
- [Debug :ClassicItems] Late setup done!
- [Message:ClassicItems] Index dump follows (pairs of name / index):
- [Message:ClassicItems] Equipment Lantern / 39
- [Message:ClassicItems] Equipment LostDoll / 40
- [Message:ClassicItems] Equipment Amethyst / 41
- [Message:ClassicItems] Equipment Brooch / 42
- [Message:ClassicItems] Equipment Pillage / 43
- [Message:ClassicItems] Equipment Prescriptions / 44
- [Message:ClassicItems] Equipment SkeletonKey / 45
- [Message:ClassicItems] Equipment Snowglobe / 46
- [Message:ClassicItems] Item BarbedWire / 132
- [Message:ClassicItems] Item BitterRoot / 133
- [Message:ClassicItems] Item FireShield / 134
- [Message:ClassicItems] Item Headstompers / 135
- [Message:ClassicItems] Item LifeSavings / 136
- [Message:ClassicItems] Item SnakeEyes / 137
- [Message:ClassicItems] Item Spikestrip / 138
- [Message:ClassicItems] Item Taser / 139
- [Message:ClassicItems] Item Vial / 140
- [Message:ClassicItems] Item BoxingGloves / 141
- [Message:ClassicItems] Item Clover / 142
- [Message:ClassicItems] Item GoldenGun / 143
- [Message:ClassicItems] Item Imprint / 144
- [Message:ClassicItems] Item RustyJetpack / 145
- [Message:ClassicItems] Item SmartShopper / 146
- [Message:ClassicItems] Item Embryo_V2 / 147
- [Message:ClassicItems] Item HitList / 148
- [Message:ClassicItems] Item Permafrost / 150
- [Message:ClassicItems] Item PhotonJetpack / 151
- [Message:ClassicItems] Item Scepter_V2 / 152
- [Message:ClassicItems] Item TeleSight / 153
- [Message:ClassicItems] Item OldBox / 154
- [Error : Unity Log] Could not register 'commandoMicroGhost' since it contains no NetworkIdentity component
- [Info : Unity Log] Setting offline scene to title
- [Info : Unity Log] Setting current language to "en"
- [Info : Unity Log] Unloaded scene splash
- [Info : Unity Log] Active scene changed from to title
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Info : Unity Log] Loaded scene title loadSceneMode=Single
- [Info : Unity Log] GameNetworkManager.desiredHost={ hostType=Self listen=False maxPlayers=4 }
- [Info : R2API] Server Handlers registered
- [Warning: Unity Log] The prefab 'ArenaMissionController' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
- [Info : R2API] Client Handlers registered
- [Info : Unity Log] Unloaded scene title
- [Info : Unity Log] FlashWindow.Flash(987570)
- [Info : Unity Log] Active scene changed from to lobby
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Info : Unity Log] Loaded scene lobby loadSceneMode=Single
- [Info : Unity Log] Adding local player controller 0 on connection hostId: -1 connectionId: 0 isReady: False channel count: 0
- [Info : Unity Log] GameNetworkManager.AddPlayerInternal(conn=hostId: -1 connectionId: 0 isReady: False channel count: 0, playerControllerId=0, extraMessageReader=NetBuf sz:251 pos:251
- [Info : Unity Log] FlashWindow.Flash(987570)
- [Info : Unity Log] OnClientSceneChanged networkSceneName=lobby currentSceneName=lobby
- [Error : Unity Log] A connection has already been set as ready. There can only be one.
- [Info : Unity Log] Player 0 already added, aborting.
- [Info : Unity Log] Could not load config /Config/server_pregame.cfg: Could not find file "C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\server_pregame.cfg"
- [Info : Unity Log] Attempting to generate PreGameVoteController for Leafia Barrett
- [Info : Unity Log] PreGameRuleVoteController.ClientTransmitVotesToServer()
- [Info : Unity Log] Received vote from Leafia Barrett
- [Info : Unity Log] Accepting vote from Leafia Barrett
- [Info : Unity Log] Setting current language to "en"
- [Info : Unity Log] <style=cEvent>Leafia Barrett connected.</color>
- [Info : Unity Log] Giving averaged items
- [Debug : R2API] Hook added by assembly: DropInMultiplayer.dll for: RoR2.ItemCatalog.Init
- [Debug : Diluvian] Run started on difficulty index: Normal
- [Error : Unity Log] ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
- Parameter name: index
- Stack trace:
- System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <2fa7a6a452ca43df998f07fd1486c0df>:0)
- System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <2fa7a6a452ca43df998f07fd1486c0df>:0)
- ProperSave.SaveData.PlayerData.LoadPlayer (RoR2.NetworkUser player) (at <d03765da8dbb41439b59f2cd230fc25f>:0)
- ProperSave.SaveFile.LoadPlayers () (at <d03765da8dbb41439b59f2cd230fc25f>:0)
- ProperSave.Loading+<>c.<RunStart>b__19_0 () (at <d03765da8dbb41439b59f2cd230fc25f>:0)
- RoR2.Run.Start () (at <b2a8f28d2811419eafa07a88f8c3d4bf>:0)
- DMD<>?-16198912.Trampoline<RoR2.Run::Start>?-1081842688 (RoR2.Run ) (at <82ef312744a149fca94b7bbbfd798559>:0)
- AurelioniteStuck.mainstuff.<Awake>b__6_0 (On.RoR2.Run+orig_Start orig, RoR2.Run self) (at <93abf8ca1c814002bc1cdf9c60e68f99>:0)
- DMD<>?-16198912.Hook<RoR2.Run::Start>?-221210368 (RoR2.Run ) (at <6274e4c3499d4ca48a5bf64aca60f11c>:0)
- DMD<>?-16198912.Trampoline<RoR2.Run::Start>?-264897536 (RoR2.Run ) (at <422b80276fa344bbab1970abe0e575bb>:0)
- TILER2.T2Module.On_RunStart (On.RoR2.Run+orig_Start orig, RoR2.Run self) (at <189f2a5a84a143f58a99bdeaf9fb49b5>:0)
- DMD<>?-16198912.Hook<RoR2.Run::Start>?1105150464 (RoR2.Run ) (at <8a1744ad3e1349739a9559531c10e3c1>:0)
- DMD<>?-16198912.Trampoline<RoR2.Run::Start>?772812800 (RoR2.Run ) (at <06145a36b8ba4af6b8f349ad51b464dd>:0)
- TILER2.ItemBoilerplateModule.On_RunStart (On.RoR2.Run+orig_Start orig, RoR2.Run self) (at <189f2a5a84a143f58a99bdeaf9fb49b5>:0)
- DMD<>?-16198912.Hook<RoR2.Run::Start>?596684288 (RoR2.Run ) (at <b87713281e774f3d96ec653da92bac23>:0)
- DMD<>?-16198912.Trampoline<RoR2.Run::Start>?-1635148800 (RoR2.Run ) (at <e93d904d09e749b4a9f4eeacad373b28>:0)
- Starstorm2.Cores.EventsCore.Run_Start (On.RoR2.Run+orig_Start orig, RoR2.Run run) (at <4bae4891aad945cab6830ab186ff62eb>:0)
- DMD<>?-16198912.Hook<RoR2.Run::Start>?1473713152 (RoR2.Run ) (at <cfdd8fea11be468ab888855c915b77f9>:0)
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: RoR2.HuntressTracker.SearchForTarget
- [Debug : R2API] Hook added by assembly: for: RoR2.HuntressTracker.SearchForTarget
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: RoR2.HuntressTracker.SearchForTarget
- [Debug : R2API] Hook added by assembly: for: RoR2.HuntressTracker.SearchForTarget
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: RoR2.HuntressTracker.SearchForTarget
- [Debug : R2API] Hook added by assembly: for: RoR2.HuntressTracker.SearchForTarget
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: RoR2.HuntressTracker.SearchForTarget
- [Debug : R2API] Hook added by assembly: for: RoR2.HuntressTracker.SearchForTarget
- [Debug : R2API] Hook added by assembly: ComfyQoL.dll for: RoR2.HuntressTracker.SearchForTarget
- [Debug : R2API] Hook added by assembly: for: RoR2.HuntressTracker.SearchForTarget
- [Info : Unity Log] Unloaded scene lobby
- [Info : Unity Log] Active scene changed from to bazaar
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Debug : TILER2] Stage ended; applying 0 deferred config changes...
- [Info : Unity Log] Loaded scene bazaar loadSceneMode=Single
- [Info : Unity Log] Marker: 00000000-0000-0000-0000-000000000000
- [Info : Unity Log] OnClientSceneChanged networkSceneName=bazaar currentSceneName=bazaar
- [Info : Unity Log] Client ready.
- [Info : Unity Log] Player 0 already added, aborting.
- [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
- Stack trace:
- RoR2.SceneDirector.GenerateInteractableCardSelection () (at <b2a8f28d2811419eafa07a88f8c3d4bf>:0)
- RoR2.SceneDirector.PopulateScene () (at <b2a8f28d2811419eafa07a88f8c3d4bf>:0)
- DMD<Start>?-16198912._RoR2_SceneDirector::Start (RoR2.SceneDirector this) (at <1ca1c435b0c24e4585d368a35a321323>:0)
- DMD<>?-16198912.Trampoline<RoR2.SceneDirector::Start>?1065667584 (RoR2.SceneDirector ) (at <444455d99a37480ead61eed176e47f6f>:0)
- Cloudburst.Cores.VoidCore.SceneDirector_Start (On.RoR2.SceneDirector+orig_Start orig, RoR2.SceneDirector self) (at <f8ed519c78564f778d06bed45361ccf7>:0)
- DMD<>?-16198912.Hook<RoR2.SceneDirector::Start>?656918400 (RoR2.SceneDirector ) (at <6de04edc69054f7c88b114e57b41d045>:0)
- [Info : Unity Log] Found summoner skin. skin=Arti
- [Info : Unity Log] Chatbox showInput:True
- [Info : Unity Log] Chatbox showInput:False
- [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!!
- [Info : Unity Log] Found summoner skin. skin=Arti
- [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!!
- [Info : Unity Log] tp back
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