Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Shader "Custom/LFade" {
- Properties {
- _Color ("Main Color", Color) = (1, 1, 1, 1)
- _DawnTex ("Dawn (RGB)", 2D) = "white" {}
- _DayTex ("Day (RGB)", 2D) = "white" {}
- _DuskTex ("Dusk (RGB)", 2D) = "white" {}
- _NightTex ("Night (RGB)", 2D) = "white" {}
- _ViharTex ("Storm (RGB)", 2D) = "white" {}
- _Csuszka ("Day cycle", Range (0,4)) = 2.0
- _ViharCsuszka ("Storm scale", Range (0,0.9)) = 0.3
- }
- SubShader {
- Tags { "RenderType"="Opaque" "IgnoreProjector"="True" }
- Pass
- {
- Tags { "LightMode"= "Always" }
- Lighting Off
- SetTexture[_DawnTex]
- SetTexture[_DayTex]
- SetTexture[_DuskTex]
- SetTexture[_NightTex]
- }
- CGPROGRAM
- #pragma surface surf Unlit noambient novertexlights noforwardadd
- #pragma target 3.0
- sampler2D _DawnTex;
- sampler2D _DayTex;
- sampler2D _DuskTex;
- sampler2D _NightTex;
- sampler2D _ViharTex;
- float _Csuszka;
- float _ViharCsuszka;
- struct Input {
- float2 uv_DawnTex;
- float2 uv_DayTex;
- float2 uv_DuskTex;
- float2 uv_NightTex;
- float2 uv_ViharTex;
- };
- void surf (Input IN, inout SurfaceOutput o) {
- half4 dawn = tex2D (_DawnTex, IN.uv_DawnTex);
- half4 day = tex2D (_DayTex, IN.uv_DayTex);
- half4 dusk = tex2D (_DuskTex, IN.uv_DuskTex);
- half4 night = tex2D (_NightTex, IN.uv_NightTex);
- half4 storm = tex2D (_ViharTex, IN.uv_ViharTex);
- half4 output;
- if(_Csuszka <= 1)
- {
- output = lerp(dawn, day, _Csuszka);
- }
- else if(_Csuszka > 1 && _Csuszka <= 2)
- {
- output = lerp(day, dusk, _Csuszka - 1);
- }
- else if(_Csuszka > 2 && _Csuszka <= 3)
- {
- output = lerp(dusk, night, _Csuszka - 2);
- }
- else if(_Csuszka > 3 && _Csuszka <= 4)
- {
- output = lerp(night, dawn, _Csuszka - 3);
- }
- half4 viharedOutput = lerp(output, storm, _ViharCsuszka);
- o.Albedo = viharedOutput.rgb ;
- }
- half4 LightingUnlit(SurfaceOutput s, half3 lightDir, half atten)
- {
- return half4(s.Albedo, s.Alpha);
- }
- ENDCG
- }
- FallBack "Diffuse"
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement