leafbarrett

mega lati soul dew discussion

Jun 24th, 2014
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  1. 07:45 AdrianMarin Does Giratina-O have the same index number as Giratina?
  2. 07:46 Arikado yes i think
  3. 07:46 Arikado !data giratina
  4. 07:46 TIBot Giratina - Ghost/Dragon | Pressure/Telepathy (H) | 150/100/120/100/120/90 | 680 BST | Uber | Low Kick/Grass Knot: 120 BP
  5. 07:46 Arikado hmm doesnt show dex #
  6. 07:46 *** Reverb quit (Quit: Reverb)
  7. 07:46 Arikado but they're different formes of the same pokemon, rotom/lando/thundy etc all share same dex #
  8. 07:46 Arikado shaymin too etc
  9. 07:47 AdrianMarin I'm not talking about dex numbers, though
  10. 07:47 Arikado oh
  11. 07:47 Arikado what are you talking about then
  12. 07:47 AdrianMarin Index numbers
  13. 07:47 Leafia_Barrett data ID
  14. 07:47 AdrianMarin Index numbers account for things like form and dex number.
  15. 07:47 Arikado no idea what that is lol
  16. 07:47 AdrianMarin So it's highly unlikely for them to have the same index number
  17. 07:47 Leafia_Barrett like, Gardevoir is ID 400-something
  18. 07:48 Leafia_Barrett because Hoenn dex is kinda garbled
  19. 07:48 Leafia_Barrett Chimecho is at the very end
  20. 07:48 Leafia_Barrett of Hoenn dex IDs
  21. 07:48 AdrianMarin So, do form-changed Pokemon have the same index number?
  22. 07:48 Leafia_Barrett and Deoxys is classified as 4 different pokemon
  23. 07:49 Leafia_Barrett no they do not
  24. 07:49 AdrianMarin Then, my argument is completely relevant
  25. 07:49 Leafia_Barrett what do you need the ID number for, though?
  26. 07:49 AdrianMarin Mega Lati@s shouldn't be affected by Soul Dew in the sim
  27. 07:49 *** Aurora quit (Quit: Leaving)
  28. 07:49 Leafia_Barrett oh
  29. 07:49 Leafia_Barrett Megas, I don't know
  30. 07:50 Leafia_Barrett they may be affected by species-specific hold items, they may not
  31. 07:50 AdrianMarin It's more likely for them to have different index numbers though, don't you think?
  32. 07:50 Leafia_Barrett that's not exactly an intended behavior
  33. 07:50 AdrianMarin And there's no proof of it working on Mega Lati@s in the games
  34. 07:50 Leafia_Barrett See, when Pokemon can transform mid-battle
  35. 07:50 Leafia_Barrett that's an entirely different beast
  36. 07:50 Leafia_Barrett Castform is 1 pokemon, not 4
  37. 07:51 AdrianMarin Hmm
  38. 07:51 AdrianMarin Right now, i'm comparing Imposter to Mega-form-changes
  39. 07:51 Leafia_Barrett and if you've noticed, Giratina can't be robbed of its orb, meaning it can't transform mid-battle
  40. 07:51 AdrianMarin Yes
  41. 07:52 Leafia_Barrett then we get to Meloetta and I don't even know anymore
  42. 07:52 Leafia_Barrett basically, I'd lean towards the side of it would work
  43. 07:52 AdrianMarin It's wrong to implement a change that might not even be true in the games imho
  44. 07:52 Leafia_Barrett but I have no idea
  45. 07:52 Leafia_Barrett and there's like
  46. 07:53 Leafia_Barrett a handful of people on the face of the planet who could even test that
  47. 07:53 Leafia_Barrett I don't see why we should implement Hackmons in any form if that's the case
  48. 07:53 Leafia_Barrett but it isn't
  49. 07:53 Leafia_Barrett Megas aren't supposed to have hold items at ALL
  50. 07:53 Leafia_Barrett meaning we legitimately can not test that without hacking
  51. 07:53 AdrianMarin They can be found int he wild through hacks
  52. 07:54 AdrianMarin The*
  53. 07:54 Leafia_Barrett do they stay mega?
  54. 07:54 AdrianMarin Yes
  55. 07:54 Leafia_Barrett k
  56. 07:54 AdrianMarin And they don't need stones
  57. 07:54 Leafia_Barrett see I'm just throwing things out there because honestly
  58. 07:54 AdrianMarin Does that mean it most likely has a different index number?
  59. 07:54 Leafia_Barrett unless we can look at the internal data
  60. 07:54 Leafia_Barrett this is all guesswork
  61. 07:55 Leafia_Barrett I've never seen the internal mechanics of gen 6, so I have no fucking idea how the game handles megas
  62. 07:55 Leafia_Barrett because it's the first gen we haven't actually cracked wide open
  63. 07:55 Leafia_Barrett as I understand it, the guy who's been hacking to put leaks out
  64. 07:55 AdrianMarin Yeah, we can only guess
  65. 07:55 Leafia_Barrett has been monkeying with the RAM
  66. 07:55 Leafia_Barrett not actually modifying the ROM
  67. 07:56 AdrianMarin So he didn't even mod anything
  68. 07:56 Leafia_Barrett nope
  69. 07:56 Leafia_Barrett he just coerced the game into doing things it's not supposed to
  70. 07:56 AdrianMarin That means it's completely legitimate
  71. 07:57 *** cherubagent quit (Quit: http://www.mibbit.com ajax IRC Client)
  72. 07:57 Leafia_Barrett completely legitimate and kinda blind fumbling
  73. 07:57 Leafia_Barrett if you want to ask the guy, go ahead, but I wouldn't be surprised if he didn't have an answer for you
  74. 07:58 AdrianMarin The only answer i'm looking for is "We shouldn't impact a metagame without knowing if this change is true in the games."
  75. 07:59 AdrianMarin So i'm just kind of gathering data to support my claims
  76. 07:59 Leafia_Barrett my point is that we don't know how items interact with Megas at all
  77. 07:59 AdrianMarin Exactly
  78. 07:59 Leafia_Barrett because we kinda can't do it
  79. 07:59 Leafia_Barrett not just the mega Latis
  80. 07:59 Leafia_Barrett I mean any mega whatsoever
  81. 07:59 AdrianMarin All the more reason to not make any drastic changes
  82. 07:59 Leafia_Barrett for all we know Gamefreak coded a check to prevent held items from doing anything to Megas
  83. 07:59 Leafia_Barrett meaning all the megas in BH that hold items suddenly can't use them
  84. 08:00 AdrianMarin Hmm
  85. 08:00 AdrianMarin That doesn't seem unlikely
  86. 08:00 Leafia_Barrett so really it's a toss-up
  87. 08:00 *** Reverb joined #pokemon
  88. 08:00 AdrianMarin BH is kind of arbitrary rn, tbh
  89. 08:00 Leafia_Barrett so the "we shouldn't impact a metagame without knowing if it works" kinda flew out the window altogether the instant megas happened
  90. 08:01 AdrianMarin Anyway, I won't include that part, if you don't mind
  91. 08:02 Leafia_Barrett if you're trying to make a point you have to consider all viewpoints
  92. 08:02 *** Melody is now known as Melody|Away
  93. 08:02 Leafia_Barrett you can't just ignore info that goes contrary to your point
  94. 08:02 *** Acedia joined #pokemon
  95. 08:02 +++ Porygon2 has given halfop to Acedia
  96. 08:02 Leafia_Barrett and the info is that we don't know how anything about megas works
  97. 08:03 AdrianMarin I need arbitrary reasoning to make changes for an arbitrary metagame
  98. 08:03 AdrianMarin I can't go completely logical
  99. 08:04 Leafia_Barrett does Soul Dew currently work for them in the sim or not
  100. 08:04 Leafia_Barrett not talking about planned changes
  101. 08:04 AdrianMarin It does
  102. 08:04 Leafia_Barrett or anything
  103. 08:04 Leafia_Barrett I mean right this second
  104. 08:04 Leafia_Barrett okay
  105. 08:04 Leafia_Barrett then just leave it as is
  106. 08:04 AdrianMarin It just seems wrong to me
  107. 08:04 Leafia_Barrett the existence of BH as a concept is wrong to some extent
  108. 08:04 AdrianMarin !data Latios-Mega
  109. 08:04 TIBot Mega Latios - Dragon/Psychic | Levitate | 80/130/100/160/120/110 | 700 BST | Unreleased | Low Kick/Grass Knot: 80 BP
  110. 08:04 AdrianMarin !data Latias-Mega
  111. 08:04 TIBot Mega Latias - Dragon/Psychic | Levitate | 80/100/120/140/150/110 | 700 BST | Unreleased | Low Kick/Grass Knot: 80 BP
  112. 08:04 Leafia_Barrett so it makes perfect sense
  113. 08:04 Leafia_Barrett :P
  114. 08:05 AdrianMarin I didn't even get to that part
  115. 08:05 AdrianMarin Yeah
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