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- using System.IO;
- using UnityEditor.Android;
- using UnityEngine;
- public class AndroidPostBuildProcessor : IPostGenerateGradleAndroidProject {
- public int callbackOrder {
- get {
- return 999;
- }
- }
- void IPostGenerateGradleAndroidProject.OnPostGenerateGradleAndroidProject(string path) {
- Debug.Log("Bulid path : " + path);
- string gradlePropertiesFile = path + "/gradle.properties";
- if (File.Exists(gradlePropertiesFile)) {
- File.Delete(gradlePropertiesFile);
- }
- StreamWriter writer = File.CreateText(gradlePropertiesFile);
- writer.WriteLine("org.gradle.jvmargs=-Xmx4096M");
- writer.WriteLine("android.useAndroidX=true");
- writer.WriteLine("android.enableJetifier=true");
- writer.Flush();
- writer.Close();
- }
- }
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