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- public override void PostUpdateEquips()
- {
- if (player.armor[0].type == ItemID.GoldHelmet && player.armor[1].type == ItemID.GoldChainmail && player.armor[2].type == ItemID.GoldGreaves)
- {
- player.statDefense -= 3; // cancel out the vanilla bonus
- player.meleeCrit += 6;
- player.rangedCrit += 6;
- player.magicCrit += 6;
- player.thrownCrit += 6;
- player.setBonus = "6% increased critical strike chance";
- }
- }
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