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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class Bomb : MonoBehaviour {
- public GameObject explosionPrefab;
- private void OnTriggerEnter2D(Collider2D collision)
- {
- Destroy(collision.gameObject);
- GameObject.Instantiate(explosionPrefab, transform.position, transform.rotation);
- Destroy(gameObject);
- }
- }
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