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MGT

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MGT
Jun 2nd, 2016
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  1. #define _ARMA_
  2. version = 12;
  3. class Mission
  4. {
  5. addOns[] = {
  6. "exile_client",
  7. "A2OP",
  8. "napf",
  9. "tryk_backpack",
  10. "rhsusf_c_uav",
  11. "rhsgref_weapons",
  12. "rhs_us_a2_airimport",
  13. "rhsusf_vehicles",
  14. "rhsusf_c_heavyweapons",
  15. "rhsusf_c_troops",
  16. "rhs_c_a3retex",
  17. "rhs_c_cars",
  18. "RHS_A2_CarsImport",
  19. "RHS_A2_AirImport",
  20. "rhs_c_trucks",
  21. "rhs_c_a2port_air",
  22. "rhs_c_a2port_car"
  23. };
  24.  
  25. addOnsAuto[] = {"exile_client","A2OP","napf"};
  26. randomSeed = 8080942;
  27. class Intel
  28. {
  29. timeOfChanges = 1800;
  30. startWeather = 0.3;
  31. startWind = 0.1;
  32. startWaves = 0.1;
  33. forecastWeather = 0.3;
  34. forecastWind = 0.1;
  35. forecastWaves = 0.1;
  36. forecastLightnings = 0.1;
  37. year = 2039;
  38. month = 6;
  39. day = 24;
  40. hour = 12;
  41. minute = 0;
  42. startFogDecay = 0.013;
  43. forecastFogDecay = 0.013;
  44. };
  45. class Groups
  46. {
  47. items = 1;
  48. class Item0
  49. {
  50. side = "GUER";
  51. class Vehicles
  52. {
  53. items = 75;
  54. class Item0
  55. {
  56. position[] = {13237.2,20.6604,11705.3};
  57. special = "NONE";
  58. id = 0;
  59. side = "GUER";
  60. vehicle = "Exile_Unit_GhostPlayer";
  61. player = "PLAY CDG";
  62. leader = 1;
  63. skill = 0.6;
  64. };
  65. class Item1
  66. {
  67. position[] = {13234.7,19.5785,11705.5};
  68. special = "NONE";
  69. id = 1;
  70. side = "GUER";
  71. vehicle = "Exile_Unit_GhostPlayer";
  72. player = "PLAY CDG";
  73. skill = 0.6;
  74. };
  75. class Item2
  76. {
  77. position[] = {13232.7,18.7068,11705.6};
  78. special = "NONE";
  79. id = 2;
  80. side = "GUER";
  81. vehicle = "Exile_Unit_GhostPlayer";
  82. player = "PLAY CDG";
  83. skill = 0.6;
  84. };
  85. class Item3
  86. {
  87. position[] = {13230.8,17.9842,11705.5};
  88. special = "NONE";
  89. id = 3;
  90. side = "GUER";
  91. vehicle = "Exile_Unit_GhostPlayer";
  92. player = "PLAY CDG";
  93. skill = 0.6;
  94. };
  95. class Item4
  96. {
  97. position[] = {13228.8,17.412,11705.3};
  98. special = "NONE";
  99. id = 4;
  100. side = "GUER";
  101. vehicle = "Exile_Unit_GhostPlayer";
  102. player = "PLAY CDG";
  103. skill = 0.6;
  104. };
  105. class Item5
  106. {
  107. position[] = {13226.9,16.9565,11705.5};
  108. special = "NONE";
  109. id = 5;
  110. side = "GUER";
  111. vehicle = "Exile_Unit_GhostPlayer";
  112. player = "PLAY CDG";
  113. skill = 0.6;
  114. };
  115. class Item6
  116. {
  117. position[] = {13225.3,16.5386,11705};
  118. special = "NONE";
  119. id = 6;
  120. side = "GUER";
  121. vehicle = "Exile_Unit_GhostPlayer";
  122. player = "PLAY CDG";
  123. skill = 0.6;
  124. };
  125. class Item7
  126. {
  127. position[] = {13223.5,16.1391,11705.5};
  128. special = "NONE";
  129. id = 7;
  130. side = "GUER";
  131. vehicle = "Exile_Unit_GhostPlayer";
  132. player = "PLAY CDG";
  133. skill = 0.6;
  134. };
  135. class Item8
  136. {
  137. position[] = {13221.4,15.754,11705.3};
  138. special = "NONE";
  139. id = 8;
  140. side = "GUER";
  141. vehicle = "Exile_Unit_GhostPlayer";
  142. player = "PLAY CDG";
  143. skill = 0.6;
  144. };
  145. class Item9
  146. {
  147. position[] = {13219.7,15.484,11705.4};
  148. special = "NONE";
  149. id = 9;
  150. side = "GUER";
  151. vehicle = "Exile_Unit_GhostPlayer";
  152. player = "PLAY CDG";
  153. skill = 0.6;
  154. };
  155. class Item10
  156. {
  157. position[] = {13237.4,20.351,11702.8};
  158. special = "NONE";
  159. id = 10;
  160. side = "GUER";
  161. vehicle = "Exile_Unit_GhostPlayer";
  162. player = "PLAY CDG";
  163. skill = 0.6;
  164. };
  165. class Item11
  166. {
  167. position[] = {13235.4,19.4819,11703.1};
  168. special = "NONE";
  169. id = 11;
  170. side = "GUER";
  171. vehicle = "Exile_Unit_GhostPlayer";
  172. player = "PLAY CDG";
  173. skill = 0.6;
  174. };
  175. class Item12
  176. {
  177. position[] = {13233.3,18.6751,11702.9};
  178. special = "NONE";
  179. id = 12;
  180. side = "GUER";
  181. vehicle = "Exile_Unit_GhostPlayer";
  182. player = "PLAY CDG";
  183. skill = 0.6;
  184. };
  185. class Item13
  186. {
  187. position[] = {13231.2,18.034,11703.2};
  188. special = "NONE";
  189. id = 13;
  190. side = "GUER";
  191. vehicle = "Exile_Unit_GhostPlayer";
  192. player = "PLAY CDG";
  193. skill = 0.6;
  194. };
  195. class Item14
  196. {
  197. position[] = {13229.3,17.4507,11703.1};
  198. special = "NONE";
  199. id = 14;
  200. side = "GUER";
  201. vehicle = "Exile_Unit_GhostPlayer";
  202. player = "PLAY CDG";
  203. skill = 0.6;
  204. };
  205. class Item15
  206. {
  207. position[] = {13227.6,17.0448,11703};
  208. special = "NONE";
  209. id = 15;
  210. side = "GUER";
  211. vehicle = "Exile_Unit_GhostPlayer";
  212. player = "PLAY CDG";
  213. skill = 0.6;
  214. };
  215. class Item16
  216. {
  217. position[] = {13225.4,16.5472,11703.1};
  218. special = "NONE";
  219. id = 16;
  220. side = "GUER";
  221. vehicle = "Exile_Unit_GhostPlayer";
  222. player = "PLAY CDG";
  223. skill = 0.6;
  224. };
  225. class Item17
  226. {
  227. position[] = {13223.6,16.1577,11703.1};
  228. special = "NONE";
  229. id = 17;
  230. side = "GUER";
  231. vehicle = "Exile_Unit_GhostPlayer";
  232. player = "PLAY CDG";
  233. skill = 0.6;
  234. };
  235. class Item18
  236. {
  237. position[] = {13221.9,15.8202,11703.2};
  238. special = "NONE";
  239. id = 18;
  240. side = "GUER";
  241. vehicle = "Exile_Unit_GhostPlayer";
  242. player = "PLAY CDG";
  243. skill = 0.6;
  244. };
  245. class Item19
  246. {
  247. position[] = {13219.5,15.4603,11703.2};
  248. special = "NONE";
  249. id = 19;
  250. side = "GUER";
  251. vehicle = "Exile_Unit_GhostPlayer";
  252. player = "PLAY CDG";
  253. skill = 0.6;
  254. };
  255. class Item20
  256. {
  257. position[] = {13237.7,20.1227,11700.9};
  258. special = "NONE";
  259. id = 20;
  260. side = "GUER";
  261. vehicle = "Exile_Unit_GhostPlayer";
  262. player = "PLAY CDG";
  263. skill = 0.6;
  264. };
  265. class Item21
  266. {
  267. position[] = {13235.2,19.2437,11701};
  268. special = "NONE";
  269. id = 21;
  270. side = "GUER";
  271. vehicle = "Exile_Unit_GhostPlayer";
  272. player = "PLAY CDG";
  273. skill = 0.6;
  274. };
  275. class Item22
  276. {
  277. position[] = {13233,18.5339,11701};
  278. special = "NONE";
  279. id = 22;
  280. side = "GUER";
  281. vehicle = "Exile_Unit_GhostPlayer";
  282. player = "PLAY CDG";
  283. skill = 0.6;
  284. };
  285. class Item23
  286. {
  287. position[] = {13230.8,17.8125,11701.1};
  288. special = "NONE";
  289. id = 23;
  290. side = "GUER";
  291. vehicle = "Exile_Unit_GhostPlayer";
  292. player = "PLAY CDG";
  293. skill = 0.6;
  294. };
  295. class Item24
  296. {
  297. position[] = {13229.1,17.3493,11701};
  298. special = "NONE";
  299. id = 24;
  300. side = "GUER";
  301. vehicle = "Exile_Unit_GhostPlayer";
  302. player = "PLAY CDG";
  303. skill = 0.6;
  304. };
  305. class Item25
  306. {
  307. position[] = {13227.4,16.9689,11701.1};
  308. special = "NONE";
  309. id = 25;
  310. side = "GUER";
  311. vehicle = "Exile_Unit_GhostPlayer";
  312. player = "PLAY CDG";
  313. skill = 0.6;
  314. };
  315. class Item26
  316. {
  317. position[] = {13225.3,16.5174,11701.2};
  318. special = "NONE";
  319. id = 26;
  320. side = "GUER";
  321. vehicle = "Exile_Unit_GhostPlayer";
  322. player = "PLAY CDG";
  323. skill = 0.6;
  324. };
  325. class Item27
  326. {
  327. position[] = {13223.4,16.1155,11701.3};
  328. special = "NONE";
  329. id = 27;
  330. side = "GUER";
  331. vehicle = "Exile_Unit_GhostPlayer";
  332. player = "PLAY CDG";
  333. skill = 0.6;
  334. };
  335. class Item28
  336. {
  337. position[] = {13221.5,15.7518,11701.2};
  338. special = "NONE";
  339. id = 28;
  340. side = "GUER";
  341. vehicle = "Exile_Unit_GhostPlayer";
  342. player = "PLAY CDG";
  343. skill = 0.6;
  344. };
  345. class Item29
  346. {
  347. position[] = {13219.3,15.3845,11701.3};
  348. special = "NONE";
  349. id = 29;
  350. side = "GUER";
  351. vehicle = "Exile_Unit_GhostPlayer";
  352. player = "PLAY CDG";
  353. skill = 0.6;
  354. };
  355. class Item30
  356. {
  357. position[] = {13237.9,19.7959,11699.1};
  358. special = "NONE";
  359. id = 30;
  360. side = "GUER";
  361. vehicle = "Exile_Unit_GhostPlayer";
  362. player = "PLAY CDG";
  363. skill = 0.6;
  364. };
  365. class Item31
  366. {
  367. position[] = {13235.1,18.9726,11698.9};
  368. special = "NONE";
  369. id = 31;
  370. side = "GUER";
  371. vehicle = "Exile_Unit_GhostPlayer";
  372. player = "PLAY CDG";
  373. skill = 0.6;
  374. };
  375. class Item32
  376. {
  377. position[] = {13232.8,18.2659,11699};
  378. special = "NONE";
  379. id = 32;
  380. side = "GUER";
  381. vehicle = "Exile_Unit_GhostPlayer";
  382. player = "PLAY CDG";
  383. skill = 0.6;
  384. };
  385. class Item33
  386. {
  387. position[] = {13230.5,17.5997,11699.1};
  388. special = "NONE";
  389. id = 33;
  390. side = "GUER";
  391. vehicle = "Exile_Unit_GhostPlayer";
  392. player = "PLAY CDG";
  393. skill = 0.6;
  394. };
  395. class Item34
  396. {
  397. position[] = {13228.8,17.2531,11699};
  398. special = "NONE";
  399. id = 34;
  400. side = "GUER";
  401. vehicle = "Exile_Unit_GhostPlayer";
  402. player = "PLAY CDG";
  403. skill = 0.6;
  404. };
  405. class Item35
  406. {
  407. position[] = {13227.3,16.9247,11698.9};
  408. special = "NONE";
  409. id = 35;
  410. side = "GUER";
  411. vehicle = "Exile_Unit_GhostPlayer";
  412. player = "PLAY CDG";
  413. skill = 0.6;
  414. };
  415. class Item36
  416. {
  417. position[] = {13225.1,16.4482,11698.9};
  418. special = "NONE";
  419. id = 36;
  420. side = "GUER";
  421. vehicle = "Exile_Unit_GhostPlayer";
  422. player = "PLAY CDG";
  423. skill = 0.6;
  424. };
  425. class Item37
  426. {
  427. position[] = {13223.2,16.0434,11699.1};
  428. special = "NONE";
  429. id = 37;
  430. side = "GUER";
  431. vehicle = "Exile_Unit_GhostPlayer";
  432. player = "PLAY CDG";
  433. skill = 0.6;
  434. };
  435. class Item38
  436. {
  437. position[] = {13221.8,15.7562,11699};
  438. special = "NONE";
  439. id = 38;
  440. side = "GUER";
  441. vehicle = "Exile_Unit_GhostPlayer";
  442. player = "PLAY CDG";
  443. skill = 0.6;
  444. };
  445. class Item39
  446. {
  447. position[] = {13219.4,15.3508,11699.2};
  448. special = "NONE";
  449. id = 39;
  450. side = "GUER";
  451. vehicle = "Exile_Unit_GhostPlayer";
  452. player = "PLAY CDG";
  453. skill = 0.6;
  454. };
  455. class Item40
  456. {
  457. position[] = {13237.9,19.4544,11696.9};
  458. special = "NONE";
  459. id = 40;
  460. side = "GUER";
  461. vehicle = "Exile_Unit_GhostPlayer";
  462. player = "PLAY CDG";
  463. skill = 0.6;
  464. };
  465. class Item41
  466. {
  467. position[] = {13236.3,19.0657,11697};
  468. special = "NONE";
  469. id = 41;
  470. side = "GUER";
  471. vehicle = "Exile_Unit_GhostPlayer";
  472. player = "PLAY CDG";
  473. skill = 0.6;
  474. };
  475. class Item42
  476. {
  477. position[] = {13234.5,18.4984,11697.1};
  478. special = "NONE";
  479. id = 42;
  480. side = "GUER";
  481. vehicle = "Exile_Unit_GhostPlayer";
  482. player = "PLAY CDG";
  483. skill = 0.6;
  484. };
  485. class Item43
  486. {
  487. position[] = {13232.3,17.8958,11697.1};
  488. special = "NONE";
  489. id = 43;
  490. side = "GUER";
  491. vehicle = "Exile_Unit_GhostPlayer";
  492. player = "PLAY CDG";
  493. skill = 0.6;
  494. };
  495. class Item44
  496. {
  497. position[] = {13230.1,17.4994,11697.1};
  498. special = "NONE";
  499. id = 44;
  500. side = "GUER";
  501. vehicle = "Exile_Unit_GhostPlayer";
  502. player = "PLAY CDG";
  503. skill = 0.6;
  504. };
  505. class Item45
  506. {
  507. position[] = {13227.7,16.9878,11697.2};
  508. special = "NONE";
  509. id = 45;
  510. side = "GUER";
  511. vehicle = "Exile_Unit_GhostPlayer";
  512. player = "PLAY CDG";
  513. skill = 0.6;
  514. };
  515. class Item46
  516. {
  517. position[] = {13225.6,16.549,11697.3};
  518. special = "NONE";
  519. id = 46;
  520. side = "GUER";
  521. vehicle = "Exile_Unit_GhostPlayer";
  522. player = "PLAY CDG";
  523. skill = 0.6;
  524. };
  525. class Item47
  526. {
  527. position[] = {13224.1,16.1861,11697.2};
  528. special = "NONE";
  529. id = 47;
  530. side = "GUER";
  531. vehicle = "Exile_Unit_GhostPlayer";
  532. player = "PLAY CDG";
  533. skill = 0.6;
  534. };
  535. class Item48
  536. {
  537. position[] = {13221.9,15.7045,11697.1};
  538. special = "NONE";
  539. id = 48;
  540. side = "GUER";
  541. vehicle = "Exile_Unit_GhostPlayer";
  542. player = "PLAY CDG";
  543. skill = 0.6;
  544. };
  545. class Item49
  546. {
  547. position[] = {13220,15.3857,11697.3};
  548. special = "NONE";
  549. id = 49;
  550. side = "GUER";
  551. vehicle = "Exile_Unit_GhostPlayer";
  552. player = "PLAY CDG";
  553. skill = 0.6;
  554. };
  555. class Item50
  556. {
  557. position[] = {13237.9,19.1099,11694.8};
  558. special = "NONE";
  559. id = 50;
  560. side = "GUER";
  561. vehicle = "Exile_Unit_GhostPlayer";
  562. player = "PLAY CDG";
  563. skill = 0.6;
  564. };
  565. class Item51
  566. {
  567. position[] = {13236.6,18.8243,11694.8};
  568. special = "NONE";
  569. id = 51;
  570. side = "GUER";
  571. vehicle = "Exile_Unit_GhostPlayer";
  572. player = "PLAY CDG";
  573. skill = 0.6;
  574. };
  575. class Item52
  576. {
  577. position[] = {13234.6,18.2603,11695};
  578. special = "NONE";
  579. id = 52;
  580. side = "GUER";
  581. vehicle = "Exile_Unit_GhostPlayer";
  582. player = "PLAY CDG";
  583. skill = 0.6;
  584. };
  585. class Item53
  586. {
  587. position[] = {13232.5,17.8963,11695.1};
  588. special = "NONE";
  589. id = 53;
  590. side = "GUER";
  591. vehicle = "Exile_Unit_GhostPlayer";
  592. player = "PLAY CDG";
  593. skill = 0.6;
  594. };
  595. class Item54
  596. {
  597. position[] = {13230.5,17.54,11695};
  598. special = "NONE";
  599. id = 54;
  600. side = "GUER";
  601. vehicle = "Exile_Unit_GhostPlayer";
  602. player = "PLAY CDG";
  603. skill = 0.6;
  604. };
  605. class Item55
  606. {
  607. position[] = {13227.8,16.9824,11695.1};
  608. special = "NONE";
  609. id = 55;
  610. side = "GUER";
  611. vehicle = "Exile_Unit_GhostPlayer";
  612. player = "PLAY CDG";
  613. skill = 0.6;
  614. };
  615. class Item56
  616. {
  617. position[] = {13225.9,16.5588,11695.3};
  618. special = "NONE";
  619. id = 56;
  620. side = "GUER";
  621. vehicle = "Exile_Unit_GhostPlayer";
  622. player = "PLAY CDG";
  623. skill = 0.6;
  624. };
  625. class Item57
  626. {
  627. position[] = {13223.7,16.0262,11695.3};
  628. special = "NONE";
  629. id = 57;
  630. side = "GUER";
  631. vehicle = "Exile_Unit_GhostPlayer";
  632. player = "PLAY CDG";
  633. skill = 0.6;
  634. };
  635. class Item58
  636. {
  637. position[] = {13221.8,15.6321,11695.3};
  638. special = "NONE";
  639. id = 58;
  640. side = "GUER";
  641. vehicle = "Exile_Unit_GhostPlayer";
  642. player = "PLAY CDG";
  643. skill = 0.6;
  644. };
  645. class Item59
  646. {
  647. position[] = {13219.2,15.1866,11695.6};
  648. special = "NONE";
  649. id = 59;
  650. side = "GUER";
  651. vehicle = "Exile_Unit_GhostPlayer";
  652. player = "PLAY CDG";
  653. skill = 0.6;
  654. };
  655. class Item60
  656. {
  657. position[] = {13237.8,18.8626,11693.2};
  658. special = "NONE";
  659. id = 60;
  660. side = "GUER";
  661. vehicle = "Exile_Unit_GhostPlayer";
  662. player = "PLAY CDG";
  663. skill = 0.6;
  664. };
  665. class Item61
  666. {
  667. position[] = {13235.2,18.339,11692.7};
  668. special = "NONE";
  669. id = 61;
  670. side = "GUER";
  671. vehicle = "Exile_Unit_GhostPlayer";
  672. player = "PLAY CDG";
  673. skill = 0.6;
  674. };
  675. class Item62
  676. {
  677. position[] = {13233.1,17.9664,11692.9};
  678. special = "NONE";
  679. id = 62;
  680. side = "GUER";
  681. vehicle = "Exile_Unit_GhostPlayer";
  682. player = "PLAY CDG";
  683. skill = 0.6;
  684. };
  685. class Item63
  686. {
  687. position[] = {13231,17.6023,11693.1};
  688. special = "NONE";
  689. id = 63;
  690. side = "GUER";
  691. vehicle = "Exile_Unit_GhostPlayer";
  692. player = "PLAY CDG";
  693. skill = 0.6;
  694. };
  695. class Item64
  696. {
  697. position[] = {13228.8,17.1714,11693.2};
  698. special = "NONE";
  699. id = 64;
  700. side = "GUER";
  701. vehicle = "Exile_Unit_GhostPlayer";
  702. player = "PLAY CDG";
  703. skill = 0.6;
  704. };
  705. class Item65
  706. {
  707. position[] = {13227.5,16.8575,11693.2};
  708. special = "NONE";
  709. id = 65;
  710. side = "GUER";
  711. vehicle = "Exile_Unit_GhostPlayer";
  712. player = "PLAY CDG";
  713. skill = 0.6;
  714. };
  715. class Item66
  716. {
  717. position[] = {13225.5,16.3894,11693.5};
  718. special = "NONE";
  719. id = 66;
  720. side = "GUER";
  721. vehicle = "Exile_Unit_GhostPlayer";
  722. player = "PLAY CDG";
  723. skill = 0.6;
  724. };
  725. class Item67
  726. {
  727. position[] = {13224.1,16.062,11693.5};
  728. special = "NONE";
  729. id = 67;
  730. side = "GUER";
  731. vehicle = "Exile_Unit_GhostPlayer";
  732. player = "PLAY CDG";
  733. skill = 0.6;
  734. };
  735. class Item68
  736. {
  737. position[] = {13221.9,15.5862,11693.6};
  738. special = "NONE";
  739. id = 68;
  740. side = "GUER";
  741. vehicle = "Exile_Unit_GhostPlayer";
  742. player = "PLAY CDG";
  743. skill = 0.6;
  744. };
  745. class Item69
  746. {
  747. position[] = {13219.4,15.0413,11693.6};
  748. special = "NONE";
  749. id = 69;
  750. side = "GUER";
  751. vehicle = "Exile_Unit_GhostPlayer";
  752. player = "PLAY CDG";
  753. skill = 0.6;
  754. };
  755. class Item70
  756. {
  757. position[] = {13238.4,17.573,11689.8};
  758. special = "NONE";
  759. id = 70;
  760. side = "GUER";
  761. vehicle = "Exile_Unit_GhostPlayer";
  762. player = "PLAY CDG";
  763. skill = 0.6;
  764. };
  765. class Item71
  766. {
  767. position[] = {13236.7,17.677,11689.9};
  768. special = "NONE";
  769. id = 71;
  770. side = "GUER";
  771. vehicle = "Exile_Unit_GhostPlayer";
  772. player = "PLAY CDG";
  773. skill = 0.6;
  774. };
  775. class Item72
  776. {
  777. position[] = {13234.7,17.2804,11689.8};
  778. special = "NONE";
  779. id = 72;
  780. side = "GUER";
  781. vehicle = "Exile_Unit_GhostPlayer";
  782. player = "PLAY CDG";
  783. skill = 0.6;
  784. };
  785. class Item73
  786. {
  787. position[] = {13232,16.9253,11690};
  788. special = "NONE";
  789. id = 73;
  790. side = "GUER";
  791. vehicle = "Exile_Unit_GhostPlayer";
  792. player = "PLAY CDG";
  793. skill = 0.6;
  794. };
  795. class Item74
  796. {
  797. position[] = {13230.6,16.8025,11690};
  798. special = "NONE";
  799. id = 74;
  800. side="LOGIC";
  801. vehicle="HeadlessClient_F";
  802. player="PLAY CDG";
  803. init="this enableSimulation false; this allowDamage false";
  804. leader=1;
  805. skill=0.60000002;
  806. text="HC_HAL";
  807. };
  808.  
  809. };
  810. };
  811. };
  812. class Markers
  813. {
  814. items = 6;
  815. class Item0
  816. {
  817. position[] = {3619,0,7959};
  818. name = "SpawnMunsingen";
  819. text = "Munsingen";
  820. type = "ExileSpawnZone";
  821. };
  822. class Item1
  823. {
  824. position[] = {7818,0,9288};
  825. name = "SpawnChatzbach";
  826. text = "Chatzbach";
  827. type = "ExileSpawnZone";
  828. };
  829. class Item2
  830. {
  831. position[] = {14888,0,10963};
  832. name = "SpawnSachseln";
  833. text = "Sachseln";
  834. type = "ExileSpawnZone";
  835. };
  836. class Item3
  837. {
  838. position[] = {13529,0,5303};
  839. name = "SpawnSorenberg";
  840. text = "Sorenberg";
  841. type = "ExileSpawnZone";
  842. };
  843. class Item4
  844. {
  845. position[] = {11367.1,0,8725.49};
  846. name = "Sissach Traders";
  847. type="ExileTraderZone";
  848. markerType="ELLIPSE";
  849. colorName="ColorBlue";
  850. fillName="SolidBorder";
  851. a=175;
  852. b=175;
  853. drawBorder=1;
  854. };
  855. class Item5
  856. {
  857. position[] = {9146.86,0,17545.2};
  858. name = "Hafen Traders";
  859. type="ExileTraderZone";
  860. markerType="ELLIPSE";
  861. colorName="ColorBlue";
  862. fillName="SolidBorder";
  863. a=175;
  864. b=175;
  865. drawBorder=1;
  866. };
  867. };
  868. };
  869. class Intro
  870. {
  871. addOns[] = {"napf"};
  872. addOnsAuto[] = {"napf"};
  873. randomSeed = 3611332;
  874. class Intel
  875. {
  876. timeOfChanges = 1800;
  877. startWeather = 0.3;
  878. startWind = 0.1;
  879. startWaves = 0.1;
  880. forecastWeather = 0.3;
  881. forecastWind = 0.1;
  882. forecastWaves = 0.1;
  883. forecastLightnings = 0.1;
  884. year = 2035;
  885. month = 6;
  886. day = 24;
  887. hour = 12;
  888. minute = 0;
  889. startFogDecay = 0.013;
  890. forecastFogDecay = 0.013;
  891. };
  892. };
  893. class OutroWin
  894. {
  895. addOns[] = {"napf"};
  896. addOnsAuto[] = {"napf"};
  897. randomSeed = 15572598;
  898. class Intel
  899. {
  900. timeOfChanges = 1800;
  901. startWeather = 0.3;
  902. startWind = 0.1;
  903. startWaves = 0.1;
  904. forecastWeather = 0.3;
  905. forecastWind = 0.1;
  906. forecastWaves = 0.1;
  907. forecastLightnings = 0.1;
  908. year = 2035;
  909. month = 6;
  910. day = 24;
  911. hour = 12;
  912. minute = 0;
  913. startFogDecay = 0.013;
  914. forecastFogDecay = 0.013;
  915. };
  916. };
  917. class OutroLoose
  918. {
  919. addOns[] = {"napf"};
  920. addOnsAuto[] = {"napf"};
  921. randomSeed = 13194853;
  922. class Intel
  923. {
  924. timeOfChanges = 1800;
  925. startWeather = 0.3;
  926. startWind = 0.1;
  927. startWaves = 0.1;
  928. forecastWeather = 0.3;
  929. forecastWind = 0.1;
  930. forecastWaves = 0.1;
  931. forecastLightnings = 0.1;
  932. year = 2035;
  933. month = 6;
  934. day = 24;
  935. hour = 12;
  936. minute = 0;
  937. startFogDecay = 0.013;
  938. forecastFogDecay = 0.013;
  939. };
  940. };
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