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- USE ONE AT A TIME.
- Also, change "PLAYERNAME" with your ROBLOX username.
- (Forgot how the Companions one works, sorry.)
- Level:
- game.Players.DeltaDminor.Backpack.keyinput:FireServer("changestat", "lvl", 2000)
- Money:
- Code:
- game.Players.LocalPlayer.Backpack.keyinput:FireServer("changestat", "ryo", 99999999)
- Code:
- game.Players.LocalPlayer.Backpack.keyinput:FireServer("changestat", "ryo2", 99999999)
- (Remove Code:)
- Spins:
- game.Players.DeltaDminor.Backpack.keyinput:FireServer("changestat", "spins", 2145483647)
- Green Coins:
- game.Players.DeltaDminor.Backpack.keyinput:FireServer("changestat", "ryo1", 2145483647)
- Gold Coins:
- game.Players.DeltaDminor.Backpack.keyinput:FireServer("changestat", "ryo2", 2145483647)
- EXP:
- while wait(1) do
- game.Players.DeltaDminor.Backpack.keyinput:FireServer("changestat", "exp", 10000000)
- end
- Companions:
- game.Players.DeltaDminor.Backpack.keyinput:FireServer("changestat", "comp", "pain")
- Bounty:
- game.Players.DeltaDminor.Backpack.keyinput:FireServer("changestat", "bounty", 10000)
- GUI!:
- --Define le values list by victiny1223
- players = game:GetService('Players')
- lplr = players.LocalPlayer
- lchar = lplr.Character
- lhum = lchar:FindFirstChild("Humanoid")
- lrootpart = lchar:FindFirstChild("HumanoidRootPart")
- backpack = lplr.Backpack
- v3 = Vector3.new
- cf = CFrame
- create = Instance.new
- pgui = game.CoreGui
- contextActionService = game.ContextActionService
- -- Objects
- local ShinobiLifeGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("ScrollingFrame")
- local TitleLabel = Instance.new("TextLabel")
- local Underlining = Instance.new("Frame")
- local InfoChangestat = Instance.new("TextLabel")
- local Underlining_2 = Instance.new("Frame")
- local ChangestatStat = Instance.new("TextBox")
- local ChangestatValue = Instance.new("TextBox")
- local ChangestatExecute = Instance.new("TextButton")
- local AutoHit = Instance.new("TextButton")
- local InfoAutoHit = Instance.new("TextLabel")
- local Underlining_3 = Instance.new("Frame")
- -- Properties
- ShinobiLifeGui.Name = "Shinobi Life Gui"
- ShinobiLifeGui.Parent = pgui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = ShinobiLifeGui
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.Active = true
- MainFrame.Draggable = true
- MainFrame.BackgroundTransparency = 0.25
- MainFrame.BorderColor3 = Color3.new(0.690196, 0.690196, 0.690196)
- MainFrame.Position = UDim2.new(0.745000005, 0, 0.745000005, 0)
- MainFrame.Size = UDim2.new(0.25, 0, 0.25, 0)
- MainFrame.ScrollBarThickness = 7
- TitleLabel.Name = "TitleLabel"
- TitleLabel.Parent = MainFrame
- TitleLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TitleLabel.BackgroundTransparency = 1
- TitleLabel.Size = UDim2.new(1, 0, 0.0250000004, 0)
- TitleLabel.Font = Enum.Font.Fantasy
- TitleLabel.FontSize = Enum.FontSize.Size14
- TitleLabel.Text = "Shinobi Life Gui"
- TitleLabel.TextColor3 = Color3.new(1, 1, 1)
- TitleLabel.TextScaled = true
- TitleLabel.TextSize = 14
- TitleLabel.TextStrokeTransparency = 0.25
- TitleLabel.TextWrapped = true
- Underlining.Name = "Underlining"
- Underlining.Parent = TitleLabel
- Underlining.BackgroundColor3 = Color3.new(1, 1, 1)
- Underlining.BackgroundTransparency = 0.25
- Underlining.BorderColor3 = Color3.new(0, 0, 0)
- Underlining.Position = UDim2.new(0.0500000007, 0, 0.899999976, 0)
- Underlining.Size = UDim2.new(0.899999976, 0, 0.0250000004, 0)
- InfoChangestat.Name = "Info/Changestat"
- InfoChangestat.Parent = MainFrame
- InfoChangestat.BackgroundColor3 = Color3.new(1, 1, 1)
- InfoChangestat.BackgroundTransparency = 1
- InfoChangestat.Position = UDim2.new(0.0500000007, 0, 0.0299999993, 0)
- InfoChangestat.Size = UDim2.new(0.899999976, 0, 0.0149999997, 0)
- InfoChangestat.Font = Enum.Font.Fantasy
- InfoChangestat.FontSize = Enum.FontSize.Size14
- InfoChangestat.Text = "Changestat"
- InfoChangestat.TextColor3 = Color3.new(1, 1, 1)
- InfoChangestat.TextScaled = true
- InfoChangestat.TextSize = 14
- InfoChangestat.TextStrokeTransparency = 0.25
- InfoChangestat.TextWrapped = true
- Underlining_2.Name = "Underlining"
- Underlining_2.Parent = InfoChangestat
- Underlining_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Underlining_2.Position = UDim2.new(0.0500000007, 0, 1, 0)
- Underlining_2.Size = UDim2.new(0.899999976, 0, 0.0250000004, 0)
- ChangestatStat.Name = "Changestat/Stat"
- ChangestatStat.Parent = MainFrame
- ChangestatStat.BackgroundColor3 = Color3.new(1, 1, 1)
- ChangestatStat.BackgroundTransparency = 0.25
- ChangestatStat.BorderSizePixel = 0
- ChangestatStat.Position = UDim2.new(0.0500000007, 0, 0.0500000007, 0)
- ChangestatStat.Size = UDim2.new(0.400000006, 0, 0.0250000004, 0)
- ChangestatStat.Font = Enum.Font.Fantasy
- ChangestatStat.FontSize = Enum.FontSize.Size14
- ChangestatStat.Text = "Stat"
- ChangestatStat.TextColor3 = Color3.new(1, 1, 1)
- ChangestatStat.TextScaled = true
- ChangestatStat.TextSize = 14
- ChangestatStat.TextStrokeTransparency = 0.40000000596046
- ChangestatStat.TextWrapped = true
- ChangestatValue.Name = "Changestat/Value"
- ChangestatValue.Parent = MainFrame
- ChangestatValue.BackgroundColor3 = Color3.new(1, 1, 1)
- ChangestatValue.BackgroundTransparency = 0.25
- ChangestatValue.BorderSizePixel = 0
- ChangestatValue.Position = UDim2.new(0.524999976, 0, 0.0500000007, 0)
- ChangestatValue.Size = UDim2.new(0.400000006, 0, 0.0250000004, 0)
- ChangestatValue.Font = Enum.Font.Fantasy
- ChangestatValue.FontSize = Enum.FontSize.Size14
- ChangestatValue.Text = "Value"
- ChangestatValue.TextColor3 = Color3.new(1, 1, 1)
- ChangestatValue.TextScaled = true
- ChangestatValue.TextSize = 14
- ChangestatValue.TextStrokeTransparency = 0.40000000596046
- ChangestatValue.TextWrapped = true
- ChangestatExecute.Name = "Changestat/Execute"
- ChangestatExecute.Parent = MainFrame
- ChangestatExecute.BackgroundColor3 = Color3.new(1, 1, 1)
- ChangestatExecute.BackgroundTransparency = 0.25
- ChangestatExecute.BorderSizePixel = 0
- ChangestatExecute.Position = UDim2.new(0.0500000007, 0, 0.0799999982, 0)
- ChangestatExecute.Size = UDim2.new(0.875, 0, 0.0149999997, 0)
- ChangestatExecute.Font = Enum.Font.Fantasy
- ChangestatExecute.FontSize = Enum.FontSize.Size14
- ChangestatExecute.Text = "Change"
- ChangestatExecute.TextColor3 = Color3.new(1, 1, 1)
- ChangestatExecute.TextScaled = true
- ChangestatExecute.TextSize = 14
- ChangestatExecute.TextStrokeTransparency = 0.25
- ChangestatExecute.TextWrapped = true
- AutoHit.Name = "AutoHit"
- AutoHit.Parent = MainFrame
- AutoHit.BackgroundColor3 = Color3.new(1, 1, 1)
- AutoHit.BackgroundTransparency = 0.25
- AutoHit.BorderSizePixel = 0
- AutoHit.Position = UDim2.new(0.0500000007, 0, 0.119999997, 0)
- AutoHit.Size = UDim2.new(0.875, 0, 0.0175, 0)
- AutoHit.Font = Enum.Font.Fantasy
- AutoHit.FontSize = Enum.FontSize.Size14
- AutoHit.Text = "Activate AutoHit"
- AutoHit.TextColor3 = Color3.new(1, 1, 1)
- AutoHit.TextScaled = true
- AutoHit.TextSize = 14
- AutoHit.TextStrokeTransparency = 0.25
- AutoHit.TextWrapped = true
- InfoAutoHit.Name = "Info/AutoHit"
- InfoAutoHit.Parent = MainFrame
- InfoAutoHit.BackgroundColor3 = Color3.new(1, 1, 1)
- InfoAutoHit.BackgroundTransparency = 1
- InfoAutoHit.Position = UDim2.new(0.0500000007, 0, 0.100000001, 0)
- InfoAutoHit.Size = UDim2.new(0.899999976, 0, 0.0149999997, 0)
- InfoAutoHit.Font = Enum.Font.Fantasy
- InfoAutoHit.FontSize = Enum.FontSize.Size14
- InfoAutoHit.Text = "AutoHit"
- InfoAutoHit.TextColor3 = Color3.new(1, 1, 1)
- InfoAutoHit.TextScaled = true
- InfoAutoHit.TextSize = 14
- InfoAutoHit.TextStrokeTransparency = 0.25
- InfoAutoHit.TextWrapped = true
- Underlining_3.Name = "Underlining"
- Underlining_3.Parent = InfoAutoHit
- Underlining_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Underlining_3.Position = UDim2.new(0.0500000007, 0, 1, 0)
- Underlining_3.Size = UDim2.new(0.899999976, 0, 0.0250000004, 0)
- --[[Script Variables]]--
- prefix = Enum.KeyCode.Quote
- autohit_enabled = false
- gui_enabled = true
- --[[Inputs]]--
- function SlideGui(actionName, inputState, inputObject)
- if inputState == Enum.UserInputState.Begin then
- if gui_enabled == true then
- MainFrame:TweenPosition(UDim2.new(-0.25, 0, .745, 0), 'In', 'Quad')
- gui_enabled = false
- elseif gui_enabled == false then
- MainFrame:TweenPosition(UDim2.new(.745, 0, .745, 0), 'Out', 'Quad')
- gui_enabled = true
- end
- end
- end
- contextActionService:BindAction('SlideGUI', SlideGui, false, prefix)
- --[[Buttons]]--
- ChangestatExecute.MouseButton1Down:connect(function()
- local stat = ChangestatStat.Text:match('(%a+)')
- local value = ChangestatValue.Text:match('(.+)')
- local numvalue = tonumber(value)
- if stat:lower() == 'exp' then
- local function exp()
- while wait(1) do
- backpack.keyinput:FireServer("changestat", "exp", 10000000)
- end
- end
- local expCoroutine = coroutine.create(exp)
- coroutine.resume(expCoroutine)
- elseif stat:lower() == 'lvl' and numvalue then
- backpack.keyinput:FireServer("changestat", "lvl", numvalue)
- elseif stat:lower() == 'bounty' and numvalue then
- backpack.keyinput:FireServer("changestat", "bounty", numvalue)
- elseif stat:lower() == 'kekkeigenkai' then
- backpack.keyinput:FireServer("changestat", "kg1", value)
- elseif stat:lower() == 'money' and numvalue then
- backpack.keyinput:FireServer("changestat", "ryo1", numvalue)
- backpack.keyinput:FireServer("changestat", "ryo2", numvalue)
- elseif stat:lower() == 'companion' then
- backpack.keyinput:FireServer("changestat", "comp", value)
- elseif stat:lower() == 'spins' then
- backpack.keyinput:FireServer("changestat", "spins", numvalue)
- elseif stat:lower() == 'exp' then
- spawn(function()
- while wait(1) do
- backpack.keyinput:FireServer("changestat", "exp", 10000000)
- end
- end)
- elseif stat:lower() == 'element' then
- backpack.keyinput:FireServer("changeelement", 1, value)
- end
- end)
- AutoHit.MouseButton1Down:connect(function()
- if autohit_enabled == true then
- AutoHit.Text = 'Activate AutoHit'
- autohit_enabled = false
- elseif autohit_enabled == false then
- AutoHit.Text = 'Deactivate AutoHit'
- autohit_enabled = true
- end
- end)
- function AutoHitFunc()
- while wait() do
- if autohit_enabled == true then
- game.Players.LocalPlayer.Backpack.keyinput:FireServer("Q")
- wait()
- game.Players.LocalPlayer.Backpack.keyinput:FireServer("Qend")
- end
- end
- end
- local autohitCoroutine = coroutine.create(AutoHitFunc)
- coroutine.resume(autohitCoroutine)
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