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Kick's Shinobi Life Scripts
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USE ONE AT A TIME.
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Also, change "PLAYERNAME" with your ROBLOX username.
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(Forgot how the Companions one works, sorry.)
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Level:
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game.Players.DeltaDminor.Backpack.keyinput:FireServer("changestat", "lvl", 2000)
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Money:
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Code:
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game.Players.LocalPlayer.Backpack.keyinput:FireServer("changestat", "ryo", 99999999)
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Code:
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game.Players.LocalPlayer.Backpack.keyinput:FireServer("changestat", "ryo2", 99999999)
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(Remove Code:)
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Spins:
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game.Players.DeltaDminor.Backpack.keyinput:FireServer("changestat", "spins", 2145483647)
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Green Coins:
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game.Players.DeltaDminor.Backpack.keyinput:FireServer("changestat", "ryo1", 2145483647)
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Gold Coins:
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game.Players.DeltaDminor.Backpack.keyinput:FireServer("changestat", "ryo2", 2145483647)
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EXP:
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while wait(1) do
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game.Players.DeltaDminor.Backpack.keyinput:FireServer("changestat", "exp", 10000000)
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end
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Companions:
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game.Players.DeltaDminor.Backpack.keyinput:FireServer("changestat", "comp", "pain")
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Bounty:
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game.Players.DeltaDminor.Backpack.keyinput:FireServer("changestat", "bounty", 10000)
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GUI!:
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--Define le values list by victiny1223
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players = game:GetService('Players')
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lplr = players.LocalPlayer
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lchar = lplr.Character
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lhum = lchar:FindFirstChild("Humanoid")
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lrootpart = lchar:FindFirstChild("HumanoidRootPart")
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backpack = lplr.Backpack
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v3 = Vector3.new
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cf = CFrame
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create = Instance.new
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pgui = game.CoreGui
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contextActionService = game.ContextActionService
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-- Objects
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local ShinobiLifeGui = Instance.new("ScreenGui")
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local MainFrame = Instance.new("ScrollingFrame")
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local TitleLabel = Instance.new("TextLabel")
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local Underlining = Instance.new("Frame")
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local InfoChangestat = Instance.new("TextLabel")
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local Underlining_2 = Instance.new("Frame")
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local ChangestatStat = Instance.new("TextBox")
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local ChangestatValue = Instance.new("TextBox")
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local ChangestatExecute = Instance.new("TextButton")
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local AutoHit = Instance.new("TextButton")
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local InfoAutoHit = Instance.new("TextLabel")
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local Underlining_3 = Instance.new("Frame")
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-- Properties
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ShinobiLifeGui.Name = "Shinobi Life Gui"
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ShinobiLifeGui.Parent = pgui
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MainFrame.Name = "MainFrame"
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MainFrame.Parent = ShinobiLifeGui
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MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
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MainFrame.Active = true
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MainFrame.Draggable = true
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MainFrame.BackgroundTransparency = 0.25
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MainFrame.BorderColor3 = Color3.new(0.690196, 0.690196, 0.690196)
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MainFrame.Position = UDim2.new(0.745000005, 0, 0.745000005, 0)
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MainFrame.Size = UDim2.new(0.25, 0, 0.25, 0)
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MainFrame.ScrollBarThickness = 7
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TitleLabel.Name = "TitleLabel"
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TitleLabel.Parent = MainFrame
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TitleLabel.BackgroundColor3 = Color3.new(1, 1, 1)
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TitleLabel.BackgroundTransparency = 1
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TitleLabel.Size = UDim2.new(1, 0, 0.0250000004, 0)
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TitleLabel.Font = Enum.Font.Fantasy
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TitleLabel.FontSize = Enum.FontSize.Size14
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TitleLabel.Text = "Shinobi Life Gui"
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TitleLabel.TextColor3 = Color3.new(1, 1, 1)
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TitleLabel.TextScaled = true
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TitleLabel.TextSize = 14
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TitleLabel.TextStrokeTransparency = 0.25
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TitleLabel.TextWrapped = true
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Underlining.Name = "Underlining"
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Underlining.Parent = TitleLabel
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Underlining.BackgroundColor3 = Color3.new(1, 1, 1)
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Underlining.BackgroundTransparency = 0.25
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Underlining.BorderColor3 = Color3.new(0, 0, 0)
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Underlining.Position = UDim2.new(0.0500000007, 0, 0.899999976, 0)
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Underlining.Size = UDim2.new(0.899999976, 0, 0.0250000004, 0)
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InfoChangestat.Name = "Info/Changestat"
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InfoChangestat.Parent = MainFrame
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InfoChangestat.BackgroundColor3 = Color3.new(1, 1, 1)
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InfoChangestat.BackgroundTransparency = 1
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InfoChangestat.Position = UDim2.new(0.0500000007, 0, 0.0299999993, 0)
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InfoChangestat.Size = UDim2.new(0.899999976, 0, 0.0149999997, 0)
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InfoChangestat.Font = Enum.Font.Fantasy
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InfoChangestat.FontSize = Enum.FontSize.Size14
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InfoChangestat.Text = "Changestat"
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InfoChangestat.TextColor3 = Color3.new(1, 1, 1)
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InfoChangestat.TextScaled = true
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InfoChangestat.TextSize = 14
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InfoChangestat.TextStrokeTransparency = 0.25
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InfoChangestat.TextWrapped = true
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Underlining_2.Name = "Underlining"
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Underlining_2.Parent = InfoChangestat
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Underlining_2.BackgroundColor3 = Color3.new(1, 1, 1)
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Underlining_2.Position = UDim2.new(0.0500000007, 0, 1, 0)
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Underlining_2.Size = UDim2.new(0.899999976, 0, 0.0250000004, 0)
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ChangestatStat.Name = "Changestat/Stat"
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ChangestatStat.Parent = MainFrame
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ChangestatStat.BackgroundColor3 = Color3.new(1, 1, 1)
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ChangestatStat.BackgroundTransparency = 0.25
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ChangestatStat.BorderSizePixel = 0
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ChangestatStat.Position = UDim2.new(0.0500000007, 0, 0.0500000007, 0)
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ChangestatStat.Size = UDim2.new(0.400000006, 0, 0.0250000004, 0)
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ChangestatStat.Font = Enum.Font.Fantasy
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ChangestatStat.FontSize = Enum.FontSize.Size14
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ChangestatStat.Text = "Stat"
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ChangestatStat.TextColor3 = Color3.new(1, 1, 1)
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ChangestatStat.TextScaled = true
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ChangestatStat.TextSize = 14
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ChangestatStat.TextStrokeTransparency = 0.40000000596046
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ChangestatStat.TextWrapped = true
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ChangestatValue.Name = "Changestat/Value"
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ChangestatValue.Parent = MainFrame
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ChangestatValue.BackgroundColor3 = Color3.new(1, 1, 1)
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ChangestatValue.BackgroundTransparency = 0.25
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ChangestatValue.BorderSizePixel = 0
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ChangestatValue.Position = UDim2.new(0.524999976, 0, 0.0500000007, 0)
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ChangestatValue.Size = UDim2.new(0.400000006, 0, 0.0250000004, 0)
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ChangestatValue.Font = Enum.Font.Fantasy
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ChangestatValue.FontSize = Enum.FontSize.Size14
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ChangestatValue.Text = "Value"
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ChangestatValue.TextColor3 = Color3.new(1, 1, 1)
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ChangestatValue.TextScaled = true
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ChangestatValue.TextSize = 14
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ChangestatValue.TextStrokeTransparency = 0.40000000596046
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ChangestatValue.TextWrapped = true
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ChangestatExecute.Name = "Changestat/Execute"
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ChangestatExecute.Parent = MainFrame
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ChangestatExecute.BackgroundColor3 = Color3.new(1, 1, 1)
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ChangestatExecute.BackgroundTransparency = 0.25
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ChangestatExecute.BorderSizePixel = 0
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ChangestatExecute.Position = UDim2.new(0.0500000007, 0, 0.0799999982, 0)
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ChangestatExecute.Size = UDim2.new(0.875, 0, 0.0149999997, 0)
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ChangestatExecute.Font = Enum.Font.Fantasy
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ChangestatExecute.FontSize = Enum.FontSize.Size14
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ChangestatExecute.Text = "Change"
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ChangestatExecute.TextColor3 = Color3.new(1, 1, 1)
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ChangestatExecute.TextScaled = true
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ChangestatExecute.TextSize = 14
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ChangestatExecute.TextStrokeTransparency = 0.25
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ChangestatExecute.TextWrapped = true
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AutoHit.Name = "AutoHit"
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AutoHit.Parent = MainFrame
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AutoHit.BackgroundColor3 = Color3.new(1, 1, 1)
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AutoHit.BackgroundTransparency = 0.25
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AutoHit.BorderSizePixel = 0
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AutoHit.Position = UDim2.new(0.0500000007, 0, 0.119999997, 0)
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AutoHit.Size = UDim2.new(0.875, 0, 0.0175, 0)
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AutoHit.Font = Enum.Font.Fantasy
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AutoHit.FontSize = Enum.FontSize.Size14
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AutoHit.Text = "Activate AutoHit"
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AutoHit.TextColor3 = Color3.new(1, 1, 1)
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AutoHit.TextScaled = true
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AutoHit.TextSize = 14
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AutoHit.TextStrokeTransparency = 0.25
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AutoHit.TextWrapped = true
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InfoAutoHit.Name = "Info/AutoHit"
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InfoAutoHit.Parent = MainFrame
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InfoAutoHit.BackgroundColor3 = Color3.new(1, 1, 1)
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InfoAutoHit.BackgroundTransparency = 1
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InfoAutoHit.Position = UDim2.new(0.0500000007, 0, 0.100000001, 0)
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InfoAutoHit.Size = UDim2.new(0.899999976, 0, 0.0149999997, 0)
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InfoAutoHit.Font = Enum.Font.Fantasy
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InfoAutoHit.FontSize = Enum.FontSize.Size14
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InfoAutoHit.Text = "AutoHit"
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InfoAutoHit.TextColor3 = Color3.new(1, 1, 1)
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InfoAutoHit.TextScaled = true
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InfoAutoHit.TextSize = 14
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InfoAutoHit.TextStrokeTransparency = 0.25
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InfoAutoHit.TextWrapped = true
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Underlining_3.Name = "Underlining"
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Underlining_3.Parent = InfoAutoHit
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Underlining_3.BackgroundColor3 = Color3.new(1, 1, 1)
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Underlining_3.Position = UDim2.new(0.0500000007, 0, 1, 0)
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Underlining_3.Size = UDim2.new(0.899999976, 0, 0.0250000004, 0)
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--[[Script Variables]]--
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prefix = Enum.KeyCode.Quote
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autohit_enabled = false
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gui_enabled = true
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--[[Inputs]]--
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function SlideGui(actionName, inputState, inputObject)
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	if inputState == Enum.UserInputState.Begin then
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		if gui_enabled == true then
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			MainFrame:TweenPosition(UDim2.new(-0.25, 0, .745, 0), 'In', 'Quad')
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			gui_enabled = false
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		elseif gui_enabled == false then
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			MainFrame:TweenPosition(UDim2.new(.745, 0, .745, 0), 'Out', 'Quad')
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			gui_enabled = true
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		end
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	end
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end
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contextActionService:BindAction('SlideGUI', SlideGui, false, prefix)
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--[[Buttons]]--
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ChangestatExecute.MouseButton1Down:connect(function()
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	local stat = ChangestatStat.Text:match('(%a+)')
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	local value = ChangestatValue.Text:match('(.+)')
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	local numvalue = tonumber(value)
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	if stat:lower() == 'exp' then
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		local function exp()
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			while wait(1) do
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				backpack.keyinput:FireServer("changestat", "exp", 10000000)
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			end
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		end
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		local expCoroutine = coroutine.create(exp)
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		coroutine.resume(expCoroutine)
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	elseif stat:lower() == 'lvl' and numvalue then
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		backpack.keyinput:FireServer("changestat", "lvl", numvalue)
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	elseif stat:lower() == 'bounty' and numvalue then
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		backpack.keyinput:FireServer("changestat", "bounty", numvalue)
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	elseif stat:lower() == 'kekkeigenkai' then
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		backpack.keyinput:FireServer("changestat", "kg1", value)
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	elseif stat:lower() == 'money' and numvalue then
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		backpack.keyinput:FireServer("changestat", "ryo1", numvalue)
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		backpack.keyinput:FireServer("changestat", "ryo2", numvalue)
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	elseif stat:lower() == 'companion' then
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		backpack.keyinput:FireServer("changestat", "comp", value)
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	elseif stat:lower() == 'spins' then
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		backpack.keyinput:FireServer("changestat", "spins", numvalue)
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	elseif stat:lower() == 'exp' then
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		spawn(function()
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			while wait(1) do
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				backpack.keyinput:FireServer("changestat", "exp", 10000000)
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			end
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		end)
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	elseif stat:lower() == 'element' then
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		backpack.keyinput:FireServer("changeelement", 1, value)
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	end
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end)
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AutoHit.MouseButton1Down:connect(function()
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	if autohit_enabled == true then
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		AutoHit.Text = 'Activate AutoHit'
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		autohit_enabled = false
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	elseif autohit_enabled == false then
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		AutoHit.Text = 'Deactivate AutoHit'
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		autohit_enabled = true
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	end
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end)
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function AutoHitFunc()
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	while wait() do
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		if autohit_enabled == true then
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			game.Players.LocalPlayer.Backpack.keyinput:FireServer("Q")
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			wait()
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			game.Players.LocalPlayer.Backpack.keyinput:FireServer("Qend")
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		end
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	end
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end
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local autohitCoroutine = coroutine.create(AutoHitFunc)
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coroutine.resume(autohitCoroutine)