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- The list of gun customizations http://imgur.com/a/SayFh
- Vash = Vashiron
- Reanbell = Leanne *This is her japanese name and i just prefer using it*
- Energy hexes
- 1 ~ 10 Are the hexes (going down the list)
- Colored hexes are just called by their colors.
- • PROLOGUE
- Equipment change
- Vash SMG-05, magazine case
- Zephyr B-84, First Aid Kit
- Reanbell 45-AUTO
- To Guild
- Leave the city
- Fight once in the back alley, then go to Cafe Chelsea
- Cafe Chelsea
- Use three energy hex 1
- Items uncovered
- • Energy hex 1 × 2
- • First Aid × 1
- • Hand Grenade × 5
- Talk to peter and return to the hideout.
- • CHAPTER1
- Shop
- Sell
- • First Aid × 4
- • Perfect aid × 3
- Purchase
- • Custom set × 9
- • Escape hex × 11
- • Rookie sight × 9
- • MG rookie barrel × 1
- • HG-Rookie magazine × 2
- • MG-Rookie magazine × 1
- Synthesize
- • Top sight × 4
- • HG-magazine +2 × 2
- • MG-magazine +3 × 1
- Customization
- 1 SMG-05
- • Top sight × 2
- • MG-magazine +3 × 1
- • MG-rookie barrel × 1
- • Rookie sight × 2
- 2 1911.45-AUTO
- • Top sight × 1
- • HG-magazine +2 × 1
- • Rookie sight × 2
- 3 B-N84
- • Top sight × 1
- • HG-magazine +2 × 1
- • Rookie sight × 1
- To layer 3, Teresa's House
- After the event
- • Red energy hex x 4
- • Red station hex × 1
- Layer 6 Lucia open
- Layer 4
- Use two red energy hexes
- Activate the elevator to level 6
- layer 6
- • Use two energy hex 1
- • Use two red energy hexes
- If you're missing energy hexes
- Fight in the back alley
- Rukia
- Run through rooms 1-3
- Fight room 4 and grab both bronze chests
- • 6 × red energy hex
- Boss
- Move pistols forward slightly
- Charge with Vash, jump shoot boss
- Charge with Zephyr, jump shoot boss once explosive barrel once
- Resonance attack, shoot boss, win
- Go to the event location, hex out
- Return to hideout
- • CHAPTER2
- After leaving hideout, gain
- • Dark green Energy hex × 4
- • Metal-coated bullets × 50
- Open Hughes using
- • Two red Energy hexes
- • Three Dark green energy hex
- Items uncovered
- • Hand Grenade × 5
- • Cure Kit × 1
- Attach Terminal (Little luck) to the top blockade and Hughes
- Hughes power station
- Run through room 1
- In room 2 grab both bronze chests
- • Energy hex 2 × 3
- • Energy hex 2 × 3
- Run through Rooms 3-4 and fight 5
- Lighting Turtle
- Use MC rounds, run Vash behind right cover jump & shoot
- Run Reanbell behind left cover jump, shoot once
- Resonance attack, shoot butt, kill
- Escape hex, head to hideout
- • CHAPTER3
- New chapter items
- • Red Energy hex × 3
- • Light blue Energy hex × 4
- Remove Reanbell's gun and give her the grenade box
- To layer three Garigliano's House
- layer 3
- • Use four Light blue energy hex
- • Use two red energy hex
- Use, and lift
- Open Garigliano's House
- Uncovered items
- • Energy hex 2 × 2
- • Erusoru zebra × 1 *This is a clothing item and completely useless
- • Hand Grenade × 5
- • Molotov cocktail × 5
- Go to layer 2, Use 2 energy hex 2
- Uncovered Items
- • Energy hex 1 × 2
- • Energy hex 2 × 2
- • Multi-First Aid × 2
- • Energy hex 2 × 2
- Enter Garigliano's House
- After the event
- Acquire
- • Yellow Energy hex × 4
- • Red Energy hex × 2
- Head to layer 5 open-air
- layer 4
- • Use two yellow energy hex
- • Use one Energy hex 3
- Activate the lift to layer 5
- uncover
- • First Aid × 2
- 5-layer
- • The one Energy hex 7
- • The Six energy hex 3
- • The one Energy hex 1
- • The two Yellow Energy hex
- Open up the open air loft
- Items uncovered
- • Hand Grenade × 5
- • Molotov cocktail-S × 5
- • Hand Grenade S × 5
- Use hand grenades with Reanbell on the blockade
- Open-Air 1
- Enter bronze Forest
- Run through room 1
- Shoot explosive barrels and run through room 2
- Run through rooms 3-4
- Charge and use MC rounds with Vash
- Charge and shoot boss once with Zephyr
- Resonance attack, kill
- Do the event, use an escape hex
- Go back in, do the other event use another escape hex
- Back to hideout
- • CHAPTER4
- Toss grenades on the blockade fight
- Head to layer 5 Open air
- Do the escort mission thing
- Use Molotov + in room 2
- Push an explosive barrel up to the enemies in room 3 and shoot it with Zephyr
- Use hand grenade+ in room 4
- MC rounds on Caligula Destroy all of his armor, and then kill the fuck out of him
- Escape hex, return to base
- • CHAPTER5
- New chapter items
- Red Energy hex × 3
- Purple Energy hex × 3
- Go to layer 2, Barbarella's house
- Layer 2
- • Use one Energy hex 3
- • Use three Purple Energy hex
- • Use one Energy hex 4
- Starting to lift one layer and use Barbarella House
- Items uncovered
- • Anti-Heat × 1
- • Energy hex 4 × 2
- • Anti-ice × 1
- • Energy hex 1 × 2
- To one layer
- The recovered items Use the Energy hex
- • Use one Energy hex 4
- • Use one Energy hex 1
- • Use one red station hex
- • Use three Red Energy hex
- Terminal (Afterburner) start
- Items uncovered
- • Energy hex 5 × 2
- • Bezel shard/I.S fragment x 1
- • Freezer grenade+ × 5
- • Energy hex 10 × 2
- • Energy hex 8 × 2
- Enter Barbarella's house
- After the event acquire
- • Light green Energy hex × 3
- • Molotov cocktail × 25
- • Core pass 2
- Layer 6
- • Use one Energy hex 1
- • Use one Energy hex 10
- Unlock core lift 2
- Take core lift 2 to level 7
- • Use one Energy hex 8 Unlocking the bar
- • Use one Energy hex 10
- • Use one Energy hex 8
- • Use one Energy hex 7
- • Use one Energy hex 2
- • Use one Energy hex 5
- • Use two light green Energy hex
- Unlocking silver canyon
- Items uncovered
- • Escape hex × 1
- After opening up Silver Canyon
- Towards Crank town
- • The one Energy hex 1
- • The one Energy hex 5 Unlocking elevator to layer 8
- • The one Energy hex 3
- • Use one Yellow Energy hex
- Unlocking crank town
- Items uncovered
- • Incendiary rounds × 5
- To crank Town
- Scrapping
- Keep these scrap anything else in materials
- • Junk oil
- • Junk drum
- • Junk sword BM
- Scrap these
- • All Metal-coated bullets
- • All Metal-coated bullets S
- Sell
- • First Aid
- • Multi-First Aid
- • Cure Kit
- • Anti-Heat
- • Anti-ice
- • Junk Sword BM
- • Dust material
- • Mannequin parts
- • Meat
- Etc.
- Purchase
- • Custom kit set x 6
- • About ten escape hex
- (Keep about 62000 for synthesis costs)
- Remove all the parts of the machine gun
- Synthesize
- • Five high-mounted sight
- • Two prototype mount
- • Two MG-barrel extension
- • Two MG-1 multi-barrel
- • Three short sub barrel
- • Four flash sub-barrel
- • Build up to 40 rounds or more Hunter S (Hollow point+?)
- Gun customizations
- 1 SMG-05
- • MG-magazine +3 × 1
- • MG-multi barrel × 1
- • High mounted sight × 3
- • Flash sub barrel × 2
- • Short sub barrel × 2
- 2 45-AUTO
- • Prototype mount × 1
- • Top sight × 1
- • High mount sight × 1
- 3 B-84
- • Prototype mount × 1
- • Top sight × 1
- • High mount sight × 1
- After customizations go to silver canyon
- Vash equips Hollow point +
- Silver Canyon
- Change Zephyr and Reanbell's order before entering Refrigia
- Equipment change1
- Reanbell B-84, First Aid
- Zephyr 45-AUTO
- Scratch walker
- Run with Zephyr
- Run with Reanbell, kill walker
- Resonance attack for 4
- Incendiary on yeti
- Escape hex, stop at the bar, back to hideout
- • CHAPTER6
- Change Zephyr to casual outfit (outfit B)
- Equipment change
- Zephyr 45-AUTO, First Aid Kit
- Go to guild bulletin board
- Go to layer 2 Garijanon's house
- Get MG-drum magazine
- Replace MG magazine with Drum mag
- Go to layer 7 silver canyon and go to Chemist's closet
- Continue using Hollow point+
- Switch Vash and Zephyr's placement before entering chemist'1s closet
- Use Hollow point+ to fully scratch boss in 1 turn, kill with Zephyr
- Hex out, return to hideout
- • CHAPTER7
- New chapter items
- • Yellow Energy hex × 4
- • Purple Energy hex × 4
- To 11 layers 24th vein
- Layer 8
- • Use one Energy hex 3
- • Use three Energy hex 4
- Opening lift to layer 9
- Items uncovered
- • Metal-coated toxic rounds × 5
- Layer 9
- • Use one Energy hex 4
- • Use one Energy hex 3
- • Red Energy Station
- • Use three red energy hex
- • Use two Energy hex 3
- unlocking core elevator 3
- Items uncovered
- • dog dropping × 1
- • Molotov cocktail++ × 5
- Layer 10
- • The one Energy hex 4
- • The one Energy hex 2
- Use whatever Hexes to open Albona (different amounts every time)
- After opening Albona, use up yellow hexes
- • Five Yellow energy hexes
- • The one Energy hex 3
- Unlock the elevator to layer 11
- Items you should obtain
- • Energy hex 7 × 2
- • Hand Grenade SS × 5
- • Energy hex 4 × 3
- • Hollow point sub zero rounds EX × 5
- Layer 11
- • The one Energy hex 2
- • The one Energy hex 3
- • The two energy hex 4
- • The one Energy hex 7
- • The one Energy hex 4
- • The one Energy hex 8
- • The one Dark purple energy hex
- Open up 24th vein
- Items obtained
- • Hollow point electric round EX × 5
- • Energy hex 6 × 3
- • Anti-Damage × 1
- • Energy hex 8 × 2
- Before the blockade
- Swap Vash and Zephyr
- Equip Reanbell with a handgun
- No. 24 vein
- Take the purple route (left) in the first fork
- Grab the silver chest (metal coated electro rounds EX x 30)
- Equip the rounds to Vash
- Take the red exit (right)
- Fully destroy Highway Hunter's armor
- Take the teal exit (Up)
- Fully destroy Highway Hunter's armor x 2
- Take the green exit
- *There is a third highway hunter in this room you can kill if you want to*
- You should get these from the highway hunters
- • Junk arm TK
- • Junk Vulcan TK
- • Junk missile TK
- Boss
- Shoot him twice with Hollow point electro EX, then kill
- Hex out
- Enter Angasu
- Scrap
- • Hand Grenade SS
- • Freezer Grenade S
- • Junk arm TK Leave One
- • Junk Vulcan TK leave One
- • Junk missile TK Leave One
- • Metal-coated bullets SS
- Synthesize
- • Protect pad × 6
- • MG-duplicate barrel × 1
- • Material for Sub barrel × 2
- • Multi sub barrel × 2
- • Adapter Hand guard × 1
- • As many hollow point ++ as possible
- Sell healing items if you're missing money
- Equip two protect pads to Vash and Zephyr
- Equip Vash with Hollow point ++
- Customize
- SMG-05
- • Adapter Hand guard × 1
- • Multi sub barrel × 1
- • Sub barrel × 1
- • Short barrel sub × 1
- Return to the hideout
- • CHAPTER8
- New chapter items
- • Dark purple energy hex × 3
- Go to layer 6, Pateropolis
- Layer 6
- • Use one Energy hex 10
- • Use one Energy hex 8
- • Use two energy hex 6
- • Use two purple Energy hex
- Opening up Pateropolis
- Pateropolis
- Take the teal (right) path in the first fork in the road
- Equip MC Electro EX to Vash
- After destroying the tanks, switch to Hollow point +.
- Then, after the battle Hollow point ++
- After the boss, return to the hideout
- • CHAPTER9
- New chapter items
- • Yellow Energy hex × 3
- • Purple Energy hex × 3
- Equip Reanbell with 2 protect pads a handgun, and the item box
- To two-tier client Lion House
- Near Garigliano's house
- • Use one Energy hex 6
- • Use one Energy hex 2
- Activating the elevator to layer 2
- Layer 2
- • Use Energy hex 8
- • Use One purple energy hex
- unlocking lion house
- Items uncovered
- • Molotov cocktail+ × 5
- After the event at Lion House
- Go to layer 6 Rukia
- Switch to Hollow point+
- Boss
- Destroy his tire shield
- Switch to hollow point ++
- shoot the opening you made
- Hex out return to the hideout
- • CHAPTER10
- New chapter items
- • Yellow Energy hex × 3
- Go to layer 7, crank seminary
- Layer 7
- Unlock crank seminary with two yellow energy hexes
- Visit it, and return to hideout after the event
- • CHAPTER11
- Change Zephyr's gear
- Equip SMG-05, grenade box, protect pad × 2
- Run past the boss and shoot him in the side once, and end the charge
- Keep shooting him as much as possible while he summons swords
- *He WILL become invulnerable and kill you if you shoot him in the front while he isn't summoning his swords*
- If you do not fully scratch him before getting down to 1 shard, run past him while he is summoning and throw a grenade (not a molotov)
- This will destroy his swords, giving you shards back
- Finish him with a Molotov
- • CHAPTER12
- New chapter items
- • Red Energy hex × 4
- • Purple Energy hex × 3
- Equip Vash with grenade box and protect pads
- Store
- Scrap
- • Molotov cocktail++
- • I leave 10 Hand Grenade EX
- • Incendiary bullets
- • Hunter freezer bullets EX
- • Hunter electro bullets EX
- • Metal Electro bullets EX
- Synthesize
- • Electro Grenade EX × 5
- • Hollow point incendiary as many as possible
- • Barrel adapter × 1
- Layer 2
- • Use one Energy hex 8
- • Use three energy hex 5
- Items uncovered
- • First Aid S × 2
- Layer 1
- • Use one Energy hex 9
- • Use two energy hex 6
- • Use one Energy hex 9
- • One purple energy hex
- Opening square garden
- Items uncovered
- • Molotov cocktail-SS × 5
- Square Garden
- Travel counter-clockwise
- In room 3, collect silver chest
- Throw Electro grenade EX at the heli
- Return to hideout after
- • CHAPTER13
- Go to layer 1, square garden
- Move clockwise *Use Reanbell to throw presents because she does more "damage"*
- Along the way
- Grab silver chest in top left
- To one layer cathedral when finished
- Layer 1
- Continuing the link started in Chapter 5
- • Use Five red energy hex
- • Use two light blue energy hex
- Open cathedral
- • Overlay the blue with red to the cathedral
- Place 2 more red hexes to unlock the terminal (Afterburner)
- After the cathedral event, return to hideout
- • CHAPTER14
- new chapter Items
- • Yellow-green Energy hexes × 4
- Equipment change when Reanbell re-joins
- Vash protect pad × 2
- Reanbell grenade box,45-AUTO, protect pad × 2
- Zephyr First Aid Kit, B-84, protect pad × 2
- Going to layer 1
- Layer 2
- • Use two energy hex 5
- • Use one yellow-green energy hex
- Opening the lift to layer 1
- One layer
- • Use two red energy hex
- Open up Aetersyl
- use hexes on hand to uncover
- • armor piercing bullets × 5
- Aetersyl
- Ignore enemies
- Get the PDW-XM.V3 from the gold chest along the way (blue room)
- Boss
- Throw 2 electro grenade EX
- Hex out, return to hideout
- • CHAPTER15
- New chapter items
- • Yellow-green Energy hex × 3
- • Brown Energy hex × 3
- Equip Vash with
- PDW-XM.V3
- Magazine Case (Hollow point incendiary EX)
- Remove the customization of SMG-05
- Customize the PDW-XM.V3
- PDW-XM.V3
- • MG-drum magazine × 1
- • MG-duplicate barrel × 1
- • Multi sub barrel × 1
- • High mounted sight × 3
- • Flash sub barrel × 4
- • Barrel adapter × 1
- Go to layer 1
- Use 1 brown hex to open outer wall
- Boss
- Destroy each leader with an electro grenade EX
- Return to hideout
- • CHAPTER16
- New chapter items
- • Light green Energy hex × 3
- • Light blue Energy hex × 4
- To layer 1 Cathedral
- Cathedral (Afterburner OP)
- (I need to re do this like entire set of notes)
- Make sure reanbell is in the 2nd spot
- Run through room 1
- Use hollow point incendiary EX in room 2
- Full scratch painter guy with MG and kill him
- Run right and continue using hollow point incendiary EX
- Go left, use hand grenade EX on one soldier, then scratch the other two with MG
- Go up and begin the fight with cardinal
- Charge once (reset if he isn't set on fire *I think*)
- Resonance attack, shoot him with MG, finish him with pistol
- Go left, then left again (ignoring enemies)
- Move Zephyr left, then charge and scratch the right golem
- Scratch the other and finish them both off
- Go right to the pink room
- Stand on the button with Reanbell, and stand off to the side with Vash
- Shoot at both of the golem's openings with Vash (not charge)
- Finish them off with pistol
- Fully scratch the tank, then run behind the tank with Reanbell and charge to absorb the rockets
- Shoot (not charge) the golem in the butt with Hollow point ++ EX whatever and kill it
- Progress up to the final boss
- Shoot him in the back with The hollow point and hit him with Grenade EX
- Resonance attack and hit him with Hollow point incendiary EX and grenades
- Let him burn Kill him with dog shit
- Or if you don't want style points, Hand grenade EX
- English timing ends
- Credits
- THE END
- Jp timing ends
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