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Jan 24th, 2013
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  1. [PROXY]
  2. EnableProxyLibrary=true
  3. InitProxyFunctions=true
  4. ProxyLibrary=d3d9_smaa.dll
  5.  
  6. [GLOBAL]
  7. AdditionalConfigFile=userconfig.ini
  8. UseEffect=true
  9.  
  10. [FIX]
  11. ForceFakeVideocard=false
  12. FixGameBugs=true
  13. FixParallaxBugs=true
  14. ForceSingleCoreCPU=false
  15. IgnoreThreadManagement=true
  16. IgnoreThreadPriority=true
  17. AntiBSOD=true
  18. IgnoreLoadingScreen=false
  19. IgnoreInventory=true
  20.  
  21. [GAME]
  22. SpeedHack=true
  23.  
  24. [MULTIHEAD]
  25. ForceVideoAdapterIndex=false
  26. VideoAdapterIndex=0
  27.  
  28. [LIMITER]
  29. WaitBusyRenderer=false
  30. EnableFPSLimit=false
  31. FPSLimit=60.0
  32.  
  33. [INPUT]
  34. //Define in-game key bindings for ENB.
  35. //Google Keyboard Keys and Key Code Values
  36. KeyReadConfig=8 //back=8
  37. KeyCombination=16 //shift=16
  38. KeyUseEffect=123 //f12=123
  39. KeyFPSLimit=36 //home=36
  40. KeyShowFPS=106 //num=106
  41. KeyScreenshot=45 //insert=45 printscreen=44
  42.  
  43. [ENGINE]
  44. //Turn off anisotropic in video drivers and game settings.
  45. ForceAnisotropicFiltering=true
  46. MaxAnisotropy=16
  47. SkipShaderOptimization=true
  48.  
  49. [EFFECT]
  50. UseOriginalPostProcessing=false
  51. UseOriginalObjectsProcessing=false
  52. EnableBloom=true
  53. EnableAdaptation=true
  54. EnableAmbientOcclusion=true
  55. EnableDepthOfField=false
  56. EnableDetailedShadow=true
  57. EnableSunRays=true
  58. EnableSkyLighting=true
  59. EnableReflection=true
  60.  
  61. [ANTIALIASING]
  62. EnableEdgeAA=true
  63.  
  64. [BLOOM]
  65. Quality=0
  66. AmountDay=0.2
  67. AmountNight=0.2
  68. BlueShiftAmountDay=4.0
  69. BlueShiftAmountNight=0.2
  70. AmountInteriorDay=1.0
  71. AmountInteriorNight=1.0
  72. ContrastDay=1.0
  73. ContrastNight=1.0
  74. ContrastInteriorDay=1.0
  75. ContrastInteriorNight=1.0
  76. BlueShiftAmountInteriorDay=1.0
  77. BlueShiftAmountInteriorNight=1.0
  78.  
  79. [CAMERAFX]
  80. LenzReflectionIntensityDay=3.0
  81. LenzReflectionIntensityNight=3.0
  82. LenzReflectionPowerDay=2.0
  83. LenzReflectionPowerNight=2.0
  84. LenzReflectionIntensityInteriorDay=1.0
  85. LenzReflectionIntensityInteriorNight=1.0
  86. LenzReflectionPowerInteriorDay=2.0
  87. LenzReflectionPowerInteriorNight=2.0
  88.  
  89. [SSAO_SSIL]
  90. UseIndirectLighting=false
  91. SamplingQuality=0
  92. SamplingRange=0.6
  93. FadeFogRangeDay=7.0
  94. FadeFogRangeNight=7.0
  95. SizeScale=0.7
  96. SourceTexturesScale=0.7
  97. FilterQuality=0
  98. AOAmount=1.3
  99. ILAmount=3.5
  100. UseComplexIndirectLighting=false
  101. FadeFogRangeInteriorDay=1.0
  102. FadeFogRangeInteriorNight=1.0
  103. AOAmountInterior=1.0
  104. ILAmountInterior=1.0
  105. AOIntensity=1.0
  106. AOIntensityInterior=1.0
  107. AOType=0
  108. AOMixingType=0
  109. AOMixingTypeInterior=0
  110.  
  111. [NIGHTDAY]
  112. DetectorDefaultDay=false
  113. DetectorLevelDay=0.7
  114. DetectorLevelNight=0.3
  115. DetectorLevelCurve=1.0
  116. DetectorOldVersion=false
  117.  
  118. [ADAPTATION]
  119. ForceMinMaxValues=false
  120. AdaptationSensitivity=0.1
  121. AdaptationTime=0.2
  122. AdaptationMin=0.2
  123. AdaptationMax=1.0
  124.  
  125. [ENVIRONMENT]
  126. DirectLightingIntensityDay=1.3
  127. DirectLightingIntensityNight=0.8
  128. DirectLightingCurveDay=1.8
  129. DirectLightingCurveNight=1.4
  130. DirectLightingDesaturationDay=0.8
  131. DirectLightingDesaturationNight=0.8
  132.  
  133. SpecularAmountMultiplierDay=1.0
  134. SpecularAmountMultiplierNight=2.1
  135. SpecularPowerMultiplierDay=1.0
  136. SpecularPowerMultiplierNight=2.0
  137. SpecularFromLightDay=0.1
  138. SpecularFromLightNight=0.0
  139.  
  140. AmbientLightingIntensityDay=1.4
  141. AmbientLightingIntensityNight=1.4
  142. AmbientLightingCurveDay=1.0
  143. AmbientLightingCurveNight=1.2
  144. AmbientLightingDesaturationDay=0.8
  145. AmbientLightingDesaturationNight=0.0
  146.  
  147. PointLightingIntensityDay=1.0
  148. PointLightingIntensityNight=1.2
  149. PointLightingCurveDay=0.9
  150. PointLightingCurveNight=1.2
  151. PointLightingDesaturationDay=0.5
  152. PointLightingDesaturationNight=0.1
  153.  
  154. FogColorMultiplierDay=0.4
  155. FogColorMultiplierNight=0.2
  156. FogColorCurveDay=1.0
  157. FogColorCurveNight=1.0
  158.  
  159. ColorPowDay=1.3
  160. ColorPowNight=1.0
  161. DirectLightingIntensityInteriorDay=1.0
  162. DirectLightingIntensityInteriorNight=1.0
  163. DirectLightingCurveInteriorDay=1.0
  164. DirectLightingCurveInteriorNight=1.0
  165. DirectLightingDesaturationInteriorDay=0.0
  166. DirectLightingDesaturationInteriorNight=0.0
  167. SpecularAmountMultiplierInteriorDay=1.0
  168. SpecularAmountMultiplierInteriorNight=1.0
  169. SpecularPowerMultiplierInteriorDay=1.0
  170. SpecularPowerMultiplierInteriorNight=1.0
  171. SpecularFromLightInteriorDay=0.0
  172. SpecularFromLightInteriorNight=0.0
  173. AmbientLightingIntensityInteriorDay=1.0
  174. AmbientLightingIntensityInteriorNight=1.0
  175. AmbientLightingCurveInteriorDay=1.0
  176. AmbientLightingCurveInteriorNight=1.0
  177. AmbientLightingDesaturationInteriorDay=0.0
  178. AmbientLightingDesaturationInteriorNight=0.0
  179. PointLightingIntensityInteriorDay=1.0
  180. PointLightingIntensityInteriorNight=1.0
  181. PointLightingCurveInteriorDay=1.0
  182. PointLightingCurveInteriorNight=1.0
  183. PointLightingDesaturationInteriorDay=0.0
  184. PointLightingDesaturationInteriorNight=0.0
  185. FogColorMultiplierInteriorDay=1.0
  186. FogColorMultiplierInteriorNight=1.0
  187. FogColorCurveInteriorDay=1.0
  188. FogColorCurveInteriorNight=1.0
  189. ColorPowInteriorDay=1.0
  190. ColorPowInteriorNight=1.0
  191.  
  192. [SKY]
  193. Enable=true
  194.  
  195. StarsIntensity=2.0
  196. StarsCurve=1.0
  197.  
  198. AuroraBorealisIntensity=1.9
  199. AuroraBorealisCurve=0.7
  200.  
  201. CloudsIntensityDay=2.0
  202. CloudsIntensityNight=0.4
  203. CloudsCurveDay=1.0
  204. CloudsCurveNight=1.0
  205. CloudsDesaturationDay=0.0
  206. CloudsDesaturationNight=0.3
  207.  
  208. GradientIntensity=0.6
  209. GradientDesaturation=0.4
  210.  
  211. GradientTopIntensityDay=2.0
  212. GradientTopIntensityNight=0.9
  213. GradientTopCurveDay=0.8
  214. GradientTopCurveNight=0.8
  215.  
  216. GradientMiddleIntensityDay=2.3
  217. GradientMiddleIntensityNight=0.7
  218. GradientMiddleCurveDay=1.0
  219. GradientMiddleCurveNight=0.8
  220.  
  221. GradientHorizonIntensityDay=2.5
  222. GradientHorizonIntensityNight=0.8
  223. GradientHorizonCurveDay=1.0
  224. GradientHorizonCurveNight=0.8
  225.  
  226. SunIntensity=5.5
  227. SunDesaturation=0.0
  228. SunCoronaIntensity=3.0
  229. SunCoronaCurve=0.8
  230. SunCoronaDesaturation=0.7
  231.  
  232. MoonIntensity=2.0
  233. MoonCurve=1.0
  234. MoonDesaturation=0.0
  235. DisableWrongSkyMath=true
  236. CloudsIntensityInteriorDay=1.0
  237. CloudsIntensityInteriorNight=1.0
  238. CloudsCurveInteriorDay=1.0
  239. CloudsCurveInteriorNight=1.0
  240. CloudsDesaturationInteriorDay=0.0
  241. CloudsDesaturationInteriorNight=0.0
  242. CloudsEdgeClamp=0.5
  243. CloudsEdgeIntensity=8.0
  244. GradientIntensityDay=1.0
  245. GradientIntensityNight=1.0
  246. GradientIntensityInteriorDay=1.0
  247. GradientIntensityInteriorNight=1.0
  248. GradientDesaturationDay=0.0
  249. GradientDesaturationNight=0.0
  250. GradientDesaturationInteriorDay=0.0
  251. GradientDesaturationInteriorNight=0.0
  252. GradientTopIntensityInteriorDay=1.0
  253. GradientTopIntensityInteriorNight=1.0
  254. GradientTopCurveInteriorDay=1.0
  255. GradientTopCurveInteriorNight=1.0
  256. GradientMiddleIntensityInteriorDay=1.0
  257. GradientMiddleIntensityInteriorNight=1.0
  258. GradientMiddleCurveInteriorDay=1.0
  259. GradientMiddleCurveInteriorNight=1.0
  260. GradientHorizonIntensityInteriorDay=1.0
  261. GradientHorizonIntensityInteriorNight=1.0
  262. GradientHorizonCurveInteriorDay=1.0
  263. GradientHorizonCurveInteriorNight=1.0
  264.  
  265. [OBJECT]
  266. SubSurfaceScatteringMultiplierDay=0.4
  267. SubSurfaceScatteringMultiplierNight=0.5
  268. SubSurfaceScatteringPowerDay=1.2
  269. SubSurfaceScatteringPowerNight=1.4
  270. SubSurfaceScatteringMultiplierInteriorDay=1.0
  271. SubSurfaceScatteringMultiplierInteriorNight=1.0
  272. SubSurfaceScatteringPowerInteriorDay=1.0
  273. SubSurfaceScatteringPowerInteriorNight=1.0
  274.  
  275. [LIGHTSPRITE]
  276. IntensityDay=1.1
  277. IntensityNight=0.9
  278. CurveDay=1.2
  279. CurveNight=1.0
  280. IntensityInteriorDay=1.0
  281. IntensityInteriorNight=1.0
  282. CurveInteriorDay=1.0
  283. CurveInteriorNight=1.0
  284.  
  285. [WINDOWLIGHT]
  286. Intensity=2.5
  287. Curve=1.5
  288. IntensityDay=1.0
  289. IntensityNight=1.0
  290. IntensityInteriorDay=1.0
  291. IntensityInteriorNight=1.0
  292. CurveDay=1.0
  293. CurveNight=1.0
  294. CurveInteriorDay=1.0
  295. CurveInteriorNight=1.0
  296.  
  297. [VOLUMETRICFOG]
  298. IntensityDay=1.4
  299. IntensityNight=0.2
  300. CurveDay=0.5
  301. CurveNight=0.8
  302. IntensityInteriorDay=1.0
  303. IntensityInteriorNight=1.0
  304. CurveInteriorDay=1.0
  305. CurveInteriorNight=1.0
  306. LightingInfluenceDay=1.0
  307. LightingInfluenceNight=1.0
  308. LightingInfluenceInteriorDay=1.0
  309. LightingInfluenceInteriorNight=1.0
  310.  
  311. [FIRE]
  312. IntensityDay=1.0
  313. IntensityNight=2.0
  314. CurveDay=0.7
  315. CurveNight=0.7
  316. IntensityInteriorDay=1.0
  317. IntensityInteriorNight=1.0
  318. CurveInteriorDay=1.0
  319. CurveInteriorNight=1.0
  320.  
  321. [COLORCORRECTION]
  322. UsePaletteTexture=true
  323. Brightness=1.0
  324. GammaCurve=1.0
  325.  
  326. [SHADOW]
  327. ShadowCastersFix=true
  328. ShadowQualityFix=true
  329. DetailedShadowQuality=0
  330. UseBilateralShadowFilter=true
  331. ShadowFilterQuality=2
  332. ShadowBlurRange=3.0
  333. ShadowObjectsFix=true
  334.  
  335. [DEPTHOFFIELD]
  336. FadeTime=0.1
  337.  
  338. [RAYS]
  339. SunRaysMultiplier=0.1
  340.  
  341. [SKYLIGHTING]
  342. Quality=1
  343. FilterQuality=2
  344. AmbientMinLevel=0.1
  345.  
  346. [REFLECTION]
  347. Quality=1
  348. FilterQuality=2
  349. FilterBluriness=0.1
  350. SizeScale=0.75
  351. SourceTexturesScale=0.35
  352. Amount=1.0
  353. Power=1.0
  354.  
  355. [PARTICLE]
  356. IntensityDay=1.0
  357. IntensityNight=1.0
  358. IntensityInteriorDay=1.0
  359. IntensityInteriorNight=1.0
  360. LightingInfluenceDay=1.0
  361. LightingInfluenceNight=1.0
  362. LightingInfluenceInteriorDay=1.0
  363. LightingInfluenceInteriorNight=1.0
  364.  
  365. [VEGETATION]
  366. SubSurfaceScatteringMultiplierDay=1.0
  367. SubSurfaceScatteringMultiplierNight=1.0
  368. SubSurfaceScatteringMultiplierInteriorDay=1.0
  369. SubSurfaceScatteringMultiplierInteriorNight=1.0
  370. SubSurfaceScatteringPowerDay=1.0
  371. SubSurfaceScatteringPowerNight=1.0
  372. SubSurfaceScatteringPowerInteriorDay=1.0
  373. SubSurfaceScatteringPowerInteriorNight=1.0
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