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Slowhand-VI

TUT: HEAL TEXT - utils_h.fos

Jan 6th, 2016
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  1. //  TODO TO INSTALL MODULE: Insert these lines right below the following 2 lines:
  2. // ---- reputation group indices
  3. // ---- #define _ValidReputationIndex            # (index)  (index >= 2 && index <= 99)
  4.  
  5. //  Floating Heal Text related
  6. #define IS_HEAL_TEXT_REASON_ENABLED         (false)
  7.     //  Heal floating text reason definitions
  8. #define HEAL_TEXT_REASON_NOREASON           (0)
  9. #define HEAL_TEXT_REASON_FIRSTAID           (1)
  10. #define HEAL_TEXT_REASON_WEAKHEALINGPOWDER  (2)
  11. #define HEAL_TEXT_REASON_HEALINGPOWDER      (3)
  12. #define HEAL_TEXT_REASON_STIMPACK           (4)
  13. #define HEAL_TEXT_REASON_SUPERSTIMPACK      (5)
  14. #define HEAL_TEXT_REASON_HYPO               (6)
  15.  
  16. //  TODO TO INSTALL MODULE: Insert these 2 lines right below the line: "#ifndef __UTILS_MODULE__"
  17. import void FloatingHealText(Critter& cr, int healAmount, int reason, int successType = SKILL_CHECK_SUCCESS) from "utils";
  18. import void FloatingHealTextByDrugPid(Critter& cr, int healAmount, uint16 drugPid) from "utils";
  19. //////////////////////////////////
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