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- // TODO TO INSTALL MODULE: Insert these lines right below the following 2 lines:
- // ---- reputation group indices
- // ---- #define _ValidReputationIndex # (index) (index >= 2 && index <= 99)
- // Floating Heal Text related
- #define IS_HEAL_TEXT_REASON_ENABLED (false)
- // Heal floating text reason definitions
- #define HEAL_TEXT_REASON_NOREASON (0)
- #define HEAL_TEXT_REASON_FIRSTAID (1)
- #define HEAL_TEXT_REASON_WEAKHEALINGPOWDER (2)
- #define HEAL_TEXT_REASON_HEALINGPOWDER (3)
- #define HEAL_TEXT_REASON_STIMPACK (4)
- #define HEAL_TEXT_REASON_SUPERSTIMPACK (5)
- #define HEAL_TEXT_REASON_HYPO (6)
- // TODO TO INSTALL MODULE: Insert these 2 lines right below the line: "#ifndef __UTILS_MODULE__"
- import void FloatingHealText(Critter& cr, int healAmount, int reason, int successType = SKILL_CHECK_SUCCESS) from "utils";
- import void FloatingHealTextByDrugPid(Critter& cr, int healAmount, uint16 drugPid) from "utils";
- //////////////////////////////////
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