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- uint8_t d_1, d_2, d_3, d_4, d_5, p_1, p_2;
- d_1 = ((float) (myFloat) / 10000);
- d_2 = ((float) (myFloat) / 1000) - d_1 * 10;
- d_3 = ((float) (myFloat) / 100) - d_1 * 100 - d_2 * 10;
- d_4 = ((float) (myFloat) / 10) - d_1 * 1000 - d_2 * 100 - d_3 * 10;
- d_5 = ((float) (myFloat)) - d_1 * 10000 - d_2 * 1000 - d_3 * 100 - d_4 * 10;
- float interFloat = (float) myFloat - (int) myFloat;
- uint16_t fractional_part = (float) interFloat * 100;
- p_1 = ((float) (fractional_part) / 10);
- p_2 = ((float) (fractional_part)) - p_1 * 10;
- //Font_Coordinate(X,Y);
- unsigned char d_1c, d_2c, d_3c, d_4c, d_5c, p_1c, p_2c;
- d_1c = '0' + d_1;
- d_2c = '0' + d_2;
- d_3c = '0' + d_3;
- d_4c = '0' + d_4;
- d_5c = '0' + d_5;
- p_1c = '0' + p_1;
- p_2c = '0' + p_2;
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