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- Personalized Skill Booster: 1 Skill Point (1 SP)
- Skill Booster S: 3 Skill Points (3 SP)
- Skill Booster M: 10 Skill Points (10 SP)
- Skill Booster L: 30 Skill Points (30 SP)
- Group 1: 50 Skill Points
- LV2: 1->3 SP
- LV3: 4->10 SP
- LV4: 11->25 SP
- LV5: 26->50 SP
- * Skills:
- Cheer (60%, 100%, 100%; Increased Activation by +10%, +15%, +20%, +40%)
- Opportunist (5%, 10%, 10%; x1.5 base damage; Increased Damage by x2.1, x2.7, x3, x5.1)
- Prank (20%, 40%, 100%; Increased Activation by +10%, +20%, +30%, +40%)
- Vitality Drain (15%, 30%, 60%; Increased Activation by +5%, +10%, +20%, +30%)
- Poisonous Mist (25%, 45%, 30%; Increased Activation by +10%, +15%, +20%, +25%)
- Downpour (25%, 45%, 30%; Increased Activation by +10%, +15%, +20%, +25%)
- Absorb (60%, 70%, 100%; Increased Activation by +5%, +10%, +15%, +20%)
- Rock Break (100%, 100%, 100%; Increased Damage by x1.5, x1.7, x1.8, x2)
- Cloud Clear (100%, 100%, 100%; Increased Damage by x1.5, x1.7, x1.8, x2)
- Block Smash (100%, 100%, 100%, Increased Damage by x1.5, x1.7, x1.8, x2)
- Quirky (30%, 50%, 100%; Increased Activation by +30%, +40%, +50%, +70%)
- Swap (30%, 50%, 100%; Increased Activation by +20%, +30%, +50%, +70%)
- Power Hug (30%, 50%, 80%; x5 base damage; Increased Damage by x6, x7.5, x9, x10)
- Group 2: 54 Skill Points
- LV2: 1->2 SP
- LV3: 3->9 SP
- LV4: 10->27 SP
- LV5: 28->54 SP
- * Skills:
- 4 Up (0%, 100%, 0%; x1.5 base damage; Increased Damage by x2.25, x2.7, x3, x3.3)
- 5 Up (0%, 0%, 100%; x1.5 base damage; Increased Damage by x2.25, x2.7, x3, x3.3)
- Shadow Dance (0%, 0%, 70%; x3 base damage; Increased Activation by +5%, +10%, +20%, +30%)
- Group 3: 61 Skill Points
- LV2: 1->3 SP
- LV3: 4->11 SP
- LV4: 12->23 SP
- LV5: 24->61 SP
- * Skills:
- Demolish (0%, 80%, 0%; x9 base damage; Increased Activation by +2%, +4%, +6%, +9%)
- Beast Power (17%, 53%, 73%; x7 base damage; Increased Damage by x7.7, x8.4, x9.1, x9.8)
- Group 4: 70 Skill Points (Fast Start)
- LV2: 1->2 SP
- LV3: 3->9 SP
- LV4: 10->30 SP
- Lv5: 31->70 SP
- * Skills:
- Hyper Punch (10%, 50%, 50%; x3 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Three Force (100%, 0%, 0%; x2 base damage; Increased Damage by x2.4, x3, x4, x5)
- Risk-Taker (50%, 70%, 100%; Increased Damage by x1.5, x1.8, x2, x2.5)
- Astonish (20%, 30%, 100%; Increased Damage by x1.1, x1.2, x1.4, x1.5)
- Paralyze (10%, 30%, 80%; Increased Activation by +5%, +8%, +10%, +15%)
- Paralyze+ (1%, 15%, 65%; Increased Activation by +4%, +6%, +8%, +10%)
- Whirlpool (30%, 60%, 90%; Increased Activation by +5%, +10%, +15%, +20%)
- Chill (20%, 30%, 100%; Increased Activation by +10%, +20%, +25%, +30%)
- Quake (20%, 35%, 60%; x1.2 base damage; Increased Activation by +10%, +20%, +30%, +40%)
- Daunt (70%, 70%, 70%; x1.5 base damage; Increased Damage by x1.8, x2.25, x2.7, x3)
- Swarm (60%, 80%, 100%; x5 base damage; Increased Activation by +10%, +20%, +30%, +40%)
- Final Effort (70%, 80%, 100%; x9 base damage; Increased Damage by x18, x22.5, x27, x36)
- Paralysis Combo (40%, 60%, 100%; x1.5 base damage; Increased Activation by +20%, +25%, +30%, +40%)
- Poison Rush (60%, 70%, 100%; x2 base damage; Increased Activation by +10%, +20%, +30%, +40%)
- Flash Mob (5%, 40%, 60%; +30 base damage per counted Pokémon; Increased Activation by +20%, +30%, +40%, +60%)
- Fearless (10%, 50%, 100%; Increased Damage by x1.2, x1.4, x1.5, x2)
- Swat (20%, 40%, 100%; Increased Damage by x1.1, x1.2, x1.4, x1.6)
- Brute Force (50%, 100%, 100%; Increased Damage by x2, x2.5, x3, x4)
- Eject (100%, 100%, 100%; Increased Damage by x1.5, x1.7, x1.8, x2)
- Barrier Bash (100%, 100%, 100%; Increased Damage by x1.2, x1.5, x1.7, x2)
- Quirky+ (25%, 35%, 100%; Increased Activation by +10%, +20%, +40%, +65%)
- Stabilize (30%, 50%, 100%; Increased Activation by +10%, +20%, +50%, +70%)
- Rockify (60%, 80%, 100%; Increased Activation by +5%, +10%, +15%, +20%)
- Blockify (60%, 80%, 100%; Increased Activation by +5%, +10%, +15%, +20%)
- Hyper Drain (0%, 60%, 100%; Increased Activation by +10%, +20%, +25%, +30%)
- Group 5: 70 Skill Points (Slow Start)
- LV2: 1->5 SP
- LV3: 6->15 SP
- LV4: 16->40 SP
- LV5: 41->70 SP
- * Skills:
- Heavy Hitter (20%, 50%, 80%; x1.5 base damage; Increased Damage by x2.25, x3, x3.3, x4.05)
- Dragon Talon (40%, 70%, 100%; x1.5 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Group 6: 100 Skill Points (Fast Start)
- LV2: 1->2 SP
- LV3: 3->9 SP
- LV4: 10->30 SP
- LV5: 31->100 SP
- * Skills:
- Super Bolt (10%, 20%, 50%; x10 base damage; Increased Damage by x11, x12, x13, x15)
- Cross Attack (100%, 100%, 100%; x3 base damage; Increased Damage by x3.3, x3.6, x4.2, x4.5)
- L-Boost (100%, 100%, 100%; x3 base damage; Increased Damage by x3.3, x3.6, x4.2, x4.5)
- T-Boost (100%, 100%, 100%; x3 base damage; Increased Damage by x3.3, x3.6, x4.2, x4.5)
- Counterattack (25%, 75%, 100%; +20 base damage per rock, block and coin - prbc; Increased Damage by +30, +35, +40, +50 prbc)
- Group 7: 100 Skill Points (Slow Start)
- LV2: 1->5 SP
- LV3: 6->20 SP
- LV4: 21->40 SP
- LV5: 41->100 SP
- *Skills:
- Mega Boost (50%, 100%, 100%; +3 icons to Mega Gauge; Increased Activation by +10%, +15%, +20%, +40%)
- Unity Power (25%, 40%, 80%; x5 base damage; Increased Damage by x6, x7.5, x9, x12)
- Full Power (0%, 10%, 0%; x10 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Spookify (5%, 45%, 80%; Increased Activation by +10%, +15%, +20%, +30%)
- Spookify+ (0%, 45%, 80%; Increased Activation by +10%, +15%, +20%, +30%)
- Freeze (5%, 35%, 70%; Increased Activation by +10%, +12%, +15%, +20%)
- Nap Time (30%, 60%, 90%; Increased Activation by +5%, +10%, +15%, +20%)
- Sleep Charm (5%, 30%, 80%; Increased Activation by +10%, +15%, +18%, +25%)
- Sand Sport (20%, 40%, 80%; Increased Damage by x1.5, x2, x3, x4)
- Shock Attack (20%, 30%, 80%; Increased Activation by +5%, +7%, +10%, +15%)
- Dragon Shriek (20%, 40%, 80%; Increased Damage by x1.2, x1.4, x1.6, x2)
- Lightning (40%, 70%, 90%; Increased Damage by x1.2, x1.5, x2, x2.5)
- Poison (10%, 40%, 70%; x1.5 base damage; Increased Activation by +5%, +10%, +20%, +30%)
- Constrict (20%, 50%, 90%; x2 base damage; Increased Activation by +5%, +10%, +15%, +20%)
- Flap (20%, 30%, 100%; Increased Damage by x1.1, x1.2, x1.4, x1.5)
- Mind Zap (10%, 40%, 100%; Increased Activation by +5%, +10%, +20%, +25%)
- Calm Down (20%, 40%, 70%; Increased Activation by +5%, +7%, +10%, +15%)
- Possession (40%, 40%, 40%; Increased Activation by +10%, +15%, +20%, +33%)
- Fascinate (30%, 30%, 30%; Increased Activation by +5%, +10%, +15%, +30%)
- Crushing Step (30%, 40%, 50%; x2 base damage; Increased Damage by x2.4, x3, x4, x5)
- Last-Ditch Effort (50%, 100%, 100%; x5 base damage; Increased Damage by x6, x7.5, x10, x15)
- Steely Resolve (60%, 80%, 100%; x4 base damage; Increased Damage by x4.4, x4.8, x10, x14)
- Double Normal (20%, 60%, 80%; x4 base damage; Increased Activation by, +5%, +10%, +15%, +20%)
- Dancing Dragons (60%, 100%, 100%; x2 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Pixie Power (15%, 40%, 80%; x2 base damage; Increased Activation by +20%, +30%, +40%, +60%)
- Sinister Power (15%, 40%, 80%; x2 base damage; Increased Activation by +20%, +30%, +40%, +60%)
- Ice Dance (30%, 50%, 70%; x1.8 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Ground Forces (20%, 60%, 80%; x2 base damage; Increased Activation by +15%, +20%, +25%, +30%)
- Big Wave (30%, 60%, 90%; x2 base damage; Increased Activation by +5%, +10%, +15%, +20%)
- Sleep Combo (40%, 60%, 100%; x1.5 base damage; Increased Activation by +20%, +25%, +30%, +40%)
- Relentless (70%, 80%, 100%; x1.2 base damage; Increased Damage by x1.44, x1.56, x1.8, x2.04)
- Crowd Power (25%, 70%, 90%; +50 damage per counted Pokémon - pcp; Increased Damage by +60 +70, +80, +100 pcp)
- Crowd Control (20%, 60%, 80%; +50 damage per counted Pokémon; Increased Activation by +10%, +15%, +20%, +40%)
- Crowd Control+ (15%, 40%, 80%; +100 damage per counter Pokémon; Increased Activation by +10%, +25%, +30%, +40%)
- Flashover (25%, 50%, 80%; x2 base damage; Increased Damage by x2.2, x2.6, x3, x4)
- Hitting Streak (60%, 100%, 100%; x1.2 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Damage Streak (60%, 100%, 100%; x1.2 base damage; Increased Damage by x1.32, x1.56, x1.8, x2.4)
- Toxic Stress (50%, 100%, 100%; x1.5 base damage; Increased Activation by +5%, +10%, +15%, +20%)
- Dragon Sweep (80%, 80%, 80%; Increased Damage by x2, x2.2, x2.5, x3)
- Blindside (60%, 100%, 100%; Increased Damage by x2, x2.5, x3, x4)
- Stabilize+ (20%, 50%, 80%; Increased Activation by +10%, +20%, +40%, +50%)
- Transform (50%, 100%, 100%; Increased Activation by +5%, +10%, +20%, +30%)
- Group 8: 120 Skill Points
- LV2: 1->5 SP
- LV3: 6->30 SP
- LV4: 31->70 SP
- LV5: 71->120 SP
- *Skills:
- Mega Boost+ (50%, 100%, 100%; +6 icons to Mega Gauge; Increased Activation by +5%, +10%, +20%, +30%)
- Mega Boost++ (10%, 20%, 60%; +9 icons to Mega Gauge; Increased Activation by +5%, +10%, +20%, +40%)
- Nosedive (15%, 40%, 70%; x5 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Power of 4 (0%, 100%, 0%; x1.5 base damage; Increased Damage by x2.25, x2.7, x3.15, x3.6)
- Power of 4+ (0%, 80%, 0%; x3 base damage; Increased Damage by x3.3, x3.6, x3.9, x4.5)
- Super Arrow (0%, 30%, 0%; x8 base damage; Increased Activation by +5%, +10%, +15%, +20%)
- Super Tackle (0%, 30%, 0%; x8 base damage; Increased Activation by +5%, +10%, +15%, +20%)
- Super Voice (0%, 30%, 0%; x8 base damage; Increased Activation by +5%, +10%, +15%, +20%)
- Power of 5 (0%, 0%, 100%; x1.5 base damage; Increased Damage by x2.25, x2.7, x3.15, x3.6)
- Power of 5+ (0%, 0%, 80%; x3 base damage; Increased Damage by x3.3, x3.6, x4.2, x5.1)
- Extinction (0%, 0%, 35%; x16 base damage; Increased Activation by +10%, +15%, +20%, +35%)
- Cross Attack+ (80%, 90%, 100%; x4 base damage; Increased Damage by x4.4, x4.8, x6, x12)
- Burn (5%, 55%, 80%; Increased Activation by +5%, +10%, +15%, +20%)
- Burn+ (5%, 25%, 50%; Increased Activation by +15%, +25%, +40%, +50%)
- Freeze+ (0%, 35%, 70%; Increased Activation by +10%, +15%, +25%, +30%)
- Hyper Bolt (70%, 70%, 70%; x7 base damage; Increased Damage by x8.4, x9.1, x10.5, x14)
- Conduction (20%, 60%, 90%; 2 base damage; Increased Activation by +10%, +20%, +30%, +40%)
- Pyre (50%, 100%, 100%; x2 base damage; Increased Activation by +10%, +20%, +30%, +40%)
- Pummel (15%, 50%, 100%; x2 base damage; Increased Activation by +20%, +25%, +40%, +50%)
- Leaf Combo (30%, 60%, 90%; x2 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Rock Combo (30%, 60%, 90%; x2 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Bug Combo (30%, 60%, 90%; x2 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Sky Blast (10%, 60%, 90%; x2 base damage; Increased Activation by +5%, +10%, +15%, +20%)
- Psychic Combo (10%, 60%, 90%; x2 base damage; Increased Activation by +10%, +15%, +20%, +30%)
- Poison Pact (40%, 60%, 80%; x2 base damage; Increased Activation by +10%, +20%, +30%, +50%)
- Counterattack+ (20%, 50%, 70%; +100 base damage per rock, block and coin - prbc; Increased Activation by +10%, +15%, +20%, +30%)
- Hitting Streak+ (60%, 60%, 60%; x1.5 base damage; Increased Activation by +5%, +10%, +15%, +20%)
- Hammering Streak (100%, 100%, 100%; x1.5 base damage; Increased Damage by x2.25, x3, x3.75, x4.5)
- Non-Stop+ (20%, 40%, 60%; x2 base damage; Increased Damage by x2.2, x2.6, x3, x4)
- Blockify+ (25%, 40%, 70%; Increased Activation by +10%, +20%, +30%, +40%)
- Rockify+ (25%, 40%, 70%; Increased Activation by +10%, +20%, +30%, +40%)
- Rock Break+ (50%, 100%, 100%; Increased Activation by +10%, +15%, +20%, +30%)
- Rock Break++ (40%, 100%, 100%; Increased Activation by +5%, +10%, +15%, +20%)
- Rock Shot (60%, 100%, 100%; x2 base damage; Increased Damage by x3, x4, x6, x8)
- Cloud Clear+ (50%, 100%, 100%; Increased Activation by +10%, +15%, +20%, +30%)
- Cloud Clear++ (40%, 100%, 100%; Increased Activation by +5%, +10%, +15%, +20%)
- Cloud Shot (60%, 100%, 100%; x2 base damage; Increased Damage by x3, x4, x6, x8)
- Block Smash+ (50%, 100%, 100%; Increased Activation by +10%, +15%, +20%, +30%)
- Block Smash++ (40%, 100%, 100%; Increased Activation by +5%, +10%, +15%, +20%)
- Block Off (20%, 30%, 60%; Increased Activation by +10%, +20%, +30%, +40%)
- Block Shot (60%, 100%, 100%; x2 base damage; Increased Damage by x3, x4, x6, x8)
- Eject+ (50%, 100%, 100%; Increased Activation by +10%, +15%, +20%, +30%)
- Eject++ (40%, 100%, 100%; Increased Activation by +5%, +10%, +15%, +20%)
- Eliminate (35%, 45%, 65%; Increased Activation by +5%, +7%, +10%, +13%)
- Shot Out (60%, 100%, 100%; x2 base damage; Increased Damage by x3, x4, x6, x8)
- Barrier Bash+ (50%, 100%, 100%; Increased Activation by +10%, +15%, +20%, +30%)
- Barrier Bash++ (40%, 100%, 100%; Increased Activation by +5%, +10%, +15%, +20%)
- Barrier Break (20%, 40%, 70%; Increased Activation by +10%, +20%, +25%, +40%)
- Barrier Shot (60%, 100%, 100%; x2 base damage; Increased Damage by x3, x4, x6, x8)
- Quirky++ (10%, 25%, 100%; Increased Activation by +15%, +25%, +45%, +75%)
- Stabilize++ (25%, 50%, 100%; Increased Activation by +10%, +15%, +20%, +25%)
- Swap+ (25%, 50%, 100%; Increased Activation by +10%, +20%, +30%, +35%)
- Swap++ (20%, 50%, 100%; Increased Activation by +5%, +10%, +20%, +30%)
- Shadow Shock (15%, 50%, 100%; x3 base damage; Increased Damage by x4.5, x6, x9, x10.5)
- Psyburst (50%, 50%, 50%; x5 base damage; Increased Damage by x6, x7.5, x9.5, x12)
- Group 9: 150 Skill Points
- LV2: 1->15 SP
- LV3: 16->45 SP
- LV4: 46->100 SP
- LV5: 101->150 SP
- *Skills:
- Metal Combo (5%, 100%, 100%; x2 base damage; Increased Activation by +10%, +15%, +25%, +45%)
- Phantom Combo (5%, 100%, 100%; x2 base damage; Increased Activation by +10%, +15%, +25%, +45%)
- Super Cheer (10%, 40%, 70%; Increased Activation by 10%, 15%, 20%, 30%)
- Typeless Combo (40%, 40%, 40%; Increased Activation by 10%, 15%, 20%, 35%)
- Hide and Seek (40%, 50%, 60%; Increased Activation by 10%, 20%, 30%, 40%)
- Group 10: 200 Skill Points
- LV2: 1->10 SP
- LV3: 11->50 SP
- LV4: 51->100 SP
- LV5: 101->200 SP
- *Skills:
- Rock Shot α (50%, 100%, 100%; x2 base damage; Increased damage by x4, x6, x8, x10)
- Barrier Shot Ω (50%, 100%, 100%; x2 base damage; Increased damage by x4, x6, x8, x10)
- Destruction (80%, 90%, 100%; x5 base damage; Increased damage by x6, x7, x8, x9)
- Try Hard (10%, 20%, 50%; x10 base damage; Increased damage by x12, x15, x18, x25)
- Up, Up, Up (20%, 50%, 100%; x2 base damage; Increased activation by +20%, +30%, +40%, +50%)
- Disrupt Buster (1%, 5%, 10%; Increased Activation by +5%, +10%, +15%, +30%)
- Good Luck (0%, 0%, 0%; x1.2 base effect; Increased Drop Rate by x1.22, x1.25, x1.28, x1.3)
- Fury of 5 (0%, 0%, 90%; x4 base damage; Increased Damage by x6, x8, x12, x16)
- Goad (5%, 30%, 80%; Increased Activation by +5%, +10%, +15%, +20%)
- Prospector (3%, 10%, 30%; Increased Activation by +2%, +5%, +10%, +15%)
- Alchemist (3%, 10%, 30%; Increased Activation by +2%, +5%, +10%, +15%)
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