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- 2017-06-01 14:18:06.832287 capture[5675:4990113] [DYMTLInitPlatform] platform initialization successful
- 2017-06-01 14:18:06.994085 capture[5675:4989985] -> registered mono modules 0x16b0710
- 2017-06-01 14:18:07.252681 capture[5675:4989985] You've implemented -[<UIApplicationDelegate> application:didReceiveRemoteNotification:fetchCompletionHandler:], but you still need to add "remote-notification" to the list of your supported UIBackgroundModes in your Info.plist.
- -> applicationDidFinishLaunching()
- 2017-06-01 14:18:07.897304 capture[5675:4989985] [Crashlytics] Version 3.8.0 (115)
- -> applicationDidBecomeActive()
- Renderer: PowerVR SGX 554
- Vendor: Imagination Technologies
- Version: OpenGL ES 2.0 IMGSGX554-128
- GLES: 2
- GL_OES_depth_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_draw_instanced GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_pvrtc_sRGB GL_EXT_read_format_bgra GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_sRGB GL_EXT_texture_filter_anisotropic GL_EXT_texture_rg GL_EXT_texture_storage GL_APPLE_clip_distance GL_APPLE_color_buffer_packed_float GL_APPLE_copy_texture_levels GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_sync GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_APPLE_texture_packed_float GL_IMG_read_format GL_IMG_texture_comp
- ression_pvrtc
- OPENGL LOG: Creating OpenGL ES 2.0 graphics device ; Context level <OpenGL ES 2.0> ; Context handle 342452528
- Initialize engine version: 5.5.1f1 (88d00a7498cd)
- -------- Shader compilation failed
- #version 100
- #extension GL_EXT_frag_depth : enable
- precision highp float;
- uniform highp vec4 _ProjectionParams;
- uniform highp vec4 _ZBufferParams;
- uniform highp mat4 unity_CameraToWorld;
- uniform highp mat4 _NonJitteredVP;
- uniform highp mat4 _PreviousVP;
- uniform highp sampler2D _CameraDepthTexture;
- varying highp vec2 xlv_TEXCOORD0;
- varying highp vec3 xlv_TEXCOORD1;
- void main ()
- {
- highp vec4 tmpvar_1;
- tmpvar_1 = texture2D (_CameraDepthTexture, xlv_TEXCOORD0);
- mediump vec2 tmpvar_2;
- highp vec4 tmpvar_3;
- tmpvar_3.w = 1.0;
- tmpvar_3.xyz = ((xlv_TEXCOORD1 * (_ProjectionParams.z / xlv_TEXCOORD1.z)) * (1.0/((
- (_ZBufferParams.x * tmpvar_1.x)
- + _ZBufferParams.y))));
- highp vec4 tmpvar_4;
- tmpvar_4 = (unity_CameraToWorld * tmpvar_3);
- highp vec4 tmpvar_5;
- tmpvar_5 = (_PreviousVP * tmpvar_4);
- highp vec4 tmpvar_6;
- tmpvar_6 = (_NonJitteredVP * tmpvar_4);
- highp vec2 tmpvar_7;
- tmpvar_7 = (((tmpvar_5.xy / tmpvar_5.w) + 1.0) / 2.0);
- highp vec2 tmpvar_8;
- tmpvar_8 = (((tmpvar_6.xy / tmpvar_6.w) + 1.0) / 2.0);
- tmpvar_2 = (tmpvar_8 - tmpvar_7);
- mediump vec4 tmpvar_9;
- tmpvar_9.zw = vec2(0.0, 1.0);
- tmpvar_9.xy = tmpvar_2;
- gl_FragDepthEXT = tmpvar_1.x;
- gl_FragData[0] = tmpvar_9;
- }
- -------- failed compiling:
- fragment evaluation shader
- WARNING: 0:4: extension 'GL_EXT_frag_depth' is not supported
- ERROR: 0:38: Use of undeclared identifier 'gl_FragDepthEXT'
- Note: Creation of internal variant of shader 'Hidden/Internal-MotionVectors' failed.
- WARNING: Shader Unsupported: 'Hidden/Internal-MotionVectors' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Internal-MotionVectors' - Setting to default shader.
- UnloadTime: 5.229375 ms
- [Crashlytics] Registering exception handlers
- UnityEngine.Debug:Log(Object)
- Fabric.Internal.Runtime.Utils:Log(String, String)
- Fabric.Internal.Crashlytics.CrashlyticsInit:RegisterExceptionHandlers()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'InfoLoadWindow') is missing!
- (Filename: Line: 1754)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1754)
- The referenced script on this Behaviour (Game Object 'InfoLoadWindow') is missing!
- (Filename: Line: 1754)
- The referenced script on this Behaviour (Game Object 'InfoLoadWindow') is missing!
- (Filename: Line: 1754)
- Deserialize user data
- UnityEngine.Debug:Log(Object)
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) LoggingController (LoggingController)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- DownloadGameController:StartProcessDownload()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) ServerTime (ServerTime)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 40639000 -> priority: 1
- Start download (singleton) NewDayController (NewDayController)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) BalanceDownloader (BalanceDownloader)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [Singleton] Using instance already created: GameConfiguration(Clone)
- UnityEngine.Debug:Log(Object)
- Singleton`1:get_Instance()
- BalanceDownloader:GetLink(JsonFile)
- <ParseFromWeb>c__Iterator0:MoveNext()
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- BalanceDownloader:TryAgain()
- BalanceDownloader:IOrderDownload.StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Download json http://46.101.113.125/balance/files/Buildings.json
- UnityEngine.Debug:Log(Object)
- <ParseFromWeb>c__Iterator0:MoveNext()
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- BalanceDownloader:TryAgain()
- BalanceDownloader:IOrderDownload.StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:11.716825 capture[5675:4989985] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Download json http://46.101.113.125/balance/files/Countries.json
- UnityEngine.Debug:Log(Object)
- <ParseFromWeb>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:12.046652 capture[5675:4989985] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Download json http://46.101.113.125/balance/files/Inapps.json
- UnityEngine.Debug:Log(Object)
- <ParseFromWeb>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:12.468548 capture[5675:4989985] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Download json http://46.101.113.125/balance/files/IslandBuildings.json
- UnityEngine.Debug:Log(Object)
- <ParseFromWeb>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:12.552328 capture[5675:4989985] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Download json http://46.101.113.125/balance/files/Casino.json
- UnityEngine.Debug:Log(Object)
- <ParseFromWeb>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:12.777401 capture[5675:4989985] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Download json http://46.101.113.125/balance/files/DailyQuests.json
- UnityEngine.Debug:Log(Object)
- <ParseFromWeb>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:12.850480 capture[5675:4989985] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Download json http://46.101.113.125/balance/files/Tutorial.json
- UnityEngine.Debug:Log(Object)
- <ParseFromWeb>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:12.933276 capture[5675:4989985] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Download json http://46.101.113.125/balance/files/Achievements.json
- UnityEngine.Debug:Log(Object)
- <ParseFromWeb>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:13.306246 capture[5675:4989985] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- 2017-06-01 14:18:13.567781 capture[5675:4989985] [MC] System group container for systemgroup.com.apple.configurationprofiles path is /private/var/containers/Shared/SystemGroup/systemgroup.com.apple.configurationprofiles
- 2017-06-01 14:18:13.572325 capture[5675:4989985] [MC] Reading from public effective user settings.
- Download json http://46.101.113.125/balance/files/Records.json
- UnityEngine.Debug:Log(Object)
- <ParseFromWeb>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:13.673590 capture[5675:4989985] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Download json http://46.101.113.125/balance/files/Resources.json
- UnityEngine.Debug:Log(Object)
- <ParseFromWeb>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:13.791381 capture[5675:4989985] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Download json http://46.101.113.125/balance/files/Projects.json
- UnityEngine.Debug:Log(Object)
- <ParseFromWeb>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:13.907335 capture[5675:4989985] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Download json http://46.101.113.125/balance/files/RandomEvents.json
- UnityEngine.Debug:Log(Object)
- <ParseFromWeb>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:14.003869 capture[5675:4989985] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Download json http://46.101.113.125/balance/files/UniqueEvents.json
- UnityEngine.Debug:Log(Object)
- <ParseFromWeb>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:14.085319 capture[5675:4989985] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Download json http://46.101.113.125/balance/files/CountryFeatures.json
- UnityEngine.Debug:Log(Object)
- <ParseFromWeb>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:14.372654 capture[5675:4989985] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Start download (singleton) ServerDataController (ServerDataController)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ...................Getting Account
- UnityEngine.Debug:Log(Object)
- <CoroutineGetAccount>c__Iterator0:MoveNext()
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- ServerDataController:GetAccount()
- ServerDataController:IOrderDownload.StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Old User: gClientId: 725, gClientSecret: 4bd6cef491117201b6f03827d0634c0b91d39bc2f9ef6386a8cb1408da8b258c
- UnityEngine.Debug:Log(Object)
- <CoroutineGetAccount>c__Iterator0:MoveNext()
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- ServerDataController:GetAccount()
- ServerDataController:IOrderDownload.StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hmac sign string: /api/accounts.getAccount?gClientId=725&gClientSecret=4bd6cef491117201b6f03827d0634c0b91d39bc2f9ef6386a8cb1408da8b258cjaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
- UnityEngine.Debug:Log(Object)
- ServerDataController:SetHeaders(UnityWebRequest, Boolean, String)
- <CoroutineGetAccount>c__Iterator0:MoveNext()
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- ServerDataController:GetAccount()
- ServerDataController:IOrderDownload.StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hmac sign: c19b2c6b3b8b058028fcb2cb6526dc5f0e9327e2eeb4b74c08f18f1af525a2ae
- UnityEngine.Debug:Log(Object)
- ServerDataController:GetSHA256HashString(String)
- ServerDataController:SetHeaders(UnityWebRequest, Boolean, String)
- <CoroutineGetAccount>c__Iterator0:MoveNext()
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- ServerDataController:GetAccount()
- ServerDataController:IOrderDownload.StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:14.542845 capture[5675:4990177] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- End Getting Account: {"gClientId":725,"gClientSecret":"4bd6cef491117201b6f03827d0634c0b91d39bc2f9ef6386a8cb1408da8b258c","__v":0,"profileId":699,"unicorn":"6b234c22efc51b0099ba93c8eccd3f47f6dd031ce9f6b33294159038683c9db0"}
- UnityEngine.Debug:Log(Object)
- ServerDataController:OnGetAccount(UnityWebRequest)
- <CoroutineGetAccount>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ...................Getting Profile
- UnityEngine.Debug:Log(Object)
- <CoroutineGetProfile>c__Iterator2:MoveNext()
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- ServerDataController:GetProfile()
- ServerDataController:OnGetAccount(UnityWebRequest)
- <CoroutineGetAccount>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hmac sign string: /api/profile.getProfilejaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
- UnityEngine.Debug:Log(Object)
- ServerDataController:SetHeaders(UnityWebRequest, Boolean, String)
- <CoroutineGetProfile>c__Iterator2:MoveNext()
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- ServerDataController:GetProfile()
- ServerDataController:OnGetAccount(UnityWebRequest)
- <CoroutineGetAccount>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hmac sign: a180c2de51b5438886aea3e7254682fdb1c33c0f2da9c5d44f0d9bf0d39bb683
- UnityEngine.Debug:Log(Object)
- ServerDataController:GetSHA256HashString(String)
- ServerDataController:SetHeaders(UnityWebRequest, Boolean, String)
- <CoroutineGetProfile>c__Iterator2:MoveNext()
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- ServerDataController:GetProfile()
- ServerDataController:OnGetAccount(UnityWebRequest)
- <CoroutineGetAccount>c__Iterator0:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-01 14:18:14.723303 capture[5675:4990178] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- End Getting Profile: {"humanId":699,"ver":1,"battles":0,"mmr":1500,"rating":1500,"profileData":{"inAppData":{"inApps":[]},"completedTutorials":[],"questsData":{"quests":[{"day":-1,"conditions":"{\"type\":\"Subscription\",\"value\":1}","id":"QuestSubscription"},{"day":-1,"conditions":"{\"type\":\"Casino\",\"value\":5}","id":"QuestCasino"},{"day":-1,"conditions":"{\"type\":\"OccupyCountry\",\"value\":1}","id":"QuestOccupyCountry"}]}},"publicProfileData":{"name":""}}
- UnityEngine.Debug:Log(Object)
- ServerDataController:OnGetProfile(String)
- <CoroutineGetProfile>c__Iterator2:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) FBController (FBController)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Using Facebook Unity SDK v7.9.4 with FBiOSSDK/4.17.0
- UnityEngine.Debug:Log(Object)
- Facebook.Unity.DebugLogger:Info(String)
- Facebook.Unity.FB:LogVersion()
- Facebook.Unity.CompiledFacebookLoader:Start()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) CountriesManager (CountriesManager)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) ResourcesInfoManager (ResourcesInfoManager)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) Quests.QuestsController (Quests.QuestsController)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) TutorialManager (TutorialManager)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- TutorialManager:ReadTutorialData()
- TutorialManager:StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- TutorialManager:ReadTutorialData()
- TutorialManager:StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- TutorialManager:ReadTutorialData()
- TutorialManager:StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- TutorialManager:ReadTutorialData()
- TutorialManager:StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- TutorialManager:ReadTutorialData()
- TutorialManager:StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- TutorialManager:ReadTutorialData()
- TutorialManager:StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- TutorialManager:ReadTutorialData()
- TutorialManager:StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- TutorialManager:ReadTutorialData()
- TutorialManager:StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- TutorialManager:ReadTutorialData()
- TutorialManager:StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- TutorialManager:ReadTutorialData()
- TutorialManager:StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- TutorialManager:ReadTutorialData()
- TutorialManager:StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- TutorialManager:ReadTutorialData()
- TutorialManager:StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- TutorialManager:ReadTutorialData()
- TutorialManager:StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- TutorialManager:ReadTutorialData()
- TutorialManager:StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) SoundController (SoundController)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) BuildingsManager (BuildingsManager)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) ProjectsManager (ProjectsManager)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- ProjectsManager:Parse()
- ProjectsManager:IOrderDownload.StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- ProjectsManager:Parse()
- ProjectsManager:IOrderDownload.StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error parse to float : null
- UnityEngine.Debug:Log(Object)
- SimpleJSON.JSONNode:get_AsFloat()
- ProjectsManager:Parse()
- ProjectsManager:IOrderDownload.StartInit()
- UIWidgets.ListViewCustom`2:ComponentsComparer(TComponent, TComponent)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) AchievementsController (AchievementsController)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) GameEventInfoManager (GameEventInfoManager)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) UniqueEventsManager (UniqueEventsManager)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start download (singleton) CountryTagInfoManager (CountryTagInfoManager)
- UnityEngine.Debug:Log(Object)
- <Init>c__Iterator1`1:MoveNext()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Complete download
- UnityEngine.Debug:Log(Object)
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WARNING: Shader Unsupported: 'Hidden/VacuumShaders/Curved World/VertexLit/Transparent' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VacuumShaders/Curved World/VertexLit/Transparent' - Setting to default shader.
- The referenced script on this Behaviour (Game Object 'MainIslandUI') is missing!
- (Filename: Line: 1754)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 15.262708 ms
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- DG.Tweening.DOTween:To(DOGetter`1, DOSetter`1, Vector3, Single)
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- CloudsController:Start()
- [ line 1754]
- (Filename: Line: 1754)
- Deserialize grid
- UnityEngine.Debug:Log(Object)
- UserData:DeserializeGrid()
- IslandGrid:Start()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 515 unused Assets to reduce memory usage. Loaded Objects now: 7057.
- Total: 48.310875 ms (FindLiveObjects: 1.661833 ms CreateObjectMapping: 0.851750 ms MarkObjects: 36.725124 ms DeleteObjects: 9.069666 ms)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CollectEnergy"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Stone(Clone)/CollectStone(Clone)(Clone)"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Metal(Clone)/CollectMetal(Clone)(Clone)"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Wood(Clone)/CollectWood(Clone)(Clone)"
- (Filename: Line: 0)
- 2017-06-01 14:18:48.212827 capture[5675:4989985] Uncaught exception: NSInvalidArgumentException: Read permissions are not permitted to be requested with publish or manage permissions.
- (
- 0 CoreFoundation 0x1bf1ce0f <redacted> + 154
- 1 libobjc.A.dylib 0x1b17f077 objc_exception_throw + 38
- 2 CoreFoundation 0x1bf1cb07 <redacted> + 0
- 3 capture 0x015ef67d -[FBSDKLoginManager logInWithPublishPermissions:fromViewController:handler:] + 224
- 4 capture 0x00cedf91 -[FBUnityInterface startLogin:scope:isPublishPermLogin:] + 440
- 5 capture 0x00cedd93 -[FBUnityInterface logInWithPublishPermissions:scope:] + 62
- 6 capture 0x00cf0b13 IOSFBLogInWithPublishPermissions + 174
- 7 capture 0x00340b85 IOSWrapper_IOSFBLogInWithPublishPermissions_m1193287201 + 38
- 8 capture 0x00340b5b IOSWrapper_LogInWithPublishPermissions_m1237464384 + 38
- 9 capture 0x00363e63 _ZN23InterfaceActionInvoker2IiP8String_tE6InvokeEjP11Il2CppClassPviS1_ + 66
- 10 capture 0x00363f21 IOSFacebook_LogInWithPublishPermissions_m3403275439 + 186
- 11 capture 0x0035e2b3 _ZN23InterfaceActionInvoker2IP12Il2CppObjectP30FacebookDelegate_1_t3733898188E6InvokeEjP11Il2CppClassPvS1_S3_ + 66
- 12 capture 0x0035e26d FB_LogInWithPublishPermissions_m619042695 + 204
- 13 capture 0x0016e8ab FBController_FBLogin_m458878994 + 310
- 14 capture 0x0016e771 FBController_OnLoginButton_m831922671 + 196
- 15 capture 0x001e921f IslandUI_OnLoginFBButton_m2232444776 + 184
- 16 capture 0x0084ff85 UnityAction_Invoke_m3703026869 + 256
- 17 capture 0x0084fe81 InvokableCall_Invoke_m250936937 + 82
- 18 capture 0x004a186b _ZN18VirtActionInvoker1IP24ObjectU5BU5D_t3614634134E6InvokeEjPvS1_ + 44
- 19 capture 0x0085087f InvokableCallList_Invoke_m1839244635 + 404
- 20 capture 0x0085232d UnityEventBase_Invoke_m2706435282 + 50
- 21 capture 0x008522eb UnityEvent_Invoke_m4163344491 + 28
- 22 capture 0x007d454d Button_Press_m73991540 + 98
- 23 capture 0x007d4583 Button_OnPointerClick_m2524861687 + 50
- 24 capture 0x0027782b _ZN23InterfaceActionInvoker1IP28PointerEventData_t1599784723E6InvokeEjP11Il2CppClassPvS1_ + 50
- 25 capture 0x007c432f ExecuteEvents_Execute_m2476343313 + 214
- 26 capture 0x00537315 EventFunction_1_Invoke_m2378823590_gshared + 284
- 27 capture 0x00b5832f ExecuteEvents_Execute_TisIl2CppObject_m4168308247_gshared + 1362
- 28 capture 0x007d20b3 TouchInputModule_ProcessTouchPress_m3303316799 + 2662
- 29 capture 0x007d15cf TouchInputModule_ProcessTouchEvents_m2913538643 + 422
- 30 capture 0x007d128b TouchInputModule_Process_m1373751353 + 58
- 31 capture 0x0010d80d _ZN18VirtActionInvoker06InvokeEjPv + 36
- 32 capture 0x007c3371 EventSystem_Update_m3937231239 + 1180
- 33 capture 0x00ca3f6f _Z31RuntimeInvoker_Void_t1841601450PK10MethodInfoPvPS2_ + 30
- 34 capture 0x0157a8f9 _ZN6il2cpp2vm7Runtime6InvokeEPK10MethodInfoPvPS5_PP15Il2CppException + 116
- 35 capture 0x00fee08d _ZN19ScriptingInvocation6InvokeEPP15Il2CppExceptionb + 44
- 36 capture 0x010bdfe5 _ZN13MonoBehaviour16CallUpdateMethodEi + 134
- 37 capture 0x00e2b605 _ZN20BaseBehaviourManager12CommonUpdateI16BehaviourManagerEEvv + 46
- 38 capture 0x00f0c917 _Z10PlayerLoopv + 842
- 39 capture 0x0110dbad _ZL19UnityPlayerLoopImplb + 22
- 40 capture 0x000a9535 UnityRepaint + 124
- 41 capture 0x000a94b3 -[UnityAppController(Rendering) repaint] + 106
- 42 capture 0x000a9405 -[UnityAppController(Rendering) repaintDisplayLink] + 120
- 43 GPUToolsCore 0x043dba7b -[DYDisplayLinkInterposer forwardDisplayLinkCallback:] + 290
- 44 QuartzCore 0x1ece7551 <redacted> + 112
- 45 QuartzCore 0x1ece7399 <redacted> + 660
- 46 IOMobileFramebuffer 0x1e17d1c9 <redacted> + 88
- 47 IOKit 0x1c170f95 IODispatchCalloutFromCFMessage + 240
- 48 CoreFoundation 0x1bec5047 <redacted> + 128
- 49 CoreFoundation 0x1bed8e0f <redacted> + 34
- 50 CoreFoundation 0x1bed85fb <redacted> + 338
- 51 CoreFoundation 0x1bed6801 <redacted> + 1536
- 52 CoreFoundation 0x1be25533 CFRunLoopRunSpecific + 486
- 53 CoreFoundation 0x1be25341 CFRunLoopRunInMode + 104
- 54 GraphicsServices 0x1d5fcbfd GSEventRunModal + 156
- 55 UIKit 0x2102de67 <redacted> + 574
- 56 UIKit 0x21028591 UIApplicationMain + 150
- 57 capture 0x0009d117 main + 230
- 58 libdyld.dylib 0x1b5ef50b <redacted> + 2
- )
- 2017-06-01 14:18:48.218228 capture[5675:4989985] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Read permissions are not permitted to be requested with publish or manage permissions.'
- *** First throw call stack:
- (0x1bf1cdf7 0x1b17f077 0x1bf1cb07 0x15ef67d 0xcedf91 0xcedd93 0xcf0b13 0x340b85 0x340b5b 0x363e63 0x363f21 0x35e2b3 0x35e26d 0x16e8ab 0x16e771 0x1e921f 0x84ff85 0x84fe81 0x4a186b 0x85087f 0x85232d 0x8522eb 0x7d454d 0x7d4583 0x27782b 0x7c432f 0x537315 0xb5832f 0x7d20b3 0x7d15cf 0x7d128b 0x10d80d 0x7c3371 0xca3f6f 0x157a8f9 0xfee08d 0x10bdfe5 0xe2b605 0xf0c917 0x110dbad 0xa9535 0xa94b3 0xa9405 0x43dba7b 0x1ece7551 0x1ece7399 0x1e17d1c9 0x1c170f95 0x1bec5047 0x1bed8e0f 0x1bed85fb 0x1bed6801 0x1be25533 0x1be25341 0x1d5fcbfd 0x2102de67 0x21028591 0x9d117 0x1b5ef50b)
- libc++abi.dylib: terminating with uncaught exception of type NSException
- (lldb)
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