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- rawdownloadcloneembedreportprint text 4.30 KB
- local Keys = {
- ["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
- ["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
- ["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
- ["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
- ["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
- ["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
- ["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
- ["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
- ["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
- }
- ESX = nil
- local CurrentAction = nil
- local PlayerData = {}
- Citizen.CreateThread(function()
- while ESX == nil do
- TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
- Citizen.Wait(0)
- end
- end)
- RegisterNetEvent('esx:playerLoaded')
- AddEventHandler('esx:playerLoaded', function(xPlayer)
- PlayerData = xPlayer
- end)
- RegisterNetEvent('esx:setJob')
- AddEventHandler('esx:setJob', function(job)
- PlayerData.job = job
- end)
- RegisterNetEvent('esx_repairkit:onUse')
- AddEventHandler('esx_repairkit:onUse', function()
- local playerPed = GetPlayerPed(-1)
- local coords = GetEntityCoords(playerPed)
- local vehicle = VehicleInFront()
- loadAnimDict("mini@repair")
- if IsPedInAnyVehicle(playerPed, false) then
- ESX.ShowNotification("Foot repair")
- else
- if IsAnyVehicleNearPoint(coords.x, coords.y, coords.z, 5.0) then
- local vehicle = nil
- if IsPedInAnyVehicle(playerPed, false) then
- vehicle = GetVehiclePedIsIn(playerPed, false)
- else
- vehicle = GetClosestVehicle(coords.x, coords.y, coords.z, 5.0, 0, 71)
- end
- if DoesEntityExist(vehicle) then
- if Config.IgnoreAbort then
- TriggerServerEvent('esx_repairkit:removeKit')
- end
- TaskPlayAnim(playerPed, "mini@repair", "fixing_a_ped", 1.0, 2, -1, 49, 0, 0, 0, 0)
- SetVehicleDoorOpen(vehicle, 4, true, true)
- TriggerEvent('repair:freezePlayer', true)
- Citizen.CreateThread(function()
- Citizen.Wait(10000)
- ThreadID = GetIdOfThisThread()
- CurrentAction = 'repair'
- Citizen.Wait(Config.RepairTime * 1000)
- if CurrentAction ~= nil then
- SetVehicleFixed(vehicle)
- SetVehicleDeformationFixed(vehicle)
- SetVehicleUndriveable(vehicle, false)
- SetVehicleEngineOn(vehicle, true, true)
- ClearPedTasksImmediately(playerPed)
- TriggerEvent('repair:freezePlayer', false)
- ESX.ShowNotification(_U('finished_repair'))
- end
- if not Config.IgnoreAbort then
- TriggerServerEvent('esx_repairkit:removeKit')
- end
- CurrentAction = nil
- TerminateThisThread()
- end)
- end
- Citizen.CreateThread(function()
- Citizen.Wait(0)
- if CurrentAction ~= nil then
- SetTextComponentFormat('STRING')
- AddTextComponentString(_U('abort_hint'))
- DisplayHelpTextFromStringLabel(0, 0, 1, -1)
- if IsControlJustReleased(0, Keys["X"]) then
- TerminateThread(ThreadID)
- ESX.ShowNotification(_U('aborted_repair'))
- TriggerEvent('repair:freezePlayer', false)
- CurrentAction = nil
- end
- end
- end)
- else
- ESX.ShowNotification(_U('no_vehicle_nearby'))
- end
- end
- end)
- function loadAnimDict(dict)
- while (not HasAnimDictLoaded(dict)) do
- RequestAnimDict(dict)
- Citizen.Wait(5)
- end
- end
- RegisterNetEvent('repair:freezePlayer')
- AddEventHandler('repair:freezePlayer', function(freeze)
- FreezeEntityPosition(GetPlayerPed(-1), freeze)
- FreezeEntityPosition(GetVehiclePedIsUsing(GetPlayerPed(-1)), true)
- end)
- function VehicleInFront()
- local pos = GetEntityCoords(player)
- local entityWorld = GetOffsetFromEntityInWorldCoords(player, 0.0, 6.0, 0.0)
- local rayHandle = CastRayPointToPoint(pos.x, pos.y, pos.z, entityWorld.x, entityWorld.y, entityWorld.z, 10, player, 0)
- local _, _, _, _, result = GetRaycastResult(rayHandle)
- return result
- end
- RAW Paste Data
- local Keys = {
- ["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
- ["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
- ["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
- ["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
- ["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
- ["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
- ["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
- ["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
- ["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
- }
- ESX = nil
- local CurrentAction = nil
- local PlayerData = {}
- Citizen.CreateThread(function()
- while ESX == nil do
- TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
- Citizen.Wait(0)
- end
- end)
- RegisterNetEvent('esx:playerLoaded')
- AddEventHandler('esx:playerLoaded', function(xPlayer)
- PlayerData = xPlayer
- end)
- RegisterNetEvent('esx:setJob')
- AddEventHandler('esx:setJob', function(job)
- PlayerData.job = job
- end)
- RegisterNetEvent('esx_repairkit:onUse')
- AddEventHandler('esx_repairkit:onUse', function()
- local playerPed = GetPlayerPed(-1)
- local coords = GetEntityCoords(playerPed)
- local vehicle = VehicleInFront()
- loadAnimDict("mini@repair")
- if IsPedInAnyVehicle(playerPed, false) then
- ESX.ShowNotification("Foot repair")
- else
- if IsAnyVehicleNearPoint(coords.x, coords.y, coords.z, 5.0) then
- local vehicle = nil
- if IsPedInAnyVehicle(playerPed, false) then
- vehicle = GetVehiclePedIsIn(playerPed, false)
- else
- vehicle = GetClosestVehicle(coords.x, coords.y, coords.z, 5.0, 0, 71)
- end
- if DoesEntityExist(vehicle) then
- if Config.IgnoreAbort then
- TriggerServerEvent('esx_repairkit:removeKit')
- end
- TaskPlayAnim(playerPed, "mini@repair", "fixing_a_ped", 1.0, 2, -1, 49, 0, 0, 0, 0)
- SetVehicleDoorOpen(vehicle, 4, true, true)
- TriggerEvent('repair:freezePlayer', true)
- Citizen.CreateThread(function()
- Citizen.Wait(10000)
- ThreadID = GetIdOfThisThread()
- CurrentAction = 'repair'
- Citizen.Wait(Config.RepairTime * 1000)
- if CurrentAction ~= nil then
- SetVehicleFixed(vehicle)
- SetVehicleDeformationFixed(vehicle)
- SetVehicleUndriveable(vehicle, false)
- SetVehicleEngineOn(vehicle, true, true)
- ClearPedTasksImmediately(playerPed)
- TriggerEvent('repair:freezePlayer', false)
- ESX.ShowNotification(_U('finished_repair'))
- end
- if not Config.IgnoreAbort then
- TriggerServerEvent('esx_repairkit:removeKit')
- end
- CurrentAction = nil
- TerminateThisThread()
- end)
- end
- Citizen.CreateThread(function()
- Citizen.Wait(0)
- if CurrentAction ~= nil then
- SetTextComponentFormat('STRING')
- AddTextComponentString(_U('abort_hint'))
- DisplayHelpTextFromStringLabel(0, 0, 1, -1)
- if IsControlJustReleased(0, Keys["X"]) then
- TerminateThread(ThreadID)
- ESX.ShowNotification(_U('aborted_repair'))
- TriggerEvent('repair:freezePlayer', false)
- CurrentAction = nil
- end
- end
- end)
- else
- ESX.ShowNotification(_U('no_vehicle_nearby'))
- end
- end
- end)
- function loadAnimDict(dict)
- while (not HasAnimDictLoaded(dict)) do
- RequestAnimDict(dict)
- Citizen.Wait(5)
- end
- end
- RegisterNetEvent('repair:freezePlayer')
- AddEventHandler('repair:freezePlayer', function(freeze)
- FreezeEntityPosition(GetPlayerPed(-1), freeze)
- FreezeEntityPosition(GetVehiclePedIsUsing(GetPlayerPed(-1)), true)
- end)
- function VehicleInFront()
- local pos = GetEntityCoords(player)
- local entityWorld = GetOffsetFromEntityInWorldCoords(player, 0.0, 6.0, 0.0)
- local rayHandle = CastRayPointToPoint(pos.x, pos.y, pos.z, entityWorld.x, entityWorld.y, entityWorld.z, 10, player, 0)
- local _, _, _, _, result = GetRaycastResult(rayHandle)
- return result
- end
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