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- struct Structy
- {
- int value;
- };
- typedef struct Structy StructT;
- typedef struct Structy2
- {
- int value;
- } Structy2;
- int main(void)
- {
- int alone;
- long int lint1, *lintptr1, lintaray10[10];
- long int lint2 = 3, *lintptr2,
- lintaray2[2] = { 1, 2 };
- int int3, intarray[] = { 1, 2, 3, 4 };
- const int cint3, cintarray[] = { 1, 2, 3, 4 };
- const int cx, cy;
- volatile int vx, vy;
- signed char sc1 = 'h', sc2;
- long long ll1, ll2;
- const char *literal = "HiClang", *literal2 = "empty", literal3[] = "three";
- struct Structy structA, *structB, structC = { 2 };
- StructT structAA, *structBB, structCC = { 2 };
- Structy2 structAAA, *structBBB, structCCC = { 2 };
- return 0;
- }
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