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raiid0204

Untitled

Dec 10th, 2018
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  1. on command "/parkourset":
  2. cancel event
  3. set Name of player's tool to "&fParkour Block"
  4.  
  5. on place:
  6. Name of player's tool is "&fParkour Block"
  7. set {_item} to 1 of player's tool
  8. wait 4 seconds
  9. set event-block to air
  10. give player {_item}
  11.  
  12. on place:
  13. Name of player's shield is "&5Trampoline Block"
  14. set {_item} to 1 of player's tool
  15. set {slime::%block's location%} to location of event-block
  16. wait 8 seconds
  17. set event-block to air
  18. give player {_item}
  19. clear {slime::%block's location%}
  20.  
  21. on place:
  22. Name of player's tool is "&5Trampoline Block"
  23. set {_item} to 1 of player's tool
  24. set {slime::%block's location%} to location of event-block
  25. wait 8 seconds
  26. set event-block to air
  27. give player {_item}
  28. clear {slime::%block's location%}
  29.  
  30. on step on slime_block:
  31. if location is {slime::%block's location%}:
  32. push player upwards at speed 3
  33.  
  34. on place:
  35. Name of player's shield is "&fParkour Block"
  36. set {_item} to 1 of player's shield
  37. wait 4 seconds
  38. set event-block to air
  39. give player {_item}
  40.  
  41. on place:
  42. Name of player's shield is "&5Trampoline Block"
  43. set {_item} to 1 of player's shield
  44. set {slime::%block's location%} to location of event-block
  45. wait 8 seconds
  46. set event-block to air
  47. give player {_item}
  48. clear {slime::%block's location%}
  49.  
  50. on place:
  51. Name of player's tool is "&6Parkour Block"
  52. set {_item} to 1 of player's tool
  53. set {_block} to type of event-block
  54. wait 4 seconds
  55. set event-block to air
  56. wait a tick
  57. show 50 block_crack particle at event-block with data of {_block} offset by 0.45, 0.45, 0.45
  58. if player's gamemode is not creative:
  59. give player {_item}
  60.  
  61. on offhand move:
  62. if "%Name of player's tool%" contains "Parkour Block":
  63. cancel event
  64.  
  65. on offhand move:
  66. if "%Name of player's tool%" contains "Parkour Block":
  67. cancel event
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