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- #==============================================================================
- # ■ Maximum Experience RGSS3 v1.1 MIT License; see git.io/tic
- #------------------------------------------------------------------------------
- # On status screen, if the actor is at the highest level-
- # Experience value that will be displayed as stuck.
- #==============================================================================
- class Window_Status
- #--------------------------------------------------------------------------
- # ● Drawing experience value info [* redefined *]
- #--------------------------------------------------------------------------
- def draw_exp_info(x, y)
- s1 = @actor.max_level? ? @actor.current_level_exp : @actor.exp
- s2 = @actor.max_level? ? "-------" : @actor.next_level_exp - @actor.exp
- s_next = sprintf(Vocab::ExpNext, Vocab::level)
- change_color(system_color)
- draw_text(x, y + line_height * 0, 180, line_height, Vocab::ExpTotal)
- draw_text(x, y + line_height * 2, 180, line_height, s_next)
- change_color(normal_color)
- draw_text(x, y + line_height * 1, 180, line_height, s1, 2)
- draw_text(x, y + line_height * 3, 180, line_height, s2, 2)
- end
- end
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