xponen

nothing wrong here...

Apr 27th, 2012
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  1. Using configuration source: "C:\Users\User\Documents\My Games\Spring\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 127, flags:
  3.     SSE 1.0:  1,  SSE 2.0:  1
  4.     SSE 3.0:  1, SSSE 3.0:  1
  5.     SSE 4.1:  1,  SSE 4.2:  1
  6.     SSE 4.0A: 0,  SSE 5.0A: 0
  7.     using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  10. Intel(R) Core(TM) i3 CPU         550  @ 3.20GHz; 1975MB RAM, 4278MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] Installed (HangTimeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16.   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17.   Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 88.0
  20. Build date/time: Mar 21 2012 20:47:50
  21. Build environment: boost-104800, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: C:\Users\User\Documents\My Games\Spring\
  24. Using read-only data directory: C:\Users\User\Documents\My Games\Spring\engine\88.0\
  25. Scanning: C:\Users\User\Documents\My Games\Spring\engine\88.0\base
  26. Scanning: C:\Users\User\Documents\My Games\Spring\maps
  27. Scanning: C:\Users\User\Documents\My Games\Spring\base
  28. Scanning: C:\Users\User\Documents\My Games\Spring\games
  29. Scanning: C:\Users\User\Documents\My Games\Spring\mods
  30. Scanning: C:\Users\User\Documents\My Games\Spring\packages
  31. Supported Video modes: 1600x900, 1440x900, 1366x768, 1360x768, 1280x800, 1280x768, 1280x720, 1280x600, 1152x864, 1024x768, 800x600, 656x496, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
  32. Video mode set to 1280x720/32bit
  33. [f=0000000] SDL version:  1.2.10
  34. [f=0000000] GL version:   2.1.0 - Build 8.15.10.2622
  35. [f=0000000] GL vendor:    Intel
  36. [f=0000000] GL renderer:  Intel(R) HD Graphics
  37. [f=0000000] GLSL version: 1.20  - Intel Build 8.15.10.2622
  38. [f=0000000] GLEW version: 1.5.8
  39. [f=0000000] Video RAM:    unknown
  40. [f=0000000] GL info:
  41.     haveARB: 1, haveGLSL: 0, ATI hacks: 0
  42.     FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  43.     maximum texture size: 8192, compress MIP-map textures: 1
  44. [f=0000000] Joysticks found: 0
  45. [f=0000000] Warning: Joystick 0 not found
  46. [f=0000000] CPU Cores: 4
  47. [f=0000000] CPU affinity mask set: 1
  48. [f=0000000] Loading startscript from: C:/Users/User/Documents/My Games/Spring/script.txt
  49. [f=0000000] Connecting to 94.23.171.71:8873 using name [DrK]xponen
  50. [f=0000000] [Sound] OpenAL info:
  51. [f=0000000] [Sound]   Available Devices:
  52. [f=0000000] [Sound]               DirectSound Software
  53. [f=0000000] [Sound]   Device:     DirectSound Software
  54. [f=0000000] [Sound]   Vendor:         OpenAL Community
  55. [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
  56. [f=0000000] [Sound]   Renderer:       OpenAL Soft
  57. [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  58. [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  59. [f=0000000] [Sound]   EFX Enabled: no
  60. [f=0000000] [Sound]   Max Sounds: 32
  61. [f=0000000] Using map: Real
  62. [f=0000000] Warning: Incompatible map-checksum: Checksum of Real (checksum 0xed9c3564) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  63. [f=0000000] Using game: Zero-K v1.0.4.21
  64. [f=0000000] Using game archive: 01a84c8849ecc2b4f1e2bc21478c50fe.sdp
  65. [f=0000000] Warning: Incompatible game-checksum: Checksum of 01a84c8849ecc2b4f1e2bc21478c50fe.sdp (checksum 0xf3b4537f) differs from the host'"chicken" (move-class "bhover3"): canFloat, but not a ship-based movetype
  66. [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chicken_dodo" (move-class "bhover3"): canFloat, but not a ship-based movetype
  67. [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickenblobber" (move-class "bhover3"): canFloat, but not a ship-based movetype
  68. [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickenr" (move-class "bhover3"): canFloat, but not a ship-based movetype
  69. [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickens" (move-class "bhover3"): canFloat, but not a ship-based movetype
  70. [f=0000000] Loading Feature Definitions
  71. [f=0000000] Initializing Map Features
  72. [f=0000000] Reading Estimate PathCosts [8]
  73. [f=0000000] Reading Estimate PathCosts [32]
  74. [f=0000000] [CPathManager] pathing data checksum: 8fda2221
  75. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  76. [f=0000000] Creating Sky
  77. [f=0000000] Creating ShadowHandler & DecalHandler
  78. [f=0000000] [Init] shadow rendering is disabled (config-value -1)
  79. [f=0000000] Creating GroundDrawer
  80. [f=0000000] Loading Tile Files
  81. [f=0000000] Reading Tile Map
  82. [f=0000000] Loading Square Textures
  83. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 6 ms
  84. [f=0000000] Switching to ROAM Mesh Rendering
  85. [f=0000000] Set ROAM mode to DisplayLists
  86. [f=0000000] Creating TreeDrawer
  87. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  88. [f=0000000] Creating Projectile Textures
  89. [f=0000000] Warning: [CCEG::Load] table for CEG "firewalkernapalm"
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