ShutThefickUp

Untitled

Aug 22nd, 2018
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  1. p = owner
  2. if p.Name ~= "lardandafXD" then
  3. print'Owner Access!'
  4. end
  5. if p.Name == "lardandafXD" then
  6. char = p.Character
  7. torso = char.Torso
  8. neck = char.Torso.Neck
  9.  
  10. Player=game:GetService("Players").LocalPlayer
  11. Character=Owner.Character
  12. PlayerGui=Owner.PlayerGui
  13. Backpack=Owner.Backpack
  14. Torso=Character.Torso
  15. Head=Character.Head
  16. Humanoid=Character.Humanoid
  17. LeftArm=Character["Left Arm"]
  18. LeftLeg=Character["Left Leg"]
  19. RightArm=Character["Right Arm"]
  20. RightLeg=Character["Right Leg"]
  21. cam=game.Workspace.CurrentCamera
  22. LS=Torso["Left Shoulder"]
  23. LH=Torso["Left Hip"]
  24. RS=Torso["Right Shoulder"]
  25. RH=Torso["Right Hip"]
  26. Face = Head.face
  27. Neck=Torso.Neck
  28. it=Instance.new
  29. attacktype=1
  30. vt=Vector3.new
  31. cf=CFrame.new
  32. euler=CFrame.fromEulerAnglesXYZ
  33. angles=CFrame.Angles
  34. cloaked=false
  35. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  36. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  37. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  38. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  39. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  40. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  41. RootPart=Character.HumanoidRootPart
  42. RootJoint=RootPart.RootJoint
  43. RootCF=euler(-1.57,0,3.14)
  44. attack = false
  45. bounce=false
  46. cooldown=false
  47. deeznuts=false
  48. attackdebounce = false
  49. deb=false
  50. equipped=true
  51. hand=false
  52. MMouse=nil
  53. combo=0
  54. mana=0
  55. trispeed=.2
  56. attackmode='none'
  57. local idle=0
  58. local Anim="Idle"
  59. local Effects={}
  60. local gun=false
  61. local shoot=false
  62. player=nil
  63. mana=0
  64. cam = workspace.CurrentCamera
  65. ZTarget = nil
  66. RocketTarget = nil
  67. local m = Instance.new("Model",Character)
  68. m.Name = "WeaponModel"
  69.  
  70. mouse=Player:GetMouse()
  71. --save shoulders
  72. RSH, LSH=nil, nil
  73. --welds
  74. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  75. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  76. LH=Torso["Left Hip"]
  77. RH=Torso["Right Hip"]
  78. TorsoColor=Torso.BrickColor
  79. function NoOutline(Part)
  80. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  81. end
  82. player=Player
  83. ch=Character
  84. RSH=ch.Torso["Right Shoulder"]
  85. LSH=ch.Torso["Left Shoulder"]
  86. --
  87. RSH.Parent=nil
  88. LSH.Parent=nil
  89. --
  90. RW.Name="Right Shoulder"
  91. RW.Part0=ch.Torso
  92. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  93. RW.C1=cf(0, 0.5, 0)
  94. RW.Part1=ch["Right Arm"]
  95. RW.Parent=ch.Torso
  96. --
  97. LW.Name="Left Shoulder"
  98. LW.Part0=ch.Torso
  99. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  100. LW.C1=cf(0, 0.5, 0)
  101. LW.Part1=ch["Left Arm"]
  102. LW.Parent=ch.Torso
  103.  
  104. function swait(num)
  105. if num==0 or num==nil then
  106. game:service'RunService'.Heartbeat:wait(0)
  107. else
  108. for i=0,num do
  109. game:service'RunService'.Heartbeat:wait(0)
  110. end
  111. end
  112. end
  113.  
  114.  
  115. local Player = game.Players.localPlayer
  116. local Character = Player.Character
  117. local red = 255
  118. local green = 255
  119. local blue = 255
  120. local Humanoid = Character.Humanoid
  121. local m = Instance.new("Model", Character)
  122. m.Name = "WeaponModel"
  123. local LeftArm = Character["Left Arm"]
  124. local RightArm = Character["Right Arm"]
  125. local LeftLeg = Character["Left Leg"]
  126. local RightLeg = Character["Right Leg"]
  127. local Head = Character.Head
  128. local Torso = Character.Torso
  129. local cam = game.Workspace.CurrentCamera
  130. local RootPart = Character.HumanoidRootPart
  131. local RootJoint = RootPart.RootJoint
  132. local equipped = false
  133. local attack = false
  134. local Anim = "Idle"
  135. local idle = 0
  136. local attacktype = 1
  137. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  138. local velocity = RootPart.Velocity.y
  139. local sine = 0
  140. local change = 1
  141. local grabbed = false
  142. local cn = CFrame.new
  143. local mr = math.rad
  144. local angles = CFrame.Angles
  145. local ud = UDim2.new
  146. local c3 = Color3.new
  147. local lim = 0
  148. local st = 0
  149. local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  150. local attacktype = 1
  151. local ZTarget, RocketTarget = nil, nil
  152. local euler = CFrame.fromEulerAnglesXYZ
  153. function clerp(a,b,t)
  154. local qa = {QuaternionFromCFrame(a)}
  155. local qb = {QuaternionFromCFrame(b)}
  156. local ax, ay, az = a.x, a.y, a.z
  157. local bx, by, bz = b.x, b.y, b.z
  158. local _t = 1-t
  159. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  160. end
  161.  
  162. function QuaternionFromCFrame(cf)
  163. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  164. local trace = m00 + m11 + m22
  165. if trace > 0 then
  166. local s = math.sqrt(1 + trace)
  167. local recip = 0.5/s
  168. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  169. else
  170. local i = 0
  171. if m11 > m00 then
  172. i = 1
  173. end
  174. if m22 > (i == 0 and m00 or m11) then
  175. i = 2
  176. end
  177. if i == 0 then
  178. local s = math.sqrt(m00-m11-m22+1)
  179. local recip = 0.5/s
  180. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  181. elseif i == 1 then
  182. local s = math.sqrt(m11-m22-m00+1)
  183. local recip = 0.5/s
  184. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  185. elseif i == 2 then
  186. local s = math.sqrt(m22-m00-m11+1)
  187. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  188. end
  189. end
  190. end
  191.  
  192. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  193. local xs, ys, zs = x + x, y + y, z + z
  194. local wx, wy, wz = w*xs, w*ys, w*zs
  195. local xx = x*xs
  196. local xy = x*ys
  197. local xz = x*zs
  198. local yy = y*ys
  199. local yz = y*zs
  200. local zz = z*zs
  201. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  202. end
  203.  
  204. function QuaternionSlerp(a, b, t)
  205. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  206. local startInterp, finishInterp;
  207. if cosTheta >= 0.0001 then
  208. if (1 - cosTheta) > 0.0001 then
  209. local theta = math.acos(cosTheta)
  210. local invSinTheta = 1/math.sin(theta)
  211. startInterp = math.sin((1-t)*theta)*invSinTheta
  212. finishInterp = math.sin(t*theta)*invSinTheta
  213. else
  214. startInterp = 1-t
  215. finishInterp = t
  216. end
  217. else
  218. if (1+cosTheta) > 0.0001 then
  219. local theta = math.acos(-cosTheta)
  220. local invSinTheta = 1/math.sin(theta)
  221. startInterp = math.sin((t-1)*theta)*invSinTheta
  222. finishInterp = math.sin(t*theta)*invSinTheta
  223. else
  224. startInterp = t-1
  225. finishInterp = t
  226. end
  227. end
  228. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  229. end
  230. rayCast = function(Position, Direction, Range, Ignore)
  231. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  232. end
  233. local v = game.Players.localPlayer
  234. local torso = v.Character.Torso
  235.  
  236. plr = game.Players.LocalPlayer
  237. char = game.Players.LocalPlayer.Character
  238. hum = game.Players.LocalPlayer.Character.Humanoid
  239. t = game.Players.LocalPlayer.Character.Torso
  240. h = game.Players.LocalPlayer.Character.Head
  241. ra = game.Players.LocalPlayer.Character["Right Arm"]
  242. la = game.Players.LocalPlayer.Character["Left Arm"]
  243. rl = game.Players.LocalPlayer.Character["Right Leg"]
  244. ll = game.Players.LocalPlayer.Character["Left Leg"]
  245. tors = Character.Torso
  246. lleg = Character["Left Leg"]
  247. root = Character.HumanoidRootPart
  248. hed = Character.Head
  249. rleg = Character["Right Leg"]
  250. rarm = Character["Right Arm"]
  251. larm = Character["Left Arm"]
  252. bsize1 = NumberSequenceKeypoint.new(3,3,3)
  253. bsize2 = NumberSequenceKeypoint.new(10,10,10)
  254. local Effects = {}
  255. attack = false
  256. local attacking = false
  257. vt = Vector3.new
  258. bc = BrickColor.new
  259. br = BrickColor.random
  260. it = Instance.new
  261. cf = CFrame.new
  262. euler = CFrame.fromEulerAnglesXYZ
  263. angles = CFrame.Angles
  264. matr = math.random
  265. local colororg = BrickColor.new("Dark indigo") -- set color u like
  266. local meshtype = "Sphere" -- only for specialmesh
  267.  
  268.  
  269. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  270. if hit.Parent==nil then
  271. return
  272. end
  273. h=hit.Parent:FindFirstChild("Humanoid")
  274. for _,v in pairs(hit.Parent:children()) do
  275. if v:IsA("Humanoid") then
  276. h=v
  277. end
  278. end
  279. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  280. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  281. end
  282. if hit.Parent.className=="Hat" then
  283. hit=hit.Parent.Parent:findFirstChild("Head")
  284. end
  285. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  286. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  287. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  288. return
  289. end]]
  290. -- hs(hit,1.2)
  291. c=Instance.new("ObjectValue")
  292. c.Name="creator"
  293. c.Value=game:service("Players").LocalPlayer
  294. c.Parent=h
  295. game:GetService("Debris"):AddItem(c,.5)
  296. Damage=math.random(minim,maxim)
  297. -- h:TakeDamage(Damage)
  298. blocked=false
  299. block=hit.Parent:findFirstChild("Block")
  300. if block~=nil then
  301. print(block.className)
  302. if block.className=="NumberValue" then
  303. if block.Value>0 then
  304. blocked=true
  305. if decreaseblock==nil then
  306. block.Value=block.Value-1
  307. end
  308. end
  309. end
  310. if block.className=="IntValue" then
  311. if block.Value>0 then
  312. blocked=true
  313. if decreaseblock~=nil then
  314. block.Value=block.Value-1
  315. end
  316. end
  317. end
  318. end
  319. if blocked==false then
  320. -- h:TakeDamage(Damage)
  321. h.Health=h.Health-Damage
  322. showDamage(hit.Parent,Damage,3,TorsoColor)
  323. else
  324. h.Health=h.Health-(Damage/2)
  325. showDamage(hit.Parent,Damage/2,3,BrickColor.new("Bright blue"))
  326. end
  327. if Type=="Knockdown" then
  328. hum=hit.Parent.Humanoid
  329. hum.PlatformStand=true
  330. coroutine.resume(coroutine.create(function(HHumanoid)
  331. swait(1)
  332. HHumanoid.PlatformStand=false
  333. end),hum)
  334. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  335. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  336. local bodvol=Instance.new("BodyVelocity")
  337. bodvol.velocity=angle*knockback
  338. bodvol.P=5000
  339. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  340. bodvol.Parent=hit
  341. rl=Instance.new("BodyAngularVelocity")
  342. rl.P=3000
  343. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  344. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  345. rl.Parent=hit
  346. game:GetService("Debris"):AddItem(bodvol,.5)
  347. game:GetService("Debris"):AddItem(rl,.5)
  348. elseif Type=="Normal" then
  349. vp=Instance.new("BodyVelocity")
  350. vp.P=500
  351. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  352. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  353. if KnockbackType==1 then
  354. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  355. elseif KnockbackType==2 then
  356. vp.velocity=Property.CFrame.lookVector*knockback
  357. end
  358. if knockback>0 then
  359. vp.Parent=hit.Parent.Torso
  360. end
  361. game:GetService("Debris"):AddItem(vp,.5)
  362. elseif Type=="Up" then
  363. local bodyVelocity=Instance.new("BodyVelocity")
  364. bodyVelocity.velocity=vt(0,10,0)
  365. bodyVelocity.P=1000
  366. bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009)
  367. bodyVelocity.Parent=hit
  368. game:GetService("Debris"):AddItem(bodyVelocity,1)
  369. rl=Instance.new("BodyAngularVelocity")
  370. rl.P=3000
  371. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  372. rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  373. rl.Parent=hit
  374. game:GetService("Debris"):AddItem(rl,.5)
  375. elseif Type=="Snare" then
  376. bp=Instance.new("BodyPosition")
  377. bp.P=2000
  378. bp.D=100
  379. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  380. bp.position=hit.Parent.Torso.Position
  381. bp.Parent=hit.Parent.Torso
  382. game:GetService("Debris"):AddItem(bp,1)
  383. elseif Type=="Target" then
  384. if Targetting==false then
  385. ZTarget=hit.Parent.Torso
  386. coroutine.resume(coroutine.create(function(Part)
  387. swait(5)
  388. end),ZTarget)
  389. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  390. targetgui=Instance.new("BillboardGui")
  391. targetgui.Parent=ZTarget
  392. targetgui.Size=UDim2.new(10,100,10,100)
  393. targ=Instance.new("ImageLabel")
  394. targ.Parent=targetgui
  395. targ.BackgroundTransparency=1
  396. targ.Image="rbxassetid://4834067"
  397. targ.Size=UDim2.new(1,0,1,0)
  398. cam.CameraType="Scriptable"
  399. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  400. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  401. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  402. Targetting=true
  403. RocketTarget=ZTarget
  404. for i=1,Property do
  405. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  406. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  407. swait()
  408. end
  409. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  410. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  411. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  412. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  413. end
  414. Targetting=false
  415. RocketTarget=nil
  416. targetgui.Parent=nil
  417. cam.CameraType="Custom"
  418. end
  419. end
  420. debounce=Instance.new("BoolValue")
  421. debounce.Name="DebounceHit"
  422. debounce.Parent=hit.Parent
  423. debounce.Value=true
  424. game:GetService("Debris"):AddItem(debounce,Delay)
  425. c=Instance.new("ObjectValue")
  426. c.Name="creator"
  427. c.Value=Player
  428. c.Parent=h
  429. game:GetService("Debris"):AddItem(c,.5)
  430. CRIT=false
  431. hitDeb=true
  432. AttackPos=6
  433. end
  434. end
  435.  
  436. showDamage=function(Char,Dealt,du,Color)
  437. m=Instance.new("Model")
  438. m.Name=""
  439. h=Instance.new("Humanoid")
  440. h.Health=0
  441. h.MaxHealth=0
  442. h.Parent=m
  443. c=Instance.new("Part")
  444. c.Transparency=0
  445. c.Material = "Neon"
  446. c.BrickColor=bc("Bright red")
  447. c.Name="Head"
  448. c.TopSurface=0
  449. c.BottomSurface=0
  450. CV="Hot pink"
  451.  
  452. local txt = Instance.new("BillboardGui", c)
  453. txt.Adornee = c
  454. txt.Name = "_status"
  455. txt.Size = UDim2.new(2, 0, 1.2, 0)
  456. txt.StudsOffset = Vector3.new(-9, 8, 0)
  457. local text = Instance.new("TextLabel", txt)
  458. text.Size = UDim2.new(10, 0, 7, 0)
  459. text.FontSize = "Size24"
  460. text.TextScaled = true
  461. text.TextTransparency = 0
  462. text.BackgroundTransparency = 1
  463. text.TextTransparency = 0
  464. text.TextStrokeTransparency = 0
  465. if Dealt < 12 then
  466. text.Font = "Highway"
  467. elseif Dealt < 20 then
  468. text.Font = "SourceSansBold"
  469. elseif Dealt >= 20 then
  470. text.Font = "Fantasy"
  471. end
  472. text.TextStrokeColor3 = BrickColor.new("Really black").Color
  473. local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  474. v=Instance.new("Part")
  475. v.Name = "ColorBrick"
  476. v.Parent=c
  477. v.FormFactor="Symmetric"
  478. v.Anchored=true
  479. v.CanCollide=false
  480. v.BottomSurface="Smooth"
  481. v.TopSurface="Smooth"
  482. v.Size=Vector3.new(10,5,3)
  483. v.Transparency=1
  484. v.CFrame=c.CFrame
  485. v.BrickColor=BrickColor.new(CV)
  486. v.Transparency=1
  487. if Dealt < 12 then
  488. text.TextColor3 = BrickColor.new("White").Color
  489. elseif Dealt < 20 then
  490. text.TextColor3 = BrickColor.new("Bright yellow").Color
  491. elseif Dealt >= 20 then
  492. text.TextColor3 = BrickColor.new("Really red").Color
  493. end
  494. v.Shape="Block"
  495. text.Text = tostring(Dealt).. "!"
  496. local dam = Instance.new("Sound",c)
  497. local rndm=math.random(1,#hitsounds)
  498. local r=rndm
  499. dam.SoundId = "http://www.roblox.com/asset/?id="..hitsounds[r]
  500. dam.Volume = 1.25
  501. dam.Pitch = 1
  502. dam:Play()
  503. c.formFactor="Plate"
  504. c.Transparency = 0.99
  505. c.Size=Vector3.new(1,.4,1)
  506. ms=Instance.new("CylinderMesh")
  507. ms.Scale=Vector3.new(.8,.8,.8)
  508. if CRIT==true then
  509. ms.Scale=Vector3.new(1,1.25,1)
  510. end
  511. ms.Parent=c
  512. c.Reflectance=0
  513. Instance.new("BodyGyro").Parent=c
  514. c.Parent=m
  515. if Char:findFirstChild("Head")~=nil then
  516. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  517. elseif Char.Parent:findFirstChild("Head")~=nil then
  518. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  519. end
  520. f=Instance.new("BodyPosition")
  521. f.P=2000
  522. f.D=100
  523. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  524. f.position=c.Position+Vector3.new(0,3,0)
  525. f.Parent=c
  526. game:GetService("Debris"):AddItem(m,.5+du)
  527. c.CanCollide=false
  528. m.Parent=workspace
  529. c.CanCollide=false
  530. wait(1)
  531. for l = 0, 9 do
  532. text.TextTransparency = text.TextTransparency + 0.1
  533. text.TextStrokeTransparency = text.TextStrokeTransparency + 0.1
  534. wait()
  535. end
  536. end
  537.  
  538. ---------------- Weapon model
  539.  
  540. local handle = Instance.new("Part")
  541. handle.Parent = Character
  542. handle.Size = Vector3.new(0.225, 0.225, 0.225)
  543. handle.Archivable = true
  544. handle.Transparency = 0
  545. handle.BrickColor = BrickColor.new("Really red")
  546. handle.Material = "Neon"
  547. local handlmesh = Instance.new("BlockMesh",handle)
  548. handlmesh.Scale = Vector3.new(0.75,0.75,32.5)
  549. local weld1 = Instance.new("Weld")
  550. weld1.Parent = handle
  551. weld1.Part0 = rarm
  552. weld1.Part1 = handle
  553. weld1.C1 = CFrame.new(0, 1, 0.25*1.5)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0))
  554. local handle2 = Instance.new("Part")
  555. handle2.Parent = Character
  556. handle2.Size = Vector3.new(0.3, 0.3, 0.75)
  557. handle2.Archivable = true
  558. handle2.Transparency = 0
  559. handle2.BrickColor = BrickColor.new("Really red")
  560. handle2.Material = "Neon"
  561. local weld12 = Instance.new("Weld")
  562. weld12.Parent = handle2
  563. weld12.Part0 = rarm
  564. weld12.Part1 = handle2
  565. weld12.C1 = CFrame.new(0, 1, -2.5*1.45)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0))
  566. local handle3 = Instance.new("Part")
  567. handle3.Parent = Character
  568. handle3.Size = Vector3.new(0.275, 0.275, 0.75)
  569. handle3.Archivable = true
  570. handle3.Transparency = 0
  571. handle3.BrickColor = BrickColor.new("Really red")
  572. handle3.Material = "Neon"
  573. local weld13 = Instance.new("Weld")
  574. weld13.Parent = handle3
  575. weld13.Part0 = rarm
  576. weld13.Part1 = handle3
  577. weld13.C1 = CFrame.new(0, 1, 2.5*1.5)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0))
  578. local blade = Instance.new("Part")
  579. blade.Parent = Character
  580. blade.Size = Vector3.new(0.2, 0.2, 0.2)
  581. blade.Archivable = true
  582. blade.Transparency = 0
  583. blade.CanCollide = false
  584. blade.BrickColor = BrickColor.new("Really red")
  585. blade.Material = "Neon"
  586. local msh = Instance.new("SpecialMesh",blade)
  587. msh.Scale = vt(0.25,1.25*5,3*5)
  588. msh.MeshType = "Wedge"
  589. local weld1a = Instance.new("Weld")
  590. weld1a.Parent = blade
  591. weld1a.Part0 = rarm
  592. weld1a.Part1 = blade
  593. weld1a.C1 = CFrame.new(0, -3.05, 2.65)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0))
  594. local bladeefo = Instance.new("ParticleEmitter",blade)
  595. bladeefo.Texture = "http://www.roblox.com/asset/?id=296874871"
  596. bladeefo.LightEmission = 1
  597. bladeefo.LockedToPart = true
  598. bladeefo.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  599. bladeefo.Rate = 900
  600. bladeefo.VelocitySpread = 900000000000
  601. bladeefo.Lifetime = NumberRange.new(0.25)
  602. bladeefo.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.25,0),NumberSequenceKeypoint.new(1,0,0)})
  603. bladeefo.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.85,0)})
  604. bladeefo.Rotation = NumberRange.new(-500,500)
  605. bladeefo.RotSpeed = NumberRange.new(-500,500)
  606. bladeefo.Speed = NumberRange.new(5,7.5)
  607.  
  608. local bld2 = blade:Clone()
  609. bld2.Parent = Character
  610. local bld2eff = bld2.ParticleEmitter
  611. local weld2a = bld2.Weld
  612. weld2a.C1 = CFrame.new(0, -3.55, 3.15)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(0))
  613. local bld3 = blade:Clone()
  614. bld3.Parent = Character
  615. local bld3eff = bld3.ParticleEmitter
  616. local weld3a = bld3.Weld
  617. weld3a.C1 = CFrame.new(0, -4.05, 3.65)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(0))
  618. local bld4 = blade:Clone()
  619. bld4.Parent = Character
  620. local bld4eff = bld4.ParticleEmitter
  621. local weld4a = bld4.Weld
  622. weld4a.C1 = CFrame.new(0, -4.55, 4.15)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  623. ----- lol
  624. handle.CanCollide = false
  625. handle2.CanCollide = false
  626. handle3.CanCollide = false
  627. ----
  628.  
  629. function attackone()
  630. attack = true
  631. for i = 0,1,0.1 do
  632. swait()
  633. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  634. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  635. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(90), math.rad(10)), 0.3)
  636. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(-10)), 0.3)
  637. end
  638. wait(0.15)
  639. local slas = Instance.new("Sound",blade)
  640. slas.SoundId = "rbxassetid://92597296"
  641. slas.Volume = 2.5
  642. slas.Pitch = 0.74
  643. slas:Play()
  644. local slas2 = Instance.new("Sound",blade)
  645. slas2.SoundId = "rbxassetid://92597369"
  646. slas2.Volume = 1.5
  647. slas2.Pitch = 0.5
  648. slas2:Play()
  649. local hit = blade.Touched:connect(function(hit)
  650. Damagefunc(hit,3,7,5,"Normal",root,.2,1)
  651. end)
  652. local hit2 = bld2.Touched:connect(function(hit)
  653. Damagefunc(hit,3,7,5,"Normal",root,.2,1)
  654. end)
  655. local hit3 = bld3.Touched:connect(function(hit)
  656. Damagefunc(hit,3,7,5,"Normal",root,.2,1)
  657. end)
  658. local hit4 = bld4.Touched:connect(function(hit)
  659. Damagefunc(hit,3,7,5,"Normal",root,.2,1)
  660. end)
  661. for i = 0,1,0.1 do
  662. swait()
  663. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  664. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.3)
  665. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(180), math.rad(180), math.rad(-120)), 0.3)
  666. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.3)
  667. end
  668. attack = false
  669. hit:disconnect()
  670. hit2:disconnect()
  671. hit3:disconnect()
  672. hit4:disconnect()
  673. wait(3)
  674. slas:Destroy()
  675. slas2:Destroy()
  676. end
  677.  
  678. function attacktwo()
  679. attack = true
  680. for i = 0,1,0.1 do
  681. swait()
  682. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  683. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  684. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(-90), math.rad(10)), 0.3)
  685. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(-10)), 0.3)
  686. end
  687. wait(0.15)
  688. local slas = Instance.new("Sound",blade)
  689. slas.SoundId = "rbxassetid://28144425"
  690. slas.Volume = 2.5
  691. slas.Pitch = 0.95
  692. slas:Play()
  693. local hit = blade.Touched:connect(function(hit)
  694. Damagefunc(hit,3,7,5,"Normal",root,.2,1)
  695. end)
  696. local hit2 = bld2.Touched:connect(function(hit)
  697. Damagefunc(hit,3,7,5,"Normal",root,.2,1)
  698. end)
  699. local hit3 = bld3.Touched:connect(function(hit)
  700. Damagefunc(hit,3,7,5,"Normal",root,.2,1)
  701. end)
  702. local hit4 = bld4.Touched:connect(function(hit)
  703. Damagefunc(hit,3,7,5,"Normal",root,.2,1)
  704. end)
  705. for i = 0,1,0.1 do
  706. swait()
  707. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  708. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  709. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(0), math.rad(-90), math.rad(-90)), 0.3)
  710. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3)
  711. end
  712. attack = false
  713. hit:disconnect()
  714. hit2:disconnect()
  715. hit3:disconnect()
  716. hit4:disconnect()
  717. wait(3)
  718. slas:Destroy()
  719. end
  720.  
  721. function attackthree()
  722. attack = true
  723. local swin = Instance.new("Sound",blade)
  724. swin.SoundId = "rbxassetid://92597296"
  725. swin.Volume = 5
  726. swin.Pitch = 0.75
  727. swin:Play()
  728. for i = 0,1,0.1 do
  729. swait()
  730. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  731. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  732. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(-90), math.rad(10)), 0.3)
  733. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(-10)), 0.3)
  734. end
  735. wait(0.15)
  736. local hit = blade.Touched:connect(function(hit)
  737. Damagefunc(hit,3,7,5,"Normal",root,.2,1)
  738. end)
  739. local hit2 = bld2.Touched:connect(function(hit)
  740. Damagefunc(hit,3,7,5,"Normal",root,.2,1)
  741. end)
  742. local hit3 = bld3.Touched:connect(function(hit)
  743. Damagefunc(hit,3,7,5,"Normal",root,.2,1)
  744. end)
  745. local hit4 = bld4.Touched:connect(function(hit)
  746. Damagefunc(hit,3,7,5,"Normal",root,.2,1)
  747. end)
  748. for z = 0,2 do
  749. local slas = Instance.new("Sound",blade)
  750. slas.SoundId = "rbxassetid://92597369"
  751. slas.Volume = 1.5
  752. slas.Pitch = 1
  753. slas:Play()
  754. local swin2 = Instance.new("Sound",blade)
  755. swin2.SoundId = "rbxassetid://92597296"
  756. swin2.Volume = 5
  757. swin2.Pitch = 1.25
  758. swin2:Play()
  759. local swin3 = Instance.new("Sound",blade)
  760. swin3.SoundId = "rbxassetid://92597296"
  761. swin3.Volume = 2.5
  762. swin3.Pitch = 0.95
  763. swin3:Play()
  764. for i = 0,1,0.5 do
  765. swait()
  766. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  767. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  768. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(0), math.rad(-90), math.rad(-90)), 0.3)
  769. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3)
  770. end
  771. for i = 0,1,0.5 do
  772. swait()
  773. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(120)),.3)
  774. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  775. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(0), math.rad(-90), math.rad(-90)), 0.3)
  776. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3)
  777. end
  778. for i = 0,1,0.5 do
  779. swait()
  780. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(180)),.3)
  781. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  782. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(0), math.rad(-90), math.rad(-90)), 0.3)
  783. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3)
  784. end
  785. for i = 0,1,0.5 do
  786. swait()
  787. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(240)),.3)
  788. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  789. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(0), math.rad(-90), math.rad(-90)), 0.3)
  790. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3)
  791. end
  792. for i = 0,1,0.5 do
  793. swait()
  794. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(300)),.3)
  795. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  796. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(0), math.rad(-90), math.rad(-90)), 0.3)
  797. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3)
  798. end
  799. for i = 0,1,0.5 do
  800. swait()
  801. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(360)),.3)
  802. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  803. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.25) * angles(math.rad(0), math.rad(-90), math.rad(-90)), 0.3)
  804. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3)
  805. end
  806. slas:Destroy()
  807. swin2:Destroy()
  808. swin3:Destroy()
  809. end
  810. attack = false
  811. hit:disconnect()
  812. hit2:disconnect()
  813. hit3:disconnect()
  814. hit4:disconnect()
  815. wait(3)
  816. end
  817.  
  818. function attackfour()
  819. attack = true
  820. for i = 0,1,0.1 do
  821. swait()
  822. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-100)),.3)
  823. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(100)),.3)
  824. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(-40), math.rad(10)), 0.3)
  825. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  826. end
  827. wait(0.05)
  828. local swin = Instance.new("Sound",blade)
  829. swin.SoundId = "rbxassetid://92597296"
  830. swin.Volume = 2.5
  831. swin.Pitch = 0.75
  832. swin:Play()
  833. for i = 0,1,0.1 do
  834. swait()
  835. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  836. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  837. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(-40), math.rad(10)), 0.3)
  838. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), 0.3)
  839. end
  840. local lb = Instance.new("Part")
  841. lb.Parent = char
  842. lb.Material = "Neon"
  843. lb.BrickColor = BrickColor.new("Really red")
  844. lb.CanCollide = false
  845. lb.Shape = "Ball"
  846. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*5
  847. lb.CFrame = lb.CFrame - vt(0,0.5,0)
  848. lb.Anchored = true
  849. lb.Size = vt(3,3,3)
  850. local thing = Instance.new("SpecialMesh",lb)
  851. thing.MeshType = meshtype
  852. local hitcircle = lb.Touched:connect(function(hit)
  853. Damagefunc(hit,7,14,5,"Normal",root,.2,1)
  854. end)
  855. local sa = Instance.new("Sound",lb)
  856. sa.SoundId = "rbxassetid://233091205"
  857. sa.Volume = 1.25
  858. sa.Pitch = 1
  859. sa:Play()
  860. local tra = Instance.new("ParticleEmitter",lb)
  861. tra.Texture = "rbxassetid://296874871"
  862. tra.LightEmission = 0.95
  863. tra.Color = ColorSequence.new(lb.BrickColor.Color)
  864. tra.Rate = 1000
  865. tra.Lifetime = NumberRange.new(1)
  866. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  867. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  868. tra.Speed = NumberRange.new(10,25)
  869. tra.Rotation = NumberRange.new(-500,500)
  870. tra.VelocitySpread = 90000
  871. tra.RotSpeed = NumberRange.new(-500,500)
  872. for i = 0, 24 do
  873. wait()
  874. thing.Scale = thing.Scale + vt(0.1,0.1,0.1)
  875. lb.Size = lb.Size + vt(0.1,0.1,0.1)
  876. lb.Transparency = lb.Transparency + 0.05
  877. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*5
  878. lb.CFrame = lb.CFrame - vt(0,0.5,0)
  879. end
  880. attack = false
  881. hitcircle:disconnect()
  882. tra.Rate = 0
  883. wait(5)
  884. lb:Destroy()
  885. swin:Destroy()
  886. end
  887.  
  888. local hold = false
  889. function do1()
  890. attack = true
  891. for i = 0,1,0.1 do
  892. swait()
  893. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  894. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  895. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(-40), math.rad(10)), 0.3)
  896. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(-10), math.rad(-90)), 0.3)
  897. end
  898. local lb = Instance.new("Part")
  899. lb.Parent = char
  900. lb.Material = "Neon"
  901. lb.BrickColor = BrickColor.new("Really red")
  902. lb.CanCollide = false
  903. lb.Shape = "Ball"
  904. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*5
  905. lb.Anchored = true
  906. lb.Size = vt(0.2,0.2,0.2)
  907. local thing = Instance.new("SpecialMesh",lb)
  908. thing.MeshType = meshtype
  909. local tra = Instance.new("ParticleEmitter",lb)
  910. tra.Texture = "rbxassetid://296874871"
  911. tra.LightEmission = 0.95
  912. tra.Color = ColorSequence.new(lb.BrickColor.Color)
  913. tra.Rate = 1000
  914. tra.Lifetime = NumberRange.new(0.25)
  915. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,12.5,0),NumberSequenceKeypoint.new(1,0,0)})
  916. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.95,0)})
  917. tra.Speed = NumberRange.new(0)
  918. tra.Rotation = NumberRange.new(-500,500)
  919. tra.VelocitySpread = 90000
  920. tra.LockedToPart = true
  921. tra.RotSpeed = NumberRange.new(-500,500)
  922. local saz = Instance.new("Sound",lb)
  923. saz.SoundId = "rbxassetid://192410062"
  924. saz.Volume = 1.5
  925. saz.Pitch = 1
  926. saz:Play()
  927. for i = 0, 24 do
  928. wait()
  929. lb.Size = lb.Size + vt(0.15,0.15,0.15)
  930. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*5
  931. end
  932. while wait() do
  933. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*5
  934. if hold == false then
  935. break
  936. end
  937. end
  938. lb.Touched:connect(function(hit)
  939. Damagefunc(hit,10,25,5,"Normal",root,.2,1)
  940. end)
  941. tra.Rate = 0
  942. lb.Anchored = false
  943. local sa = Instance.new("Sound",lb)
  944. sa.SoundId = "rbxassetid://233091205"
  945. sa.Volume = 1.25
  946. sa.Pitch = 1
  947. sa:Play()
  948. local trail = Instance.new("ParticleEmitter",lb)
  949. trail.Texture = "rbxassetid://296874871"
  950. trail.LightEmission = 0.95
  951. trail.Color = ColorSequence.new(lb.BrickColor.Color)
  952. trail.Rate = 10000
  953. trail.Lifetime = NumberRange.new(1.5)
  954. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  955. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.95,0),NumberSequenceKeypoint.new(1,1,0)})
  956. trail.Speed = NumberRange.new(0,0)
  957. trail.Rotation = NumberRange.new(-500,500)
  958. trail.RotSpeed = NumberRange.new(-500,500)
  959. local bv = Instance.new("BodyVelocity")
  960. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  961. bv.velocity = mouse.Hit.lookVector *100
  962. bv.Parent = lb
  963. wait(0.1)
  964. attack = false
  965. wait(10)
  966. lb:Destroy()
  967. end
  968.  
  969. function do2()
  970. attack = true
  971. for i = 0,1,0.1 do
  972. swait()
  973. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  974. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  975. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(60), math.rad(90)), 0.3)
  976. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  977. end
  978. local touched = false
  979. local over = false
  980. local delay = false
  981. local spart = Instance.new("Part",char)
  982. local thing = Instance.new("SpecialMesh",spart)
  983. thing.MeshType = meshtype
  984. spart.Size = vt(1,1,1)
  985. spart.Anchored = true
  986. spart.BrickColor = BrickColor.new("Really red")
  987. spart.Transparency = 0.5
  988. spart.CanCollide = false
  989. spart.Material = "Neon"
  990. spart.CFrame = hed.CFrame + Vector3.new(0,-1,0)
  991. local pt1e = NumberSequenceKeypoint.new(0,2,0)
  992. local pt2e = NumberSequenceKeypoint.new(1,0.5,0)
  993. local effecto = Instance.new("ParticleEmitter",spart)
  994. effecto.Texture = "rbxassetid://296874871"
  995. effecto.LightEmission = 1
  996. effecto.LockedToPart = true
  997. effecto.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  998. effecto.Rate = 10000
  999. effecto.VelocitySpread = 900000000000
  1000. effecto.Lifetime = NumberRange.new(0.25)
  1001. effecto.Size = NumberSequence.new({pt1e,pt2e})
  1002. effecto.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1003. effecto.Speed = NumberRange.new(10,25)
  1004. effecto.Rotation = NumberRange.new(-500,500)
  1005. effecto.RotSpeed = NumberRange.new(-500,500)
  1006. spart.CFrame = tors.CFrame + Vector3.new(0,0.1,0)
  1007. local tick2 = Instance.new("Sound",spart)
  1008. tick2.SoundId = "rbxassetid://233091205"
  1009. tick2.Volume = 2.5
  1010. tick2.Pitch = 1
  1011. tick2:Play()
  1012. spart.CFrame = hed.CFrame + Vector3.new(0,-1,0)
  1013. spart.Anchored = false
  1014. spart.Size = vt(0.75,12.5,12.5)
  1015. spart.CFrame = hed.CFrame + Vector3.new(0,-1,0)
  1016. local bv = Instance.new("BodyVelocity")
  1017. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1018. bv.velocity = hed.CFrame.lookVector * 175
  1019. bv.Parent = spart
  1020. spart.Touched:connect(function(hit)
  1021. local saveposition = spart.CFrame
  1022. local effector2 = Instance.new("ParticleEmitter",spart)
  1023. effector2.Texture = "rbxassetid://296874871"
  1024. effector2.LightEmission = 1
  1025. effector2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  1026. effector2.Rate = 10000
  1027. effector2.Lifetime = NumberRange.new(0.25)
  1028. effector2.VelocitySpread = 999999999999999
  1029. effector2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  1030. effector2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  1031. effector2.Speed = NumberRange.new(50)
  1032. effector2.Rotation = NumberRange.new(-500,500)
  1033. effector2.RotSpeed = NumberRange.new(-500,500)
  1034. Damagefunc(hit,12,22,-20,"Normal",root,.2,1)
  1035. over = true
  1036. wait(0.25)
  1037. effector2.Rate = 0
  1038. wait(0.25)
  1039. effector2:Destroy()
  1040. end)
  1041. for i = 0,1,0.1 do
  1042. swait()
  1043. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1044. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1045. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(-90), math.rad(90)), 0.3)
  1046. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1047. end
  1048. attack = false
  1049. wait(5)
  1050. effecto.Rate = 0
  1051. wait(1.5)
  1052. spart:Destroy()
  1053. end
  1054.  
  1055. function do3()
  1056. attack = true
  1057. local lb = Instance.new("Part")
  1058. lb.Parent = char
  1059. lb.Material = "Neon"
  1060. lb.BrickColor = BrickColor.new("Really red")
  1061. lb.CanCollide = false
  1062. lb.Shape = "Ball"
  1063. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*5
  1064. lb.Anchored = true
  1065. lb.Size = vt(0.2,0.2,0.2)
  1066. local thing = Instance.new("SpecialMesh",lb)
  1067. thing.MeshType = meshtype
  1068. hum.WalkSpeed = 0
  1069. for i = 0,1,0.75 do
  1070. swait()
  1071. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1072. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1073. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1074. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1075. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1076. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(90)), 0.3)
  1077. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1078. end
  1079. for i = 0,1,0.75 do
  1080. swait()
  1081. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1082. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1083. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1084. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1085. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1086. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(30), math.rad(90)), 0.3)
  1087. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1088. end
  1089. for i = 0,1,0.75 do
  1090. swait()
  1091. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1092. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1093. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1094. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1095. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1096. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(60), math.rad(30), math.rad(90)), 0.3)
  1097. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1098. end
  1099. for i = 0,1,0.75 do
  1100. swait()
  1101. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1102. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1103. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1104. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1105. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1106. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(30), math.rad(90)), 0.3)
  1107. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1108. end
  1109. for i = 0,1,0.75 do
  1110. swait()
  1111. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1112. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1113. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1114. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1115. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1116. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(120), math.rad(30), math.rad(90)), 0.3)
  1117. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1118. end
  1119. for i = 0,1,0.75 do
  1120. swait()
  1121. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1122. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1123. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1124. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1125. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1126. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(180), math.rad(30), math.rad(90)), 0.3)
  1127. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1128. end
  1129. for i = 0,1,0.75 do
  1130. swait()
  1131. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1132. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1133. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1134. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1135. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1136. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(240), math.rad(30), math.rad(90)), 0.3)
  1137. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1138. end
  1139. for i = 0,1,0.75 do
  1140. swait()
  1141. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1142. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1143. thing.Scale = thing.Scale + vt(4.5,4.5,0)
  1144. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1145. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1146. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(300), math.rad(30), math.rad(90)), 0.3)
  1147. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1148. end
  1149. local touched = false
  1150. local rotationval = 1
  1151. local delay = false
  1152. local distance = 3.55
  1153. local spart = Instance.new("Part",t)
  1154. local tick4 = Instance.new("Sound",t)
  1155. tick4.SoundId = "rbxassetid://228343271"
  1156. tick4.Volume = 2.5
  1157. tick4.Pitch = 0.9
  1158. local tick2 = Instance.new("Sound",t)
  1159. tick2.SoundId = "rbxassetid://233091205"
  1160. tick2.Volume = 5
  1161. tick2.Pitch = 1
  1162. tick2:Play()
  1163. spart.Size = vt(10,10,1)
  1164. spart.BrickColor = BrickColor.new("Really red")
  1165. spart.Transparency = 0.35
  1166. spart.CanCollide = false
  1167. spart.Anchored = true
  1168. spart.Material = "Neon"
  1169. spart.CFrame = hed.CFrame + Vector3.new(0,0.1,0)
  1170. wait(0.05)
  1171. spart.Touched:connect(function(hit)
  1172. local effector2 = Instance.new("ParticleEmitter",spart)
  1173. effector2.Texture = "http://www.roblox.com/asset/?id=296874871"
  1174. effector2.LightEmission = 1
  1175. effector2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  1176. effector2.Rate = 10000
  1177. effector2.Lifetime = NumberRange.new(0.25)
  1178. effector2.VelocitySpread = 999999999999999
  1179. effector2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  1180. effector2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  1181. effector2.Speed = NumberRange.new(50)
  1182. effector2.Rotation = NumberRange.new(-500,500)
  1183. effector2.RotSpeed = NumberRange.new(-500,500)
  1184. Damagefunc(hit,5,15,-20,"Normal",root,.2,1)
  1185. wait(0.25)
  1186. effector2.Rate = 0
  1187. wait(0.25)
  1188. end)
  1189. tick4:Play()
  1190. for x = 0, 9 do
  1191. for i = 0,1,0.75 do
  1192. swait()
  1193. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1194. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1195. distance = distance + 1*5
  1196. rotationval = rotationval - 0.125
  1197. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1198. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1199. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1200. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1201. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1202. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(90)), 0.3)
  1203. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1204. end
  1205. for i = 0,1,0.75 do
  1206. swait()
  1207. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1208. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1209. distance = distance + 1*5
  1210. rotationval = rotationval - 0.125
  1211. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1212. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1213. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1214. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1215. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1216. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(30), math.rad(30), math.rad(90)), 0.3)
  1217. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1218. end
  1219. for i = 0,1,0.75 do
  1220. swait()
  1221. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1222. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1223. distance = distance + 1*5
  1224. rotationval = rotationval - 0.125
  1225. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1226. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1227. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1228. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1229. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1230. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(60), math.rad(30), math.rad(90)), 0.3)
  1231. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1232. end
  1233. for i = 0,1,0.75 do
  1234. swait()
  1235. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1236. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1237. distance = distance + 1*5
  1238. rotationval = rotationval - 0.125
  1239. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1240. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1241. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1242. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1243. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1244. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(30), math.rad(90)), 0.3)
  1245. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1246. end
  1247. for i = 0,1,0.75 do
  1248. swait()
  1249. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1250. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1251. distance = distance + 1*5
  1252. rotationval = rotationval - 0.125
  1253. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1254. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1255. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1256. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1257. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1258. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(120), math.rad(30), math.rad(90)), 0.3)
  1259. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1260. end
  1261. for i = 0,1,0.75 do
  1262. swait()
  1263. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1264. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1265. distance = distance + 1*5
  1266. rotationval = rotationval - 0.125
  1267. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1268. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1269. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1270. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1271. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1272. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(180), math.rad(30), math.rad(90)), 0.3)
  1273. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1274. end
  1275. for i = 0,1,0.75 do
  1276. swait()
  1277. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1278. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1279. distance = distance + 1*5
  1280. rotationval = rotationval - 0.125
  1281. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1282. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1283. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1284. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1285. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1286. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(240), math.rad(30), math.rad(90)), 0.3)
  1287. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1288. end
  1289. for i = 0,1,0.75 do
  1290. swait()
  1291. lb.CFrame = char.Head.CFrame + char.Head.CFrame.lookVector*3
  1292. lb.CFrame = lb.CFrame - vt(0,1.5,0)
  1293. distance = distance + 1*5
  1294. rotationval = rotationval - 0.125
  1295. spart.Size = spart.Size + Vector3.new(0,0,2*5)
  1296. spart.CFrame = hed.CFrame*CFrame.Angles(0,0,rotationval) + hed.CFrame.lookVector*distance
  1297. spart.CFrame = spart.CFrame + Vector3.new(0,-1.5,0)
  1298. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1299. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1300. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(300), math.rad(30), math.rad(90)), 0.3)
  1301. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1302. end
  1303. end
  1304. spart:Destroy()
  1305. hum.WalkSpeed = 16
  1306. attack = false
  1307. for i = 0, 24 do
  1308. lb.Transparency = lb.Transparency + 0.05
  1309. thing.Scale = thing.Scale - vt(4.5,4.5,0)
  1310. wait()
  1311. end
  1312. lb:Destroy()
  1313. end
  1314.  
  1315. function DeleteParent(parent)
  1316. for i,v in pairs(parent:children()) do
  1317. if v:IsA("Part") then
  1318. v:Destroy()
  1319. end
  1320. end
  1321. end
  1322.  
  1323.  
  1324. function do4()
  1325. hum.WalkSpeed = 0
  1326. attack = true
  1327. for i = 0,1,0.1 do
  1328. swait()
  1329. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1330. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1331. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1332. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-180)), 0.3)
  1333. end
  1334. local shur = Instance.new("Part",char)
  1335. local gahd = Instance.new("Sound",shur)
  1336. gahd.SoundId = "rbxassetid://136007472"
  1337. gahd.Volume = 2.5
  1338. gahd.Pitch = 0.7
  1339. gahd:Play()
  1340. shur.Transparency = 1
  1341. shur.Material = "Neon"
  1342. shur.BrickColor = bc("Bright red")
  1343. shur.Anchored = true
  1344. shur.CFrame = tors.CFrame + vt(0,-2.5,0)
  1345. shur.Size = vt(1,0.2,1)
  1346. shur.CanCollide = false
  1347. local dec = Instance.new("Decal",shur)
  1348. dec.Texture = "http://www.roblox.com/asset/?id=359972668"
  1349. dec.Face = "Top"
  1350. local dec2 = dec:Clone()
  1351. dec2.Parent = shur
  1352. dec2.Face = "Bottom"
  1353. local Meshshur = Instance.new("CylinderMesh",shur)
  1354. Meshshur.Scale = vt(0,1,0)
  1355. local value1 = 1*2.5
  1356. game:service'RunService'.RenderStepped:connect(function()
  1357. shur.CFrame = shur.CFrame*CFrame.Angles(0,0.05,0)
  1358. end)
  1359. for i = 0, 50 do
  1360. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  1361. value1 = value1 - 0.015*2.5
  1362. wait()
  1363. end
  1364. local lb = Instance.new("Part")
  1365. lb.Parent = char
  1366. lb.Material = "Neon"
  1367. lb.BrickColor = BrickColor.new("Really red")
  1368. lb.CanCollide = false
  1369. lb.Shape = "Ball"
  1370. lb.Position = larm.Position
  1371. lb.CFrame = lb.CFrame + vt(0,1.5,0)
  1372. lb.Anchored = true
  1373. lb.Size = vt(0.2,0.2,0.2)
  1374. local thing = Instance.new("SpecialMesh",lb)
  1375. thing.MeshType = meshtype
  1376. local tra = Instance.new("ParticleEmitter",lb)
  1377. tra.Texture = "rbxassetid://296874871"
  1378. tra.LightEmission = 0.95
  1379. tra.Color = ColorSequence.new(lb.BrickColor.Color)
  1380. tra.Rate = 1000
  1381. tra.Lifetime = NumberRange.new(0.25)
  1382. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(1,0,0)})
  1383. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)})
  1384. tra.Speed = NumberRange.new(0)
  1385. tra.Rotation = NumberRange.new(-500,500)
  1386. tra.VelocitySpread = 90000
  1387. tra.LockedToPart = true
  1388. tra.RotSpeed = NumberRange.new(-500,500)
  1389. local tran = Instance.new("ParticleEmitter",lb)
  1390. tran.Texture = "rbxassetid://296874871"
  1391. tran.LightEmission = 0.95
  1392. tran.Color = ColorSequence.new(lb.BrickColor.Color)
  1393. tran.Rate = 0
  1394. tran.Lifetime = NumberRange.new(1)
  1395. tran.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,25,0)})
  1396. tran.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1397. tran.Speed = NumberRange.new(25,50)
  1398. tran.Rotation = NumberRange.new(-500,500)
  1399. tran.VelocitySpread = 90000
  1400. tran.LockedToPart = true
  1401. tran.RotSpeed = NumberRange.new(-500,500)
  1402. local saz = Instance.new("Sound",lb)
  1403. saz.SoundId = "rbxassetid://192410062"
  1404. saz.Volume = 7.5
  1405. saz.Pitch = 1
  1406. saz:Play()
  1407. for i = 0, 59 do
  1408. wait()
  1409. lb.Size = lb.Size + vt(0.5,0.5,0.5)
  1410. lb.CFrame = lb.CFrame + vt(0,0.275,0)
  1411. end
  1412. local savepoint = Instance.new("Part",lb)
  1413. savepoint.CFrame = lb.CFrame
  1414. savepoint.Transparency = 1
  1415. savepoint.CanCollide = false
  1416. savepoint.Anchored = true
  1417. for i = 0, 29 do
  1418. shur.CFrame = shur.CFrame*CFrame.Angles(0,0.05,0)
  1419. lb.CFrame = savepoint.CFrame
  1420. lb.Size = lb.Size - vt(0.75,0.75,0.75)
  1421. local lba = Instance.new("Part")
  1422. lba.Parent = lb
  1423. lba.Material = "Neon"
  1424. lba.BrickColor = BrickColor.new("Really red")
  1425. lba.CanCollide = false
  1426. lba.Shape = "Ball"
  1427. lba.CFrame = lb.CFrame
  1428. lba.Size = vt(6,6,6)
  1429. local thinga = Instance.new("SpecialMesh",lba)
  1430. thinga.MeshType = meshtype
  1431. lba.Touched:connect(function(hit)
  1432. Damagefunc(hit,22,29,5,"Normal",root,.2,1)
  1433. end)
  1434. local sa = Instance.new("Sound",lb)
  1435. sa.SoundId = "rbxassetid://233091205"
  1436. sa.Volume = 1.25
  1437. sa.Pitch = 0.75
  1438. sa:Play()
  1439. local trail = Instance.new("ParticleEmitter",lba)
  1440. trail.Texture = "rbxassetid://296874871"
  1441. trail.LightEmission = 0.95
  1442. trail.Color = ColorSequence.new(lb.BrickColor.Color)
  1443. trail.Rate = 10000
  1444. trail.Lifetime = NumberRange.new(1.5)
  1445. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  1446. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  1447. trail.Speed = NumberRange.new(0,0)
  1448. trail.Rotation = NumberRange.new(-500,500)
  1449. trail.RotSpeed = NumberRange.new(-500,500)
  1450. local bv = Instance.new("BodyVelocity")
  1451. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1452. bv.velocity = mouse.Hit.lookVector *100
  1453. bv.Parent = lba
  1454. wait(0.25)
  1455. end
  1456. tra.Rate = 0
  1457. tran.Rate = 9000
  1458. local sar = Instance.new("Sound",lb)
  1459. sar.SoundId = "rbxassetid://233091205"
  1460. sar.Volume = 2.5
  1461. sar.Pitch = 0.5
  1462. sar:Play()
  1463. local hit = lb.Touched:connect(function(hit)
  1464. Damagefunc(hit,40,50,5,"Normal",root,.2,1)
  1465. end)
  1466. for i = 0, 44 do
  1467. lb.Size = lb.Size + vt(3,3,3)
  1468. lb.CFrame = savepoint.CFrame
  1469. lb.Transparency = lb.Transparency + 0.025
  1470. wait()
  1471. end
  1472. tran.Rate = 0
  1473. hit:disconnect()
  1474. attack = false
  1475. hum.WalkSpeed = 16
  1476. for i = 0, 100 do
  1477. dec.Transparency = dec.Transparency + 0.015
  1478. dec2.Transparency = dec.Transparency
  1479. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  1480. value1 = value1 - 0.015*2.5
  1481. wait(0)
  1482. end
  1483. shur:Destroy()
  1484. wait(10)
  1485. lb:Destroy()
  1486. end
  1487.  
  1488. function doSpecial()
  1489. hum.WalkSpeed = 0
  1490. attack = true
  1491. local ff = Instance.new("ForceField",char)
  1492. for i = 0,1,0.1 do
  1493. swait()
  1494. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1495. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1496. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1497. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-180)), 0.3)
  1498. end
  1499. local shur = Instance.new("Part",char)
  1500. local gahd = Instance.new("Sound",char)
  1501. gahd.SoundId = "rbxassetid://136007472"
  1502. gahd.Volume = 1
  1503. gahd.Pitch = 0.7
  1504. gahd:Play()
  1505. shur.Transparency = 1
  1506. shur.Material = "Neon"
  1507. shur.BrickColor = bc("Bright red")
  1508. shur.Anchored = true
  1509. shur.CFrame = tors.CFrame + vt(0,-2.5,0)
  1510. shur.Size = vt(1,0.2,1)
  1511. shur.CanCollide = false
  1512. local dec = Instance.new("Decal",shur)
  1513. dec.Texture = "http://www.roblox.com/asset/?id=359972668"
  1514. dec.Face = "Top"
  1515. local dec2 = dec:Clone()
  1516. dec2.Parent = shur
  1517. dec2.Face = "Bottom"
  1518. local Meshshur = Instance.new("CylinderMesh",shur)
  1519. Meshshur.Scale = vt(0,1,0)
  1520. local value1 = 1*5
  1521. game:service'RunService'.RenderStepped:connect(function()
  1522. shur.CFrame = shur.CFrame*CFrame.Angles(0,0.05,0)
  1523. end)
  1524. for i = 0, 50 do
  1525. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  1526. value1 = value1 - 0.015*5
  1527. wait()
  1528. end
  1529. local ex = Instance.new("Sound",char)
  1530. ex.SoundId = "rbxassetid://197161452"
  1531. ex.Volume = 1
  1532. ex.Pitch = 1
  1533. ex:Play()
  1534. local ex2 = Instance.new("Sound",char)
  1535. ex2.SoundId = "rbxassetid://197161452"
  1536. ex2.Volume = 0.75
  1537. ex2.Pitch = 0.85
  1538. ex2:Play()
  1539. local ex3 = Instance.new("Sound",char)
  1540. ex3.SoundId = "rbxassetid://197161452"
  1541. ex3.Volume = 0.5
  1542. ex3.Pitch = 0.65
  1543. ex3:Play()
  1544. local ex4 = Instance.new("Sound",char)
  1545. ex4.SoundId = "rbxassetid://446876721"
  1546. ex4.Volume = 1
  1547. ex4.Pitch = 0.5
  1548. ex4:Play()
  1549. local ex5 = Instance.new("Sound",char)
  1550. ex5.SoundId = "rbxassetid://446876721"
  1551. ex5.Volume = 1.5
  1552. ex5.Pitch = 0.5
  1553. ex5:Play()
  1554. local seen = Instance.new("Sound",char)
  1555. seen.SoundId = "rbxassetid://445796828"
  1556. seen.Pitch = 0.75
  1557. seen.Volume = 1.75
  1558. seen.Looped = true
  1559. seen:Play()
  1560. local las = Instance.new("Part")
  1561. local expld = Instance.new("Explosion", las)
  1562. expld.BlastPressure = 1
  1563. las.Parent = char
  1564. las.Material = "Neon"
  1565. las.BrickColor = BrickColor.new("Really red")
  1566. las.CanCollide = false
  1567. las.Shape = "Ball"
  1568. las.Transparency = 0
  1569. las.Size = vt(60,60,60)
  1570. las.CFrame = shur.CFrame
  1571. las.Anchored = true
  1572. expld.BlastRadius = 9999999999
  1573. expld.Position = las.Position
  1574. local thing = Instance.new("SpecialMesh",las)
  1575. thing.MeshType = "Sphere"
  1576. thing.Scale = vt(1,0.1,1)
  1577. local bo = Instance.new("Part")
  1578. bo.Parent = las
  1579. bo.Material = "Neon"
  1580. bo.BrickColor = BrickColor.new("Really red")
  1581. bo.CanCollide = false
  1582. bo.Shape = "Ball"
  1583. bo.Transparency = 0
  1584. bo.Size = vt(1,1,1)
  1585. bo.CFrame = shur.CFrame
  1586. bo.Anchored = true
  1587. local thingbo = Instance.new("SpecialMesh",bo)
  1588. thingbo.MeshType = "Sphere"
  1589. thingbo.Scale = vt(90,90,90)
  1590. local boim = Instance.new("Part")
  1591. boim.Parent = las
  1592. boim.Material = "Neon"
  1593. boim.BrickColor = BrickColor.new("Really red")
  1594. boim.CanCollide = false
  1595. boim.Shape = "Ball"
  1596. boim.Transparency = 1
  1597. boim.Size = vt(150,150,150)
  1598. boim.CFrame = shur.CFrame
  1599. boim.Anchored = true
  1600. local boim2 = Instance.new("Part")
  1601. boim2.Parent = las
  1602. boim2.Material = "Neon"
  1603. boim2.BrickColor = BrickColor.new("Really red")
  1604. boim2.CanCollide = false
  1605. boim2.Shape = "Ball"
  1606. boim2.Transparency = 0.65
  1607. boim2.Size = vt(1,1,1)
  1608. boim2.CFrame = shur.CFrame
  1609. boim2.Anchored = true
  1610. local boimmsh = Instance.new("SpecialMesh",boim2)
  1611. boimmsh.MeshType = "FileMesh"
  1612. boimmsh.Scale = vt(165,165,165)
  1613. local shock = Instance.new("Part")
  1614. shock.Parent = las
  1615. shock.Material = "Neon"
  1616. shock.BrickColor = BrickColor.new("Really red")
  1617. shock.CanCollide = false
  1618. shock.Shape = "Ball"
  1619. shock.Transparency = 0.25
  1620. shock.CFrame = shur.CFrame
  1621. shock.Anchored = true
  1622. shock.Size = vt(0.2,0.2,0.2)
  1623. local thingshock = Instance.new("SpecialMesh",shock)
  1624. thingshock.MeshType = "FileMesh"
  1625. thingshock.Scale = vt(50,25,50)
  1626. thingshock.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1627. local shock2 = Instance.new("Part")
  1628. shock2.Parent = las
  1629. shock2.Material = "Neon"
  1630. shock2.BrickColor = BrickColor.new("Really red")
  1631. shock2.CanCollide = false
  1632. shock2.Shape = "Ball"
  1633. shock2.Transparency = 0.5
  1634. shock2.CFrame = shur.CFrame
  1635. shock2.Anchored = true
  1636. shock2.Size = vt(0.2,0.2,0.2)
  1637. local thingshock2 = Instance.new("SpecialMesh",shock2)
  1638. thingshock2.MeshType = "FileMesh"
  1639. thingshock2.Scale = vt(85,20,85)
  1640. thingshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1641. local shock3 = Instance.new("Part")
  1642. shock3.Parent = las
  1643. shock3.Material = "Neon"
  1644. shock3.BrickColor = BrickColor.new("Really red")
  1645. shock3.CanCollide = false
  1646. shock3.Shape = "Ball"
  1647. shock3.Transparency = 0.75
  1648. shock3.CFrame = shur.CFrame
  1649. shock3.Anchored = true
  1650. shock3.Size = vt(0.2,0.2,0.2)
  1651. local thingshock3 = Instance.new("SpecialMesh",shock3)
  1652. thingshock3.MeshType = "FileMesh"
  1653. thingshock3.Scale = vt(100,15,100)
  1654. thingshock3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1655. local scaleval = 5
  1656. game:service'RunService'.RenderStepped:connect(function()
  1657. scaleval = scaleval - 0.035
  1658. boim.CFrame = shur.CFrame
  1659. bo.Transparency = bo.Transparency + 0.0055
  1660. boimmsh.Scale = boimmsh.Scale + vt(1,1,1)
  1661. boim2.Transparency = boim2.Transparency + 0.00125
  1662. thingbo.Scale = thingbo.Scale + vt(scaleval,scaleval,scaleval)
  1663. shock.CFrame = shock.CFrame*CFrame.Angles(0,0.1,0)
  1664. shock2.CFrame = shock2.CFrame*CFrame.Angles(0,-0.1,0)
  1665. shock3.CFrame = shock3.CFrame*CFrame.Angles(0,0.1,0)
  1666. las.CFrame = shur.CFrame + vt(math.random(-1,1),0,math.random(-1,1))
  1667. thing.Scale = thing.Scale + vt(0,5,0)
  1668. end)
  1669. for i = 0, 15 do
  1670. local sa = Instance.new("Sound",char)
  1671. sa.SoundId = "rbxassetid://233091205"
  1672. sa.Volume = 0.85
  1673. sa.Pitch = 0.85
  1674. sa:Play()
  1675. local lb = Instance.new("Part")
  1676. lb.Parent = las
  1677. lb.Material = "Neon"
  1678. lb.BrickColor = BrickColor.new("Really red")
  1679. lb.CanCollide = false
  1680. lb.Shape = "Ball"
  1681. lb.CFrame = shur.CFrame
  1682. lb.Anchored = true
  1683. lb.Size = vt(0.2,0.2,0.2)
  1684. local thing = Instance.new("SpecialMesh",lb)
  1685. thing.MeshType = "FileMesh"
  1686. thing.Scale = vt(50,25,50)
  1687. thing.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1688. local lb3 = Instance.new("Part")
  1689. lb3.Parent = las
  1690. lb3.Material = "Neon"
  1691. lb3.BrickColor = BrickColor.new("Really red")
  1692. lb3.CanCollide = false
  1693. lb3.Shape = "Ball"
  1694. lb3.CFrame = shur.CFrame
  1695. lb3.Anchored = true
  1696. lb3.Size = vt(0.2,0.2,0.2)
  1697. local thing3 = Instance.new("SpecialMesh",lb3)
  1698. thing3.MeshType = "FileMesh"
  1699. thing3.Scale = vt(50,30,50)
  1700. thing3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1701. local lb2 = Instance.new("Part")
  1702. lb2.Parent = las
  1703. lb2.Material = "Neon"
  1704. lb2.BrickColor = BrickColor.new("Really red")
  1705. lb2.CanCollide = false
  1706. lb2.Shape = "Ball"
  1707. lb2.CFrame = shur.CFrame
  1708. lb2.Anchored = true
  1709. lb2.Size = vt(0.2,0.2,0.2)
  1710. local thing2 = Instance.new("SpecialMesh",lb2)
  1711. thing2.MeshType = "FileMesh"
  1712. thing2.Scale = vt(50,40,50)
  1713. thing2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1714. local ring = Instance.new("Part")
  1715. ring.Parent = las
  1716. ring.Material = "Neon"
  1717. ring.BrickColor = BrickColor.new("Really red")
  1718. ring.CanCollide = false
  1719. ring.Shape = "Ball"
  1720. ring.CFrame = shur.CFrame
  1721. ring.CFrame = ring.CFrame*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1722. ring.Anchored = true
  1723. ring.Size = vt(0.2,0.2,0.2)
  1724. local thingring = Instance.new("SpecialMesh",ring)
  1725. thingring.MeshType = "FileMesh"
  1726. thingring.Scale = vt(150,150,50)
  1727. thingring.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1728. local ring2 = Instance.new("Part")
  1729. ring2.Parent = las
  1730. ring2.Material = "Neon"
  1731. ring2.BrickColor = BrickColor.new("Really red")
  1732. ring2.CanCollide = false
  1733. ring2.Shape = "Ball"
  1734. ring2.CFrame = shur.CFrame
  1735. ring2.CFrame = ring2.CFrame*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1736. ring2.Anchored = true
  1737. ring2.Size = vt(0.2,0.2,0.2)
  1738. local thingring2 = Instance.new("SpecialMesh",ring2)
  1739. thingring2.MeshType = "FileMesh"
  1740. thingring2.Scale = vt(150,150,50)
  1741. thingring2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1742. local circle = Instance.new("Part")
  1743. circle.Parent = las
  1744. circle.Material = "Neon"
  1745. circle.BrickColor = BrickColor.new("Really red")
  1746. circle.CanCollide = false
  1747. circle.Shape = "Ball"
  1748. circle.Transparency = 0
  1749. circle.Size = vt(125,125,125)
  1750. circle.CFrame = shur.CFrame
  1751. circle.Anchored = true
  1752. local smooth = game:service'RunService'.RenderStepped:connect(function()
  1753. sa.Volume = sa.Volume - 0.025
  1754. thingring.Scale = thingring.Scale + vt(1,1,0)
  1755. ring.Transparency = ring.Transparency + 0.025
  1756. thingring2.Scale = thingring2.Scale + vt(1,1,0)
  1757. ring2.Transparency = ring2.Transparency + 0.025
  1758. circle.Size = circle.Size + vt(1,1,1)
  1759. circle.Transparency = circle.Transparency + 0.025
  1760. circle.CFrame = shur.CFrame
  1761. lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.05,0)
  1762. thing.Scale = thing.Scale + vt(5,0,5)
  1763. lb.Transparency = lb.Transparency + 0.025
  1764. lb2.CFrame = lb2.CFrame*CFrame.Angles(0,0.05,0)
  1765. thing2.Scale = thing2.Scale + vt(3.5,0,3.5)
  1766. lb2.Transparency = lb2.Transparency + 0.025
  1767. lb3.CFrame = lb3.CFrame*CFrame.Angles(0,-0.05,0)
  1768. thing3.Scale = thing3.Scale + vt(2.5,0,2.5)
  1769. lb3.Transparency = lb3.Transparency + 0.025
  1770. end)
  1771. wait(1)
  1772. lb:Destroy()
  1773. lb2:Destroy()
  1774. lb3:Destroy()
  1775. circle:Destroy()
  1776. ring:Destroy()
  1777. ring2:Destroy()
  1778. sa:Destroy()
  1779. smooth:disconnect()
  1780. end
  1781. attack = false
  1782. hum.WalkSpeed = 16
  1783. ex:Destroy()
  1784. ex2:Destroy()
  1785. ex3:Destroy()
  1786. ex4:Destroy()
  1787. ex5:Destroy()
  1788. for i = 0, 100 do
  1789. seen.Volume = seen.Volume - 0.05
  1790. thing.Scale = thing.Scale - vt(0.01,0,0.01)
  1791. thingshock.Scale = thingshock.Scale - vt(1,0,1)
  1792. thingshock2.Scale = thingshock2.Scale - vt(1,0,1)
  1793. thingshock3.Scale = thingshock3.Scale - vt(1,0,1)
  1794. las.Transparency = las.Transparency + 0.025
  1795. shock.Transparency = shock.Transparency + 0.025
  1796. shock2.Transparency = shock2.Transparency + 0.025
  1797. shock3.Transparency = shock3.Transparency + 0.025
  1798. dec.Transparency = dec.Transparency + 0.015
  1799. dec2.Transparency = dec.Transparency
  1800. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  1801. value1 = value1 - 0.015*5
  1802. wait(0)
  1803. end
  1804. shur:Destroy()
  1805. gahd:Destroy()
  1806. ff:Destroy()
  1807. las:Destroy()
  1808. end
  1809.  
  1810. attackcombo = 0
  1811.  
  1812. mouse.Button1Down:connect(function()
  1813. if hold == false then
  1814. if attack == false and attackcombo == 0 then
  1815. attackcombo = 1
  1816. attackone()
  1817. elseif attack == false and attackcombo == 1 then
  1818. attackcombo = 2
  1819. attacktwo()
  1820. elseif attack == false and attackcombo == 2 then
  1821. attackcombo = 3
  1822. attackthree()
  1823. elseif attack == false and attackcombo == 3 then
  1824. attackcombo = 0
  1825. attackfour()
  1826. end
  1827. end
  1828. if attack == true and hold == true then
  1829. hold = false
  1830. end
  1831. end)
  1832. mouse.KeyDown:connect(function(key)
  1833. if key == "z" and attack == false and hold == false then
  1834. hold = true
  1835. do1()
  1836. elseif key == "x" and attack == false then
  1837. do2()
  1838. elseif key == "c" and attack == false then
  1839. do3()
  1840. elseif key == "v" and attack == false then
  1841. do4()
  1842. elseif key == "q" and attack == false and plr.Name == "elementman124" then
  1843. doSpecial()
  1844. end
  1845. end)
  1846. char.Humanoid.Animator.Parent = nil
  1847.  
  1848. game:GetService("RunService").Stepped:connect(function()
  1849. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1850. velocity = RootPart.Velocity.y
  1851. sine = sine + change
  1852. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1853. if equipped == true or equipped == false then
  1854. if RootPart.Velocity.y > 1 and hit == nil then
  1855. Anim = "Jump"
  1856. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1857. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1858. if attack == false then
  1859. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1860. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  1861. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(25)), 0.3)
  1862. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-25)), 0.3)
  1863. end
  1864. else
  1865. if RootPart.Velocity.y < -1 and hit == nil then
  1866. Anim = "Fall"
  1867. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1868. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1869. if attack == false then
  1870. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2.5),math.rad(0),math.rad(0)),.3)
  1871. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  1872. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(25)), 0.3)
  1873. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-25)), 0.3)
  1874. end
  1875. else
  1876. if Torsovelocity < 1 and hit ~= nil then
  1877. Anim = "Idle"
  1878. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(-20),math.rad(0)),.3)
  1879. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1880. if attack == false then
  1881. change = 1
  1882. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(0),math.rad(0),math.rad(10)),.3)
  1883. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-10)),.3)
  1884. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(90), math.rad(10 - 2.5 * math.cos(sine / 32))), 0.3)
  1885. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10 + 2.5 * math.cos(sine / 32))), 0.3)
  1886. end
  1887. else
  1888. if Torsovelocity > 2 and hit ~= nil then
  1889. Anim = "Walk"
  1890. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 50 * math.cos(sine / 6))),.3)
  1891. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 50 * math.cos(sine / 6))),.3)
  1892. if attack == false then
  1893. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 2.5))* angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  1894. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1895. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(75 + 1.5 * math.cos(sine / 5)), math.rad(75), math.rad(10)), 0.3)
  1896. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0 - 25 * math.cos(sine / 5)), math.rad(0), math.rad(-10)), 0.3)
  1897. end
  1898. end
  1899. end
  1900. end
  1901. end
  1902. end
  1903. end)
  1904. end
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