Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class AnimationIDs
- {
- public const int idle = 0;
- public const int walk = 1;
- public const int run = 2;
- public const int squat = 3;
- public const int rise = 4;
- public const int doubleJump = 12;
- public const int fall = 5;
- public const int land = 6;
- public const int block = 7;
- public const int atk1 = 8;
- public const int atk2 = 9;
- public const int atk3 = 10;
- public const int strongAtk = 11;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement