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- 10/17/2019 21:30:15.356: DebugHelper Symbol Search Path......:
- 10/17/2019 21:30:15.356: Special K Debug Symbols Loaded From.: E:\GameZz\Shadow Warrior\dx11\SpecialK64.pdb
- 10/17/2019 21:30:22.237:
- Unhandled Top-Level Exception (c0000005):
- -----------------------------------------------------------
- [! Except !] << EXCEPTION_ACCESS_VIOLATION >>
- -----------------------------------------------------------
- [ Thread ] ~ Name.....: "[GAME] Primary Render Thread"
- [ FaultMod ] # File.....: 'E:\GameZz\Shadow Warrior\dx11\d3d11.dll'
- [ FaultMod ] * RIP Addr.: d3d11.dll+000000000065DD67h
- [StackFrame] <-> Rip=00018065dd67h, Rsp=000003aeb3f0h, Rbp=000003aeb4f0h
- [StackFrame] >-< Rsi=000000000000h, Rdi=000000000000h
- [ GP Reg ] rax: 0x000000000000 rbx: 0x000001b664e0
- [ GP Reg ] rcx: 0x7ffe72180d3a rdx: 0x000000000000
- [ GP Reg ] r8: 0x000000000000 r9: 0x000000000002
- [ GP Reg ] r10: 0x000000000000 r11: 0x000003aeb370
- [ GP Reg ] r12: 0x000002b710b0 r13: 0x00000003fe08
- [ GP Reg ] r14: 0x000000000001 r15: 0x000000000003
- [ GP Flags ] EFlags: 0x00010256
- -----------------------------------------------------------
- d3d11.dll > SK_Denuvo_UsedByGame < C:\Users\amcol\source\repos\SpecialK\src\widgets\denuvo.cpp:64>
- d3d11.dll > SK_Denuvo_UsedByGame < C:\Users\amcol\source\repos\SpecialK\src\widgets\denuvo.cpp:64>
- d3d11.dll > SK::ControlPanel::Steam::Draw < C:\Users\amcol\source\repos\SpecialK\src\control_panel\cfg_steam.cpp:587>
- d3d11.dll > SK_ImGui_ControlPanel < C:\Users\amcol\source\repos\SpecialK\src\control_panel.cpp:3047>
- d3d11.dll > SK_ImGui_StageNextFrame < C:\Users\amcol\source\repos\SpecialK\src\control_panel.cpp:3306>
- d3d11.dll > SK_ImGui_DrawFrame < C:\Users\amcol\source\repos\SpecialK\src\control_panel.cpp:3738>
- d3d11.dll > SK_CEGUI_DrawD3D11 < C:\Users\amcol\source\repos\SpecialK\src\render\dxgi\dxgi.cpp:3516>
- d3d11.dll > SK_DXGI_DispatchPresent < C:\Users\amcol\source\repos\SpecialK\src\render\dxgi\dxgi.cpp:4624>
- d3d11.dll > IWrapDXGISwapChain::Present <C:\Users\amcol\source\repos\SpecialK\src\render\dxgi\dxgi_swapchain.cpp:220>
- KERNEL32.DLL > BaseThreadInitThunk
- ntdll.dll > RtlUserThreadStart
- -----------------------------------------------------------
- 10/17/2019 21:30:22.243:
- Unhandled Top-Level Exception (c0000005):
- -----------------------------------------------------------
- [! Except !] << EXCEPTION_ACCESS_VIOLATION >>
- -----------------------------------------------------------
- [ Thread ] ~ Name.....: "[GAME] Primary Render Thread"
- [ FaultMod ] # File.....: 'E:\GameZz\Shadow Warrior\dx11\d3d11.dll'
- [ FaultMod ] * RIP Addr.: d3d11.dll+000000000065DD67h
- [StackFrame] <-> Rip=00018065dd67h, Rsp=000003aeb3f0h, Rbp=000003aeb4f0h
- [StackFrame] >-< Rsi=000000000000h, Rdi=000000000000h
- [ GP Reg ] rax: 0x000000000000 rbx: 0x000001b664e0
- [ GP Reg ] rcx: 0x7ffe72180d3a rdx: 0x000000000000
- [ GP Reg ] r8: 0x000000000000 r9: 0x000000000002
- [ GP Reg ] r10: 0x000000000000 r11: 0x000003aeb370
- [ GP Reg ] r12: 0x000002b710b0 r13: 0x00000003fe08
- [ GP Reg ] r14: 0x000000000001 r15: 0x000000000003
- [ GP Flags ] EFlags: 0x00010256
- -----------------------------------------------------------
- d3d11.dll > SK_Denuvo_UsedByGame < C:\Users\amcol\source\repos\SpecialK\src\widgets\denuvo.cpp:64>
- d3d11.dll > SK_Denuvo_UsedByGame < C:\Users\amcol\source\repos\SpecialK\src\widgets\denuvo.cpp:64>
- d3d11.dll > SK::ControlPanel::Steam::Draw < C:\Users\amcol\source\repos\SpecialK\src\control_panel\cfg_steam.cpp:587>
- d3d11.dll > SK_ImGui_ControlPanel < C:\Users\amcol\source\repos\SpecialK\src\control_panel.cpp:3047>
- d3d11.dll > SK_ImGui_StageNextFrame < C:\Users\amcol\source\repos\SpecialK\src\control_panel.cpp:3306>
- d3d11.dll > SK_ImGui_DrawFrame < C:\Users\amcol\source\repos\SpecialK\src\control_panel.cpp:3738>
- d3d11.dll > SK_CEGUI_DrawD3D11 < C:\Users\amcol\source\repos\SpecialK\src\render\dxgi\dxgi.cpp:3516>
- d3d11.dll > SK_DXGI_DispatchPresent < C:\Users\amcol\source\repos\SpecialK\src\render\dxgi\dxgi.cpp:4624>
- d3d11.dll > IWrapDXGISwapChain::Present <C:\Users\amcol\source\repos\SpecialK\src\render\dxgi\dxgi_swapchain.cpp:220>
- KERNEL32.DLL > BaseThreadInitThunk
- ntdll.dll > RtlUserThreadStart
- -----------------------------------------------------------
- 10/17/2019 21:30:22.249:
- Unhandled Top-Level Exception (c0000005):
- -----------------------------------------------------------
- [! Except !] << EXCEPTION_ACCESS_VIOLATION >>
- -----------------------------------------------------------
- [ Thread ] ~ Name.....: "[GAME] Primary Render Thread"
- [ FaultMod ] # File.....: 'E:\GameZz\Shadow Warrior\dx11\d3d11.dll'
- [ FaultMod ] * RIP Addr.: d3d11.dll+000000000065DD67h
- [StackFrame] <-> Rip=00018065dd67h, Rsp=000003aeb3f0h, Rbp=000003aeb4f0h
- [StackFrame] >-< Rsi=000000000000h, Rdi=000000000000h
- [ GP Reg ] rax: 0x000000000000 rbx: 0x000001b664e0
- [ GP Reg ] rcx: 0x7ffe72180d3a rdx: 0x000000000000
- [ GP Reg ] r8: 0x000000000000 r9: 0x000000000002
- [ GP Reg ] r10: 0x000000000000 r11: 0x000003aeb370
- [ GP Reg ] r12: 0x000002b710b0 r13: 0x00000003fe08
- [ GP Reg ] r14: 0x000000000001 r15: 0x000000000003
- [ GP Flags ] EFlags: 0x00010256
- -----------------------------------------------------------
- d3d11.dll > SK_Denuvo_UsedByGame < C:\Users\amcol\source\repos\SpecialK\src\widgets\denuvo.cpp:64>
- d3d11.dll > SK_Denuvo_UsedByGame < C:\Users\amcol\source\repos\SpecialK\src\widgets\denuvo.cpp:64>
- d3d11.dll > SK::ControlPanel::Steam::Draw < C:\Users\amcol\source\repos\SpecialK\src\control_panel\cfg_steam.cpp:587>
- d3d11.dll > SK_ImGui_ControlPanel < C:\Users\amcol\source\repos\SpecialK\src\control_panel.cpp:3047>
- d3d11.dll > SK_ImGui_StageNextFrame < C:\Users\amcol\source\repos\SpecialK\src\control_panel.cpp:3306>
- d3d11.dll > SK_ImGui_DrawFrame < C:\Users\amcol\source\repos\SpecialK\src\control_panel.cpp:3738>
- d3d11.dll > SK_CEGUI_DrawD3D11 < C:\Users\amcol\source\repos\SpecialK\src\render\dxgi\dxgi.cpp:3516>
- d3d11.dll > SK_DXGI_DispatchPresent < C:\Users\amcol\source\repos\SpecialK\src\render\dxgi\dxgi.cpp:4624>
- d3d11.dll > IWrapDXGISwapChain::Present <C:\Users\amcol\source\repos\SpecialK\src\render\dxgi\dxgi_swapchain.cpp:220>
- KERNEL32.DLL > BaseThreadInitThunk
- ntdll.dll > RtlUserThreadStart
- -----------------------------------------------------------
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