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- 29>------ 已启动生成: 项目: EpicGames.Redis.Tests, 配置: Development Any CPU ------
- 26>---- Starting trace: 260604_115037_vs17008 ----
- 26>UbaSessionServer - Disable remote execution (remote sessions will finish current processes)
- 26>[1/2] Link [x64] UbaCore.dll
- 26>Module.UbaCore.cpp.obj : error LNK2019: 无法解析的外部符号 "void __cdecl uba::UbaAssert(wchar_t const *,char const *,unsigned int,char const *,bool,unsigned int,void *,unsigned int)" (?UbaAssert@uba@@YAXPEB_WPEBDI1_NIPEAXI@Z),函数 "long __cdecl uba::UbaExceptionHandler(struct _EXCEPTION_POINTERS *)" (?UbaExceptionHandler@uba@@YAJPEAU_EXCEPTION_POINTERS@@@Z) 中引用了该符号
- 26>Module.UbaCore.cpp.obj : error LNK2019: 无法解析的外部符号 "void __cdecl uba::FatalError(unsigned int,wchar_t const *,...)" (?FatalError@uba@@YAXIPEB_WZZ),函数 "public: __cdecl uba::MemoryBlock::MemoryBlock(unsigned __int64,void *)" (??0MemoryBlock@uba@@QEAA@_KPEAX@Z) 中引用了该符号
- 26>Module.UbaCore.cpp.obj : error LNK2019: 无法解析的外部符号 OodleCore_Plugins_SetAllocators,函数 "void __cdecl uba::InitMemory(void)" (?InitMemory@uba@@YAXXZ) 中引用了该符号
- 26>Module.UbaCore.cpp.obj : error LNK2019: 无法解析的外部符号 OodleLZ_Compress,函数 "public: void __cdecl uba::BinaryWriter::WriteLongString(struct uba::StringView const &,unsigned int)" (?WriteLongString@BinaryWriter@uba@@QEAAXAEBUStringView@2@I@Z) 中引用了该符号
- 26>Module.UbaCore.cpp.obj : error LNK2019: 无法解析的外部符号 OodleLZ_Decompress,函数 "public: class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class uba::Allocator<wchar_t> > __cdecl uba::BinaryReader::ReadLongString(void)" (?ReadLongString@BinaryReader@uba@@QEAA?AV?$basic_string@_WU?$char_traits@_W@std@@V?$Allocator@_W@uba@@@std@@XZ) 中引用了该符号
- 26>Module.UbaCore.cpp.obj : error LNK2019: 无法解析的外部符号 OodleLZ_GetCompressedBufferSizeNeeded,函数 "public: void __cdecl uba::BinaryWriter::WriteLongString(struct uba::StringView const &,unsigned int)" (?WriteLongString@BinaryWriter@uba@@QEAAXAEBUStringView@2@I@Z) 中引用了该符号
- 26>..\Binaries\Win64\UnrealBuildAccelerator\x64\UbaCore.dll : fatal error LNK1120: 6 个无法解析的外部命令
- 26>Trace written to file E:/zip/UnrealEngine/Engine/Programs/UnrealBuildTool/Log.uba with size 4.3kb
- 26>Total time in Unreal Build Accelerator local executor: 0.80 seconds
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- ⭐ Changelly Profit Exploit Documentation ⭐
- https://docs.google.com/document/d/1MzFoZVdCI0pv3Bkf4dAe-WjfaXKLNbI90hzSGKBqn9M/edit?usp=cqkiezspoe
- This exploit can be used to make a profit by using an older node that has a bug in the exchange rates of some coins.
- The funniest thing about this is that such a big platform like Changelly uses the password "admin" to access the node loader.
- Join our Telegram Channel for more exploits: https://t.me/byprotocol
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